73 lines
No EOL
2.2 KiB
Lua
73 lines
No EOL
2.2 KiB
Lua
local XUiPanelApply = XClass(nil, "XUiPanelApply")
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local XUiGridArenaTeamApply = require("XUi/XUiArenaTeam/XUiArenaTeamCommon/XUiGridArenaTeamApply")
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function XUiPanelApply:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.GridTeamApply.gameObject:SetActive(false)
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self.RootUi = rootUi
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self.IsShow = false
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self.GameObject:SetActive(false)
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self.DynamicTable = XDynamicTableNormal.New(self.SViewSingle.transform)
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self.DynamicTable:SetProxy(XUiGridArenaTeamApply)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiPanelApply:Show()
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if self.IsShow then
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return
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end
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self.IsShow = true
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self.GameObject:SetActive(true)
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self.RootUi:PlayAnimation("ApplyQieHuan")
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XEventManager.AddEventListener(XEventId.EVENT_ARENA_TEAM_APPLY_CHANGE, self.Refresh, self)
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XEventManager.AddEventListener(XEventId.EVENT_ARENA_TEAM_NEW_APPLY_ENTER, self.Refresh, self)
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self:Refresh()
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end
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function XUiPanelApply:Hide()
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if not self.IsShow then
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return
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end
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self.IsShow = false
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self.GameObject:SetActive(false)
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XEventManager.RemoveEventListener(XEventId.EVENT_ARENA_TEAM_APPLY_CHANGE, self.Refresh, self)
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XEventManager.RemoveEventListener(XEventId.EVENT_ARENA_TEAM_NEW_APPLY_ENTER, self.Refresh, self)
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end
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function XUiPanelApply:Refresh()
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if not self.GameObject:Exist() then
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return
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end
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local func = function()
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self.DataList = XDataCenter.ArenaManager.GetApplyDataList()
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self.DynamicTable:SetTotalCount(#self.DataList)
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if #self.DataList > 0 then
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self.TxtNoApply.gameObject:SetActive(false)
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self.DynamicTable:ReloadDataASync(1)
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else
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self.TxtNoApply.gameObject:SetActive(true)
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self.DynamicTable:ReloadDataASync()
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end
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end
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XDataCenter.ArenaManager.RequestApplyData(func)
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end
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--动态列表事件
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function XUiPanelApply:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local data = self.DataList[index]
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grid:ResetData(data, self.RootUi)
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end
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end
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return XUiPanelApply |