PGRData/Resources/Client/Dormitory/DormCharacterDialog.json
2022-12-20 12:53:11 +05:30

53867 lines
No EOL
1.4 MiB

[
{
"Id": 1,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I don't feel like moving.",
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},
{
"Id": 2,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Where's my frog plush?",
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"Content[2]": null,
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},
{
"Id": 3,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Can you not... stare at me?",
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"Content[2]": null,
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},
{
"Id": 4,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Don't annoy me or you'll get a beating.",
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},
{
"Id": 5,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Resting is good for you.",
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},
{
"Id": 6,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "I'll carry out all your orders, including staying here.",
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},
{
"Id": 7,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "I don't mind being a little crowded. I'm used to it.",
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},
{
"Id": 8,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "My M.I.N.D. is calming down.",
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},
{
"Id": 9,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "A few pots of red flowers would be nice.",
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},
{
"Id": 10,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Resting is good for you.",
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},
{
"Id": 11,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I'll carry out all your orders, including staying here.",
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},
{
"Id": 12,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I don't mind being a little crowded. I'm used to it.",
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},
{
"Id": 13,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "My M.I.N.D. is calming down.",
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},
{
"Id": 14,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "A few pots of red flowers would be nice.",
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},
{
"Id": 15,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Yes, quite reassuring.",
"Time[1]": 2000,
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},
{
"Id": 16,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Is this what a home feels like?",
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},
{
"Id": 17,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Finally, some quietude. Usually, it's death cries and Lee arguing with Kamui...",
"Time[1]": 2000,
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},
{
"Id": 18,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I usually hate cramped places, but I don't really mind them when you're with me.",
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},
{
"Id": 19,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Yes, quite reassuring.",
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},
{
"Id": 20,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Is this what a home feels like?",
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},
{
"Id": 21,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Finally, some quietude. Usually, it's death cries and Lee arguing with Kamui...",
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},
{
"Id": 22,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "I usually hate cramped places, but I don't really mind them when you're with me.",
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{
"Id": 23,
"CharacterId": 1021001,
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"Content[1]": "It's safe here, so... may I feel you?",
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{
"Id": 24,
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"Content[1]": "...",
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{
"Id": 25,
"CharacterId": 1021001,
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"Content[1]": "Roger...",
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{
"Id": 26,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Let's see.",
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{
"Id": 27,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Looking for me?",
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{
"Id": 28,
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"Content[1]": "=-=",
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{
"Id": 29,
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"Content[1]": "?~",
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{
"Id": 30,
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"State": "IDLE",
"Content[1]": "\u22110-0",
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{
"Id": 31,
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"Content[1]": "Let's see.",
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{
"Id": 32,
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"Content[1]": "Looking for me?",
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{
"Id": 33,
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"Content[1]": "=-=",
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{
"Id": 34,
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"Content[1]": "0v0",
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{
"Id": 35,
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"Content[1]": "Hm?",
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{
"Id": 36,
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"State": "IDLE",
"Content[1]": "You came?",
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{
"Id": 37,
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"Content[1]": "0v0",
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},
{
"Id": 38,
"CharacterId": 1021001,
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"Content[1]": "Hm?",
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},
{
"Id": 39,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "Boy!",
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},
{
"Id": 40,
"CharacterId": 1021001,
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"State": "IDLE",
"Content[1]": "You came?",
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},
{
"Id": 41,
"CharacterId": 1021001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "(,,??\u03c9?)\u30ce\"",
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},
{
"Id": 42,
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"State": "IDLE",
"Content[1]": "Constructs don't experience fatigue.",
"Time[1]": 2000,
"Content[2]": "But beds do look very soft...",
"Time[2]": 2000.0,
"Content[3]": "Humans seem to have great difficulty leaving them in the morning.",
"Time[3]": 2000.0,
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{
"Id": 43,
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"Content[1]": "Hm... Warm and... fluffy...",
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},
{
"Id": 44,
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"State": "IDLE",
"Content[1]": "Is it time to fight yet?",
"Time[1]": 2000,
"Content[2]": "Well, I guess I could rest a while longer.",
"Time[2]": 2000.0,
"Content[3]": "I remember the Commandant saying how comfortable slouching on a sofa is.",
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{
"Id": 45,
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"Content[1]": "I-indeed... It's very good...",
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{
"Id": 46,
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"State": "IDLE",
"Content[1]": "I'm sorry, Commandant...",
"Time[1]": 2000,
"Content[2]": "I misplaced an arm component during maintenance...",
"Time[2]": 2000.0,
"Content[3]": "I was looking for it and didn't notice you...",
"Time[3]": 2000.0,
"Content[4]": "You'll help me look for it? Well, would you mind looking over by that shelf for me...?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 47,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you. It's only a small component, but it's vital...",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 48,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sometimes I feel like slacking off, but it'll never be allowed...",
"Time[1]": 2000,
"Content[2]": "Huh? We can take a longer break?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 49,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you kindly, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 50,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Um... That weapon?",
"Time[1]": 2000,
"Content[2]": "If I recall correctly, it was scrapped after the last battle.",
"Time[2]": 2000.0,
"Content[3]": "It was quite well-made... It's quite a shame.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 51,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm not upset. But thanks, Commandant. I'm feeling a lot better now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 52,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant? What are you doing here?",
"Time[1]": 2000,
"Content[2]": "Are you done finalizing the work schedules?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 53,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sometimes it's nice to just sit down, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 54,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I've seen a few decorations before I quite like.",
"Time[1]": 2000,
"Content[2]": "Ah, I'm not saying I want them in the dormitory...",
"Time[2]": 2000.0,
"Content[3]": "Besides, they might not be that easy to find...",
"Time[3]": 2000.0,
"Content[4]": "Am I sad about it? No... Constructs do not experience that emotion...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 55,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Things are good the way they are, right?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 56,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Staying here calms my M.I.N.D.",
"Time[1]": 2000,
"Content[2]": "After all, even machines need maintenance.",
"Time[2]": 2000.0,
"Content[3]": "It'd be even better if an understanding Commandant were here.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 57,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 58,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oh, isn't that my old knife?",
"Time[1]": 2000,
"Content[2]": "Looks like it's been turned into a piece of decoration.",
"Time[2]": 2000.0,
"Content[3]": "They say it's proof of my valor... but I was just doing my job.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 59,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oh, was there an assembly signal?",
"Time[1]": 2000,
"Content[2]": "Sorry. I didn't catch that...",
"Time[2]": 2000.0,
"Content[3]": "I must have unknowingly stayed here for too long... Is it because I associate this place with you?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 60,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Windows? They don't matter much to Constructs.",
"Time[1]": 2000,
"Content[2]": "But seeing the sky must be something good.",
"Time[2]": 2000.0,
"Content[3]": "After all, isn't a blue sky what we are working towards?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 61,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I spend most of my time in battles. Moments like these are few and far between.",
"Time[1]": 2000,
"Content[2]": "Still, I can't complain.",
"Time[2]": 2000.0,
"Content[3]": "After all, we all want to live on Earth with you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 62,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are you rearranging the room, Commandant?",
"Time[1]": 2000,
"Content[2]": "I can help out if you like.",
"Time[2]": 2000.0,
"Content[3]": "At least... I can contribute some materials.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 63,
"CharacterId": 1021001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Dorm items can be bought with certain special parts, right?",
"Time[1]": 2000,
"Content[2]": "I've only seen them once or twice...",
"Time[2]": 2000.0,
"Content[3]": "But this should be it, right? Here.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 101,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I hope the facilities here are more well sorted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 102,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'll wait right here. I won't disturb you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 103,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Is it okay for us to just stay here and do nothing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 104,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Those plushies... No, I-I won't touch them.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 105,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I hope the facilities here are more well sorted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 106,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'll wait right here. I won't disturb you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 107,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Is it okay for us to just stay here and do nothing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 108,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Those plushies... No, I-I won't touch them.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 109,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm happy to help out, even if it's during break time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 110,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I like quiet places.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 111,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I can stay here if you like, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 112,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This place is better than my old dormitory.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 113,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The light here has a star-like quality.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 114,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm happy to help out, even if it's during break time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 115,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I like quiet places.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 116,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I can stay here if you like, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 117,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This place is better than my old dormitory.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 118,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "The light here has a star-like quality.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 119,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "My M.I.N.D. feels all refreshed!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 120,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Is this warm feeling what humans call coziness?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 121,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "There's lots of new data and items here. I need to analyze them!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 122,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You like it here? Okay. I'll be with you here for a while then.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 123,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Can we watch the sun go down and come up here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 124,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 125,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Okay.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 126,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "T-this is...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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{
"Id": 128,
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"Id": 129,
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{
"Id": 130,
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"Content[1]": "Okay.",
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{
"Id": 131,
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"Content[1]": "T-this is...",
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{
"Id": 132,
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{
"Id": 133,
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{
"Id": 134,
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"Content[1]": "?(? ???A??? ?)?",
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{
"Id": 135,
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"Content[1]": "Hm?",
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{
"Id": 136,
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"Content[1]": "Woah!",
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},
{
"Id": 137,
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"Content[1]": "Raindrops on roses...",
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},
{
"Id": 138,
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"Content[1]": "(,,??\u03c9?)\u30ce\"",
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{
"Id": 139,
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"Content[1]": "Y-you can do it!",
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"Time[2]": null,
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},
{
"Id": 140,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Like the Commandant says, turn that frown upside down!",
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},
{
"Id": 141,
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"Content[1]": "...",
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},
{
"Id": 142,
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"Content[1]": "Big fluffy quilts are another kind of medicine.",
"Time[1]": 2000,
"Content[2]": "They heal those wounds you cannot see.",
"Time[2]": 2000.0,
"Content[3]": "Really? May I...?",
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},
{
"Id": 143,
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"Content[1]": "I don't seem to want to leave.",
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},
{
"Id": 144,
"CharacterId": 1031001,
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"State": "IDLE",
"Content[1]": "Are you escaping from work again?",
"Time[1]": 2000,
"Content[2]": "It troubles me seeing you like this, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Then allow me to slack off with you together on the sofa!",
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},
{
"Id": 145,
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"State": "IDLE",
"Content[1]": "Sometimes it's nice just to laze around...",
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},
{
"Id": 146,
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"State": "IDLE",
"Content[1]": "(Glares)",
"Time[1]": 2000,
"Content[2]": "Um, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Do you happen to know where the parcel I placed here is at?",
"Time[3]": 2000.0,
"Content[4]": "N-no, I'm not suggesting that you took it...",
"Time[4]": 2000.0,
"Content[5]": "Would you mind helping me look over that shelf?",
"Time[5]": 2000.0,
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},
{
"Id": 147,
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"State": "IDLE",
"Content[1]": "There it is! Thanks, Commandant!",
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"Time[2]": null,
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},
{
"Id": 148,
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"Content[1]": "Roger...",
"Time[1]": 2000,
"Content[2]": "Lucia said she's okay already, but...",
"Time[2]": 2000.0,
"Content[3]": "...Arms segments are difficult to get used to.",
"Time[3]": 2000.0,
"Content[4]": "I hope she gets used to her new arm soon!",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 149,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Lucia's under a lot of pressure. I really need to step up!",
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"Time[2]": null,
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},
{
"Id": 150,
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"State": "IDLE",
"Content[1]": "What are you doing here, Commandant? Is it an operation?",
"Time[1]": 2000,
"Content[2]": "Ah, you came to see me?",
"Time[2]": 2000.0,
"Content[3]": "It's not that I dislike fighting... It's my profession after all...",
"Time[3]": 2000.0,
"Content[4]": "But seeing others injured or even lose their lives still hurts me...",
"Time[4]": 2000.0,
"Content[5]": "S-sorry, I don't mean to... Um... W-would you mind... patting me on the head instead?",
"Time[5]": 2000.0,
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},
{
"Id": 151,
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"State": "IDLE",
"Content[1]": "T-thanks, Commandant!",
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},
{
"Id": 152,
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"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Oh! Commandant!",
"Time[2]": 2000.0,
"Content[3]": "I-I was just thinking about our medical supplies and...",
"Time[3]": 2000.0,
"Content[4]": "I know I should be resting, but it's best to be prepared.",
"Time[4]": 2000.0,
"Content[5]": "Of course... if-if you could praise me a little...",
"Time[5]": 2000.0,
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},
{
"Id": 153,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-it will mean a lot to me!",
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},
{
"Id": 154,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "These decorations are lovely. Where did you find them?",
"Time[1]": 2000,
"Content[2]": "But using them to decorate the dormitory...",
"Time[2]": 2000.0,
"Content[3]": "Huh? You just want to see me smile...?",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 155,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I... I'll try my best to smile more then, Commandant!",
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},
{
"Id": 156,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Yesterday I found a new medical book in the database!",
"Time[1]": 2000,
"Content[2]": "It claimed that there are many ways to treat wounds without resorting to drugs or machinery...",
"Time[2]": 2000.0,
"Content[3]": "One of which includes the usage of affirmative body contact techniques...",
"Time[3]": 2000.0,
"Content[4]": "Such as patting someone on the head to praise or comfort them.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 157,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah! Commandant, what are you...? T-that makes me all giddy inside somehow.",
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},
{
"Id": 158,
"CharacterId": 1031001,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I love how it feels here!",
"Time[1]": 2000,
"Content[2]": "There's a sort of... warmth here that I've never felt before.",
"Time[2]": 2000.0,
"Content[3]": "My past? There's nothing worth talking about!",
"Time[3]": 2000.0,
"Content[4]": "Just being here with you is more than enough for me!",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 159,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Trying to care for others is something that came naturally to me...",
"Time[1]": 2000,
"Content[2]": "Don't I get tired...? No, Constructs don't experience fatigue...",
"Time[2]": 2000.0,
"Content[3]": "But sometimes, I wonder...",
"Time[3]": 2000.0,
"Content[4]": "What is it like to have someone care for you?",
"Time[4]": 2000.0,
"Content[5]": "But I guess, I know the answer now.",
"Time[5]": 2000.0,
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},
{
"Id": 160,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This place has a calming effect on my M.I.N.D.",
"Time[1]": 2000,
"Content[2]": "It's the perfect place to rest...",
"Time[2]": 2000.0,
"Content[3]": "If y-you... wouldn't mind...",
"Time[3]": 2000.0,
"Content[4]": "...Staying a bit longer, that would be nice too...",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 161,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why do people like to watch the sunrise and sunset?",
"Time[1]": 2000,
"Content[2]": "I guess they enjoy the feeling of the day starting and ending like a cycle.",
"Time[2]": 2000.0,
"Content[3]": "But for me... I like it because it makes me feel more intensely alive. I can feel the passage of time more acutely.",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 162,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I've seen some nice room layouts before, Commandant.",
"Time[1]": 2000,
"Content[2]": "I think I can probably help!",
"Time[2]": 2000.0,
"Content[3]": "If nothing else, I can at least contribute some materials!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 163,
"CharacterId": 1031001,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, would this be of use to you?",
"Time[1]": 2000,
"Content[2]": "I found it while cleaning Kamui's room!",
"Time[2]": 2000.0,
"Content[3]": "I almost recycled it. But luckily I was called away...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 201,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Do we really have to stay here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 202,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Don't we have missions to complete?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 203,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "At least clean the place better.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 204,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Did you bring my tool kit along?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 205,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Do we really have to stay here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 206,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't we have missions to complete?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
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{
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{
"Id": 216,
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{
"Id": 217,
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"Content[1]": "Don't mind me. I'm just making some trinkets.",
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{
"Id": 218,
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"Content[1]": "This place is quite relaxing.",
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{
"Id": 219,
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"Content[1]": "Don't worry. Just say the word and I'll even burst into action here.",
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{
"Id": 220,
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"Content[1]": "I don't dislike it here. As long as you're around, it's all good.",
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{
"Id": 221,
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"Content[1]": "Commandant, just say what you want. Don't worry, I won't tell the others.",
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{
"Id": 222,
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"Content[1]": "Looks like I made the right decision, staying here as you said.",
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{
"Id": 223,
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"Content[1]": "Just wait till this is done... and you can have it.",
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{
"Id": 224,
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"Content[1]": "Tsk.",
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{
"Id": 225,
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"Content[1]": "Roger...",
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{
"Id": 226,
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"Content[1]": "\u2192_\u2192",
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{
"Id": 227,
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"Content[1]": "Boring...",
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{
"Id": 228,
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"Content[1]": "Ho-hum.",
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{
"Id": 229,
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"Content[1]": "Tsk.",
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{
"Id": 230,
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"Content[1]": "Roger...",
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{
"Id": 231,
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"Content[1]": "\u2192_\u2192",
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{
"Id": 232,
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"Content[1]": "Boring...",
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},
{
"Id": 233,
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"Content[1]": "Ho-hum.",
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{
"Id": 234,
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"State": "IDLE",
"Content[1]": "Hm, hm...",
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},
{
"Id": 235,
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"State": "IDLE",
"Content[1]": "What's up?",
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},
{
"Id": 236,
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"State": "IDLE",
"Content[1]": "Careful.",
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},
{
"Id": 237,
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"State": "IDLE",
"Content[1]": "Looking for me?",
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},
{
"Id": 238,
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"State": "IDLE",
"Content[1]": "This one... and this one. Good.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 239,
"CharacterId": 1011002,
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"State": "IDLE",
"Content[1]": "Nerve-racking.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 240,
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"State": "IDLE",
"Content[1]": "Get over here already.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 241,
"CharacterId": 1011002,
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"State": "IDLE",
"Content[1]": "What's wrong?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 242,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "High-intensity functions wear down a Construct frame quickly.",
"Time[1]": 2000,
"Content[2]": "They also increase the abrasion rate of valuable parts.",
"Time[2]": 2000.0,
"Content[3]": "You still don't get it? Constructs also need some downtime... preferably on a bed.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 243,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Not bad, you're learning.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 244,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Didn't know you're into these little trinkets.",
"Time[1]": 2000,
"Content[2]": "But you really are making a mess of it.",
"Time[2]": 2000.0,
"Content[3]": "I could help fix it, but I'm a bit tired. I'm gonna sit down for a while instead.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 245,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Just kidding. I'll help you fix the robot after I get a breather.",
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"Time[2]": null,
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},
{
"Id": 246,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I can't find my precision drill. You didn't misplace it after using it, did you?",
"Time[1]": 2000,
"Content[2]": "I... Ahem, I know you wouldn't mess with my stuff.",
"Time[2]": 2000.0,
"Content[3]": "Huh? You're helping me find it?",
"Time[3]": 2000.0,
"Content[4]": "Well... could you check those shelves for me?",
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"Content[5]": null,
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"Time[6]": null
},
{
"Id": 247,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Found it. Sorry... about... Uh, do you maybe want a little robot?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 248,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Kamui is so damn loud...",
"Time[1]": 2000,
"Content[2]": "But now that he's part of the Gray Raven squad, I guess I'll just have to tolerate him.",
"Time[2]": 2000.0,
"Content[3]": "He never shuts up, blah blah blah...",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 249,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Heh. Relax. I'm not gonna punch him or something.",
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},
{
"Id": 250,
"CharacterId": 1011002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Hm? There you are.",
"Time[2]": 2000.0,
"Content[3]": "Oh nothing, just a little bottleneck in my research. Don't worry.",
"Time[3]": 2000.0,
"Content[4]": "Do you really want to cheer me up...?",
"Time[4]": 2000.0,
"Content[5]": "Well, you could try... comforting me. I guess...",
"Time[5]": 2000.0,
"Content[6]": null,
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},
{
"Id": 251,
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"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why, you... Keep your hands to yourself!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 252,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Huh? You looking for me?",
"Time[1]": 2000,
"Content[2]": "Got some questions about Constructs?",
"Time[2]": 2000.0,
"Content[3]": "Why not just go to the archives?",
"Time[3]": 2000.0,
"Content[4]": "You want to know what a male Construct's hair feels like...?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 253,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's just regular hair... Your hand feels very warm though.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 254,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You look pretty free. You finished with your operation plans?",
"Time[1]": 2000,
"Content[2]": "If there's something you need explaining, you can always ask me.",
"Time[2]": 2000.0,
"Content[3]": "I'll do my best to dissect it for you.",
"Time[3]": 2000.0,
"Content[4]": "Not everyone gets this kind of opportunity.",
"Time[4]": 2000.0,
"Content[5]": "Huh? A reward?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 255,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Head pats count as rewards?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 256,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv taught you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "That doesn't involve injections or machinery?",
"Time[2]": 2000.0,
"Content[3]": "You want to test it out on me?",
"Time[3]": 2000.0,
"Content[4]": "Okay. Let's see how this \"head patting\" thing works.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 257,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...You call that healing!? My M.I.N.D. is all hot and bothered now...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 258,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Your tactical arrangements are well-informed, especially the match-ups.",
"Time[1]": 2000,
"Content[2]": "What? I'm never stingy with my compliments.",
"Time[2]": 2000.0,
"Content[3]": "If you want to hear more of it, just keep doing better.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 259,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm, I looked over some of your old battle plans. Not bad. You have really improved.",
"Time[1]": 2000,
"Content[2]": "What is it? Don't you like being praised?",
"Time[2]": 2000.0,
"Content[3]": "It's like I'm praising a child...? Maybe... it's just habit...",
"Time[3]": 2000.0,
"Content[4]": "Aren't you like a child though from our standpoint?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 260,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I don't care where I live. As long as I've got a workbench for research, I'm happy.",
"Time[1]": 2000,
"Content[2]": "(Besides, you're here as well...)",
"Time[2]": 2000.0,
"Content[3]": "Ahem. Nothing. You must have misheard me. I didn't say anything.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 261,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Lazing around here again...?",
"Time[1]": 2000,
"Content[2]": "We can tell it's you even if you get the bed head of the century.",
"Time[2]": 2000.0,
"Content[3]": "...No, it's not like I scan you all the time...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 262,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Something wrong with the room arrangement?",
"Time[1]": 2000,
"Content[2]": "You need more decor?",
"Time[2]": 2000.0,
"Content[3]": "Oh yeah. Kamui had this. Can you put it to use?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 263,
"CharacterId": 1011002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ah, Commandant.",
"Time[1]": 2000,
"Content[2]": "I had some spare parts left over from tinkering with the equipment.",
"Time[2]": 2000.0,
"Content[3]": "I took them in to be recycled and traded them in for this.",
"Time[3]": 2000.0,
"Content[4]": "You think you could find a use for it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 301,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hello.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 302,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 303,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "What is it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 304,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Sorry. I'm not in the mood.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 305,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hello.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 306,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 307,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What is it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 308,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Am I... too cold?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 309,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I think my bow is in need of some maintenance.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 310,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Sometimes honesty is not the best policy.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 311,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Belief is a kind of power.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 312,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "No prayer rooms around here by the looks of it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 313,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I hope this quietness stays.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 314,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I don't like noisy places.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 315,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Sometimes honesty is not the best policy.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 316,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Belief is a kind of power.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 317,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "No prayer rooms around here by the looks of it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 318,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I don't like noisy places.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 319,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm happy to chat with you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 320,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Belief is not a matter of the environment, but of the heart.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 321,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If something's bothering you, you can always share it with me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 322,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "No matter how cold it is outside, it will always be warm in here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 323,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "When... is it going to snow again?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 324,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 325,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 326,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "*Sigh*",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 327,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "The noise...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 328,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "=-=",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 329,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 330,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 331,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "*Sigh*",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 332,
"CharacterId": 1041002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The noise...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Id": 333,
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"Content[1]": "Would you like... to listen to a hymn?",
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{
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"Content[1]": "I'm here.",
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{
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{
"Id": 339,
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"Content[1]": "As long as it makes you happy.",
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{
"Id": 340,
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"Content[1]": "Nice to see you here.",
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{
"Id": 341,
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"Content[1]": "^_^",
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{
"Id": 342,
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"Content[1]": "Construct bodies may not need to rest...",
"Time[1]": 2000,
"Content[2]": "But their spirits do.",
"Time[2]": 2000.0,
"Content[3]": "Is it true that human beds can heal bodily and spiritual ailments?",
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{
"Id": 343,
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"Content[1]": "Like snow...",
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{
"Id": 344,
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"Content[1]": "Good to see you, Commandant. Are you on a break?",
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"Content[2]": "I'm just back from a mission.",
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"Content[3]": "We can chat on the sofa, if you like.",
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{
"Id": 345,
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"Content[1]": "We can talk about all kinds of things.",
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},
{
"Id": 346,
"CharacterId": 1041002,
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"Content[1]": "My bow's very important to me. It's important to keep it in good condition.",
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"Content[2]": "But I can't seem to find the lubricant I've been using for it...",
"Time[2]": 2000.0,
"Content[3]": "Commandant, could you please go and look around the shelves for me?",
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{
"Id": 347,
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"Content[1]": "Thank you!",
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"Time[2]": null,
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{
"Id": 348,
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"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Hm? You want to know what I'm thinking?",
"Time[2]": 2000.0,
"Content[3]": "It's nothing... I'm just thinking about Karenina.",
"Time[3]": 2000.0,
"Content[4]": "I know she's not really an official member of the Purifying Force, but I wish she'd listen to me more.",
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{
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"Content[1]": "You're right. Such things are best discussed face to face...",
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{
"Id": 350,
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"Content[1]": "What is it, Commandant? You're staring at me.",
"Time[1]": 2000,
"Content[2]": "My bangs? They're messy?",
"Time[2]": 2000.0,
"Content[3]": "Could you comb them for me?",
"Time[3]": 2000.0,
"Content[4]": "If you don't mind, that is.",
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 351,
"CharacterId": 1041002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Thank you. That was slightly... embarrassing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 352,
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"State": "IDLE",
"Content[1]": "Phew...",
"Time[1]": 2000,
"Content[2]": "Ah, Commandant. Hello.",
"Time[2]": 2000.0,
"Content[3]": "Yes, I'm just back from a mission.",
"Time[3]": 2000.0,
"Content[4]": "Not an issue. It's what Constructs do...",
"Time[4]": 2000.0,
"Content[5]": "It's to... commend me?",
"Time[5]": 2000.0,
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},
{
"Id": 353,
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"Content[1]": "It's like all my worries are blown away...",
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"Time[2]": null,
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{
"Id": 354,
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"Content[1]": "Do I like it here?",
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"Content[2]": "Of course. After all, you and all the others are here.",
"Time[2]": 2000.0,
"Content[3]": "You wish to interact with me like you do with the other Constructs?",
"Time[3]": 2000.0,
"Content[4]": "Okay. Head patting is an acceptable form of interaction.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 355,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But... can you please ask the other Constructs if it makes their M.I.N.D.s heat up too?",
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"Time[2]": null,
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},
{
"Id": 356,
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"State": "IDLE",
"Content[1]": "Liv taught you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "But I don't need any healing right now.",
"Time[2]": 2000.0,
"Content[3]": "It's just like maintenance?",
"Time[3]": 2000.0,
"Content[4]": "Okay, let's see what this head patting treatment is all about.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 357,
"CharacterId": 1041002,
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"Content[1]": "Thanks. It must have worked if you believe so.",
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"Time[2]": null,
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},
{
"Id": 358,
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"State": "IDLE",
"Content[1]": "Welcome back, Commandant.",
"Time[1]": 2000,
"Content[2]": "If you have the time, should we practice the bow together?",
"Time[2]": 2000.0,
"Content[3]": null,
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"Time[4]": null,
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},
{
"Id": 359,
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"Content[1]": "The thing I treasure the most?",
"Time[1]": 2000,
"Content[2]": "No, it's not my bow...",
"Time[2]": 2000.0,
"Content[3]": "My bow's just a weapon...",
"Time[3]": 2000.0,
"Content[4]": "(Chuckles) Well, no, I do have a favorite something...",
"Time[4]": 2000.0,
"Content[5]": "But I'm not telling you about it. Just yet.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 360,
"CharacterId": 1041002,
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"State": "IDLE",
"Content[1]": "What exactly do I believe in?",
"Time[1]": 2000,
"Content[2]": "I still remembered at a certain point in the past...",
"Time[2]": 2000.0,
"Content[3]": "But nowadays, I believe in all I have.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 361,
"CharacterId": 1041002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What do I think of death?",
"Time[1]": 2000,
"Content[2]": "Oh, it's just out of curiosity...? I thought you might...",
"Time[2]": 2000.0,
"Content[3]": "Death is a profound topic. I think I fear it, but also not at the same time...",
"Time[3]": 2000.0,
"Content[4]": "If you're interested, we could find some time to discuss it further.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 362,
"CharacterId": 1041002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "What are you agonizing about?",
"Time[1]": 2000,
"Content[2]": "Perhaps... I can help?",
"Time[2]": 2000.0,
"Content[3]": "For example, this... should help you!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 363,
"CharacterId": 1041002,
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"State": "IDLE",
"Content[1]": "Are you free, Commandant?",
"Time[1]": 2000,
"Content[2]": "I got this from some colleagues in the Purifying Force.",
"Time[2]": 2000.0,
"Content[3]": "But I think you'll find more use for it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 401,
"CharacterId": 1051001,
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"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Aargh... Just leave me alone!",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 402,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "You're SO annoying!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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{
"Id": 403,
"CharacterId": 1051001,
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"State": "IDLE",
"Content[1]": "What?!",
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 404,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I don't feel like hanging out with you right now!",
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"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 405,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Aargh... Just leave me alone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 406,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You're SO annoying!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 407,
"CharacterId": 1051001,
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"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 408,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I don't feel like hanging out with you right now!",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 409,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Now\u2014now\u2014I'm busy right now.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 410,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Oh, you want to play with Nanami?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 411,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Nanami feels like painting stuff! Do we have any paper and brushes here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 412,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The more, the merrier!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
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"Id": 413,
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"Content[1]": "I think we should install a MASSIVE night vision device here!",
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"Id": 422,
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"Content[1]": "Who knows, we may be able to uncover all kinds of Construct secrets here!",
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"Content[1]": "Commandant! Let Nanami observe your daily habits more closely!",
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{
"Id": 425,
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"Content[1]": "Neener-neener!",
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"Id": 426,
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"Id": 427,
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"Content[1]": "What is it?",
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{
"Id": 428,
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"Content[1]": "Hmph!",
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"Id": 430,
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"Content[1]": "Neener-neener!",
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{
"Id": 431,
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"Id": 432,
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"Content[1]": "What is it?",
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{
"Id": 433,
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{
"Id": 434,
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"Content[1]": "THE LAND IS CLOAKED IN DEEPEST BLUE!",
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{
"Id": 435,
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"Content[1]": "Yo! Yo! 'Sup Bro!",
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{
"Id": 436,
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"Content[1]": "You wanna play with Nanami?!",
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{
"Id": 437,
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"Content[1]": "Ba-da-ba-da-ba-be bop bop bodda bope!",
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{
"Id": 438,
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"Content[1]": "Let Nanami sing for you!",
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{
"Id": 439,
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"Content[1]": "(Stares) Target acquired!",
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{
"Id": 440,
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"Content[1]": "HEY!!!",
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{
"Id": 441,
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"Content[1]": "o(*////\u25bd////*)q",
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"Time[2]": null,
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{
"Id": 442,
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"Content[1]": "Commandant! Commandant!",
"Time[1]": 2000,
"Content[2]": "There's a bed in the dormitory!",
"Time[2]": 2000.0,
"Content[3]": "They say humans can't get enough of them. Nanami wants a turn!",
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{
"Id": 443,
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"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Oh... OH! What a wonderful feeling!",
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{
"Id": 444,
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"State": "IDLE",
"Content[1]": "(Sobs) I'm exhausted from fighting fatsos all day!",
"Time[1]": 2000,
"Content[2]": "And I have to go out again soon...",
"Time[2]": 2000.0,
"Content[3]": "Commandant! Join me on the sofa for a rest!",
"Time[3]": 2000.0,
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{
"Id": 445,
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"State": "IDLE",
"Content[1]": "Hmmm... Sleeeeeepy...",
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"Time[2]": null,
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{
"Id": 446,
"CharacterId": 1051001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hmmmm... where did it go?",
"Time[1]": 2000,
"Content[2]": "Hey, Commandant, did you see Nanami's toy?",
"Time[2]": 2000.0,
"Content[3]": "Argh! I've completely forgotten where I put it!",
"Time[3]": 2000.0,
"Content[4]": "Can you look near those shelves for me?",
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"Content[5]": null,
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"Time[6]": null
},
{
"Id": 447,
"CharacterId": 1051001,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Thanks Commandant! You're the best!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
"Id": 448,
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"State": "IDLE",
"Content[1]": "Nanami loves where there's tons of people!",
"Time[1]": 2000,
"Content[2]": "If it's okay with you, Commandant...!",
"Time[2]": 2000.0,
"Content[3]": "Let's invite everyone over for a party!",
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"Content[4]": null,
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{
"Id": 449,
"CharacterId": 1051001,
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"State": "IDLE",
"Content[1]": "Haha, okay, you promised! I knew you'd say yes! Yay!",
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"Time[2]": null,
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},
{
"Id": 450,
"CharacterId": 1051001,
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"State": "IDLE",
"Content[1]": "Whoosh! Whish, can't touch this!",
"Time[1]": 2000,
"Content[2]": "Ah! You got me!",
"Time[2]": 2000.0,
"Content[3]": "But we're made of steel! What's the point of flicking our foreheads?",
"Time[3]": 2000.0,
"Content[4]": "Why not pat Nanami's head instead?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 451,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ohoho. That's more civilized for the both of us.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 452,
"CharacterId": 1051001,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant! Commandant!",
"Time[1]": 2000,
"Content[2]": "Aaargh! It's not like I want you to...!",
"Time[2]": 2000.0,
"Content[3]": "Bu-but if you REALLY want to pat me on the head\u2014",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 453,
"CharacterId": 1051001,
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"State": "IDLE",
"Content[1]": "Yep, that's my good Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 454,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ohoho? Has Liv been teaching you healing techniques?",
"Time[1]": 2000,
"Content[2]": "Okay, just wait a sec!",
"Time[2]": 2000.0,
"Content[3]": "Hm? Where am I going?",
"Time[3]": 2000.0,
"Content[4]": "Off to get injured so you can treat me, of course!",
"Time[4]": 2000.0,
"Content[5]": "Huh? Head patting?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 455,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Wha\u2014?! The healing technique is... head patting?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 456,
"CharacterId": 1051001,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "(Alarm!)",
"Time[1]": 2000,
"Content[2]": "Ha! What are you after, Commandant?!",
"Time[2]": 2000.0,
"Content[3]": "Got you\u2014",
"Time[3]": 2000.0,
"Content[4]": "Huh? Just a head pat, that's all?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 457,
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"MoodMinValue": 0,
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"Content[1]": "Well, in that case, sure thing!",
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"Content[1]": "Hey, Commandant, Commandant, do you like Nanami?!",
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"Content[2]": "Really? For realsies?",
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"Content[3]": "Well, Nanami painted something for you! You have to love it!",
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"Content[4]": "Eh? It's a painting of you, not some weird voodoo symbol!",
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"Content[3]": "If someone's quiet, then it's obvious that they are thinking.",
"Time[3]": 2000.0,
"Content[4]": "...Nanami's pondering about life and death... PSYCH! Haha!",
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"Content[1]": "Do you know what Nanami means, Commandant?",
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"Content[2]": "Well, my creator gave me that name...",
"Time[2]": 2000.0,
"Content[3]": "I trust you know what I mean?",
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"Content[1]": "Who knows, maybe one day Nanami will be gone forever...",
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"Content[2]": "So... you'd better be nicer to me, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Pfffft... Hahaha.",
"Time[3]": 2000.0,
"Content[4]": "Now guess. Am I messing with you, or not?",
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{
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"Content[1]": "Commandant! Commandant!",
"Time[1]": 2000,
"Content[2]": "Look what I got!",
"Time[2]": 2000.0,
"Content[3]": "Here, take it, take it! Don't worry about where I got it!",
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{
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"Content[1]": "Humans seem to be obsessed over these things...",
"Time[1]": 2000,
"Content[2]": "But what's so schmexy about them?",
"Time[2]": 2000.0,
"Content[3]": "You can have it if you want, Commandant!",
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{
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{
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{
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{
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"Content[1]": "Does the sun come in here?",
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{
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{
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{
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{
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{
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{
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{
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"Content[1]": "I don't mind it here... as long as you're here as well.",
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{
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"Content[1]": "How's it different to the Strike Hawk dorm? Well, for one, you aren't there!",
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"Content[1]": "Commandant, you wanna join me for an early morning workout?",
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"Content[1]": "If you don't see the sun today, drop by and see me!",
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{
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{
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"Content[1]": "Uh, hmm...",
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"Content[1]": "Uh, hmm...",
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{
"Id": 532,
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{
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"Content[1]": "Oooh\u2014HA!",
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{
"Id": 535,
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"Content[1]": "Let's \u30fd(\uffe3\u03c9\uffe3(\uffe3\u03c9\uffe3\u3003)\u309d",
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{
"Id": 536,
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"Content[1]": "Let's party, Commandant!",
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{
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"Content[1]": "Kamui! Kamui! Big boy Kamui!",
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{
"Id": 538,
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"State": "IDLE",
"Content[1]": "HAI! YA! EAT THIS\u2014!!!",
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{
"Id": 539,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Oh, wow!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 540,
"CharacterId": 1061002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I am the strongest!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 541,
"CharacterId": 1061002,
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"State": "IDLE",
"Content[1]": "Thinking up catchy battlecries is tricky...",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 542,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Look! I know this!",
"Time[1]": 2000,
"Content[2]": "I heard about these things in Strike Hawk! It's called a \"bed\"!",
"Time[2]": 2000.0,
"Content[3]": "Is it true they sap human willpower?",
"Time[3]": 2000.0,
"Content[4]": "Hm? Can I try...?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 543,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Well, anyway! I'll be battling with this tonight!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 544,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We've got a while before the next battle...",
"Time[1]": 2000,
"Content[2]": "What can we do? How about some deep squats...?",
"Time[2]": 2000.0,
"Content[3]": "Huh? You think we should just chill out on the sofa?",
"Time[3]": 2000.0,
"Content[4]": "Sure, man!",
"Time[4]": 2000.0,
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"Time[6]": null
},
{
"Id": 545,
"CharacterId": 1061002,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's actually quite comfortable!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[6]": null
},
{
"Id": 546,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's weird... Where'd it go?",
"Time[1]": 2000,
"Content[2]": "AH!!! Commandant, when did you get here?",
"Time[2]": 2000.0,
"Content[3]": "Nonononono... The weapon lubricant you gave me is definitely not lost...",
"Time[3]": 2000.0,
"Content[4]": "...Okay, I'm terribly sorry... Commandant, would you mind checking over those shelves for me?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 547,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Thanks, Commandant! I'll take good care of it, I promise!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[5]": null,
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},
{
"Id": 548,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why are you always talking tactics with Lee?",
"Time[1]": 2000,
"Content[2]": "I mean, I know he's pretty good at that stuff...",
"Time[2]": 2000.0,
"Content[3]": "But still...",
"Time[3]": 2000.0,
"Content[4]": "Fine, since you command it, I'll go and have a chat with him.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 549,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We fought in the end, but at least I learned something!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 550,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hm? Can I help you, Commandant?",
"Time[1]": 2000,
"Content[2]": "Do exactly as you say?",
"Time[2]": 2000.0,
"Content[3]": "Widen my eyes, cup my face in my hands and... g-get down on my knees?",
"Time[3]": 2000.0,
"Content[4]": "Like this...? I feel like an animal... Wait, what are you doing?",
"Time[4]": 2000.0,
"Content[5]": "Patting my head?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 551,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You mean like what humans do to dogs...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 552,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Phew! Nothing like a couple of practice bouts to get the blood pumping!",
"Time[1]": 2000,
"Content[2]": "Don't overdo it?",
"Time[2]": 2000.0,
"Content[3]": "Thanks for worryin', but I'm okay.",
"Time[3]": 2000.0,
"Content[4]": "Besides, how can I protect you if I don't keep improving?",
"Time[4]": 2000.0,
"Content[5]": "My kind words are rewarded? In that case, pat me on the head!",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 553,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm being totally honest! I'm not trying to impress you!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 554,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv showed you a new healing technique? You didn't mention it to Lee yet?",
"Time[1]": 2000,
"Content[2]": "Fine, fine. I'm up for it!",
"Time[2]": 2000.0,
"Content[3]": "I'll give it a go!",
"Time[3]": 2000.0,
"Content[4]": "Huh? You want me to put my head where?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 555,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Haha! It's a head pat! Hmm, I feel better already!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 556,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I think I'm... detecting something!",
"Time[1]": 2000,
"Content[2]": "Oh! Ha! I knew it! It's you!",
"Time[2]": 2000.0,
"Content[3]": "What now? Were you trying to sneak up on me?",
"Time[3]": 2000.0,
"Content[4]": "Oh, I see... Okay, sure. Go right ahead!",
"Time[4]": 2000.0,
"Content[5]": "Oooh, I wonder what sneak attack you're going to use? Huh? A head pattack?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 557,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hahaha! Sure, why not? Go for it, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 558,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You can spend the day being happy or spend it being unhappy! So why not choose to be happy?!",
"Time[1]": 2000,
"Content[2]": "What do you mean, I definitely didn't think this up?!",
"Time[2]": 2000.0,
"Content[3]": "E-even if it didn't, I still think there's a lot of truth to it!",
"Time[3]": 2000.0,
"Content[4]": "So go on, Commandant! Gimme a smile!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 559,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Constructs are supposed to keep their M.I.N.D. calm...",
"Time[1]": 2000,
"Content[2]": "But recent events have affected me very deeply...",
"Time[2]": 2000.0,
"Content[3]": "Ah, never mind! I'm totally fine!",
"Time[3]": 2000.0,
"Content[4]": "I just hope I have you in my M.I.N.D., so I won't keep going off track...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 560,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, have you heard of a flower called sunflower?",
"Time[1]": 2000,
"Content[2]": "In the language of flowers, it means \"to fear no hardship\".",
"Time[2]": 2000.0,
"Content[3]": "When we're together, I fear no hardship.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 561,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This feels completely different from the battlefield. My M.I.N.D. is real calm here!",
"Time[1]": 2000,
"Content[2]": "Well, there are still times when I still feel a little uneasy...",
"Time[2]": 2000.0,
"Content[3]": "I don't know how though, but since you arrived, my symptoms have completely disappeared!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 562,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant! Commandant!",
"Time[1]": 2000,
"Content[2]": "I know you could use this...",
"Time[2]": 2000.0,
"Content[3]": "I thought I had loads of them in my room, but this is all I've got left...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 563,
"CharacterId": 1061002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Is something bothering you, Commandant? Perhaps I can help!",
"Time[1]": 2000,
"Content[2]": "Oh, this looks like something I can help with...",
"Time[2]": 2000.0,
"Content[3]": "This? You can have it if you need it!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 601,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 602,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Leave me alone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 603,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Back off, cowboy.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 604,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "You looking for trouble?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 605,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 606,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Leave me alone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 607,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 608,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You looking for trouble?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 609,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Get out of my face.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 610,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I won't be staying long.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 611,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't go thinking I like it here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 612,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just let me sit here by myself.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 613,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "(Sigh) Relax. I'm not going to bite.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 614,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'll keep to myself here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 615,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'll keep to myself here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 616,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't go thinking I like it here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 617,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Just let me sit here by myself.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 618,
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"Content[1]": "(Sigh) Relax. I'm not going to bite.",
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{
"Id": 619,
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"Content[1]": "...Maybe I'll stay a little longer.",
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{
"Id": 620,
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"Content[1]": "I'll stay awhile, but only because you asked.",
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{
"Id": 621,
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"Content[1]": "Does Lucia live somewhere like this? Okay then. I'll stay.",
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{
"Id": 622,
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"Content[1]": "If you won't go, I won't go.",
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{
"Id": 623,
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"Content[1]": "Who cares about resting... You're the only reason... A-ahem. Never mind.",
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{
"Id": 624,
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"Content[1]": "...",
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{
"Id": 625,
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"Content[1]": "Tsk.",
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{
"Id": 626,
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"Content[1]": "Step aside.",
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{
"Id": 627,
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"State": "IDLE",
"Content[1]": "Careful. You want a piece of me?",
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{
"Id": 628,
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"MoodMaxValue": 30,
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"Content[1]": "=-=",
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{
"Id": 629,
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"Content[1]": "...",
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{
"Id": 630,
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"MoodMaxValue": 50,
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"Content[1]": "Tsk.",
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},
{
"Id": 631,
"CharacterId": 1071002,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Step aside.",
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{
"Id": 632,
"CharacterId": 1071002,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Careful. You want a piece of me?",
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},
{
"Id": 633,
"CharacterId": 1071002,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just kidding. I don't bite.",
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{
"Id": 634,
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"Content[1]": "Hmph.",
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},
{
"Id": 635,
"CharacterId": 1071002,
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"Content[1]": "No, I won't sing.",
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{
"Id": 636,
"CharacterId": 1071002,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Yes? What?",
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"Time[2]": null,
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},
{
"Id": 637,
"CharacterId": 1071002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Barely.",
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"Time[2]": null,
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},
{
"Id": 638,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I just want to see what you're doing here.",
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"Time[2]": null,
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},
{
"Id": 639,
"CharacterId": 1071002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I didn't do it for you...",
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"Time[2]": null,
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},
{
"Id": 640,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Where are you going?",
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"Time[2]": null,
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},
{
"Id": 641,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Tch... I'm not going anywhere...",
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},
{
"Id": 642,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "So is this the weapon that took Lucia down?",
"Time[1]": 2000,
"Content[2]": "It looks... Isn't that just a human bed?",
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"Content[3]": "Bah. Let me challenge it then!",
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"Time[4]": null,
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},
{
"Id": 643,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-I-I'm not going to fall!",
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"Time[2]": null,
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},
{
"Id": 644,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This a sofa?",
"Time[1]": 2000,
"Content[2]": "Hm. I've heard of them.",
"Time[2]": 2000.0,
"Content[3]": "You can take a rest anywhere. You don't need a sofa to do it.",
"Time[3]": 2000.0,
"Content[4]": "B-but since you mentioned it, I may as well try it out.",
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"Time[6]": null
},
{
"Id": 645,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-it's I guess, it's barely... passably... comfortable...",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 646,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Argh! Where is it?!",
"Time[1]": 2000,
"Content[2]": "Hey, did you take my energy shot?",
"Time[2]": 2000.0,
"Content[3]": "...I, um, of course I know you humans don't need them.",
"Time[3]": 2000.0,
"Content[4]": "W-would you mind... looking over by those shelves for me?",
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"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 647,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Oh, you found it... T-thanks...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 648,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I have one nemesis ... and that is Lucia.",
"Time[1]": 2000,
"Content[2]": "I'll defeat her one day!",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 649,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If I see her, I'm gonna... Kick. Her. Butt!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 650,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you looking at me like that for?",
"Time[1]": 2000,
"Content[2]": "Huh? You want me to lower my head?",
"Time[2]": 2000.0,
"Content[3]": "You wanna touch the most sensitive component on my body?",
"Time[3]": 2000.0,
"Content[4]": "...Just this once.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 651,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...I-I guess it's not completely terrible...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 652,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Come out.",
"Time[1]": 2000,
"Content[2]": "What are you doing crouching there...?",
"Time[2]": 2000.0,
"Content[3]": "Planning an ambush?",
"Time[3]": 2000.0,
"Content[4]": "Hah, come back after a few years.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 653,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...But if it's just a head pat you want, you could just come out and say it...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 654,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv showed you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "I'm not sure how I feel about these Gray Raven guys...",
"Time[2]": 2000.0,
"Content[3]": "But if you really want to try it out on me...",
"Time[3]": 2000.0,
"Content[4]": "Huh? It's just a head pat? I should just chill?!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 655,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-I-I don't need no chillin'!!!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 656,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You do these to Lucia and the others...?",
"Time[1]": 2000,
"Content[2]": "W-well... anything Lucia can do, I can do better!",
"Time[2]": 2000.0,
"Content[3]": "Do whatever you like. Head pats and whatever else. Knock yourself out!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 657,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm definitely not happy in the slightest...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 658,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Lucia is very strong. I must be stronger.",
"Time[1]": 2000,
"Content[2]": "Huh? Aren't all Constructs trying to be the strongest?",
"Time[2]": 2000.0,
"Content[3]": "Besides... You've got to be strong to protect the people you love...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 659,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "What? I never said I don't like it here.",
"Time[1]": 2000,
"Content[2]": "I've been in way harsher environments...",
"Time[2]": 2000.0,
"Content[3]": "And anyway...",
"Time[3]": 2000.0,
"Content[4]": "Ahem, so when are you leaving? Stay awhile. There's no rush!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 660,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "All this blabbering is really giving me a headache.",
"Time[1]": 2000,
"Content[2]": "Why don't I just go to my room?",
"Time[2]": 2000.0,
"Content[3]": "...No, I'm not so frail.",
"Time[3]": 2000.0,
"Content[4]": "I'll just let them keep blabbering on for a while longer.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 661,
"CharacterId": 1071002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ahah! Nothing like a good fight to get the blood pumping!",
"Time[1]": 2000,
"Content[2]": "You think I'm overdoing the training?",
"Time[2]": 2000.0,
"Content[3]": "Isn't that Strike Hawk kid training real hard too?",
"Time[3]": 2000.0,
"Content[4]": "You're not worried about me, are you?",
"Time[4]": 2000.0,
"Content[5]": "...D-don't worry... I'm training... and getting stronger... for y...",
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"Id": 662,
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"Content[2]": "But if you insist...",
"Time[2]": 2000.0,
"Content[3]": "Here. I think you're going to need this.",
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"Content[1]": "You want this stuff?",
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"Content[2]": "I don't care one way or the other.",
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"Content[3]": "I found them on the battlefield. Thank me for this.",
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{
"Id": 703,
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{
"Id": 704,
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{
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{
"Id": 708,
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{
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{
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"Content[1]": "Yeah. It's quite nice here.",
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{
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{
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{
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{
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{
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"Content[1]": "Yeah. It's quite nice here.",
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{
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{
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{
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{
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{
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{
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"Content[1]": "I don't mind them running around here.",
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{
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"Content[1]": "You say the word, Commandant. If you ask me to stay, I am not going anywhere.",
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{
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"Content[1]": "If you were here, it would make the place better.",
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{
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{
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"Content[1]": "Tsk.",
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{
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{
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"Content[1]": "Yes?",
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{
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{
"Id": 730,
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{
"Id": 731,
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{
"Id": 732,
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{
"Id": 733,
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{
"Id": 734,
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"Content[1]": "Just like a prayer, I'll take you there... Sorry. It's an old song.",
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{
"Id": 735,
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"Content[1]": "Hm? Are you looking for me?",
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{
"Id": 736,
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{
"Id": 737,
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"Content[1]": "How about a weapons rack?",
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{
"Id": 738,
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"Content[1]": "Impressive.",
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{
"Id": 739,
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"Content[1]": "Do you want to talk about it?",
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},
{
"Id": 740,
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"Content[1]": "Mind hanging out, Commandant?",
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{
"Id": 741,
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"Content[1]": "^_^",
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{
"Id": 742,
"CharacterId": 1081002,
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"Content[1]": "I've seen one of these things before. It's called a \"bed.\"",
"Time[1]": 2000,
"Content[2]": "Although this one looks a lot whiter and softer...",
"Time[2]": 2000.0,
"Content[3]": "It looks as white and fluffy as snowdrifts.",
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"Content[4]": null,
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{
"Id": 743,
"CharacterId": 1081002,
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"Content[1]": "Wow, it really is soft... I can understand the allure...",
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},
{
"Id": 744,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "There's still a while before the next battle, Commandant.",
"Time[1]": 2000,
"Content[2]": "Today's operation could be tough.",
"Time[2]": 2000.0,
"Content[3]": "But don't worry, we're got your back.",
"Time[3]": 2000.0,
"Content[4]": "Come, let's chill a little on the sofa.",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 745,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You won't get hurt, not with us at your side.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 746,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sorry, have you seen the parcel I brought from the Forsaken HQ?",
"Time[1]": 2000,
"Content[2]": "...I'm not accusing you of anything.",
"Time[2]": 2000.0,
"Content[3]": "I might be getting overly anxious...",
"Time[3]": 2000.0,
"Content[4]": "Could you perhaps take a look for me around those shelves?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 747,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks. Next time I'll try to... hold it together.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 748,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Rules keep the world running. Kamui, Nanami, and Karenina all need to keep themselves in check...",
"Time[1]": 2000,
"Content[2]": "I just worry about the effect they are having on morale.",
"Time[2]": 2000.0,
"Content[3]": "Hm, I'd better have a word with them.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 749,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But I guess they're all just overly excited to see you here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 750,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What's all this about?",
"Time[1]": 2000,
"Content[2]": "You want me to lower my head?",
"Time[2]": 2000.0,
"Content[3]": "Is it... a new kind of cephalic exercise?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 751,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You wanna pat me on the head? I... guess?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 752,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Male Constructs are usually built a little taller.",
"Time[1]": 2000,
"Content[2]": "Why are you stretching out your hand like that?",
"Time[2]": 2000.0,
"Content[3]": "You wanna pat my head? O-kay...?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 753,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Okay... maybe next time I'll lean down to make it easier.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 754,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv taught you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "Liv is a highly intelligent Construct.",
"Time[2]": 2000.0,
"Content[3]": "I'm sure her methods are useful.",
"Time[3]": 2000.0,
"Content[4]": "Huh? Head pats?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 755,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "For some reason, my M.I.N.D. feels a lot smoother...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 756,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Construct heads are highly delicate and sensitive equipment. Most Constructs won't allow people to touch them there.",
"Time[1]": 2000,
"Content[2]": "But I do realize...",
"Time[2]": 2000.0,
"Content[3]": "You're a special case...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 757,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's why I don't mind you touching me there.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 758,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Nice floorplan, Commandant.",
"Time[1]": 2000,
"Content[2]": "I can see you put a lot of thought into it.",
"Time[2]": 2000.0,
"Content[3]": "People really seem to like it.",
"Time[3]": 2000.0,
"Content[4]": "Hm? Oh yes, of course I like it too.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 759,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This place reminds me of Forsaken HQ...",
"Time[1]": 2000,
"Content[2]": "No, I don't mean in terms of function...",
"Time[2]": 2000.0,
"Content[3]": "I mean in terms of... how it feels?",
"Time[3]": 2000.0,
"Content[4]": "They both feel like home.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 760,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Your commands bring the best out in me.",
"Time[1]": 2000,
"Content[2]": "Even here...",
"Time[2]": 2000.0,
"Content[3]": "Just say the word and I shall be your blade!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 761,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I think... the biggest difference between the Forsaken HQ and here...",
"Time[1]": 2000,
"Content[2]": "is...",
"Time[2]": 2000.0,
"Content[3]": "Ahem... You.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 762,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You need more decorations?",
"Time[1]": 2000,
"Content[2]": "I see. Maybe I can help?",
"Time[2]": 2000.0,
"Content[3]": "For example, would you like... this?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 763,
"CharacterId": 1081002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What are you agonizing about?",
"Time[1]": 2000,
"Content[2]": "If it's supplies you're after...",
"Time[2]": 2000.0,
"Content[3]": "Will this do? Here, have it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 801,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Boring.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 802,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Don't worry about me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 803,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I wonder if it's raining outside...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 804,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "If I'm not needed, don't keep me here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 805,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Boring.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 806,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't worry about me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 807,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I wonder if it's raining outside...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 808,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "If I'm not needed, don't keep me here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 809,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't annoy me or you'll get a beating.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 810,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Will anyone ever come to the door?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 811,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It's nice to rest here sometimes.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 812,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'll be able to catch up with old friends too.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 813,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It's a bit like my old place... I mean, the fact that there's a bed here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 814,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "My hair is designed by someone else. I don't really have a preference.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 815,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "My hair is designed by someone else. I don't really have a preference.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 816,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It's nice to rest here sometimes.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 817,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'll be able to catch up with old friends too.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 818,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It's a bit like my old place... I mean, the fact that there's a bed here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 819,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'll just stay here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 820,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why don't you come with us, Commandant?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 821,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "The stars are my destination...? Didn't someone famous say that?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 822,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "We relax in private.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 823,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You can sit down here next to me, if you like. I don't have my weapon near.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 824,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"Content[1]": "...",
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{
"Id": 825,
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"Content[1]": "Roger...",
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{
"Id": 826,
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"Content[1]": "Let's see.",
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{
"Id": 827,
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"Content[1]": "Looking for me?",
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{
"Id": 828,
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"Content[1]": "=-=",
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},
{
"Id": 829,
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"Content[1]": "?~",
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},
{
"Id": 830,
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"Content[1]": "\u22110-0",
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},
{
"Id": 831,
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"Content[1]": "Let's see.",
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},
{
"Id": 832,
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"Content[1]": "Looking for me?",
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},
{
"Id": 833,
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"Content[1]": "=-=",
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},
{
"Id": 834,
"CharacterId": 1021002,
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"State": "IDLE",
"Content[1]": "0v0",
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},
{
"Id": 835,
"CharacterId": 1021002,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hm?",
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},
{
"Id": 836,
"CharacterId": 1021002,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You came?",
"Time[1]": 2000,
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},
{
"Id": 837,
"CharacterId": 1021002,
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"Content[1]": "0v0",
"Time[1]": 2000,
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},
{
"Id": 838,
"CharacterId": 1021002,
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"State": "IDLE",
"Content[1]": "Hm?",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 839,
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"State": "IDLE",
"Content[1]": "Boy!",
"Time[1]": 2000,
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},
{
"Id": 840,
"CharacterId": 1021002,
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"State": "IDLE",
"Content[1]": "You came?",
"Time[1]": 2000,
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},
{
"Id": 841,
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"State": "IDLE",
"Content[1]": "(,,??\u03c9?)\u30ce\"",
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},
{
"Id": 842,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Constructs don't experience fatigue.",
"Time[1]": 2000,
"Content[2]": "But beds do look very soft...",
"Time[2]": 2000.0,
"Content[3]": "Humans seem to have great difficulty leaving them in the morning.",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 843,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hm... Warm and... fluffy...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[4]": null,
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},
{
"Id": 844,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Is it time to fight yet?",
"Time[1]": 2000,
"Content[2]": "Well, I guess I could rest a while longer.",
"Time[2]": 2000.0,
"Content[3]": "I remember the Commandant saying how comfortable slouching on a sofa is.",
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"Content[4]": null,
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},
{
"Id": 845,
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"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I-indeed... It's very good...",
"Time[1]": 2000,
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},
{
"Id": 846,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I'm sorry, Commandant...",
"Time[1]": 2000,
"Content[2]": "I misplaced an arm component during maintenance...",
"Time[2]": 2000.0,
"Content[3]": "I was looking for it and didn't notice you...",
"Time[3]": 2000.0,
"Content[4]": "You'll help me look for it? Well, would you mind looking over by that shelf for me...?",
"Time[4]": 2000.0,
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},
{
"Id": 847,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Thank you. It's only a small component, but it's vital...",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 848,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Sometimes I feel like slacking off, but it'll never be allowed...",
"Time[1]": 2000,
"Content[2]": "Huh? We can take a longer break?",
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},
{
"Id": 849,
"CharacterId": 1021002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Thank you kindly, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 850,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Um... That weapon?",
"Time[1]": 2000,
"Content[2]": "If I recall correctly, it was scrapped after the last battle.",
"Time[2]": 2000.0,
"Content[3]": "It was quite well-made... It's quite a shame.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 851,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm not upset. But thanks, Commandant. I'm feeling a lot better now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 852,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant? What are you doing here?",
"Time[1]": 2000,
"Content[2]": "Are you done finalizing the work schedules?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 853,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sometimes it's nice to just sit down, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 854,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I've seen a few decorations before I quite like.",
"Time[1]": 2000,
"Content[2]": "Ah, I'm not saying I want them in the dormitory...",
"Time[2]": 2000.0,
"Content[3]": "Besides, they might not be that easy to find...",
"Time[3]": 2000.0,
"Content[4]": "Am I sad about it? No... Constructs do not experience that emotion...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 855,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Things are good the way they are, right?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 856,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Staying here calms my M.I.N.D.",
"Time[1]": 2000,
"Content[2]": "After all, even machines need maintenance.",
"Time[2]": 2000.0,
"Content[3]": "It'd be even better if an understanding Commandant were here.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 857,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 858,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oh, isn't that my old knife?",
"Time[1]": 2000,
"Content[2]": "Looks like it's been turned into a piece of decoration.",
"Time[2]": 2000.0,
"Content[3]": "They say it's proof of my valor... but I was just doing my job.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 859,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oh, was there an assembly signal?",
"Time[1]": 2000,
"Content[2]": "Sorry. I didn't catch that...",
"Time[2]": 2000.0,
"Content[3]": "I must have unknowingly stayed here for too long... Is it because I associate this place with you?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 860,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Windows? They don't matter much to Constructs.",
"Time[1]": 2000,
"Content[2]": "But seeing the sky must be something good.",
"Time[2]": 2000.0,
"Content[3]": "After all, isn't a blue sky what we are working towards?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 861,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I spend most of my time in battles. Moments like these are few and far between.",
"Time[1]": 2000,
"Content[2]": "Still, I can't complain.",
"Time[2]": 2000.0,
"Content[3]": "After all, we all want to live on Earth with you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 862,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are you rearranging the room, Commandant?",
"Time[1]": 2000,
"Content[2]": "I can help out if you like.",
"Time[2]": 2000.0,
"Content[3]": "At least... I can contribute some materials.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 863,
"CharacterId": 1021002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Dorm items can be bought with certain special parts, right?",
"Time[1]": 2000,
"Content[2]": "I've only seen them once or twice...",
"Time[2]": 2000.0,
"Content[3]": "But this should be it, right? Here.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 901,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I hope the facilities here are more well sorted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 902,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'll wait right here. I won't disturb you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 903,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Is it okay for us to just stay here and do nothing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 904,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Those plushies... No, I-I won't touch them.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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{
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{
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{
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{
"Id": 918,
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{
"Id": 919,
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"Content[1]": "My M.I.N.D. feels all refreshed!",
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{
"Id": 920,
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"Content[1]": "Is this warm feeling what humans call coziness?",
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{
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"Content[1]": "There's lots of new data and items here. I need to analyze them!",
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{
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"Content[1]": "You like it here? Okay. I'll be with you here for a while then.",
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{
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"Content[1]": "Can we watch the sun go down and come up here?",
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{
"Id": 924,
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"Content[1]": "Ah...",
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{
"Id": 925,
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{
"Id": 926,
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"Content[1]": "T-this is...",
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{
"Id": 927,
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"Content[1]": "Hm...",
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{
"Id": 928,
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"Content[1]": "Hm...",
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{
"Id": 929,
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"Content[1]": "Ah...",
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{
"Id": 930,
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{
"Id": 931,
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"Content[1]": "T-this is...",
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{
"Id": 932,
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"Content[1]": "Hm...",
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{
"Id": 933,
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"Content[1]": "Hm...",
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{
"Id": 934,
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"Content[1]": "?(? ???A??? ?)?",
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{
"Id": 935,
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"Content[1]": "Hm?",
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{
"Id": 936,
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"Content[1]": "Woah!",
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{
"Id": 937,
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"Content[1]": "Raindrops on roses...",
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{
"Id": 938,
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"Content[1]": "(,,??\u03c9?)\u30ce\"",
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{
"Id": 939,
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"Content[1]": "Y-you can do it!",
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{
"Id": 940,
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"Content[1]": "Like the Commandant says, turn that frown upside down!",
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{
"Id": 941,
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"Content[1]": "...",
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{
"Id": 942,
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"Content[1]": "Big fluffy quilts are another kind of medicine.",
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"Content[2]": "They heal those wounds you cannot see.",
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"Content[3]": "Really? May I...?",
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{
"Id": 943,
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"Content[1]": "I don't seem to want to leave.",
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},
{
"Id": 944,
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"Content[1]": "Are you escaping from work again?",
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"Content[2]": "It troubles me seeing you like this, Commandant...",
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"Content[3]": "Then allow me to slack off with you together on the sofa!",
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{
"Id": 945,
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"Content[1]": "Sometimes it's nice just to laze around...",
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{
"Id": 946,
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"Content[1]": "(Glares)",
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"Content[2]": "Um, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Do you happen to know where the parcel I placed here is at?",
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"Content[4]": "N-no, I'm not suggesting that you took it...",
"Time[4]": 2000.0,
"Content[5]": "Would you mind helping me look over that shelf?",
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},
{
"Id": 947,
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"Content[1]": "There it is! Thanks, Commandant!",
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},
{
"Id": 948,
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"Content[1]": "Roger...",
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"Content[2]": "Lucia said she's okay already, but...",
"Time[2]": 2000.0,
"Content[3]": "...Arms segments are difficult to get used to.",
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"Content[4]": "I hope she gets used to her new arm soon!",
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},
{
"Id": 949,
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"Content[1]": "Lucia's under a lot of pressure. I really need to step up!",
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 950,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you doing here, Commandant? Is it an operation?",
"Time[1]": 2000,
"Content[2]": "Ah, you came to see me?",
"Time[2]": 2000.0,
"Content[3]": "It's not that I dislike fighting... It's my profession after all...",
"Time[3]": 2000.0,
"Content[4]": "But seeing others injured or even lose their lives still hurts me...",
"Time[4]": 2000.0,
"Content[5]": "S-sorry, I don't mean to... Um... W-would you mind... patting me on the head instead?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 951,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "T-thanks, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 952,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Oh! Commandant!",
"Time[2]": 2000.0,
"Content[3]": "I-I was just thinking about our medical supplies and...",
"Time[3]": 2000.0,
"Content[4]": "I know I should be resting, but it's best to be prepared.",
"Time[4]": 2000.0,
"Content[5]": "Of course... if-if you could praise me a little...",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 953,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-it will mean a lot to me!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 954,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "These decorations are lovely. Where did you find them?",
"Time[1]": 2000,
"Content[2]": "But using them to decorate the dormitory...",
"Time[2]": 2000.0,
"Content[3]": "Huh? You just want to see me smile...?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 955,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I... I'll try my best to smile more then, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 956,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Yesterday I found a new medical book in the database!",
"Time[1]": 2000,
"Content[2]": "It claimed that there are many ways to treat wounds without resorting to drugs or machinery...",
"Time[2]": 2000.0,
"Content[3]": "One of which includes the usage of affirmative body contact techniques...",
"Time[3]": 2000.0,
"Content[4]": "Such as patting someone on the head to praise or comfort them.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 957,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah! Commandant, what are you...? T-that makes me all giddy inside somehow.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 958,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I love how it feels here!",
"Time[1]": 2000,
"Content[2]": "There's a sort of... warmth here that I've never felt before.",
"Time[2]": 2000.0,
"Content[3]": "My past? There's nothing worth talking about!",
"Time[3]": 2000.0,
"Content[4]": "Just being here with you is more than enough for me!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 959,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Trying to care for others is something that came naturally to me...",
"Time[1]": 2000,
"Content[2]": "Don't I get tired...? No, Constructs don't experience fatigue...",
"Time[2]": 2000.0,
"Content[3]": "But sometimes, I wonder...",
"Time[3]": 2000.0,
"Content[4]": "What is it like to have someone care for you?",
"Time[4]": 2000.0,
"Content[5]": "But I guess, I know the answer now.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 960,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This place has a calming effect on my M.I.N.D.",
"Time[1]": 2000,
"Content[2]": "It's the perfect place to rest...",
"Time[2]": 2000.0,
"Content[3]": "If y-you... wouldn't mind...",
"Time[3]": 2000.0,
"Content[4]": "...Staying a bit longer, that would be nice too...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 961,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why do people like to watch the sunrise and sunset?",
"Time[1]": 2000,
"Content[2]": "I guess they enjoy the feeling of the day starting and ending like a cycle.",
"Time[2]": 2000.0,
"Content[3]": "But for me... I like it because it makes me feel more intensely alive. I can feel the passage of time more acutely.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 962,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I've seen some nice room layouts before, Commandant.",
"Time[1]": 2000,
"Content[2]": "I think I can probably help!",
"Time[2]": 2000.0,
"Content[3]": "If nothing else, I can at least contribute some materials!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 963,
"CharacterId": 1031002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, would this be of use to you?",
"Time[1]": 2000,
"Content[2]": "I found it while cleaning Kamui's room!",
"Time[2]": 2000.0,
"Content[3]": "I almost recycled it. But luckily I was called away...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1001,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1002,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Tch...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1003,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I need some space...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1004,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Not in the mood...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1005,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1006,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tch...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1007,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I need some space...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1008,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Not in the mood...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1009,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Shouldn't you get some rest, Commandant?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1010,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Is there somewhere I can train?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1011,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Does the sun come in here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1012,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Will I get to see you every day?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1013,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It seems a bit too quiet...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1014,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Let me take a look around. Who knows, I might find something cool we can do!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1015,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Let me take a look around. Who knows, I might find something cool we can do!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1016,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Does the sun come in here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1017,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Will I get to see you every day?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1018,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It seems a bit too quiet...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1019,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I don't mind it here... as long as you're here as well.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1020,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "How's it different to the Strike Hawk dorm? Well, for one, you aren't there!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1021,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "As long as my roommates are cool!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1022,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, you wanna join me for an early morning workout?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1023,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If you don't see the sun today, drop by and see me!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1024,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1025,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Geez...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1026,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Uh, hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1027,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Nothing...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1028,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "0-0",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1029,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1030,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Geez...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1031,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Uh, hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1032,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Nothing...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1033,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "0-0",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1034,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oooh\u2014HA!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1035,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Let's \u30fd(\uffe3\u03c9\uffe3(\uffe3\u03c9\uffe3\u3003)\u309d",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1036,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Let's party, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1037,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Kamui! Kamui! Big boy Kamui!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1038,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "HAI! YA! EAT THIS\u2014!!!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1039,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Oh, wow!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1040,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I am the strongest!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1041,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Thinking up catchy battlecries is tricky...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1042,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Look! I know this!",
"Time[1]": 2000,
"Content[2]": "I heard about these things in Strike Hawk! It's called a \"bed\"!",
"Time[2]": 2000.0,
"Content[3]": "Is it true they sap human willpower?",
"Time[3]": 2000.0,
"Content[4]": "Hm? Can I try...?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1043,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Well, anyway! I'll be battling with this tonight!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1044,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We've got a while before the next battle...",
"Time[1]": 2000,
"Content[2]": "What can we do? How about some deep squats...?",
"Time[2]": 2000.0,
"Content[3]": "Huh? You think we should just chill out on the sofa?",
"Time[3]": 2000.0,
"Content[4]": "Sure, man!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1045,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's actually quite comfortable!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1046,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's weird... Where'd it go?",
"Time[1]": 2000,
"Content[2]": "AH!!! Commandant, when did you get here?",
"Time[2]": 2000.0,
"Content[3]": "Nonononono... The weapon lubricant you gave me is definitely not lost...",
"Time[3]": 2000.0,
"Content[4]": "...Okay, I'm terribly sorry... Commandant, would you mind checking over those shelves for me?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1047,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Thanks, Commandant! I'll take good care of it, I promise!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1048,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why are you always talking tactics with Lee?",
"Time[1]": 2000,
"Content[2]": "I mean, I know he's pretty good at that stuff...",
"Time[2]": 2000.0,
"Content[3]": "But still...",
"Time[3]": 2000.0,
"Content[4]": "Fine, since you command it, I'll go and have a chat with him.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1049,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We fought in the end, but at least I learned something!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1050,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hm? Can I help you, Commandant?",
"Time[1]": 2000,
"Content[2]": "Do exactly as you say?",
"Time[2]": 2000.0,
"Content[3]": "Widen my eyes, cup my face in my hands and... g-get down on my knees?",
"Time[3]": 2000.0,
"Content[4]": "Like this...? I feel like an animal... Wait, what are you doing?",
"Time[4]": 2000.0,
"Content[5]": "Patting my head?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1051,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You mean like what humans do to dogs...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1052,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Phew! Nothing like a couple of practice bouts to get the blood pumping!",
"Time[1]": 2000,
"Content[2]": "Don't overdo it?",
"Time[2]": 2000.0,
"Content[3]": "Thanks for worryin', but I'm okay.",
"Time[3]": 2000.0,
"Content[4]": "Besides, how can I protect you if I don't keep improving?",
"Time[4]": 2000.0,
"Content[5]": "My kind words are rewarded? In that case, pat me on the head!",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1053,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm being totally honest! I'm not trying to impress you!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1054,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv showed you a new healing technique? You didn't mention it to Lee yet?",
"Time[1]": 2000,
"Content[2]": "Fine, fine. I'm up for it!",
"Time[2]": 2000.0,
"Content[3]": "I'll give it a go!",
"Time[3]": 2000.0,
"Content[4]": "Huh? You want me to put my head where?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1055,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh! Haha! It's a head pat! Hmm, I feel better already!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1056,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I think I'm... detecting something!",
"Time[1]": 2000,
"Content[2]": "Oh! Ha! I knew it! It's you!",
"Time[2]": 2000.0,
"Content[3]": "What now? Were you trying to sneak up on me?",
"Time[3]": 2000.0,
"Content[4]": "Oh, I see... Okay, sure. Go right ahead!",
"Time[4]": 2000.0,
"Content[5]": "Oooh, I wonder what sneak attack you're going to use? Huh? A head pattack?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1057,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hahaha! Sure, why not? Go for it, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1058,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You can spend the day being happy or spend it being unhappy! So why not choose to be happy?!",
"Time[1]": 2000,
"Content[2]": "What do you mean, I definitely didn't think this up?!",
"Time[2]": 2000.0,
"Content[3]": "E-even if it didn't, I still think there's a lot of truth to it!",
"Time[3]": 2000.0,
"Content[4]": "So go on, Commandant! Gimme a smile!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1059,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Constructs are supposed to keep their M.I.N.D. calm...",
"Time[1]": 2000,
"Content[2]": "But recent events have affected me very deeply...",
"Time[2]": 2000.0,
"Content[3]": "Ah, never mind! I'm totally fine!",
"Time[3]": 2000.0,
"Content[4]": "I just hope I have you in my M.I.N.D., so I won't keep going off track...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1060,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, have you heard of a flower called sunflower?",
"Time[1]": 2000,
"Content[2]": "In the language of flowers, it means \"to fear no hardship\".",
"Time[2]": 2000.0,
"Content[3]": "When we're together, I fear no hardship.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1061,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This feels completely different from the battlefield. My M.I.N.D. is real calm here!",
"Time[1]": 2000,
"Content[2]": "Well, there are still times when I still feel a little uneasy...",
"Time[2]": 2000.0,
"Content[3]": "I don't know how though, but since you arrived, my symptoms have completely disappeared!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1062,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant! Commandant!",
"Time[1]": 2000,
"Content[2]": "I know you could use this...",
"Time[2]": 2000.0,
"Content[3]": "I thought I had loads of them in my room, but this is all I've got left...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1063,
"CharacterId": 1061003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Is something bothering you, Commandant? Perhaps I can help!",
"Time[1]": 2000,
"Content[2]": "Oh, this looks like something I can help with...",
"Time[2]": 2000.0,
"Content[3]": "This? You can have it if you need it!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1101,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I hope the facilities here are more well sorted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1102,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'll wait right here. I won't disturb you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1103,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Is it okay for us to just stay here and do nothing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1104,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Those plushies... No, I-I won't touch them.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1105,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I hope the facilities here are more well sorted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1106,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'll wait right here. I won't disturb you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1107,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Is it okay for us to just stay here and do nothing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Id": 1109,
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{
"Id": 1112,
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"Content[1]": "The light here has a star-like quality.",
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"Id": 1115,
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{
"Id": 1116,
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"Content[1]": "I can stay here if you like, Commandant.",
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{
"Id": 1117,
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"Content[1]": "This place is better than my old dormitory.",
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{
"Id": 1118,
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"Content[1]": "The light here has a star-like quality.",
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{
"Id": 1119,
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"Content[1]": "My M.I.N.D. feels all refreshed!",
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},
{
"Id": 1120,
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"Content[1]": "Is this warm feeling what humans call coziness?",
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{
"Id": 1121,
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"Content[1]": "There's lots of new data and items here. I need to analyze them!",
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{
"Id": 1122,
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"Content[1]": "You like it here? Okay. I'll be with you here for a while then.",
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{
"Id": 1123,
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"Content[1]": "Can we watch the sun go down and come up here?",
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{
"Id": 1124,
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"Content[1]": "Ah...",
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{
"Id": 1125,
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"Content[1]": "Okay.",
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{
"Id": 1126,
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"Content[1]": "T-this is...",
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{
"Id": 1127,
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"Content[1]": "Hm...",
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{
"Id": 1128,
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"Content[1]": "Hm...",
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{
"Id": 1129,
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"Content[1]": "Ah...",
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{
"Id": 1130,
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"Content[1]": "Okay.",
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{
"Id": 1131,
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"Content[1]": "T-this is...",
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{
"Id": 1132,
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"Content[1]": "Hm...",
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{
"Id": 1133,
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"Content[1]": "Hm...",
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{
"Id": 1134,
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"State": "IDLE",
"Content[1]": "?(? ???A??? ?)?",
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{
"Id": 1135,
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"State": "IDLE",
"Content[1]": "Hm?",
"Time[1]": 2000,
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},
{
"Id": 1136,
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"State": "IDLE",
"Content[1]": "Woah!",
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{
"Id": 1137,
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"State": "IDLE",
"Content[1]": "Raindrops on roses...",
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{
"Id": 1138,
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"State": "IDLE",
"Content[1]": "(,,??\u03c9?)\u30ce\"",
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{
"Id": 1139,
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"State": "IDLE",
"Content[1]": "Y-you can do it!",
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},
{
"Id": 1140,
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"State": "IDLE",
"Content[1]": "Like the Commandant says, turn that frown upside down!",
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"Time[2]": null,
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{
"Id": 1141,
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"Content[1]": "...",
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"Time[2]": null,
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},
{
"Id": 1142,
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"State": "IDLE",
"Content[1]": "Big fluffy quilts are another kind of medicine.",
"Time[1]": 2000,
"Content[2]": "They heal those wounds you cannot see.",
"Time[2]": 2000.0,
"Content[3]": "Really? May I...?",
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"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1143,
"CharacterId": 1031003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I don't seem to want to leave.",
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},
{
"Id": 1144,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are you escaping from work again?",
"Time[1]": 2000,
"Content[2]": "It troubles me seeing you like this, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Then allow me to slack off with you together on the sofa!",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 1145,
"CharacterId": 1031003,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sometimes it's nice just to laze around...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1146,
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"State": "IDLE",
"Content[1]": "(Glares)",
"Time[1]": 2000,
"Content[2]": "Um, Commandant...",
"Time[2]": 2000.0,
"Content[3]": "Do you happen to know where the parcel I placed here is at?",
"Time[3]": 2000.0,
"Content[4]": "N-no, I'm not suggesting that you took it...",
"Time[4]": 2000.0,
"Content[5]": "Would you mind helping me look over that shelf?",
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 1147,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "There it is! Thanks, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1148,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Roger...",
"Time[1]": 2000,
"Content[2]": "Lucia said she's okay already, but...",
"Time[2]": 2000.0,
"Content[3]": "...Arms segments are difficult to get used to.",
"Time[3]": 2000.0,
"Content[4]": "I hope she gets used to her new arm soon!",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 1149,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Lucia's under a lot of pressure. I really need to step up!",
"Time[1]": 2000,
"Content[2]": null,
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"Time[3]": null,
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},
{
"Id": 1150,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you doing here, Commandant? Is it an operation?",
"Time[1]": 2000,
"Content[2]": "Ah, you came to see me?",
"Time[2]": 2000.0,
"Content[3]": "It's not that I dislike fighting... It's my profession after all...",
"Time[3]": 2000.0,
"Content[4]": "But seeing others injured or even lose their lives still hurts me...",
"Time[4]": 2000.0,
"Content[5]": "S-sorry, I don't mean to... Um... W-would you mind... patting me on the head instead?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1151,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "T-thanks, Commandant!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1152,
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"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Oh! Commandant!",
"Time[2]": 2000.0,
"Content[3]": "I-I was just thinking about our medical supplies and...",
"Time[3]": 2000.0,
"Content[4]": "I know I should be resting, but it's best to be prepared.",
"Time[4]": 2000.0,
"Content[5]": "Of course... if-if you could praise me a little...",
"Time[5]": 2000.0,
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"Time[6]": null
},
{
"Id": 1153,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-it will mean a lot to me!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1154,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "These decorations are lovely. Where did you find them?",
"Time[1]": 2000,
"Content[2]": "But using them to decorate the dormitory...",
"Time[2]": 2000.0,
"Content[3]": "Huh? You just want to see me smile...?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 1155,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I... I'll try my best to smile more then, Commandant!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1156,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Yesterday I found a new medical book in the database!",
"Time[1]": 2000,
"Content[2]": "It claimed that there are many ways to treat wounds without resorting to drugs or machinery...",
"Time[2]": 2000.0,
"Content[3]": "One of which includes the usage of affirmative body contact techniques...",
"Time[3]": 2000.0,
"Content[4]": "Such as patting someone on the head to praise or comfort them.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1157,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah! Commandant, what are you...? T-that makes me all giddy inside somehow.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1158,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I love how it feels here!",
"Time[1]": 2000,
"Content[2]": "There's a sort of... warmth here that I've never felt before.",
"Time[2]": 2000.0,
"Content[3]": "My past? There's nothing worth talking about!",
"Time[3]": 2000.0,
"Content[4]": "Just being here with you is more than enough for me!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1159,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Trying to care for others is something that came naturally to me...",
"Time[1]": 2000,
"Content[2]": "Don't I get tired...? No, Constructs don't experience fatigue...",
"Time[2]": 2000.0,
"Content[3]": "But sometimes, I wonder...",
"Time[3]": 2000.0,
"Content[4]": "What is it like to have someone care for you?",
"Time[4]": 2000.0,
"Content[5]": "But I guess, I know the answer now.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1160,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This place has a calming effect on my M.I.N.D.",
"Time[1]": 2000,
"Content[2]": "It's the perfect place to rest...",
"Time[2]": 2000.0,
"Content[3]": "If y-you... wouldn't mind...",
"Time[3]": 2000.0,
"Content[4]": "...Staying a bit longer, that would be nice too...",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 1161,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why do people like to watch the sunrise and sunset?",
"Time[1]": 2000,
"Content[2]": "I guess they enjoy the feeling of the day starting and ending like a cycle.",
"Time[2]": 2000.0,
"Content[3]": "But for me... I like it because it makes me feel more intensely alive. I can feel the passage of time more acutely.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1162,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I've seen some nice room layouts before, Commandant.",
"Time[1]": 2000,
"Content[2]": "I think I can probably help!",
"Time[2]": 2000.0,
"Content[3]": "If nothing else, I can at least contribute some materials!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1163,
"CharacterId": 1031003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, would this be of use to you?",
"Time[1]": 2000,
"Content[2]": "I found it while cleaning Kamui's room!",
"Time[2]": 2000.0,
"Content[3]": "I almost recycled it. But luckily I was called away...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1201,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Do we really have to stay here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1202,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Don't we have missions to complete?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1203,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "At least clean the place better.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1204,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Did you bring my tool kit along?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1205,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Do we really have to stay here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1206,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't we have missions to complete?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1207,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "At least clean the place better.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1208,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Did you bring my tool kit along?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1209,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Relax, I didn't bring my gun.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1210,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just don't put me with those rowdy ones.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1211,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "For me, the work location doesn't matter.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1212,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm happy to stay here, as long as no one is disturbing me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1213,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "You can stay a bit longer if you like, Commandant. You fidgeting around doesn't really bother me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1214,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't mind me. I'm just making some trinkets.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1215,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'm happy to stay here, as long as no one is disturbing me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1216,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You can stay a bit longer if you like, Commandant. You fidgeting around doesn't really bother me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1217,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't mind me. I'm just making some trinkets.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1218,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This place is quite relaxing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1219,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't worry. Just say the word and I'll even burst into action here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1220,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I don't dislike it here. As long as you're around, it's all good.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1221,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, just say what you want. Don't worry, I won't tell the others.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1222,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Looks like I made the right decision, staying here as you said.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1223,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Just wait till this is done... and you can have it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1224,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1225,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Roger...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1226,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "\u2192_\u2192",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1227,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Boring...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1228,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ho-hum.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1229,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1230,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Roger...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1231,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\u2192_\u2192",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 1232,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Boring...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1233,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ho-hum.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1234,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hm, hm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1235,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "What's up?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1236,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Careful.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1237,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Looking for me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1238,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This one... and this one. Good.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1239,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Nerve-racking.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1240,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Get over here already.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1241,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What's wrong?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1242,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "High-intensity functions wear down a Construct frame quickly.",
"Time[1]": 2000,
"Content[2]": "They also increase the abrasion rate of valuable parts.",
"Time[2]": 2000.0,
"Content[3]": "You still don't get it? Constructs also need some downtime... preferably on a bed.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1243,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Not bad, you're learning.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1244,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Didn't know you're into these little trinkets.",
"Time[1]": 2000,
"Content[2]": "But you really are making a mess of it.",
"Time[2]": 2000.0,
"Content[3]": "I could help fix it, but I'm a bit tired. I'm gonna sit down for a while instead.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1245,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just kidding. I'll help you fix the robot after I get a breather.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1246,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I can't find my precision drill. You didn't misplace it after using it, did you?",
"Time[1]": 2000,
"Content[2]": "I... Ahem, I know you wouldn't mess with my stuff.",
"Time[2]": 2000.0,
"Content[3]": "Huh? You're helping me find it?",
"Time[3]": 2000.0,
"Content[4]": "Well... could you check those shelves for me?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1247,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Found it. Sorry... about... Uh, do you maybe want a little robot?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1248,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Kamui is so damn loud...",
"Time[1]": 2000,
"Content[2]": "But now that he's part of the Gray Raven squad, I guess I'll just have to tolerate him.",
"Time[2]": 2000.0,
"Content[3]": "He never shuts up, blah blah blah...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1249,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Heh. Relax. I'm not gonna punch him or something.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1250,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "Hm? There you are.",
"Time[2]": 2000.0,
"Content[3]": "Oh nothing, just a little bottleneck in my research. Don't worry.",
"Time[3]": 2000.0,
"Content[4]": "Do you really want to cheer me up...?",
"Time[4]": 2000.0,
"Content[5]": "Well, you could try... comforting me. I guess...",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1251,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why, you... Keep your hands to yourself!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1252,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Huh? You looking for me?",
"Time[1]": 2000,
"Content[2]": "Got some questions about Constructs?",
"Time[2]": 2000.0,
"Content[3]": "Why not just go to the archives?",
"Time[3]": 2000.0,
"Content[4]": "You want to know what a male Construct's hair feels like...?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1253,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's just regular hair... Your hand feels very warm though.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1254,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You look pretty free. You finished with your operation plans?",
"Time[1]": 2000,
"Content[2]": "If there's something you need explaining, you can always ask me.",
"Time[2]": 2000.0,
"Content[3]": "I'll do my best to dissect it for you.",
"Time[3]": 2000.0,
"Content[4]": "Not everyone gets this kind of opportunity.",
"Time[4]": 2000.0,
"Content[5]": "Huh? A reward?",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1255,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Head pats count as rewards?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1256,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv taught you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "That doesn't involve injections or machinery?",
"Time[2]": 2000.0,
"Content[3]": "You want to test it out on me?",
"Time[3]": 2000.0,
"Content[4]": "Okay. Let's see how this \"head patting\" thing works.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1257,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...You call that healing!? My M.I.N.D. is all hot and bothered now...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1258,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Your tactical arrangements are well-informed, especially the match-ups.",
"Time[1]": 2000,
"Content[2]": "What? I'm never stingy with my compliments.",
"Time[2]": 2000.0,
"Content[3]": "If you want to hear more of it, just keep doing better.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1259,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm, I looked over some of your old battle plans. Not bad. You have really improved.",
"Time[1]": 2000,
"Content[2]": "What is it? Don't you like being praised?",
"Time[2]": 2000.0,
"Content[3]": "It's like I'm praising a child...? Maybe... it's just habit...",
"Time[3]": 2000.0,
"Content[4]": "Aren't you like a child though from our standpoint?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1260,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I don't care where I live. As long as I've got a workbench for research, I'm happy.",
"Time[1]": 2000,
"Content[2]": "(Besides, you're here as well...)",
"Time[2]": 2000.0,
"Content[3]": "Ahem. Nothing. You must have misheard me. I didn't say anything.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1261,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Lazing around here again...?",
"Time[1]": 2000,
"Content[2]": "We can tell it's you even if you get the bed head of the century.",
"Time[2]": 2000.0,
"Content[3]": "...No, it's not like I scan you all the time...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1262,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Something wrong with the room arrangement?",
"Time[1]": 2000,
"Content[2]": "You need more decor?",
"Time[2]": 2000.0,
"Content[3]": "Oh right. I found this at Kamui's place. Is this of use?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1263,
"CharacterId": 1011003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ah, Commandant.",
"Time[1]": 2000,
"Content[2]": "I had some spare parts left over from tinkering with the equipment.",
"Time[2]": 2000.0,
"Content[3]": "I took them in to be recycled and traded them in for this.",
"Time[3]": 2000.0,
"Content[4]": "You think you could find a use for it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1301,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1302,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Leave me alone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1303,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Back off, cowboy.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1304,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "You looking for trouble?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1305,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1306,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Leave me alone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1307,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1308,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You looking for trouble?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1309,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Get out of my face.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1310,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I won't be staying long.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1311,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't go thinking I like it here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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{
"Id": 1312,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just let me sit here by myself.",
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"Time[2]": null,
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{
"Id": 1313,
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"MoodMaxValue": 50,
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"Content[1]": "(Sigh) Relax. I'm not going to bite.",
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"Time[2]": null,
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},
{
"Id": 1314,
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"Content[1]": "I'll keep to myself here.",
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{
"Id": 1315,
"CharacterId": 1071003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'll keep to myself here.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1316,
"CharacterId": 1071003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't go thinking I like it here.",
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"Time[2]": null,
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},
{
"Id": 1317,
"CharacterId": 1071003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Just let me sit here by myself.",
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"Time[2]": null,
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{
"Id": 1318,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "(Sigh) Relax. I'm not going to bite.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1319,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "...Maybe I'll stay a little longer.",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
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"Time[5]": null,
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},
{
"Id": 1320,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'll stay awhile, but only because you asked.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1321,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Does Lucia live somewhere like this? Okay then. I'll stay.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1322,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If you won't go, I won't go.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1323,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Who cares about resting... You're the only reason... A-ahem. Never mind.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1324,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1325,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1326,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Step aside.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1327,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Careful. You want a piece of me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1328,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "=-=",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1329,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1330,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1331,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Step aside.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1332,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Careful. You want a piece of me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1333,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just kidding. I don't bite.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1334,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1335,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "No, I won't sing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1336,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Yes? What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1337,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Barely.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1338,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I just want to see what you're doing here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1339,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I didn't do it for you...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1340,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Where are you going?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1341,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Tch... I'm not going anywhere...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1342,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "So is this the weapon that took Lucia down?",
"Time[1]": 2000,
"Content[2]": "It looks... Isn't that just a human bed?",
"Time[2]": 2000.0,
"Content[3]": "Bah. Let me challenge it then!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1343,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-I-I'm not going to fall!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1344,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This a sofa?",
"Time[1]": 2000,
"Content[2]": "Hm. I've heard of them.",
"Time[2]": 2000.0,
"Content[3]": "You can take a rest anywhere. You don't need a sofa to do it.",
"Time[3]": 2000.0,
"Content[4]": "B-but since you mentioned it, I may as well try it out.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1345,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-it's I guess, it's barely... passably... comfortable...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1346,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Argh! Where is it?!",
"Time[1]": 2000,
"Content[2]": "Hey, did you take my energy shot?",
"Time[2]": 2000.0,
"Content[3]": "...I, um, of course I know you humans don't need them.",
"Time[3]": 2000.0,
"Content[4]": "W-would you mind... looking over by those shelves for me?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1347,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Oh, you found it... T-thanks...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1348,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I have one nemesis ... and that is Lucia.",
"Time[1]": 2000,
"Content[2]": "I'll defeat her one day!",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1349,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If I see her, I'm gonna... Kick. Her. Butt!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1350,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you looking at me like that for?",
"Time[1]": 2000,
"Content[2]": "Huh? You want me to lower my head?",
"Time[2]": 2000.0,
"Content[3]": "You wanna touch the most sensitive component on my body?",
"Time[3]": 2000.0,
"Content[4]": "...Just this once.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1351,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...I-I guess it's not completely terrible...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1352,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Come out.",
"Time[1]": 2000,
"Content[2]": "What are you doing crouching there...?",
"Time[2]": 2000.0,
"Content[3]": "Planning an ambush?",
"Time[3]": 2000.0,
"Content[4]": "Hah, come back after a few years.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1353,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...But if it's just a head pat you want, you could just come out and say it...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1354,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Liv showed you some healing techniques?",
"Time[1]": 2000,
"Content[2]": "I'm not sure how I feel about these Gray Raven guys...",
"Time[2]": 2000.0,
"Content[3]": "But if you really want to try it out on me...",
"Time[3]": 2000.0,
"Content[4]": "Huh? It's just a head pat? I should just chill?!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1355,
"CharacterId": 1071003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I-I-I don't need no chillin'!!!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1356,
"CharacterId": 1071003,
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"State": "IDLE",
"Content[1]": "You do these to Lucia and the others...?",
"Time[1]": 2000,
"Content[2]": "W-well... anything Lucia can do, I can do better!",
"Time[2]": 2000.0,
"Content[3]": "Do whatever you like. Head pats and whatever else. Knock yourself out!",
"Time[3]": 2000.0,
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},
{
"Id": 1357,
"CharacterId": 1071003,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm definitely not happy in the slightest...",
"Time[1]": 2000,
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{
"Id": 1358,
"CharacterId": 1071003,
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"State": "IDLE",
"Content[1]": "Lucia is very strong. I must be stronger.",
"Time[1]": 2000,
"Content[2]": "Huh? Aren't all Constructs trying to be the strongest?",
"Time[2]": 2000.0,
"Content[3]": "Besides... You've got to be strong to protect the people you love...",
"Time[3]": 2000.0,
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{
"Id": 1359,
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"Content[1]": "What? I never said I don't like it here.",
"Time[1]": 2000,
"Content[2]": "I've been in way harsher environments...",
"Time[2]": 2000.0,
"Content[3]": "And anyway...",
"Time[3]": 2000.0,
"Content[4]": "Ahem, so when are you leaving? Stay awhile. There's no rush!",
"Time[4]": 2000.0,
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},
{
"Id": 1360,
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"State": "IDLE",
"Content[1]": "All this blabbering is really giving me a headache.",
"Time[1]": 2000,
"Content[2]": "Why don't I just go to my room?",
"Time[2]": 2000.0,
"Content[3]": "...No, I'm not so frail.",
"Time[3]": 2000.0,
"Content[4]": "I'll just let them keep blabbering on for a while longer.",
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{
"Id": 1361,
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"State": "IDLE",
"Content[1]": "Ahah! Nothing like a good fight to get the blood pumping!",
"Time[1]": 2000,
"Content[2]": "You think I'm overdoing the training?",
"Time[2]": 2000.0,
"Content[3]": "Isn't that Strike Hawk kid training real hard too?",
"Time[3]": 2000.0,
"Content[4]": "You're not worried about me, are you?",
"Time[4]": 2000.0,
"Content[5]": "...D-don't worry... I'm training... and getting stronger... for y...",
"Time[5]": 2000.0,
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},
{
"Id": 1362,
"CharacterId": 1071003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's just a place to rest. Is it really worth the trouble?",
"Time[1]": 2000,
"Content[2]": "But if you insist...",
"Time[2]": 2000.0,
"Content[3]": "Here. I think you're going to need this.",
"Time[3]": 2000.0,
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},
{
"Id": 1363,
"CharacterId": 1071003,
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"State": "IDLE",
"Content[1]": "You want this stuff?",
"Time[1]": 2000,
"Content[2]": "I don't care one way or the other.",
"Time[2]": 2000.0,
"Content[3]": "I found them on the battlefield. Thank me for this.",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 1401,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Sooo boring...",
"Time[1]": 2000,
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},
{
"Id": 1402,
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"State": "IDLE",
"Content[1]": "Nanami wants to go out and play!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1403,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Nanami's gonna drop dead if I have to stay here longer.",
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"Time[2]": null,
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},
{
"Id": 1404,
"CharacterId": 1051003,
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"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Nanami's wheels are getting rusty!",
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"Time[2]": null,
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},
{
"Id": 1405,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Why can't we all stay in one room? It'll be a lot more fun!",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1406,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Shhh. Nanami's writing her diary.",
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},
{
"Id": 1407,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "I wish the room was bigger. That way I'd be able to slide further.",
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"Time[2]": null,
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},
{
"Id": 1408,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Pulse, activate! TRANSFORM! Haha, nothing, Nanami's just stretching.",
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"Time[2]": null,
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},
{
"Id": 1409,
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"State": "IDLE",
"Content[1]": "Oh yay! You're here again!",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1410,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Why can't we all stay in one room? It'll be a lot more fun!",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1411,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Shhh. Nanami's writing her diary.",
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},
{
"Id": 1412,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I wish the room was bigger. That way I'd be able to slide further.",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1413,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Pulse, activate! TRANSFORM! Haha, nothing, Nanami's just stretching.",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1414,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Oh yay! You're here again!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1415,
"CharacterId": 1051003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Commandant, you're the life of the party!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1416,
"CharacterId": 1051003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Will Nanami make any new friends today?",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1417,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "On the count of three, one two three, SMILE!!!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1418,
"CharacterId": 1051003,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Nanami is cute and strong, the invincible combination!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1419,
"CharacterId": 1051003,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, you're the life of the party!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1420,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Will Nanami make any new friends today?",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1421,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "On the count of three, one two three, SMILE!!!",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1422,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Nanami is cute and strong, the invincible combination!",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1423,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Play with Nanami!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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{
"Id": 1424,
"CharacterId": 1051003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1425,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Boringboringboring!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1426,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Maybe I should just blow this place up.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1427,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "WAAAAAAAH!!!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1428,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Come on, everybody! Play with Nanami!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1429,
"CharacterId": 1051003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1430,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\u22110-0",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1431,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "LALALA.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1432,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Looking for me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1433,
"CharacterId": 1051003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\u30fe(???\u309e)",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1434,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "0v0",
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"Time[2]": null,
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},
{
"Id": 1435,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1436,
"CharacterId": 1051003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Nanami, leaving me blue. Nanami, missing you true...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
"Id": 1437,
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"Content[1]": "0v0",
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{
"Id": 1438,
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"Content[1]": "Hmm... Hmm?",
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{
"Id": 1439,
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"Content[1]": "Nanami, leaving me blue. Nanami, missing you true...",
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{
"Id": 1440,
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"Content[1]": "You came?",
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{
"Id": 1441,
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"Content[1]": "?",
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},
{
"Id": 1442,
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"State": "IDLE",
"Content[1]": "Nanami feels it!",
"Time[1]": 2000,
"Content[2]": "Mr. Bed REALLY wants Nanami to lie down on him!",
"Time[2]": 2000.0,
"Content[3]": "Don't move! Here I come!",
"Time[3]": 2000.0,
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{
"Id": 1443,
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"State": "IDLE",
"Content[1]": "Zzzzzzzzzzzzz.",
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},
{
"Id": 1444,
"CharacterId": 1051003,
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"State": "IDLE",
"Content[1]": "Phew! I'm spent!",
"Time[1]": 2000,
"Content[2]": "Better take a break on the sofa and get ready for Round 2!",
"Time[2]": 2000.0,
"Content[3]": "All work and no rest makes Nanami a tired girl.",
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{
"Id": 1445,
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"Content[1]": "Hm, nice. I might stay here a bit longer.",
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"Time[2]": null,
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{
"Id": 1446,
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"State": "IDLE",
"Content[1]": "This, and this, and, bang!",
"Time[1]": 2000,
"Content[2]": "Oh, off it flies to the shelves!",
"Time[2]": 2000.0,
"Content[3]": "Don't you get it, Commandant! I'll fetch that magical artifact myself!",
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{
"Id": 1447,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You didn't see what I was making just now, did you Commandant?",
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"Time[2]": null,
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},
{
"Id": 1448,
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"State": "IDLE",
"Content[1]": "Nanami rocket punch. POW! POW! POW!",
"Time[1]": 2000,
"Content[2]": "The evil Dr. Lee roars. ROOOAAARRR!!!",
"Time[2]": 2000.0,
"Content[3]": "Oh no! Lee's fire breath is too strong! Nanami Punch is redirected to somewhere under the cupboard! Retreat!",
"Time[3]": 2000.0,
"Content[4]": "Oh, hey Commandant. You want to roleplay with Nanami?",
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1449,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You can play the Princess captured by the evil Dr. Lee! Haha! Don't worry, Nanami will rescue you!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1450,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Nothing on today, Commandant?",
"Time[1]": 2000,
"Content[2]": "Yay! Nanami was about to die of boredom.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1451,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just sit here and keep me company.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1452,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Nanami's tired.",
"Time[1]": 2000,
"Content[2]": "But I don't want to just lie here doing nothing.",
"Time[2]": 2000.0,
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"Time[4]": null,
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},
{
"Id": 1453,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant, get over here and keep me company!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1454,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant, it's an emergency! Don't freak out!",
"Time[1]": 2000,
"Content[2]": "It's super important! You ready?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 1455,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh nothing. I just wanted your attention.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1456,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "My hair's all over the place!",
"Time[1]": 2000,
"Content[2]": "What's that look for, Commandant?",
"Time[2]": 2000.0,
"Content[3]": "Nanami's a cute girl! Of course she cares about her hair.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 1457,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks, Commandant! That's much neater, and it felt nice!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1458,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You like my new hairstyle, Commandant?",
"Time[1]": 2000,
"Content[2]": "Don't tell me it looks good like the others! Nanami wants to be the best!",
"Time[2]": 2000.0,
"Content[3]": "If you don't like it tied back, I can always try something else, no problem!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1459,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You're special, Commandant.",
"Time[1]": 2000,
"Content[2]": "How are you special? That's a complicated question.",
"Time[2]": 2000.0,
"Content[3]": "It's just a feeling.",
"Time[3]": 2000.0,
"Content[4]": "I'm just glad I met you.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1460,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": "Eh? Wait a second, Commandant.",
"Time[2]": 2000.0,
"Content[3]": "Okay. Your comms were down for a second. Don't worry, I fixed them.",
"Time[3]": 2000.0,
"Content[4]": "Is Nanami good, or what? You can praise me now, if you like.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1461,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Okay. Daily service complete.",
"Time[1]": 2000,
"Content[2]": "Banjo Nanami is charged and raring to go!",
"Time[2]": 2000.0,
"Content[3]": "Staying in tip-top shape is essential!",
"Time[3]": 2000.0,
"Content[4]": "How else will Nanami protect the people closest to me?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1462,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant! Nanami's got a little surprise for you!",
"Time[1]": 2000,
"Content[2]": "Close your eyes. You can open them when I count to 3.",
"Time[2]": 2000.0,
"Content[3]": "1... 2... 3... Ding-ding-ding-ding!",
"Time[3]": 2000.0,
"Content[4]": "I specifically got you this. Do you like it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1463,
"CharacterId": 1051003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are these shiny parts of any use to you?",
"Time[1]": 2000,
"Content[2]": "Nanami picked them up around the place but I can't really use them. You can keep them.",
"Time[2]": 2000.0,
"Content[3]": "This is the part where you praise me. Hehe.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1501,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "What are you doing?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1502,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "You're going to lock me up here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1503,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "So stuffy in here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1504,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm staying only to see what tricks you're up to.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1505,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Too much comfort is not good for you. You get rusty.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1506,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I might wreck this joint, if the mood takes me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1507,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Can't I just be by myself for a while?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1508,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Your Constructs seem quite wary of me. Hm. It's only natural, I guess.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1509,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't get smart with me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1510,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Too much comfort is not good for you. You get rusty.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1511,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I might wreck this joint, if the mood takes me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1512,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Can't I just be by myself for a while?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1513,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Your Constructs seem quite wary of me. Hm. It's only natural, I guess.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1514,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't get smart with me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1515,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Finally, this place is starting to look like something.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1516,
"CharacterId": 1021003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Don't mind me.",
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{
"Id": 1517,
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"Content[1]": "Guess what I'm doing.",
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{
"Id": 1518,
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"Content[1]": "Things that happened in the past...? No.",
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{
"Id": 1519,
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"Content[1]": "Finally, this place is starting to look like something.",
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{
"Id": 1520,
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"Content[1]": "Don't mind me.",
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{
"Id": 1521,
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"Content[1]": "Guess what I'm doing.",
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{
"Id": 1522,
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"Content[1]": "Things that happened in the past...? No.",
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{
"Id": 1523,
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"Content[1]": "I can get hot showers here?",
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{
"Id": 1524,
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"Content[1]": "...",
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{
"Id": 1525,
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"Content[1]": "Roger...",
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{
"Id": 1526,
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"Content[1]": "\u2192_\u2192",
"Time[1]": 2000,
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{
"Id": 1527,
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"State": "IDLE",
"Content[1]": "What?!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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{
"Id": 1528,
"CharacterId": 1021003,
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"State": "IDLE",
"Content[1]": "(\uff40??)=3",
"Time[1]": 2000,
"Content[2]": null,
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{
"Id": 1529,
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"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
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{
"Id": 1530,
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"Content[1]": "0-0",
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},
{
"Id": 1531,
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"State": "IDLE",
"Content[1]": "Weak.",
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{
"Id": 1532,
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"State": "IDLE",
"Content[1]": "Looking for me?",
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{
"Id": 1533,
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"State": "IDLE",
"Content[1]": "=-=",
"Time[1]": 2000,
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},
{
"Id": 1534,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Too close.",
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},
{
"Id": 1535,
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"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "?",
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},
{
"Id": 1536,
"CharacterId": 1021003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Don't try to mess with me.",
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"Content[2]": null,
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},
{
"Id": 1537,
"CharacterId": 1021003,
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"State": "IDLE",
"Content[1]": "Too close.",
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},
{
"Id": 1538,
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"State": "IDLE",
"Content[1]": "?",
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},
{
"Id": 1539,
"CharacterId": 1021003,
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"State": "IDLE",
"Content[1]": "Don't try to mess with me.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1540,
"CharacterId": 1021003,
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"State": "IDLE",
"Content[1]": "Scoundrel!",
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},
{
"Id": 1541,
"CharacterId": 1021003,
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"State": "IDLE",
"Content[1]": "Who's there?!",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1542,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Humans depend on such simple objects like beds...",
"Time[1]": 2000,
"Content[2]": "A proof of their weakness.",
"Time[2]": 2000.0,
"Content[3]": "I on the other hand no longer require them.",
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"Content[4]": null,
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},
{
"Id": 1543,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Note to self, must eliminate weakness.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1544,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sofas are worthless.",
"Time[1]": 2000,
"Content[2]": "Constructs who sit on it are just wasting their time.",
"Time[2]": 2000.0,
"Content[3]": "No thanks, I'd rather stand.",
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"Content[4]": null,
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},
{
"Id": 1545,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But seeing that I don't have anything to do right now...",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 1546,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "What are you looking at me for?",
"Time[2]": 2000.0,
"Content[3]": "I am not being uneasy. I only lost something.",
"Time[3]": 2000.0,
"Content[4]": "I'll go over and check near those shelves. I don't need your help.",
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"Content[5]": null,
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},
{
"Id": 1547,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I found it myself, although I guess you do deserve some credit...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1548,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh, there you are.",
"Time[1]": 2000,
"Content[2]": "How's that wound I gave you faring?",
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"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1549,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Yeah? I'm happy to do it again, anytime.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1550,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are these old weapons doing here?!",
"Time[1]": 2000,
"Content[2]": "And most of them are even broken.",
"Time[2]": 2000.0,
"Content[3]": "This knife... It brings back memories.",
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"Content[4]": null,
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},
{
"Id": 1551,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Leave me alone... What is it? Did you learn something?",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 1552,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Do you ever work?",
"Time[1]": 2000,
"Content[2]": "Aren't you busy saving the world?",
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"Content[3]": null,
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},
{
"Id": 1553,
"CharacterId": 1021003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hmph, well, I just got back myself.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1554,
"CharacterId": 1021003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Compared to other humans...",
"Time[1]": 2000,
"Content[2]": "There's something different about you...",
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"Content[3]": null,
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"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1555,
"CharacterId": 1021003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Do not interrupt me! Eventually, I will learn of all your secrets.",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 1556,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you trying to do?",
"Time[1]": 2000,
"Content[2]": "Try again, if you don't care what happens to your arm.",
"Time[2]": 2000.0,
"Content[3]": "\uff01\uff1f",
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"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 1557,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...I can always cut you later.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1558,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This part can go inside my bike.",
"Time[1]": 2000,
"Content[2]": "Looks like you're not completely useless, after all.",
"Time[2]": 2000.0,
"Content[3]": "You'll be seeing a lot more of me.",
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"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1559,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "\uff01",
"Time[1]": 2000,
"Content[2]": "Oh, it's you.",
"Time[2]": 2000.0,
"Content[3]": "Try approaching me from behind again.",
"Time[3]": 2000.0,
"Content[4]": "You'll get way more than a knife to your throat.",
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"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1560,
"CharacterId": 1021003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You seem interested in my white hair... Good choice.",
"Time[1]": 2000,
"Content[2]": "Not even dust can catch me.",
"Time[2]": 2000.0,
"Content[3]": "What? Aren't you scared of being infected?",
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"Content[4]": null,
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"Content[5]": null,
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},
{
"Id": 1561,
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"Content[1]": "So how's Lucia doing?",
"Time[1]": 2000,
"Content[2]": "I don't really care... But don't make me wait for the answer too long.",
"Time[2]": 2000.0,
"Content[3]": "I see. She's still so slow-footed...",
"Time[3]": 2000.0,
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{
"Id": 1562,
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"Content[1]": "I looted some stuff from outside.",
"Time[1]": 2000,
"Content[2]": "Don't worry. They've all been disinfected.",
"Time[2]": 2000.0,
"Content[3]": "It's good you don't trust me too much. Let's try to keep it that way.",
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},
{
"Id": 1563,
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"Content[1]": "I don't need it.",
"Time[1]": 2000,
"Content[2]": "So here.",
"Time[2]": 2000.0,
"Content[3]": "Knew you wouldn't refuse.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1601,
"CharacterId": 90370,
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"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Please don't hit me... QAQ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1602,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "That hurt.",
"Time[1]": 2000,
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},
{
"Id": 1603,
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"State": "IDLE",
"Content[1]": "So strong.",
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},
{
"Id": 1604,
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"Content[1]": "Copy that. I'll shoot his knee next time.",
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},
{
"Id": 1605,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That really hurt.",
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"Time[2]": null,
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},
{
"Id": 1606,
"CharacterId": 90370,
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"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ouch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1607,
"CharacterId": 90370,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "My joints have rusted.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1608,
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"State": "IDLE",
"Content[1]": "\uffe3\uff13\uffe3",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1609,
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"State": "IDLE",
"Content[1]": "-\u03c9- ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1610,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That really hurt.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1611,
"CharacterId": 90370,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ouch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1612,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "My joints have rusted.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1613,
"CharacterId": 90370,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\uffe3\uff13\uffe3",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1614,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "-\u03c9- ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1615,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "When people are too close to me, I'll be very nervous and shoot at them unintentionally. =3=",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1616,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'm sorry I hurt you before. QAQ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 1617,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Ouch, it hurts. Please stop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1618,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I wish it would end sooner next time. TAT",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1619,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "When people are too close to me, I'll be very nervous and shoot at them unintentionally. =3=",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1620,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm sorry I hurt you before. QAQ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1621,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ouch, it hurts. Please stop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1622,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I wish it would end sooner next time. TAT",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1623,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You want me to go easy on you, but will they go easy on me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1624,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Run, run, run.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1625,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Let's get away.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1626,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1627,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Boohoo.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1628,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Where's Pokey?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1629,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1630,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\u22110-0",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1631,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm going to do something.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1632,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I don't want to work anymore.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1633,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Please spare me next time... QAQ",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1634,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "0v0",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1635,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Stay away.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1636,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Is it okay to wait a little bit later...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1637,
"CharacterId": 90370,
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"State": "IDLE",
"Content[1]": "0v0",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1638,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Stay away.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1639,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Is it okay to wait a little bit later...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1640,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Let me try the repaired frame.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1641,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "That arrow should be shot toward here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1642,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Got beaten up all day again.",
"Time[1]": 2000,
"Content[2]": "I just want to lie down.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 1643,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1644,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Nobody will hit me again.",
"Time[1]": 2000,
"Content[2]": "Can I have a rest on that sofa...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1645,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah, it feels good.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 1646,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "My left leg is broken.",
"Time[1]": 2000,
"Content[2]": "Are there any spare parts in the cabinet...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1647,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Found it. So lucky to find a spare part before getting beaten up again.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1648,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Though my frame is Explorer.",
"Time[1]": 2000,
"Content[2]": "In fact I've only been to the dormitory and terminal.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1649,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I really want to go somewhere else with Pokey.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1650,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "So, here we go again.",
"Time[1]": 2000,
"Content[2]": "Can I rest a bit longer?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1651,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just a bit.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1652,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I bumped into Saw the Dummy yesterday.",
"Time[1]": 2000,
"Content[2]": "He said he'd been beaten up so badly.",
"Time[2]": 2000.0,
"Content[3]": "Everyone even boasted their records of beating him.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1653,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "When will we be able to fight back...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1654,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "One-two-three-four, one-two-three-four.",
"Time[1]": 2000,
"Content[2]": "You have to keep training yourself even at your leisure.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1655,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Stay fit, so it won't hurt so much when you get beaten up.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1656,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh no, the maintenance system is broken.",
"Time[1]": 2000,
"Content[2]": "It would be miserable if I couldn't do a full check-up before the next battle.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1657,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Here and here are broken... Thank you for checking my body.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1658,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Rumor has it that if you insert an arrow into your body like this.",
"Time[1]": 2000,
"Content[2]": "You can release a strong power from your body.",
"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "...Nothing happened. Is it because I struck a wrong pose?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1659,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "32345,32346,32347...",
"Time[1]": 2000,
"Content[2]": "Ah, I'm counting the hits I took today.",
"Time[2]": 2000.0,
"Content[3]": "It seems to be more than yesterday.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1660,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm Pointy.",
"Time[1]": 2000,
"Content[2]": "Just a normal Explorer.",
"Time[2]": 2000.0,
"Content[3]": "Can I have one peaceful day... QAQ",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1661,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Did I hurt you before?",
"Time[1]": 2000,
"Content[2]": "I'm really sorry.",
"Time[2]": 2000.0,
"Content[3]": "I didn't mean it. QAQ",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1662,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I found this in the terminal.",
"Time[1]": 2000,
"Content[2]": "I picked it up after the beating.",
"Time[2]": 2000.0,
"Content[3]": "I hope you like it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1663,
"CharacterId": 90370,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I found this in the terminal.",
"Time[1]": 2000,
"Content[2]": "I picked it up after the beating.",
"Time[2]": 2000.0,
"Content[3]": "I hope you like it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1701,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1702,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Ora\u2014",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1703,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Why are you looking at me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1704,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Take this.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1705,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That sucks. I haven't had enough fun.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1706,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Pointy, look at this, nine strikes in a second.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1707,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Shut the door. I attacked those Constructs before and they're coming for revenge.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1708,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That was a mistake. It hurt a bit.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1709,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What are you staring at? I'll attack you if you look down on me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1710,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That sucks. I haven't had enough fun.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1711,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Pointy, look at this, nine strikes in a second.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1712,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Shut the door. I attacked those Constructs before and they're coming for revenge.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1713,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That was a mistake. It hurt a bit.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1714,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What are you staring at? I'll attack you if you look down on me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1715,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Pierce, pierce.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1716,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "The Constructs I fought against yesterday were completely useless.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1717,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "My attack is powerful, isn't it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1718,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "78941 vs 78943. A few more pushes, then I'll beat more enemies than they beat me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1719,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Pierce, pierce.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1720,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "The Constructs I fought against yesterday were completely useless.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1721,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "My attack is powerful, isn't it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1722,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "78941 vs 78943. A few more pushes, then I'll beat more enemies than they beat me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1723,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are you okay? You fell down even before I released my true power.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1724,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
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{
"Id": 1725,
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{
"Id": 1726,
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"Content[1]": "Hmph.",
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{
"Id": 1727,
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"Content[1]": "What?",
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{
"Id": 1728,
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"Content[1]": "(\uff40??)=3",
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{
"Id": 1729,
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"Content[1]": "Ah\u2014tat!",
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{
"Id": 1730,
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"Content[1]": "(\u256c\uffe3\u76bf\uffe3)",
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{
"Id": 1731,
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"Content[1]": "(\u256f\u2035\u76bf\u2032)\u256f\ufe35\u253b\u2501\u253b",
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{
"Id": 1732,
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"Content[1]": "Watch me snake my way.",
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{
"Id": 1733,
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"Content[1]": "Haha, can you catch up with me?",
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{
"Id": 1734,
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"Content[1]": "@-@",
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},
{
"Id": 1735,
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"Content[1]": "Let me polish my weapon and piece through a few more Constructs with it later.",
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},
{
"Id": 1736,
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"Content[1]": "Missed and missed",
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},
{
"Id": 1737,
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"Content[1]": "Dolulululu.",
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},
{
"Id": 1738,
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"State": "IDLE",
"Content[1]": "Don't run, let me do one more hit. Just one more.",
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{
"Id": 1739,
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},
{
"Id": 1740,
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"Content[1]": "Let me polish my weapon and piece through a few more Constructs with it later.",
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},
{
"Id": 1741,
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"State": "IDLE",
"Content[1]": "Missed and missed",
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},
{
"Id": 1742,
"CharacterId": 90220,
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"State": "IDLE",
"Content[1]": "My current opponents are too useless.",
"Time[1]": 2000,
"Content[2]": "I can't get charged up about anything.",
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"Content[3]": "I'd rather go to sleep.",
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},
{
"Id": 1743,
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"Content[1]": "ZZZZZZZ.",
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},
{
"Id": 1744,
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"State": "IDLE",
"Content[1]": "Those Constructs were pretty strong.",
"Time[1]": 2000,
"Content[2]": "Don't let them run away. I'll get some rest on the sofa and have a second-round fight against them.",
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},
{
"Id": 1745,
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"State": "IDLE",
"Content[1]": "Okay, let's do this.",
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},
{
"Id": 1746,
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"State": "IDLE",
"Content[1]": "I've always been beaten up lately.",
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"Content[2]": "It's even not fun to wield my weapon.",
"Time[2]": 2000.0,
"Content[3]": "I have to find some components in the cabinet for enhancement.",
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},
{
"Id": 1747,
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"State": "IDLE",
"Content[1]": "It should be useful. I'll take it.",
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},
{
"Id": 1748,
"CharacterId": 90220,
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"State": "IDLE",
"Content[1]": "Pointy always wants to go outside the terminal.",
"Time[1]": 2000,
"Content[2]": "When we don't need to get beaten anymore.",
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},
{
"Id": 1749,
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"State": "IDLE",
"Content[1]": "I'll embark on a journey with her.",
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},
{
"Id": 1750,
"CharacterId": 90220,
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"State": "IDLE",
"Content[1]": "It's been a long time since I fought against someone.",
"Time[1]": 2000,
"Content[2]": "You came at the right time.",
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"Content[3]": null,
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},
{
"Id": 1751,
"CharacterId": 90220,
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"State": "IDLE",
"Content[1]": "Let's fight.",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1752,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I've been using this weapon for a long time.",
"Time[1]": 2000,
"Content[2]": "Maybe I should modify it.",
"Time[2]": 2000.0,
"Content[3]": "Like put a drill on it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 1753,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "After all, drill is a thing that only men would get it!",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1754,
"CharacterId": 90220,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "One-two-three-four, one-two-three-four.",
"Time[1]": 2000,
"Content[2]": "Do some training with Pointy at leisure.",
"Time[2]": 2000.0,
"Content[3]": null,
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},
{
"Id": 1755,
"CharacterId": 90220,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's good for us who have always been involved in a fight.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1756,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Want to check my body?",
"Time[1]": 2000,
"Content[2]": "Though check-up is important for the one who has always been beaten up.",
"Time[2]": 2000.0,
"Content[3]": "But I refuse.",
"Time[3]": 2000.0,
"Content[4]": "\u2026\u2026",
"Time[4]": 2000.0,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 1757,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'll let you do this next time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1758,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "What's wrong with my look?",
"Time[1]": 2000,
"Content[2]": "Isn't it cool to bandage your head?",
"Time[2]": 2000.0,
"Content[3]": "It's very popular in our terminal.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1759,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Cloak, spear, shoulder pads...",
"Time[1]": 2000,
"Content[2]": "I'm finished checking. No problem, ready to go.",
"Time[2]": 2000.0,
"Content[3]": "How many Constructs can I defeat today?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
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},
{
"Id": 1760,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Kaba\u2014",
"Time[1]": 2000,
"Content[2]": "Ah, when did you get here?",
"Time[2]": 2000.0,
"Content[3]": "What? Haven't you seen anyone repairing an arm?",
"Time[3]": 2000.0,
"Content[4]": "I'll pay that guy back for what I've suffered.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1761,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Up-up-down-down-left-right-left-right.",
"Time[1]": 2000,
"Content[2]": "I've harnessed this skill set.",
"Time[2]": 2000.0,
"Content[3]": "I'll try something new next time.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
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},
{
"Id": 1762,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hey, this is for you.",
"Time[1]": 2000,
"Content[2]": "You're kind of a friend to me, after all.",
"Time[2]": 2000.0,
"Content[3]": "This is no use to me. If you want, you can take it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 1763,
"CharacterId": 90220,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hey, this is for you.",
"Time[1]": 2000,
"Content[2]": "You're kind of a friend to me, after all.",
"Time[2]": 2000.0,
"Content[3]": "This is no use to me. If you want, you can take it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 1801,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1802,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "That's enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1803,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Boring.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1804,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I still don't feel comfortable.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1805,
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{
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{
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{
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{
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{
"Id": 1814,
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{
"Id": 1815,
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{
"Id": 1816,
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{
"Id": 1817,
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{
"Id": 1818,
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{
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{
"Id": 1820,
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"Content[1]": "Here you are. Let me see whether you have become stronger or not.",
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{
"Id": 1821,
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{
"Id": 1822,
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"Content[1]": "Keep it up. You're one of the few people from Babylonia who earns my recognition.",
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{
"Id": 1823,
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"Content[1]": "This frame reminds me of my military service.",
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{
"Id": 1824,
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"Content[1]": "...",
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{
"Id": 1825,
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"Content[1]": "(\u256c\uffe3\u76bf\uffe3)",
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{
"Id": 1826,
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{
"Id": 1827,
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"Content[1]": "Coming.",
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{
"Id": 1828,
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"Content[1]": "I need to get some fresh air outside this place.",
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{
"Id": 1829,
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"Content[1]": "?",
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},
{
"Id": 1830,
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"Content[1]": "Got something to do.",
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{
"Id": 1831,
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"State": "IDLE",
"Content[1]": "What's up?",
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},
{
"Id": 1832,
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"State": "IDLE",
"Content[1]": "Looking for me?",
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},
{
"Id": 1833,
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"State": "IDLE",
"Content[1]": "Yes...",
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},
{
"Id": 1834,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "...Impressive.",
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},
{
"Id": 1835,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
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},
{
"Id": 1836,
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"State": "IDLE",
"Content[1]": "Hm, what's that?",
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},
{
"Id": 1837,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "...Impressive.",
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},
{
"Id": 1838,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
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},
{
"Id": 1839,
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"State": "IDLE",
"Content[1]": "Hm, what's that?",
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},
{
"Id": 1840,
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"State": "IDLE",
"Content[1]": "Let's do this then.",
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},
{
"Id": 1841,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's been a while, my friend.",
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"Content[2]": null,
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},
{
"Id": 1842,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I can't sleep now.",
"Time[1]": 2000,
"Content[2]": "I have a lot of work to do.",
"Time[2]": 2000.0,
"Content[3]": "Even you insist, Commandant...",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 1843,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "All right, I'll rest for a while.",
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"Content[2]": null,
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},
{
"Id": 1844,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "Brew a cup of mint tea and sit on the sofa after work.",
"Time[1]": 2000,
"Content[2]": "Don't you think it'd be relaxing?",
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"Content[3]": null,
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},
{
"Id": 1845,
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"State": "IDLE",
"Content[1]": "That's nice. You want to try?",
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},
{
"Id": 1846,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Where's my weapon crate?",
"Time[1]": 2000,
"Content[2]": "I remember I brought it from the Forsaken base.",
"Time[2]": 2000.0,
"Content[3]": null,
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},
{
"Id": 1847,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "It's near the shelf? Thanks.",
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"Content[2]": null,
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},
{
"Id": 1848,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Is my joke seriously that bad?",
"Time[1]": 2000,
"Content[2]": "I think it's good.",
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},
{
"Id": 1849,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Don't go, Commandant. Let me tell you a joke.",
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},
{
"Id": 1850,
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"State": "IDLE",
"Content[1]": "Are you free today, Commandant?",
"Time[1]": 2000,
"Content[2]": "Then let's continue our hand-to-hand combat training.",
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},
{
"Id": 1851,
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"State": "IDLE",
"Content[1]": "I happen to have nothing to do.",
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},
{
"Id": 1852,
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"State": "IDLE",
"Content[1]": "Oh, excuse me. I didn't notice you were here.",
"Time[1]": 2000,
"Content[2]": "I'm developing a defense strategy for the dormitory, though it'd be best if we never used it.",
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},
{
"Id": 1853,
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"State": "IDLE",
"Content[1]": "Just a habit of mine. I hope you don't mind.",
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},
{
"Id": 1854,
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"State": "IDLE",
"Content[1]": "Why are you staring at me? Is it the first time you see a Construct drinking alcohol?",
"Time[1]": 2000,
"Content[2]": "Electrolytic wine, sandalwood flavor.",
"Time[2]": 2000.0,
"Content[3]": null,
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},
{
"Id": 1855,
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"State": "IDLE",
"Content[1]": "It's... also helpful for executing a mission too.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 1856,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You want me to squat down and pat my head?",
"Time[1]": 2000,
"Content[2]": "Definitely not, even if you look at me like this.",
"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "Fine... Only this time.",
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"Content[5]": null,
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},
{
"Id": 1857,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "That's a strange feeling. No, I'm not annoyed.",
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},
{
"Id": 1858,
"CharacterId": 1081003,
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"State": "IDLE",
"Content[1]": "I don't hate Bianca.",
"Time[1]": 2000,
"Content[2]": "It's just that we've gone through a lot of things together.",
"Time[2]": 2000.0,
"Content[3]": "When we're together, I feel a bit awkward.",
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"Content[4]": null,
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},
{
"Id": 1859,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "You want to know more about my frame?",
"Time[1]": 2000,
"Content[2]": "I don't want to talk about it.",
"Time[2]": 2000.0,
"Content[3]": "You will know these things in the future.",
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"Content[4]": null,
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},
{
"Id": 1860,
"CharacterId": 1081003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "??",
"Time[1]": 2000,
"Content[2]": "This is a song Bruce and I used to sing.",
"Time[2]": 2000.0,
"Content[3]": "He sang way better than me.",
"Time[3]": 2000.0,
"Content[4]": "It's a little bit old, but if you want to learn, I can teach you.",
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"Content[5]": null,
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},
{
"Id": 1861,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "The bandage on my face?",
"Time[1]": 2000,
"Content[2]": "I just got a scratch during the battle.",
"Time[2]": 2000.0,
"Content[3]": "There's no need to request repair work.",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 1862,
"CharacterId": 1081003,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Haven't seen you in a long time, Commandant.",
"Time[1]": 2000,
"Content[2]": "I brought some gifts from the Forsaken to you.",
"Time[2]": 2000.0,
"Content[3]": "Don't worry. I haven't set any tricks this time.",
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"Content[4]": null,
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},
{
"Id": 1863,
"CharacterId": 1081003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Haven't seen you in a long time, Commandant.",
"Time[1]": 2000,
"Content[2]": "I brought some gifts from the Forsaken to you.",
"Time[2]": 2000.0,
"Content[3]": "Don't worry. I haven't set any tricks this time.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1901,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "The colors of this place are dull.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1902,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's not beautiful at all!",
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},
{
"Id": 1903,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "I reached a plateau...",
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},
{
"Id": 1904,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Where's my agent?",
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"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 1905,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I have to prepare new materials.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1906,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Let me add more colors to this dorm.",
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"Time[2]": null,
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},
{
"Id": 1907,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "Where should I go to do my research next time?",
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},
{
"Id": 1908,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Ah, excuse me. I don't like chatting when I'm making my artwork.",
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"Time[2]": null,
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},
{
"Id": 1909,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "Where are you looking at?",
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},
{
"Id": 1910,
"CharacterId": 1091002,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I have to prepare new materials.",
"Time[1]": 2000,
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},
{
"Id": 1911,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Let me add more colors to this dorm.",
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"Time[2]": null,
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},
{
"Id": 1912,
"CharacterId": 1091002,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Where should I go to do my research next time?",
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"Time[2]": null,
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},
{
"Id": 1913,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ah, excuse me. I don't like chatting when I'm making my artwork.",
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"Time[2]": null,
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},
{
"Id": 1914,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Where are you looking at?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1915,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Your tie is loose, Commandant. Let me help you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1916,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm? New mission again?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1917,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't move, Commandant. Let me make a sketch first.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1918,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You have to be elegant in both artistic creation and battle.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1919,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Your tie is loose, Commandant. Let me help you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1920,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm? New mission again?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1921,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't move, Commandant. Let me make a sketch first.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1922,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You have to be elegant in both artistic creation and battle.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1923,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Come on, Commandant, you can move closer to me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1924,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I can't stay here all day. I have to go out and find new inspirations.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1925,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "My hat is tilted to one side.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 1926,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "It doesn't work. I can't find any \"beauties\" from it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1927,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[4]": null,
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},
{
"Id": 1928,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "(\uff40??)=3",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[6]": null
},
{
"Id": 1929,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "As my Commandant, you have to be more dazzling.",
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"Time[2]": null,
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},
{
"Id": 1930,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1931,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "\u22110-0",
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{
"Id": 1932,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "Looking for me?",
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{
"Id": 1933,
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"Content[1]": "I'm going to do something.",
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{
"Id": 1934,
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"Content[1]": "0v0",
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},
{
"Id": 1935,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 1936,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Yeah, inspiration stuck!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
"Id": 1937,
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"Content[1]": "0v0",
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},
{
"Id": 1938,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
"Id": 1939,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "Yeah, inspiration stuck!",
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},
{
"Id": 1940,
"CharacterId": 1091002,
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"State": "IDLE",
"Content[1]": "You came?",
"Time[1]": 2000,
"Content[2]": null,
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{
"Id": 1941,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "?",
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"Content[2]": null,
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"Time[6]": null
},
{
"Id": 1942,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's almost finished.",
"Time[1]": 2000,
"Content[2]": "Just give me a little more time.",
"Time[2]": 2000.0,
"Content[3]": "I can't stop!",
"Time[3]": 2000.0,
"Content[4]": null,
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"Time[5]": null,
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{
"Id": 1943,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I\u2014can't\u2014stop\u2014ZZZZZZ",
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},
{
"Id": 1944,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I finally borrowed this art history book.",
"Time[1]": 2000,
"Content[2]": "Let's finish it together on the sofa, Commandant.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1945,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hehe, sit here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 1946,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah, the paint splashed on the shelf...",
"Time[1]": 2000,
"Content[2]": "I'll clean it up after adding one more stroke.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 1947,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks, I'll draw a portrait for you as a reward next time.",
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"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 1948,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If you just stay in one place, your creation will be restricted.",
"Time[1]": 2000,
"Content[2]": "What a fine weather we have today, Commandant.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1949,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Let's hang out and feel the artistic atmosphere.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1950,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Here you are, Commandant.",
"Time[1]": 2000,
"Content[2]": "I'm confirming the venue for the next art exhibition with my agent.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 1951,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I've reserved a VIP seat for you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 1952,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Can you spot any differences on me today?",
"Time[1]": 2000,
"Content[2]": "Of course there are differences.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1953,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The Ayla you see every day is different from the previous day's.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 1954,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm wondering where should I make my artwork in this dorm.",
"Time[1]": 2000,
"Content[2]": "Do you have any good ideas, Commandant?",
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"Content[3]": null,
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},
{
"Id": 1955,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It is more convenient to transform the entire dorm into an art studio.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 1956,
"CharacterId": 1091002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hmm, is there anything wrong with my outfit?",
"Time[1]": 2000,
"Content[2]": "You just want to smooth out the creases in my clothes?",
"Time[2]": 2000.0,
"Content[3]": "If it's you, Commandant... Okay.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 1957,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1958,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'm replying to my fan letters.",
"Time[1]": 2000,
"Content[2]": "It's very important to communicate with them.",
"Time[2]": 2000.0,
"Content[3]": "But, of course, nothing is more important than you, Commandant.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 1959,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "There's many places I want to explore in this world.",
"Time[1]": 2000,
"Content[2]": "You can always find great artistic treasures in the places you have never been before.",
"Time[2]": 2000.0,
"Content[3]": "Surely the most important thing is that I have you by my side in those places.",
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"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1960,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Your look is dull, Commandant!",
"Time[1]": 2000,
"Content[2]": "Don't tell me you have five hundred pieces of this jacket.",
"Time[2]": 2000.0,
"Content[3]": "Let me design a few stylish outfits for you.",
"Time[3]": 2000.0,
"Content[4]": "You're going to be a commandant with the best fashion sense.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 1961,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "When Commandant is here with me.",
"Time[1]": 2000,
"Content[2]": "There's always new inspirations sparking in my head.",
"Time[2]": 2000.0,
"Content[3]": "So you're not allowed to leave me, Commandant.",
"Time[3]": 2000.0,
"Content[4]": null,
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"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1962,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Here you are, Commandant.",
"Time[1]": 2000,
"Content[2]": "This is what I found when I was looking for an artwork.",
"Time[2]": 2000.0,
"Content[3]": "It seems helpful to you.",
"Time[3]": 2000.0,
"Content[4]": "So I decided to give it to you, Commandant.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 1963,
"CharacterId": 1091002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Here you are, Commandant.",
"Time[1]": 2000,
"Content[2]": "This is what I found when I was looking for an artwork.",
"Time[2]": 2000.0,
"Content[3]": "It seems helpful to you.",
"Time[3]": 2000.0,
"Content[4]": "So I decided to give it to you, Commandant.",
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"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2001,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Yes?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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"Time[6]": null
},
{
"Id": 2002,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm speechless.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 2003,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...This doesn't suit me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 2004,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I don't understand the way you fight.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 2005,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...Quiet. Kamui's looking for me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 2006,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm wondering where is the train now...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 2007,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm thinking how should I enhance my robotic arms.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[6]": null
},
{
"Id": 2008,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Commandant?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 2009,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "It looks great.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2010,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...Quiet. Kamui's looking for me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2011,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm wondering where is the train now...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 2012,
"CharacterId": 1111002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm thinking how should I enhance my robotic arms.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Content[1]": "Commandant?",
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"Content[1]": "Can you let me join the mission this time, Commandant? ",
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{
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{
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"Content[1]": "Can you let me join the mission this time, Commandant? ",
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{
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{
"Id": 2022,
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"Content[1]": "Let's take a walk, shall we?",
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{
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{
"Id": 2024,
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{
"Id": 2025,
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{
"Id": 2026,
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"Content[1]": "...If I were on the train, I would have known what should I do.",
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{
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"Content[1]": "Where did the screw go?",
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{
"Id": 2028,
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{
"Id": 2029,
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"Content[1]": "Hmph...?",
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{
"Id": 2030,
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{
"Id": 2031,
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"Content[1]": "Hm? It's just a melody I heard when I belonged to the repair team.",
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{
"Id": 2032,
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{
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{
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"Content[1]": "You like harmonica too, Commandant?",
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{
"Id": 2035,
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"Content[1]": "Hmm... Hmm...?",
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{
"Id": 2036,
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"Content[1]": "...The repair team's leader taught me to play instruments.",
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{
"Id": 2037,
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"Content[1]": "I've been waiting for you, Commandant.",
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{
"Id": 2038,
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{
"Id": 2039,
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"Content[1]": "You like harmonica too, Commandant?",
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{
"Id": 2040,
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"Content[1]": "Hmm... Hmm...?",
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{
"Id": 2041,
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"Content[1]": "...The repair team's leader taught me to play instruments.",
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{
"Id": 2042,
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"Content[1]": "Huh...?",
"Time[1]": 2000,
"Content[2]": "I'm just observing.",
"Time[2]": 2000.0,
"Content[3]": "This bed is too big for one person.",
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{
"Id": 2043,
"CharacterId": 1111002,
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"Content[1]": "Really? But... It feels good... Thank you...",
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{
"Id": 2044,
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"Content[1]": "Are you leaving for a mission, Commandant?",
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{
"Id": 2045,
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"Content[1]": "I'm glad to go on like this as long as you're here, Commandant.",
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{
"Id": 2046,
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"Content[1]": "Can I ask a question, Commandant?",
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"Content[2]": "Celica told me I can't hide my stuff in the exhaust vent.",
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"Content[3]": "I used to do it back on the train.",
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{
"Id": 2047,
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"Content[1]": "This can store lots of parts.",
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},
{
"Id": 2048,
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"Content[1]": "Not bad.",
"Time[1]": 2000,
"Content[2]": "No match for me, though.",
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},
{
"Id": 2049,
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"Content[1]": "He can't squeeze into the ventilation duct.",
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},
{
"Id": 2050,
"CharacterId": 1111002,
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"Content[1]": "Commandant is like our leader.",
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"Content[2]": "But not exactly the same.",
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},
{
"Id": 2051,
"CharacterId": 1111002,
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"State": "IDLE",
"Content[1]": "Our leader, Jamilah, is like a beacon, while Commandant is like a friend.",
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},
{
"Id": 2052,
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"Content[1]": "I'm thinking if I can add robotic arms to this dormitory.",
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"Content[2]": "Too many things to do.",
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},
{
"Id": 2053,
"CharacterId": 1111002,
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"State": "IDLE",
"Content[1]": "Cleaning, tidying, fighting... Huh, no need to think about fighting?",
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},
{
"Id": 2054,
"CharacterId": 1111002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Commandant, Kamui wanted me to ask you if you have time to play video games with him.",
"Time[1]": 2000,
"Content[2]": "Kamui said he needed one more teammate.",
"Time[2]": 2000.0,
"Content[3]": "I'll control two characters then.",
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{
"Id": 2055,
"CharacterId": 1111002,
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"State": "IDLE",
"Content[1]": "Sophia's robotic arms are amazing.",
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"Content[2]": null,
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},
{
"Id": 2056,
"CharacterId": 1111002,
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"State": "IDLE",
"Content[1]": "What is it, Commandant?",
"Time[1]": 2000,
"Content[2]": "Do I have engine grease on my face...?",
"Time[2]": 2000.0,
"Content[3]": "Hm...",
"Time[3]": 2000.0,
"Content[4]": null,
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},
{
"Id": 2057,
"CharacterId": 1111002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Commandant... so kind.",
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"Content[2]": null,
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{
"Id": 2058,
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"Content[1]": "What are you doing, Commandant?",
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"Content[2]": "The decoration makes no difference to me.",
"Time[2]": 2000.0,
"Content[3]": "I'm able to adapt to any environment, be it harsh or mild.",
"Time[3]": 2000.0,
"Content[4]": "As long as I have you by my side...",
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},
{
"Id": 2059,
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"Content[1]": "My biggest wish is to execute a mission every day.",
"Time[1]": 2000,
"Content[2]": "The more you do, the more you get.",
"Time[2]": 2000.0,
"Content[3]": "It's impossible to get something for free all the time.",
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{
"Id": 2060,
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"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": "I'm just writing a letter.",
"Time[2]": 2000.0,
"Content[3]": "I got a letter from our leader recently.",
"Time[3]": 2000.0,
"Content[4]": "I know how excited you would be to wait for a letter.",
"Time[4]": 2000.0,
"Content[5]": "So I have to rely to the letter too.",
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{
"Id": 2061,
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"Content[1]": "Is the air conditioning down?",
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"Content[2]": "Leave it to me.",
"Time[2]": 2000.0,
"Content[3]": "I'll solve this before you even know it.",
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{
"Id": 2062,
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"Content[1]": "Commandant, are you in a bad mood?",
"Time[1]": 2000,
"Content[2]": "...Take this.",
"Time[2]": 2000.0,
"Content[3]": "It's one of the things I keep in storage.",
"Time[3]": 2000.0,
"Content[4]": "Getting new supplies always lights you up.",
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},
{
"Id": 2063,
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"Content[1]": "Commandant, are you in a bad mood?",
"Time[1]": 2000,
"Content[2]": "...Take this.",
"Time[2]": 2000.0,
"Content[3]": "It's one of the things I keep in storage.",
"Time[3]": 2000.0,
"Content[4]": "Getting new supplies always lights you up.",
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{
"Id": 2101,
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"State": "IDLE",
"Content[1]": "Do you want to die?",
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{
"Id": 2102,
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"Content[1]": "...",
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{
"Id": 2103,
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"Content[1]": "Funny.",
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{
"Id": 2104,
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"Content[1]": "Hmph.",
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{
"Id": 2105,
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"Content[1]": "Leave me alone. I'm planning on blowing up this dormitory.",
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{
"Id": 2106,
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"Content[1]": "Hah.",
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{
"Id": 2107,
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"Content[1]": "Pathetic creature.",
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{
"Id": 2108,
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"Content[1]": "It seems that this ceiling can hold my weight when I swing back and forth.",
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{
"Id": 2109,
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"Content[1]": "(Chuckles)",
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"Time[3]": null,
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},
{
"Id": 2110,
"CharacterId": 81600,
"MoodMinValue": 0,
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"Content[1]": "Leave me alone. I'm planning on blowing up this dormitory.",
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2111,
"CharacterId": 81600,
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"Content[1]": "Hah.",
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},
{
"Id": 2112,
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"Content[1]": "Pathetic creature.",
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},
{
"Id": 2113,
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"Content[1]": "It seems that this ceiling can hold my weight when I swing back and forth.",
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{
"Id": 2114,
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},
{
"Id": 2115,
"CharacterId": 81600,
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"Content[1]": "Huh? The game has already started?",
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},
{
"Id": 2116,
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"State": "IDLE",
"Content[1]": "How would you entertain me?",
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},
{
"Id": 2117,
"CharacterId": 81600,
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"Content[1]": "Hahahahaha!",
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},
{
"Id": 2118,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "This is getting interesting.",
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},
{
"Id": 2119,
"CharacterId": 81600,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Huh? The game has already started?",
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{
"Id": 2120,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "How would you entertain me?",
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{
"Id": 2121,
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"Content[1]": "Hahahahaha!",
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{
"Id": 2122,
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"Content[1]": "This is getting interesting.",
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"Time[2]": null,
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{
"Id": 2123,
"CharacterId": 81600,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Seems good.",
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"Time[2]": null,
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"Time[3]": null,
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{
"Id": 2124,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "Hmph.",
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"Time[2]": null,
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{
"Id": 2125,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "So tedious.",
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"Content[2]": null,
"Time[2]": null,
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{
"Id": 2126,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Get out.",
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"Time[2]": null,
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{
"Id": 2127,
"CharacterId": 81600,
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"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?",
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"Time[2]": null,
"Content[3]": null,
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{
"Id": 2128,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "\uffe3\u3078\uffe3",
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"Content[2]": null,
"Time[2]": null,
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{
"Id": 2129,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "?~",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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{
"Id": 2130,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "Take this.",
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2131,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "Who wants to fight?",
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},
{
"Id": 2132,
"CharacterId": 81600,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hehe.",
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2133,
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"State": "IDLE",
"Content[1]": "This is a good position to set up a bomb.",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 2134,
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"State": "IDLE",
"Content[1]": "I'm not satisfied yet. Keep it up.",
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{
"Id": 2135,
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"State": "IDLE",
"Content[1]": "I wonder what fun I would have today?",
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{
"Id": 2136,
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"State": "IDLE",
"Content[1]": "Interesting.",
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{
"Id": 2137,
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"Content[1]": "I'm not satisfied yet. Keep it up.",
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},
{
"Id": 2138,
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"State": "IDLE",
"Content[1]": "I wonder what fun I would have today?",
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{
"Id": 2139,
"CharacterId": 81600,
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"State": "IDLE",
"Content[1]": "Interesting.",
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},
{
"Id": 2140,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2141,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "(Chuckles)",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Content[4]": null,
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},
{
"Id": 2142,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm bored to death here.",
"Time[1]": 2000,
"Content[2]": "I'd rather go to bed.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2143,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Wake me up when you get something more interesting.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2144,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah, I don't want to work.",
"Time[1]": 2000,
"Content[2]": "I'll lie down on the sofa.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 2145,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I haven't seen such an interesting thing for a long time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 2146,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Today is good for hunting.",
"Time[1]": 2000,
"Content[2]": "Where did you hide my weapon?",
"Time[2]": 2000.0,
"Content[3]": "Do you think I can't get my weapon back from a locked cabinet?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2147,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Done. I have all the tools I need.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2148,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This bomb will cause a huge explosion when it hits the target.",
"Time[1]": 2000,
"Content[2]": "Though I haven't tested its power yet.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2149,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You come at the perfect time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2150,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm not a tool.",
"Time[1]": 2000,
"Content[2]": "You're a tool.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2151,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Your family are tools.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2152,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I found an awesome game a few days ago.",
"Time[1]": 2000,
"Content[2]": "This gun is loaded with one bullet. Let's point it at our heads and pull the trigger in turn.",
"Time[2]": 2000.0,
"Content[3]": "See which of us has better luck.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2153,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "How do you feel? Fun?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2154,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Who gives you the courage to touch me?",
"Time[1]": 2000,
"Content[2]": "You're not afraid of death?",
"Time[2]": 2000.0,
"Content[3]": "Whatever. I'll let you live a little bit longer.",
"Time[3]": 2000.0,
"Content[4]": "It gives me a feeling that as long as you're here, everything will be different from usual.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2155,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Don't disappoint me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2156,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What are you doing?",
"Time[1]": 2000,
"Content[2]": "Pat\u2014Pating?",
"Time[2]": 2000.0,
"Content[3]": "Ugh... Stay away!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2157,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You humans do have a mischievous sense of humor.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2158,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Do you want power?",
"Time[1]": 2000,
"Content[2]": "Do you want to join us?",
"Time[2]": 2000.0,
"Content[3]": "It will be so fun.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2159,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm... Hmm?",
"Time[1]": 2000,
"Content[2]": "Oh, there you are.",
"Time[2]": 2000.0,
"Content[3]": "Want to dance with me?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2160,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Want to know how I create this move, \"Whirlwind\"?",
"Time[1]": 2000,
"Content[2]": "Don't worry, I'll tell you in detail.",
"Time[2]": 2000.0,
"Content[3]": "In fact, it's me who removes the clutter over that side.",
"Time[3]": 2000.0,
"Content[4]": "To save time, I'm used to blow the clutter away.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2161,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Give it up.",
"Time[1]": 2000,
"Content[2]": "All your efforts were for naught.",
"Time[2]": 2000.0,
"Content[3]": "You won't get any information from my mouth.",
"Time[3]": 2000.0,
"Content[4]": "Take this thing away.",
"Time[4]": 2000.0,
"Content[5]": "Stop scanning my barcode!",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2162,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm in a good mood today.",
"Time[1]": 2000,
"Content[2]": "Just for the fun you've brought to me recently.",
"Time[2]": 2000.0,
"Content[3]": "You can have this.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2163,
"CharacterId": 81600,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm in a good mood today.",
"Time[1]": 2000,
"Content[2]": "Just for the fun you've brought to me recently.",
"Time[2]": 2000.0,
"Content[3]": "You can have this.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2201,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm running out of paint.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2202,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "My creative juice has stopped flowing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2203,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Explosive art!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2204,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I can't paint anymore...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2205,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What should I paint today?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2206,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "It lacks an artistic touch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2207,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ready to paint.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2208,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hehe.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2209,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Um...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2210,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What should I paint today?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2211,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It lacks an artistic touch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2212,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ready to paint.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2213,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Hehe.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2214,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Um...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2215,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Ah, I've got an idea!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2216,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Let me add some colors to this room.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2217,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "How about this?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2218,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hehe.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2219,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Alright, it's almost done!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2220,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ah, I've got an idea!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2221,
"CharacterId": 81500,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Let me add some colors to this room.",
"Time[1]": 2000,
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"Id": 2232,
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"Id": 2234,
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{
"Id": 2235,
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"Id": 2236,
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"Content[1]": "La la la\u2014",
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"Id": 2239,
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{
"Id": 2240,
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{
"Id": 2241,
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"Content[1]": "Ah, I can't paint this corner.",
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{
"Id": 2242,
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"Content[1]": "No inspirations...",
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"Time[2]": 2000.0,
"Content[3]": "Nearly all artists get their inspiration in a toilet or on a bed.",
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{
"Id": 2243,
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"Content[1]": "...ZZZZZZ",
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{
"Id": 2244,
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"Content[1]": "Graffiti painting is tiring.",
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"Content[2]": "Let me rest on the sofa and mix some paint colors.",
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{
"Id": 2245,
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"Content[1]": "Ah, the paint splashed on the sofa.",
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{
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"Content[1]": "Commandant, have you seen my graffiti tools?",
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{
"Id": 2247,
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"Content[1]": "They're in the cabinet? Thanks, Commandant!",
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{
"Id": 2248,
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"Content[1]": "The art I make... Is it really that hard to understand...",
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"Content[2]": "No one understands my art, as expected.",
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{
"Id": 2249,
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"Content[1]": "This is why geniuses always feel alone.",
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{
"Id": 2250,
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"Content[1]": "Take a look.",
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"Content[2]": "My new artwork.",
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{
"Id": 2251,
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"Content[1]": "Hehe, are you shocked?",
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},
{
"Id": 2252,
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"Content[1]": "I heard that holding hands will convey your feelings without saying a word.",
"Time[1]": 2000,
"Content[2]": "Would you like to hold my hand, Commandant?",
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},
{
"Id": 2253,
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"Content[1]": "Ah, I just realize I don't have five fingers.",
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},
{
"Id": 2254,
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"Content[1]": "This is the painting you humans like?",
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"Content[2]": "...",
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{
"Id": 2255,
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"Content[1]": "Looks like I have to tell you what exactly is aesthetic sense!",
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},
{
"Id": 2256,
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"Content[1]": "I've been spray-painting the ceiling these days.",
"Time[1]": 2000,
"Content[2]": "The parts don't run smoothly as usual.",
"Time[2]": 2000.0,
"Content[3]": "Hmm? You're going to help me fix this?",
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{
"Id": 2257,
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"Content[1]": "Thanks. I feel much better now.",
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{
"Id": 2258,
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"Content[1]": "Wait, please don't move, Commandant.",
"Time[1]": 2000,
"Content[2]": "Left hand up slightly... Perfect!",
"Time[2]": 2000.0,
"Content[3]": "I'm going to spray-paint a portrait for you.",
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{
"Id": 2259,
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"Content[1]": "Do you want to know how I created this painting?",
"Time[1]": 2000,
"Content[2]": "It was very simple.",
"Time[2]": 2000.0,
"Content[3]": "Prepare the paint can first.",
"Time[3]": 2000.0,
"Content[4]": "Then shake it like this.",
"Time[4]": 2000.0,
"Content[5]": "And hurl it at the wall. That's it!",
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{
"Id": 2260,
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"Content[1]": "5555",
"Time[1]": 2000,
"Content[2]": "People said I'm too fat.",
"Time[2]": 2000.0,
"Content[3]": "And Commandant hasn't seen me for a long time.",
"Time[3]": 2000.0,
"Content[4]": "Does Commandant hate my body? QAQ",
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},
{
"Id": 2261,
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"State": "IDLE",
"Content[1]": "A little bit here, a little bit there.",
"Time[1]": 2000,
"Content[2]": "And this... Ah!",
"Time[2]": 2000.0,
"Content[3]": "Commandant, why did you come in at this moment?",
"Time[3]": 2000.0,
"Content[4]": "You're lucky that my paint isn't harmful to humans.",
"Time[4]": 2000.0,
"Content[5]": "Please go have a wash.",
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 2262,
"CharacterId": 81500,
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"State": "IDLE",
"Content[1]": "I found this the day I went out to make Graffiti.",
"Time[1]": 2000,
"Content[2]": "It should be of help to you. ",
"Time[2]": 2000.0,
"Content[3]": "Hope you like it.",
"Time[3]": 2000.0,
"Content[4]": null,
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"Time[5]": null,
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},
{
"Id": 2263,
"CharacterId": 81500,
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"State": "IDLE",
"Content[1]": "I found this the day I went out to make Graffiti.",
"Time[1]": 2000,
"Content[2]": "It should be of help to you. ",
"Time[2]": 2000.0,
"Content[3]": "Hope you like it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 2301,
"CharacterId": 92030,
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"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Ahh...",
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},
{
"Id": 2302,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmph... BORING...",
"Time[1]": 2000,
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{
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{
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"Content[1]": "Hehe... Commandant looked at me... Tonight is too exciting to sleep...",
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{
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{
"Id": 2310,
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"Content[1]": "...Hehe...",
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{
"Id": 2311,
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{
"Id": 2312,
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{
"Id": 2313,
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"Content[1]": "Hehe... Commandant looked at me... Tonight is too exciting to sleep...",
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{
"Id": 2314,
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{
"Id": 2315,
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"Content[1]": "Commandant's smell... Hehe...",
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{
"Id": 2316,
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"Content[1]": "What should I do... My mind is occupied with that human...",
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{
"Id": 2317,
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{
"Id": 2318,
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"Content[1]": "Staying in a room with Commandant... Hehe...",
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{
"Id": 2319,
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"Content[1]": "Commandant's going to love this gift... Hehe... And then...",
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{
"Id": 2320,
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"Content[1]": "Commandant's smell... Hehe...",
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{
"Id": 2321,
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{
"Id": 2322,
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{
"Id": 2323,
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"Content[1]": "Staying in a room with Commandant... Hehe...",
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{
"Id": 2324,
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"Content[1]": "Commandant... not here...",
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{
"Id": 2325,
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"Content[1]": "Why are there other Corrupted? Am I not enough to you?",
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{
"Id": 2326,
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"Content[1]": "I hate the Constructs.",
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{
"Id": 2327,
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"Content[1]": "Hmph...",
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{
"Id": 2328,
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"Content[1]": "Be careful of my wrench, Commandant...",
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{
"Id": 2329,
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"Content[1]": "Find Commandant... And then... Hehe...",
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{
"Id": 2330,
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"Content[1]": "When will I have a fight with Commandant...",
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"Time[2]": null,
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{
"Id": 2331,
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"Content[1]": "Hmph... I haven't seen Commandant for a total of three minutes...",
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"Time[2]": null,
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{
"Id": 2332,
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"Content[1]": "Hush... Heard it? Hehe...",
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"Time[2]": null,
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{
"Id": 2333,
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"State": "IDLE",
"Content[1]": "Commandant\u2014Commandant\u2014Commandant\u2014Commandant\u2014",
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"Time[2]": null,
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"Time[3]": null,
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{
"Id": 2334,
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"Content[1]": "Every time I think of Commandant, I can't help but...",
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"Time[2]": null,
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},
{
"Id": 2335,
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"State": "IDLE",
"Content[1]": "You want to fight me? I won't hold back.",
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"Time[2]": null,
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},
{
"Id": 2336,
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"State": "IDLE",
"Content[1]": "Are you going to stay with me forever, Commandant? I'm ok even if you hit me... Hehe...",
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"Time[2]": null,
"Content[3]": null,
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{
"Id": 2337,
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"State": "IDLE",
"Content[1]": "Every time I think of Commandant, I can't help but...",
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"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 2338,
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"State": "IDLE",
"Content[1]": "You want to fight me? I won't hold back.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2339,
"CharacterId": 92030,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are you going to stay with me forever, Commandant? I'm ok even if you hit me... Hehe...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2340,
"CharacterId": 92030,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I miss Commandant's warmth... Hehe...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2341,
"CharacterId": 92030,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This smell... Commandant was standing there just now...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 2342,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hehe... This bed is for that commandant, right?",
"Time[1]": 2000,
"Content[2]": "Construct... doesn't need sleep.",
"Time[2]": 2000.0,
"Content[3]": "Let me feel Commandant's bed... Hehe...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 2343,
"CharacterId": 92030,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hehe... This is what that human smells like.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2344,
"CharacterId": 92030,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're here, Commandant.",
"Time[1]": 2000,
"Content[2]": "It was a good fight. The way you defeated me...",
"Time[2]": 2000.0,
"Content[3]": "Hehe, let's take a break, shall we?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2345,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sitting with you... It feels like my heart is going to jump out of my chest.",
"Time[1]": 2000,
"Content[2]": "Of course, I don't have a heart. You can touch it if you don't believe it... Hehe, almost had you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2346,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're asking me?",
"Time[1]": 2000,
"Content[2]": "My arm... I broke my arm in the last fight.",
"Time[2]": 2000.0,
"Content[3]": "You're not worried about me, are you? Hmph, you can do whatever you want to me, Commandant.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2347,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Bringing repair tools to me... Do you want to fight me again? I won't pass up a chance to spend time with you, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 2348,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You never hold back in the battle...",
"Time[1]": 2000,
"Content[2]": "But I know you're actually a gentle person.",
"Time[2]": 2000.0,
"Content[3]": "Hehe... Such humans are very rare today...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2349,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Most humans didn't have a chance to show their gentle side to me... After all, they were nothing but losers... Commandant's different from them.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2350,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hey, Commandant of Babylonia?",
"Time[1]": 2000,
"Content[2]": "I've remembered your face ever since I lost to you... Hehe...",
"Time[2]": 2000.0,
"Content[3]": "The leadership... The heat...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2351,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hehe... Can I get closer?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2352,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're a cold-hearted commandant...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2353,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Say, who is willing to get bullied by Commandant other than me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2354,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You want to know my true identity?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2355,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2356,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why are you staring at me, human commandant?",
"Time[1]": 2000,
"Content[2]": "What were you thinking about? Hehe...",
"Time[2]": 2000.0,
"Content[3]": "Don judge a book by its cover. Remember I'm still a girl.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2357,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's how it feels to be patted... Hehe...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2358,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "An emergency, human commandant!",
"Time[1]": 2000,
"Content[2]": "A Repairer broke down in the last battle...",
"Time[2]": 2000.0,
"Content[3]": "Thanks to a human...",
"Time[3]": 2000.0,
"Content[4]": "Would you mind fixing it as a commandant? Hehe...",
"Time[4]": 2000.0,
"Content[5]": "Only Commandant can heal my broken heart.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2359,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I want to know more about you, Commandant...",
"Time[1]": 2000,
"Content[2]": "That face means you don't believe me?",
"Time[2]": 2000.0,
"Content[3]": "Don't worry, I'm known for patience.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2360,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ah, human commandant.",
"Time[1]": 2000,
"Content[2]": "What's wrong? You look surprised.",
"Time[2]": 2000.0,
"Content[3]": "Hehe, I've kept a close eye on you...",
"Time[3]": 2000.0,
"Content[4]": "You don't believe it? I probably existed in each battle you had in the past.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2361,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm... Why do I like Commandant?",
"Time[1]": 2000,
"Content[2]": "You really want me to tell you?",
"Time[2]": 2000.0,
"Content[3]": "Come closer, I'll tell you why.",
"Time[3]": 2000.0,
"Content[4]": "Geez, you don't have to run away... So cute... Hehe...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2362,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Finally got you, human commandant of Babylonia...",
"Time[1]": 2000,
"Content[2]": "Finally got you, human commandant of Babylonia...",
"Time[2]": 2000.0,
"Content[3]": "Finally got you, human commandant of Babylonia...",
"Time[3]": 2000.0,
"Content[4]": "Do you like it? Then will I get a special reward from you, Commandant?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2363,
"CharacterId": 92030,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Finally got you, human commandant of Babylonia...",
"Time[1]": 2000,
"Content[2]": "Finally got you, human commandant of Babylonia...",
"Time[2]": 2000.0,
"Content[3]": "Finally got you, human commandant of Babylonia...",
"Time[3]": 2000.0,
"Content[4]": "Do you like it? Then will I get a special reward from you, Commandant?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2401,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm feeling a bit off-color.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2402,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "No... I'm fine.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2403,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Has God abandoned this place...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2404,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Thank you...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2405,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That's it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2406,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "There you are.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2407,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Oh, I'm praying right now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2408,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "On it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2409,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What is it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2410,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That's it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2411,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "There you are.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2412,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Oh, I'm praying right now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2413,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "On it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2414,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What is it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2415,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Welcome back, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2416,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Let's go out for a walk?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2417,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "May God bless you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2418,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "There you are. I've already tidied up the things you need.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2419,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Welcome back, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2420,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Let's go out for a walk?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2421,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "May God bless you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2422,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "There you are. I've already tidied up the things you need.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2423,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Watch out, you'll get an electric shock in this way.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2424,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That's enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2425,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Righteous judgment is needed.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2426,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Thank you...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2427,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2428,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "(\u30fc_\u30fc)",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2429,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Who's there?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2430,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Who is our next target?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2431,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Looking for me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2432,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2433,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "May God bless you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2434,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Someone needs help?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2435,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hey, everyone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2436,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Almost a time to pray.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2437,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Someone needs help?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2438,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hey, everyone!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2439,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Almost a time to pray.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2440,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You've done your preparation?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2441,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2442,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you for your concern.",
"Time[1]": 2000,
"Content[2]": "I don't need to rest yet.",
"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "Alright, if you insist...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2443,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hope both of us will have a good dream tonight.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2444,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm... This frame has been in use for quite a long time.",
"Time[1]": 2000,
"Content[2]": "I'd like to rest on the sofa for a minute.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2445,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2446,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are you looking for those documents, Commandant?",
"Time[1]": 2000,
"Content[2]": "I've put them in the cabinet for your convenience.",
"Time[2]": 2000.0,
"Content[3]": "I'll bring it to you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2447,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Found it. Anything else you need?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2448,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Bell ringing from a far",
"Time[1]": 2000,
"Content[2]": "A familiar feeling.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2449,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Yes, quite reassuring.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2450,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hello, Commandant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2451,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Do you want to join me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2452,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You really want me to enter the lucky draw for you?",
"Time[1]": 2000,
"Content[2]": "If you want so.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2453,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But I have to remind you that my luck is...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2454,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "No need to treat me as a member from the Purifying Force here.",
"Time[1]": 2000,
"Content[2]": "So don't be that nervous.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2455,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just as usual.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2456,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm? Inspect the frame for me?",
"Time[1]": 2000,
"Content[2]": "I don't want to bother you with such trivial things.",
"Time[2]": 2000.0,
"Content[3]": "Hm...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2457,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're nice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2458,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Welcome back, Commandant.",
"Time[1]": 2000,
"Content[2]": "I've prepared refreshments.",
"Time[2]": 2000.0,
"Content[3]": "You're welcome to have some.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2459,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "The characters on my clothes?",
"Time[1]": 2000,
"Content[2]": "I wrote them a long time ago.",
"Time[2]": 2000.0,
"Content[3]": "I was learning calligraphy at that time.",
"Time[3]": 2000.0,
"Content[4]": "Please don't flatter me.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2460,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, you look sharp in those clothes.",
"Time[1]": 2000,
"Content[2]": "Please don't move.",
"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "Alright, you're good to go.",
"Time[4]": 2000.0,
"Content[5]": "A commandant with greater spirit.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2461,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What did Watanabe think?",
"Time[1]": 2000,
"Content[2]": "As expected. Don't take it to heart.",
"Time[2]": 2000.0,
"Content[3]": "He's never seen this frame before.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2462,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This is for you, Commandant.",
"Time[1]": 2000,
"Content[2]": "I've seen Kamui just now. ",
"Time[2]": 2000.0,
"Content[3]": "And he dropped this.",
"Time[3]": 2000.0,
"Content[4]": "Please keep it for him.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2463,
"CharacterId": 1041003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This is for you, Commandant.",
"Time[1]": 2000,
"Content[2]": "I've seen Kamui just now. ",
"Time[2]": 2000.0,
"Content[3]": "And he dropped this.",
"Time[3]": 2000.0,
"Content[4]": "Please keep it for him.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2501,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "How unruly.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2502,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "How lacking in discipline.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2503,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Still room for improvement.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2504,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Could be better.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2505,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Attention!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2506,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Thank goodness.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2507,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "No... Not perfect enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2508,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "This is against the rules.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2509,
"CharacterId": 1121002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Feels like something's missing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
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"Id": 2518,
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{
"Id": 2519,
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{
"Id": 2520,
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"Id": 2521,
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{
"Id": 2522,
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{
"Id": 2523,
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{
"Id": 2524,
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{
"Id": 2525,
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"Content[1]": "Hmm...",
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{
"Id": 2526,
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"Content[1]": "Sigh...",
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{
"Id": 2527,
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{
"Id": 2528,
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{
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{
"Id": 2530,
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{
"Id": 2531,
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{
"Id": 2532,
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{
"Id": 2533,
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{
"Id": 2534,
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"Content[1]": "It looks a little unclean over there. Let's go clean it up.",
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{
"Id": 2535,
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{
"Id": 2536,
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{
"Id": 2537,
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{
"Id": 2538,
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{
"Id": 2539,
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{
"Id": 2540,
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"Content[1]": "Not bad.",
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{
"Id": 2541,
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{
"Id": 2542,
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"Content[2]": "Calculations complete. A 5 minute rest is enough for my current frame condition.",
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{
"Id": 2543,
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{
"Id": 2544,
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{
"Id": 2545,
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"Content[1]": "...And confirmed. If you need any additional info, feel free to find me.",
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{
"Id": 2546,
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"Content[2]": "I'll go clean it up.",
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{
"Id": 2547,
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"Content[1]": "Thank you for your help.",
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{
"Id": 2548,
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"Content[1]": "I... you...",
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{
"Id": 2549,
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"Content[1]": "Ignore that.",
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{
"Id": 2550,
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"Content[1]": "Oh, you're here.",
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"Content[2]": "I was reading about the battle logs.",
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"Content[3]": "It should help with the missions to come.",
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{
"Id": 2551,
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"Content[1]": "I can give you a brief summary if you need to.",
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{
"Id": 2552,
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"Content[1]": "Oh... So this is how Kamui plays games?",
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"Content[2]": "I'm not very good at them.",
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"Content[3]": "So I might be quite a bit duller than the other team members.",
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{
"Id": 2553,
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"Content[1]": "Sorry if I bore you.",
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},
{
"Id": 2554,
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"State": "IDLE",
"Content[1]": "I cleaned this place this morning, but...",
"Time[1]": 2000,
"Content[2]": "It still feels a little bit off.",
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{
"Id": 2555,
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"Content[1]": "I think I'll have to clean it all again.",
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},
{
"Id": 2556,
"CharacterId": 1121002,
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"MoodMaxValue": 0,
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"Content[1]": "Patting? Is this a custom of Gray Raven?",
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"Content[2]": "No, I have no objections to it. What should I do?",
"Time[2]": 2000.0,
"Content[3]": "A little lower?",
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},
{
"Id": 2557,
"CharacterId": 1121002,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "...I see. So this is how team members communicate.",
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},
{
"Id": 2558,
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"State": "IDLE",
"Content[1]": "Kamui left graffiti here as well...",
"Time[1]": 2000,
"Content[2]": "Sorry for the troubles he caused.",
"Time[2]": 2000.0,
"Content[3]": "This is my responsibility.",
"Time[3]": 2000.0,
"Content[4]": "I will make the place clean before you leave.",
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},
{
"Id": 2559,
"CharacterId": 1121002,
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"State": "IDLE",
"Content[1]": "How many times have I told you? You have to look after your own things.",
"Time[1]": 2000,
"Content[2]": "I prepared so many backpacks for you so you'd know where to find them.",
"Time[2]": 2000.0,
"Content[3]": "But you still somehow manage to lose sight of your personal items. How do I even explain to the...",
"Time[3]": 2000.0,
"Content[4]": "Ah. Commandant. You're here.",
"Time[4]": 2000.0,
"Content[5]": "Sorry, it must have been an embarrassing sight.",
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},
{
"Id": 2560,
"CharacterId": 1121002,
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"State": "IDLE",
"Content[1]": "Leaving bangs to cover your forehead can make you look weary.",
"Time[1]": 2000,
"Content[2]": "That's why I don't really like leaving them down.",
"Time[2]": 2000.0,
"Content[3]": "But if you insist on seeing me like that...",
"Time[3]": 2000.0,
"Content[4]": "I can show you when we're alone.",
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},
{
"Id": 2561,
"CharacterId": 1121002,
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"State": "IDLE",
"Content[1]": "Ah, Commandant, you're here?",
"Time[1]": 2000,
"Content[2]": "Shouldn't you be working?",
"Time[2]": 2000.0,
"Content[3]": "...I get it now. Please take a rest. I'll handle the rest.",
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},
{
"Id": 2562,
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"Content[1]": "Thank you for looking after our squad, Commandant.",
"Time[1]": 2000,
"Content[2]": "This is a little something from me.",
"Time[2]": 2000.0,
"Content[3]": "I hope you'll like it.",
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},
{
"Id": 2563,
"CharacterId": 1121002,
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"State": "IDLE",
"Content[1]": "Thank you for looking after our squad, Commandant.",
"Time[1]": 2000,
"Content[2]": "This is a little something from me.",
"Time[2]": 2000.0,
"Content[3]": "I hope you'll like it.",
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},
{
"Id": 2601,
"CharacterId": 92670,
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"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmm.",
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"Time[2]": null,
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},
{
"Id": 2602,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Hmph.",
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},
{
"Id": 2603,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "How helpless.",
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},
{
"Id": 2604,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Is that so...",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 2605,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Interesting.",
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},
{
"Id": 2606,
"CharacterId": 92670,
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"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You're here.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 2607,
"CharacterId": 92670,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Welcome.",
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2608,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Time to prepare for the next performance.",
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"Time[2]": null,
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},
{
"Id": 2609,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "The atmosphere here doesn't quite fit.",
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"Time[2]": null,
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},
{
"Id": 2610,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Interesting.",
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"Time[2]": null,
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},
{
"Id": 2611,
"CharacterId": 92670,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "You're here.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 2612,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Welcome.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2613,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Time to prepare for the next performance.",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 2614,
"CharacterId": 92670,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The atmosphere here doesn't quite fit.",
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2615,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Like a dream.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2616,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Are you coming to see me perform today as well?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2617,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This is not a pipe, Commandant.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2618,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Fancy seeing some flowers?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 2619,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Like a dream.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2620,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Are you coming to see me perform today as well?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 2621,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "This is not a pipe, Commandant.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2622,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Fancy seeing some flowers?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2623,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Welcome back.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2624,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "(Chuckles)",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2625,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What is it?",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2626,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Oh please.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2627,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Careful.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Content[4]": null,
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},
{
"Id": 2628,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "~",
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"Content[2]": null,
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},
{
"Id": 2629,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Mh-hm.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 2630,
"CharacterId": 92670,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hehe.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2631,
"CharacterId": 92670,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Relax. Chill around here.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Content[4]": null,
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},
{
"Id": 2632,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Let's go for a little walk.",
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"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 2633,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The performance is about to start.",
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"Content[2]": null,
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},
{
"Id": 2634,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Haha, do you think these are all illusions?",
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"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 2635,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Come, a little closer...",
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},
{
"Id": 2636,
"CharacterId": 92670,
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"State": "IDLE",
"Content[1]": "Look. It blooms.",
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},
{
"Id": 2637,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Haha, do you think these are all illusions?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 2638,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Come, a little closer...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2639,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Look. It blooms.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2640,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "(Chuckles)",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2641,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What sort of performance do you seek?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2642,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'll be all spent if I keep performing one after another.",
"Time[1]": 2000,
"Content[2]": "Can you help me onto the bed?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2643,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you. You can lie down and rest a while too.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2644,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Good work, Commandant.",
"Time[1]": 2000,
"Content[2]": "Would you like to see my latest performance on the sofa together?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2645,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Sit here then. I'll get it ready.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2646,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Where are my spare parts?",
"Time[1]": 2000,
"Content[2]": "Is it shelved somewhere?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2647,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks. What do you want in return?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2648,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Phew...",
"Time[1]": 2000,
"Content[2]": "Oh, it's nothing. I'm just taking a deep breath.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2649,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hahaha, your reactions are priceless.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2650,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Reminds me of the days performing on stage with the others.",
"Time[1]": 2000,
"Content[2]": "It would be nice if I could do so again...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2651,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'd like to show you our best performance.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2652,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Kemuri I at your service.",
"Time[1]": 2000,
"Content[2]": "Please relax. We no longer have any reasons to fight.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2653,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Please remember to come to my performances in the future.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2654,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "My true self...?",
"Time[1]": 2000,
"Content[2]": "I think you might be better off not knowing...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2655,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just so you don't dream about something weird.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2656,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are you interested in my body structure?",
"Time[1]": 2000,
"Content[2]": "I can let you touch where you want, but...",
"Time[2]": 2000.0,
"Content[3]": "You better not touch my face.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2657,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm... Not half bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2658,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "When I'm not performing, I spend most of my time in a dark warehouse.",
"Time[1]": 2000,
"Content[2]": "So I'm pretty content with the current environment.",
"Time[2]": 2000.0,
"Content[3]": "Thanks.",
"Time[3]": 2000.0,
"Content[4]": "I'll try my best to bring you the best performance.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2659,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "My face can change into anyone's...",
"Time[1]": 2000,
"Content[2]": "Even someone you fancy, Commandant!",
"Time[2]": 2000.0,
"Content[3]": "But of course, only if you want to.",
"Time[3]": 2000.0,
"Content[4]": "Though...",
"Time[4]": 2000.0,
"Content[5]": "I might be tempted to play a little prank on you sometimes. Hehe.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2660,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, how was your sleep?",
"Time[1]": 2000,
"Content[2]": "If you're having trouble sleeping, you can come to me.",
"Time[2]": 2000.0,
"Content[3]": "Hehe, I can grant you sweet dreams.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2661,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I was cleaning the dormitory.",
"Time[1]": 2000,
"Content[2]": "When suddenly, Nanami asked for my help.",
"Time[2]": 2000.0,
"Content[3]": "She wanted to make the place more playful...",
"Time[3]": 2000.0,
"Content[4]": "So it's kind of a mess right now.",
"Time[4]": 2000.0,
"Content[5]": "Please wait and I'll clean it up.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2662,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I met this old man when I was coming back from a performance.",
"Time[1]": 2000,
"Content[2]": "I bought a little gift from him for you.",
"Time[2]": 2000.0,
"Content[3]": "I hope you'll like it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2663,
"CharacterId": 92670,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I met this old man when I was coming back from a performance.",
"Time[1]": 2000,
"Content[2]": "I bought a little gift from him for you.",
"Time[2]": 2000.0,
"Content[3]": "I hope you'll like it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2701,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Can I help you?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2702,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2703,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Fear not! Be the foe formidable or not.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2704,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Your wish is my command.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2705,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Haargh\u2014hah!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2706,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Would you like some coffee?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2707,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Fate is a fickle mistress.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2708,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Today's schedule... Let's see...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2709,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "The world may be transient and ephemeral, but I'll follow you always.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2710,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Haargh\u2014hah!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2711,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Would you like some coffee?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2712,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Fate is a fickle mistress.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2713,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Today's schedule... Let's see...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2714,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The world may be transient and ephemeral, but I'll follow you always.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2715,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I hope you have a nice day.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2716,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Should I get ready for battle?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2717,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It is my pleasure to serve you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 2718,
"CharacterId": 813000,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Master, your wishes and words are absolute.",
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{
"Id": 2719,
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"State": "IDLE",
"Content[1]": "I hope you have a nice day.",
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},
{
"Id": 2720,
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"State": "IDLE",
"Content[1]": "Should I get ready for battle?",
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},
{
"Id": 2721,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It is my pleasure to serve you.",
"Time[1]": 2000,
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},
{
"Id": 2722,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Master, your wishes and words are absolute.",
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},
{
"Id": 2723,
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"State": "IDLE",
"Content[1]": "It is my duty to be loyal as a butler.",
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},
{
"Id": 2724,
"CharacterId": 813000,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Hmm...",
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},
{
"Id": 2725,
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"State": "IDLE",
"Content[1]": "\uffe3\u3078\uffe3",
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},
{
"Id": 2726,
"CharacterId": 813000,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "...Nothing noteworthy right now.",
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},
{
"Id": 2727,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "A mere butler cannot comment on their room arrangements, Master.",
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},
{
"Id": 2728,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Please forgive me for this, Master. I have to be away.",
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},
{
"Id": 2729,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Chivalry is a blade that cuts through all evil.",
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},
{
"Id": 2730,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Now where is Miss Nanami...",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 2731,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I am cleaning the house.",
"Time[1]": 2000,
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},
{
"Id": 2732,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Do you require me for something?",
"Time[1]": 2000,
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},
{
"Id": 2733,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Master?",
"Time[1]": 2000,
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},
{
"Id": 2734,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hargh!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2735,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "One must not forget one's manners even in mortal combat.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 2736,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I must hone my blade to better protect you, Master.",
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"Time[2]": null,
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},
{
"Id": 2737,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hargh!",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 2738,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "One must not forget one's manners even in mortal combat.",
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 2739,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I must hone my blade to better protect you, Master.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 2740,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I am ready always.",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 2741,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I hope I can be of help.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2742,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Can I help you with something?",
"Time[1]": 2000,
"Content[2]": "Huh? No... I do not require rest.",
"Time[2]": 2000.0,
"Content[3]": "But if you insist, Master...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 2743,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It is a strange feeling to be lying on a bed.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 2744,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "My duty is to serve you.",
"Time[1]": 2000,
"Content[2]": "So please, don't hesitate to order me for anything.",
"Time[2]": 2000.0,
"Content[3]": "...If you have naught to do, Master. I can play a game of chess with you.",
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"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 2745,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah, okay. Let us sit here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 2746,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Master, did you see my rapier?",
"Time[1]": 2000,
"Content[2]": "I think Miss Nanami has taken it while fooling around with me.",
"Time[2]": 2000.0,
"Content[3]": "Such an item may prove hazardous in Miss Nanami's hands.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2747,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah, it's here. Thank you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2748,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I have come as per your request, Master.",
"Time[1]": 2000,
"Content[2]": "I shall serve you always.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 2749,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I shall do my best for you, Master.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 2750,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Master, please be careful on missions.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 2751,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It is a blemish upon a butler's history to fail to protect their master.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 2752,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Master, I wish to discuss something with you.",
"Time[1]": 2000,
"Content[2]": "May I apply to be on a mission with you together?",
"Time[2]": 2000.0,
"Content[3]": "Whenever I imagine you fighting in a place without me...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2753,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I feel uneasy all over.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 2754,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You can trust me, Master.",
"Time[1]": 2000,
"Content[2]": "Whatever path you walk, I will follow you 'til my very last breath.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2755,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This is an established fact the moment I became a butler.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2756,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Master, what do you require of me?",
"Time[1]": 2000,
"Content[2]": "Head pats...?",
"Time[2]": 2000.0,
"Content[3]": "Of course. Naturally. Should I kneel a little?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2757,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you for trusting me, Master.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 2758,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I just met with Miss Karenina...",
"Time[1]": 2000,
"Content[2]": "She invited me to spar with her.",
"Time[2]": 2000.0,
"Content[3]": "Would it be acceptable for me to acknowledge her request?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2759,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "As a butler, I must act according to decorum.",
"Time[1]": 2000,
"Content[2]": "I cannot bring shame to you because of my inappropriate behavior or attire.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2760,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Master, what is the matter?",
"Time[1]": 2000,
"Content[2]": "I was practicing with the pointed blade.",
"Time[2]": 2000.0,
"Content[3]": "Being with Master, I've seen many different foes and different combat styles.",
"Time[3]": 2000.0,
"Content[4]": "To better support you, Master, I am honing my swordsmanship.",
"Time[4]": 2000.0,
"Content[5]": "...So that I may better protect you.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2761,
"CharacterId": 813000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "...Sometimes, I also remember the peaceful days in my past.",
"Time[1]": 2000,
"Content[2]": "I am infinitely grateful and lucky to have such an awe-inspiring Master like you.",
"Time[2]": 2000.0,
"Content[3]": "For you, and for my past...",
"Time[3]": 2000.0,
"Content[4]": "I will go through anything to protect them.",
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"Id": 2808,
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{
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"Id": 2812,
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{
"Id": 2815,
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"Id": 2816,
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{
"Id": 2817,
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"Id": 2818,
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"Id": 2819,
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"Id": 2820,
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"Id": 2821,
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"Id": 2822,
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{
"Id": 2823,
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{
"Id": 2824,
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"Id": 2825,
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"Id": 2826,
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"Id": 2827,
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{
"Id": 2828,
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"Content[1]": "Wha?",
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{
"Id": 2829,
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"Content[1]": "Ah...",
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{
"Id": 2830,
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"Content[1]": "Yes.",
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{
"Id": 2831,
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"Content[1]": "Alright, done. What's next?",
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"Id": 2832,
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{
"Id": 2833,
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"Content[1]": "Understood.",
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{
"Id": 2834,
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"Content[1]": "Time to clock off! Goodbye.",
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},
{
"Id": 2835,
"CharacterId": 1000000,
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"Content[1]": "P E R F E C T.",
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"Id": 2836,
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"Content[1]": "Yawn...",
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{
"Id": 2837,
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"Id": 2838,
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"Content[1]": "P E R F E C T.",
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{
"Id": 2839,
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"Content[1]": "Yawn...",
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{
"Id": 2840,
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"Content[1]": "The work schedule is pretty full recently...",
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{
"Id": 2841,
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"Content[1]": "The next holiday should be coming soon.",
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{
"Id": 2842,
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"Content[1]": "I was halfway asleep when I got called for work...",
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"Content[2]": "I'm so sleepy...",
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"Time[3]": null,
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{
"Id": 2843,
"CharacterId": 1000000,
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"Content[1]": "Ah, you're doing it in my stead? Thanks then!",
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{
"Id": 2844,
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"MoodMinValue": 0,
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"Content[1]": "Work hours are finally over.",
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"Content[2]": "I guess I'll go scroll through the forums.",
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"Content[3]": "Would you like to join me, Commandant?",
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{
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"Content[1]": "Do you know where I left my coffee beans last time?",
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{
"Id": 2847,
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{
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{
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{
"Id": 2850,
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{
"Id": 2851,
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{
"Id": 2852,
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"Content[1]": "Commandant, I have processed the report you submitted 5 minutes ago.",
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{
"Id": 2853,
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"Content[1]": "Do you have anything else you need me for?",
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{
"Id": 2854,
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"Content[1]": "I'm preparing the script of the sequel to The Lord of the Skies Celica.",
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"Content[2]": "Commandant, if you have time, please check and read the script with me later.",
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{
"Id": 2855,
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"Content[1]": "I gave more character and lines to the supporting cast. I should get the gig this time.",
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{
"Id": 2856,
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"Content[1]": "Yawn... Have I been working for too long?",
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"Time[2]": 2000.0,
"Content[3]": "I guess I better go find a massage parlor or something.",
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{
"Id": 2857,
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"Content[1]": "Oh wow! I didn't know you were good at massaging.",
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{
"Id": 2858,
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"Content[1]": "I'm in real deep thought right now.",
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"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "Do you have a sack here that I can hide my face with?",
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{
"Id": 2859,
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"Content[1]": "Time management is vital.",
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"Content[3]": "You'll have to do overtime work.",
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},
{
"Id": 2860,
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"Content[1]": "O' formidable foe.",
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"Content[2]": "Taste the forbidden strength of the Eye of the Sky!",
"Time[2]": 2000.0,
"Content[3]": "How's this line with this pose?",
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{
"Id": 2861,
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"Content[1]": "I have to process billions of funding requests everyday.",
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{
"Id": 2862,
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"Content[1]": "Commandant, Babylonia has sent you some gifts.",
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"Time[2]": 2000.0,
"Content[3]": "I will direct your feedback...",
"Time[3]": 2000.0,
"Content[4]": "...to President Hassen and maybe even spice it up a little!",
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{
"Id": 2863,
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"Content[1]": "Commandant, Babylonia has sent you some gifts.",
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"Time[2]": 2000.0,
"Content[3]": "I will direct your feedback...",
"Time[3]": 2000.0,
"Content[4]": "...to President Hassen and maybe even spice it up a little!",
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{
"Id": 2901,
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"Content[1]": "Hmm...",
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{
"Id": 2902,
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"Content[1]": "I... see?",
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{
"Id": 2903,
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"Content[1]": "Okay...",
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{
"Id": 2904,
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"Content[1]": "Got it...",
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{
"Id": 2905,
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"Content[1]": "Looking up surrounding data. Adding them to the logs.",
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{
"Id": 2906,
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"Content[1]": "The temperature is cooling.",
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{
"Id": 2907,
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"Content[1]": "Away.",
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{
"Id": 2908,
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{
"Id": 2909,
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"Content[1]": "Okay.",
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{
"Id": 2910,
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"Content[1]": "Looking up surrounding data. Adding them to the logs.",
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{
"Id": 2911,
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"Content[1]": "The temperature is cooling.",
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{
"Id": 2912,
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"State": "IDLE",
"Content[1]": "Away.",
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{
"Id": 2913,
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"Content[1]": "Do you need anything?",
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{
"Id": 2914,
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"Content[1]": "Okay.",
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{
"Id": 2915,
"CharacterId": 1021004,
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"Content[1]": "I'm happy being here with everyone else.",
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{
"Id": 2916,
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"Content[1]": "I'll always wait here for you.",
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{
"Id": 2917,
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"Content[1]": "You're here.",
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{
"Id": 2918,
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"Content[1]": "Are you looking for me?",
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{
"Id": 2919,
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{
"Id": 2920,
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"Id": 2921,
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{
"Id": 2922,
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{
"Id": 2923,
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"Content[1]": "I'm content as long as you are here.",
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{
"Id": 2924,
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"Content[1]": "Roger.",
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{
"Id": 2925,
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"Content[1]": "Understood.",
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{
"Id": 2926,
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"Content[1]": "Advancing.",
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{
"Id": 2927,
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"Content[1]": "This place...",
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{
"Id": 2928,
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{
"Id": 2929,
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"Content[1]": "Huh?",
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{
"Id": 2930,
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"Content[1]": "Where is the next target?",
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{
"Id": 2931,
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"Content[1]": "Good.",
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{
"Id": 2932,
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"Content[1]": "...",
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{
"Id": 2933,
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"Content[1]": "Lucia, awaiting your command.",
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{
"Id": 2934,
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"Content[1]": "Let's go.",
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{
"Id": 2935,
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"Content[1]": "Let's go together.",
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{
"Id": 2936,
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"State": "IDLE",
"Content[1]": "Do you need my help?",
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{
"Id": 2937,
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"State": "IDLE",
"Content[1]": "Let's go.",
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{
"Id": 2938,
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"State": "IDLE",
"Content[1]": "Let's go together.",
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{
"Id": 2939,
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"Content[1]": "Do you need my help?",
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},
{
"Id": 2940,
"CharacterId": 1021004,
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"State": "IDLE",
"Content[1]": "Do we have a new mission?",
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},
{
"Id": 2941,
"CharacterId": 1021004,
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"Content[1]": "Okay.",
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},
{
"Id": 2942,
"CharacterId": 1021004,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Is this what Alpha noted down as one of her weaknesses?",
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"Content[2]": "Beds... Such tremendous power they hold.",
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"Content[3]": "Unbelievable...",
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},
{
"Id": 2943,
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"State": "IDLE",
"Content[1]": "But it really is\u2014zzzzzz...",
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},
{
"Id": 2944,
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"State": "IDLE",
"Content[1]": "Commandant, you're here.",
"Time[1]": 2000,
"Content[2]": "Don't worry, I'm just going over the old memory logs.",
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{
"Id": 2945,
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"Content[1]": "Thank you though, Commandant.",
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},
{
"Id": 2946,
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"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Commandant, did you see the scarves I collected?",
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"Content[2]": "I think I left one nearby. It's a scarf for you.",
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},
{
"Id": 2947,
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"Content[1]": "Oh. Found it.",
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},
{
"Id": 2948,
"CharacterId": 1021004,
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"Content[1]": "I'm still trying to get used to the cooling system of my frame.",
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"Content[2]": "So the temperature might fluctuate a bit around me.",
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{
"Id": 2949,
"CharacterId": 1021004,
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"State": "IDLE",
"Content[1]": "Please keep that in mind, Commandant.",
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},
{
"Id": 2950,
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"State": "IDLE",
"Content[1]": "Gray Raven squad, all ready.",
"Time[1]": 2000,
"Content[2]": "For a better tomorrow, Commandant.",
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},
{
"Id": 2951,
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"State": "IDLE",
"Content[1]": "Ready when you are.",
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},
{
"Id": 2952,
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"State": "IDLE",
"Content[1]": "Commandant, this might be a little too much, but...",
"Time[1]": 2000,
"Content[2]": "I still hope that...",
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},
{
"Id": 2953,
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"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I can be with you, and everyone else, till the very end.",
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},
{
"Id": 2954,
"CharacterId": 1021004,
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"State": "IDLE",
"Content[1]": "Alpha...",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 2955,
"CharacterId": 1021004,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Next time, I'll put an end to it.",
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"Time[2]": null,
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},
{
"Id": 2956,
"CharacterId": 1021004,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "It's daily maintenance time for my frame.",
"Time[1]": 2000,
"Content[2]": "Should I be closer?",
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"Content[3]": null,
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},
{
"Id": 2957,
"CharacterId": 1021004,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "How... strange. I think my frame temperature is... slightly rising.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 2958,
"CharacterId": 1021004,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "I'm still not good enough with my jet boosters.",
"Time[1]": 2000,
"Content[2]": "If you have time...",
"Time[2]": 2000.0,
"Content[3]": "Do you mind practicing with me later?",
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"Content[4]": null,
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},
{
"Id": 2959,
"CharacterId": 1021004,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Commandant, Babylonia just airdropped an energy tank.",
"Time[1]": 2000,
"Content[2]": "Supposedly, I can connect it to my frame and do BVR attacks.",
"Time[2]": 2000.0,
"Content[3]": "But this tank is twice the size of our HQ...",
"Time[3]": 2000.0,
"Content[4]": "How do we even bring it to a fight...?",
"Time[4]": 2000.0,
"Content[5]": null,
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},
{
"Id": 2960,
"CharacterId": 1021004,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Commandant, I think I'm more sensitive to temperature changes now with this new frame.",
"Time[1]": 2000,
"Content[2]": "My next dish will definitely come out great!",
"Time[2]": 2000.0,
"Content[3]": "Please look forward to it.",
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"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2961,
"CharacterId": 1021004,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant...",
"Time[1]": 2000,
"Content[2]": "Will I get to rest my back against yours in the future?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 2962,
"CharacterId": 1021004,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, this is for you.",
"Time[1]": 2000,
"Content[2]": "I found it on the last mission.",
"Time[2]": 2000.0,
"Content[3]": "I hope this helps you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 2963,
"CharacterId": 1021004,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, this is for you.",
"Time[1]": 2000,
"Content[2]": "I found it on the last mission.",
"Time[2]": 2000.0,
"Content[3]": "I hope this helps you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3001,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmph.",
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"Time[2]": null,
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},
{
"Id": 3002,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3003,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Oh, my.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 3004,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Yeah, yeah.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3005,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Enough.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3006,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Nope. Not a thing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 3007,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Aha.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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{
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{
"Id": 3014,
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{
"Id": 3015,
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{
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"Id": 3017,
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{
"Id": 3018,
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{
"Id": 3019,
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{
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{
"Id": 3021,
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{
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{
"Id": 3023,
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{
"Id": 3024,
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{
"Id": 3025,
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{
"Id": 3026,
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{
"Id": 3027,
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{
"Id": 3028,
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{
"Id": 3029,
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{
"Id": 3030,
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{
"Id": 3031,
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{
"Id": 3032,
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{
"Id": 3033,
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"Content[1]": "Oh, you...",
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{
"Id": 3034,
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"Content[1]": "Ahaha, I just thought of something.",
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{
"Id": 3035,
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"Content[1]": "You've successfully piqued my interest.",
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{
"Id": 3036,
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"Content[1]": "Just that?",
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},
{
"Id": 3037,
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"Content[1]": "Ahaha, I just thought of something.",
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{
"Id": 3038,
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"Content[1]": "You've successfully piqued my interest.",
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},
{
"Id": 3039,
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"Content[1]": "Just that?",
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},
{
"Id": 3040,
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"Content[1]": "Let's go. Let's feel some pain.",
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},
{
"Id": 3041,
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"Content[1]": "Welcome back\u2014is what you'd like to hear me say, hm?",
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},
{
"Id": 3042,
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"Content[1]": "Is it day? Or night now?",
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"Content[2]": "Oh whatever. I'm so bored I'm getting drowsy.",
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},
{
"Id": 3043,
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"Content[1]": "If you dare, you can try rousing me from my sleep.",
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{
"Id": 3044,
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"Content[1]": "Standing here is a waste of time.",
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"Content[2]": "Help me over to the sofa.",
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},
{
"Id": 3045,
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"Content[1]": "Hmm... Not bad as a sofa, but I still seem to be missing a footstool.",
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},
{
"Id": 3046,
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"Content[1]": "Let me plunder all there is in your cabinets.",
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},
{
"Id": 3047,
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"Content[1]": "Pah. All useless junk. \"You\" will have to do to make up for this.",
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{
"Id": 3048,
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"Content[1]": "Noctis, I've sent you the co-ords.",
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"Content[2]": "Remember to airdrop the stuff here in half an hour.",
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},
{
"Id": 3049,
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"Content[1]": "I'm giving the Gray Ravens a little surprise.",
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},
{
"Id": 3050,
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"Content[1]": "Welcome back, Commandant.",
"Time[1]": 2000,
"Content[2]": "Why aren't you coming closer?",
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"Content[3]": "Tch, what it too obvious...?",
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},
{
"Id": 3051,
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"Content[1]": "Looks like I'll have to play rough.",
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},
{
"Id": 3052,
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"Content[1]": "Your orders?",
"Time[1]": 2000,
"Content[2]": "Order me. Order me to rip someone's throat out.",
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{
"Id": 3053,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hah. What a weirdo you are.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3054,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We're just tools of war.",
"Time[1]": 2000,
"Content[2]": "So you should just use us like we're tools.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3055,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Better be careful about hurting yourself if you can't even do that.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3056,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You want to feel my pain? A talker, aren't you?",
"Time[1]": 2000,
"Content[2]": "But you'll pay a hefty price for touching me.",
"Time[2]": 2000.0,
"Content[3]": "Even so, would you?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3057,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ok. Time's up. My turn now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3058,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "The dead, and those who watches the decaying.",
"Time[1]": 2000,
"Content[2]": "Which one feels more pain?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3059,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Aah... I feel it.",
"Time[1]": 2000,
"Content[2]": "Your pain. Your pain for war, for your companions, for this world.",
"Time[2]": 2000.0,
"Content[3]": "How stunning...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3060,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I can introduce you to Noctis and No. 21 if the opportunity arises.",
"Time[1]": 2000,
"Content[2]": "But. Let me get this straight. Don't even think about trying your devious ways on them.",
"Time[2]": 2000.0,
"Content[3]": "You are mine and mine alone after all.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3061,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's not just Cerberus that's keeping an eye on you.",
"Time[1]": 2000,
"Content[2]": "You'll know. Soon.",
"Time[2]": 2000.0,
"Content[3]": "Just a little forewarning.",
"Time[3]": 2000.0,
"Content[4]": "Beware of that squad.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3062,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Catch.",
"Time[1]": 2000,
"Content[2]": "Your share of the pickings.",
"Time[2]": 2000.0,
"Content[3]": "Save the thanks. You deserved it.",
"Time[3]": 2000.0,
"Content[4]": "If you want to thank me though... Aha, how's this?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3063,
"CharacterId": 1131002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Catch.",
"Time[1]": 2000,
"Content[2]": "Your share of the pickings.",
"Time[2]": 2000.0,
"Content[3]": "Save the thanks. You deserved it.",
"Time[3]": 2000.0,
"Content[4]": "If you want to thank me though... Aha, how's this?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3101,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3102,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Oh.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3103,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "That's enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3104,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "How rowdy.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3105,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "This reminds me of the past.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3106,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3107,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Yeah. Got it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3108,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3109,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That's why I hate being with people.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3110,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This reminds me of the past.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3111,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3112,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Yeah. Got it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3113,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Tch.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3114,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That's why I hate being with people.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3115,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't come any closer.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3116,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3117,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Why are there so many people here...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3118,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "How annoying.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3119,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't come any closer.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3120,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Enough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3121,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why are there so many people here...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3122,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "How annoying.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3123,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Sigh...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3124,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Haargh.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3125,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3126,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Sigh...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3127,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3128,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3129,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Stay still. Don't move.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3130,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3131,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "What?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3132,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Guess I have no choice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3133,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Cough.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3134,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Nothing can bind me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3135,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't treat me like the others.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 3136,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Wanna leave this place together?",
"Time[1]": 2000,
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},
{
"Id": 3137,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Nothing can bind me.",
"Time[1]": 2000,
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},
{
"Id": 3138,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't treat me like the others.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[5]": null,
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},
{
"Id": 3139,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Wanna leave this place together?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3140,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Ugh, my head...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 3141,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If it wasn't for you, I'd have already...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 3142,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmph. Kamui's bound by these petty creations, huh.",
"Time[1]": 2000,
"Content[2]": "Then let me tear it apart.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3143,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Zzz... I guess it can wait until I get some sleep.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Content[5]": null,
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"Time[6]": null
},
{
"Id": 3144,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's too noisy in here.",
"Time[1]": 2000,
"Content[2]": "I need some space. I'm going over to the sofa.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 3145,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If you wanna come with me, I'm not stopping you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3146,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I sense a strange presence inside the shelves.",
"Time[1]": 2000,
"Content[2]": "Come out! Or I'll cut you down along with the shelf.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3147,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Tsk, nothing here? Already ran off, huh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3148,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm getting sick of this place.",
"Time[1]": 2000,
"Content[2]": "No, it's not your fault.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3149,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Don't let it weigh on your mind.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3150,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It reeks of Kurono in here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3151,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Did that one come over?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3152,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Look at all these fools around.",
"Time[1]": 2000,
"Content[2]": "This world is tainted.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3153,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Rather than let it fall further, why don't I just end it here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3154,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "We don't have time to mess around.",
"Time[1]": 2000,
"Content[2]": "Come. Let's do battle. Destroy all there is, and bring darkness to the world.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3155,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Destroy all those damned things!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3156,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Patting?",
"Time[1]": 2000,
"Content[2]": "If you have a death wish, you can try.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3157,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "How terrible...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3158,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This bunch of people called Kurono...",
"Time[1]": 2000,
"Content[2]": "If it's possible...",
"Time[2]": 2000.0,
"Content[3]": "Try not to involve yourself with them.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3159,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "How do you and an airhead like Kamui even manage through this crapsack world?",
"Time[1]": 2000,
"Content[2]": "Tell me your tricks.",
"Time[2]": 2000.0,
"Content[3]": "I have all the time in the world.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3160,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Gimme that serum!",
"Time[1]": 2000,
"Content[2]": "...",
"Time[2]": 2000.0,
"Content[3]": "Yeah. It's safe. Go jab it.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3161,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Honestly, I hate you a lot.",
"Time[1]": 2000,
"Content[2]": "Sometimes, I even want to end your life myself.",
"Time[2]": 2000.0,
"Content[3]": "So, you...",
"Time[3]": 2000.0,
"Content[4]": "Don't you ever go dying by another's hands.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3162,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Here. Kamui had me give this to you.",
"Time[1]": 2000,
"Content[2]": "What's that look you're pulling?",
"Time[2]": 2000.0,
"Content[3]": "Kamui had me give it to you. Really.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3163,
"CharacterId": 1511003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Here. Kamui had me give this to you.",
"Time[1]": 2000,
"Content[2]": "What's that look you're pulling?",
"Time[2]": 2000.0,
"Content[3]": "Kamui had me give it to you. Really.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3201,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3202,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "This is...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3203,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3204,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Should I be returning...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3205,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3206,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Oh, this is...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3207,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3208,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Should I be returning...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3209,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3210,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...How quiet.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3211,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Won't work, huh...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3212,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This decor...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3213,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "You should never let your guard down.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3214,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...How quiet.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3215,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Won't work, huh...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3216,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This decor...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3217,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You should never let your guard down.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 3218,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "...Would it be better this way?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3219,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "...Should I try to make conversation?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3220,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm, let's see...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3221,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Welcome back\u2014Hmm... Everyone here says this already...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3222,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Should I invite Commandant to go fishing...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3223,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This room is nice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3224,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Patrolling.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3225,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Huh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3226,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "That's...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3227,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Nothing of the unusual.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3228,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Got it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3229,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Heave-ho...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3230,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Can you come closer?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3231,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Any time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3232,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Hmmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3233,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Should I find something to do?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3234,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I should try exercising... I need to take care not to overdo it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3235,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Peace and quiet... It's been a while...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3236,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "So this is how it feels in Gray Raven...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3237,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I should try exercising... I need to take care not to overdo it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3238,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Peace and quiet... It's been a while...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3239,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "So this is how it feels in Gray Raven...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3240,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Would be nice to show Diana this place.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3241,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I still feel out of place without anything to do.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3242,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's okay. The Forest Guard have always patrolled for long hours.",
"Time[1]": 2000,
"Content[2]": "But with you by my side, I feel like I'm dropping my guard too much...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3243,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thank you. But I still can't get used to sleeping in such a soft bed.",
"Time[1]": 2000,
"Content[2]": "Well... It's... not bad, every now and then.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3244,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Commandant, you're back.",
"Time[1]": 2000,
"Content[2]": "No... It wasn't a long wait.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3245,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Ah... Thank you, Commandant.",
"Time[1]": 2000,
"Content[2]": "Should we take a rest and have a cup of pine needle tea?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3246,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm... Is there a place I can store things safely...?",
"Time[1]": 2000,
"Content[2]": "Commandant, can you help? Thank you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3247,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I keep all the presents you gave me here.",
"Time[1]": 2000,
"Content[2]": "That way, I get to see them everyday when I return.",
"Time[2]": 2000.0,
"Content[3]": "...I keep a small one on me at all times, though.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3248,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Babylonia feels a lot different than what I've imagined.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3249,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Or is it just the Gray Raven?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3250,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are there any missions to come?",
"Time[1]": 2000,
"Content[2]": "If possible, I'd like to go on a mission with you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3251,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's nice in here. But staying in the same room gets a bit dull at times.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3252,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Karenina and the others come over for card games sometimes.",
"Time[1]": 2000,
"Content[2]": "But I have bad luck. I keep losing...",
"Time[2]": 2000.0,
"Content[3]": "Huh? It's not about luck, but skill?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3253,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Interesting... Commandant, can you tell me more?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3254,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Resting for too long can dull your senses.",
"Time[1]": 2000,
"Content[2]": "Commandant, when is the next mission?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3255,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If there isn't one, then let's practice together.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3256,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Huh? You wish to... pat me on the head? Okay.",
"Time[1]": 2000,
"Content[2]": "You can do it as long as you want. I don't mind it if it's you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3257,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Only...",
"Time[1]": 2000,
"Content[2]": "It'd be nice if my frame were... softer.",
"Time[2]": 2000.0,
"Content[3]": "Commandant, can we touch foreheads?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3258,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "(Humming)",
"Time[1]": 2000,
"Content[2]": "Hm...? Ah, this is a Forest Guard song.",
"Time[2]": 2000.0,
"Content[3]": "I'm not good at singing... But this melody puts my mind at ease.",
"Time[3]": 2000.0,
"Content[4]": "Of course, I don't mind singing for you.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3259,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I want to make a wood carving for you...",
"Time[1]": 2000,
"Content[2]": "But every time, I carve too much of the wood away...",
"Time[2]": 2000.0,
"Content[3]": "But recently, I think I'm starting to get the hang of it.",
"Time[3]": 2000.0,
"Content[4]": "Oh... Don't worry. I'll clean up the failed carvings myself.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3260,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If it's doable, I'd like for Diana to visit this place.",
"Time[1]": 2000,
"Content[2]": "...Will it look like I'm showing something off to her?",
"Time[2]": 2000.0,
"Content[3]": "But I only want her to feel the same warmth.",
"Time[3]": 2000.0,
"Content[4]": "Especially with you around.",
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3261,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Huh? My hair...?",
"Time[1]": 2000,
"Content[2]": "My Forest Guard sisters helped me groom my hair. I don't mind the hairstyle too much.",
"Time[2]": 2000.0,
"Content[3]": "But, I do find people brushing my hair relaxing.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3262,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This is for you, Commandant.",
"Time[1]": 2000,
"Content[2]": "I found it while patrolling the Arctic lands. I think you'd like it.",
"Time[2]": 2000.0,
"Content[3]": "Ah, yes, I'm still working on my wood carving skills.",
"Time[3]": 2000.0,
"Content[4]": "One day, Commandant...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3263,
"CharacterId": 1141003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This is for you, Commandant.",
"Time[1]": 2000,
"Content[2]": "I found it while patrolling the Arctic lands. I think you'd like it.",
"Time[2]": 2000.0,
"Content[3]": "Ah, yes, I'm still working on my wood carving skills.",
"Time[3]": 2000.0,
"Content[4]": "One day, Commandant...",
"Time[4]": 2000.0,
"Content[5]": null,
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 3301,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3302,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm getting sick of this...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3303,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm fatigued.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3304,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I should go back...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3305,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3306,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm getting sick of this...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3307,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm fatigued.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3308,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I should go back...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 3309,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Ah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3310,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...Same as always.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3311,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Peace like this is hard to come by.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3312,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "You have my permission to come closer.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3313,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Fetch me a book, will you?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3314,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "As predicted...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3315,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You have my permission to ask for a reward. What do you wish for?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3316,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I wish to know more about you... Everything about you will be archived and recorded.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3317,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't have me wait on you for so long next time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3318,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Seeing the sights with you is... not bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3319,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You have my permission to ask for a reward. What do you wish for?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3320,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I wish to know more about you... Everything about you will be archived and recorded.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3321,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't have me wait on you for so long next time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3322,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Seeing the sights with you is... not bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3323,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This place is cozy in its own way.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3324,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Where are my servants?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3325,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Boring.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3326,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "There's nothing to do here...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3327,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3328,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hmph.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3329,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Oh. You're asking me to come over instead?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3330,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Do you know how this symbol came to be?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3331,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I can tell you its origin.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3332,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Not bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3333,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Living here is... acceptable.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3334,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I grew to like this place, all because of you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3335,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "If you have the time, why not stay a while longer?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3336,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You designed this room yourself? Hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3337,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I grew to like this place, all because of you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3338,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If you have the time, why not stay a while longer?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3339,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You designed this room yourself? Hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3340,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "When everything's over, come with me to Kowloong.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3341,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm staying here for now just because of you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3342,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Staying in such a comforting room for so long drowses me.",
"Time[1]": 2000,
"Content[2]": "Come over. Attend to my sleeping preparations.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3343,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "A most pleasing mattress. I like it.",
"Time[1]": 2000,
"Content[2]": "Stand guard and watch over my sleep.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3344,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I was just thinking, it's about time you arrived.",
"Time[1]": 2000,
"Content[2]": "Do you have something to say? Then move the seat over and prepare a nice cup of tea.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3345,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Not bad. You pass as a servant.",
"Time[1]": 2000,
"Content[2]": "Now, speak your wish.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3346,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Have you any new tributes?",
"Time[1]": 2000,
"Content[2]": "Bring them to me.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3347,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I see... It's data you've recently archived.",
"Time[1]": 2000,
"Content[2]": "We share a similar interest. I too, wish to archive all that there is in this world.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3348,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Is this where you live?",
"Time[1]": 2000,
"Content[2]": "...No, it's nothing. This place is serviceable.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3349,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It is merely my chronic lack of interaction. I feel somewhat unaccustomed.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3350,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What plans do you have after this?",
"Time[1]": 2000,
"Content[2]": "Do commandants just have to loiter around all day?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3351,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You are below a potted plant...",
"Time[1]": 2000,
"Content[2]": "At least a potted plant knows to keep itself quiet.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3352,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Kowloong has a comprehensive gastronomical database.",
"Time[1]": 2000,
"Content[2]": "But, ever since being in this frame of mine, food has become unnecessary.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3353,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If you are interested, however, I can order someone to prepare a feast for you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3354,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Peace and quiet. I like this kind of environment.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3355,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "When everything settles down, living here might be quite nice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3356,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Come over. You have my permission to touch my hair.",
"Time[1]": 2000,
"Content[2]": "Help me brush it.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3357,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Your hands are so... gentle.",
"Time[1]": 2000,
"Content[2]": "You almost make me want to neglect hair maintenance.",
"Time[2]": 2000.0,
"Content[3]": "Can I depend on you for helping me with my hair next time?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3358,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Even if this world is snuffed of life...",
"Time[1]": 2000,
"Content[2]": "...History still remains.",
"Time[2]": 2000.0,
"Content[3]": "But, all that is happening in the now will be forgotten.",
"Time[3]": 2000.0,
"Content[4]": "And I do not wish to be forgotten.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3359,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "So show me. Show me the future you envision.",
"Time[1]": 2000,
"Content[2]": "Even if it may not come soon.",
"Time[2]": 2000.0,
"Content[3]": "As long as you believe in it, I will wait for its arrival.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3360,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If all that there is do not live to be inherited...",
"Time[1]": 2000,
"Content[2]": "The future will have to start from zero.",
"Time[2]": 2000.0,
"Content[3]": "I cannot imagine a world without a trace of you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3361,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "These symbols, these words... They all have their meanings.",
"Time[1]": 2000,
"Content[2]": "But to most people, their meaning weighs less than a slice of bread.",
"Time[2]": 2000.0,
"Content[3]": "I won't fault them for this, however.",
"Time[3]": 2000.0,
"Content[4]": "Only with security, can people begin to ponder and recognize meaning.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3362,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Come. I have something for you.",
"Time[1]": 2000,
"Content[2]": "Do not think much of this trifle. After all, it is your just reward.",
"Time[2]": 2000.0,
"Content[3]": "As for your usual gallantry, I shall recompense you another time.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3363,
"CharacterId": 1521003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Come. I have something for you.",
"Time[1]": 2000,
"Content[2]": "Do not think much of this trifle. After all, it is your just reward.",
"Time[2]": 2000.0,
"Content[3]": "As for your usual gallantry, I shall recompense you another time.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3401,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'm soooo tired...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3402,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Bleugh... Can't feel a thing...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3403,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3404,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "This must be what they call a sweatshop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3405,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'm soooo tired...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3406,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Bleugh... Can't feel a thing...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3407,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3408,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "This must be what they call a sweatshop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3409,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Empty your mind...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3410,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Slack off when you can...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3411,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "More work?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3412,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Yeah, yeah. I'm on it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3413,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This place ain't so bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3414,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Just a lil' longer, yeah? Just a lil'.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3415,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Oh, you're back.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3416,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Been waiting for you. Wanna chat?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3417,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "What kinda bauble have you got this time 'round?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3418,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You look like you went through hell... Worked to death, eh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3419,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Oh, you're back.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3420,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Been waiting for you. Wanna chat?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3421,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "What kinda bauble have you got this time 'round?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3422,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You look like you went through hell... Worked to death, eh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3423,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Anything you need help with?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3424,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Got a place I can catch a break?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3425,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Guess I'll look around.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3426,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hah...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3427,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Nope. Not interested.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3428,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Reminds me of the past...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3429,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Hm?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3430,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Where are you going?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3431,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Sure.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3432,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Leave this to me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3433,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'll make something for you to eat.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3434,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "If there are ingredients around here, I can fix something up for you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3435,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Kinda jealous of the Gray Ravens sometimes.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3436,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Would be nice to stay like this forever.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3437,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "If there are ingredients around here, I can fix something up for you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3438,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Kinda jealous of the Gray Ravens sometimes.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3439,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Would be nice to stay like this forever.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3440,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I've long since woken from the nightmares of the past.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3441,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "There's a bunch of cool stuff around here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3442,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm beat... W-where's the bed... My eyelids are giving out...",
"Time[1]": 2000,
"Content[2]": "Huh? I have to bribe you for a bed?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3443,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Oh... It's kinda nice being taken to bed this way... Pretty soothing...",
"Time[1]": 2000,
"Content[2]": "Goodnigh\u2014zzz...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3444,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Well then, time to catch a break.",
"Time[1]": 2000,
"Content[2]": "There's still space on the sofa. Wanna join me?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3445,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Nothing wrong with having a rest now and then.",
"Time[1]": 2000,
"Content[2]": "You're slacking off as well, aren't you? Huh, you aren't? Don't overwork yourself, mate.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3446,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Where's the stuff I hid last time?",
"Time[1]": 2000,
"Content[2]": "Where'd it go...?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3447,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's been a dream of mine to live in a secret base like this.",
"Time[1]": 2000,
"Content[2]": "I can just store all my stuff here and sleep at ease.",
"Time[2]": 2000.0,
"Content[3]": "What am I hiding here? Haha, not telling you. Not just yet!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3448,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're helping me do my hair? Sure.",
"Time[1]": 2000,
"Content[2]": "Ow-ow-ow...",
"Time[2]": 2000.0,
"Content[3]": "Oi, that was on purpose, wasn't it? It must be!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3449,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Pay up and compensate! No, I'm not kidding!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3450,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Wanna play a lil' game?",
"Time[1]": 2000,
"Content[2]": "I can teach you a Kowloong classic.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3451,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What kinda game? Mahjong, of course.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3452,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "There's nothing to do in this place... Mind if I bring some stuff over to sell?",
"Time[1]": 2000,
"Content[2]": "No? But why...?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3453,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's good stuff. You can trust my word on that! Reasonable prices too, c'mon!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3454,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The interior's got pretty good vibes here. Could use a bit more ceiling ornaments, though.",
"Time[1]": 2000,
"Content[2]": "Speaking of ceiling ornaments, I just so happen to have several poppers...",
"Time[2]": 2000.0,
"Content[3]": "Since we're old acquaintances, I'll give you a discount. Just 998, howzat? Huh? No?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3455,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Aw, why...?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3456,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Can't grow tall if you keep getting your head rubbed... That's what I used to say.",
"Time[1]": 2000,
"Content[2]": "Huh? You want a go at it?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3457,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But ever since becoming a Construct, there's no point in worrying about growing tall anymore.",
"Time[1]": 2000,
"Content[2]": "Well, not like I can, anyways.",
"Time[2]": 2000.0,
"Content[3]": "Alright, c'mere. Hit me with all the head rubs in the world.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3458,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "With a big enough stash, you can live the life you want.",
"Time[1]": 2000,
"Content[2]": "Well, not like there's really a good living in this kinda world...",
"Time[2]": 2000.0,
"Content[3]": "But, both strength and money are things you need to protect yourself.",
"Time[3]": 2000.0,
"Content[4]": "And they're also the only way you protect those that are dear to your heart.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3459,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "My dream? Oh, but I have dream\"s\"... Like a lot of 'em.",
"Time[1]": 2000,
"Content[2]": "Well, if I have to pick one... Then I'd like to live doing whatever I want.",
"Time[2]": 2000.0,
"Content[3]": "If some lamp genie says to me that it can grant me one wish...",
"Time[3]": 2000.0,
"Content[4]": "You think it'll accept a wish of \"living life the way I want it\"?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3460,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I like taking it easy, which is why I like this place.",
"Time[1]": 2000,
"Content[2]": "Well, heh, at least for now.",
"Time[2]": 2000.0,
"Content[3]": "Don't try to spite me and send me on chores because I'm saying this, though, you hear?",
"Time[3]": 2000.0,
"Content[4]": "But, well... If you reeeaaally need my help, I guess I will.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3461,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Haha. Come guess! Heads or tails?",
"Time[1]": 2000,
"Content[2]": "Winner gets to order the loser around. How's that?",
"Time[2]": 2000.0,
"Content[3]": "Don't worry. I definitely, absolutely, won't cheat.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3462,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I just found this while cleaning things up.",
"Time[1]": 2000,
"Content[2]": "Thought you might need this, so I brought it over.",
"Time[2]": 2000.0,
"Content[3]": "Is it helpful? I mean, I wouldn't mind a lil' thanks.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3463,
"CharacterId": 1161002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I just found this while cleaning things up.",
"Time[1]": 2000,
"Content[2]": "Thought you might need this, so I brought it over.",
"Time[2]": 2000.0,
"Content[3]": "Is it helpful? I mean, I wouldn't mind a lil' thanks.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3501,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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{
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{
"Id": 3534,
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"Id": 3536,
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{
"Id": 3540,
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{
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"Content[1]": "Shark-speare needs fluffy-muffly beddies.",
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"Content[1]": "Shark-speare made some gingerbread, rawr.",
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"Content[2]": "Want a taste?",
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{
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"Content[1]": "What did Shark-speare made this out of?",
"Time[1]": 2000,
"Content[2]": "[REDACTED] of course!",
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{
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"Content[1]": "Where did the Shark-speare's gingerbread mats go?",
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"Content[2]": "I'll definitely find 'em!",
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{
"Id": 3547,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks rawr, I found 'em rawr.",
"Time[1]": 2000,
"Content[2]": "You want to know what they are? Rawr, you might be better off not knowing...",
"Time[2]": 2000.0,
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{
"Id": 3548,
"CharacterId": 837000,
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"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "A little bit of this, and...",
"Time[1]": 2000,
"Content[2]": "Give it a shake and give it a twirl!",
"Time[2]": 2000.0,
"Content[3]": "Rawr! No peeking!",
"Time[3]": 2000.0,
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},
{
"Id": 3549,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Or Shark-speare will have to eat you!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 3550,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Being with you, Commandant...",
"Time[1]": 2000,
"Content[2]": "...Makes Shark-speare very happy. Rawr.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3551,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But Shark-speare can't be happy because Shark-speare has no emotion module? That don't make no sense rawr!",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 3552,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "How can I get people to play with me, rawr?",
"Time[1]": 2000,
"Content[2]": "Shark-speare just wanna play, but everyone's afraid...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
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"Time[4]": null,
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},
{
"Id": 3553,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Awww... Awwwrawr...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3554,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Shark-speare loooves you, Commandant.",
"Time[1]": 2000,
"Content[2]": "Do you love Shark-speare too?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 3555,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Why are you falling silent, rawr?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3556,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Cop a feel of the shark!",
"Time[1]": 2000,
"Content[2]": "Shark-speare wants your hand, Commandant...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3557,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Rawr, okay, Shark-speare's decided.",
"Time[1]": 2000,
"Content[2]": "Your hands are better when they're still connected to you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 3558,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "One, two, three...",
"Time[1]": 2000,
"Content[2]": "What's Shark-speare counting?",
"Time[2]": 2000.0,
"Content[3]": "Gingerbread materials, rawr!",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3559,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Shark-speare's dream is to live in a gingerbread house, rawr.",
"Time[1]": 2000,
"Content[2]": "But this place isn't so bad either! Rawr.",
"Time[2]": 2000.0,
"Content[3]": "Shark-speare has another dream, but you never say yes. Rawr.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3560,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Shark-speare wants to go on an adventure with you!",
"Time[1]": 2000,
"Content[2]": "A long looong time ago, Shark-speare used to go on adventures in animations.",
"Time[2]": 2000.0,
"Content[3]": "You refuse to join Shark-speare? But why... rawr...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3561,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Shark-speare likes Ayla.",
"Time[1]": 2000,
"Content[2]": "Her paintings look nice. Rawr.",
"Time[2]": 2000.0,
"Content[3]": "They remind Shark-speare of the animations in the past.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3562,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Have a Shark-speare gift, Commandant!",
"Time[1]": 2000,
"Content[2]": "Shark-speare wants to shower you with gingerbread. Rawr...",
"Time[2]": 2000.0,
"Content[3]": "But you don't seem to like them much... rawr...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3563,
"CharacterId": 837000,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Have a Shark-speare gift, Commandant!",
"Time[1]": 2000,
"Content[2]": "Shark-speare wants to shower you with gingerbread. Rawr...",
"Time[2]": 2000.0,
"Content[3]": "But you don't seem to like them much... rawr...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3601,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Tedious decorations...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3602,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Do not let anyone get close to me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3603,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "What am I doing? It's a moot point.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 3604,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "There's no point in filtering.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 3605,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tedious decorations...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3606,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Do not let anyone get close to me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3607,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What am I doing? It's a moot point.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3608,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "There's no point in filtering.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 3609,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You've kept me here so I can reboot, correct?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3610,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...Just give up.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3611,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It's not quite as suffocating.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3612,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Will sister be here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3613,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Take a hike and stay out of the way!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3614,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Whatever...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3615,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You are screaming for my attention, aren't you?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3616,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I want to witness the end of an era.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3617,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't come up to me out of nowhere. There is no next time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3618,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "This place isn't all that bad. Did sister come here before?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3619,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You are screaming for my attention, aren't you?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3620,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I want to witness the end of an era.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3621,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't come up to me out of nowhere. There is no next time.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3622,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "This place isn't all that bad. Did sister come here before?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3623,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'll say it again. Don't keep me around for too long. This is for your own benefit.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3624,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Where's Roland? Ask him to come here and entertain us.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3625,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "There is no entertainment?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3626,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Get out of my sight...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3627,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Insects are increasing...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3628,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Tsk.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3629,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Let's do some fun modifications.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3630,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "You are here? Have you made up your mind?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3631,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Overhauling won't stop. Understood?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3632,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Taking a break will make no difference.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3633,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "A brief stay might not be such a bad idea.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3634,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I am here just to unwind a little.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3635,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "At times, I get the impression that there is some light in my life, which is kind of stupid.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3636,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Your heart rate increases when you are handling hazardous goods. Is that what you think?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3637,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I am here just to unwind a little.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3638,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "At times, I get the impression that there is some light in my life, which is kind of stupid.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3639,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Your heart rate increases when you are handling hazardous items. Is that what you think?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3640,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Sister is ready. You should also stop dragging.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3641,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Who will have the last laugh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3642,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm exhausted. Is there a place where I can sleep?",
"Time[1]": 2000,
"Content[2]": "As Master, you should do something.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3643,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's a bit cold and it's not because of the room.",
"Time[1]": 2000,
"Content[2]": "The look in your eyes... What are you expecting?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3644,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I sort of miss the old days...",
"Time[1]": 2000,
"Content[2]": "A cup of tea and some sweets are in order.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3645,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If I take a seat here, then do you have a story book for me to read?",
"Time[1]": 2000,
"Content[2]": "No? Boring.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3646,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Anything here that could amaze me?",
"Time[1]": 2000,
"Content[2]": "For example, some highly classified information...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3647,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Weak. Useless. This one won't do either...",
"Time[1]": 2000,
"Content[2]": "You know that I am very serious... Right?",
"Time[2]": 2000.0,
"Content[3]": "But not a single one of them catches my eye.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3648,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are you ready?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3649,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Bow to the power of the Ascendant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3650,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Don't slack off.",
"Time[1]": 2000,
"Content[2]": "Take some action as the cost of bringing me here.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3651,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Go make some trouble. Don't just sit there!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3652,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The revolution will not happen on its own.",
"Time[1]": 2000,
"Content[2]": "Of course I won't do anything here.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3653,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This place is beneath my power of Ascendant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3654,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Lucia was here once, right?",
"Time[1]": 2000,
"Content[2]": "If she was willing to stay, then I...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3655,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I do not have any expectations of this place. None. Understood?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3656,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Somewhat... Different.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3657,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Except for Lucia... There is something mysterious about here.",
"Time[1]": 2000,
"Content[2]": "No, I don't hate it. Continue.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3658,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Come on, let's go.",
"Time[1]": 2000,
"Content[2]": "Eliminate those who stand in the way.",
"Time[2]": 2000.0,
"Content[3]": "Spare no one's life. That's the proof of your strength.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3659,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I don't like sudden surprises.",
"Time[1]": 2000,
"Content[2]": "Because it has no meaning. It's as if it may be taken away at any time.",
"Time[2]": 2000.0,
"Content[3]": "However, if you weren't acting in fear or fawning...",
"Time[3]": 2000.0,
"Content[4]": "Never mind. You're who you are. Keep it up. Got it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3660,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Do you want me to change my view of humans?",
"Time[1]": 2000,
"Content[2]": "I only believe what I see. So, don't waste your time.",
"Time[2]": 2000.0,
"Content[3]": "I've given up hope a long time ago.",
"Time[3]": 2000.0,
"Content[4]": "Humans' heinous struggling... It only adds to their despair.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3661,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Perhaps you'll never know what an \"agent\" means.",
"Time[1]": 2000,
"Content[2]": "But to bring an end to all, you will surely choose the harder way.",
"Time[2]": 2000.0,
"Content[3]": "Do not waiver. Feel free to struggle.",
"Time[3]": 2000.0,
"Content[4]": "That's right. I'll be watching you.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3662,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hold.",
"Time[1]": 2000,
"Content[2]": "Everyone claims that gifts are full of love and gratitude...",
"Time[2]": 2000.0,
"Content[3]": "I'll now give you a counterexample. Here's something for you.",
"Time[3]": 2000.0,
"Content[4]": "What's up with that expression? Do you still want it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3663,
"CharacterId": 1171003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hold.",
"Time[1]": 2000,
"Content[2]": "Everyone claims that gifts are full of love and gratitude...",
"Time[2]": 2000.0,
"Content[3]": "I'll now give you a counter-example. Here's something for you.",
"Time[3]": 2000.0,
"Content[4]": "What's up with that expression? Do you still want it?",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3701,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "We are perpetually trapped... in a never-ending spiral of life and death.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3702,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...There's no point trying to work out unsolvable problems.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3703,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I'll rest if I feel like it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3704,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "I don't have time for you...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3705,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "We are perpetually trapped... in a never-ending spiral of life and death.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 3706,
"CharacterId": 1181003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...There's no point trying to work out unsolvable problems.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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{
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{
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{
"Id": 3713,
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{
"Id": 3714,
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"Content[1]": "That's...",
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{
"Id": 3715,
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{
"Id": 3716,
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{
"Id": 3717,
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"Content[1]": "What was that mail about?",
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{
"Id": 3718,
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"Content[1]": "It's not entirely useless\u2026",
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{
"Id": 3719,
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{
"Id": 3720,
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{
"Id": 3721,
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{
"Id": 3722,
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{
"Id": 3723,
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"Content[1]": "A box that plays sound...",
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{
"Id": 3724,
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{
"Id": 3725,
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"Content[1]": "Reverting back to area reconnai...",
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{
"Id": 3726,
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"Content[1]": "No, not really.",
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{
"Id": 3727,
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"Content[1]": "Got it.",
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{
"Id": 3728,
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{
"Id": 3729,
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{
"Id": 3730,
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{
"Id": 3731,
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"Content[1]": "YoRHa aren't allowed to be emotional, remember?",
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{
"Id": 3732,
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{
"Id": 3733,
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"Content[1]": "What is it?",
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{
"Id": 3734,
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"Content[1]": "Good to hear.",
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{
"Id": 3735,
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"Content[1]": "She wants intel on A2, does she? Where should we start?",
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{
"Id": 3736,
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"Content[1]": "Interesting...?",
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{
"Id": 3737,
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"Content[1]": "Good to hear.",
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{
"Id": 3738,
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{
"Id": 3739,
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"Content[1]": "Interesting...?",
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{
"Id": 3740,
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"Content[1]": "I don't see any damage.",
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{
"Id": 3741,
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"Content[1]": "I see...",
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{
"Id": 3742,
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{
"Id": 3743,
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"Content[1]": "Thanks...",
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{
"Id": 3744,
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{
"Id": 3745,
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"Content[1]": "Here's something else.",
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{
"Id": 3746,
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"Content[1]": "I need a special scanner that can detect faint black box signals.",
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{
"Id": 3747,
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"Content[1]": "Huh. This might be useful...",
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{
"Id": 3748,
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"Content[1]": "Running system diagnostics... Core functionality appears intact.",
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{
"Id": 3749,
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"Content[1]": "Never mind that\u2014I need a status report.",
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{
"Id": 3750,
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"Content[1]": "The machines have gained emotions and consciousness.",
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"Content[2]": "The final screams they summoned on the edge of death...",
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{
"Id": 3751,
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"Content[1]": "They still echo within me.",
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{
"Id": 3752,
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"Content[1]": "Running system diagnostics... Core functionality appears intact.",
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{
"Id": 3753,
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"Content[1]": "Never mind that\u2014I need a status report.",
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{
"Id": 3754,
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"Content[2]": "The final screams they summoned on the edge of death...",
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{
"Id": 3755,
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"Content[1]": "They still echo within me.",
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{
"Id": 3756,
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"Content[1]": "Androids don't need to bathe.",
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{
"Id": 3757,
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"Content[1]": "...",
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{
"Id": 3758,
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"Content[1]": "Those are... my memories.",
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"Content[2]": "Everyone... and the future...",
"Time[2]": 2000.0,
"Content[3]": "I'll leave them all to you.",
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{
"Id": 3759,
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"Content[1]": "Do you know anything about the machine that was leading the pack?",
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"Content[2]": "The pack leader was a machine lifeform that seemed to think it was an animal. We couldn't even communicate with it.",
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{
"Id": 3760,
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"Content[1]": "Those are... my memories.",
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"Content[2]": "Everyone... and the future...",
"Time[2]": 2000.0,
"Content[3]": "I'll leave them all to you.",
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{
"Id": 3761,
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"Content[1]": "Do you know anything about the machine that was leading the pack?",
"Time[1]": 2000,
"Content[2]": "The pack leader was a machine lifeform that seemed to think it was an animal. We couldn't even communicate with it.",
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{
"Id": 3762,
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"Content[1]": "I have another present for you.",
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{
"Id": 3763,
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"Content[1]": "I have another present for you.",
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{
"Id": 3801,
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"Content[1]": "Yeah, sure.",
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{
"Id": 3802,
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"State": "IDLE",
"Content[1]": "That means I'll be performing regular checks on you from now on.",
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{
"Id": 3803,
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"Content[1]": "Machines can't feel pain.",
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{
"Id": 3804,
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"State": "IDLE",
"Content[1]": "I... think so.",
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{
"Id": 3805,
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"Content[1]": "Yeah, sure.",
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},
{
"Id": 3806,
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"State": "IDLE",
"Content[1]": "That means I'll be performing regular checks on you from now on.",
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{
"Id": 3807,
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"State": "IDLE",
"Content[1]": "Machines can't feel pain.",
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{
"Id": 3808,
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"Content[1]": "I... think so.",
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},
{
"Id": 3809,
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"State": "IDLE",
"Content[1]": "...Huh? A new port just opened.",
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},
{
"Id": 3810,
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"Content[1]": "I guess she's in my room now...",
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},
{
"Id": 3811,
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"State": "IDLE",
"Content[1]": "Did you forget something?",
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},
{
"Id": 3812,
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"State": "IDLE",
"Content[1]": "9S to Bunker, do you copy?",
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},
{
"Id": 3813,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This thing is awfully verbose for a machine.",
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},
{
"Id": 3814,
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"State": "IDLE",
"Content[1]": "What's that sound?",
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},
{
"Id": 3815,
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"State": "IDLE",
"Content[1]": "Copy!",
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},
{
"Id": 3816,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "I read you, Operator. Go ahead.",
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},
{
"Id": 3817,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "I was going to send you the data I collected earlier.",
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},
{
"Id": 3818,
"CharacterId": 1191003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Oh, don't worry. We 9S models are the best around, you know.",
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},
{
"Id": 3819,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "Copy!",
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},
{
"Id": 3820,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "I read you, Operator. Go ahead.",
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},
{
"Id": 3821,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "I was going to send you the data I collected earlier.",
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},
{
"Id": 3822,
"CharacterId": 1191003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Oh, don't worry. We 9S models are the best around, you know.",
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},
{
"Id": 3823,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "So, you know 2B?",
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},
{
"Id": 3824,
"CharacterId": 1191003,
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"Content[1]": "Man, this is a real pain...",
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},
{
"Id": 3825,
"CharacterId": 1191003,
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"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "S-sorry, ma'am!",
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},
{
"Id": 3826,
"CharacterId": 1191003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "They don't appear to be hostile.",
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},
{
"Id": 3827,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "Hacking progress at 50 percent...",
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},
{
"Id": 3828,
"CharacterId": 1191003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Well... looks like it's time.",
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"Time[2]": null,
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},
{
"Id": 3829,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "Well... looks like it's time.",
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},
{
"Id": 3830,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "Come to think of it, do we have enough supplies?",
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},
{
"Id": 3831,
"CharacterId": 1191003,
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"State": "IDLE",
"Content[1]": "Hm...",
"Time[1]": 2000,
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},
{
"Id": 3832,
"CharacterId": 1191003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Hacking progress at 80 percent...",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 3833,
"CharacterId": 1191003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Firing missiles.",
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"Time[2]": null,
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},
{
"Id": 3834,
"CharacterId": 1191003,
"MoodMinValue": 0,
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"State": "IDLE",
"Content[1]": "Firing missiles.",
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{
"Id": 3843,
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"Content[1]": "Whew... Took long enough.",
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"Id": 3844,
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{
"Id": 3845,
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"Content[1]": "Apparently? What does that mean?",
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"Id": 3846,
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{
"Id": 3847,
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{
"Id": 3848,
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"Content[1]": "Hey, 2B. Why do you think they sent a combat model like you to a recon job?",
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{
"Id": 3849,
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{
"Id": 3850,
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"Content[1]": "Hey, I read about that in a book once.",
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{
"Id": 3851,
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{
"Id": 3852,
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{
"Id": 3853,
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{
"Id": 3854,
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{
"Id": 3855,
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"Id": 3856,
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{
"Id": 3857,
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"Content[1]": "Well, if you say so. How about this?",
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{
"Id": 3858,
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{
"Id": 3859,
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"Content[1]": "POD",
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{
"Id": 3860,
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"Content[1]": "Huh? Liaison with resistance unit",
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"Content[2]": "should has been assigned to the other YoRHa Soldier...",
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"Id": 3861,
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"Content[1]": "It's nice having a home to go back to, don't you think?",
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{
"Id": 3862,
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"Content[1]": "Hi there. Anything you need?",
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"Content[2]": "Wow...",
"Time[2]": 2000.0,
"Content[3]": "Um, sorry to butt in, but if you want gold ore, I have some.",
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{
"Id": 3863,
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"Content[1]": "Hi there. Anything you need?",
"Time[1]": 2000,
"Content[2]": "Wow...",
"Time[2]": 2000.0,
"Content[3]": "Um, sorry to butt in, but if you want gold ore, I have some.",
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{
"Id": 3901,
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"Content[1]": "Yeah, sure.",
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{
"Id": 3902,
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"Content[1]": "Yeah, sure.",
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"Id": 3903,
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"Content[1]": "Yeah, sure.",
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"Id": 3904,
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"Content[1]": "Yeah, sure.",
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{
"Id": 3905,
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"Content[1]": "Yeah, sure.",
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"Id": 3906,
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"Content[1]": "Yeah, sure.",
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"Id": 3907,
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{
"Id": 3908,
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"Content[1]": "Yeah, sure.",
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{
"Id": 3909,
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{
"Id": 3910,
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{
"Id": 3911,
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{
"Id": 3912,
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{
"Id": 3913,
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{
"Id": 3914,
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{
"Id": 3915,
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"Content[1]": "Copy!",
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},
{
"Id": 3916,
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"Content[1]": "I read you, Operator. Go ahead.",
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"Id": 4004,
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{
"Id": 4005,
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{
"Id": 4006,
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{
"Id": 4007,
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{
"Id": 4008,
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{
"Id": 4009,
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{
"Id": 4010,
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"Content[1]": "ZZZZZ... Huh? Did you call me?",
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{
"Id": 4011,
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"Content[1]": "What happened?",
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{
"Id": 4012,
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"Content[1]": "ZZZZZ...",
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{
"Id": 4013,
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"Content[1]": "OMG...",
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{
"Id": 4014,
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{
"Id": 4015,
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{
"Id": 4016,
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{
"Id": 4017,
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{
"Id": 4018,
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{
"Id": 4019,
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{
"Id": 4020,
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{
"Id": 4021,
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"Content[1]": "Hello buddy, can I go to sleep now?",
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{
"Id": 4022,
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{
"Id": 4023,
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"Content[1]": "ZZZ\u2026\u2026Hmm? Yeah... ZZZZZZ...",
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{
"Id": 4024,
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{
"Id": 4025,
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"Content[1]": "Don't bother me.",
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{
"Id": 4026,
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"Content[1]": "Well...",
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{
"Id": 4027,
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"Content[1]": "That's it...",
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{
"Id": 4028,
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"Content[1]": "I miss the Strike Hawk base a little bit.",
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{
"Id": 4029,
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"Content[1]": "It makes me feel much better there.",
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{
"Id": 4030,
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"Content[1]": "The boundary is at...",
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{
"Id": 4031,
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"Content[1]": "Room temperature is reducing.",
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{
"Id": 4032,
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"Content[1]": "It makes me feel much better there.",
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{
"Id": 4033,
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"Content[1]": "The boundary is at...",
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{
"Id": 4034,
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"Content[1]": "Room temperature is reducing.",
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{
"Id": 4035,
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"Content[1]": "Why don't you take a break?",
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"Time[2]": null,
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{
"Id": 4036,
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"Content[1]": "Nothing can compare with going to bed.",
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{
"Id": 4037,
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"Content[1]": "I worked hard today, and need a break.",
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{
"Id": 4038,
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"Content[1]": "Um... Too noisy.",
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{
"Id": 4039,
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"Content[1]": "Yawn\u2013\u2013I'm coming...",
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},
{
"Id": 4040,
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"Content[1]": "Finished? I'll go...",
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{
"Id": 4041,
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"Content[1]": "Attention for a while.",
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{
"Id": 4042,
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"Content[1]": "Um... It's time for sleep.",
"Time[1]": 2000,
"Content[2]": "Where's my bed?",
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{
"Id": 4043,
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"Content[1]": "Don't call me. See you in my dream.",
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{
"Id": 4044,
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"Content[1]": "Sit down on the sofa and have a chat?",
"Time[1]": 2000,
"Content[2]": "Alright, I'm free today.",
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{
"Id": 4045,
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"State": "IDLE",
"Content[1]": "Um... Your sofa is soft and warm... ZZZZZZ\u2026",
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{
"Id": 4046,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Where's the pillow, I remembered I put it here around before sleep.",
"Time[1]": 2000,
"Content[2]": "Oh Well, forget it. Take too long.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 4047,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Gee, you find it.",
"Time[1]": 2000,
"Content[2]": "Thanks.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 4048,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The thing you want me to do?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4049,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I completed before you tell me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4050,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "In the morning... In the afternoon... In the evening",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4051,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Well, Hi.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4052,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I've used to the noise here",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4053,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I guess I can have a good dream now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4054,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Kamui is making noise, can I have a break here?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4055,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Don't tell him I was here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4056,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Will you have my hair cared?",
"Time[1]": 2000,
"Content[2]": "I tried times before, but all failed.",
"Time[2]": 2000.0,
"Content[3]": "So, don't get your hopes up.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4057,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "See, I failed again.",
"Time[1]": 2000,
"Content[2]": "Anyway... Thank you.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4058,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You head is burning up.",
"Time[1]": 2000,
"Content[2]": "Come closer, let me check if there are any other problems.",
"Time[2]": 2000.0,
"Content[3]": "Um... Oops...",
"Time[3]": 2000.0,
"Content[4]": "Your body is hotter!",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4059,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You looks better today.",
"Time[1]": 2000,
"Content[2]": "You cheered me up...",
"Time[2]": 2000.0,
"Content[3]": "...",
"Time[3]": 2000.0,
"Content[4]": "ZZZZZZZ...",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4060,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Aren't you tired?",
"Time[1]": 2000,
"Content[2]": "You've been busy all day..",
"Time[2]": 2000.0,
"Content[3]": "Tut... I can't do that.",
"Time[3]": 2000.0,
"Content[4]": "I'm gonna get some more sleep.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4061,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You are always so punctual, making me embarrassed to continue sleeping in.",
"Time[1]": 2000,
"Content[2]": "(Sighs) I'll let it pass...",
"Time[2]": 2000.0,
"Content[3]": "Being serious today.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4062,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's for you, please keep it with you when you sleep.",
"Time[1]": 2000,
"Content[2]": "I hope it brings you good dreams.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4063,
"CharacterId": 1211002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's for you, please keep it with you when you sleep.",
"Time[1]": 2000,
"Content[2]": "I hope it brings you good dreams.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4101,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Huh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4102,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Watch my words.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4103,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Watch my actions.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4104,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "The room is space limited.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4105,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Huh?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4106,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Watch my words.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4107,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Watch my actions.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4108,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "The room is space limited.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4109,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "The echo will affect the quality of the practice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4110,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Dear Commandant, wish you a happy day.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4111,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "The soundproofing here is not bad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4112,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'm not good at tidying up.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4113,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I wanna sing a ballad.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4114,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Um?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4115,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "?~?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4116,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Can I stand where I like?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4117,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It's not big, but I like staying here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4118,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Can I use sound-absorbing board?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4119,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "?~?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4120,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Can I stand where I like?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4121,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's not big, but I like staying here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4122,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Can I use sound-absorbing board?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4123,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Would you like to hear me sing?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4124,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Upright, smell, being elegant.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4125,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...Oooops! Nearly fall down.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4126,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I think we can have a stage here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4127,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "And play music there.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4128,
"CharacterId": 1531003,
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"State": "IDLE",
"Content[1]": "Okay...",
"Time[1]": 2000,
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},
{
"Id": 4129,
"CharacterId": 1531003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ayla... What are you up to?",
"Time[1]": 2000,
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},
{
"Id": 4130,
"CharacterId": 1531003,
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"State": "IDLE",
"Content[1]": "(Keep walking... Keep walking...) (murmuring)",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 4131,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Gosh! Where am I?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Content[4]": null,
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},
{
"Id": 4132,
"CharacterId": 1531003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ayla... What are you up to?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 4133,
"CharacterId": 1531003,
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"State": "IDLE",
"Content[1]": "(Keep walking... Keep walking...) (murmuring)",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4134,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Gosh! Where am I?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Content[4]": null,
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"Time[6]": null
},
{
"Id": 4135,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Where are you, Commandant?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4136,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Everything now is like a fond dream.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4137,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I wish Ayla was by my side.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4138,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't stop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4139,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "For flowers will keep themselves blooming all your way.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4140,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I think I got a hit.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4141,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't get too far. I want to hear more of your voice.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4142,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I got a little dizzy.",
"Time[1]": 2000,
"Content[2]": "Can you take me somewhere for a rest?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4143,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Thanks. Would you like to lay down for a while with me? I can sing you a lullaby.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4144,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm finding somewhere to play the flute.",
"Time[1]": 2000,
"Content[2]": "It looks nice here. Sit down next to me?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4145,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You can rest your head in my lap if you like.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4146,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I'm trying to figure out how to fit all the cases for violin, viola and cello into this cabinet.",
"Time[1]": 2000,
"Content[2]": "A little bit hard.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4147,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Are you helping me with that?",
"Time[1]": 2000,
"Content[2]": "Thank you so much!",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4148,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Wanna talk about opera with me ?",
"Time[1]": 2000,
"Content[2]": "No problem.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4149,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Shall we start from King Lear or Macbeth?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4150,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I heard your footsteps.",
"Time[1]": 2000,
"Content[2]": "Then I turned over.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4151,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's you!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4152,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The world is supposed to be as wild as a tempest,",
"Time[1]": 2000,
"Content[2]": "but tamed by the beauty of music.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4153,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Have you ever heard the saying?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4154,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I just thought of a new song.",
"Time[1]": 2000,
"Content[2]": "And I wanna sing it to you first.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4155,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Will you stop for me?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4156,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Touch my face?",
"Time[1]": 2000,
"Content[2]": "Sure, I like being touched by you.",
"Time[2]": 2000.0,
"Content[3]": "Is there something wrong with that? Why can't I say the same words to someone else?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4157,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "... I see. I'll watch my words in future.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4158,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I'm writing a letter.",
"Time[1]": 2000,
"Content[2]": "To whom?",
"Time[2]": 2000.0,
"Content[3]": "Hum...",
"Time[3]": 2000.0,
"Content[4]": "I can't tell you now.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4159,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "When I stay with you,",
"Time[1]": 2000,
"Content[2]": "I hear the sound of \"Waves\" occasionally.",
"Time[2]": 2000.0,
"Content[3]": "It was almost gone. What is...",
"Time[3]": 2000.0,
"Content[4]": "Anyway, I don't hate it.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4160,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Want to learn how to sing?",
"Time[1]": 2000,
"Content[2]": "Pull your tongue back against your throat...",
"Time[2]": 2000.0,
"Content[3]": "How can I show you how to do this?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4161,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Mercy droppeth as the gentle rain from heaven upon the place beneath.",
"Time[1]": 2000,
"Content[2]": "It blesseth him that gives,",
"Time[2]": 2000.0,
"Content[3]": "and him that takes.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4162,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I thought about it for a long time, and decided to give it to you.",
"Time[1]": 2000,
"Content[2]": "It's not a precious thing, but I hope you like it.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4163,
"CharacterId": 1531003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I thought about it for a long time, and decided to give it to you.",
"Time[1]": 2000,
"Content[2]": "It's not a precious thing, but I hope you like it.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4201,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Always pack things up.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4202,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Be careful...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4203,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Must not disturb others.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4204,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Watch out!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4205,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "No, I can't sleep.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4206,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Be careful...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4207,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Must not disturb others.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4208,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Watch out!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4209,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "No, I can't sleep.",
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"Time[2]": null,
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"Time[3]": null,
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},
{
"Id": 4210,
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"State": "IDLE",
"Content[1]": "Nice to meet you.",
"Time[1]": 2000,
"Content[2]": null,
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"Time[3]": null,
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},
{
"Id": 4211,
"CharacterId": 1121003,
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"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "That's all for today's training.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4212,
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"State": "IDLE",
"Content[1]": "A better standing posture can help you react faster.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Content[4]": null,
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},
{
"Id": 4213,
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"State": "IDLE",
"Content[1]": "The room decoration still has some room for improvement.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4214,
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"State": "IDLE",
"Content[1]": "Hmm? Who was that walking past...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4215,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Problems aren't going to solve themselves if we wait and do nothing.",
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 4216,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Yeah, I'm about to rest.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4217,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Thanks, I'm not tired.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4218,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Now I can relax a little.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4219,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Problems aren't going to solve themselves if we wait and do nothing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4220,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Yeah, I'm about to rest.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4221,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Thanks, I'm not tired.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
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},
{
"Id": 4222,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Now I can relax a little.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4223,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'd like to stay a little longer to look at everybody...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 4224,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Appropriate exercise is the key to life.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 4225,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Where is it?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4226,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Feeling a little tired...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4227,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't follow me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4228,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Don't put random things on the path forward.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4229,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Observe the room from all different angles.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4230,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Follow me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4231,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Time for some movement.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4232,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Oops, the ceiling is dirty!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4233,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Where are Kamui and Wanshi?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4234,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Don't run in the dormitory.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4235,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Shh, watch your steps. Wanshi is sleeping.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4236,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "The room is a bit messy. Don't step on random things.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4237,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't run in the dormitory.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4238,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Shh, watch your steps. Wanshi is sleeping.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4239,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "The room is a bit messy. Don't step on random things.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4240,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Move immediately. No time to slack.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4241,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Didn't know the dormitory was so spacious.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4242,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If I don't sleep first, others won't rest either.",
"Time[1]": 2000,
"Content[2]": "I can't give them an excuse to stay up late and skip tomorrow's training.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4243,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Alright, everybody go to rest!",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4244,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I just can't calm down to think about the battle plan...",
"Time[1]": 2000,
"Content[2]": "Better sit down and take the time to think.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4245,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm, I think I have grasped the key to victory.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4246,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "If you don't need something right now, put it back in order.",
"Time[1]": 2000,
"Content[2]": "So you'll be able to take it out quickly again... This applies to cups, weapons, or literally anything.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4247,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's called \"preparing just in case.\"",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4248,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "One must think of danger in times of peace. I learned it from a book.",
"Time[1]": 2000,
"Content[2]": "Even if we are resting, we must not let our guard down.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4249,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Yeah. Thanks for your recognition.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4250,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's best to keep a regular life routine.",
"Time[1]": 2000,
"Content[2]": "Rules are rules. They must not be easily broken...",
"Time[2]": 2000.0,
"Content[3]": "Of course... Sometimes I had to.",
"Time[3]": 2000.0,
"Content[4]": "So I set myself a punishment.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4251,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Each time I failed to do so, I told myself to lose temper on Kamui one less time. It worked really well.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4252,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Weapons are prohibited in the dormitory. It makes me a little anxious...",
"Time[1]": 2000,
"Content[2]": "Babylonia is a very safe place.",
"Time[2]": 2000.0,
"Content[3]": "But I still think it's necessary, just in case.",
"Time[3]": 2000.0,
"Content[4]": "For enemies always show up where you least expect them to.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4253,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Alright, time to start some imaginary training.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 4254,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I just picked up someone else's archive terminal.",
"Time[1]": 2000,
"Content[2]": "I really wish they can be more careful...",
"Time[2]": 2000.0,
"Content[3]": "Huh? Why do I see my name on it?",
"Time[3]": 2000.0,
"Content[4]": "Pretty sure I lent it to Kamui for tactical reference...",
"Time[4]": 2000.0,
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},
{
"Id": 4255,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Kamui...! Get over here, right now.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 4256,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You wish to touch my hair? Sure...",
"Time[1]": 2000,
"Content[2]": "Mind you, it may not feel good. I never purposely maintained it.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4257,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm? Do you like the spiky feel?",
"Time[1]": 2000,
"Content[2]": "Oh, thanks...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4258,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "People often accused me of being \"too serious\"...",
"Time[1]": 2000,
"Content[2]": "I know it's not good.",
"Time[2]": 2000.0,
"Content[3]": "It can give people stress.",
"Time[3]": 2000.0,
"Content[4]": "Perhaps I should learn to relax a little more...",
"Time[4]": 2000.0,
"Content[5]": "Not like Kamui, of course.",
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 4259,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm? What's this book in my hand?",
"Time[1]": 2000,
"Content[2]": "It's a type of literature called \"detective fiction.\"",
"Time[2]": 2000.0,
"Content[3]": "Are you interested? I'd love to talk about it...",
"Time[3]": 2000.0,
"Content[4]": "How about we start from the murderer...",
"Time[4]": 2000.0,
"Content[5]": "Oops, sorry... Spoiler alert.",
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 4260,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Is it time for the meeting yet?",
"Time[1]": 2000,
"Content[2]": "Not yet... Still early.",
"Time[2]": 2000.0,
"Content[3]": "I'm just wondering if you have time for a chess game?",
"Time[3]": 2000.0,
"Content[4]": "You do? Fantastic.",
"Time[4]": 2000.0,
"Content[5]": "Finally, I can enjoy a game without having to explain its rules for 10 minutes.",
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 4261,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Sometimes I wish I can quickly enter hibernation like Wanshi.",
"Time[1]": 2000,
"Content[2]": "Constructs don't necessarily need hibernation...",
"Time[2]": 2000.0,
"Content[3]": "But we still get tired.",
"Time[3]": 2000.0,
"Content[4]": "To ensure a good night's sleep... I should cut the rest and finish the work early.",
"Time[4]": 2000.0,
"Content[5]": "Ah, you're right... That defeats the entire purpose.",
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"Time[6]": null
},
{
"Id": 4262,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, please take this.",
"Time[1]": 2000,
"Content[2]": "Actually, I asked Celica to help me pick it. I couldn't make up my mind.",
"Time[2]": 2000.0,
"Content[3]": "Hope you will like it...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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},
{
"Id": 4263,
"CharacterId": 1121003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Commandant, please take this.",
"Time[1]": 2000,
"Content[2]": "Actually, I asked Celica to help me pick it. I couldn't make up my mind.",
"Time[2]": 2000.0,
"Content[3]": "Hope you will like it...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
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},
{
"Id": 4301,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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},
{
"Id": 4302,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Stop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 4303,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "If that's the case...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4304,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "This is the boundary. You can't cross it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4305,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Waiting for action.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4306,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Stop.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4307,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "If that's the case...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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"Time[6]": null
},
{
"Id": 4308,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "This is the boundary. You can't cross it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4309,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Waiting for action.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 4310,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "This smell...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4311,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "It's quiet, like the institute.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 4312,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Um...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4313,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "No. 21... stops.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 4314,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4315,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "?~?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4316,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It's getting lit in here... At least, that's what Captain would've said.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4317,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You've been coming around more often lately.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4318,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Observation record creating.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4319,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "?~?~",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4320,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's getting lit in here... At least, that's what Captain would've said.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4321,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You've been coming around more often lately.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4322,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Observation record creating.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 4323,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Where did \"Snore\" go?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[5]": null,
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},
{
"Id": 4324,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Experiment in progress...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 4325,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Over there?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[6]": null
},
{
"Id": 4326,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
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"Time[6]": null
},
{
"Id": 4327,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hmm...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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"Time[6]": null
},
{
"Id": 4328,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "This place is even bigger than the institute.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Content[4]": null,
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"Time[6]": null
},
{
"Id": 4329,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Ready for action.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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"Time[6]": null
},
{
"Id": 4330,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Experiment begins.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
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"Time[6]": null
},
{
"Id": 4331,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "No. 21... walks.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4332,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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},
{
"Id": 4333,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Nothing.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
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},
{
"Id": 4334,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "New experiment order received.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
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},
{
"Id": 4335,
"CharacterId": 1221002,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I like the smell here.",
"Time[1]": 2000,
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},
{
"Id": 4336,
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"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "I want to remember this place.",
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},
{
"Id": 4337,
"CharacterId": 1221002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "New experiment order received.",
"Time[1]": 2000,
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"Time[2]": null,
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},
{
"Id": 4338,
"CharacterId": 1221002,
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"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I like the smell here.",
"Time[1]": 2000,
"Content[2]": null,
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},
{
"Id": 4339,
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"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I want to remember this place.",
"Time[1]": 2000,
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"Time[2]": null,
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"Content[4]": null,
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},
{
"Id": 4340,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Oh... I understand now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4341,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I don't need the boundary anymore.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4342,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I don't need rest.",
"Time[1]": 2000,
"Content[2]": "But I have to collect experimental data about it.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4343,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Data collected. Is this what it means to \"rest\"? I still don't understand...",
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4344,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's TV time.",
"Time[1]": 2000,
"Content[2]": "I've learned many things from the shows in this time slot.",
"Time[2]": 2000.0,
"Content[3]": "You want to join?",
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"Content[4]": null,
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"Time[6]": null
},
{
"Id": 4345,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "The \"intimate\" said on the show... Does it mean you and me?",
"Time[1]": 2000,
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"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4346,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You want to know where I got this cabinet door?",
"Time[1]": 2000,
"Content[2]": "I just wanted to open the cabinet over there.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 4347,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "That's how you put it back in place... Wow...",
"Time[1]": 2000,
"Content[2]": "So I opened it in the wrong direction... I get it now.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4348,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're here.",
"Time[1]": 2000,
"Content[2]": "I'm practicing smiling.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4349,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You can be my assistant.",
"Time[1]": 2000,
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"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4350,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Your smell is special.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
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"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4351,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I don't hate it.",
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"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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},
{
"Id": 4352,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's my honor to see you again.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4353,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...It feels awkward? Why?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4354,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're right on time again... As usual.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4355,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Let's start the next round of data observation.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4356,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "What is the purpose of body contact?",
"Time[1]": 2000,
"Content[2]": "I don't understand.",
"Time[2]": 2000.0,
"Content[3]": "Can we have some body contact?",
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4357,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hmm... I seem to have understood something.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4358,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Do you want to give Buddy a new designation?",
"Time[1]": 2000,
"Content[2]": "I'd like to know how you choose a name.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Time[6]": null
},
{
"Id": 4359,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Like this... No, like this...",
"Time[1]": 2000,
"Content[2]": "I'm just imitating your behavior...",
"Time[2]": 2000.0,
"Content[3]": "But it doesn't feel right.",
"Time[3]": 2000.0,
"Content[4]": "You're a really special person.",
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"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4360,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Lucia has been teaching me to cook lately.",
"Time[1]": 2000,
"Content[2]": "Do you want to take a bite?",
"Time[2]": 2000.0,
"Content[3]": "...Hm? Why are you holding back?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4361,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Your name is only a designation. It isn't important.",
"Time[1]": 2000,
"Content[2]": "You'll still be you even after changing your name.",
"Time[2]": 2000.0,
"Content[3]": "So... Wherever you go, I'll find you.",
"Time[3]": 2000.0,
"Content[4]": "...That was what aired on TV yesterday.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4362,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's Buddy's discovery.",
"Time[1]": 2000,
"Content[2]": "I don't know how to use it.",
"Time[2]": 2000.0,
"Content[3]": "So I want to give it to you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4363,
"CharacterId": 1221002,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's Buddy's discovery.",
"Time[1]": 2000,
"Content[2]": "I don't know how to use it.",
"Time[2]": 2000.0,
"Content[3]": "So I want to give it to you.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4401,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "You, don't move.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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"Time[6]": null
},
{
"Id": 4402,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "What are you gawking at?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
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},
{
"Id": 4403,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Hey.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4404,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 10,
"State": "IDLE",
"Content[1]": "Go away...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4405,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You, don't move.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4406,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What are you gawking at?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4407,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Hey.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4408,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Go away...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
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"Time[6]": null
},
{
"Id": 4409,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "What do you want?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4410,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Too close...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4411,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'll be standing by for now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4412,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't you have anything else to do?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4413,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "My view will be blocked if more people move in.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4414,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Be careful.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4415,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "You're here... then why didn't you call me over?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4416,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Go on, bring me some fun.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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"Content[6]": null,
"Time[6]": null
},
{
"Id": 4417,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Never mind. Just stay here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
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},
{
"Id": 4418,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Just chill out. I'm in a good mood today.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[6]": null
},
{
"Id": 4419,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You're here... then why didn't you call me over?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4420,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Go on, bring me some fun.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4421,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Never mind. Just stay here.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
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"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4422,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Just chill out. I'm in a good mood today.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4423,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "I'm not gonna move out. This place already fits my needs.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4424,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Stay out of my way.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4425,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "I'll walk when I want to.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4426,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "It's boring...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4427,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "Stop following me, would you?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4428,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 30,
"State": "IDLE",
"Content[1]": "You're getting annoying...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4429,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Too close...",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4430,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "I'll be standing by for now.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4431,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Don't you have anything else to do?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4432,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "My view will be blocked if more people move in.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4433,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 50,
"State": "IDLE",
"Content[1]": "Be careful.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4434,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Hmm, where did my little \"toy\" go?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4435,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Imitate the way I walk? As you like.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4436,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "It's not bad to take a stroll once in a while.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4437,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hmm, where did my little \"toy\" go?",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4438,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Imitate the way I walk? As you like.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4439,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "It's not bad to take a stroll once in a while.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4440,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Don't tell me what I should do.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4441,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Following me won't reward you with anything.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4442,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "This place's becoming noisier...",
"Time[1]": 2000,
"Content[2]": "What are you waiting for? Take me somewhere quieter for rest.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4443,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Finally... I can get some rest.",
"Time[1]": 2000,
"Content[2]": "You're allowed to be my guard when I'm sleeping.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4444,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "My motto is \"rest whenever you can.\"",
"Time[1]": 2000,
"Content[2]": "Otherwise, your body will be stiff when you need it to move... That sofa seems cozy enough.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4445,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Just as I thought, rest is necessary...",
"Time[1]": 2000,
"Content[2]": "Now I feel like I can fight all day.",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4446,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You put your personal belongings into that drawer, right?",
"Time[1]": 2000,
"Content[2]": "Let me have a peek. Don't worry... just a peek...",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4447,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...Okay, I'll take this.",
"Time[1]": 2000,
"Content[2]": "What's yours is also mine. It's our consensus, isn't it?",
"Time[2]": 2000.0,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4448,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "I hate liars even more than failure...",
"Time[1]": 2000,
"Content[2]": "So don't let me find out you've lied to me.",
"Time[2]": 2000.0,
"Content[3]": "Otherwise...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4449,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "You're gonna regret it.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4450,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Can I borrow you for a minute?",
"Time[1]": 2000,
"Content[2]": "Don't worry. It's just a simple task.",
"Time[2]": 2000.0,
"Content[3]": "I only need you to stand over there holding a Corrupted plushie on your head...",
"Time[3]": 2000.0,
"Content[4]": "Like I said, a simple task.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4451,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "But remember to stay still. I don't want my spear to pierce through your head.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4452,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "When fighting the Corrupted, it's impossible to avoid casualties for humans... and for the Constructs.",
"Time[1]": 2000,
"Content[2]": "We used to put all of our efforts into healing the injured.",
"Time[2]": 2000.0,
"Content[3]": "But I've found a much better way than this...",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4453,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "It's killing every single one of the enemies before me.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4454,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Everyone's scared of me? Possibly...",
"Time[1]": 2000,
"Content[2]": "But I'm not interested in socializing, either.",
"Time[2]": 2000.0,
"Content[3]": "Having a strong bond with others always end up tragically.",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4455,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "A simple fact for me and you.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4456,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "Hm? You want to touch me?",
"Time[1]": 2000,
"Content[2]": "Sure... Come closer.",
"Time[2]": 2000.0,
"Content[3]": "What's wrong? Chickening out?",
"Time[3]": 2000.0,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4457,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 0,
"State": "IDLE",
"Content[1]": "...I never thought you'd had the guts to touch me. Impressive.",
"Time[1]": 2000,
"Content[2]": null,
"Time[2]": null,
"Content[3]": null,
"Time[3]": null,
"Content[4]": null,
"Time[4]": null,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4458,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "Days off? Why the sudden interest in it?",
"Time[1]": 2000,
"Content[2]": "Strictly speaking, Cerberus has no days off.",
"Time[2]": 2000.0,
"Content[3]": "But everything has an exception...",
"Time[3]": 2000.0,
"Content[4]": "I can try squeezing in some time if it's for you.",
"Time[4]": 2000.0,
"Content[5]": null,
"Time[5]": null,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4459,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 80,
"State": "IDLE",
"Content[1]": "There are only two outcomes when you fight the Corrupted.",
"Time[1]": 2000,
"Content[2]": "Either you kill them or they kill you.",
"Time[2]": 2000.0,
"Content[3]": "It's not rare that you never see your roommates return to the dorm again.",
"Time[3]": 2000.0,
"Content[4]": "That's why a dorm as lively as this one is hardly seen...",
"Time[4]": 2000.0,
"Content[5]": "I guess having some noise come into your ears at times isn't bad at all.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4460,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Why are you so serious about cleanliness...",
"Time[1]": 2000,
"Content[2]": "This dorm is just a place for sleep. It isn't worth much of your attention.",
"Time[2]": 2000.0,
"Content[3]": "Because it's a place you come often, too? What does that have to do with me...",
"Time[3]": 2000.0,
"Content[4]": "Fine... I'll try to be neater.",
"Time[4]": 2000.0,
"Content[5]": "And tomorrow I'll make up an excuse to have No. 21 and Noctis clean up the dorm for me.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4461,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "You can stay a little longer, if you don't have any missions at hand.",
"Time[1]": 2000,
"Content[2]": "We can talk something like... how's the Gray Raven doing lately...",
"Time[2]": 2000.0,
"Content[3]": "What's my intention? Hmm, seems I've quite underestimated your wariness.",
"Time[3]": 2000.0,
"Content[4]": "...I'm just curious how they spent their days.",
"Time[4]": 2000.0,
"Content[5]": "They might serve as a \"reference\" for Cerberus in a sense. That's what I only want.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4462,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hey, I've prepared a gift for you.",
"Time[1]": 2000,
"Content[2]": "You like it? Hmph... Of course you do.",
"Time[2]": 2000.0,
"Content[3]": "They say if you get a gift, you must give one back in return... I'm sure you know this, do you?",
"Time[3]": 2000.0,
"Content[4]": "So, how are you going to repay me?",
"Time[4]": 2000.0,
"Content[5]": "I'm really looking forward to it.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
},
{
"Id": 4463,
"CharacterId": 1131003,
"MoodMinValue": 0,
"MoodMaxValue": 100,
"State": "IDLE",
"Content[1]": "Hey, I've prepared a gift for you.",
"Time[1]": 2000,
"Content[2]": "You like it? Hmph... Of course you do.",
"Time[2]": 2000.0,
"Content[3]": "They say if you get a gift, you must give one back in return... I'm sure you know this, do you?",
"Time[3]": 2000.0,
"Content[4]": "So, how are you going to repay me?",
"Time[4]": 2000.0,
"Content[5]": "I'm really looking forward to it.",
"Time[5]": 2000.0,
"Content[6]": null,
"Time[6]": null
}
]