105 lines
No EOL
3.6 KiB
Lua
105 lines
No EOL
3.6 KiB
Lua
local CsXTextManagerGetText = CsXTextManagerGetText
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local XUiStrongholdHelp = XLuaUiManager.Register(XLuaUi, "UiStrongholdHelp")
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function XUiStrongholdHelp:OnAwake()
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self:AutoAddListener()
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self:InitDynamicTable()
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self.TxtReward.gameObject:SetActiveEx(false)
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self.ImgEmpty = self.GameObject:FindTransform("ImgEmpty")
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end
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function XUiStrongholdHelp:OnEnable()
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self:UpdateView()
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end
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function XUiStrongholdHelp:OnGetEvents()
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return {
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XEventId.EVENT_STRONGHOLD_ASSISTANT_CHARACTER_SET_CHANGE,
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}
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end
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function XUiStrongholdHelp:OnNotify(evt, ...)
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local args = { ... }
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if evt == XEventId.EVENT_STRONGHOLD_ASSISTANT_CHARACTER_SET_CHANGE then
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self:UpdateView()
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end
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end
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function XUiStrongholdHelp:InitDynamicTable()
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self.DynamicTable = XDynamicTableNormal.New(self.ScrollReward)
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local class = XClass(nil, "")
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class.Ctor = function(o, go) XTool.InitUiObjectByUi(o, go) end
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self.DynamicTable:SetProxy(class)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiStrongholdHelp:UpdateView()
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if not XDataCenter.StrongholdManager.IsHaveAssistantCharacter() then
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self.TxtTips.text = XUiHelper.ConvertLineBreakSymbol(CsXTextManagerGetText("StrongholdSetAssistTips"))
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self.ImgAdd.gameObject:SetActiveEx(true)
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self.ImgEmptyRole.gameObject:SetActiveEx(true)
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self.PanelRoleInformation.gameObject:SetActiveEx(false)
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self.RImgRole.gameObject:SetActiveEx(false)
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self.PanelHint.gameObject:SetActiveEx(false)
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else
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local characterId = XDataCenter.StrongholdManager.GetAssistantCharacterId()
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local icon = XDataCenter.CharacterManager.GetCharHalfBodyBigImage(characterId)
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self.RImgRole:SetRawImage(icon)
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local ability = XDataCenter.CharacterManager.GetCharacterAbilityById(characterId)
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self.TxtAbility.text = ability
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local name = XCharacterConfigs.GetCharacterFullNameStr(characterId)
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self.TxtName.text = name
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self.Records = XDataCenter.StrongholdManager.GetAssitantRecordStrList()
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self.DynamicTable:SetDataSource(self.Records)
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self.DynamicTable:ReloadDataASync()
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local isEmpty = XTool.IsTableEmpty(self.Records)
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self.ImgAdd.gameObject:SetActiveEx(isEmpty)
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self.ImgEmpty.gameObject:SetActiveEx(isEmpty)
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self.ImgAdd.gameObject:SetActiveEx(false)
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self.ImgEmptyRole.gameObject:SetActiveEx(false)
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self.PanelRoleInformation.gameObject:SetActiveEx(true)
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self.RImgRole.gameObject:SetActiveEx(true)
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self.PanelHint.gameObject:SetActiveEx(true)
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end
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end
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function XUiStrongholdHelp:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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local record = self.Records[index]
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grid.TxtReward.text = record
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end
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end
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function XUiStrongholdHelp:AutoAddListener()
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self.BtnClose.CallBack = function() self:Close() end
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self.BtnTanchuangClose.CallBack = function() self:Close() end
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self.BtnOccupy.CallBack = function() self:OnClickBtnOccupy() end
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end
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function XUiStrongholdHelp:OnClickBtnOccupy()
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local characterId = nil
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local supportData = {
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CanSupportCancel = false,
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CheckInSupportCb = function(characterId)
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return XDataCenter.StrongholdManager.CheckIsAssistantCharacter(characterId)
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end,
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SetCharacterCb = function(characterId, cb)
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XDataCenter.StrongholdManager.SetStrongholdAssistCharacterRequest(characterId, cb)
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return true
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end,
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}
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XLuaUiManager.Open("UiCharacter", characterId, nil, nil, nil, nil, nil, supportData)
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end |