104 lines
No EOL
3.4 KiB
Lua
104 lines
No EOL
3.4 KiB
Lua
local XUiPanelAssignFormation = XClass(nil, "XUiPanelAssignFormation")
|
|
|
|
local XUiGridAssignFormationTeam = require("XUi/XUiAssign/XUiGridAssignFormationTeam")
|
|
|
|
function XUiPanelAssignFormation:Ctor(rootUi, ui)
|
|
self.GameObject = ui.gameObject
|
|
self.Transform = ui.transform
|
|
self.RootUi = rootUi
|
|
XTool.InitUiObject(self)
|
|
self:InitComponent()
|
|
end
|
|
|
|
function XUiPanelAssignFormation:InitComponent()
|
|
self.GridFormationTeam.gameObject:SetActiveEx(false)
|
|
-- CsXUiHelper.RegisterClickEvent(self.BtnClose, function() self:OnBtnCloseClick() end)
|
|
CsXUiHelper.RegisterClickEvent(self.BtnConfirm, function() self:OnBtnConfirmClick() end)
|
|
self.TeamGridList = {}
|
|
end
|
|
|
|
function XUiPanelAssignFormation:Show(groupId)
|
|
self.GroupId = groupId
|
|
XDataCenter.FubenAssignManager.OccupyFirstSelectTeamId = nil
|
|
XDataCenter.FubenAssignManager.OccupyFirstSelectOrder = nil
|
|
XDataCenter.FubenAssignManager.OccupySecondSelectTeamId = nil
|
|
XDataCenter.FubenAssignManager.OccupySecondSelectOrder = nil
|
|
self.GameObject:SetActiveEx(true)
|
|
self:Refresh()
|
|
end
|
|
|
|
function XUiPanelAssignFormation:Close()
|
|
self.GameObject:SetActiveEx(false)
|
|
self:RemoveTimer()
|
|
end
|
|
|
|
function XUiPanelAssignFormation:GetTeamGrid(index)
|
|
local grid = self.TeamGridList[index]
|
|
if not grid then
|
|
local obj = CS.UnityEngine.Object.Instantiate(self.GridFormationTeam)
|
|
obj.transform:SetParent(self.PanelFormationTeamContent, false)
|
|
grid = XUiGridAssignFormationTeam.New(self, obj)
|
|
self.TeamGridList[index] = grid
|
|
end
|
|
return grid
|
|
end
|
|
|
|
function XUiPanelAssignFormation:ResetTeamGridList(len)
|
|
if #self.TeamGridList > len then
|
|
for _ = len + 1, #self.TeamGridList do
|
|
self.TeamGridList.GameObject:SetActiveEx(false)
|
|
end
|
|
end
|
|
end
|
|
|
|
function XUiPanelAssignFormation:Refresh()
|
|
local data = XDataCenter.FubenAssignManager.GetGroupDataById(self.GroupId)
|
|
self.ListData = data:GetTeamInfoId()
|
|
|
|
self:ResetTeamGridList(#self.ListData)
|
|
for i, _ in ipairs(self.ListData) do
|
|
local grid = self:GetTeamGrid(i)
|
|
grid.GameObject:SetActiveEx(true)
|
|
grid:Refresh(self.GroupId, i, self.ListData[i])
|
|
end
|
|
end
|
|
|
|
function XUiPanelAssignFormation:RefreshMemberEffect(state)
|
|
for i, _ in ipairs(self.ListData) do
|
|
local grid = self:GetTeamGrid(i)
|
|
grid.GameObject:SetActiveEx(true)
|
|
grid:RefreshMemberEffect(state)
|
|
end
|
|
end
|
|
|
|
function XUiPanelAssignFormation:RefreshForAnim()
|
|
self:RemoveTimer()
|
|
XLuaUiManager.SetMask(true)
|
|
|
|
self:Refresh()
|
|
self:RefreshMemberEffect(XDataCenter.FubenAssignManager.FormationState.Effect)
|
|
self.scheduleId = XScheduleManager.ScheduleOnce(function()
|
|
self:RefreshMemberEffect(XDataCenter.FubenAssignManager.FormationState.Reset)
|
|
XLuaUiManager.SetMask(false)
|
|
end, XDataCenter.FubenAssignManager.FomationAnimFinishDelay)
|
|
end
|
|
|
|
function XUiPanelAssignFormation:RemoveTimer()
|
|
if self.scheduleId then
|
|
XScheduleManager.UnSchedule(self.scheduleId)
|
|
self.scheduleId = nil
|
|
end
|
|
end
|
|
|
|
function XUiPanelAssignFormation:OnBtnConfirmClick()
|
|
self:Close()
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_FUBEN_ASSIGN_FORMATION_CONFIRM)
|
|
end
|
|
|
|
|
|
function XUiPanelAssignFormation:OnBtnCloseClick()
|
|
self:Close()
|
|
CsXGameEventManager.Instance:Notify(XEventId.EVENT_FUBEN_ASSIGN_FORMATION_CONFIRM)
|
|
end
|
|
|
|
return XUiPanelAssignFormation |