43 lines
1.4 KiB
Lua
43 lines
1.4 KiB
Lua
--===========================================================================
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---@desc 技能预览详情界面
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--===========================================================================
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local XUiCharacterBuffDetails = XLuaUiManager.Register(XLuaUi, "UiCharacterBuffDetails")
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local GetText = CS.XTextManager.GetText
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function XUiCharacterBuffDetails:OnAwake()
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self:InitUI()
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self:InitCB()
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end
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function XUiCharacterBuffDetails:OnStart(data)
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if not data then return end
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self.TxtTitle.text = GetText("SCTipBossSkillDetailName")
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self.TxtDescTitle.text = GetText("SCTipBossSkillDetailDesc")
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self.TxtName.text = data.Name or ""
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self.TxtLv.text = data.Level or 1
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self.TxtSkillDes.text = data.Intro or ""
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self.BuffGrid.RImgIcon:SetRawImage(data.Icon)
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local skillId = data.SkillId
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if XTool.IsNumberValid(skillId) then
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self.TxtOperatingContent.gameObject:SetActiveEx(true)
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local skillType = XCharacterConfigs.GetSkillType(skillId)
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self.TxtOperatingContent.text = XCharacterConfigs.GetSkillTypeName(skillType)
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else
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self.TxtOperatingContent.gameObject:SetActiveEx(false)
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end
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end
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function XUiCharacterBuffDetails:InitUI()
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self.BuffGrid = {}
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XTool.InitUiObjectByUi(self.BuffGrid, self.GridBuff)
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self.BuffGrid.RImgBg.gameObject:SetActiveEx(false)
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end
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function XUiCharacterBuffDetails:InitCB()
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self.BtnTanchuangClose.CallBack = function() self:Close() end
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end
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