113 lines
No EOL
3.5 KiB
Lua
113 lines
No EOL
3.5 KiB
Lua
XUiPanelOnLineLoadingDetailItem = XClass(nil, "XUiPanelOnLineLoadingDetailItem")
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function XUiPanelOnLineLoadingDetailItem:Ctor(ui, rootUi, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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self.Parent = parent
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XTool.InitUiObject(self)
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self:InitAutoScript()
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self.ImgCompleted.gameObject:SetActiveEx(false)
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self:UpdateProgress(0)
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelOnLineLoadingDetailItem:InitAutoScript()
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self.SpecialSoundMap = {}
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self:AutoAddListener()
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end
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function XUiPanelOnLineLoadingDetailItem:GetAutoKey(uiNode, eventName)
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if not uiNode then return end
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return eventName .. uiNode:GetHashCode()
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end
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function XUiPanelOnLineLoadingDetailItem:RegisterListener(uiNode, eventName, func)
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local key = self:GetAutoKey(uiNode, eventName)
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if not key then return end
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local listener = self.AutoCreateListeners[key]
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if listener ~= nil then
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uiNode[eventName]:RemoveListener(listener)
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end
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if func ~= nil then
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if type(func) ~= "function" then
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XLog.Error("XUiPanelOnLineLoadingDetailItem:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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listener = function(...)
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XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
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func(self, ...)
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end
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uiNode[eventName]:AddListener(listener)
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self.AutoCreateListeners[key] = listener
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end
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end
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function XUiPanelOnLineLoadingDetailItem:AutoAddListener()
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self.AutoCreateListeners = {}
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end
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-- auto
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function XUiPanelOnLineLoadingDetailItem:SetIsShow(active)
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if self.GameObject then
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self.GameObject.gameObject:SetActiveEx(active)
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end
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end
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function XUiPanelOnLineLoadingDetailItem:GetHalfBodyImage(character)
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return XDataCenter.CharacterManager.GetCharHalfBodyImage(character.Id)
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end
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function XUiPanelOnLineLoadingDetailItem:Refresh(data)
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if not data then
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self:SetIsShow(false)
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return
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end
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local medalConfig = XMedalConfigs.GetMeadalConfigById(data.MedalId)
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local medalIcon = nil
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if medalConfig then
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medalIcon = medalConfig.MedalIcon
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end
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if medalIcon ~= nil then
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self.ImgMedalIcon:SetRawImage(medalIcon)
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self.ImgMedalIcon.gameObject:SetActiveEx(true)
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else
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self.ImgMedalIcon.gameObject:SetActiveEx(false)
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end
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self.Data = data
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self.TxtName.text = XDataCenter.SocialManager.GetPlayerRemark(data.Id, data.Name)
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self.TxtPercent.text = "0%"
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local character = data.FightNpcData.Character
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local icon = self:GetHalfBodyImage(character)
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if icon then
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self.RootUi:SetUiSprite(self.ImgIcon, icon)
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end
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local npcId = XCharacterConfigs.GetCharNpcId(character.Id, character.Quality)
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local npcTemplate = CS.XNpcManager.GetNpcTemplate(npcId)
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local logo = XCharacterConfigs.GetNpcTypeIcon(npcTemplate.Type)
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if logo then
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self.RootUi:SetUiSprite(self.ImgLogo, logo)
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end
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self:SetIsShow(true)
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end
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function XUiPanelOnLineLoadingDetailItem:UpdateProgress(progress)
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if progress >= 100 then
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self.ImgCompleted.gameObject:SetActiveEx(true)
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local text = string.format("<color=#%s>100%%</color>", self:GetProgressEndTextColor())
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self.TxtPercent.text = text
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else
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self.ImgCompleted.gameObject:SetActiveEx(false)
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self.TxtPercent.text = progress .. "%"
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end
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end
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function XUiPanelOnLineLoadingDetailItem:GetProgressEndTextColor()
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return "ffeb04ef"
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end
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return XUiPanelOnLineLoadingDetailItem |