145 lines
No EOL
4.7 KiB
Lua
145 lines
No EOL
4.7 KiB
Lua
-- 组合小游戏Config
|
|
XComposeGameConfig = XComposeGameConfig or {}
|
|
|
|
-- ===================表地址====================
|
|
local SHARE_TABLE_PATH = "Share/MiniActivity/ComposeGame/"
|
|
local CLIENT_TABLE_PATH = "Client/MiniActivity/ComposeGame/"
|
|
|
|
local TABLE_GAMECONFIGS = SHARE_TABLE_PATH .. "ComposeGame.tab"
|
|
local TABLE_GOODS = SHARE_TABLE_PATH .. "ComposeGoods.tab"
|
|
local TABLE_CLIENT_CONFIG = CLIENT_TABLE_PATH .. "ComposeClientConfig.tab"
|
|
--=================================================
|
|
-- ===================原表数据===================
|
|
local GameConfigs = {}
|
|
local GoodsConfigs = {}
|
|
local ClientConfig = {}
|
|
--=================================================
|
|
|
|
-- ================构建搜索用字典================
|
|
local GameId2GoodsDic = {}
|
|
local GameId2ClientConfigDic = {}
|
|
--=================================================
|
|
|
|
--==================初始化方法======================
|
|
--===============
|
|
--构建活动ID<-->活动道具列表字典
|
|
--===============
|
|
local CreateGameId2GoodsDic = function()
|
|
for _, good in pairs(GoodsConfigs) do
|
|
if not GameId2GoodsDic[good.ActId] then GameId2GoodsDic[good.ActId] = {} end
|
|
table.insert(GameId2GoodsDic[good.ActId], good)
|
|
end
|
|
end
|
|
--===============
|
|
--构建活动ID<-->活动客户端配置字典
|
|
--===============
|
|
local CreateGameId2ClientConfigDic = function()
|
|
for id, config in pairs(ClientConfig) do
|
|
-- 通用配置不进入构建字典
|
|
if id > 0 then GameId2ClientConfigDic[config.ActId] = config end
|
|
end
|
|
end
|
|
--===============
|
|
--初始化表配置
|
|
--===============
|
|
function XComposeGameConfig.Init()
|
|
GameConfigs = XTableManager.ReadByIntKey(TABLE_GAMECONFIGS, XTable.XTableComposeGame, "Id")
|
|
GoodsConfigs = XTableManager.ReadByIntKey(TABLE_GOODS, XTable.XTableComposeGoods, "Id")
|
|
ClientConfig = XTableManager.ReadByIntKey(TABLE_CLIENT_CONFIG, XTable.XTableComposeClientConfig, "Id")
|
|
CreateGameId2GoodsDic()
|
|
CreateGameId2ClientConfigDic()
|
|
end
|
|
--==================================================
|
|
--==================读表方法======================
|
|
|
|
--===============
|
|
--获取所有组合小游戏活动基础配置
|
|
--===============
|
|
function XComposeGameConfig.GetGameConfigs()
|
|
return GameConfigs
|
|
end
|
|
--===============
|
|
--根据Id获取组合小游戏活动基础配置
|
|
--@param gameId:活动ID
|
|
--===============
|
|
function XComposeGameConfig.GetGameConfigsByGameId(gameId)
|
|
local config = GameConfigs[gameId]
|
|
if not config then
|
|
XLog.ErrorTableDataNotFound(
|
|
"XComposeGameConfig.GetGameConfigsByGameId",
|
|
"组合小游戏活动基础配置数据",
|
|
TABLE_GAMECONFIGS,
|
|
"Id",
|
|
tostring(gameId)
|
|
)
|
|
return nil
|
|
end
|
|
return config
|
|
end
|
|
--===============
|
|
--获取所有组合小游戏物品配置
|
|
--===============
|
|
function XComposeGameConfig.GetGoodsConfigs()
|
|
return GoodsConfigs
|
|
end
|
|
--===============
|
|
--根据Id获取组合小游戏物品配置
|
|
--@param itemId:物品ID
|
|
--===============
|
|
function XComposeGameConfig.GetItemConfigByItemId(itemId)
|
|
local config = GoodsConfigs[itemId]
|
|
if not config then
|
|
XLog.ErrorTableDataNotFound(
|
|
"XComposeGameConfig.GetItemConfigByItemId",
|
|
"组合小游戏物品配置数据",
|
|
TABLE_GOODS,
|
|
"Id",
|
|
tostring(itemId)
|
|
)
|
|
return nil
|
|
end
|
|
return config
|
|
end
|
|
--===============
|
|
--根据活动Id获取活动对应的所有物品配置
|
|
--@param gameId:活动ID
|
|
--===============
|
|
function XComposeGameConfig.GetItemListConfigByGameId(gameId)
|
|
local itemCfgsList = GameId2GoodsDic[gameId]
|
|
if not itemCfgsList then
|
|
XLog.ErrorTableDataNotFound(
|
|
"XComposeGameConfig.GetItemListConfigByGameId",
|
|
"组合小游戏物品配置数据",
|
|
TABLE_GOODS,
|
|
"ActId",
|
|
tostring(gameId)
|
|
)
|
|
return nil
|
|
end
|
|
return itemCfgsList
|
|
end
|
|
--===============
|
|
--根据活动ID获取组合小游戏客户端配置(对个别组合小游戏的客户端配置)
|
|
--@param gameId:活动ID
|
|
--===============
|
|
function XComposeGameConfig.GetClientConfigByGameId(gameId)
|
|
local config = GameId2ClientConfigDic[gameId]
|
|
if not config then
|
|
XLog.ErrorTableDataNotFound(
|
|
"XComposeGameConfig.GetClientConfigByGameId",
|
|
"组合小游戏活动客户端配置",
|
|
TABLE_CLIENT_CONFIG,
|
|
"ActId",
|
|
tostring(gameId)
|
|
)
|
|
return nil
|
|
end
|
|
return config
|
|
end
|
|
--===============
|
|
--获取组合小游戏默认客户端配置(全组合小游戏通用配置)
|
|
--===============
|
|
function XComposeGameConfig.GetDefaultConfig()
|
|
return ClientConfig[0]
|
|
end
|
|
--================================================== |