64 lines
No EOL
1.5 KiB
Lua
64 lines
No EOL
1.5 KiB
Lua
local type = type
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--黄金矿工排行榜玩家信息
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local XGoldenMinerRankPlayerInfo = XClass(nil, "XGoldenMinerRankPlayerInfo")
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local Default = {
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_Id = 0, --玩家Id
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_Name = "", --玩家名字
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_HeadPortraitId = 0, --头像
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_HeadFrameId = 0, --头像框
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_Score = 0, --分数
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_CharacterId = 0, --使用的角色
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_Rank = 0, --排名(前端自定义)
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}
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function XGoldenMinerRankPlayerInfo:Ctor()
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for key, value in pairs(Default) do
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if type(value) == "table" then
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self[key] = {}
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else
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self[key] = value
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end
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end
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end
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function XGoldenMinerRankPlayerInfo:UpdateData(data)
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self._Id = data.Id
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self._Name = data.Name
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self._HeadPortraitId = data.HeadPortraitId
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self._HeadFrameId = data.HeadFrameId
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self._Score = data.Score
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self._CharacterId = data.CharacterId
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self._Rank = data.Rank
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end
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function XGoldenMinerRankPlayerInfo:GetId()
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return self._Id
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end
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function XGoldenMinerRankPlayerInfo:GetName()
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return self._Name
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end
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function XGoldenMinerRankPlayerInfo:GetHeadPortraitId()
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return self._HeadPortraitId
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end
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function XGoldenMinerRankPlayerInfo:GetHeadFrameId()
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return self._HeadFrameId
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end
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function XGoldenMinerRankPlayerInfo:GetScore()
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return self._Score
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end
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function XGoldenMinerRankPlayerInfo:GetCharacterId()
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return self._CharacterId
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end
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function XGoldenMinerRankPlayerInfo:GetRank()
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return self._Rank
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end
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return XGoldenMinerRankPlayerInfo |