54 lines
No EOL
1.6 KiB
Lua
54 lines
No EOL
1.6 KiB
Lua
local XUiGuildNews = XLuaUiManager.Register(XLuaUi, "UiGuildNews")
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local XUiGridNewsItem = require("XUi/XUiGuild/XUiChildItem/XUiGridNewsItem")
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function XUiGuildNews:OnAwake()
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self.BtnClose.CallBack = function() self:OnBtnBackClick() end
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self.BtnTanchuangClose.CallBack = function() self:OnBtnBackClick() end
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self:InitList()
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end
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function XUiGuildNews:OnEnable()
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self:OnRefresh()
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end
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function XUiGuildNews:InitList()
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self.DynamicTable = XDynamicTableNormal.New(self.PanelTreasureGrade)
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self.DynamicTable:SetProxy(XUiGridNewsItem)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiGuildNews:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
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grid:Init(self)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.ListData[index]
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if not data then
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return
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end
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grid:OnRefresh(data)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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-- grid:CurStatus()
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end
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end
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function XUiGuildNews:OnDisable()
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end
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function XUiGuildNews:OnBtnBackClick()
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self:Close()
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end
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-- 更新数据
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function XUiGuildNews:OnRefresh()
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self.ListData = XDataCenter.GuildManager.GetGuildListRecruitDatas() or {}
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if next(self.ListData) == nil then
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self.DynamicTable:SetDataSource({})
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self.DynamicTable:ReloadDataASync(1)
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self.TxtNoNew.gameObject:SetActiveEx(true)
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return
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end
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self.TxtNoNew.gameObject:SetActiveEx(false)
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self.DynamicTable:SetDataSource(self.ListData)
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self.DynamicTable:ReloadDataASync(1)
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end |