105 lines
4.1 KiB
Lua
105 lines
4.1 KiB
Lua
--风格技能详情界面,管理风格技能的激活和卸载
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local XUiGuildBossSkillDetails = XLuaUiManager.Register(XLuaUi, "UiGuildBossSkillDetails")
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function XUiGuildBossSkillDetails:OnAwake()
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self:AutoAddListener()
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end
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function XUiGuildBossSkillDetails:AutoAddListener()
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self.BtnTanchuangClose.CallBack = function() self:Close() end
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self.BtnActive.CallBack = function () self:OnBtnActiveClick() end
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self.BtnUninstall.CallBack = function () self:OnBtnUninstallClick() end
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end
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function XUiGuildBossSkillDetails:RefreshInfo()
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-- 当前风格选择技能的个数
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local fightStyle = XDataCenter.GuildBossManager.GetFightStyle()
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local allSelectSkill = fightStyle.EffectedSkillId or {}
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local activeSkillNum = (self.Config.Style == fightStyle.StyleId) and #allSelectSkill or 0
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local styleMaxCount = self.AllStyleConfig[self.Config.Style].MaxCount
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self.IsMaxSkillActiveCount = activeSkillNum >= styleMaxCount -- 是否达到激活上限
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self.IsConflitCore = false -- 是否有核心技能冲突
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for _, skillId in pairs(allSelectSkill) do
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if XDataCenter.GuildBossManager.IsCoreStyleSkill(skillId) and XDataCenter.GuildBossManager.IsCoreStyleSkill(self.Config.Id) then
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self.IsConflitCore = true
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break
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end
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end
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self.RImgIcon:SetRawImage(self.Config.Icon)
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self.TxtName.text = self.Config.Name
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self.TxtDesc.text = string.gsub(self.Config.Desc, "\\n", "\n")
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self.BgTagActive.gameObject:SetActiveEx(self.IsActive)
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self.BtnUninstall.gameObject:SetActiveEx(self.IsActive and not self.IsPermanent) -- 常驻技能不显示任何可操作按钮
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self.BtnActive.gameObject:SetActiveEx(not self.IsActive and not self.IsPermanent)
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self.BgTagFix.gameObject:SetActiveEx(self.IsPermanent) -- 常驻标签
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self.Lock.gameObject:SetActiveEx(self.IsLock)
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self.Txtlock.gameObject:SetActiveEx(self.IsLock)
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if self.IsLock then
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self.BtnActive:SetDisable(true)
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self.Txtlock.text = CSXTextManagerGetText("GuildBossStyleSkillLock", self.Config.UnlockLv)
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-- self.BtnActive:SetName(CSXTextManagerGetText("GuildBossStyleSkillLock", self.Config.UnlockLv))
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end
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if not self.IsSelect then
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self.BtnActive:SetDisable(true)
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self.BtnActive:SetName(CSXTextManagerGetText("GuildBossStyleSelect"))
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end
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end
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function XUiGuildBossSkillDetails:OnStart(styleSkillConfig, isActive, isLock, isSelect)
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self.AllStyleConfig = XGuildBossConfig.GetGuildBossFightStyle() -- 所有的风格数据
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self.Config = styleSkillConfig
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self.IsActive = isActive
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self.IsLock = isLock
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self.IsSelect = isSelect
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self.IsPermanent = styleSkillConfig.IsPermanent and styleSkillConfig.IsPermanent > 0
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self:RefreshInfo()
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end
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function XUiGuildBossSkillDetails:OnBtnActiveClick()
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if self.IsLock or not self.IsSelect then return end
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if self.IsMaxSkillActiveCount then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildBossStyleSkillMax"))
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return
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end
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if self.IsConflitCore then
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildBossStyleSkillHasActiveCore"))
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return
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end
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-- 向服务器请求激活技能
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XDataCenter.GuildBossManager.GuildBossStyleSkillChangeRequeset(GuildBossStyleSkillChangeType.Active, self.Config.Id, function ()
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildBossStyleSkillActiveSuccess"))
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self.IsActive = true
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XDataCenter.GuildBossManager.GuildBossStyleInfoRequest(function ()
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self:RefreshInfo()
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end)
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end)
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end
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function XUiGuildBossSkillDetails:OnEnable()
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end
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function XUiGuildBossSkillDetails:OnDestroy()
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end
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function XUiGuildBossSkillDetails:OnBtnUninstallClick()
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if not self.IsActive then return end
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-- 向服务器请求卸载技能
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XDataCenter.GuildBossManager.GuildBossStyleSkillChangeRequeset(GuildBossStyleSkillChangeType.Unistall, self.Config.Id, function ()
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XUiManager.TipMsg(CS.XTextManager.GetText("GuildBossStyleSkillUninstallSuccess"))
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self.IsActive = false
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XDataCenter.GuildBossManager.GuildBossStyleInfoRequest(function ()
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self:RefreshInfo()
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end)
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end)
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end
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