101 lines
2.9 KiB
Lua
101 lines
2.9 KiB
Lua
local XUiGuildDonation = XLuaUiManager.Register(XLuaUi, "UiGuildDonation")
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local XUiGuildDonationItem = require("XUi/XUiGuild/XUiChildItem/XUiGuildDonationItem")
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function XUiGuildDonation:OnAwake()
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self:Init()
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end
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function XUiGuildDonation:OnStart()
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XDataCenter.GuildManager.GuildListWishRequest(function ()
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self:OnRefresh()
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end)
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end
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function XUiGuildDonation:Init()
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self:InitList()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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self.TextDes.text = CS.XTextManager.GetText("GuildDonationDes")
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self.BtnTongBlue.CallBack = function() self:OnBtnPublishWishRequest() end
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end
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--发布心愿
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function XUiGuildDonation:OnBtnPublishWishRequest()
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XLuaUiManager.Open("UiGuildPerson")
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end
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function XUiGuildDonation:OnBtnBackClick()
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self:Close()
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end
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function XUiGuildDonation:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiGuildDonation:InitList()
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self.DynamicTable = XDynamicTableNormal.New(self.PanelList)
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self.DynamicTable:SetProxy(XUiGuildDonationItem)
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self.DynamicTable:SetDelegate(self)
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end
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-- [监听动态列表事件]
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function XUiGuildDonation:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
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grid:Init(self)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.ListData[index]
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grid:OnRefresh(data)
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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local data = self.ListData[index]
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if not data then
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return
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end
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-- if grid then
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-- grid:SetSeleStatus(true)
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-- ends
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-- data.Status = true
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end
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end
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-- 更新数据
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function XUiGuildDonation:OnRefresh()
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self.ListData = XDataCenter.GuildManager.GetGuildWishList() or {}
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self.DynamicTable:SetDataSource(self.ListData)
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self.DynamicTable:ReloadDataASync(1)
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if #self.ListData == 0 then
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self.TxtEmpty.gameObject:SetActiveEx(true)
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else
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self.TxtEmpty.gameObject:SetActiveEx(false)
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end
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self:SetDonationCount()
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end
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function XUiGuildDonation:OnEnable()
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self:SetDonationCount()
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end
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--设置今日捐赠次数
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function XUiGuildDonation:SetDonationCount()
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local cur = XDataCenter.GuildManager.GetCurDonationCount()
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local total = XDataCenter.GuildManager.GetTotalDonationCount(XDataCenter.GuildManager.GetGuildLevel())
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self.TextNum.text = CS.XTextManager.GetText("GuildDonationrCountFormDes", cur,total)
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end
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function XUiGuildDonation:OnDisable()
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end
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function XUiGuildDonation:OnDestroy()
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end
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function XUiGuildDonation:OnGetEvents()
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return { }
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end
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function XUiGuildDonation:OnNotify()
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end
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