4638 lines
No EOL
105 KiB
JSON
4638 lines
No EOL
105 KiB
JSON
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2.0
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"No. 20",
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"Like I wanna read tons of books... I wanna wear tons of clothes! I wanna go to the beach! I wanna lay in a field of flowers. I wanna...",
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2.0
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"No. 21 has never read a book. She has never worn any other clothes. She does not know what a \"beach\" is. She has never seen a field of flowers."
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"No. 21",
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"When I leave... what do I want to do...?",
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1.0
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"No. 21 struggles to think of something. All she knows is what is written on her daily schedule. If there is anything that she could hope for, it might be new colors or smells other than what was in the institute."
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"No. 21",
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"Experiments...",
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1.0
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"No. 20",
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"Huh? What'd you say?",
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2.0
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"No. 21",
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"...Complete experiments.",
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1.0
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"Complete all the experiments. That's what I want to do.",
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2.0
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"No. 21 looks down. She does not quite understand what No. 20 is talking about, nor does she understand where the twinkle in her eyes comes from, or even why No. 20 behaves so differently from her."
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"She looks at the back of her hand. A bruise had formed after such a long period attached to an IV, and it's covered with medical tape. She never thought about what she should do if she left the institute, because she had no answer. Someone else would tell her what to do. She just needs to do it."
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"Anyway... Even if you don't know, you'll leave the institute soon enough.",
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2.0
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"No. 20",
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"It's almost time for my modification surgery... You might be a bit of an airhead, but I still don't wanna leave you.",
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2.0
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"While I'm gone, you better think of what you wanna do!",
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"Vera",
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"Why are you here so early?",
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1.0
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Vera",
|
|
"Huh? You mean 6 o'clock?",
|
|
1.0
|
|
]
|
|
},
|
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{
|
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"Id": 39,
|
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"ActionId": 39,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Vera looks at the clock hanging on the wall in the training room. The clock reads 10 o'clock, meaning No. 21 had been sitting here for several hours."
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
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"ActionId": 40,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Vera",
|
|
"Next time you get here so early, start training by yourself.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
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"Id": 41,
|
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"ActionId": 41,
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"No. 21",
|
|
"Oh. Understood.",
|
|
2.0
|
|
]
|
|
},
|
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{
|
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"Id": 42,
|
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"ActionId": 42,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Vera",
|
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"Also, when I say something, you better listen up. Don't make me tell you a second time.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
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"Id": 43,
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"ActionId": 43,
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"Type": 301,
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"EndDelay": null,
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"Params": [
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"No. 21",
|
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"Oh... Okay.",
|
|
2.0
|
|
]
|
|
},
|
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{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
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"Vera",
|
|
"Well, let's begin. Put this on and warm up.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
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"ActionId": 45,
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"NextActionId": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"Vera throws her a small M.I.N.D. simulator. She follows Vera's instructions and attaches it to her temples."
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
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"NextActionId": null,
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"Type": 401,
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"IsBlock": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"36"
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Load battle simulation HEX-022.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
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"NextActionId": null,
|
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"Type": 401,
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"IsBlock": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"2",
|
|
"1515"
|
|
]
|
|
},
|
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{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"System",
|
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"Understood. Loading scenario."
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
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"Type": 501,
|
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"IsBlock": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
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"Type": 101,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory338.jpg"
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The scenery around them begins to change. Weeds and rocks grow on the ground, the sun appears in the sky, and hot wind blows through the air."
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
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"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No. 21",
|
|
"Where am I?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"It's just a simulated environment. Don't worry just yet...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
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"Type": 401,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"40"
|
|
]
|
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},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"No. 21 smells the air. She smells a hot, arid scent along with other peculiar smells. Her whole body is tense and excited by all the novelties around her."
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Let's make a few things clear. One, listen to all of my commands when we're in battle. Two...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No. 21 hears a faint sound from behind a rock. Turning around quickly, a mechanoid springs out from behind and rushes toward her."
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
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"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
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"NextActionId": null,
|
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"Type": 201,
|
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"IsBlock": null,
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"500013"
|
|
]
|
|
},
|
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{
|
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"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
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"Type": 401,
|
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"IsBlock": null,
|
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|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"2",
|
|
"1508"
|
|
]
|
|
},
|
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{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
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"NextActionId": null,
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"Type": 301,
|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Mechanoid",
|
|
"Rawrgh\u2014!",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
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"Type": 501,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
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"Type": 401,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"2",
|
|
"10007501"
|
|
]
|
|
},
|
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{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": "PanelActor1Shake",
|
|
"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"The laser cannon blows the mechanoid to pieces right before it reaches No. 21."
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
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"Type": 501,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
|
"NextActionId": null,
|
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"Type": 401,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"10002001"
|
|
]
|
|
},
|
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{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera unsheathes her blade. After a fierce clash, another mechanoid falls to the ground."
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500168",
|
|
"13"
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Vera",
|
|
"Don't get in my way.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera pulls out her blade from the back of the mechanoid's head, and smiles arrogantly. Her red eyes twinkle with a light more radiant than the distant sun. Her red frame glows like a goddess emerging out of flames."
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The intense red dazzles No. 21's eyes. Her heart begins to race again. A voice in the depths of her M.I.N.D. screams for more."
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500328",
|
|
"5"
|
|
]
|
|
},
|
|
{
|
|
"Id": 75,
|
|
"ActionId": 75,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"No. 21",
|
|
"...Understood.",
|
|
1.0
|
|
]
|
|
},
|
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"As soon as she engages in combat, she becomes a rabid dog without a leash. She ignores orders and is unable to restrain herself. She fights without discretion until all Corrupted are destroyed."
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"Vera has no intention of stopping the combat simulation. Her first priority is to put the rabid dog on a leash."
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"Vera slashes an attacking Corrupted with her blade as she tries to close in on No. 21."
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"Vera clenches No. 21's throat from behind, restrains her arm behind her back, and knees the back of her leg."
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]
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},
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"No. 21 falls to her knees and frantically tries to escape Vera's hold as she growls relentlessly."
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]
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},
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]
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"???",
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"Who knows, you might actually cry when you lose her.",
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"???",
|
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"Huh? AHHHHHHH\u2014! Wh-what is this thing?! I can't see!",
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|
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},
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]
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"Y-you guys are m-monsters... Let's get outta here!",
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