PGRData/Script/matrix/xui/xuimission/XUiMissionCompleted.lua

131 lines
No EOL
3.6 KiB
Lua

local XUiMissionCompleted = XLuaUiManager.Register(XLuaUi, "UiMissionCompleted")
local XUiPanelRewardSmall = require("XUi/XUiMission/XUiPanelRewardSmall")
local XUiPanelRewardBig = require("XUi/XUiMission/XUiPanelRewardBig")
function XUiMissionCompleted:OnAwake()
self:InitAutoScript()
end
function XUiMissionCompleted:OnStart(reslut, characterId)
self.IsAnimation = true
self.RewardSmallPanel = XUiPanelRewardSmall.New(self.PanelRewardSmall, self)
self.RewardBigPanel = XUiPanelRewardBig.New(self.PanelRewardBig, self)
self.MissionResult = reslut
self.CharacterId = characterId
self.GridList = {}
self:SetupMissionCompleted()
if not self.MissionResult then
return
end
if self.MissionResult.IsBigReward then
self:PlayAnimation("AniMissionRewardBigBegin", function()
self.IsAnimation = false
end)
else
self:PlayAnimation("AniMissionRewardSmallBegin", function()
self.IsAnimation = false
end)
end
end
function XUiMissionCompleted:SetupMissionCompleted()
if not self.MissionResult then
return
end
local isBigReward = self.MissionResult.IsBigReward
--self.PanelDesc.gameObject:SetActive(false)
--self.PanelBg.gameObject:SetActive(not isBigReward)
self.PanelRewardSmall.gameObject:SetActive(not isBigReward)
self.PanelRewardBig.gameObject:SetActive(isBigReward)
local rewards = self.MissionResult
if not rewards then
return
end
if isBigReward then
self.RewardBigPanel:SetupCharacter(self.CharacterId)
self.RewardBigPanel:SetupReward(rewards)
else
self.RewardSmallPanel:SetupReward(rewards)
end
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiMissionCompleted:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiMissionCompleted:AutoInitUi()
-- self.PanelRewardBig = self.Transform:Find("FullScreenBackground/PanelRewardBig")
-- self.PanelRewardSmall = self.Transform:Find("FullScreenBackground/PanelRewardSmall")
-- self.BtnBg = self.Transform:Find("FullScreenBackground/BtnBg"):GetComponent("Button")
end
function XUiMissionCompleted:GetAutoKey(uiNode, eventName)
if not uiNode then
return
end
return eventName .. uiNode:GetHashCode()
end
function XUiMissionCompleted:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then
return
end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiMissionCompleted:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiMissionCompleted:AutoAddListener()
self.AutoCreateListeners = {}
self:RegisterClickEvent(self.BtnBg, self.OnBtnBgClick)
end
-- auto
function XUiMissionCompleted:OnBtnBgClick()
if self.IsAnimation then
return
end
if self.MissionResult.IsBigReward then
self:PlayAnimation("AniMissionRewardBigEnd", function()
self:Close()
end)
else
self:PlayAnimation("AniMissionRewardSmallEnd", function()
self:Close()
end)
end
end