PGRData/Script/matrix/xui/xuidialog/XUiCueMark.lua

76 lines
No EOL
2.1 KiB
Lua

local stringGsub = string.gsub
local XUiCueMark = XLuaUiManager.Register(XLuaUi, "UiCueMark")
function XUiCueMark:OnAwake()
self:AutoAddListener()
end
function XUiCueMark:OnStart(title, content, content2, closeCallback, sureCallback, hintInfo)
if title then
self.TxtTitle.text = title
self.TxtTitle.gameObject:SetActiveEx(true)
else
self.TxtTitle.gameObject:SetActiveEx(false)
end
if content then
self.TxtContent.text = content
self.TxtContent.gameObject:SetActiveEx(true)
else
self.TxtContent.gameObject:SetActiveEx(false)
end
if content2 then
self.TxtContent2.text = content2
self.TxtContent2.gameObject:SetActiveEx(true)
else
self.TxtContent2.gameObject:SetActiveEx(false)
end
self.OkCallBack = sureCallback
self.CancelCallBack = closeCallback
if hintInfo then
self.SetHintCb = hintInfo.SetHintCb
local isSelect = hintInfo.Status == true
self.BtnHint:SetButtonState(isSelect and CS.UiButtonState.Select or CS.UiButtonState.Normal)
self.BtnHint.gameObject:SetActiveEx(true)
self.IsNeedClose = hintInfo.IsNeedClose
else
self.BtnHint.gameObject:SetActiveEx(false)
end
end
function XUiCueMark:AutoAddListener()
self:RegisterClickEvent(self.BtnTcanchaungBlue, self.OnBtnConfirmClick)
self:RegisterClickEvent(self.BtnTcanchaungBlack, self.OnBtnCloseClick)
self:RegisterClickEvent(self.BtnTanchuangClose, self.OnBtnCloseClick)
self:RegisterClickEvent(self.BtnHint, self.OnBtnHintClick)
end
function XUiCueMark:OnBtnConfirmClick()
self:Close()
if self.OkCallBack then
self.OkCallBack()
end
end
function XUiCueMark:OnBtnCloseClick()
self:Close()
if self.CancelCallBack then
self.CancelCallBack()
end
end
function XUiCueMark:OnBtnHintClick()
local isSelect = self.BtnHint.ButtonState == CS.UiButtonState.Select
if self.SetHintCb then
self.SetHintCb(isSelect)
end
-- 点击今日不再提示,同时关闭提示界面
if self.IsNeedClose and isSelect then
self:OnBtnCloseClick()
end
end