136 lines
No EOL
4 KiB
Lua
136 lines
No EOL
4 KiB
Lua
local XUiSummerRank = XLuaUiManager.Register(XLuaUi, "UiSummerRank")
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local XUiGridSummerRank = require("XUi/XUiSummerEpisode/XUiGridSummerRank")
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local RankType = {
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Broadsword = 1,
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Alive = 2
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}
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function XUiSummerRank:OnAwake()
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self.DynamicTable = XDynamicTableNormal.New(self.RankList)
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self.DynamicTable:SetDelegate(self)
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self.DynamicTable:SetProxy(XUiGridSummerRank)
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CsXUiHelper.RegisterClickEvent(self.BtnClose, handler(self, self.OnClickClose))
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self.Gridplayer.gameObject:SetActiveEx(false)
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end
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function XUiSummerRank:OnStart(cb, winData)
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self.Cb = cb
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self.WinData = winData
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self.StageId = winData.StageId
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self.BeginData = XDataCenter.FubenManager.GetFightBeginData()
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local playerList = self.BeginData.PlayerList
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local roleData = self.BeginData.RoleData
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local record = XDataCenter.FubenManager.CurFightResult.StringToIntRecord
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local customData = XDataCenter.FubenManager.CurFightResult.CustomData
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self.PlayerList = {}
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if XFubenSpecialTrainConfig.CheckIsSpecialTrainBroadswordStage(self.StageId) then
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local totalTime = record.jianshengdadaogametime
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for i, v in ipairs(roleData) do
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local data = {}
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for _, var in pairs(playerList) do
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if var.Id == v then
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data.Player = var
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end
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end
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data.Count = record["jianshengdadaokills" .. tostring(i)] or 0
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data.Time = record["jianshengdadaoalive" .. tostring(i)] or (totalTime + 1)
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data.RankType = RankType.Broadsword
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-- if v == XPlayer.Id then
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-- myData = data
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-- else
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self.PlayerList[i] = data
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--end
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end
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table.sort(self.PlayerList, function(a, b)
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return a.Time > b.Time
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end)
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elseif XFubenSpecialTrainConfig.IsSpecialTrainStage(self.StageId,XFubenSpecialTrainConfig.StageType.Music) then
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for i, roleId in pairs(roleData) do
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if customData then
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local roleCustomData = customData[roleId]
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local data = {}
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for _, player in pairs(playerList) do
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if player.Id == roleId then
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data.Player = player
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end
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end
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if roleCustomData then
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data.Rank = roleCustomData[2]
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end
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data.RankType = XFubenSpecialTrainConfig.StageType.Music
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self.PlayerList[i] = data
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end
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end
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table.sort(self.PlayerList, function(a, b)
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return a.Rank < b.Rank
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end)
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else
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for i, v in ipairs(roleData) do
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local data = {}
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for _, var in pairs(playerList) do
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if var.Id == v then
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data.Player = var
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end
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end
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data.Time = record["keepwatermelon" .. tostring(i)] or 0
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data.RankType = RankType.Alive
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self.PlayerList[i] = data
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end
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table.sort(self.PlayerList, function(a, b)
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return a.Time > b.Time
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end)
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end
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XEventManager.AddEventListener(XEventId.EVENT_ROOM_KICKOUT, self.OnKickOut, self)
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self:SetupStarReward()
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end
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function XUiSummerRank:OnDestroy()
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XEventManager.RemoveEventListener(XEventId.EVENT_ROOM_KICKOUT, self.OnKickOut, self)
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end
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function XUiSummerRank:OnKickOut()
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XDataCenter.RoomManager.RemoveMultiPlayerRoom()
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end
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function XUiSummerRank:SetupStarReward()
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self.DynamicTable:SetDataSource(self.PlayerList)
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self.DynamicTable:ReloadDataASync()
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end
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function XUiSummerRank:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local player = self.PlayerList[index]
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if player.RankType == XFubenSpecialTrainConfig.StageType.Music then
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grid:Refresh(player, player.Rank)
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else
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grid:Refresh(player, index)
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end
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end
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end
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function XUiSummerRank:OnClickClose()
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if self.Cb then
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self.Cb()
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else
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self:Close()
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end
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end |