PGRData/Script/matrix/xui/xuifavorability/XUiGridLikeMessageItem.lua

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XUiGridLikeMessageItem = XClass(nil, "XUiGridLikeMessageItem")
local ArrowDown = CS.UnityEngine.Vector3.one
local ArrowUp = CS.UnityEngine.Vector3(1, -1, 1)
local ImgContentSize = CS.UnityEngine.Vector2.zero
local ItemContentSize = CS.UnityEngine.Vector2.zero
function XUiGridLikeMessageItem:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self:InitAutoScript()
self:InitUiAfterAuto()
end
function XUiGridLikeMessageItem:Init(uiRoot)
self.UiRoot = uiRoot
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiGridLikeMessageItem:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiGridLikeMessageItem:AutoInitUi()
self.TxtTitle = self.Transform:Find("TxtTitle"):GetComponent("Text")
self.ImgArrow = self.Transform:Find("ImgArrow"):GetComponent("Image")
self.ImgContent = self.Transform:Find("ImgContent"):GetComponent("Image")
self.TxtInfo = self.Transform:Find("ImgContent/TxtInfo"):GetComponent("Text")
self.BtnOnUnlock = self.Transform:Find("BtnOnUnlock"):GetComponent("Button")
self.ImgRedDot = self.Transform:Find("ImgRedDot"):GetComponent("Image")
self.ImgLockBg = self.Transform:Find("ImgLockBg"):GetComponent("Image")
self.ImgLock = self.Transform:Find("ImgLockBg/ImgLock"):GetComponent("Image")
self.Txtlock = self.Transform:Find("Txtlock"):GetComponent("Text")
end
function XUiGridLikeMessageItem:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiGridLikeMessageItem:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiGridLikeMessageItem:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiGridLikeMessageItem:AutoAddListener()
end
-- auto
function XUiGridLikeMessageItem:InitUiAfterAuto()
self.ImgArrowTransform = self.ImgArrow.transform
self.ImgArrowTransform.localScale = ArrowDown
self.ImgContentTransform = self.ImgContent.transform
self.BtnOnUnlockCanvasGroup = self.Transform:Find("BtnOnUnlock"):GetComponent("CanvasGroup")
self.TransformSizeDelta = self.Transform.sizeDelta
self.ImgContentSizeDelta = self.ImgContentTransform.sizeDelta
end
function XUiGridLikeMessageItem:OnRefresh(datas)
self.CharacterDatas = datas
local characterId = self.UiRoot:GetCurrFavorabilityCharacter()
local isUnlock = XDataCenter.FavorabilityManager.IsInformationUnlock(characterId, self.CharacterDatas.Id)
local canUnlock = XDataCenter.FavorabilityManager.CanInformationUnlock(characterId, self.CharacterDatas.Id)
if isUnlock then
self:ChangeBtnStates(true, false, false, "")
self.TxtTitle.text = self.CharacterDatas.Title
else
self.TxtTitle.text = ""
if canUnlock then
self:ChangeBtnStates(false, true, false, "")
else
self:ChangeBtnStates(false, false, true, datas.ConditionDescript)
end
end
self:ToggleContent(self.CharacterDatas.IsToggle or false)
if self.CharacterDatas.IsToggle then
self.ImgArrowTransform.localScale = ArrowUp
else
self.ImgArrowTransform.localScale = ArrowDown
end
end
function XUiGridLikeMessageItem:OnToggle()
self.CharacterDatas.IsToggle = not self.CharacterDatas.IsToggle
end
function XUiGridLikeMessageItem:ToggleContent(isToggle)
if self.CharacterDatas == nil then return end
self.ImgContent.gameObject:SetActive(isToggle)
if isToggle then
self.TxtInfo.text = self.CharacterDatas.Content
local txtHeight = self.TxtInfo.preferredHeight
ImgContentSize = CS.UnityEngine.Vector2(self.ImgContentSizeDelta.x, txtHeight + 30)
ItemContentSize = CS.UnityEngine.Vector2(self.TransformSizeDelta.x, ImgContentSize.y + self.TransformSizeDelta.y)
else
self.TxtInfo.text = ""
ItemContentSize = self.TransformSizeDelta
ImgContentSize = CS.UnityEngine.Vector2(self.ImgContentSizeDelta.x, 0)
end
self:OnResize()
end
function XUiGridLikeMessageItem:ChangeBtnStates(arrow, reddot, lockbg, lockTxt)
self.ImgArrow.gameObject:SetActive(arrow)
self.ImgRedDot.gameObject:SetActive(reddot)
self.BtnOnUnlock.gameObject:SetActive(reddot)
self.ImgLockBg.gameObject:SetActive(lockbg)
self.Txtlock.text = lockTxt
if reddot then
self.BtnOnUnlockCanvasGroup.alpha = 1
end
end
function XUiGridLikeMessageItem:OnResize()
self.Transform.sizeDelta = ItemContentSize
self.ImgContentTransform.sizeDelta = ImgContentSize
end
return XUiGridLikeMessageItem