151 lines
4.3 KiB
Lua
151 lines
4.3 KiB
Lua
XGame = XGame or {}
|
|
|
|
local UI_LOGIN = "UiLogin"
|
|
|
|
XGame.Profiler = CS.XGame.Profiler:CreateChild("XGame")
|
|
|
|
XGame.Start1 = function()
|
|
XGame.Profiler:Start()
|
|
|
|
XConfigCenter.Init()
|
|
--打点
|
|
CS.XRecord.Record("23009", "LuaXGameStart")
|
|
CS.XApplication.SetProgress(0.86)
|
|
end
|
|
|
|
XGame.Start2 = function()
|
|
XLoginManager.Init()
|
|
|
|
XDataCenter.Init()
|
|
|
|
if XDataCenter.UiPcManager.IsPc() then
|
|
-- 检测分辨率, 超过表格最大分辨率的强制使用窗口
|
|
XDataCenter.UiPcManager.FullScreenableCheck()
|
|
end
|
|
|
|
CS.XApplication.SetProgress(0.88)
|
|
end
|
|
|
|
XGame.Start3 = function()
|
|
local playerProfiler = XGame.Profiler:CreateChild("XPlayerManager")
|
|
playerProfiler:Start()
|
|
XPlayerManager.Init()
|
|
playerProfiler:Stop()
|
|
|
|
local userProfiler = XGame.Profiler:CreateChild("XUserManager")
|
|
userProfiler:Start()
|
|
XUserManager.Init()
|
|
userProfiler:Stop()
|
|
|
|
local resetProfiler = XGame.Profiler:CreateChild("XResetManager")
|
|
resetProfiler:Start()
|
|
XResetManager.Init()
|
|
resetProfiler:Stop()
|
|
CS.XApplication.SetProgress(0.89)
|
|
end
|
|
|
|
XGame.Start4 = function()
|
|
XAttribManager.Init()
|
|
CS.XApplication.SetProgress(0.95)
|
|
end
|
|
|
|
XGame.Start5 = function()
|
|
local magicProfiler = XGame.Profiler:CreateChild("XMagicSkillManager")
|
|
magicProfiler:Start()
|
|
XMagicSkillManager.Init()
|
|
magicProfiler:Stop()
|
|
|
|
local fightCharacterProfiler = XGame.Profiler:CreateChild("XFightCharacterManager")
|
|
fightCharacterProfiler:Start()
|
|
XFightCharacterManager.Init()
|
|
fightCharacterProfiler:Stop()
|
|
|
|
local fightEquipProfiler = XGame.Profiler:CreateChild("XFightEquipManager")
|
|
fightEquipProfiler:Start()
|
|
XFightEquipManager.Init()
|
|
fightEquipProfiler:Stop()
|
|
|
|
local fightPartnerProfiler = XGame.Profiler:CreateChild("XFightPartnerManager")
|
|
fightPartnerProfiler:Start()
|
|
XFightPartnerManager.Init()
|
|
fightPartnerProfiler:Stop()
|
|
|
|
local modelProfiler = XGame.Profiler:CreateChild("XModelManager")
|
|
modelProfiler:Start()
|
|
XModelManager.Init()
|
|
modelProfiler:Stop()
|
|
|
|
local conditionProfiler = XGame.Profiler:CreateChild("XConditionManager")
|
|
conditionProfiler:Start()
|
|
XConditionManager.Init()
|
|
conditionProfiler:Stop()
|
|
|
|
local rewardProfiler = XGame.Profiler:CreateChild("XRewardManager")
|
|
rewardProfiler:Start()
|
|
XRewardManager.Init()
|
|
rewardProfiler:Stop()
|
|
|
|
local roomSingleProfiler = XGame.Profiler:CreateChild("XRoomSingleManager")
|
|
roomSingleProfiler:Start()
|
|
XRoomSingleManager.Init()
|
|
roomSingleProfiler:Stop()
|
|
|
|
local robotProfiler = XGame.Profiler:CreateChild("XRobotManager")
|
|
robotProfiler:Start()
|
|
XRobotManager.Init()
|
|
robotProfiler:Stop()
|
|
|
|
local redPointProfiler = XGame.Profiler:CreateChild("XRedPointManager")
|
|
redPointProfiler:Start()
|
|
XRedPointManager.Init()
|
|
redPointProfiler:Stop()
|
|
|
|
--local hudProfiler = XGame.Profiler:CreateChild("XHudManager")
|
|
--hudProfiler:Start()
|
|
--XHudManager.Init()
|
|
--hudProfiler:Stop()
|
|
local permissionProfiler = XGame.Profiler:CreateChild("XPermissionManager")
|
|
permissionProfiler:Start()
|
|
XPermissionManager.Init()
|
|
permissionProfiler:Stop()
|
|
|
|
CS.XApplication.SetProgress(1, true)
|
|
end
|
|
|
|
XGame.Start6 = function()
|
|
local serverProfiler = XGame.Profiler:CreateChild("XServerManager")
|
|
serverProfiler:Start()
|
|
XServerManager.Init(function()
|
|
XLuaUiManager.PopAllThenOpen(UI_LOGIN)
|
|
end)
|
|
serverProfiler:Stop()
|
|
XGame.Profiler:Stop()
|
|
|
|
XTableManager.ReleaseAll(true)
|
|
CS.BinaryManager.OnPreloadFight(true)
|
|
collectgarbage("collect")
|
|
--打点
|
|
CS.XRecord.Record("23014", "LuaXGameStartFinish")
|
|
LuaGC()
|
|
CS.XUiManagerExtension.SetBlackList("UiGuildDormCommon")
|
|
CS.XTopControlSetter.Init()
|
|
end
|
|
|
|
local BreakPointTimerId = nil
|
|
local BreakSocketHandle = nil
|
|
XGame.InitBreakPointTimer = function()
|
|
if CS.UnityEngine.Application.platform ~= CS.UnityEngine.RuntimePlatform.WindowsEditor then
|
|
return
|
|
end
|
|
|
|
-- if BreakPointTimerId then
|
|
-- XScheduleManager.UnSchedule(BreakPointTimerId)
|
|
-- BreakPointTimerId = nil
|
|
-- end
|
|
-- if not BreakSocketHandle then
|
|
-- local debugXpCall
|
|
-- BreakSocketHandle, debugXpCall = require("XDebug/LuaDebug")("localhost", 7003)
|
|
-- end
|
|
-- BreakPointTimerId = XScheduleManager.ScheduleForever(BreakSocketHandle, 0)
|
|
end
|
|
XGame.InitBreakPointTimer()
|