987 lines
No EOL
23 KiB
JSON
987 lines
No EOL
23 KiB
JSON
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"Commandant..."
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"1",
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"Celica",
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"Mr. President, Lucia is awake.",
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1.0
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]
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"A long, long nightmare. A nightmare where Commandant is nowhere to be found."
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},
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"An attempt to sit up\u2014only to find the operating system for the limbs disconnected."
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"Params": [
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"Lucia",
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"Aa..."
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"Params": [
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"Mouth... opening to call out for a certain someone."
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]
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"Params": [
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"1",
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"Hassen",
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"You're awake, Lucia?",
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2.0
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]
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},
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{
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"Params": [
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"President Hassen, are we in Babylonia, or somewhere else? Words. Lips. Mouth moving, or not? Sound does not come out."
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"Params": [
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"Hassen",
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"I know you have a lot of questions, but right now, you need to rest.",
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2.0
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]
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"BeginDelay": null,
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"Params": [
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"The president's words jog my memories. It was a loss against Alpha, again."
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]
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},
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{
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"Id": 18,
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"Params": [
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"\u2014Losing to myself."
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]
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},
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{
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"Id": 19,
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"Params": [
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"It wasn't enough. It ended in failure. I wanted to show Commandant. I wanted Commandant to be proud. But, I lost again."
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]
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},
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{
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"Id": 20,
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"Params": [
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"In the end, when I was lying in Commandant's arms, I tried to smile, so that Commandant wouldn't be as worried about me."
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]
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},
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{
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"Params": [
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"Lucia",
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"Where's... C-Commandant?"
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]
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{
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"Id": 22,
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"Params": [
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"Hassen",
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"I sent Gray Raven to join the resistance against Gabriel. I had Ayla bring a comms device with them, but then at some point we lost connection.",
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2.0
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]
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},
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{
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"Id": 24,
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"Params": [
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"That doesn't sound good. I need to get to Commandant as soon as possible."
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]
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"Params": [
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"Lucia",
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"Agh... Argh!"
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"I need to be there for everyone... be there for Commandant. Something tells me that I'll regret it if I don't. I mobilize every working part of my body and crawl out of the bed."
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]
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},
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"Hassen",
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"Hold on, what are you doing?",
|
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2.0
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]
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"Params": [
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"Lucia",
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"Send me to battle..."
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]
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"Hassen",
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"You're too damaged. Let the others do the fighting.",
|
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2.0
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"Lucia",
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"But..."
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]
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"Params": [
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"1",
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"Asimov",
|
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"If she wants to fight, let her. We brought a spare frame, remember?",
|
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1.0
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]
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},
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"Params": [
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"Hassen",
|
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"That frame is still being configured. And you know full well what letting Lucia use that frame would mean.",
|
|
2.0
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]
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|
},
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"Params": [
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"Asimov",
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"A frame containing Alpha's data can never be fully configured. Initialization is required before it can be used, no matter the case.",
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1.0
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]
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},
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"I don't understand what they're talking about, but the word \"frame\" stands out for me."
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]
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},
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"Lucia",
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"Whatever works. Let me use it."
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]
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},
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"2"
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]
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"0"
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"Asimov",
|
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"Lucia, we developed a new frame for you. Built on all the data Gray Raven has gained so far.",
|
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1.0
|
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]
|
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},
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{
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"Id": 42,
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"Params": [
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"Lucia",
|
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"As in what we've been through...?"
|
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]
|
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},
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{
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"Id": 43,
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"Params": [
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"Asimov",
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"You can say that, but your experiences alone aren't enough. If you've realized that you are a replica, then you know how powerful the original Lucia is.",
|
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1.0
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]
|
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},
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{
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"Id": 44,
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"Params": [
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"I know. That's why I don't want to lose."
|
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]
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},
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{
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"Id": 45,
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"Params": [
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"Asimov",
|
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"That's why I tuned up this frame with data from Alpha. Unedited. The entire set.",
|
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1.0
|
|
]
|
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},
|
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{
|
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"Id": 46,
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"Params": [
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"Lucia",
|
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"That's... what the initialization is for?"
|
|
]
|
|
},
|
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{
|
|
"Id": 47,
|
|
"ActionId": 43,
|
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"NextActionId": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"Yes. The frame is data-overloaded. So if you want to use it, your thought model will have to be reconfigured through initialization.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 44,
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"Type": 301,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"We don't know what will become of you after the initialization. More Lucia, more Alpha, or someone completely different? No one can tell.",
|
|
1.0
|
|
]
|
|
},
|
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{
|
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"Id": 49,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"Even if it all works out and you're back in operation, you will longer be yourself.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
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"ActionId": 46,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Asimov",
|
|
"Constructs can acquire memories by loading themselves with data. But you will only be reading these memories, not living them. They will always be someone else's.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 504,
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"Type": 201,
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"2",
|
|
"500011",
|
|
-400.0
|
|
]
|
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},
|
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{
|
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"Id": 52,
|
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"ActionId": 505,
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"Type": 203,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"1",
|
|
"400"
|
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]
|
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},
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{
|
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"Id": 53,
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"Params": [
|
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"1",
|
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"Hassen",
|
|
"Asimov, this is too much... And even if we activate that frame, there's still no way of getting her back in battle, right?",
|
|
2.0
|
|
]
|
|
},
|
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{
|
|
"Id": 54,
|
|
"ActionId": 48,
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"NextActionId": null,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"We do have a decommissioned single-person aircraft left. Still functional enough to take her to Kowloong.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
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"Id": 55,
|
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"ActionId": 300,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"I just caught a signal from Gray Raven... They might be in danger.",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 56,
|
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"ActionId": 49,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Asimov",
|
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"Your frame, Lucia. Your call.",
|
|
1.0
|
|
]
|
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},
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{
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"Id": 57,
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"ActionId": 506,
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"Type": 202,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"2"
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]
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},
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{
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"Id": 58,
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"ActionId": 50,
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"Type": 101,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
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},
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{
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"Id": 59,
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"ActionId": 51,
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"NextActionId": null,
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"IsEnd": null,
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"BeginAnim": "AniZhuanchangEnd",
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
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"Params": [
|
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"Using this frame is tantamount to suicide\u2014it will kill Lucia, this current Lucia. That's what Asimov is implying."
|
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]
|
|
},
|
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{
|
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"Id": 60,
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"ActionId": 52,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"That's a small price to pay, much smaller than I expected. Everyone has a grim look on their face, and yet I can't help smiling."
|
|
]
|
|
},
|
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{
|
|
"Id": 61,
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"ActionId": 53,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": 1.0,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
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"Params": [
|
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"Lucia",
|
|
"Wait for me, Commandant."
|
|
]
|
|
}
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] |