237 lines
No EOL
10 KiB
Lua
237 lines
No EOL
10 KiB
Lua
local tableInsert = table.insert
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local CSXTextManagerGetText = CS.XTextManager.GetText
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local XUiFubenActivityPuzzle = XLuaUiManager.Register(XLuaUi, "UiFubenActivityPuzzle")
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local XUiFubenActivityPuzzleRewardPanel = require("XUi/XUiFubenActivityPuzzle/XUiFubenActivityPuzzleRewardPanel")
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local XUiFubenActivityPuzzleGamePanel = require("XUi/XUiFubenActivityPuzzle/XUiFubenActivityPuzzleGamePanel")
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local XUiFubenActivityPuzzlePasswordRewardPanel = require("XUi/XUiFubenActivityPuzzle/XUiFubenActivityPuzzlePasswordRewardPanel")
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function XUiFubenActivityPuzzle:OnAwake()
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self.PanelReward = XUiFubenActivityPuzzleRewardPanel.New(self, self.LeftAwardPanel)
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self.PanelGame = XUiFubenActivityPuzzleGamePanel.New(self, self.GamePanel)
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self.PanelPasswordReward = XUiFubenActivityPuzzlePasswordRewardPanel.New(self, self.LeftAwardPassWordPanel)
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end
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function XUiFubenActivityPuzzle:OnStart()
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self.RedPointIdArr = {}
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self:AutoRegisterBtn()
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self.AssetPanel = XUiPanelActivityAsset.New(self.PanelAsset, true)
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self.AssetPanel:Refresh({ XDataCenter.FubenActivityPuzzleManager.GetActivityInfo().ItemId })
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self:InitBtnGroup()
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end
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function XUiFubenActivityPuzzle:OnEnable()
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self:RefreshBtnTab()
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self:StartActivityTimer()
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local defaultTabIndex = XDataCenter.FubenActivityPuzzleManager.FindDefaultSelectTabIndex()
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self.isEnable = true
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self.PanelTab:SelectIndex(defaultTabIndex)
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self.CurrentSelectIndex = defaultTabIndex
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self:CheckHelpHitFace()
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end
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function XUiFubenActivityPuzzle:OnDisable()
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self:StopActivityTimer()
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end
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function XUiFubenActivityPuzzle:OnDestroy()
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self:RemoveRedPointEvent()
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end
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function XUiFubenActivityPuzzle:OnGetEvents()
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return {
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XEventId.EVENT_DRAG_PUZZLE_GAME_GET_PIECE,
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XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_CHANGED,
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XEventId.EVENT_DRAG_PUZZLE_GAME_GOT_REWARD,
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XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_COMPLETE,
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XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_DECRYPTION,
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XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_CHECK_WORD_ERROR,
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}
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end
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function XUiFubenActivityPuzzle:OnNotify(evt, ...)
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local puzzleTemplate = XDataCenter.FubenActivityPuzzleManager.GetPuzzleTemplateByIndex(self.CurrentSelectIndex)
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if evt == XEventId.EVENT_DRAG_PUZZLE_GAME_GET_PIECE then
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self.AssetPanel:Refresh({ XDataCenter.FubenActivityPuzzleManager.GetActivityInfo().ItemId })
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self.PanelGame:RefreshChipPanel(...)
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self.PanelGame:ShowSwitchPieceEffect()
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elseif evt == XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_CHANGED then
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self.PanelGame:RefreshPuzzlePanel(...)
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, ...)
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elseif evt == XEventId.EVENT_DRAG_PUZZLE_GAME_GOT_REWARD then
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self.PanelGame:RefreshPanel(...)
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, ...)
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self:PlayVideoBtnAnimation(...)
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elseif evt == XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_COMPLETE then
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self:SetTabDisable()
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XRedPointManager.Check(self.PanelGame.RedPointId)
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self.PanelGame:SetComplete()
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self.PanelGame:ShowPuzzleCompleteEffect()
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, ...)
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self:PlayAnimation("Line")
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self:ShowCompleteHintText(...)
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if puzzleTemplate.PuzzleType == XFubenActivityPuzzleConfigs.PuzzleType.Decryption then
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self:PlayAnimation("BgQieHuan", function ()
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self.PanelGame.PuzzleImgBigPassword.gameObject:SetActiveEx(false)
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end, function ()
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self.PanelGame.PuzzleImgBigPassword.gameObject:SetActiveEx(true)
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end)
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end
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elseif evt == XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_DECRYPTION then
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self.PanelGame:SetDecryption()
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, ...)
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XUiManager.TipText("DragPuzzleActivityTryDercyption")
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elseif evt == XEventId.EVENT_DRAG_PUZZLE_GAME_PUZZLE_CHECK_WORD_ERROR then
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, ...)
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end
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end
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function XUiFubenActivityPuzzle:AutoRegisterBtn()
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self.BtnBack.CallBack = function () self:Close() end
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self.BtnMainUi.CallBack = function ()
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XLuaUiManager.RunMain()
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end
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self:RegisterHelpBtn()
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end
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function XUiFubenActivityPuzzle:RegisterHelpBtn()
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local helpId = XDataCenter.FubenActivityPuzzleManager.GetActivityInfo().HelpId
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local template = XHelpCourseConfig.GetHelpCourseTemplateById(helpId)
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self:BindHelpBtn(self.BtnHelp, template.Function)
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end
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function XUiFubenActivityPuzzle:InitBtnGroup()
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local tmpBtnTabs = {self.BtnTab1, self.BtnTab2, self.BtnTab3, self.BtnTab4,}
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self.BtnTabs = {}
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local puzzleTemplates = XDataCenter.FubenActivityPuzzleManager.GetPuzzleTemplates()
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for i=1, #tmpBtnTabs, 1 do
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if i <= #puzzleTemplates then
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tmpBtnTabs[i].gameObject:SetActiveEx(true)
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tableInsert(self.BtnTabs, tmpBtnTabs[i])
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local redPointId = XRedPointManager.AddRedPointEvent(tmpBtnTabs[i].ReddotObj, nil, nil, {XRedPointConditions.Types.CONDITION_DRAG_PUZZLE_GAME_TAB}, i, true)
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tableInsert(self.RedPointIdArr, redPointId)
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else
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tmpBtnTabs[i].gameObject:SetActiveEx(false)
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end
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end
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self.PanelTab:Init(self.BtnTabs, function (index) self:OnBtnTabClick(index) end)
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end
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function XUiFubenActivityPuzzle:OnBtnTabClick(index)
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if XDataCenter.FubenActivityPuzzleManager.CheckPuzzleIsOpen(index) then
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local puzzleTemplate = XDataCenter.FubenActivityPuzzleManager.GetPuzzleTemplateByIndex(index)
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self:PlayAnimation("Refresh")
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local puzzleId = XDataCenter.FubenActivityPuzzleManager.GetPuzzleTemplateByIndex(index).Id
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self:RefreshLeftPanelByPuzzleType(puzzleTemplate.PuzzleType, puzzleId)
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self.PanelGame:RefreshPanel(puzzleId)
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if self.isEnable then
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self.CGImage:SetRawImage(puzzleTemplate.BgUrl)
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self.isEnable = false
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else
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self:PlayAnimation("Bgloading1", function ()
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-- 切换背景
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self.CGImage:SetRawImage(puzzleTemplate.BgUrl)
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self:PlayAnimation("Bgloading2")
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end)
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end
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self.CurrentSelectIndex = index
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else
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XUiManager.TipError(CSXTextManagerGetText("DragPuzzleActivityPuzzleNotOpen"))
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end
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end
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function XUiFubenActivityPuzzle:RefreshBtnTab()
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local puzzleTemplates = XDataCenter.FubenActivityPuzzleManager.GetPuzzleTemplates()
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for index, btnTab in pairs(self.BtnTabs) do
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btnTab:SetNameByGroup(0, string.format("%02d", index))
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btnTab:SetNameByGroup(1, puzzleTemplates[index].SubName)
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btnTab:SetNameByGroup(2, puzzleTemplates[index].Name)
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end
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self:SetTabDisable()
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end
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function XUiFubenActivityPuzzle:SetTabDisable()
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for index, btnTab in pairs(self.BtnTabs) do
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local isOpen = XDataCenter.FubenActivityPuzzleManager.CheckPuzzleIsOpen(index)
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btnTab:SetDisable(not isOpen)
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end
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if self.CurrentSelectIndex and self.CurrentSelectIndex ~= 0 then
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self.PanelTab:SelectIndex(self.CurrentSelectIndex)
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end
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end
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function XUiFubenActivityPuzzle:ShowCompleteHintText(puzzleId)
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local puzzleTemplate = XFubenActivityPuzzleConfigs.GetPuzzleTemplateById(puzzleId)
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if puzzleTemplate then
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if puzzleTemplate.CompleteHintText and puzzleTemplate.CompleteHintText ~= "" then
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XUiManager.TipMsg(puzzleTemplate.CompleteHintText)
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end
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end
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end
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function XUiFubenActivityPuzzle:PlayVideoBtnAnimation(...)
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local gotCompleteRewardState = XDataCenter.FubenActivityPuzzleManager.CheckCompleteRewardIsGot(...)
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local isGotCompleteReward = gotCompleteRewardState == XFubenActivityPuzzleConfigs.CompleteRewardState.Rewarded
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if isGotCompleteReward then self:PlayAnimation("PlayVideoBtnGroupEnable") end
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end
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function XUiFubenActivityPuzzle:RefreshLeftPanelByPuzzleType(puzzleType, puzzleId)
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self.PanelReward:SetActiveEx(puzzleType == XFubenActivityPuzzleConfigs.PuzzleType.Define)
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self.PanelPasswordReward:SetActiveEx(puzzleType == XFubenActivityPuzzleConfigs.PuzzleType.Decryption)
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if puzzleType == XFubenActivityPuzzleConfigs.PuzzleType.Define then
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self.PanelReward:RefreshPanel(puzzleId)
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elseif puzzleType == XFubenActivityPuzzleConfigs.PuzzleType.Decryption then
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self.PanelPasswordReward:RefreshPanel(puzzleId)
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end
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end
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function XUiFubenActivityPuzzle:CheckHelpHitFace()
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local helpId = XDataCenter.FubenActivityPuzzleManager.GetActivityInfo().HelpId
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local helpTemplate = XHelpCourseConfig.GetHelpCourseTemplateById(helpId)
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local key = XFubenActivityPuzzleConfigs.HELP_HIT_FACE_KEY..helpId..XPlayer.Id
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local hitFaceData = XSaveTool.GetData(key)
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if not hitFaceData or hitFaceData == XFubenActivityPuzzleConfigs.HelpHitFaceState.UnHit then
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XUiManager.ShowHelpTip(helpTemplate.Function)
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XSaveTool.SaveData(key, XFubenActivityPuzzleConfigs.HelpHitFaceState.Hited)
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end
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end
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function XUiFubenActivityPuzzle:StartActivityTimer()
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local timeId = XDataCenter.FubenActivityPuzzleManager.GetActivityInfo().TimeId
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local startTime, endTime = XFunctionManager.GetTimeByTimeId(timeId)
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local nowTime = XTime.GetServerNowTimestamp()
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self.TxtDay.text = XUiHelper.GetTime(endTime - nowTime, XUiHelper.TimeFormatType.ACTIVITY)
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if nowTime < startTime then
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XUiManager.TipText("DragPuzzleActivityNotOpen")
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self:Close()
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elseif nowTime > endTime then
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XUiManager.TipText("DragPuzzleActivityEnd")
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self:Close()
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else
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self.ActivityTimer = XScheduleManager.ScheduleForever(function()
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local time = XTime.GetServerNowTimestamp()
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if time > endTime then
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XLuaUiManager.RunMain()
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XUiManager.TipError(CS.XTextManager.GetText("DragPuzzleActivityEnd"))
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self:StopActivityTimer()
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return
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end
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self.TxtDay.text = XUiHelper.GetTime(endTime - time, XUiHelper.TimeFormatType.ACTIVITY)
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end, XScheduleManager.SECOND, 0)
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end
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end
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function XUiFubenActivityPuzzle:StopActivityTimer()
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if self.ActivityTimer then
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XScheduleManager.UnSchedule(self.ActivityTimer)
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self.ActivityTimer = nil
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end
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end
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function XUiFubenActivityPuzzle:RemoveRedPointEvent()
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for _, redPointId in ipairs(self.RedPointIdArr) do
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XRedPointManager.RemoveRedPointEvent(redPointId)
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end
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end |