605 lines
No EOL
14 KiB
JSON
605 lines
No EOL
14 KiB
JSON
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"A massive explosion flattens the entrance of the concrete pipe, completely burying the path."
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]
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},
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{
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"Id": 6,
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"Params": [
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"With the target lost, the pursuer can only roll to the side to slow down."
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]
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},
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{
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"Id": 7,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Beside her, air flickers in scale-like shadows, slowly revealing a humanoid shape."
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]
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},
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{
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"Id": 8,
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"Params": [
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"Bazhi",
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"What do we do? Should we just blow up everything down there?"
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]
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},
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{
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"Id": 9,
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"ActionId": 9,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"...That's not in our mission. Let's retreat for now."
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]
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},
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{
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"Id": 10,
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"Params": [
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"Bazhi",
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"...Roger."
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]
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},
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{
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"Id": 11,
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"ActionId": 11,
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"NextActionId": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"But his access logs are quite suspicious. Outside of the file IDs requested by Commander Nikola and President Hassen, there are also other search records."
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]
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},
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{
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"Id": 12,
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"ActionId": 12,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"I'm just trying to clear something up... Wanna hear me out, V?"
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]
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},
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{
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"Id": 13,
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"ActionId": 13,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"If it helps with our current situation."
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]
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},
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{
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"Id": 14,
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"ActionId": 14,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"I can't say for sure it'll be helpful."
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]
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},
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{
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"Id": 15,
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"ActionId": 15,
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"NextActionId": null,
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"Type": 301,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Depending on what's behind this mess, we can go from promotions to court-martial, to being cleaned up by the Purifying Force."
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]
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},
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{
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"Id": 16,
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"ActionId": 16,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Digging deeper into this means trouble, but ignoring it also causes troubles in the future."
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]
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},
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{
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"Id": 17,
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"ActionId": 17,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"Then say it."
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]
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},
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{
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"Id": 18,
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"ActionId": 18,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Kurono, Construct Tech... and the digital signatures of our two big guys."
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]
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},
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{
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"Id": 19,
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"ActionId": 19,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"You know how normal task force members and agents steer clear of Kurono stuff."
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]
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},
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{
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"Id": 20,
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"ActionId": 20,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Getting kidnapped to some underground facility and executed for unauthorized access of classified info... That'd be getting off lightly."
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]
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},
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{
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"Id": 21,
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"ActionId": 21,
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"NextActionId": null,
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"Type": 301,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"If I learn that you got offed someday like that... Sorry, but I'd cut all ties with you, stat."
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]
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},
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{
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"Id": 22,
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"ActionId": 22,
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"NextActionId": null,
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"Type": 301,
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"Params": [
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"Valeria",
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"Sure."
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]
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},
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{
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"Id": 23,
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"ActionId": 23,
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"NextActionId": null,
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"Type": 301,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"...Whatever. I knew you were a weirdo."
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]
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},
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{
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"Id": 24,
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"ActionId": 24,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"And thankfully, because you're such a weirdo, I won't feel bad if you end up dying in some gutter."
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]
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},
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{
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"Id": 25,
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"ActionId": 25,
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"NextActionId": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Otherwise, I'd never have joined Scarab."
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]
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},
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{
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"Id": 26,
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"ActionId": 26,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"Back to the situation at hand."
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]
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},
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{
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"Id": 27,
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"ActionId": 27,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"Do we go after our target, or not?"
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]
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},
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{
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"Id": 28,
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"ActionId": 28,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Can we even track our guy?"
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]
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},
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{
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"Id": 29,
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"ActionId": 29,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"Params": [
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"Valeria",
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"...No."
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]
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},
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{
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"Id": 30,
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"ActionId": 30,
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"NextActionId": null,
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"Type": 301,
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"IsEnd": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"Your brain only works when you're slaving away for our commander."
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]
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},
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{
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"Id": 31,
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"ActionId": 31,
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"NextActionId": null,
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"Type": 301,
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"IsEnd": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"That's why I have you here."
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]
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},
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{
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"Id": 32,
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"ActionId": 32,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
|
|
"...I'll take it as a compliment that I'm reliable, I guess?"
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]
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},
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{
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"Id": 33,
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"ActionId": 33,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"Take it however you want, but you are indeed reliable."
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]
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},
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{
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"Id": 34,
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"ActionId": 34,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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|
"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"So, what do we do now?"
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]
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},
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{
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"Id": 35,
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"ActionId": 35,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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|
"EndDelay": null,
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|
"Params": [
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"Bazhi",
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"..."
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]
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},
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{
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"Id": 36,
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"ActionId": 36,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Valeria",
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"?"
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]
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},
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{
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"Id": 37,
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"ActionId": 37,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
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"...I guess it's not my first day with you."
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]
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},
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|
{
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|
"Id": 38,
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|
"ActionId": 38,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bazhi",
|
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"I found another route. It'll cut through some areas that are... defended by Gestalt, but that should help us catch the invader."
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]
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}
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|
] |