1992 lines
No EOL
44 KiB
JSON
1992 lines
No EOL
44 KiB
JSON
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"1",
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"2",
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1.0
|
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]
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{
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"Id": 78,
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|
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"In the distance, Lucia waves her left hand, giving the attack command. Lee charges out from within the shadows of a nearby building."
|
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]
|
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},
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{
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"Id": 79,
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"(Climb over barricade)",
|
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"77"
|
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]
|
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},
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{
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"Id": 80,
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"You climb over the barricade and quickly charge toward the horde of Corrupted."
|
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]
|
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},
|
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{
|
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"Id": 81,
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|
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"As Lucia and Lee advance down the street, Corrupted fall before their blade and gun one after another."
|
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]
|
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},
|
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{
|
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"Id": 82,
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|
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"1",
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"500013"
|
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]
|
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},
|
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{
|
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"Id": 83,
|
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|
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"2",
|
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"1508"
|
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|
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|
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{
|
|
"Id": 84,
|
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|
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|
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|
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"1",
|
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"As you advance, a Corrupted blocks your way forward.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 85,
|
|
"ActionId": 83,
|
|
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|
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|
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|
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|
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|
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|
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"2",
|
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"1510"
|
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]
|
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},
|
|
{
|
|
"Id": 86,
|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
"You aim the muzzle of your gun between its eyes and pull the trigger. The Corrupted falls to the ground with a heavy thud."
|
|
]
|
|
},
|
|
{
|
|
"Id": 87,
|
|
"ActionId": 85,
|
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|
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|
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|
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"Params": [
|
|
"1",
|
|
"500292",
|
|
"5"
|
|
]
|
|
},
|
|
{
|
|
"Id": 88,
|
|
"ActionId": 86,
|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
"Liv",
|
|
"Commandant, on your left!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 89,
|
|
"ActionId": 87,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 90,
|
|
"ActionId": 88,
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"Even though Liv is suppressing the enemy's movements, that does not mean their attacks are any weaker."
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 89,
|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
"You turn to the left, barely managing to parry the Corrupted's incoming attack. A bullet flies past you, putting an end to the Corrupted standing before you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 90,
|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
"1011001"
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
|
|
"ActionId": 91,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lee",
|
|
"Get your head in the game!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 92,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"(Open fire)",
|
|
"93"
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
"ActionId": 93,
|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"2",
|
|
"1510"
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"Raising the gun, you shoot past Lee and kill a Corrupted about to attack him from behind."
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
|
|
"ActionId": 95,
|
|
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|
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|
|
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|
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|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You too.",
|
|
"96"
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
|
|
"ActionId": 96,
|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"Lee",
|
|
"Hmph.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 99,
|
|
"ActionId": 97,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"In order to maintain stability with the gun, you subconsciously use too much strength in your hands, causing blood to slowly seep from your bandages."
|
|
]
|
|
},
|
|
{
|
|
"Id": 100,
|
|
"ActionId": 98,
|
|
"NextActionId": null,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500292",
|
|
"5"
|
|
]
|
|
},
|
|
{
|
|
"Id": 101,
|
|
"ActionId": 99,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Com. Man. Dant.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
"ActionId": 100,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Oops, you caught me.",
|
|
"102"
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
"ActionId": 101,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 102,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"With the collective efforts of the Gray Ravens, the horde of Corrupted on the street has finally been cleared. Liv suddenly appears next to you. She grabs your hands despite you intentionally keeping them behind your back and out of view."
|
|
]
|
|
},
|
|
{
|
|
"Id": 105,
|
|
"ActionId": 103,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
"500292",
|
|
"5"
|
|
]
|
|
},
|
|
{
|
|
"Id": 106,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
"Liv",
|
|
"Don't move. I need to give you emergency medical care.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
"ActionId": 105,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 108,
|
|
"ActionId": 106,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"After confirming that all Corrupted have been eliminated, Lucia and Lee walk over to you and Liv."
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 107,
|
|
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|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv expertly bandages both of your hands, then both of you look up at Lee and Lucia as they approach."
|
|
]
|
|
},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 108,
|
|
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|
|
"Type": 201,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"500029"
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
|
|
"ActionId": 109,
|
|
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|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lucia",
|
|
"What's wrong, Commandant?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 112,
|
|
"ActionId": 110,
|
|
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|
|
"Type": 302,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I'm all good. No worries.",
|
|
"111"
|
|
]
|
|
},
|
|
{
|
|
"Id": 113,
|
|
"ActionId": 111,
|
|
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|
|
"Type": 203,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"0.25",
|
|
"400"
|
|
]
|
|
},
|
|
{
|
|
"Id": 114,
|
|
"ActionId": 112,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"1",
|
|
"1011001",
|
|
"-400"
|
|
]
|
|
},
|
|
{
|
|
"Id": 115,
|
|
"ActionId": 113,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lee",
|
|
"...Whatever.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
|
|
"ActionId": 114,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Shall we take a break before moving on?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 117,
|
|
"ActionId": 115,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Let's keep moving. The factory is up ahead.",
|
|
"116"
|
|
]
|
|
},
|
|
{
|
|
"Id": 118,
|
|
"ActionId": 116,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The threat will only get worse if we wait any longer.",
|
|
"117"
|
|
]
|
|
},
|
|
{
|
|
"Id": 119,
|
|
"ActionId": 117,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"We need to cut them off at the source ASAP.",
|
|
"118"
|
|
]
|
|
},
|
|
{
|
|
"Id": 120,
|
|
"ActionId": 118,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Understood.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 121,
|
|
"ActionId": 119,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lucia",
|
|
"Agreed. Let's proceed as the commandant has directed.",
|
|
"2"
|
|
]
|
|
}
|
|
] |