126 lines
No EOL
4.3 KiB
Lua
126 lines
No EOL
4.3 KiB
Lua
-- 新手任务二期
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local XUiGridNewbieActive = XClass(nil, "XUiGridNewbieActive")
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function XUiGridNewbieActive:Ctor(ui, rootUi, index, activeness, maxProgress)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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self:InitAutoScript()
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self.Index = index or 1
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self.Activeness = activeness or 0
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self.MaxProgress = maxProgress
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self.NewbieActiveness = XTaskConfig.GetNewbieTaskTwoActivenessTemplate()
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self:InitView()
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end
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function XUiGridNewbieActive:InitAutoScript()
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self:AutoInitUi()
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self:AutoAddListener()
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end
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function XUiGridNewbieActive:AutoInitUi()
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self.BtnActive = self.Transform:Find("BtnActive"):GetComponent("Button")
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self.TxtValue = self.Transform:Find("TxtValue"):GetComponent("Text")
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self.PanelEffect = self.Transform:Find("PanelEffect")
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self.BigEffect = self.Transform:Find("BigEffect")
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self.ImgRe = self.Transform:Find("ImgRe"):GetComponent("Image")
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self.GridCommon = self.Transform:Find("Grid128")
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end
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function XUiGridNewbieActive:AutoAddListener()
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XUiHelper.RegisterClickEvent(self, self.BtnActive, self.OnBtnActiveClick)
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end
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function XUiGridNewbieActive:InitView()
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self.TxtValue.text = self.Activeness
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local rewardId = self.NewbieActiveness.RewardId[self.Index]
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local data = XRewardManager.GetRewardList(rewardId)
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if #data >= 1 then
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self.GridCommon = XUiGridCommon.New(self.RootUi, self.GridCommon)
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self.GridCommon:Refresh(data[1])
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end
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if self.BigEffect then
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self.BigEffect.gameObject:SetActive(self:GetActiveBigEffect())
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end
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end
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function XUiGridNewbieActive:Refresh(progressNumber)
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self.CurrentProgress = progressNumber
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if XDataCenter.NewbieTaskManager.CheckProgressRewardReceive(self.Activeness) then
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self:ChangeActiveState(true, false)
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else
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if self.CurrentProgress >= self.Activeness then
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self:ChangeActiveState(false, true)
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else
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self:ChangeActiveState(false, false)
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end
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end
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end
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function XUiGridNewbieActive:ChangeActiveState(imgRe, effect)
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self.ImgRe.gameObject:SetActive(imgRe)
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self.PanelEffect.gameObject:SetActive(effect)
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end
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function XUiGridNewbieActive:OnBtnActiveClick()
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if self.CurrentProgress and self.MaxProgress then
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local rewardId = self.NewbieActiveness.RewardId[self.Index]
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local rewardList = XRewardManager.GetRewardList(rewardId)
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if XDataCenter.NewbieTaskManager.CheckProgressRewardReceive(self.Activeness) then
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self:ShowTips(rewardList)
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else
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if self.CurrentProgress >= self.Activeness then
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XDataCenter.NewbieTaskManager.GetNewbieReward(self.Activeness, function(rewards)
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self:ChangeActiveState(true, false)
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XUiManager.OpenUiObtain(rewards, CS.XTextManager.GetText("DailyActiveRewardTitle"), function()
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self.RootUi:OnRewardTaskFinish(rewards)
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end, nil)
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end)
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else
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self:ShowTips(rewardList)
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end
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end
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end
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end
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function XUiGridNewbieActive:ShowTips(rewardList)
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for _, v in pairs(rewardList or {}) do
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local templateId = v.TemplateId
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local goodsShowParams = XGoodsCommonManager.GetGoodsShowParamsByTemplateId(templateId)
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if goodsShowParams.RewardType == XRewardManager.XRewardType.Character then
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if self.RootUi.Ui.UiData.UiType == CsXUiType.Tips then
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self.RootUi:Close()
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end
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XLuaUiManager.Open("UiCharacterDetail", templateId)
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elseif goodsShowParams.RewardType == XRewardManager.XRewardType.Equip then
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if self.RootUi.Ui.UiData.UiType == CsXUiType.Tips then
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self.RootUi:Close()
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end
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XMVCA:GetAgency(ModuleId.XEquip):OpenUiEquipPreview(templateId)
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else
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XLuaUiManager.Open("UiTip", templateId)
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end
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break
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end
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end
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function XUiGridNewbieActive:GetActiveBigEffect()
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local bigReward = self.NewbieActiveness.BigReward
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if not bigReward then
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return false
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end
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local info = string.Split(bigReward,"|")
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for _, id in pairs(info or {}) do
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if tonumber(id) == self.Index then
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return true
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end
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end
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return false
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end
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return XUiGridNewbieActive |