156 lines
No EOL
5.5 KiB
Lua
156 lines
No EOL
5.5 KiB
Lua
local XUiPanelAutoFight = XClass(nil, "XUiPanelAutoFight")
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function XUiPanelAutoFight:Ctor(ui, rootUi, autoFightCb)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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self.AutoFightCb = autoFightCb
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XTool.InitUiObject(self)
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self.TeamMemberList = {}
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table.insert(self.TeamMemberList, self.GridBossAutoFight1)
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table.insert(self.TeamMemberList, self.GridBossAutoFight2)
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table.insert(self.TeamMemberList, self.GridBossAutoFight3)
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self:AutoAddListener()
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end
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function XUiPanelAutoFight:RegisterClickEvent(uiNode, func)
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if func == nil then
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XLog.Error("XUiPanelAutoFight:RegisterClickEvent函数参数错误:参数func不能为空")
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return
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end
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if type(func) ~= "function" then
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XLog.Error("XUiPanelAutoFight:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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local listener = function(...)
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func(self, ...)
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end
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CsXUiHelper.RegisterClickEvent(uiNode, listener)
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end
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function XUiPanelAutoFight:AutoAddListener()
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self:RegisterClickEvent(self.BtnAutoFight, self.OnBtnAutoFightClick)
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self:RegisterClickEvent(self.BtnClose, self.OnBtnCloseClick)
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self:RegisterClickEvent(self.BtnHelp, self.OnBtnHelpClick)
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end
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function XUiPanelAutoFight:OnBtnCloseClick()
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if self.CloseCb then
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self.CloseCb()
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end
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self:Close()
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end
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function XUiPanelAutoFight:OnBtnHelpClick()
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XUiManager.UiFubenDialogTip("", CS.XTextManager.GetText("BossSingleAutoFightDesc") or "")
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end
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function XUiPanelAutoFight:OnBtnAutoFightClick()
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if not self.StaminaEnough then
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XUiManager.TipText("BossSingleAutoFightDesc7")
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return
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end
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if not self.ChallengeCountEnough then
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XUiManager.TipText("BossSingleAutoFightDesc8")
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return
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end
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local titletext = CS.XTextManager.GetText("TipTitle")
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local stageData = XDataCenter.FubenManager.GetStageData(self.StageId)
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local curScore = stageData and stageData.Score or 0
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local contenttext = curScore > 0 and CS.XTextManager.GetText("BossSingleAutoFightDesc11") or CS.XTextManager.GetText("BossSingleAutoFightDesc9")
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XUiManager.DialogTip(titletext, contenttext, XUiManager.DialogType.Normal, nil, function()
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XDataCenter.FubenBossSingleManager.AutoFight(self.StageId, function(isTip)
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XEventManager.DispatchEvent(XEventId.EVENT_BOSS_SINGLE_GET_REWARD)
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if self.CloseCb then
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self.CloseCb()
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end
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self:Close()
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if self.AutoFightCb then
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self.AutoFightCb(isTip)
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end
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end)
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end)
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end
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function XUiPanelAutoFight:Close()
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self:OnDisable()
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self.GameObject:SetActive(false)
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end
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function XUiPanelAutoFight:Open(autoFightData, challengeCount, cfg, closeCb)
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self.CloseCb = closeCb
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self.StaminaEnough = true
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self.ChallengeCountEnough = true
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self.StageId = autoFightData.StageId
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local score = cfg.Score
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local curScore = autoFightData.Score or 0
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curScore = math.floor(XFubenBossSingleConfigs.AUTO_FIGHT_REBATE * curScore / 100)
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local scoreDesc = XFubenBossSingleConfigs.AUTO_FIGHT_REBATE .. "%"
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self.TxtScore.text = CS.XTextManager.GetText("BossSingleAutoFightDesc3", curScore, score)
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self.TxtScoreDesc.text = CS.XTextManager.GetText("BossSingleAutoFightRateDesc", scoreDesc)
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local allCount = XDataCenter.FubenBossSingleManager.GetChallengeCount()
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local leftCount = allCount - challengeCount
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self.TxtCount.text = CS.XTextManager.GetText("BossSingleAutoFightDesc4", leftCount, allCount)
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if leftCount <= 0 then
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self.ChallengeCountEnough = false
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end
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for _, v in pairs(self.TeamMemberList) do
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v.gameObject:SetActive(false)
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end
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for i, v in pairs(autoFightData.Characters) do
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if v > 0 then
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local grid = self.TeamMemberList[i]
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local nickname = XUiHelper.TryGetComponent(grid, "TxtNickName", "Text")
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local enough = XUiHelper.TryGetComponent(grid, "TxtCountEnough", "Text")
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local notEnough = XUiHelper.TryGetComponent(grid, "TxtCountNotEnough", "Text")
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local head = XUiHelper.TryGetComponent(grid, "Gouzaoti/RImgHead", "RawImage")
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local info = XDataCenter.CharacterManager.GetCharBigRoundnessNotItemHeadIcon(v)
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if info ~= nil then
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head:SetRawImage(info)
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end
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local fullName = XCharacterConfigs.GetCharacterFullNameStr(v)
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nickname.text = fullName
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local maxStamina = XDataCenter.FubenBossSingleManager.GetMaxStamina()
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local curStamina = maxStamina - XDataCenter.FubenBossSingleManager.GetCharacterChallengeCount(v)
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enough.text = CS.XTextManager.GetText("BossSingleAutoFightDesc5", curStamina, maxStamina)
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notEnough.text = CS.XTextManager.GetText("BossSingleAutoFightDesc6", curStamina, maxStamina)
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enough.gameObject:SetActive(curStamina > 0)
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notEnough.gameObject:SetActive(curStamina <= 0)
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if curStamina <= 0 then
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self.StaminaEnough = false
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end
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grid.gameObject:SetActive(true)
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end
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end
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self.GameObject:SetActive(true)
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self:OnEnable()
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end
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function XUiPanelAutoFight:OnEnable()
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XDataCenter.UiPcManager.OnUiEnable(self, "OnBtnCloseClick")
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end
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function XUiPanelAutoFight:OnDisable()
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XDataCenter.UiPcManager.OnUiDisableAbandoned(true, self)
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end
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return XUiPanelAutoFight |