128 lines
No EOL
4.9 KiB
Lua
128 lines
No EOL
4.9 KiB
Lua
local XUiPanelDetail = XClass(nil, "XUiPanelDetail")
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local XUiGridBuff = require("XUi/XUiWorldBoss/XUiGridBuff")
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local CSTextManagerGetText = CS.XTextManager.GetText
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function XUiPanelDetail:Ctor(ui, base, areaId)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.Base = base
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self.AreaId = areaId
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XTool.InitUiObject(self)
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self:SetButtonCallBack()
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self:SetActivityInfo()
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end
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function XUiPanelDetail:SetButtonCallBack()
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self.BtnBoss.CallBack = function()
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self:OnBtnBossClick()
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end
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end
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function XUiPanelDetail:UpdateActivityInfo()
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local worldBossActivity = XDataCenter.WorldBossManager.GetCurWorldBossActivity()
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local bossArea = worldBossActivity:GetBossAreaEntityById(self.AreaId)
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local actionPointId = worldBossActivity:GetActionPointId()
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local challengeCount = bossArea:GetChallengeCount()
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local maxChallengeCount = bossArea:GetMaxChallengeCount()
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local maxActionPoint = worldBossActivity:GetMaxActionPoint()
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local powerCount = XDataCenter.ItemManager.GetCount(actionPointId)
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self.PowerText.text = CSTextManagerGetText("WorldBossActionPoint")
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self.PowerCount.text = string.format("%d/%d",powerCount,maxActionPoint)
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self.ChallengeText.text = CSTextManagerGetText("WorldBossBossChallengeText")
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self.ChallengeCount.text = string.format("%d/%d",maxChallengeCount - challengeCount,maxChallengeCount)
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end
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function XUiPanelDetail:SetActivityInfo()
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local worldBossActivity = XDataCenter.WorldBossManager.GetCurWorldBossActivity()
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local actionPointId = worldBossActivity:GetActionPointId()
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local bossArea = worldBossActivity:GetBossAreaEntityById(self.AreaId)
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local bossBuffList = worldBossActivity:GetBossBuffList()
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local desc = bossArea:GetAreaDesc()
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self.TxtDesc.text = desc
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local item = XUiGridCommon.New(self, self.PowerItemGrid)
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item:Refresh(actionPointId)
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local tmpGroupFlag = {}
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local tmpIdFlag = {}
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local buffList = {}
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self.BuffItem.gameObject:SetActiveEx(false)
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for _,buffId in pairs(bossBuffList) do
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local buffEntity = XDataCenter.WorldBossManager.GetWorldBossBuffById(buffId)
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local groupId = buffEntity:GetGroupId()
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local IsNotShow = buffEntity:GetIsNotShow()
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local IsGroupType = groupId and groupId > 0
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local IsCanCreate = false
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if IsGroupType then
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if not tmpGroupFlag[groupId] then
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IsCanCreate = true
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end
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tmpGroupFlag[groupId] = true
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else
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if not tmpIdFlag[buffId] then
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IsCanCreate = true
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end
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tmpIdFlag[buffId] = true
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end
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if IsCanCreate and IsNotShow ~= 1 then
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local topLevelBuff = XDataCenter.WorldBossManager.GetSameGroupToLevelpBossBuffByGroupId(groupId)
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local obj = CS.UnityEngine.Object.Instantiate(self.BuffItem, self.PanelBuffInfo)
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local grid = XUiGridBuff.New(obj,true)
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grid:UpdateData(topLevelBuff and topLevelBuff or buffEntity)
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grid.GameObject:SetActive(true)
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end
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end
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self.GridRewardList = {}
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self.GridCommon.gameObject:SetActiveEx(false)
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self:UpdateRewardList()
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end
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function XUiPanelDetail:UpdateRewardList()
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local worldBossActivity = XDataCenter.WorldBossManager.GetCurWorldBossActivity()
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local bossArea = worldBossActivity:GetBossAreaEntityById(self.AreaId)
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local level = XDataCenter.WorldBossManager.GetBossStageLevel()
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local stage = XDataCenter.WorldBossManager.GetBossStageGroupByIdAndLevel(bossArea:GetStageId(),level)
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local rewards = XRewardManager.GetRewardList(stage.RewardId)
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for _,grid in pairs(self.GridRewardList) do
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grid.GameObject:SetActiveEx(false)
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end
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if rewards then
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for index, item in pairs(rewards) do
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if not self.GridRewardList[index] then
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local obj = CS.UnityEngine.Object.Instantiate(self.GridCommon,self.PanelDropContent)
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local grid = XUiGridCommon.New(self.Base, obj)
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grid:Refresh(item)
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grid.GameObject:SetActive(true)
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self.GridRewardList[index] = grid
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else
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self.GridRewardList[index]:Refresh(item)
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self.GridRewardList[index].GameObject:SetActive(true)
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end
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end
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end
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end
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function XUiPanelDetail:OnBtnBossClick()
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local bossArea = XDataCenter.WorldBossManager.GetBossAreaById(self.AreaId)
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local challengeCount = bossArea:GetChallengeCount()
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local maxChallengeCount = bossArea:GetMaxChallengeCount()
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if maxChallengeCount - challengeCount == 0 then
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XUiManager.TipText("WorldBossNoChallengeCount")
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return
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end
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local data = {WorldBossTeamDatas = bossArea:GetCharacterDatas()}
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XLuaUiManager.Open("UiNewRoomSingle", bossArea:GetStageId(), data)
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end
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function XUiPanelDetail:SetShow(IsShow)
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self.GameObject:SetActiveEx(IsShow)
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end
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return XUiPanelDetail |