45 lines
No EOL
1.1 KiB
Lua
45 lines
No EOL
1.1 KiB
Lua
local XUiGuildDialog = XLuaUiManager.Register(XLuaUi, "UiGuildDialog")
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local TIMER_OFFSET = 10
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function XUiGuildDialog:OnStart()
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self.CurrTime = TIMER_OFFSET
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self.BtnClose:SetNameByGroup(1, CS.XTextManager.GetText("GuildDormClose", self.CurrTime))
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self:StartTimer()
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self.BtnClose.CallBack = function()
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XLuaUiManager.RunMain()
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end
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end
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function XUiGuildDialog:OnDestroy()
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self:StopTimer()
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end
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function XUiGuildDialog:OnTimer()
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if XTool.UObjIsNil(self.BtnClose) then
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self:StopTimer()
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return
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end
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if self.CurrTime <= 0 then
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XLuaUiManager.RunMain()
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self:StopTimer()
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return
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end
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self.CurrTime = self.CurrTime - 1
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self.BtnClose:SetNameByGroup(1, CS.XTextManager.GetText("GuildDormClose", self.CurrTime))
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end
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function XUiGuildDialog:StopTimer()
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if self.Timer then
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XScheduleManager.UnSchedule(self.Timer)
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self.Timer = nil
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end
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end
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function XUiGuildDialog:StartTimer()
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if not self.Timer then
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self.Timer = XScheduleManager.ScheduleForever(function()
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self:OnTimer()
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end, XScheduleManager.SECOND)
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end
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end
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return XUiGuildDialog |