4312 lines
No EOL
98 KiB
JSON
4312 lines
No EOL
98 KiB
JSON
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"Before Ray began to understand the world around him, he had already forgotten his mother's face."
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"From very early on, he was raised by his father and grandma."
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"She says that the Punishing Virus has taken everything from her."
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"How did it exactly?"
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"Ever since he was born into this world and opened his eyes for the first time\u2014he did not know."
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"The world was already like this."
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"But everyone always tells him that the world should not be like this."
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"Params": [
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"That machines should not attack humans. That those towering builds used to be our homes."
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]
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"Mankind had spread to every corner of the Earth, conquered the highest mountain and reached the deepest trench."
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]
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"We were just shy of leaving this planet and spreading our footprints across the cosmos."
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]
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},
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{
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"We should not be like rats subsisting in the dark corners of an apocalyptic world."
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{
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"However, he had never seen that bygone era. All that remains in his hands are the vestiges of the past."
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"Perhaps, not even that."
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"Params": [
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"Should he be filled with hate? Toward whom?"
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]
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},
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"Params": [
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"People do not blame landslides, earthquakes, tsunamis, and the cruelty of nature."
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]
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},
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{
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"Id": 19,
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"Params": [
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"When something has become a part of this world, it is no different from natural disasters. The Punishing Virus is no different."
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]
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"Ray has only seen this world, so he has naturally accepted all of its cruelty."
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"Deep within his memory, he sees the blurry image of a woman hugging him and humming an unknown song."
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"\u2014A lullaby."
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"At least that's what the people of the Golden Age called it."
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"The lyrics have been lost to time. All that remains is the melody."
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"It's like a gentle stream of warm and tender feelings."
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"That's the last sound left by his mother."
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"Only from that lullaby could they feel the last bit of warmth from their past."
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"...Daddy. Where are you?",
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"Daddy, I'm scared.",
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"Hearing the familiar voice, the boy hurries in the direction of the tide."
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"The sound of waves is close at hand."
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"Params": [
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"Lucia",
|
|
"The commandant wouldn't just leave without a reason. I wanna know why.",
|
|
1.0
|
|
]
|
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},
|
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{
|
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"Id": 80,
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"Lee",
|
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"Lucia, Liv, the commandant orders us to wait here.",
|
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2.0
|
|
]
|
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},
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{
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"Id": 81,
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"Params": [
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"Lucia",
|
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"Why? Aren't the Gray Ravens a team?",
|
|
1.0
|
|
]
|
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},
|
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{
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"Id": 82,
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"Params": [
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"Liv",
|
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"And with the commandant's current state...",
|
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3.0
|
|
]
|
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},
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{
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"Id": 83,
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"ActionId": 80,
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"Params": [
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"Lee",
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"The fact that Gray Ravens will always be a team is precisely why we are staying.",
|
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2.0
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]
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},
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{
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"Id": 84,
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"Params": [
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"Lee",
|
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"Lucia, you were confused once, too. I'm sure you trust the commandant's intuition.",
|
|
2.0
|
|
]
|
|
},
|
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{
|
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"Id": 85,
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"EndDelay": null,
|
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"Params": [
|
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"Lucia's concern begins to subside."
|
|
]
|
|
},
|
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{
|
|
"Id": 87,
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"Params": [
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"Lucia",
|
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"Because there are things that only we can do here.",
|
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1.0
|
|
]
|
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},
|
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{
|
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"Id": 88,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Liv",
|
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"Because... everyone else is here...",
|
|
3.0
|
|
]
|
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},
|
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{
|
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"Id": 89,
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"Params": [
|
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"Lee",
|
|
"Exactly. If we went with the commandant, we wouldn't be able to help if disaster strikes.",
|
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2.0
|
|
]
|
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},
|
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{
|
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"Id": 90,
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"ActionId": 87,
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"Params": [
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"Lee",
|
|
"Whether that be gathering everyone together, protecting them, or buying enough time for the commandant.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 88,
|
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"NextActionId": null,
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Lucia",
|
|
"...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 89,
|
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"NextActionId": null,
|
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"Type": 301,
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Are you worried? Are you afraid of being court-martialed with the commandant?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
|
|
"ActionId": 90,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Lucia",
|
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"No, of course not. I'm just worried about the commandant's safety.",
|
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1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 91,
|
|
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Lucia",
|
|
"But I trust the commandant's judgment.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Liv",
|
|
"Same here.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
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"ActionId": 93,
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"EndAnim": "AniZhuanchangBegin",
|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Lee",
|
|
"Let's use this time to do what the commandant wants us to do.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
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"3",
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"Params": [
|
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"Assets/Product/Texture/Image/BgStory/Bgstory317.png"
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]
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},
|
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{
|
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|
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|
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"500026",
|
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|
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|
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|
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|
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|
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"2",
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|
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|
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|
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|
|
"Id": 101,
|
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"Params": [
|
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"1",
|
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"Lee",
|
|
"Chief Commander Hans.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
"ActionId": 99,
|
|
"NextActionId": null,
|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"You're... Gray Raven?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
"ActionId": 100,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Correct. I'm the Gray Raven's technical support Construct.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 101,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"If you have any issues, speak with your commandant instead of reporting directly to me.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 105,
|
|
"ActionId": 102,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"I hope the Gray Raven Commandant taught you all proper chain of command.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 106,
|
|
"ActionId": 103,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"I know the proper \"chain of command,\" but special circumstances have left our commandant indisposed.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
"ActionId": 104,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"Indisposed? What do you mean?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 108,
|
|
"ActionId": 105,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"The commandant has already left.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 106,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"Come again?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 107,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"The commandant has already left to find a child named Ray.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
|
|
"ActionId": 108,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"When did the commandant leave?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 112,
|
|
"ActionId": 109,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Not too long ago. I disassembled the functional part of our bit domain node and gave it to the commandant to be deployed.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 113,
|
|
"ActionId": 110,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"(Scoffs)",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 114,
|
|
"ActionId": 111,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"If I understand you correctly, the Gray Raven Commandant is blatantly violating my orders, and you are an accessory to the commandant's disobedience?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 115,
|
|
"ActionId": 112,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"I don't think seeking a solution to our current predicament is in violation of your orders, sir.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
|
|
"ActionId": 113,
|
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"NextActionId": null,
|
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"Type": 301,
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"Not yet, but I specialize in problem-solving. Chief Commander, please allow me to\u2014",
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|
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"If that's the case, then quit wasting my time.",
|
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|
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|
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|
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|
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"You disappoint me. I was already perfectly clear with your commandant. Either they leave or die. There is no third option.",
|
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|
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]
|
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},
|
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{
|
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"Id": 127,
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"Hans",
|
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"Your only mission is to evacuate the refugees before Babylonia activates the Longinus Arsenal. Unfortunately, your \"efforts\" have yet to yield results.",
|
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2.0
|
|
]
|
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},
|
|
{
|
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"Id": 128,
|
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"ActionId": 125,
|
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|
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"Params": [
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"2",
|
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"1516"
|
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]
|
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},
|
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{
|
|
"Id": 129,
|
|
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|
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|
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|
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"Params": [
|
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"A flurry of footsteps approaches, causing Lee and Hans to turn and look."
|
|
]
|
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},
|
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{
|
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"Id": 130,
|
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"Params": [
|
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"1",
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"2",
|
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1.0
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]
|
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},
|
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{
|
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"Id": 131,
|
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"1",
|
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"12"
|
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]
|
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},
|
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{
|
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"Id": 132,
|
|
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|
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"Lucia and Liv bring the refugees to the field before Hans."
|
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]
|
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},
|
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{
|
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"Id": 133,
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"1",
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"Hans",
|
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"Two more Constructs? Are you playing games with me, Gray Raven?",
|
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2.0
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]
|
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},
|
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{
|
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"Id": 135,
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{
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"Id": 136,
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{
|
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"Id": 137,
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"Lucia",
|
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"Chief Commander, I beg you to listen to what the refugees have to say.",
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1.0
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]
|
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},
|
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{
|
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"Id": 138,
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"They've already been loud and clear. They refuse to leave and want to await death.",
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]
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},
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{
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"Id": 139,
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|
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|
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{
|
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"Id": 142,
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{
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"Id": 143,
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"Params": [
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"Liv",
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"Chief Commander, please pardon my audacity. But... have you ever been betrayed?",
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|
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|
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{
|
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"Id": 144,
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{
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"Id": 145,
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"Liv",
|
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"As a soldier, I'm sure you vehemently oppose betrayal.",
|
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1.0
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]
|
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},
|
|
{
|
|
"Id": 146,
|
|
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"Params": [
|
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"Hans",
|
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"No honest man tolerates betrayal.",
|
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2.0
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]
|
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},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 144,
|
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|
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{
|
|
"Id": 148,
|
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|
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{
|
|
"Id": 149,
|
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|
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|
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|
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"Params": [
|
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"1",
|
|
"Lucia",
|
|
"What would you think if you and your comrades were surrounded on the battlefield and the commander ruled that sacrificing your troops was beneficial to the war effort?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 150,
|
|
"ActionId": 147,
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"Params": [
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"Hans",
|
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"I would not call it a betrayal. If sacrificing myself would lead to victory, I'd gladly die on the battlefield.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
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"Params": [
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"Lucia",
|
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"Exactly. Every soldier in Babylonia is willing to sacrifice their life for a distant victory.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 152,
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"Params": [
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"Lucia",
|
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"That is how we are educated. That is why we understand that this is what we were born to do as soldiers.",
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1.0
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]
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|
},
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{
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|
"Id": 153,
|
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"ActionId": 150,
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"But what about civilians? Not everyone can or must understand the meaning of a distant victory. Nor will they be willing to sacrifice their will to achieve it.",
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{
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"Quit trying to strawman me.",
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{
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"Id": 162,
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"The World Government Disaster Relief and Emergency Assistance Act should only apply to civilians of the World Government. In doing so, you regard them as comrades. Do you not?",
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"Id": 163,
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"Id": 164,
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"Chief Commander, take a look. These are the people under your protection.",
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1.0
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]
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{
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"Id": 165,
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"They are parents, spouses, children, and siblings. They've done nothing wrong.",
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{
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"Id": 166,
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"But they have been met with disaster. They have only one small wish, which is to protect their home until the very end.",
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1.0
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]
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},
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{
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"Id": 167,
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"The commandant went to find the child out of sympathy for the child's crying grandmother. She can be saved just by reaching out with a helping hand.",
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1.0
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]
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},
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{
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"Id": 168,
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"ActionId": 165,
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"Hans",
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"Enough. Give it a rest. You've already wasted enough of my time as is.",
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2.0
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{
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"Id": 169,
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2.0
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]
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"At that time, the horizon was painted red by countless who perished. The only chance of survival was up.",
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2.0
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]
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},
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{
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"Id": 171,
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"Params": [
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"The laws of war are complex yet simple: all factors can be quantified into the addition and subtraction of effective strength. The first party to have their effective strength reduced to zero will be declared the loser.",
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2.0
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]
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},
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{
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"Id": 172,
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"We can think about feelings, but war will not, and neither will the Punishing Virus.",
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2.0
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]
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},
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{
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"Id": 173,
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"In our war against the virus, the only thing we can do is try our best to preserve our effective strength.",
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2.0
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]
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},
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{
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"Id": 174,
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"Some people call us hypocrites, but only those who survive are qualified to criticize hypocrisy.",
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2.0
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},
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{
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"Id": 175,
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"You see someone crying for their children in front of you, but if you don't stop the Red Tide from entering the ocean, millions more will cry for their children.",
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2.0
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},
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{
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"Are you capable of protecting each and every one of them?",
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2.0
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|
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{
|
|
"Id": 177,
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"Hans",
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"Do you have the ability to save everyone every time you encounter a difficult choice?",
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]
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},
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{
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"This is the first time you have been faced with such a choice. Isn't it?",
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{
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"Id": 182,
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"Params": [
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"Despite being barricaded outside by the Constructs guarding Hans\u2014"
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]
|
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},
|
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{
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"Id": 183,
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"Liv remains persistent."
|
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]
|
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},
|
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{
|
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"Id": 184,
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{
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"Id": 185,
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"This is cruelty!",
|
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1.0
|
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]
|
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},
|
|
{
|
|
"Id": 186,
|
|
"ActionId": 183,
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"Params": [
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"Chief Commander Hans, please reconsider. Not for glory or for faith...",
|
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1.0
|
|
]
|
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},
|
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{
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"Id": 187,
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"Params": [
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"Liv",
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"These meaningless deaths are unreasonable and avoidable.",
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1.0
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]
|
|
},
|
|
{
|
|
"Id": 188,
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"5"
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{
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"Id": 189,
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"ActionId": 186,
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