106 lines
No EOL
3.6 KiB
Lua
106 lines
No EOL
3.6 KiB
Lua
local XUiRogueLikeTask = XLuaUiManager.Register(XLuaUi, "UiRogueLikeTask")
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function XUiRogueLikeTask:OnAwake()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.DynamicTable = XDynamicTableNormal.New(self.PanelTaskStoryList.gameObject)
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self.DynamicTable:SetProxy(XDynamicGridTask)
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self.DynamicTable:SetDelegate(self)
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XEventManager.AddEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskChangeSync, self)
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XEventManager.AddEventListener(XEventId.EVENT_ROGUELIKE_TASK_RESET, self.OnTaskChangeSync, self)
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end
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function XUiRogueLikeTask:OnTaskChangeSync()
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self.RogueLikeTasks = XDataCenter.TaskManager.GetRogueLikeFullTaskList()
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for _, v in pairs(self.RogueLikeTasks or {}) do
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v.SortWeight = 2
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if v.State == XDataCenter.TaskManager.TaskState.Achieved then
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v.SortWeight = 1
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elseif v.State == XDataCenter.TaskManager.TaskState.Finish or v.State == XDataCenter.TaskManager.TaskState.Invalid then
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v.SortWeight = 3
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end
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end
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table.sort(self.RogueLikeTasks, function(taskA, taskB)
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if taskA.SortWeight == taskB.SortWeight then
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return taskA.Id < taskB.Id
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end
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return taskA.SortWeight < taskB.SortWeight
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end)
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self.DynamicTable:SetDataSource(self.RogueLikeTasks)
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self.DynamicTable:ReloadDataASync()
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self:StartCountDown()
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end
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--动态列表事件
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function XUiRogueLikeTask:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.RogueLikeTasks[index]
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if not data then
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return
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end
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grid.RootUi = self
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grid:ResetData(data)
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end
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end
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function XUiRogueLikeTask:OnStart()
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self.ActivityId = XDataCenter.FubenRogueLikeManager.GetRogueLikeActivityId()
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self:OnTaskChangeSync()
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end
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function XUiRogueLikeTask:OnEnable()
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self:CheckActivityEnd()
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XDataCenter.FubenRogueLikeManager.CheckRogueLikeDayResetOnUi("UiRogueLikeTask")
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end
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function XUiRogueLikeTask:OnDestroy()
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self:StopCountDown()
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XEventManager.RemoveEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskChangeSync, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ROGUELIKE_TASK_RESET, self.OnTaskChangeSync, self)
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end
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function XUiRogueLikeTask:StartCountDown()
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self:StopCountDown()
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local now = XTime.GetServerNowTimestamp()
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local endTime = XDataCenter.FubenRogueLikeManager.GetWeekRefreshTime()
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if not endTime then return end
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local leftTimeDesc = CS.XTextManager.GetText("RogueLikeQuestResetTime")
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self.TxtTime.text = string.format("%s%s", leftTimeDesc, XUiHelper.GetTime(endTime - now, XUiHelper.TimeFormatType.ACTIVITY))
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self.CountTimer = XScheduleManager.ScheduleForever(
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function()
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now = XTime.GetServerNowTimestamp()
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if now > endTime then
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self:StopCountDown()
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self:CheckActivityEnd()
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return
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end
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self.TxtTime.text = string.format(
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"%s%s",
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leftTimeDesc,
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XUiHelper.GetTime(endTime - now, XUiHelper.TimeFormatType.ACTIVITY)
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)
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end, XScheduleManager.SECOND, 0)
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end
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function XUiRogueLikeTask:CheckActivityEnd()
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if not XDataCenter.FubenRogueLikeManager.IsInActivity() and XLuaUiManager.IsUiShow("UiRogueLikeMain") then
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XUiManager.TipMsg(CS.XTextManager.GetText("RougeLikeNotInActivityTime"))
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XLuaUiManager.RunMain()
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end
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end
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function XUiRogueLikeTask:StopCountDown()
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if self.CountTimer ~= nil then
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XScheduleManager.UnSchedule(self.CountTimer)
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self.CountTimer = nil
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end
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end
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function XUiRogueLikeTask:OnBtnBackClick()
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self:Close()
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end |