PGRData/Script/matrix/xui/xuidorm/xuifurniturebuild/XUiPanelCreate.lua

79 lines
No EOL
2.3 KiB
Lua

-- 家具建造子界面
XUiPanelCreate = XClass(nil, "XUiPanelCreate")
function XUiPanelCreate:Ctor(rootUi, ui)
self.RootUi = rootUi
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
end
function XUiPanelCreate:Init(cfg)
self.CreateGridDatas = cfg
self.GridCreate.gameObject:SetActive(false)
if not self.CreateGridDatas then
XLog.Warning("XUiPanelCreate:Init error: cfg is nil")
end
if not self.DynamicTableCreate then
self.DynamicTableCreate = XDynamicTableNormal.New(self.ScrCreate.gameObject)
self.DynamicTableCreate:SetProxy(XUiGridCreate)
self.DynamicTableCreate:SetDelegate(self)
end
self.DynamicTableCreate:SetDataSource(self.CreateGridDatas)
self.DynamicTableCreate:ReloadDataASync()
end
-- [列表事件]
function XUiPanelCreate:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Rename(index)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
self:OnRefreshCreate(index, grid)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RECYCLE then
grid:OnClose()
end
end
function XUiPanelCreate:OnRefreshCreate(index, grid)
local data = self.CreateGridDatas[index]
if not data then return end
grid:Init(data, self)
end
function XUiPanelCreate:UpdateCreateGridByPos(pos)
if not self.CreateGridDatas then return end
local index = 1
for k, v in pairs(self.CreateGridDatas) do
if v.Pos == pos then
index = k
break
end
end
if not self.DynamicTableCreate then return end
local grid = self.DynamicTableCreate:GetGridByIndex(index)
if grid then
grid:Init(self.CreateGridDatas[index], self)
end
end
function XUiPanelCreate:SetPanelActive(value)
self.GameObject:SetActive(value)
end
function XUiPanelCreate:CheckInverstNum()
local currentSum = 0
for _, v in pairs(self.GridInvestmentPool) do
currentSum = currentSum + v:GetCurrentSum()
end
local currentOwn = XDataCenter.ItemManager.GetCount(XDataCenter.ItemManager.ItemId.FurnitureCoin)
local _, maxConsume = XFurnitureConfigs.GetFurnitureCreateMinAndMax()
return currentOwn - currentSum >= 0 and currentSum >= maxConsume
end
return XUiPanelCreate