1963 lines
No EOL
44 KiB
JSON
1963 lines
No EOL
44 KiB
JSON
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"After routine firearm training, you rub your wrists, now slightly numb from holding a gun for so long, and open the tactical terminal to confirm your next destination."
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"You mean, you found the owner?",
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"...Who are you?",
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"No. 21 looks disappointed as she walks down the corridor."
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"Are you okay?",
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"87"
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"1",
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"No. 21",
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"My frame is operating at 100%.",
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"1"
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]
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"Id": 89,
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"Why did you smile?",
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"90",
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"Were you trying to comfort him?",
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"No. 21",
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"He lost something important. He was \"sad.\"",
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"1"
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]
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},
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"1"
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"I've learned from the speaking terminal that \"smiling\" is a kind expression. So I deduced that this was the appropriate time to \"smile.\"",
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"1"
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"That's what you would do, Commandant.",
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"1"
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{
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"When you smile, Commandant, I feel warm here.",
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"1"
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{
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"She points to her chest."
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]
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{
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"Id": 96,
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"No. 21",
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"I am learning how to converse with humans.",
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"1"
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]
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{
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"Id": 97,
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"No. 21",
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"But when I \"smile,\" everyone is afraid.",
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"1"
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]
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{
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"Id": 98,
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"No. 21",
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"When I would smile in battle, the enemy was afraid. That's what Vera and Noctis did as well.",
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"1"
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"No. 21",
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"Later, I learned that smiling can be \"kind.\"",
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"1"
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{
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"Id": 100,
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"No. 21",
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"But... I failed. My smile only makes people afraid.",
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"1"
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]
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},
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{
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"Id": 101,
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"Params": [
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"Recalling Vera and Noctis' behavior, you instantly realize why No. 21 smiled like this."
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]
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{
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"Id": 102,
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"If she wants to learn how to talk with humans, Vera and Noctis aren't ideal teachers."
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"Id": 103,
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"No. 21",
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"...Is it because I have no emotions?",
|
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"1"
|
|
]
|
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},
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{
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"Id": 104,
|
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"No. 21",
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"I can only \"imitate.\" Is that wrong?",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 105,
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|
"ActionId": 105,
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"No, of course not.",
|
|
"106"
|
|
]
|
|
},
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{
|
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"Id": 106,
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"Params": [
|
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"It's just that, everyone has their own way of expressing emotions.",
|
|
"107"
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
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"No. 21",
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"Hmm...",
|
|
"1"
|
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]
|
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},
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{
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"Id": 108,
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"Params": [
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"Smiling has a lot of different meanings.",
|
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"109"
|
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]
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{
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"Id": 109,
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"But it's often a sign of happiness.",
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"110"
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]
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{
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"Id": 110,
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"No. 21",
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"...I don't understand. I don't have my own emotions.",
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"1"
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]
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},
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{
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"Id": 111,
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"Params": [
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"No. 21",
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"I only have the \"emotions\" of others in here.",
|
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"1"
|
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]
|
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},
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{
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"Id": 112,
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"ActionId": 112,
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"Params": [
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"No. 21 points at her head."
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]
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{
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"Id": 113,
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"ActionId": 113,
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"Params": [
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"No. 21",
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"But now they are gone.",
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"1"
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]
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},
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{
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"Id": 114,
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"No. 21",
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"I don't know what I should do.",
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"1"
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},
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{
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"Id": 115,
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"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No. 21",
|
|
"But now I know not to do that when someone is sad.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
|
|
"ActionId": 116,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"(Nods)",
|
|
"117"
|
|
]
|
|
},
|
|
{
|
|
"Id": 117,
|
|
"ActionId": 117,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Next time you run into him...",
|
|
"118"
|
|
]
|
|
},
|
|
{
|
|
"Id": 118,
|
|
"ActionId": 118,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Just say you're sorry.",
|
|
"119"
|
|
]
|
|
},
|
|
{
|
|
"Id": 119,
|
|
"ActionId": 119,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"In your own way.",
|
|
"120"
|
|
]
|
|
},
|
|
{
|
|
"Id": 120,
|
|
"ActionId": 120,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No. 21",
|
|
"Understood.",
|
|
"1"
|
|
]
|
|
}
|
|
] |