377 lines
No EOL
15 KiB
Lua
377 lines
No EOL
15 KiB
Lua
local XUiFubenChallengeMap = XLuaUiManager.Register(XLuaUi, "UiFubenChallengeMap")
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local MAX_PLAYER_GRID_COUNT = 4
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local LOCAL_CHALLENGE_TIMER_NAME = "XUiFubenChallengeMapTitleTimer"
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function XUiFubenChallengeMap:OnAwake()
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self:InitAutoScript()
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end
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function XUiFubenChallengeMap:OnStart(challenge, timeOutCb)
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self.TimeOutCb = timeOutCb
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self:InitWithCfg(challenge)
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XEventManager.AddEventListener(XEventId.EVENT_FUBEN_DAILY_REFRESH, self.RefreshReward, self)
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XEventManager.AddEventListener(XEventId.EVENT_ROOM_CANCEL_MATCH, self.RefreshMatching, self)
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end
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function XUiFubenChallengeMap:OnDestroy()
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XCountDown.RemoveTimer(LOCAL_CHALLENGE_TIMER_NAME)
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XEventManager.RemoveEventListener(XEventId.EVENT_FUBEN_DAILY_REFRESH, self.RefreshReward, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ROOM_CANCEL_MATCH, self.RefreshMatching, self)
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiFubenChallengeMap:InitAutoScript()
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self:AutoInitUi()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiFubenChallengeMap:AutoInitUi()
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self.PanelContent = self.Transform:Find("FullScreenBackground/PanelContent")
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self.PanelBottom = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom")
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self.BtnReward = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom/GameObject/BtnReward"):GetComponent("Button")
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self.ImgSlide = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom/GameObject/ImgSlide"):GetComponent("Image")
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self.TxtProgress = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom/GameObject/TxtProgress"):GetComponent("Text")
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self.Panelreceived = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom/GameObject/Panelreceived")
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self.PanelEffect = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelBottom/GameObject/PanelEffect")
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self.BtnBack = self.Transform:Find("SafeAreaContentPane/LayerWrap/Top/BtnBack"):GetComponent("Button")
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self.PanelAsset = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelAsset")
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self.PanelTip = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTip")
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self.BtnCancelMatch = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTip/BtnCancelMatch"):GetComponent("Button")
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self.TxtPipei = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTip/TxtPipei"):GetComponent("Text")
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self.PanelEvent = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelEvent")
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self.TxtEventDesc = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelEvent/head/TxtEventDesc"):GetComponent("Text")
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self.PanelTitle = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTitle")
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self.BtnActDesc = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTitle/BtnActDesc"):GetComponent("Button")
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self.TxtShuaxin = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTitle/TxtShuaxin"):GetComponent("Text")
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self.TxtCurTime = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTitle/TxtCurTime"):GetComponent("Text")
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self.TxtBt = self.Transform:Find("SafeAreaContentPane/LayerWrap/PanelTitle/TxtBt"):GetComponent("Text")
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self.BtnMainUi = self.Transform:Find("SafeAreaContentPane/LayerWrap/Top/BtnMainUi"):GetComponent("Button")
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end
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function XUiFubenChallengeMap:GetAutoKey(uiNode, eventName)
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if not uiNode then
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return
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end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiFubenChallengeMap:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then
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return
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end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiFubenChallengeMap:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiFubenChallengeMap:AutoAddListener()
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self.AutoCreateListeners = {}
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self:RegisterClickEvent(self.BtnReward, self.OnBtnRewardClick)
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self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
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self:RegisterClickEvent(self.BtnCancelMatch, self.OnBtnCancelMatchClick)
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self:RegisterClickEvent(self.BtnActDesc, self.OnBtnActDescClick)
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self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
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end
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-- auto
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function XUiFubenChallengeMap:OnBtnRewardClick()
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if not self.SectionCfg then
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return
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end
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if self.isGetChallengeReward then
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XUiManager.TipText("ChallengeRewardIsGetted")
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else
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if self.curFightNum >= self.SectionCfg.RewardNeedFinishCount then
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XDataCenter.FubenDailyManager.ReceiveDailyReward(function(reward)
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self.isGetChallengeReward = true
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XUiManager.OpenUiObtain(reward, CS.XTextManager.GetText("Award"))
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self:RefreshReward()
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end, self.SectionCfg.Id)
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else
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local data = XRewardManager.GetRewardList(self.SectionCfg.RewardId)
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XUiManager.OpenUiTipReward(data)
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end
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end
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end
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function XUiFubenChallengeMap:OnBtnActDescClick()
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--详细介绍
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XUiManager.UiFubenDialogTip("", self.ChallengeCfg.DetailDesc or "")
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end
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function XUiFubenChallengeMap:OnBtnCancelMatchClick()
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XDataCenter.RoomManager.CancelMatch()
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end
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function XUiFubenChallengeMap:RefreshPlayerState()
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if XDataCenter.RoomManager.UiRoom then
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-- self.PanelPlayerState.gameObject:SetActive(true)
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local roomData = XDataCenter.RoomManager.RoomData
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local idx = 1
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if roomData.PlayerDataList then
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for i = 0, roomData.PlayerDataList.Count - 1 do
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if roomData.PlayerDataList[i].Id ~= XPlayer.Id then
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local grid = self.PlayerStateGridList[idx]
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grid:SetActive(true)
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grid:RefreshUI(roomData.PlayerDataList[i])
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idx = idx + 1
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end
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end
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end
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for index = idx, MAX_PLAYER_GRID_COUNT do
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local grid = self.PlayerStateGridList[index]
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grid:SetActive(false)
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end
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--else
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-- self.PanelPlayerState.gameObject:SetActive(false)
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end
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end
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function XUiFubenChallengeMap:RefreshUI()
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self:RefreshReward()
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self:RefreshMatching()
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self:RefreshShow()
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end
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function XUiFubenChallengeMap:RefreshShow()
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self.PanelTitle.gameObject:SetActive(self.ChallengeCfg.Type ~= XDataCenter.FubenManager.ChapterType.Urgent)
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self:RefreshPlayerState()
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end
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function XUiFubenChallengeMap:OnBtnBackClick()
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local title = CS.XTextManager.GetText("TipTitle")
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local cancelMatchMsg = CS.XTextManager.GetText("OnlineInstanceQuitRoom")
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if XDataCenter.RoomManager.UiRoom then
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CS.XUiManager.ViewManager:ShowNext()
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else
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if XDataCenter.RoomManager.Matching then
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XUiManager.DialogTip(title, cancelMatchMsg, XUiManager.DialogType.Normal, nil, function()
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XDataCenter.RoomManager.CancelMatch(function()
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self:Close()
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end)
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end)
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else
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self:Close()
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end
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end
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end
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function XUiFubenChallengeMap:OnBtnMainUiClick()
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local title = CS.XTextManager.GetText("TipTitle")
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local quitRoomMsg = CS.XTextManager.GetText("OnlineInstanceQuitRoom")
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local cancelMatchMsg = CS.XTextManager.GetText("OnlineInstanceCancelMatch")
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if XDataCenter.RoomManager.UiRoom then
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XUiManager.DialogTip(title, quitRoomMsg, XUiManager.DialogType.Normal, nil, function()
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XLuaUiManager.RunMain()
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end)
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else
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if XDataCenter.RoomManager.Matching then
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XUiManager.DialogTip(title, cancelMatchMsg, XUiManager.DialogType.Normal, nil, function()
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XDataCenter.RoomManager.CancelMatch(function()
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XLuaUiManager.RunMain()
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end)
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end)
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else
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XLuaUiManager.RunMain()
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end
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end
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end
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function XUiFubenChallengeMap:InitTitle()
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if self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.Urgent then
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self.PanelTitle.gameObject:SetActive(false)
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return
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end
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if self.TxtShuaxin then
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self.TxtShuaxin.text = CS.XTextManager.GetText("FubenChallengeResetTime")
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end
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if self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.YSHTX or
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self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.EMEX then
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self.TxtBt.text = self.SectionCfg.Name or ""
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end
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XCountDown.CreateTimer(LOCAL_CHALLENGE_TIMER_NAME, XDataCenter.FubenDailyManager.GetDailyRemainTime(self.ChallengeCfg.Id))
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XCountDown.BindTimer(self, LOCAL_CHALLENGE_TIMER_NAME, function(v)
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if v > 0 then
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self.TxtCurTime.text = XUiHelper.GetTime(v, XUiHelper.TimeFormatType.CHALLENGE)
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else
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if XLuaUiManager.IsUiShow("UiFubenChallengeMap") then
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XUiManager.TipText("FubenDailyIsAlreadyReset")
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self:Close()
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if self.TimeOutCb then
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self.TimeOutCb()
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end
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else
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self:Remove()
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end
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end
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end)
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end
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function XUiFubenChallengeMap:InitWithCfg(challenge)
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self.ChallengeCfg = challenge
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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if self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.Urgent then
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self.SectionCfg = nil
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else
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self.SectionCfg = XDataCenter.FubenDailyManager.GetDailySectionByChapterId(challenge.Id)
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end
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self:InitTitle()
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self:InitChallengeEventDesc()
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self:LoadContent()
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self:InitRewardItem()
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self:RefreshUI()
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end
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function XUiFubenChallengeMap:InitRewardItem()
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self.Panelreceived.gameObject:SetActive(false)
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self.PanelEffect.gameObject:SetActive(false)
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self.curFightNum = 0
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self.isGetChallengeReward = false
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end
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function XUiFubenChallengeMap:RefreshReward()
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--TODO 临时删除奖励
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self.PanelBottom.gameObject:SetActive(false)
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-- local isGetChallengeReward = false
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-- if not self.SectionCfg then
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-- self.PanelBottom.gameObject:SetActive(false)
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-- return
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-- end
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-- local sectionData = XDataCenter.FubenDailyManager.GetDailySectionData(self.SectionCfg.Id)
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-- local curFightNum = 0
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-- if sectionData then
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-- curFightNum = sectionData.PassTimesToday
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-- isGetChallengeReward = sectionData.ReceiveReward
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-- end
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-- local rewardNeedFinishCount = self.SectionCf .RewardNeedFinishCount or 0
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-- if curFightNum > rewardNeedFinishCount then
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-- curFightNum = rewardNeedFinishCount
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-- end
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-- self.ImgSlide.fillAmount = curFightNum / rewardNeedFinishCount
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-- self.TxtProgress.text = (rewardNeedFinishCount - curFightNum) .. "/" .. rewardNeedFinishCount
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-- if curFightNum >= rewardNeedFinishCount then
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-- if isGetChallengeReward then
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-- self.Panelreceived.gameObject:SetActive(true)
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-- self.PanelEffect.gameObject:SetActive(false)
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-- else
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-- self.PanelEffect.gameObject:SetActive(true)
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-- self.Panelreceived.gameObject:SetActive(false)
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-- end
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-- else
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-- self.PanelEffect.gameObject:SetActive(false)
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-- self.Panelreceived.gameObject:SetActive(false)
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-- end
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-- self.isGetChallengeReward = isGetChallengeReward
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-- self.curFightNum = curFightNum
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end
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function XUiFubenChallengeMap:RefreshMatching()
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self.PanelTip.gameObject:SetActive(XDataCenter.RoomManager.Matching)
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end
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function XUiFubenChallengeMap:LoadContent()
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if self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.YSHTX then
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self:OpenChildUi("UiFubenChallengeYSHTX", self, self.ChallengeCfg)
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self.ContentViewInst = self:FindChildUiObj("UiFubenChallengeYSHTX")
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elseif self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.EMEX then
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self:OpenChildUi("UiFubenChallengeEMEX", self, self.ChallengeCfg)
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self.ContentViewInst = self:FindChildUiObj("UiFubenChallengeEMEX")
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elseif self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.Urgent then
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self:OpenChildUi("UiFubenChallengeUrgent", self, self.ChallengeCfg)
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self.ContentViewInst = self:FindChildUiObj("UiFubenChallengeUrgent")
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end
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end
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function XUiFubenChallengeMap:OpenPanelStageDetail(stageCfg, stageInfo)
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self.CurStageCfg = stageCfg
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self.CurStageData = stageInfo
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self.PanelAsset.gameObject:SetActive(false)
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self.Stage = stageCfg
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self.PanelEvent.gameObject:SetActive(false)
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XLuaUiManager.Open("UiFubenStageDetail", stageCfg)
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end
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function XUiFubenChallengeMap:OnCloseStageDetail()
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self.PanelAsset.gameObject:SetActive(true)
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if self.ContentViewInst and self.ContentViewInst.OnCloseStageDetail then
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self.ContentViewInst:OnCloseStageDetail()
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end
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if self.HasChallengeEvent then
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self.PanelEvent.gameObject:SetActive(true)
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else
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self.PanelEvent.gameObject:SetActive(false)
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end
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end
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function XUiFubenChallengeMap:InitChallengeEventDesc()
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local envenId = 0
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if self.ChallengeCfg.Type == XDataCenter.FubenManager.ChapterType.Urgent then
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envenId = self.ChallengeCfg.UrgentInfo.EventId
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end
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if envenId > 0 then
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local fightEventCfg = CS.XNpcManager.GetFightEventTemplate(envenId)
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self.TxtEventDesc.text = fightEventCfg.Description
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self.ChallengeEventCfg = fightEventCfg
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self.PanelEvent.gameObject:SetActive(true)
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self.HasChallengeEvent = true
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else
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self.PanelEvent.gameObject:SetActive(false)
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end
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end
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function XUiFubenChallengeMap:EnterFight(stage)
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local conditions
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if self.ChallengeEventCfg and self.ChallengeEventCfg.ConditionId then
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conditions = XTool.CsList2LuaTable(self.ChallengeEventCfg.ConditionId)
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end
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local data = {ForceConditionIds = conditions}
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if XDataCenter.FubenManager.OpenRoomSingle(stage, data) then
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if self.ContentViewInst and self.ContentViewInst.OnEnterFight then
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self.ContentViewInst:OnEnterFight()
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end
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XLuaUiManager.Remove("UiFubenStageDetail")
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self:OnCloseStageDetail()
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end
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end
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function XUiFubenChallengeMap:OnGetEvents()
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return { XEventId.EVENT_FUBEN_CLOSE_FUBENSTAGEDETAIL, XEventId.EVENT_FUBEN_ENTERFIGHT }
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end
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--事件监听
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function XUiFubenChallengeMap:OnNotify(evt, ...)
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local args = { ... }
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if evt == XEventId.EVENT_FUBEN_CLOSE_FUBENSTAGEDETAIL then
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self:OnCloseStageDetail()
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elseif evt == XEventId.EVENT_FUBEN_ENTERFIGHT then
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self:EnterFight(args[1])
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end
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end
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return XUiFubenChallengeMap |