PGRData/Script/matrix/xui/xuigamenotice/XHtmlHandler.lua

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Lua

local strlen = string.len
local strFormat = string.format
local strFind = string.find
local mathFloor = math.floor
local tableInsert = table.insert
local next = next
local MdediumFontSize = CS.XGame.ClientConfig:GetInt("NoticeMediumFontSize")
local NodeType = {
Head = 1,
Tail = 2,
}
local ParagraphType = {
Pic = 1,
Text = 2,
}
local FontSizeMap = {
["xx-small"] = mathFloor(MdediumFontSize * 0.6),
["x-small"] = mathFloor(MdediumFontSize * 0.75),
["small"] = mathFloor(MdediumFontSize * 0.89),
["medium"] = MdediumFontSize,
["large"] = mathFloor(MdediumFontSize * 1.2),
["x-large"] = mathFloor(MdediumFontSize * 1.5),
["xx-large"] = mathFloor(MdediumFontSize * 2),
}
local FontSizeNumMap = {
[1] = mathFloor(MdediumFontSize * 0.6),
[2] = mathFloor(MdediumFontSize * 0.75),
[3] = mathFloor(MdediumFontSize * 0.89),
[4] = MdediumFontSize,
[5] = mathFloor(MdediumFontSize * 1.2),
[6] = mathFloor(MdediumFontSize * 1.5),
[7] = mathFloor(MdediumFontSize * 2),
}
local HtmlCharMap = {
["""] = "\"",
["&"] = "&",
["&lt;"] = "<",
["&gt;"] = ">",
["&nbsp;"] = " ",
["<br>"] = "\n",
}
local AlignMap = {
["center"] = CS.UnityEngine.TextAnchor.MiddleCenter,
["left"] = CS.UnityEngine.TextAnchor.MiddleLeft,
["right"] = CS.UnityEngine.TextAnchor.MiddleRight,
["justify"] = CS.UnityEngine.TextAnchor.MiddleLeft,
}
local function FilterSpecialSymbol(content)
if not content then
return
end
return content:gsub("[%(%)%.%%%+%-%*%?%[%]%^%$]", function(symbol)
return "%" .. symbol
end)
end
local function RemoveBlank(content)
if not content then
return
end
return content:gsub("^[ \t\n\r]+", ""):gsub("[ \t\n\r]+$", "")
end
local function RemoveNewLine(content)
return content:gsub("\n", " ")
end
local function RemoveInvalidChar(content)
if not content then
return ""
end
return content:gsub("<script.-/script>", ""):gsub("<!%-%-.-%-%->", ""):gsub("<style.-/style>", "")
end
local function GetBody(content)
local i, _, _, subContent = strFind(content, "<body([^>]-)>(.-)</body>")
if not i then
return ""
end
return subContent
end
local function GetImg(content)
local _, _, _, imgType, imgData = strFind(content, "<img (.-)src=\"data:(.-);base64,(.-)\"")
return imgType, imgData
end
local function ConverRGB2Hex(colorR, colorG, colorB)
if not colorR or not colorG or not colorB then
return
end
local rStr = strFormat("%x", colorR)
if strlen(rStr) < 2 then
rStr = "0" .. rStr
end
local gStr = strFormat("%x", colorG)
if strlen(gStr) < 2 then
gStr = "0" .. gStr
end
local bStr = strFormat("%x", colorB)
if strlen(bStr) < 2 then
bStr = "0" .. bStr
end
return rStr .. gStr .. bStr
end
local function InitAllTagList(content, tagList)
local count = 0
local nextOffset = 0;
local tempContent = content
while (true and count < 10000) do
local i, j, tag, param = strFind(tempContent, "<([^>%s]+)(%s-)(.-)>")
if tag then
local nodeType
if tag:sub(1, 1) == "/" then
nodeType = NodeType.Tail
tag = tag:sub(2)
else
nodeType = NodeType.Head
end
tableInsert(tagList, { NodeType = nodeType, BeginPos = i + nextOffset, EndPos = j + nextOffset, Tag = tag, Param = param })
if j == #tempContent then
return
end
nextOffset = nextOffset + j
tempContent = tempContent:sub(j + 1)
else
return
end
count = count + 1
end
end
local function Match(tagList, matchedList)
-- 构建tag匹配关系
local matchingList = {}
for _, v in ipairs(tagList) do
if v.NodeType == NodeType.Head then
tableInsert(matchingList, v)
elseif v.NodeType == NodeType.Tail then
for j = #matchingList, 1, -1 do
local head = matchingList[j]
table.remove(matchingList, j)
if v.Tag == head.Tag then
tableInsert(matchedList, { Head = head, Tail = v })
break
end
end
end
end
table.sort(matchedList, function(l, r)
return l.Head.BeginPos < r.Head.BeginPos
end)
end
local CreateChilds
CreateChilds = function(parent, matchedList)
if not parent then
return
end
local count = 0
while #matchedList > 0 or count > 10000 do
local curNode = matchedList[1]
if parent.Tail.EndPos > curNode.Tail.EndPos then
parent.Childs = parent.Childs or {}
table.remove(matchedList, 1)
tableInsert(parent.Childs, curNode)
CreateChilds(curNode, matchedList)
else
return
end
count = count + 1
end
end
local function CreateTree(matchedList, tagTree)
local count = 0
while #matchedList > 0 or count > 10000 do
local curNode = matchedList[1]
table.remove(matchedList, 1)
CreateChilds(curNode, matchedList)
tableInsert(tagTree, curNode)
count = count + 1
end
return tagTree
end
local function GetNodeStyle(node, content, defaultStyle)
local style = {}
local nodeParam = content:sub(node.Head.BeginPos, node.Head.EndPos)
local tag = FilterSpecialSymbol(node.Head.Tag)
local _, _, _, paramStr = strFind(nodeParam, "<" .. tag .. "(%s-)(.-)>")
local findColor = false
local findSize = false
if not string.IsNilOrEmpty(paramStr) then
local _, _, styleParamStr = strFind(paramStr, "style=\"(.-)\"")
if not string.IsNilOrEmpty(styleParamStr) then
local _, _, _, colorR, _, colorG, _, colorB = strFind(styleParamStr, "color:(%s-)rgb%((%d+),(%s-)(%d+),(%s-)(%d+)%)")
if colorR and colorG and colorB then
findColor = true
style.ColorStr = ConverRGB2Hex(colorR, colorG, colorB)
end
local _, _, _, fontSize = strFind(styleParamStr, "font%-size:(%s-)(.-);")
if fontSize then
findSize = true
style.FontSize = RemoveBlank(fontSize)
end
local isBlod = strFind(styleParamStr, "font%-weight:(%s-)bold")
if isBlod then
style.IsBlod = isBlod
end
end
if node.Head.Tag == "font" then
if not findColor then
local _, _, colorStr = strFind(paramStr, "color=\"#(.-)\"")
style.ColorStr = colorStr
end
if not findSize and node.Head.Tag == "font" then
local _, _, fontSize = strFind(paramStr, "size=\"(.-)\"")
style.FontSize = fontSize
end
end
end
style.ColorStr = style.ColorStr or defaultStyle.ColorStr
style.FontSize = style.FontSize or defaultStyle.FontSize
style.IsBlod = defaultStyle.IsBlod or style.IsBlod or node.Head.Tag == "b"
if node.Head.Tag == "a" then
style.IsHref = true
local _, _, hrefParam = string.find(paramStr, "href=\"(.-)\"")
if hrefParam then
style.HrefParam = hrefParam
end
else
style.IsHref = defaultStyle.IsHref
end
return style
end
local InitTextNode
InitTextNode = function(node, content, defaultStyle, textNodes)
local style = GetNodeStyle(node, content, defaultStyle)
local lastEndPos = node.Head.EndPos
if node.Childs then
for _, child in ipairs(node.Childs) do
if child.Head.BeginPos - lastEndPos > 1 then
local text = content:sub(lastEndPos + 1, child.Head.BeginPos - 1)
text = RemoveNewLine(text)
if not string.IsNilOrEmpty(text) then
tableInsert(textNodes, { Text = text, Style = style })
end
end
lastEndPos = child.Tail.EndPos
InitTextNode(child, content, style, textNodes)
end
end
if node.Tail.BeginPos - lastEndPos > 1 then
local text = content:sub(lastEndPos + 1, node.Tail.BeginPos - 1)
text = RemoveNewLine(text)
if not string.IsNilOrEmpty(text) then
tableInsert(textNodes, { Text = text, Style = style })
end
end
end
local function CreateTextNode(paragraph, content)
local textNodes = {}
local tagTree = paragraph.Childs or {}
if #tagTree <= 0 then
if paragraph.Tail.BeginPos - paragraph.Head.EndPos > 1 then
table.insert(textNodes, { Text = content:sub(paragraph.Head.EndPos + 1, paragraph.Tail.BeginPos - 1) })
end
end
for i = 1, #tagTree do
if i == 1 then
if tagTree[i].Head.BeginPos - paragraph.Head.EndPos > 1 then
local tempText = content:sub(paragraph.Head.EndPos + 1, tagTree[i].Head.BeginPos - 1)
if not string.IsNilOrEmpty(tempText) then
table.insert(textNodes, { Text = tempText })
end
end
else
if tagTree[i].Head.BeginPos - tagTree[i - 1].Head.EndPos > 1 then
local tempText = content:sub(tagTree[i - 1].Tail.EndPos + 1, tagTree[i].Head.BeginPos - 1)
if not string.IsNilOrEmpty(tempText) then
table.insert(textNodes, { Text = tempText })
end
end
end
InitTextNode(tagTree[i], content, {}, textNodes)
end
if #tagTree > 0 then
if paragraph.Tail.BeginPos - tagTree[#tagTree].Tail.EndPos > 1 then
local tempText = content:sub(tagTree[#tagTree].Tail.EndPos + 1, paragraph.Tail.BeginPos - 1)
if not string.IsNilOrEmpty(tempText) then
table.insert(textNodes, { Text = tempText })
end
end
end
return textNodes
end
local function GenerateText(textNodes)
local lastNode = textNodes[#textNodes]
lastNode.Text = RemoveNewLine(lastNode.Text)
if lastNode.Text:sub(-4) == "<br>" then
if lastNode.Text == "<br>" then
lastNode.Text = ""
else
lastNode.Text = lastNode.Text:sub(1, -5)
end
end
local fontSize
local str = ""
local sourceStr = ""
for _, v in ipairs(textNodes) do
local tempStr = CS.XTool.ReplaceNoBreakingSpace(RemoveNewLine(v.Text))
sourceStr = sourceStr .. tempStr
if v.Style then
if v.Style.IsHref then
local hrefParam = v.Style.HrefParam or ""
tempStr = "<color=#0000FFFF><a href=" .. hrefParam .. ">" .. tempStr .. "</a></color>"
end
if v.Style.FontSize then
local fontSizePx = FontSizeMap[v.Style.FontSize] or FontSizeNumMap[tonumber(v.Style.FontSize)]
if fontSizePx then
tempStr = "<size=" .. fontSizePx .. ">" .. tempStr .. "</size>"
if not fontSize then
fontSize = fontSizePx
else
if fontSizePx > fontSize then
fontSize = fontSizePx
end
end
end
end
if v.Style.IsBlod then
tempStr = "<b>" .. tempStr .. "</b>"
end
if v.Style.ColorStr and not v.Style.IsHref then
tempStr = "<color=#" .. v.Style.ColorStr .. ">" .. tempStr .. "</color>"
end
end
str = str .. tempStr
end
for k, v in pairs(HtmlCharMap) do
str = str:gsub(k, v)
sourceStr = sourceStr:gsub(k, v)
end
return str, sourceStr, fontSize or FontSizeMap["xx-large"]
end
local function CreateParagraph(paragraph, content)
local tempContent = content:sub(paragraph.Head.EndPos + 1, paragraph.Tail.BeginPos - 1)
local _, imgData = GetImg(tempContent)
if imgData then
local texture = CS.UnityEngine.Texture2D(1, 1)
texture:LoadImage(CS.System.Convert.FromBase64String(imgData))
return { Type = ParagraphType.Pic, Data = texture }
end
-- 文本段落
local textNodes = CreateTextNode(paragraph, content)
if not textNodes or not next(textNodes) then
return
end
local text, sourceText, fontSize = GenerateText(textNodes)
return { Type = ParagraphType.Text,
Data = text,
SourceData = sourceText,
FontSize = fontSize,
Param = content:sub(paragraph.Head.BeginPos + 1, paragraph.Head.EndPos - 1) }
end
local function Deserilize(html)
local content = RemoveInvalidChar(html)
if string.IsNilOrEmpty(content) then
return
end
local bodyContent = GetBody(content)
if string.IsNilOrEmpty(bodyContent) then
return
end
local tagList = {}
InitAllTagList(bodyContent, tagList)
local matchedList = {}
Match(tagList, matchedList)
local tagTree = {}
CreateTree(matchedList, tagTree)
local paragraphObjs = {}
for _, v in ipairs(tagTree) do
local paragraphObj = CreateParagraph(v, bodyContent)
if paragraphObj then
table.insert(paragraphObjs, paragraphObj)
end
end
return paragraphObjs
end
local XHtmlHandler = {
Deserilize = Deserilize,
RemoveBlank = RemoveBlank,
ParagraphType = ParagraphType,
FontSizeMap = FontSizeMap,
AlignMap = AlignMap,
FilterSpecialSymbol = FilterSpecialSymbol,
}
return XHtmlHandler