66 lines
No EOL
2.1 KiB
Lua
66 lines
No EOL
2.1 KiB
Lua
local CSUnityEngineColor = CS.UnityEngine.Color
|
|
|
|
local XUiGridHeadPortrait = XClass(nil, "XUiGridHeadPortrait")
|
|
|
|
function XUiGridHeadPortrait:Ctor(ui)
|
|
self.GameObject = ui.gameObject
|
|
self.Transform = ui.transform
|
|
|
|
XTool.InitUiObject(self)
|
|
self:SetSelect(false)
|
|
|
|
self.ImgTagDefault.gameObject:SetActiveEx(false)
|
|
self.ImgTagTime.gameObject:SetActiveEx(false)
|
|
end
|
|
|
|
function XUiGridHeadPortrait:PlayAnimation()
|
|
if XTool.UObjIsNil(self.GridFashionTimeline) then return end
|
|
|
|
XScheduleManager.ScheduleOnce(function()
|
|
if self.GridFashionTimeline.gameObject.activeInHierarchy then
|
|
self.GridFashionTimeline:PlayTimelineAnimation()
|
|
end
|
|
end, 40)
|
|
end
|
|
|
|
function XUiGridHeadPortrait:CheckAnimationFinish()
|
|
if not self.ImgSelected then
|
|
return
|
|
end
|
|
|
|
local canvasGroup = self.ImgSelected:GetComponent("CanvasGroup")
|
|
if canvasGroup and canvasGroup.alpha ~= 1 then
|
|
self:PlayAnimation()
|
|
end
|
|
end
|
|
|
|
function XUiGridHeadPortrait:SetSelect(isSelect)
|
|
if self.ImgSelected then
|
|
self.ImgSelected.gameObject:SetActiveEx(isSelect)
|
|
end
|
|
end
|
|
|
|
function XUiGridHeadPortrait:Refresh(headInfo, characterId)
|
|
self:CheckAnimationFinish()
|
|
|
|
self.RImgIcon:SetRawImage(headInfo.Icon)
|
|
|
|
local isUnLock = XDataCenter.FashionManager.IsFashionHeadUnLock(headInfo.HeadFashionId, headInfo.HeadFashionType, characterId)
|
|
local isUsing = XDataCenter.FashionManager.IsFashionHeadUsing(headInfo.HeadFashionId, headInfo.HeadFashionType, characterId)
|
|
|
|
if isUsing then --已穿戴
|
|
self.ImgLock.gameObject:SetActiveEx(false)
|
|
self.ImgUse.gameObject:SetActiveEx(true)
|
|
self.RImgIcon.color = CSUnityEngineColor(1, 1, 1, 1)
|
|
elseif isUnLock then --已解锁
|
|
self.ImgLock.gameObject:SetActiveEx(false)
|
|
self.ImgUse.gameObject:SetActiveEx(false)
|
|
self.RImgIcon.color = CSUnityEngineColor(1, 1, 1, 1)
|
|
else -- 未获得
|
|
self.ImgLock.gameObject:SetActiveEx(true)
|
|
self.ImgUse.gameObject:SetActiveEx(false)
|
|
self.RImgIcon.color = CSUnityEngineColor(1, 1, 1, 0.6)
|
|
end
|
|
end
|
|
|
|
return XUiGridHeadPortrait |