PGRData/Script/matrix/xui/xuicharacter/XUiPanelCharacterOwnedInfo.lua
2024-09-01 22:49:41 +02:00

239 lines
No EOL
9.4 KiB
Lua

local XUiPanelCharacterOwnedInfo = XClass(nil, "XUiPanelCharacterOwnedInfo")
local XUiGridEquip = require("XUi/XUiEquipAwarenessReplace/XUiGridEquip")
function XUiPanelCharacterOwnedInfo:Ctor(rootUi, parentNode)
self.UiRoot = rootUi
local uiName = CS.XGame.ClientConfig:GetString("PanelCharacterOwnedInfo")
local ui = parentNode:LoadPrefab(uiName)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:AddListener()
end
function XUiPanelCharacterOwnedInfo:Init(forbidGotoEquip, clickCb, isSupport, supportData)
self.ForbidGotoEquip = forbidGotoEquip
self.IsSupport = isSupport
self.ClickCb = clickCb
self.SupportData = supportData
self.BtnLevelUp.gameObject:SetActiveEx(false)
self.BtnJoin.gameObject:SetActiveEx(false)
self.BtnSupport.gameObject:SetActiveEx(false)
self.BtnSupportCancel.gameObject:SetActiveEx(false)
self.BtnRecommend.gameObject:SetActiveEx(false)
if self.Partner then
self.Partner.gameObject:SetActiveEx(not XUiManager.IsHideFunc)
end
self:RegisterRedPointEvent()
end
function XUiPanelCharacterOwnedInfo:OnEnable()
self:UpdateView(self.CharacterId)
end
function XUiPanelCharacterOwnedInfo:PreSetCharacterId(characterId)
self.CharacterId = characterId
end
function XUiPanelCharacterOwnedInfo:RegisterRedPointEvent()
local characterId = self.CharacterId
self.RedPointId = XRedPointManager.AddRedPointEvent(self.ImgRedPoint, self.OnCheckCharacterRedPoint, self, { XRedPointConditions.Types.CONDITION_CHARACTER }, characterId)
end
function XUiPanelCharacterOwnedInfo:OnCheckCharacterRedPoint(count)
self.ImgRedPoint.gameObject:SetActiveEx(count >= 0)
end
function XUiPanelCharacterOwnedInfo:UpdateView(characterId)
self.CharacterId = characterId
local charConfig = XCharacterConfigs.GetCharacterTemplate(characterId)
self.TxtName.text = charConfig.Name
self.TxtNameOther.text = charConfig.TradeName
local character = XDataCenter.CharacterManager.GetCharacter(characterId)
self.RImgTypeIcon:SetRawImage(XCharacterConfigs.GetNpcTypeIcon(character.Type))
self.TxtLv.text = math.floor(character.Ability)
self.WeaponGrid = self.WeaponGrid or XUiGridEquip.New(self.GridWeapon, self.UiRoot, nil, true)
local usingWeaponId = XDataCenter.EquipManager.GetCharacterWearingWeaponId(characterId)
self.WeaponGrid:Refresh(usingWeaponId)
local partner = XDataCenter.PartnerManager.GetCarryPartnerEntityByCarrierId(characterId)
if partner then
self.PartnerIcon:SetRawImage(partner:GetIcon())
end
self.PartnerIcon.gameObject:SetActiveEx(partner ~= nil)
self.WearingAwarenessGrids = self.WearingAwarenessGrids or {}
for _, equipSite in pairs(XEquipConfig.EquipSite.Awareness) do
self.WearingAwarenessGrids[equipSite] = self.WearingAwarenessGrids[equipSite] or XUiGridEquip.New(CS.UnityEngine.Object.Instantiate(self.GridAwareness), self.UiRoot, nil, true)
self.WearingAwarenessGrids[equipSite].Transform:SetParent(self["PanelAwareness" .. equipSite], false)
local equipId = XDataCenter.EquipManager.GetWearingEquipIdBySite(characterId, equipSite)
if not equipId then
self.WearingAwarenessGrids[equipSite].GameObject:SetActiveEx(false)
self["PanelNoAwareness" .. equipSite].gameObject:SetActiveEx(true)
else
self.WearingAwarenessGrids[equipSite].GameObject:SetActiveEx(true)
self["BtnAwarenessReplace" .. equipSite].transform:SetAsLastSibling()
self["PanelNoAwareness" .. equipSite].gameObject:SetActiveEx(false)
self.WearingAwarenessGrids[equipSite]:Refresh(equipId)
end
end
local detailConfig = XCharacterConfigs.GetCharDetailTemplate(characterId)
local elementList = detailConfig.ObtainElementList
for i = 1, 3 do
local rImg = self["RImgCharElement" .. i]
if elementList[i] then
rImg.gameObject:SetActiveEx(true)
local elementConfig = XCharacterConfigs.GetCharElement(elementList[i])
rImg:SetRawImage(elementConfig.Icon)
else
rImg.gameObject:SetActiveEx(false)
end
end
XRedPointManager.Check(self.RedPointId, characterId)
-- self:UpdateSupport(characterId)
end
--------支援相关 begin---------
function XUiPanelCharacterOwnedInfo:UpdateSupport(characterId)
local supportData = self.SupportData
local openRecommend = XFunctionManager.JudgeCanOpen(XFunctionManager.FunctionName.EquipGuideRecommend)
self.BtnRecommend.gameObject:SetActiveEx(not XUiManager.IsHideFunc and openRecommend)
if XTool.IsTableEmpty(supportData) then return end
self.BtnLevelUp.gameObject:SetActiveEx(false)
local showSupport = not supportData.CheckInSupportCb(characterId)
self.BtnSupport.gameObject:SetActiveEx(showSupport)
local showSupportCancel = supportData.CanSupportCancel and supportData.CheckInSupportCb(characterId)
self.BtnSupportCancel.gameObject:SetActiveEx(showSupportCancel)
self.BtnRecommend.gameObject:SetActiveEx(not supportData.HideBtnRecommend and not XUiManager.IsHideFunc and openRecommend)
end
--------支援相关 end---------
function XUiPanelCharacterOwnedInfo:AddListener()
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace6, self.OnBtnAwarenessReplace6Click)
XUiHelper.RegisterClickEvent(self, self.BtnLevelUp, self.OnBtnLevelUpClick)
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace5, self.OnBtnAwarenessReplace5Click)
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace4, self.OnBtnAwarenessReplace4Click)
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace3, self.OnBtnAwarenessReplace3Click)
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace2, self.OnBtnAwarenessReplace2Click)
XUiHelper.RegisterClickEvent(self, self.BtnAwarenessReplace1, self.OnBtnAwarenessReplace1Click)
XUiHelper.RegisterClickEvent(self, self.BtnWeaponReplace, self.OnBtnWeaponReplaceClick)
XUiHelper.RegisterClickEvent(self, self.BtnJoin, self.OnBtnJoinClick)
XUiHelper.RegisterClickEvent(self, self.BtnCareerTips, self.OnBtnCareerTipsClick)
self.BtnElementDetail.CallBack = function() self:OnBtnElementDetailClick() end
self.BtnSupport.CallBack = function() self:OnBtnSupportClick() end
self.BtnSupportCancel.CallBack = function() self:OnBtnSupportCancelClick() end
self.BtnCarryPartner.CallBack = function() self:OnCarryPartnerClick() end
self.BtnRecommend.CallBack = function() XDataCenter.EquipGuideManager.OpenEquipGuideView(self.CharacterId) end
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace5Click()
self:OnAwarenessClick(5)
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace4Click()
self:OnAwarenessClick(4)
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace3Click()
self:OnAwarenessClick(3)
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace2Click()
self:OnAwarenessClick(2)
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace1Click()
self:OnAwarenessClick(1)
end
function XUiPanelCharacterOwnedInfo:OnBtnAwarenessReplace6Click()
self:OnAwarenessClick(6)
end
function XUiPanelCharacterOwnedInfo:OnAwarenessClick(site)
if self.ForbidGotoEquip or self.IsSupport then return end
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Equip) then
return
end
XMVCA:GetAgency(ModuleId.XEquip):OpenUiEquipAwarenessReplace(self.CharacterId, site)
end
function XUiPanelCharacterOwnedInfo:OnBtnCareerTipsClick()
XLuaUiManager.Open("UiCharacterCarerrTips",self.CharacterId)
end
function XUiPanelCharacterOwnedInfo:OnBtnWeaponReplaceClick()
if self.ForbidGotoEquip or self.IsSupport then return end
if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Equip) then
return
end
XMVCA:GetAgency(ModuleId.XEquip):OpenUiEquipReplace(self.CharacterId)
end
function XUiPanelCharacterOwnedInfo:OnBtnLevelUpClick()
if self.ClickCb then self.ClickCb() end
end
function XUiPanelCharacterOwnedInfo:OnBtnJoinClick()
XDataCenter.AssistManager.ChangeAssistCharacterId(self.CharacterId, function(code)
if (code == XCode.Success) then
XLuaUiManager.Close("UiCharacter")
end
end)
end
function XUiPanelCharacterOwnedInfo:OnBtnElementDetailClick()
XLuaUiManager.Open("UiCharacterElementDetail", self.CharacterId)
end
function XUiPanelCharacterOwnedInfo:OnBtnSupportClick()
local characterId = self.CharacterId
XEventManager.DispatchEvent(XEventId.EVENT_CHARACTER_SUPPORT, characterId)
if self.SupportData then
if self.SupportData.SetCharacterCb then
local cb = function() XLuaUiManager.Close("UiCharacter") end
if not self.SupportData.SetCharacterCb(characterId, cb, self.SupportData.OldCharacterId) then return end
end
else
XLuaUiManager.Close("UiCharacter")
end
end
function XUiPanelCharacterOwnedInfo:OnCarryPartnerClick()
XDataCenter.PartnerManager.GoPartnerCarry(self.CharacterId, true)
end
function XUiPanelCharacterOwnedInfo:OnBtnSupportCancelClick()
local characterId = self.CharacterId
if self.SupportData then
if self.SupportData.CancelCharacterCb then
self.SupportData.CancelCharacterCb(characterId)
end
end
end
function XUiPanelCharacterOwnedInfo:Show()
self.GameObject:SetActive(true)
self:OnEnable()
end
function XUiPanelCharacterOwnedInfo:Hide()
self.GameObject:SetActive(false)
end
return XUiPanelCharacterOwnedInfo