77 lines
No EOL
2.7 KiB
Lua
77 lines
No EOL
2.7 KiB
Lua
local XUiPanelMyBossRank = XClass(nil, "XUiPanelMyBossRank")
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local MAX_SPECIAL_NUM = 3
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function XUiPanelMyBossRank:Ctor(rootUi, ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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end
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function XUiPanelMyBossRank:Refresh(rankMyData)
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if rankMyData then
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self.RankMyData = rankMyData
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else
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return
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end
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local boosSingleData = XDataCenter.FubenBossSingleManager.GetBoosSingleData()
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local maxCount = XDataCenter.FubenBossSingleManager.MAX_RANK_COUNT
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if rankMyData.MineRankNum <= maxCount and rankMyData.MineRankNum > 0 then
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self.TxtRankPrecent.gameObject:SetActive(false)
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self.TxtRankNormal.gameObject:SetActive(math.floor(rankMyData.MineRankNum) > MAX_SPECIAL_NUM)
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self.ImgRankSpecial.gameObject:SetActive(rankMyData.MineRankNum <= MAX_SPECIAL_NUM)
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if rankMyData.MineRankNum <= MAX_SPECIAL_NUM then
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local icon = XDataCenter.FubenBossSingleManager.GetRankSpecialIcon(math.floor(rankMyData.MineRankNum))
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self.RootUi:SetUiSprite(self.ImgRankSpecial, icon)
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else
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self.TxtRankNormal.text = math.floor(rankMyData.MineRankNum)
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end
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else
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self.TxtRankPrecent.gameObject:SetActive(true)
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self.TxtRankNormal.gameObject:SetActive(false)
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self.ImgRankSpecial.gameObject:SetActive(false)
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local text
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if rankMyData.MineRankNum > 0 then
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if not rankMyData.TotalCount or rankMyData.TotalCount == 0 then
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text = CS.XTextManager.GetText("None")
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else
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local num = math.floor(rankMyData.MineRankNum / rankMyData.TotalCount * 100)
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if num < 1 then
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num = 1
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end
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text = CS.XTextManager.GetText("BossSinglePrecentDesc", num)
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end
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else
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text = CS.XTextManager.GetText("None")
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end
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self.TxtRankPrecent.text = text
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end
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local text = CS.XTextManager.GetText("BossSingleBossRankSocre", boosSingleData.TotalScore)
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self.TxtRankScore.text = text
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local name = XPlayer.Name
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self.TxtPlayerName.text = name
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XUiPLayerHead.InitPortrait(XPlayer.CurrHeadPortraitId, XPlayer.CurrHeadFrameId, self.Head)
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if rankMyData.HistoryMaxRankNum <= maxCount and rankMyData.HistoryMaxRankNum > 0 then
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self.TxtHighistRank.text = math.floor(rankMyData.HistoryMaxRankNum)
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else
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self.TxtHighistRank.text = CS.XTextManager.GetText("None")
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end
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end
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function XUiPanelMyBossRank:HidePanel()
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self.GameObject:SetActive(false)
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end
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function XUiPanelMyBossRank:ShowPanel()
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self.GameObject:SetActive(true)
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end
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return XUiPanelMyBossRank |