788 lines
No EOL
18 KiB
JSON
788 lines
No EOL
18 KiB
JSON
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"1",
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"Roland",
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"...",
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1.0
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]
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},
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"You're next.",
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"6"
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]
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},
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{
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"Id": 6,
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"ActionId": 6,
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"1",
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"Roland",
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"Unfortunately, I don't have time for you people.",
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1.0
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]
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},
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{
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"EndDelay": null,
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"Params": [
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"1",
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"Roland",
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"And isn't it a bit cruel for you to do this to someone who's badly injured?",
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1.0
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]
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},
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{
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"Id": 8,
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"Params": [
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"You don't deserve pity.",
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"9"
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]
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},
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{
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"Id": 9,
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"Params": [
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"1",
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"Roland",
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"...Whatever you say.",
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1.0
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]
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{
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"Params": [
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"1",
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"Roland",
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"Five seconds...",
|
|
1.0
|
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]
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},
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{
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"Id": 11,
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"ActionId": 11,
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"Params": [
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"?",
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"12"
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]
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},
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{
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"Id": 12,
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"ActionId": 12,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"Roland",
|
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"...Okay, time's up.",
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1.0
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]
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},
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{
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"Id": 13,
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"ActionId": 13,
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"EndDelay": null,
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"Params": [
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"1",
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"Roland",
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"I'm all set to report back to Miss Luna.",
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1.0
|
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]
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},
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{
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"Id": 14,
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"ActionId": 14,
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"EndDelay": null,
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"Params": [
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"1",
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"Roland",
|
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"See ya... Or maybe not.",
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1.0
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]
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},
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{
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"Id": 15,
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"Params": [
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"1"
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]
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},
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{
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"Id": 16,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"He's gone..."
|
|
]
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},
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{
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"Id": 17,
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"ActionId": 17,
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"BeginDelay": null,
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"Params": [
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"Can we track him?",
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"18"
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]
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},
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{
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"Id": 18,
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"ActionId": 18,
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"Params": [
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"1",
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"1031001",
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"0",
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400.0
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]
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},
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{
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"Id": 19,
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"ActionId": 19,
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"Type": 201,
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"BeginDelay": null,
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"Params": [
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"2",
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"1011001",
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"0",
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-400.0
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]
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},
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{
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"Id": 20,
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"ActionId": 20,
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"Params": [
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"1",
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"Liv",
|
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"The signal disappeared quickly... It's impossible to determine anything!",
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1.0
|
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]
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{
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"Id": 21,
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"ActionId": 21,
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"NextActionId": null,
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"Params": [
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"1",
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"Lee",
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"Damn it! He played us!",
|
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2.0
|
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]
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},
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{
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"Id": 22,
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"Params": [
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"What exactly is he up to?",
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"23"
|
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]
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},
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{
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"Id": 23,
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"ActionId": 23,
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"NextActionId": null,
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"Type": 201,
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"IsBlock": null,
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"Params": [
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"3",
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"500166",
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"0"
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]
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},
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{
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"Id": 24,
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"ActionId": 24,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
|
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"Lucia",
|
|
"...We'll worry about that later. Right now, we need to destroy this corrupted factory.",
|
|
3.0
|
|
]
|
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},
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{
|
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"Id": 25,
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"ActionId": 25,
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"Params": [
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"1",
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"2",
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"3"
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]
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},
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{
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"Id": 26,
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"NextActionId": null,
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"Type": 301,
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"BeginAnim": "AniZhuanchangEnd",
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"Devil 7",
|
|
"Hey! Devil 7 here!"
|
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]
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},
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{
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"Id": 27,
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"ActionId": 29,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"The source of the Corrupted has been destroyed.",
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"30"
|
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]
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},
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{
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"Id": 28,
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"ActionId": 30,
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"Params": [
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"1",
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"Devil 7",
|
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"Really?! I'll go tell the good news to that damn old... I mean, my boss!"
|
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]
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},
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{
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"Id": 29,
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"Params": [
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"1",
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"Devil 7",
|
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"Come back early! It'd be best if you could make it back for dinner!"
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]
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},
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{
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"Id": 30,
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"EndDelay": null,
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"Params": [
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"1",
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"Devil 7",
|
|
"I'm telling you, Devil 6 is a great cook!"
|
|
]
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},
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{
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"Id": 31,
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"ActionId": 33,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory45.jpg"
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]
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},
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{
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"Id": 32,
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"Params": [
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"1",
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"206"
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]
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},
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{
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"Id": 33,
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"NextActionId": null,
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"Type": 301,
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"BeginAnim": "AniZhuanchangEnd",
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Mayor's Message",
|
|
"Thanks to your help, Wuming City is finally ready to expand its residential area and rebuild its industrial zone."
|
|
]
|
|
},
|
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{
|
|
"Id": 34,
|
|
"ActionId": 36,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Mayor's Message",
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"It's okay. Wuming City started out as a fishing village with just 336 residents. No matter what happens, we'll get through it."
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|
]
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|
},
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{
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|
"Id": 35,
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"ActionId": 37,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Misty Enclave Refugee",
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|
"Thank you so much for making Wuming City safe again."
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]
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},
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{
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"Id": 36,
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"ActionId": 38,
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"NextActionId": null,
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"Type": 301,
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"Params": [
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"Misty Enclave Refugee",
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"Wuming City will be connected to the \"Virtual Mart\" soon. If you're in need of any goods, \u3010kuroname\u3011, we'll be glad to seek them out for you!"
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|
]
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|
},
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{
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"Id": 37,
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"ActionId": 39,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Monastery's Report",
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"...According to the intelligence later provided by the squad, it won't be easy to get those refugees out of their brainwashed state."
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]
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},
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{
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"Id": 38,
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"ActionId": 40,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Monastery's Report",
|
|
"Until Asimov finishes his follow-up investigation, it's recommended to stay away from that area."
|
|
]
|
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},
|
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{
|
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"Id": 39,
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"ActionId": 41,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Sagawa's Message",
|
|
"Greetings to everyone in Babylonia! How are you people doing?"
|
|
]
|
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},
|
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{
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"Id": 40,
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"ActionId": 42,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
|
"Sagawa's Message",
|
|
"Wuming City has made the Coastal Park a conservation area and put it under the administration of the Towerfolk. Now we have a place to not only fish, but grow wheat and sweet potatoes!"
|
|
]
|
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},
|
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{
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"Id": 41,
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"ActionId": 43,
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"EndAnim": null,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"Sagawa's Message",
|
|
"The old man specifically asked that I save the best portion for you guys. Come eat!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
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"ActionId": 44,
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"NextActionId": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Letter Delivered by Devil 7",
|
|
"Ha! It's me, Devil 7! Since our ground-air communication devices are still on their way, I had to ask an Akdilek merchant who came to buy fish to deliver this message for me."
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
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"ActionId": 45,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Letter Delivered by Devil 7",
|
|
"All is well in Abyssea! Devil 6, Devil 10 and Devil 11 keep asking when you'll be back to play with them! Especially Devil 6, he won't stop going on about wanting to learn cooking from Miss Liv!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 46,
|
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"NextActionId": null,
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"3",
|
|
"500011",
|
|
0.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Hassen",
|
|
"...It has finally started.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Hassen",
|
|
"After all, every beginning is hard.",
|
|
3.0
|
|
]
|
|
}
|
|
] |