114 lines
No EOL
3.2 KiB
Lua
114 lines
No EOL
3.2 KiB
Lua
local type = type
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local pairs = pairs
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local XNewActivityCalendarPeriodInfo = require("XEntity/XNewActivityCalendar/XNewActivityCalendarPeriodInfo")
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--[[public class NotifyNewActivityCalendarData
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{
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public List<int> OpenActivityIds;
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public XNewActivityCalendarDataDb NewActivityCalendarData;
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}]]
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local Default = {
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_OpenActivityIds = {}, -- 开启的活动id
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_RewardInfos = {}, -- 已获得的奖励
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}
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---@class XNewActivityCalendar
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---@field _OpenActivityIds number[] 开启的活动id
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---@field _RewardInfos table<number, table<number, XNewActivityCalendarPeriodInfo>> 以获得的奖励
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local XNewActivityCalendar = XClass(nil, "XNewActivityCalendar")
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function XNewActivityCalendar:Ctor(data)
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for key, value in pairs(Default) do
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if type(value) == "table" then
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self[key] = {}
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else
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self[key] = value
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end
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end
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if data then
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self:UpdateData(data)
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end
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end
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function XNewActivityCalendar:UpdateData(data)
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if not data then
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return
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end
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self:UpdateOpenActivityIds(data.OpenActivityIds)
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self._RewardInfos = {}
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self:UpdateRewardInfos(data.NewActivityCalendarData)
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XEventManager.DispatchEvent(XEventId.EVENT_NEW_ACTIVITY_CALENDAR_UPDATE)
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_NEW_ACTIVITY_CALENDAR_UPDATE)
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end
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function XNewActivityCalendar:UpdateOpenActivityIds(data)
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self._OpenActivityIds = data or {}
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end
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function XNewActivityCalendar:UpdateRewardInfos(data)
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if not data or not data.RewardInfos then
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return
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end
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for _, rewardInfo in pairs(data.RewardInfos) do
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self:UpdateRewardInfo(rewardInfo)
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end
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end
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function XNewActivityCalendar:UpdateRewardInfo(data)
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local activityId = data.ActivityId
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if not self._RewardInfos[activityId] then
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self._RewardInfos[activityId] = {}
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end
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for _, info in pairs(data.PeriodInfos or {}) do
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local periodId = info.PeriodId
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local periodInfo = self._RewardInfos[activityId][periodId]
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if not periodInfo then
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periodInfo = XNewActivityCalendarPeriodInfo.New()
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self._RewardInfos[activityId][periodId] = periodInfo
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end
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periodInfo:UpdateData(info)
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end
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end
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function XNewActivityCalendar:GetOpenActivityIds()
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return self._OpenActivityIds or {}
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end
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function XNewActivityCalendar:CheckCanOpenActivityId(activityId)
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if XTool.IsTableEmpty(self._OpenActivityIds) then
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return false
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end
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return table.contains(self._OpenActivityIds, activityId)
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end
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-- 获取当前活动的总领取数量
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function XNewActivityCalendar:GetTotalReceiveTemplateCount(activityId, templateId)
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local info = self._RewardInfos[activityId]
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if not info then
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return 0
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end
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local totalNum = 0
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for _, period in pairs(info) do
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totalNum = totalNum + period:GetTemplateIdCount(templateId)
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end
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return totalNum
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end
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-- 获取当前期间的数量
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function XNewActivityCalendar:GetReceiveTemplateCount(activityId, periodId, templateId)
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local info = self._RewardInfos[activityId]
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if not info then
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return 0
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end
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local period = info[periodId]
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if not period then
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return 0
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end
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return period:GetTemplateIdCount(templateId)
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end
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return XNewActivityCalendar |