9231 lines
No EOL
207 KiB
JSON
9231 lines
No EOL
207 KiB
JSON
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"You are still seeing couples everywhere on the Nighter deep into the night."
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"Liv",
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"What is everyone doing?",
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"Pulao",
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"It's from an event of the Double Seventh Festival.",
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"2"
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"1",
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"Changyu",
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"If the craft you made with your lover passes the pre-selection, you'll get the VIP ticket to the mechanical puppet show.",
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"1"
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]
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"Is it different from a regular ticket?",
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"12"
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"Changyu",
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"VIP tickets can be used to participate in the lucky draw! The jackpot is a million grubs!",
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"1"
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]
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},
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"Params": [
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"Sounds just like how Akdilek does things.",
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"14"
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]
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"Changyu",
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"It's nothing compared to the marketing campaigns on the train.",
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"1"
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"Pulao",
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"The ticket is just a way to attract people. I was the one who came up with the event!",
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"2"
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},
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"Pulao",
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"The Double Seventh Festival is all about \"craftiness\" and \"love.\"",
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"2"
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"Params": [
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"Pulao",
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"Do you guys want to give it a try?",
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"2"
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},
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"...",
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"19",
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"Let's focus on being \"crafty.\"",
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19.0
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"1",
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"Sophia",
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"Got it, Commandant. You can't find a suitable partner.",
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"1"
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"Pulao",
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"Oh, well... It doesn't matter, as long as you work in pairs to make the craft. Let's all join in!",
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"2"
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"1",
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"Lucia",
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"Making crafts...",
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"1"
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"Lucia looks down pensively at her hands, gently clenching her fist before opening it again.",
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"1"
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"1",
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"Lucia",
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"Although we're installed with some parts assembly knowledge, I don't think it's the same type of crafts you're talking about.",
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"1"
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"1",
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"Changyu",
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"It doesn't have to be \"handmade.\"",
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"1"
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"Changyu",
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"It doesn't matter if you buy or trade for it. It's okay as long as you can bring something qualified with you.",
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"1"
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"I see... It's another part of your sales campaign.",
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"30"
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"1",
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"Sophia",
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"It's okay if you don't want to buy a finished product. There are parts on sale over there.",
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"1"
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"The details of the event revealed by these two alarm you."
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"...I'll apply for reimbursement when I'm back.",
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"35",
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"There will be nothing to report if I don't do it...",
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35.0
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"...What I want?",
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"Then I'm relieved. I was worried you wouldn't like this kind of music.",
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"It's like our fights together.",
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"183",
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"It's like our memories.",
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183.0
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"Yes... I feel the same way.",
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"1"
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"So, are you happy with this extra \"prize\"?",
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"Yes, thank you.",
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"1"
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"We were in a hurry, so I didn't get to teach you much. But it's good that you've made some new memories with it.",
|
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"1"
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]
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"Yazi",
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"It's late. I guess the others would be back by now. Go meet the others.",
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"1"
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]
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},
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"You're right. Let's go.",
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"1"
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|
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"Commandant...?",
|
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|
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"Alright, I'll be the guide for the other two.",
|
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"1"
|
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]
|
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},
|
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{
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"Don't you still have to patrol the place?",
|
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"2"
|
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]
|
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},
|
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{
|
|
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"Guiding IS patrolling.",
|
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"1"
|
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|
|
},
|
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{
|
|
"Id": 217,
|
|
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"Lucia falls silent. She merely stares at you two quietly."
|
|
]
|
|
},
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{
|
|
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|
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"Lee",
|
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"Lucia, let's see if we can find any useful parts around.",
|
|
"3"
|
|
]
|
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},
|
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{
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|
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"3"
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{
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|
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"Params": [
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"Lucia",
|
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"Yeah, let's meet here after again getting our crafts, Commandant.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 222,
|
|
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"Params": [
|
|
"Okay.",
|
|
"207"
|
|
]
|
|
},
|
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{
|
|
"Id": 223,
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"Params": [
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"Lucia only turns to follow the group that just departed after you nod at her."
|
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]
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},
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{
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{
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"Params": [
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"We should get going too.",
|
|
"208"
|
|
]
|
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},
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"(Nods) ...Let's go to the night market and see if there are any crafts for sale that meet the requirements.",
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"You arrive at the entrance of the night market with Liv. The buildings here are still the same as they were, but the vendors look understandably calmer."
|
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]
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"I wonder what kind of crafts would pass the pre-selection...",
|
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"1"
|
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]
|
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},
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{
|
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"Id": 233,
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|
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"Craftsman",
|
|
"Homemade mechanical puppets! Check it out, 20% off for the festival!"
|
|
]
|
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},
|
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{
|
|
"Id": 234,
|
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|
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"Params": [
|
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"The craftsman yells as he grins at the oncoming guests."
|
|
]
|
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},
|
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{
|
|
"Id": 235,
|
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"ActionId": 217,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Craftsman",
|
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"He notices that Liv is not human and freezes for a while, but soon returns to normal."
|
|
]
|
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},
|
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{
|
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"Id": 236,
|
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|
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|
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"EndDelay": null,
|
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"Params": [
|
|
"Craftsman",
|
|
"Nice lady, would you like one? Great for homes and travels, suitable as bodyguards and babysitters, these are simply the best!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 237,
|
|
"ActionId": 219,
|
|
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|
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|
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|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Commandant, what do you think?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 238,
|
|
"ActionId": 220,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Sounds practical.",
|
|
"221",
|
|
"I don't think it can pass the pre-selection.",
|
|
224.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 239,
|
|
"ActionId": 221,
|
|
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|
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|
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|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Well...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 240,
|
|
"ActionId": 222,
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Craftsman",
|
|
"It's more than practical. The ones on the left can also sing operas!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 241,
|
|
"ActionId": 223,
|
|
"NextActionId": 225.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I think we'll pass. Thank you.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 242,
|
|
"ActionId": 224,
|
|
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|
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|
|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Let's go somewhere else.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 243,
|
|
"ActionId": 225,
|
|
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|
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|
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|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Craftsman",
|
|
"Hey, don't go! I can make it any way you want, it just takes a little time and... some more grubs."
|
|
]
|
|
},
|
|
{
|
|
"Id": 244,
|
|
"ActionId": 226,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Thanks, we'll be back later.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 245,
|
|
"ActionId": 227,
|
|
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|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"After saying goodbye to the craftsman with the mechanical puppets, the two of you squeeze into the bustling crowd."
|
|
]
|
|
},
|
|
{
|
|
"Id": 246,
|
|
"ActionId": 228,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I haven't seen anyone like that man before...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 247,
|
|
"ActionId": 229,
|
|
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|
|
"Type": 302,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"That man?",
|
|
"230"
|
|
]
|
|
},
|
|
{
|
|
"Id": 248,
|
|
"ActionId": 230,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"6"
|
|
]
|
|
},
|
|
{
|
|
"Id": 249,
|
|
"ActionId": 231,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Ah... sorry, you were unaware of the reason for the dispute here before.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 250,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv explains in detail what happened the last time she was on the Nighter."
|
|
]
|
|
},
|
|
{
|
|
"Id": 251,
|
|
"ActionId": 7701,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"14"
|
|
]
|
|
},
|
|
{
|
|
"Id": 252,
|
|
"ActionId": 233,
|
|
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|
|
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|
|
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|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I was too reckless... if you hadn't arrived in time, it would have been trouble.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 253,
|
|
"ActionId": 234,
|
|
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|
|
"Type": 302,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"But I had.",
|
|
"235"
|
|
]
|
|
},
|
|
{
|
|
"Id": 254,
|
|
"ActionId": 235,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"6"
|
|
]
|
|
},
|
|
{
|
|
"Id": 255,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
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|
|
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|
|
"Params": [
|
|
"Liv puts her hands on her chest and nods gently.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 256,
|
|
"ActionId": 238,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"Liv",
|
|
"...I'm glad you don't find me troublesome.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 257,
|
|
"ActionId": 239,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
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|
|
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|
|
"Params": [
|
|
"Liv",
|
|
"But if I had left a sick person alone, I would definitely have regretted it even more afterward.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 258,
|
|
"ActionId": 240,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"There's nothing wrong with being kind.",
|
|
"241"
|
|
]
|
|
},
|
|
{
|
|
"Id": 259,
|
|
"ActionId": 241,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 260,
|
|
"ActionId": 242,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"(Nods) ...I'm relieved to hear you say this.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 261,
|
|
"ActionId": 243,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"How about we go pick out gifts for everyone?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 262,
|
|
"ActionId": 244,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv turns around with a smile and walks in delight.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 263,
|
|
"ActionId": 245,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"There are a lot of people at the stall over there. Let's go take a look, shall we?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 264,
|
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"ActionId": 246,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"(Nod)",
|
|
"247"
|
|
]
|
|
},
|
|
{
|
|
"Id": 265,
|
|
"ActionId": 247,
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|
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|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"This clockwork frog is so cute! Although it can't be used for pre-selection, should we still buy it for Lucia?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 266,
|
|
"ActionId": 248,
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"Sure.",
|
|
"249",
|
|
"Let's keep looking.",
|
|
253.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 267,
|
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"ActionId": 249,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vendor",
|
|
"Thank you!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 268,
|
|
"ActionId": 250,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Will Lucia be delighted to see this?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 269,
|
|
"ActionId": 251,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"But... it should be fine if you say so.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 270,
|
|
"ActionId": 252,
|
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"NextActionId": 255.0,
|
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|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv pockets the clockwork frog carefully and gently smiles.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 271,
|
|
"ActionId": 253,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
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"IsBlock": null,
|
|
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|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Hmm... if you say so.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 272,
|
|
"ActionId": 254,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv puts the clockwork frog down carefully and gives an apologetic smile.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 273,
|
|
"ActionId": 255,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"This set of tools is rare. Would Lee like it...?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 274,
|
|
"ActionId": 256,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"He does like practical things.",
|
|
"257",
|
|
"Let's keep looking.",
|
|
260.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 275,
|
|
"ActionId": 257,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"You're right... You know everyone so well.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 276,
|
|
"ActionId": 258,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Please, this tool set.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 277,
|
|
"ActionId": 259,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vendor",
|
|
"Good choice! Here.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 278,
|
|
"ActionId": 260,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Well, where do you want to go next, Commandant?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 279,
|
|
"ActionId": 261,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv sidles closer to you and looks at you in anticipation.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 280,
|
|
"ActionId": 262,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Let's go buy a gift.",
|
|
"263"
|
|
]
|
|
},
|
|
{
|
|
"Id": 281,
|
|
"ActionId": 263,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Oh? Who is it for?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 282,
|
|
"ActionId": 264,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv.",
|
|
"265",
|
|
"What do you want, Liv?",
|
|
265.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 283,
|
|
"ActionId": 265,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"6"
|
|
]
|
|
},
|
|
{
|
|
"Id": 284,
|
|
"ActionId": 266,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Huh? F-for me?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 285,
|
|
"ActionId": 267,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv lowers her head and blushes.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 286,
|
|
"ActionId": 268,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I just... want you to recover soon...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 287,
|
|
"ActionId": 269,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"As long as you can stay with me... with us, it'd be the best gift for me.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 288,
|
|
"ActionId": 270,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I'll stay with you.",
|
|
"271",
|
|
"But I also want to find a gift for you.",
|
|
271.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 289,
|
|
"ActionId": 271,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"...Is that so?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 290,
|
|
"ActionId": 272,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"14"
|
|
]
|
|
},
|
|
{
|
|
"Id": 291,
|
|
"ActionId": 273,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"She clutches her hands, trembling as if hesitating to say something."
|
|
]
|
|
},
|
|
{
|
|
"Id": 292,
|
|
"ActionId": 274,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 293,
|
|
"ActionId": 275,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Just then, a roar resounds from afar."
|
|
]
|
|
},
|
|
{
|
|
"Id": 294,
|
|
"ActionId": 276,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500136"
|
|
]
|
|
},
|
|
{
|
|
"Id": 295,
|
|
"ActionId": 277,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"???",
|
|
"Get out!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 296,
|
|
"ActionId": 278,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Skinny Boy",
|
|
"Please..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 297,
|
|
"ActionId": 279,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Looking in the direction of the roar, you see two slender figures being pushed to the ground. One of them is crawling and grasping at the assailant's leg with a broken prosthesis."
|
|
]
|
|
},
|
|
{
|
|
"Id": 298,
|
|
"ActionId": 280,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Let go of me!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 299,
|
|
"ActionId": 281,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Skinny Boy",
|
|
"...This is the item your partner asked for, and I've brought it here... She said she'd buy it..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 300,
|
|
"ActionId": 282,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Sick Girl",
|
|
"Brother..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 301,
|
|
"ActionId": 283,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"No one wants your rotting organ! Why don't ya take it home and grill it to feed your dying sister!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 302,
|
|
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|
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"Params": [
|
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"Skinny Boy",
|
|
"It's all fresh... and it was preserved in the way she said... W-why won't you..."
|
|
]
|
|
},
|
|
{
|
|
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|
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|
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"Params": [
|
|
"???",
|
|
"I said I don't want it!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 304,
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"Params": [
|
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"He stomps on the prosthetic hand clutching onto his left leg, but it does not let go even in its half-broken state."
|
|
]
|
|
},
|
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{
|
|
"Id": 305,
|
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"EndDelay": null,
|
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"Params": [
|
|
"???",
|
|
"Hand me a fresh one from your own body, and maybe I'll think about it.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 306,
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"Skinny Boy",
|
|
"O-okay..."
|
|
]
|
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},
|
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{
|
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"Id": 307,
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"Params": [
|
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"Not expecting that he would agree, the tall man freezes for a minute. He then grabs the boy by the hair and picks him up."
|
|
]
|
|
},
|
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{
|
|
"Id": 308,
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|
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"Params": [
|
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"Skinny Boy",
|
|
"I'll sell anything... if I can get enough money from it..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 309,
|
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"ActionId": 291,
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|
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"Params": [
|
|
"???",
|
|
"What do you need money for if you don't have your life to spend it?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 310,
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|
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"EndDelay": null,
|
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"Params": [
|
|
"Skinny Boy",
|
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"If I can get my sister to a safe zone... and get her treated, that'll be enough..."
|
|
]
|
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},
|
|
{
|
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"Id": 311,
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|
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|
"EndDelay": null,
|
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"Params": [
|
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"Sick Girl",
|
|
"(Sobs)"
|
|
]
|
|
},
|
|
{
|
|
"Id": 312,
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|
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|
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|
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"EndDelay": null,
|
|
"Params": [
|
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"Hearing this, the man sneers and throws the boy to the ground."
|
|
]
|
|
},
|
|
{
|
|
"Id": 313,
|
|
"ActionId": 295,
|
|
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|
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"1",
|
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"1031001",
|
|
"7"
|
|
]
|
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},
|
|
{
|
|
"Id": 314,
|
|
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|
|
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|
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|
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|
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"Params": [
|
|
"1",
|
|
"Liv",
|
|
"...!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 315,
|
|
"ActionId": 297,
|
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|
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"1",
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"500136"
|
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]
|
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},
|
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{
|
|
"Id": 316,
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Hmph, the woman who'd buy it turned herself into this a long time ago.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 317,
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|
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"He shakes the bag of grubs in his hands and laughs indifferently."
|
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]
|
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},
|
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{
|
|
"Id": 318,
|
|
"ActionId": 300,
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|
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"EndDelay": null,
|
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"Params": [
|
|
"???",
|
|
"You might still have a way out if you leave your sister behind.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 319,
|
|
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|
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|
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|
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"Params": [
|
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"1",
|
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"1031001",
|
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"14"
|
|
]
|
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},
|
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{
|
|
"Id": 320,
|
|
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|
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|
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|
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|
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"Params": [
|
|
"1",
|
|
"Liv",
|
|
"Commandant! Please... please allow me to...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 321,
|
|
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|
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|
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|
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"Params": [
|
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"(Go stop him)",
|
|
"304"
|
|
]
|
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},
|
|
{
|
|
"Id": 322,
|
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"ActionId": 7702,
|
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|
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|
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"1",
|
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"500136"
|
|
]
|
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},
|
|
{
|
|
"Id": 323,
|
|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The tall man grabs a metal plate from his side, but is thrown to the ground the moment he tries to pummel the child with it."
|
|
]
|
|
},
|
|
{
|
|
"Id": 324,
|
|
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|
|
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|
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"Type": 301,
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"The hell are you?!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 325,
|
|
"ActionId": 306,
|
|
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"1",
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|
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]
|
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},
|
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{
|
|
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|
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"Liv",
|
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"Please stop it!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 327,
|
|
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|
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},
|
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{
|
|
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|
|
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|
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|
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|
|
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|
|
"Params": [
|
|
"He clearly has not expected a frail-looking girl like Liv would scold him."
|
|
]
|
|
},
|
|
{
|
|
"Id": 329,
|
|
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|
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|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Without so much of a further look, he spits in disdain and stands, again swinging the metal plate hard at the two."
|
|
]
|
|
},
|
|
{
|
|
"Id": 330,
|
|
"ActionId": 311,
|
|
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|
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|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"But before he manages to do so, he is back on the ground. Liv has not even lifted her hands."
|
|
]
|
|
},
|
|
{
|
|
"Id": 331,
|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
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|
|
"1",
|
|
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|
|
"14"
|
|
]
|
|
},
|
|
{
|
|
"Id": 332,
|
|
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|
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|
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|
|
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|
|
"Params": [
|
|
"Liv",
|
|
"Commandant, you're still wounded. Please don't be reckless!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 333,
|
|
"ActionId": 7709,
|
|
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|
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|
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|
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|
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|
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"1",
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|
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|
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},
|
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{
|
|
"Id": 334,
|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"You... you're a Construct? Tch!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 335,
|
|
"ActionId": 314,
|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Realizing it, the man takes a few steps back cautiously. He curses and spits, then disappears out of sight."
|
|
]
|
|
},
|
|
{
|
|
"Id": 336,
|
|
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|
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|
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|
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|
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"1",
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|
|
"1"
|
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|
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|
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|
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|
|
"Params": [
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"Liv",
|
|
"Don't be afraid, you're safe now.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 338,
|
|
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|
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|
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"1",
|
|
"Skinny Boy",
|
|
"..."
|
|
]
|
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},
|
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{
|
|
"Id": 339,
|
|
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|
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"Type": 301,
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|
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"EndDelay": null,
|
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"Params": [
|
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"The skinny boy sits on the ground holding his sister in his arms, sobbing frantically."
|
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]
|
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},
|
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{
|
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"Id": 340,
|
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"ActionId": 318,
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|
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"May I take a look at your sister?",
|
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"1"
|
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]
|
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|
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{
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"Id": 341,
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"He looks up at Liv in hesitation."
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]
|
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},
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{
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"Skinny Boy",
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"Who... are you?"
|
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]
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},
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{
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"Liv",
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"Trust me.",
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"1"
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]
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},
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{
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"Perhaps it is Liv's smile, or because of how desperate he is, the boy relaxes the arms that hold his sister."
|
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]
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},
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{
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"Liv gently takes the sick little girl and begins diagnosing her."
|
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]
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},
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"Liv",
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"She's slightly infected by the Punishing Virus, but it appears more severe than average because of her weakened immune system.",
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"1"
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]
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"Params": [
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"Liv",
|
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"Commandant, can I apply a serum on her?",
|
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"1"
|
|
]
|
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},
|
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{
|
|
"Id": 348,
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|
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"Params": [
|
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"(Nod)",
|
|
"327"
|
|
]
|
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},
|
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{
|
|
"Id": 349,
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|
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|
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"Params": [
|
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"Skinny Boy",
|
|
"Th-thank you..."
|
|
]
|
|
},
|
|
{
|
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"Id": 350,
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|
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|
"EndDelay": null,
|
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"Params": [
|
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"Watching the serum slowly injecting into her body, he bursts into tears."
|
|
]
|
|
},
|
|
{
|
|
"Id": 351,
|
|
"ActionId": 329,
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Skinny Boy",
|
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"We don't have money for you, but if there's anything we can do..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 352,
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"ActionId": 330,
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Can you make crafts?",
|
|
"331"
|
|
]
|
|
},
|
|
{
|
|
"Id": 353,
|
|
"ActionId": 331,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Skinny Boy",
|
|
"S-sure I can! Is it for the event on the ship?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 354,
|
|
"ActionId": 332,
|
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|
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"EndDelay": null,
|
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"Params": [
|
|
"That's right.",
|
|
"333"
|
|
]
|
|
},
|
|
{
|
|
"Id": 355,
|
|
"ActionId": 333,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Skinny Boy",
|
|
"H-hold on, I'll be right back!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 356,
|
|
"ActionId": 334,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
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|
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"BeginAnim": null,
|
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"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"He takes out the only two grubs he has left and runs over to the place where parts are sold."
|
|
]
|
|
},
|
|
{
|
|
"Id": 357,
|
|
"ActionId": 335,
|
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Not until the drums of the market closing thump that the little girl in Liv's arms wakes. She tries to stand up and thank the two of you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 358,
|
|
"ActionId": 336,
|
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Liv",
|
|
"How do you feel? Better?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 359,
|
|
"ActionId": 337,
|
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|
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|
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|
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|
|
"EndDelay": null,
|
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"Params": [
|
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"Sick Girl",
|
|
"Yes... thank you..."
|
|
]
|
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},
|
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{
|
|
"Id": 360,
|
|
"ActionId": 338,
|
|
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|
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"Type": 301,
|
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|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"At this moment, a scurry of footsteps travels over. The skinny boy runs over with a small magpie made of old gears and copper wires."
|
|
]
|
|
},
|
|
{
|
|
"Id": 361,
|
|
"ActionId": 339,
|
|
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|
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|
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|
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|
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|
|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Skinny Boy",
|
|
"J-just in time! This is for you!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 362,
|
|
"ActionId": 340,
|
|
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|
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|
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|
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|
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|
|
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|
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"Params": [
|
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"The magpie he hands over looks ancient and rusty from the material, but it is still an impressive and detailed masterpiece."
|
|
]
|
|
},
|
|
{
|
|
"Id": 363,
|
|
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|
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|
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|
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|
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|
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|
|
"EndDelay": null,
|
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"Params": [
|
|
"That's beautiful, thanks.",
|
|
"342"
|
|
]
|
|
},
|
|
{
|
|
"Id": 364,
|
|
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|
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|
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|
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|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"After carefully putting away the metal magpie, you hand the remaining bag of grubs to the boy."
|
|
]
|
|
},
|
|
{
|
|
"Id": 365,
|
|
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|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Skinny Boy",
|
|
"This is..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 366,
|
|
"ActionId": 344,
|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Commission fee for your craft.",
|
|
"345",
|
|
"Hope that helps.",
|
|
345.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 367,
|
|
"ActionId": 345,
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"Skinny Boy",
|
|
"Th-thank you..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 368,
|
|
"ActionId": 346,
|
|
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|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The boy receives the bag of grubs in excitement with both hands, as if seeing a hint of light in the darkness, and he says nothing but thanks."
|
|
]
|
|
},
|
|
{
|
|
"Id": 369,
|
|
"ActionId": 347,
|
|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"But, well...",
|
|
"348"
|
|
]
|
|
},
|
|
{
|
|
"Id": 370,
|
|
"ActionId": 348,
|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"What is it?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 371,
|
|
"ActionId": 349,
|
|
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|
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|
|
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|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The market is closed already.",
|
|
"350"
|
|
]
|
|
},
|
|
{
|
|
"Id": 372,
|
|
"ActionId": 350,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"7"
|
|
]
|
|
},
|
|
{
|
|
"Id": 373,
|
|
"ActionId": 351,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"After realizing this, Liv lets out a small cry."
|
|
]
|
|
},
|
|
{
|
|
"Id": 374,
|
|
"ActionId": 352,
|
|
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|
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|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"Ah, I didn't get a chance to buy you a gift... I was planning to buy it at the market...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 375,
|
|
"ActionId": 353,
|
|
"NextActionId": null,
|
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"Type": 302,
|
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"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I didn't get one for you, either.",
|
|
"354"
|
|
]
|
|
},
|
|
{
|
|
"Id": 376,
|
|
"ActionId": 354,
|
|
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|
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"Type": 204,
|
|
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|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"14"
|
|
]
|
|
},
|
|
{
|
|
"Id": 377,
|
|
"ActionId": 355,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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|
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"IsEnd": null,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I don't mind not getting one... What matters is that you... Aw...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 378,
|
|
"ActionId": 356,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Sick Girl",
|
|
"Miss... I've got a thank you gift for you..."
|
|
]
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"1"
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"Is that so? Then let's go take a look.",
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|
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"1"
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"432"
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"Which way?",
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"1"
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"437"
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"439"
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"The two of you walk along the taffrail of the Nighter, listening to the sound of the waves until the moon shines right above you. The silver threads of moonlight pour from above, softly draping over Lee's silent profile."
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"444"
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"446"
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"Lee",
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"Last time?",
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"1"
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"He turns in confusion, unable to comprehend your words."
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]
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"I mean when we were picking up the parts.",
|
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"1502",
|
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"You kept walking ahead and then stopping to wait for me.",
|
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1502.0
|
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]
|
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"Lee",
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"Do you always keep these trivial details in your mind?",
|
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"1"
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|
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"1501"
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"Lee",
|
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"Unlike last time, there's no need to hurry now.",
|
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"1"
|
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]
|
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"Lee",
|
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"Besides, we've been fighting a lot lately. Since it's just a festival, there's no need to tire you out.",
|
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"1"
|
|
]
|
|
},
|
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|
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|
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"Why don't we just sit down, then?",
|
|
"455"
|
|
]
|
|
},
|
|
{
|
|
"Id": 475,
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"Lee",
|
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"Tired? Alright.",
|
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"1"
|
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]
|
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|
|
"Id": 476,
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|
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"1"
|
|
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|
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|
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"Let's go over there.",
|
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|
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|
|
"459"
|
|
]
|
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},
|
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|
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{
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|
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"1"
|
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|
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|
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|
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|
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"What's the matter?",
|
|
"462"
|
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|
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},
|
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|
|
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"Are you tired?",
|
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"1"
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},
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"I can still handle it.",
|
|
"464",
|
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"Worried about me?",
|
|
465.0
|
|
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|
|
},
|
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|
|
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|
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|
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"That's good.",
|
|
"1"
|
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|
|
},
|
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|
|
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|
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"Lee",
|
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"You wish.",
|
|
"1"
|
|
]
|
|
},
|
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|
|
"Id": 487,
|
|
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|
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|
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]
|
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},
|
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{
|
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"Id": 488,
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|
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"Lee looks away and sits down next to you, exceptionally silent."
|
|
]
|
|
},
|
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{
|
|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"The noises of the night market come from afar. Unlike that sparkling place, only moonlight, the sound of waves, and Lee are here."
|
|
]
|
|
},
|
|
{
|
|
"Id": 490,
|
|
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|
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"Params": [
|
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"1"
|
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]
|
|
},
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{
|
|
"Id": 491,
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|
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"Params": [
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"Lee",
|
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"Regret coming here with me? We can still head for the market and buy some parts there.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
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"It could be nice to walk around, but the long walk must have taken a toll on you, especially with your injuries. You are a little too exhausted for another long trek."
|
|
]
|
|
},
|
|
{
|
|
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"Lee",
|
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"Would you like me to teach you some engineering theory? Not a bad idea to learn something in your free time.",
|
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"1"
|
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]
|
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},
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{
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"...Oh, you.",
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"...The battles have been getting more frequent lately.",
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
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|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"?",
|
|
"I know it's our duty, but I don't want to be commanded by you if you don't care about your own safety.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 533,
|
|
"ActionId": 511,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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|
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"You want to answer him, but sleepiness sweeps over you and pulls you further into your dream."
|
|
]
|
|
},
|
|
{
|
|
"Id": 534,
|
|
"ActionId": 512,
|
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"NextActionId": null,
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"Type": 301,
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|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"?",
|
|
"\u3010kuroname\u3011... I don't want that kind of memories anymore.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 535,
|
|
"ActionId": 513,
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"Type": 301,
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"IsBlock": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"The moon rises into the sky, and the sea breeze of the night blows across the railings, sending a chill to this quiet place."
|
|
]
|
|
},
|
|
{
|
|
"Id": 536,
|
|
"ActionId": 514,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"You cannot help but shiver, but soon feel some kind of warmth dispelling the chill."
|
|
]
|
|
},
|
|
{
|
|
"Id": 537,
|
|
"ActionId": 515,
|
|
"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You fall into a deep sleep surrounded by the warmth."
|
|
]
|
|
},
|
|
{
|
|
"Id": 538,
|
|
"ActionId": 516,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"In your dream, there is a piercing siren, but it is soon muffled by something, and its sound falls distant."
|
|
]
|
|
},
|
|
{
|
|
"Id": 539,
|
|
"ActionId": 517,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Then, a vague figure seems to approach you while being chased by a security robot."
|
|
]
|
|
},
|
|
{
|
|
"Id": 540,
|
|
"ActionId": 518,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Catch that thief!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 541,
|
|
"ActionId": 519,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"?",
|
|
"Tsk.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 542,
|
|
"ActionId": 520,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"...Another fight?",
|
|
"521"
|
|
]
|
|
},
|
|
{
|
|
"Id": 543,
|
|
"ActionId": 521,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"?",
|
|
"So noisy!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 544,
|
|
"ActionId": 522,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"As you struggle to wake up, the harsh sounds suddenly disappear."
|
|
]
|
|
},
|
|
{
|
|
"Id": 545,
|
|
"ActionId": 523,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026"
|
|
]
|
|
},
|
|
{
|
|
"Id": 546,
|
|
"ActionId": 524,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You are not sure how long it has been, but you seem to hear someone sigh in your daze."
|
|
]
|
|
},
|
|
{
|
|
"Id": 547,
|
|
"ActionId": 525,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"?",
|
|
"...Quite a sleepyhead you are. Learn to put up more of a guard.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 548,
|
|
"ActionId": 526,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You open your eyes to find yourself wrapped in Lee's warm coat. Soft cotton balls cover your ears, blocking the noise outside."
|
|
]
|
|
},
|
|
{
|
|
"Id": 549,
|
|
"ActionId": 527,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Removing them, you hear the sound of the crowd leaving reverberating from afar. The night market is coming to a close."
|
|
]
|
|
},
|
|
{
|
|
"Id": 550,
|
|
"ActionId": 528,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500026"
|
|
]
|
|
},
|
|
{
|
|
"Id": 551,
|
|
"ActionId": 529,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lee",
|
|
"You're awake?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 552,
|
|
"ActionId": 530,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Shoot, we haven't bought the parts!",
|
|
"531"
|
|
]
|
|
},
|
|
{
|
|
"Id": 553,
|
|
"ActionId": 531,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"There's no need."
|
|
]
|
|
},
|
|
{
|
|
"Id": 554,
|
|
"ActionId": 532,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"He hands over a ship model, which looks almost identical to the Nighter."
|
|
]
|
|
},
|
|
{
|
|
"Id": 555,
|
|
"ActionId": 533,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"...What's this?",
|
|
"534"
|
|
]
|
|
},
|
|
{
|
|
"Id": 556,
|
|
"ActionId": 534,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"I made it while you were asleep. It's probably enough for the event.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 557,
|
|
"ActionId": 535,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Looking closely at the delicate model of the Nighter, you cannot help but find the color scheme of some of the parts oddly familiar. They look like... the police robots on the Nighter?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 558,
|
|
"ActionId": 536,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"...Where did you get the materials?",
|
|
"537"
|
|
]
|
|
},
|
|
{
|
|
"Id": 559,
|
|
"ActionId": 537,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Well, that's a secret.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 560,
|
|
"ActionId": 538,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"He stands up in the dim moonlight."
|
|
]
|
|
},
|
|
{
|
|
"Id": 561,
|
|
"ActionId": 539,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"It's getting late. Let's go back.",
|
|
"1"
|
|
]
|
|
}
|
|
] |