480 lines
No EOL
19 KiB
Lua
480 lines
No EOL
19 KiB
Lua
local XUiPanelBossTrialDetail = XClass(nil, "XUiPanelBossTrialDetail")
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local XUiPanelAutoFight = require("XUi/XUiFubenBossSingle/XUiPanelAutoFight")
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local XUiGridBossSkill = require("XUi/XUiFubenBossSingle/XUiGridBossSkill")
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local XUiPanelBossDetailTip = require("XUi/XUiFubenBossSingle/XUiPanelBossDetailTip")
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local ONE_MINUTE_SECOND = 60
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function XUiPanelBossTrialDetail:Ctor(rootUi, ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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self.SkillGridList = {}
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XTool.InitUiObject(self)
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self:AutoAddListener()
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self.ToggleTabList = {
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self.GridBossLevel1,
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self.GridBossLevel2,
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self.GridBossLevel3,
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self.GridBossLevel4,
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self.GridBossLevel5,
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self.GridBossLevel6,
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}
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self.HideBossBtnGrid = self.GridBossLevel6
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self.GridBossSkill.gameObject:SetActiveEx(false)
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-- self.TxtChangeNums.gameObject:SetActiveEx(false) --体验版屏蔽挑战次数
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-- self:InitAutoFight() --体验版屏蔽自动战斗
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self:InitDetailTip()
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end
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function XUiPanelBossTrialDetail:AutoAddListener()
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self.BtnStart.CallBack = function() self:OnBtnStartClick() end
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self.BtnAuto.CallBack = function() self:OnBtnAutoClick() end
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end
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function XUiPanelBossTrialDetail:HidePanel()
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self.GameObject:SetActiveEx(false)
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end
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function XUiPanelBossTrialDetail:InitAutoFight()
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self.PanelAutoFight = XUiPanelAutoFight.New(self.PanelAutoFight, self.RootUi, function(isTip)
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local text = CS.XTextManager.GetText("BossSingleAutoSuccess")
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local msgType = XUiManager.UiTipType.Success
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XUiManager.TipMsg(text, msgType, function()
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local time = CS.XGame.ClientConfig:GetFloat("BossSingleAnimaTime")
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XUiHelper.Tween(time, function()
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if XTool.UObjIsNil(self.Transform) or not self.GameObject.activeSelf then
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return
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end
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local score = self.CurBossStageCfg.Score
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local stageData = XDataCenter.FubenManager.GetStageData(self.CurBossStageCfg.StageId)
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local curScore = stageData and stageData.Score or 0
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self:SetMyScore(score, curScore)
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end)
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if isTip then
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XUiManager.TipText("BossSignleBufenTip", XUiManager.UiTipType.Tip)
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end
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end)
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end)
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self.PanelAutoFight:Close()
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end
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function XUiPanelBossTrialDetail:InitDetailTip()
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self.PanelBossDetailTip = XUiPanelBossDetailTip.New(self.RootUi, self.PanelTip)
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self.PanelBossDetailTip:HidePanel()
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end
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function XUiPanelBossTrialDetail:ShowPanel(bossSingleData, bossId)
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self.Index = nil
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if bossId then
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self.BossId = bossId
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end
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if bossSingleData then
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self.BossSingleData = bossSingleData
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end
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self.LastBossIsHide = false
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self:SetToggle()
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self.GameObject:SetActiveEx(true)
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-- self.RootUi:PlayAnimation("AnimDeatilEnable")
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end
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--该方法弃用,刷新采用onEnable进入
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function XUiPanelBossTrialDetail:Refresh(bossSingleData)
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self.BossSingleData = bossSingleData
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-- 刷新分数
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if not self.CurBossStageCfg then
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return
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end
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-- 刷新挑战次数
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-- local isHideBoss = self.CurBossStageCfg.DifficultyType == XFubenBossSingleConfigs.DifficultyType.Hide
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-- self.TxtAllScore.text = isHideBoss and CS.XTextManager.GetText("BossSingleLevelHideBoss", self.BossSingleData.TotalScore)
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-- or CS.XTextManager.GetText("BossSingleLevel", self.BossSingleData.TotalScore)
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-- local allNums = XDataCenter.FubenBossSingleManager.GetChallengeCount()
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-- local leftNums = allNums - self.BossSingleData.ChallengeCount
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-- self.TxtChangeNums.text = isHideBoss and CS.XTextManager.GetText("BossSingleChallgeCountHB", leftNums, allNums)
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-- or CS.XTextManager.GetText("BossSingleChallgeCount", leftNums, allNums)
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local score = self.CurBossStageCfg.Score
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local stageData = XDataCenter.FubenBossSingleManager.GetTrialStageInfo(self.CurBossStageCfg.StageId)
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local curScore = stageData and stageData.Score or 0
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self:SetMyScore(score, curScore)
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end
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function XUiPanelBossTrialDetail:SetMyScore(score, curScore)
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local isHideBoss = false
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if self.CurBossStageCfg then
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isHideBoss = self.CurBossStageCfg.DifficultyType == XFubenBossSingleConfigs.DifficultyType.Hide
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end
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local text = isHideBoss and CS.XTextManager.GetText("BossSingleBossScoreHb", curScore, score)
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or CS.XTextManager.GetText("BossSingleBossScore", curScore, score)
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self.TxtMyScore.text = text
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self.ImgBg.gameObject:SetActiveEx(not isHideBoss)
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self.ImgBgHb.gameObject:SetActiveEx(isHideBoss)
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end
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function XUiPanelBossTrialDetail:SetToggle()
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if self.TabBtnGroup then
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self.TabBtnGroup:Dispose()
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end
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self.TabBtnGroup = nil
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self.BtnTabList = {}
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local sectionInfo = XDataCenter.FubenBossSingleManager.GetBossSectionInfo(self.BossId)
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local hasHideBoss = XDataCenter.FubenBossSingleManager.CheckLevelHasHideBoss()
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local count = hasHideBoss and #sectionInfo or #sectionInfo - 1
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if hasHideBoss then
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self:HideBossGridEnable()
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else
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self:HideBossGridDisable()
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end
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self.TxtSelectedEn.gameObject:SetActiveEx(hasHideBoss)
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self.TxtHideSelectedBoss.gameObject:SetActiveEx(hasHideBoss)
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for i = 1, count do
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local grid = self.ToggleTabList[i]
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grid.gameObject:SetActiveEx(true)
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table.insert(self.BtnTabList, grid)
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end
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-- 设置Togge按钮
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self.TabBtnGroup = XUiTabBtnGroup.New(self.BtnTabList, function(index)
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self:OnTabBtnClickCallback(index)
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end, function(index)
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return self:CheckClick(index, true)
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end, true)
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-- 设置Toggle名字
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for k, btn in ipairs(self.TabBtnGroup.TabBtnList) do
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local bossStageCfg = XDataCenter.FubenBossSingleManager.GetBossStageCfg(sectionInfo[k].StageId)
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btn:SetName(bossStageCfg.DifficultyDesc, bossStageCfg.DifficultyDescEn)
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if k ~= XFubenBossSingleConfigs.DifficultyType.experiment then
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if self:CheckClick(k, false) then
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self.TabBtnGroup:UnLockIndex(k)
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else
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self.TabBtnGroup:LockIndex(k)
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end
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end
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end
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-- 设置默认Toggle
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if self.Index then
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self.TabBtnGroup:SelectIndex(self.Index)
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else
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local index = XDataCenter.FubenBossSingleManager.GetCurTrialBossIndex(self.BossId)
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if index > count then --防止选择越界
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index = count
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end
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self.TabBtnGroup:SelectIndex(index)
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end
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end
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function XUiPanelBossTrialDetail:OnTabBtnClickCallback(index)
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--刷新选择的关卡的数据
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self.Index = index
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local sectionInfo = XDataCenter.FubenBossSingleManager.GetBossSectionInfo(self.BossId)
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self.CurBossStageCfg = sectionInfo[index] --当前选中的Stage信息
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local isHideBoss = self.CurBossStageCfg.DifficultyType == XFubenBossSingleConfigs.DifficultyType.Hide
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if isHideBoss then
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self.LastBossIsHide = true
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-- self.RootUi:PlayAnimation("BossDetailQieHuan")
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else
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-- if self.LastBossIsHide then
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-- self.BossDetailDisable.gameObject:SetActiveEx(true)
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-- self.RootUi:PlayAnimation("BossDetailDisable", function()
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-- self.BossDetailDisable.gameObject:SetActiveEx(false)
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-- end)
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-- else
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-- self.RootUi:PlayAnimation("AnimQieHuan")
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-- end
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self.LastBossIsHide = false
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end
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self:RefreshDesc()
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self:RefreshInfo()
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self:RefreshHideBoss()
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self.PanelBossDetailTip:ShowBossTip(self.CurBossStageCfg)
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self.RootUi:RefreshModel(self.CurBossStageCfg.ModelId, isHideBoss)
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end
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function XUiPanelBossTrialDetail:RefreshDesc()
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local stageId = self.CurBossStageCfg.StageId
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local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
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local isHideBoss = self.CurBossStageCfg.DifficultyType == XFubenBossSingleConfigs.DifficultyType.Hide
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local time = math.floor(stageCfg.PassTimeLimit / ONE_MINUTE_SECOND)
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local text = isHideBoss and CS.XTextManager.GetText("BossSingleMinuteHideBoss", time) or CS.XTextManager.GetText("BossSingleMinute", time)
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local sectionCfg = XDataCenter.FubenBossSingleManager.GetBossSectionCfg(self.BossId)
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local level = XDataCenter.FubenBossSingleManager.GetProposedLevel(stageId)
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self.TxtTimeLimit.text = text
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self.TxtBossName.text = self.CurBossStageCfg.BossName
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self.TxtFightCharCount.text = isHideBoss and CS.XTextManager.GetText("BossSingleFightCharCountHB", self.CurBossStageCfg.FightCharCount)
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or CS.XTextManager.GetText("BossSingleFightCharCount", self.CurBossStageCfg.FightCharCount)
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self.TxtBossDes.text = sectionCfg.Desc
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self.TxtLevel.text = isHideBoss and CS.XTextManager.GetText("BossSingleLevelHideBoss", level) or CS.XTextManager.GetText("BossSingleLevel", level)
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self.TxtATNums.text = stageCfg.RequireActionPoint
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--屏蔽挑战次数
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-- local allNums = XDataCenter.FubenBossSingleManager.GetChallengeCount()
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-- local leftNums = allNums - self.BossSingleData.ChallengeCount
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-- self.TxtChangeNums.text = isHideBoss and CS.XTextManager.GetText("BossSingleChallgeCountHB", leftNums, allNums)
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-- or CS.XTextManager.GetText("BossSingleChallgeCount", leftNums, allNums)
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local preFullScore = XDataCenter.FubenBossSingleManager.GetPreFullScore(stageId)
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if preFullScore > 0 then
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self.TxtRepeatDesc.text = string.gsub(CS.XTextManager.GetText("BossSingleScoreDesc", self.CurBossStageCfg.DifficultyDesc, preFullScore),
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"\\n", "\n")
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else
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self.TxtRepeatDesc.text = string.gsub(CS.XTextManager.GetText("BossSingleRepeartDesc"), "\\n", "\n")
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end
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local totalScore = XDataCenter.FubenBossSingleManager.GetTrialTotalScoreInfo()[self.BossId]
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self.TxtAllScore.text = isHideBoss and CS.XTextManager.GetText("BossSingleLevelHideBoss", totalScore)
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or CS.XTextManager.GetText("BossSingleLevel", totalScore)
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self.ImagBossTileBg.gameObject:SetActiveEx(not isHideBoss)
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self.ImagBossTileBgHb.gameObject:SetActiveEx(isHideBoss)
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self.PanelEffectHb.gameObject:SetActiveEx(isHideBoss)
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for i = 1, #self.CurBossStageCfg.SkillTitle do
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local grid = self.SkillGridList[i]
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if not grid then
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local ui = CS.UnityEngine.Object.Instantiate(self.GridBossSkill)
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grid = XUiGridBossSkill.New(ui)
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grid.Transform:SetParent(self.PanelSkill, false)
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self.SkillGridList[i] = grid
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end
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grid:Refresh(self.CurBossStageCfg.SkillTitle[i], self.CurBossStageCfg.SkillDesc[i], isHideBoss)
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grid.GameObject:SetActiveEx(true)
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end
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for i = #self.CurBossStageCfg.SkillTitle + 1, #self.SkillGridList do
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self.SkillGridList[i].GameObject:SetActiveEx(false)
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end
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if #stageCfg.ForceConditionId <= 0 then
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self.PanelCondition.gameObject:SetActiveEx(false)
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else
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self.PanelCondition.gameObject:SetActiveEx(true)
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if stageCfg.ForceConditionId[1] then
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self.ImgCondition1.gameObject:SetActiveEx(true)
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self.ImgCondition1.gameObject:SetActiveEx(false)
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self.TxtConditon1.text = XConditionManager.GetConditionTemplate(stageCfg.ForceConditionId[1]).Desc
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else
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self.TxtConditon1.text = ""
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end
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if stageCfg.ForceConditionId[2] then
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self.ImgCondition1.gameObject:SetActiveEx(false)
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self.ImgCondition2.gameObject:SetActiveEx(true)
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self.TxtConditon2.text = XConditionManager.GetConditionTemplate(stageCfg.ForceConditionId[2]).Desc
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else
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self.TxtConditon2.text = ""
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end
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end
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end
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function XUiPanelBossTrialDetail:RefreshInfo()
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local score = self.CurBossStageCfg.Score
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local stageData = XDataCenter.FubenBossSingleManager.GetTrialStageInfo(self.CurBossStageCfg.StageId)
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local curScore = stageData and stageData.Score or 0
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-- local text = CS.XTextManager.GetText("BossSingleBossScore", curScore, score)
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self:SetMyScore(score, curScore)
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self.ImgEffect.gameObject:SetActiveEx(self.Index > XFubenBossSingleConfigs.DifficultyType.kinght)
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-- 设置自动按钮状态
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-- local maxCount = XFubenBossSingleConfigs.AUTO_FIGHT_COUNT
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-- local curCount = XFubenBossSingleConfigs.AUTO_FIGHT_COUNT - self.BossSingleData.AutoFightCount
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-- if maxCount > 0 then
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-- self.BtnAuto:SetName(CS.XTextManager.GetText("BossSingleAutoFightCount2", curCount, maxCount))
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-- else
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-- self.BtnAuto:SetName(CS.XTextManager.GetText("BossSingleAutoFightCount1"))
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-- end
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--体验版屏蔽自动战斗
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self.BtnAuto.gameObject:SetActiveEx(false)
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local autoFightData = XDataCenter.FubenBossSingleManager.CheckAtuoFight(self.CurBossStageCfg.StageId)
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if autoFightData then
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local autoScore = math.floor(XFubenBossSingleConfigs.AUTO_FIGHT_REBATE * autoFightData.Score / 100)
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if curScore >= autoScore then
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self.BtnAuto:SetButtonState(CS.UiButtonState.Disable)
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else
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self.BtnAuto:SetButtonState(CS.UiButtonState.Normal)
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end
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else
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self.BtnAuto:SetButtonState(CS.UiButtonState.Disable)
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end
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end
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-- 设置隐藏Boss相关信息
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function XUiPanelBossTrialDetail:RefreshHideBoss()
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local hasHideBoss = XDataCenter.FubenBossSingleManager.CheckLevelHasHideBoss()
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if not hasHideBoss then
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self:HideBossGridDisable()
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self.TxtSelectedEn.gameObject:SetActiveEx(true)
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self.TxtHideSelectedBoss.gameObject:SetActiveEx(false)
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return
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end
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local isHideOpen, desc = XDataCenter.FubenBossSingleManager.CheckHideBossOpenByBossId(self.BossId)
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if not isHideOpen then
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if self.CurBossStageCfg.DifficultyType == XFubenBossSingleConfigs.DifficultyType.hell then
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self.TxtSelectedEn.gameObject:SetActiveEx(false)
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self.TxtNormalEn.gameObject:SetActiveEx(false)
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self.TxtHideSelectedBoss.gameObject:SetActiveEx(true)
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self:HideBossGridEnable(true)
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self.TxtHideLockBoss.gameObject:SetActiveEx(true)
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self.TxtHideLockBoss.text = desc
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local stageData = XDataCenter.FubenManager.GetStageData(self.CurBossStageCfg.StageId)
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local time = stageData and stageData.BestRecordTime or 0
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if time > 0 then
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self.TxtHideSelectedBoss.text = CS.XTextManager.GetText("BossSingleNameHidePassDesc1", time)
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else
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self.TxtHideSelectedBoss.text = CS.XTextManager.GetText("BossSingleNameHidePassDesc2")
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end
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else
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self:HideBossGridDisable()
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end
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return
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end
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self.TxtSelectedEn.gameObject:SetActiveEx(true)
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self.TxtNormalEn.gameObject:SetActiveEx(true)
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self.TxtHideSelectedBoss.gameObject:SetActiveEx(false)
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self:HideBossGridEnable()
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self.TxtHideLockBoss.gameObject:SetActiveEx(false)
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end
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function XUiPanelBossTrialDetail:HideBossGridEnable(needAnim)
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if not needAnim then
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self.HideBossBtnGrid.gameObject:SetActiveEx(true)
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return
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end
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if not self.HideBossBtnGrid.gameObject.activeSelf then
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self.GridBossLevel6Alpha.alpha = 0
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self.HideBossBtnGrid.gameObject:SetActiveEx(true)
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end
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-- self.RootUi:PlayAnimation("GridBossLevel6Enable")
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end
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function XUiPanelBossTrialDetail:HideBossGridDisable(needAnim)
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if not needAnim then
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self.HideBossBtnGrid.gameObject:SetActiveEx(false)
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return
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end
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if not self.HideBossBtnGrid.gameObject.activeSelf then
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self.GridBossLevel6Alpha.alpha = 1
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self.HideBossBtnGrid.gameObject:SetActiveEx(true)
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end
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-- self.RootUi:PlayAnimation("GridBossLevel6Disable", function()
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-- self.HideBossBtnGrid.gameObject:SetActiveEx(false)
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-- end)
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end
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function XUiPanelBossTrialDetail:CheckClick(index, isLogTip)
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local sectionInfo = XDataCenter.FubenBossSingleManager.GetBossSectionInfo(self.BossId)
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local isOpen = XDataCenter.FubenBossSingleManager.CheckTrialStageOpen(sectionInfo[index].StageId)
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if isLogTip and not isOpen then
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local text = CS.XTextManager.GetText("FubenBossPreStage")
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XUiManager.TipError(text)
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end
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return isOpen
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end
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function XUiPanelBossTrialDetail:OnBtnStartClick()
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local stageId = self.CurBossStageCfg.StageId
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local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
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local teamBuffId = XFubenBossSingleConfigs.GetBossSectionTeamBuffId(self.BossId)
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local data = {TeamBuffId = teamBuffId}
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-- if not XDataCenter.FubenManager.CheckPreFight(stageCfg) then --体验版屏蔽挑战次数限制
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-- return
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-- end
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if XTool.USENEWBATTLEROOM then
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XLuaUiManager.Open("UiBattleRoleRoom", stageId
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, XDataCenter.TeamManager.GetXTeamByTypeId(CS.XGame.Config:GetInt("TypeIdBossSingle")))
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else
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XDataCenter.FubenManager.OpenRoomSingle(stageCfg, data)
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end
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XDataCenter.FubenBossSingleManager.SetBossSingleTrial(true)
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end
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function XUiPanelBossTrialDetail:OnBtnAutoClick()
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if not self.CurBossStageCfg.AutoFight then
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local text = CS.XTextManager.GetText("BossSingleAutoFightDesc2", self.CurBossStageCfg.DifficultyDesc)
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XUiManager.TipMsg(text)
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return
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end
|
||
|
||
local autoFightData = XDataCenter.FubenBossSingleManager.CheckAtuoFight(self.CurBossStageCfg.StageId)
|
||
if not autoFightData then
|
||
XUiManager.TipText("BossSingleAutoFightDesc1")
|
||
return
|
||
end
|
||
|
||
local stageData = XDataCenter.FubenManager.GetStageData(self.CurBossStageCfg.StageId)
|
||
local curScore = stageData and stageData.Score or 0
|
||
local autoScore = math.floor(XFubenBossSingleConfigs.AUTO_FIGHT_REBATE * autoFightData.Score / 100)
|
||
if curScore >= autoScore then
|
||
XUiManager.TipText("BossSingleAutoFightDesc12")
|
||
return
|
||
end
|
||
|
||
local maxCount = XFubenBossSingleConfigs.AUTO_FIGHT_COUNT
|
||
local curCount = XFubenBossSingleConfigs.AUTO_FIGHT_COUNT - self.BossSingleData.AutoFightCount
|
||
|
||
if maxCount > 0 and curCount <= 0 then
|
||
XUiManager.TipText("BossSingleAutoFightCount3")
|
||
return
|
||
end
|
||
|
||
self.AutoFightOpen = true
|
||
self.PanelAutoFight:Open(autoFightData, self.BossSingleData.ChallengeCount, self.CurBossStageCfg, function()
|
||
for k, _ in ipairs(self.TabBtnGroup.TabBtnList) do
|
||
if self:CheckClick(k, false) then
|
||
self.TabBtnGroup:UnLockIndex(k)
|
||
else
|
||
self.TabBtnGroup:LockIndex(k)
|
||
end
|
||
end
|
||
|
||
self:SetAutoFightClose()
|
||
|
||
if self.Index then
|
||
self.TabBtnGroup:SelectIndex(self.Index)
|
||
else
|
||
local index = XDataCenter.FubenBossSingleManager.GetCurBossIndex(self.BossId)
|
||
self.TabBtnGroup:SelectIndex(index)
|
||
end
|
||
|
||
end)
|
||
-- self.RootUi:PlayAnimation("PanelAutoFightEnable")
|
||
end
|
||
|
||
function XUiPanelBossTrialDetail:CheckAutoFightOpen()
|
||
return self.AutoFightOpen
|
||
end
|
||
|
||
function XUiPanelBossTrialDetail:SetAutoFightClose()
|
||
self.AutoFightOpen = false
|
||
end
|
||
|
||
|
||
return XUiPanelBossTrialDetail |