29 lines
No EOL
1.2 KiB
Lua
29 lines
No EOL
1.2 KiB
Lua
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local XUiReviewActivityGridMedal = XClass(nil, "XUiReviewActivityGridMedal")
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function XUiReviewActivityGridMedal:Ctor(ui)
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XTool.InitUiObjectByUi(self, ui)
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end
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function XUiReviewActivityGridMedal:RefreshData(medalInfo)
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self.Data = medalInfo
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local data = XDataCenter.MedalManager.GetMedalById(medalInfo.Id)
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if data and data.MedalImg ~= nil then
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self.ImgMedalIcon:SetRawImage(data.MedalImg)
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end
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self.TxtMedalName.text = data.Name
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self.TxtMedalTime.text = XUiHelper.GetText("DayOfGetMedal", XTime.TimestampToGameDateTimeString(data.Time))
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end
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function XUiReviewActivityGridMedal:PlayEnableAnime(index) --该index是当前使用的grid中的序号,不是总grid里的动态列表组件上的属性的index,etc:共10个gird,若只显示最后5个且该格子是第10个的话,参数Index就是5
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self.GameObject:SetActive(false)
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XScheduleManager.ScheduleOnce(function()
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if not XTool.UObjIsNil(self.Transform) then
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self.GameObject:SetActive(true)
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self.Transform:Find("Animation/GridMedalEnable"):PlayTimelineAnimation(function ()
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end)
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end
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end, (index) * 95)
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end
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return XUiReviewActivityGridMedal |