875 lines
No EOL
20 KiB
JSON
875 lines
No EOL
20 KiB
JSON
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"It's a familiar feeling."
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"You open your eyes, and what greets your eyes is neither a familiar ceiling nor a narrow one-man capsule."
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"1",
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"Hassen",
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"...And that's everything about this mission. Given your excellent solo combat ability, I believe you're the best person for the job.",
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"1"
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]
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},
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{
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"Id": 11,
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"Params": [
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"Hassen",
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"This is a covert mission, and the enemy might make a move any time. Please keep this confidential, even from your Constructs.",
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"1"
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]
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"Understood.",
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"118",
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"Why?",
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119.0
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{
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"Id": 13,
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"ActionId": 118,
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"Params": [
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"Hassen",
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"...Thought you'd be questioning why you're going solo.",
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"1"
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]
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{
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"Hassen",
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"It's not that I don't trust your team members. It's just that for this specific mission, \"going with the flow\" will save you a lot of trouble.",
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"1"
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"Params": [
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"Hassen",
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"But worry not, you and your teammates won't be separated for long.",
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"1"
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"Params": [
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"I know.",
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"122",
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"We'll regroup soon.",
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122.0
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"1",
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1.0
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"1"
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"0"
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"You snap out of your daze."
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]
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},
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{
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"Id": 22,
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"ActionId": 127,
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"Params": [
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"(Check your connection)",
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"128",
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"(Check your condition)",
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128.0
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{
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"Id": 23,
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"ActionId": 128,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Your connection to Lucia and the others is very weak."
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]
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},
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{
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"Id": 24,
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"ActionId": 129,
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"Params": [
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"You're not physically restrained."
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]
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},
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{
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"Id": 25,
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"Params": [
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"The connection is very weak. You feel something on your neck and reach out to touch it. It feels cold, like some kind of collar made of some special material."
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]
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},
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{
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"Id": 26,
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"Params": [
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"What's this thing?",
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"11",
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"(Try to remove it)",
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11.0
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]
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},
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{
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"Id": 27,
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"ActionId": 11,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"The moment you touch the collar, your Mind Beacon registers a reaction. This might be because of your previous experience with connection chambers."
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]
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},
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{
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"Id": 28,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory164.png"
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]
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{
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"Id": 29,
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"BeginAnim": "AniZhuanchangEnd",
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"EndAnim": null,
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"BeginDelay": null,
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"Params": [
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"\u3010kuroname\u3011",
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"Is this...?"
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]
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},
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{
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"Id": 30,
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"Params": [
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"\u3010kuroname\u3011",
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"Kinda looks like..."
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]
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},
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{
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"Id": 31,
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"ActionId": 15,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"A M.I.N.D.",
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"16",
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"A virtual M.I.N.D.",
|
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18.0
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]
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},
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{
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"Id": 32,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory168.jpg"
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]
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},
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{
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"BeginDelay": null,
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"Params": [
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"It feels like an elementary M.I.N.D."
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]
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},
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{
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"Id": 34,
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"ActionId": 18,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory168.jpg"
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]
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},
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{
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"Id": 35,
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"EndAnim": null,
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"BeginDelay": null,
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"Params": [
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"It feels like a virtual M.I.N.D. simulated based on reality."
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]
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},
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{
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"Id": 36,
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"\u3010kuroname\u3011",
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"..."
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]
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},
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{
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"To confirm this."
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]
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},
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{
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"Id": 38,
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"(Stand up to check your surroundings)",
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"23"
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]
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},
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{
|
|
"Id": 39,
|
|
"ActionId": 23,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"It's a sealed compartment. You feel slight tremors beneath your feet."
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
|
|
"ActionId": 24,
|
|
"NextActionId": null,
|
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"Type": 302,
|
|
"IsBlock": null,
|
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"IsEnd": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Still aboard Asslam?",
|
|
"25",
|
|
"I don't think I'm on the train any more.",
|
|
25.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
|
"ActionId": 25,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You look out through the narrow cabin window."
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 26,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"A vast, cerulean expanse usurps your sight. You seem to be at sea."
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 27,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"(Try to knock on the window)",
|
|
"28",
|
|
"(Look around)",
|
|
29.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 28,
|
|
"NextActionId": 30.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"It does not budge."
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 29,
|
|
"NextActionId": 30.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The layout of the compartment suggests that the place might be a storage room. The door is locked from outside and cannot be opened."
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 30,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You listen closely, and hear the familiar sound of mechanoids shuffling their feet."
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 31,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The Corrupted?",
|
|
"32",
|
|
"Guards?",
|
|
33.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 32,
|
|
"NextActionId": 34.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Listening more closely, the footsteps seem to be steady and rhythmic, unlike the kind made by the Corrupted."
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 33,
|
|
"NextActionId": 34.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 34,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"If your intuition is to be trusted, this collar-like thing on you serves a related purpose to a connection chamber, and likely has something to do with the virtual M.I.N.D. you felt earlier."
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 35,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Perhaps you can use that to your advantage."
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 36,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"(Try to connect to Lucia)",
|
|
"37",
|
|
"(Try to connect to a mechanoid)",
|
|
37.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 37,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory164.png"
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 400,
|
|
"NextActionId": null,
|
|
"Type": 502,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"AniZhuanchangEnd"
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 38,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You feel a novel sensation and connect to something."
|
|
]
|
|
}
|
|
] |