PGRData/Script/matrix/xui/xuibaseequip/XUiPanelPutOnShowTip.lua

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local pairs = pairs
local XUiPanelPutOnShowTip = XClass(nil, "XUiPanelPutOnShowTip")
function XUiPanelPutOnShowTip:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self:InitAutoScript()
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelPutOnShowTip:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPanelPutOnShowTip:AutoInitUi()
self.BtnClick = self.Transform:Find("BtnClick"):GetComponent("Button")
self.PanelDetails = self.Transform:Find("PanelDetails")
self.PanelAttrib1 = self.Transform:Find("PanelDetails/PanelAttrib1")
self.PanelAttrib2 = self.Transform:Find("PanelDetails/PanelAttrib2")
end
function XUiPanelPutOnShowTip:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelPutOnShowTip:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelPutOnShowTip:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelPutOnShowTip:AutoAddListener()
self:RegisterClickEvent(self.BtnClick, self.OnBtnClickClick)
end
-- auto
function XUiPanelPutOnShowTip:OnBtnClickClick()
self:HidePanel()
end
function XUiPanelPutOnShowTip:ShowPanelArrtib(panel, attribInfo)
if not panel or not attribInfo then
return
end
local txtName = XUiHelper.TryGetComponent(panel, "TxtAttribName", "Text")
if txtName then
txtName.text = attribInfo.Name
end
local txtValue = XUiHelper.TryGetComponent(panel, "TxtAttribValue", "Text")
if txtValue then
txtValue.text = attribInfo.Value
end
end
function XUiPanelPutOnShowTip:ShowAttribChangeIcon(panel, status)
local imgUp = XUiHelper.TryGetComponent(panel, "ImgUp", "Image")
local imgDown = XUiHelper.TryGetComponent(panel, "ImgDown", "Image")
imgUp.gameObject:SetActive(status == XDataCenter.BaseEquipManager.XATTRIB_CHANGE.Up)
imgDown.gameObject:SetActive(status == XDataCenter.BaseEquipManager.XATTRIB_CHANGE.Down)
end
function XUiPanelPutOnShowTip:ShowPanel(newBaseEquipId, oldBaseEquipId)
if not newBaseEquipId then
return
end
local showInfo = XDataCenter.BaseEquipManager.GetEvaluatedAttribShowInfo(newBaseEquipId)
local compareResultList = XDataCenter.BaseEquipManager.CompareAttrib(newBaseEquipId, oldBaseEquipId)
local attriDescList = showInfo.AttriDescList
for index, descInfo in pairs(attriDescList) do
local attrPanel = self["PanelAttrib" .. index]
if not attrPanel then
break
end
self:ShowPanelArrtib(attrPanel, descInfo)
self:ShowAttribChangeIcon(attrPanel, compareResultList[index])
end
self.GameObject:SetActive(true)
end
function XUiPanelPutOnShowTip:HidePanel()
self.GameObject:SetActive(false)
end
return XUiPanelPutOnShowTip