2106 lines
No EOL
47 KiB
JSON
2106 lines
No EOL
47 KiB
JSON
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"Params": [
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"1",
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"Huaxu",
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"You have... no authority... to issue that order.",
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1.0
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"But... I... cannot continue... executing order...",
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1.0
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"Cannot maintain... form stability...",
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1.0
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1.0
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"Params": [
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"Much like \"Bianca\" before, Huaxu disintegrates before your eyes."
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"1",
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"1031001",
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-600.0
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600.0
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"Params": [
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"1",
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"Lucia",
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"Is it over...?",
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3.0
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]
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"Lee",
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"Asimov, what's the situation like outside?",
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2.0
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"3",
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1.0
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"Params": [
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"Asimov",
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"..."
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"Params": [
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"Asimov has turned on his comms, but he does not respond to your question."
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"From the terminal screen, you can see he is moving something with Karenina."
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600.0
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"1",
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"Lee",
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"...Looks like they're too busy to answer us.",
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2.0
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]
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"Lucia",
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"Let's find out what the status of the virtual space is.",
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3.0
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]
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"33"
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"Assets/Product/Texture/Image/BgStory/Bgstory284.jpg"
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]
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Liv",
|
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"Hm?",
|
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1.0
|
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]
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},
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{
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"Id": 35,
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"Params": [
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"Liv",
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"That's...",
|
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1.0
|
|
]
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},
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"Liv leans over and picks something off the ground."
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]
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"Liv?",
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3.0
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1.0
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"Id": 39,
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"Params": [
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"Liv holds a peculiar fragment in her hand."
|
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]
|
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},
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{
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"Lee",
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"Is that... a data fragment?",
|
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2.0
|
|
]
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},
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{
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"Params": [
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"Lee",
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"Why did it drop this... when the other one...",
|
|
2.0
|
|
]
|
|
},
|
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{
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"Id": 42,
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"Params": [
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"You're right. That one didn't drop anything.",
|
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"43"
|
|
]
|
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},
|
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{
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"Id": 43,
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"EndDelay": null,
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"Params": [
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"Lucia",
|
|
"Can you analyze it?",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
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"Id": 44,
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"EndDelay": null,
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"Params": [
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"Liv",
|
|
"Let me see...",
|
|
1.0
|
|
]
|
|
},
|
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{
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"Id": 45,
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"EndDelay": null,
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"Params": [
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"..."
|
|
]
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},
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{
|
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"Id": 46,
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"ActionId": 46,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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|
"Liv",
|
|
"It's a set of coordinates, but I can't decipher the last two data points.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
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"EndDelay": null,
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"Params": [
|
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"Liv",
|
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"Maybe the fragment was solidified with the core of the sub-terminal, and it was damaged when the core disintegrated.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
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|
|
"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Lee",
|
|
"How accurate are the coordinates you can retrieve?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
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|
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"Type": 301,
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|
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"EndDelay": null,
|
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"Params": [
|
|
"Liv",
|
|
"I can narrow it down to an area of about five to ten square kilometers.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
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"ActionId": 50,
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|
"BeginDelay": null,
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|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"That should suffice.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
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"Params": [
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"1",
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|
"2",
|
|
"3",
|
|
1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 52,
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"Params": [
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"1",
|
|
"500004"
|
|
]
|
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},
|
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{
|
|
"Id": 53,
|
|
"ActionId": 53,
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"Params": [
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
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"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 54,
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"ActionId": 54,
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"NextActionId": null,
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"IsBlock": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Asimov",
|
|
"...How's everything going?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
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"Type": 302,
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"IsBlock": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"About time we hear back from you.",
|
|
"56"
|
|
]
|
|
},
|
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{
|
|
"Id": 56,
|
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"ActionId": 56,
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|
|
"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Asimov",
|
|
"We just finished preparations for you to leave the virtual space.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
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|
"ActionId": 57,
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"Type": 505,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
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|
|
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|
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"Type": 201,
|
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"IsBlock": null,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"500026"
|
|
]
|
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},
|
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{
|
|
"Id": 59,
|
|
"ActionId": 59,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"Lee",
|
|
"What's the situation with Babylonia?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
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"NextActionId": null,
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"Type": 201,
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"EndDelay": null,
|
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"Params": [
|
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"1",
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|
"500004"
|
|
]
|
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},
|
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{
|
|
"Id": 61,
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"ActionId": 61,
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"NextActionId": null,
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"Type": 501,
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|
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|
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"Params": [
|
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
|
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"1"
|
|
]
|
|
},
|
|
{
|
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"Id": 62,
|
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|
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"Type": 301,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"1",
|
|
"Asimov",
|
|
"We've managed to start ascending, but we won't be able to return to low Earth orbit any time soon. At least we've stopped losing altitude.",
|
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1.0
|
|
]
|
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},
|
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{
|
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"Id": 63,
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"EndAnim": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Well, that's good news."
|
|
]
|
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},
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{
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"Id": 64,
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"EndDelay": null,
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"Params": [
|
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
|
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1.0
|
|
]
|
|
},
|
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{
|
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"Id": 65,
|
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|
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"Type": 201,
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|
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|
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"Params": [
|
|
"1",
|
|
"500166"
|
|
]
|
|
},
|
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{
|
|
"Id": 66,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lucia",
|
|
"Huaxu was the one who infiltrated Gestalt, and the sub-terminal dropped this, Asimov.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
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"Params": [
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"1",
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"500004"
|
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]
|
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},
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{
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"Id": 68,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
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"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 69,
|
|
"ActionId": 69,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Asimov",
|
|
"...Coordinates?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
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"EndAnim": null,
|
|
"BeginDelay": null,
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|
"EndDelay": null,
|
|
"Params": [
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"Asimov",
|
|
"Wait.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
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"Type": 301,
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"IsEnd": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"Prepare to disengage from the virtual space.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
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"Type": 302,
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"EndAnim": null,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Right now?",
|
|
"74"
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Asimov",
|
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"Yes, right now.",
|
|
1.0
|
|
]
|
|
},
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{
|
|
"Id": 75,
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"ActionId": 75,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
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"Asimov",
|
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"President Hassen wants to see you.",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 76,
|
|
"ActionId": 76,
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"..."
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]
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},
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"500166"
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"1",
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"Lucia",
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"If that's the case, then let's get out of here.",
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1.0
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]
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},
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{
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"Id": 82,
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"0.25",
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"-400"
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"2",
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"500004",
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400.0
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]
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},
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{
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"Id": 84,
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"Params": [
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
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"2"
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]
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},
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{
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"Id": 85,
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"EndDelay": null,
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"Params": [
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"1",
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"Asimov",
|
|
"...What's going on? I can't get you to disengage. Why can't I connect with you?",
|
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2.0
|
|
]
|
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},
|
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{
|
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"Id": 86,
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"ActionId": 86,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Lucia",
|
|
"What?",
|
|
1.0
|
|
]
|
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},
|
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{
|
|
"Id": 87,
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"ActionId": 87,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Asimov",
|
|
"Looks like a part of the full band lockdown procedure is still in effect.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 88,
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"ActionId": 88,
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|
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"I guess we're stuck here.",
|
|
"89"
|
|
]
|
|
},
|
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{
|
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"Id": 89,
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"ActionId": 89,
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"EndDelay": null,
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"Params": [
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"1",
|
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"500026",
|
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-400.0
|
|
]
|
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},
|
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{
|
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"Id": 90,
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"ActionId": 90,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
|
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"Lee",
|
|
"...?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 91,
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"NextActionId": null,
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"Type": 301,
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|
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|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"Don't worry about the lockdown for now. Lee, go to the terminal in the virtual space to synchronize your data with me.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 92,
|
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"Type": 301,
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"IsBlock": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
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"Asimov",
|
|
"Gestalt is operating normally now. So if the usual method doesn't work... I still have another way.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
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"ActionId": 93,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
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"Params": [
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"Lee quickly approaches the terminal and begins operating it."
|
|
]
|
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},
|
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{
|
|
"Id": 94,
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"ActionId": 94,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Lee",
|
|
"I'm ready on this end, Asimov. Are you ready to start the handshake protocol?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
"ActionId": 95,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"Begin.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
|
"ActionId": 96,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Establishing handshake protocol. Integrating signal via side link.*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
|
|
"ActionId": 97,
|
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"NextActionId": null,
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"Type": 301,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 0.47%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
|
|
"ActionId": 98,
|
|
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"Type": 301,
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"IsBlock": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 14.6%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 99,
|
|
"ActionId": 99,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"Tch... Since we can't use the main channel, it's going to take a bit longer.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 100,
|
|
"ActionId": 100,
|
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"Type": 505,
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|
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"EndDelay": null,
|
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"Params": [
|
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
|
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2.0
|
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]
|
|
},
|
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{
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"Id": 101,
|
|
"ActionId": 101,
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|
"EndDelay": null,
|
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"Params": [
|
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"1",
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|
"2",
|
|
1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 102,
|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Assets/Product/Texture/Image/BgCg/Cg1601_3.jpg"
|
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]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
"ActionId": 103,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"103"
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 104,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Warning: Unauthorized data flow detected. Emergency safeguard activated.*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 105,
|
|
"ActionId": 105,
|
|
"NextActionId": null,
|
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"Type": 401,
|
|
"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"2",
|
|
"1501"
|
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]
|
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},
|
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{
|
|
"Id": 106,
|
|
"ActionId": 106,
|
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"NextActionId": null,
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"Type": 301,
|
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"IsBlock": null,
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"...Dammit. Now that Gestalt is fully operational, it's treating us like junk data."
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
"ActionId": 107,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Asimov, think of something!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 108,
|
|
"ActionId": 108,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 41.03%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 109,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 44.27%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 110,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You begin to feel the virtual space around you peeling off layer by layer, revealing the underlying data."
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
|
|
"ActionId": 111,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"We're running out of time, Asimov! Hurry up! I'm struggling to keep in sync!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 112,
|
|
"ActionId": 112,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"Tell me something I don't know!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 113,
|
|
"ActionId": 113,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 61.3%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 114,
|
|
"ActionId": 114,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"*Signal requirement: 66.09%*"
|
|
]
|
|
},
|
|
{
|
|
"Id": 115,
|
|
"ActionId": 115,
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"Asimov",
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"...Looks like we have no other choice but to \"offend\" Gestalt a little."
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]
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},
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"Id": 116,
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"You notice that the crumbling areas around you begin to halt, and some places even revert to looking like Babylonia."
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]
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"Id": 117,
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"What did you do?",
|
|
"118"
|
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]
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},
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"Id": 118,
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"Asimov",
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"I pitted part of Gestalt's firewalls against itself, which should buy us some time."
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]
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},
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"*Signal requirement: 74.12%*"
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]
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"*Signal requirement: 86.37%*"
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"Lee",
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"Asimov, we've reached the minimum requirement for the disengagement procedure!"
|
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]
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},
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"Id": 122,
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"Asimov",
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"Then begin the disengagement sequence! But I should warn you, your M.I.N.D. might experience a \"slight\" deviation!"
|
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]
|
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},
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
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},
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{
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"EndAnim": "AniZhuanchangBegin",
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"Params": [
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"Just like that, everything around you fall into darkness, just like when you first began the immersion process."
|
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]
|
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},
|
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{
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"Id": 125,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory00.png"
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]
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},
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{
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"Id": 126,
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"EndAnim": null,
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"EndDelay": null,
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"Params": [
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"Importing memory >>> Administering tranquilizer..."
|
|
]
|
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},
|
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{
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"Id": 127,
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"EndDelay": null,
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"Params": [
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"Brainstem bridging link complete >>> Initiating consciousness update..."
|
|
]
|
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},
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{
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"Id": 128,
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"ActionId": 128,
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"Params": [
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"Allocating memory >>> Loading virtual presence >>> Loading complete."
|
|
]
|
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},
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{
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"Id": 129,
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"ActionId": 129,
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"Params": [
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"Initiating virtual spatial retrieval with Spear of F.O.S. >>> Complete."
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]
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}
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] |