150 lines
No EOL
6.3 KiB
Lua
150 lines
No EOL
6.3 KiB
Lua
XUiGridTreasureTask = XClass(nil, "XUiGridTreasureTask")
|
||
|
||
function XUiGridTreasureTask:Ctor(rootUi, ui, treasureType)
|
||
self.RootUi = rootUi
|
||
self.GameObject = ui.gameObject
|
||
self.Transform = ui.transform
|
||
self.TreasureType = treasureType or XDataCenter.FubenManager.StageType.Mainline
|
||
self:InitAutoScript()
|
||
self.GridCommonItem = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon")
|
||
self.GridCommonItem.gameObject:SetActive(false)
|
||
self.PanelProgress.gameObject:SetActiveEx(false)
|
||
self.GridList = {}
|
||
end
|
||
|
||
-- auto
|
||
-- Automatic generation of code, forbid to edit
|
||
function XUiGridTreasureTask:InitAutoScript()
|
||
self:AutoInitUi()
|
||
self:AutoAddListener()
|
||
end
|
||
|
||
function XUiGridTreasureTask:AutoInitUi()
|
||
self.ImgGradeLine = self.Transform:Find("ImgGradeLine"):GetComponent("Image")
|
||
self.TxtGrade = self.Transform:Find("TxtGrade"):GetComponent("Text")
|
||
self.TxtGradeStarNums = self.Transform:Find("TxtGradeStarNums"):GetComponent("Text")
|
||
self.ImgGradeStarActive = self.Transform:Find("ImgGradeStarActive"):GetComponent("Image")
|
||
self.ImgGradeStarUnactive = self.Transform:Find("ImgGradeStarUnactive"):GetComponent("Image")
|
||
self.BtnReceive = self.Transform:Find("BtnReceive"):GetComponent("Button")
|
||
self.ImgCannotReceive = self.Transform:Find("ImgCannotReceive"):GetComponent("Image")
|
||
self.ImgAlreadyReceived = self.Transform:Find("ImgAlreadyReceived"):GetComponent("Image")
|
||
self.PanelTreasureList = self.Transform:Find("PanelTreasureList")
|
||
self.PanelTreasureContent = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent")
|
||
self.GridCommon = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon")
|
||
self.RImgIcon = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon/RImgIcon"):GetComponent("RawImage")
|
||
self.ImgQuality = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon/ImgQuality"):GetComponent("Image")
|
||
self.BtnClick = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon/BtnClick"):GetComponent("Button")
|
||
self.TxtCount = self.Transform:Find("PanelTreasureList/Viewport/PanelTreasureContent/GridCommon/TxtCount"):GetComponent("Text")
|
||
self.PanelProgress = self.Transform:Find("PanelProgress")
|
||
self.TxtTaskDescribe = self.Transform:Find("PanelProgress/TxtTaskDescribe"):GetComponent("Text")
|
||
self.TxtTaskNumQian = self.Transform:Find("PanelProgress/TxtTaskNumQian"):GetComponent("Text")
|
||
self.ProgressBg = self.Transform:Find("PanelProgress/ProgressBg")
|
||
self.ImgProgress = self.Transform:Find("PanelProgress/ProgressBg/ImgProgress"):GetComponent("Image")
|
||
|
||
--保存初始颜色
|
||
self.OriginalColors = {
|
||
starColor = self.ImgGradeStarActive.color,
|
||
starDisColor = self.ImgGradeStarUnactive.color
|
||
}
|
||
end
|
||
|
||
function XUiGridTreasureTask:AutoAddListener()
|
||
CsXUiHelper.RegisterClickEvent(self.BtnReceive, function () self:OnBtnReceiveClick() end)
|
||
end
|
||
-- auto
|
||
function XUiGridTreasureTask:OnBtnReceiveClick()
|
||
local TaskData = XDataCenter.TaskManager.GetTaskDataById(self.TaskId)
|
||
|
||
XDataCenter.TaskManager.FinishTask(TaskData.Id, function(rewardGoodsList)
|
||
XUiManager.OpenUiObtain(rewardGoodsList)
|
||
self:Refresh()
|
||
XEventManager.DispatchEvent(EVENT_CHRISTMAS_TREE_GOT_REWARD)
|
||
end)
|
||
end
|
||
|
||
-- 显示挑战任务
|
||
function XUiGridTreasureTask:UpdateGradeGridTask(taskId)
|
||
self.TaskId = taskId
|
||
self:Refresh()
|
||
end
|
||
|
||
function XUiGridTreasureTask:Refresh()
|
||
self.ImgGradeStarActive.gameObject:SetActiveEx(false)
|
||
self.ImgGradeStarUnactive.gameObject:SetActiveEx(false)
|
||
self.TxtGradeStarNums.gameObject:SetActiveEx(false)
|
||
self.PanelProgress.gameObject:SetActiveEx(true)
|
||
self.ProgressBg.gameObject:SetActive(false)
|
||
|
||
local config = XDataCenter.TaskManager.GetTaskTemplate(self.TaskId)
|
||
local TaskData = XDataCenter.TaskManager.GetTaskDataById(self.TaskId)
|
||
|
||
if #config.Condition < 2 then--显示进度
|
||
self.ProgressBg.gameObject:SetActive(true)
|
||
self.TxtTaskNumQian.gameObject:SetActive(true)
|
||
|
||
local result = config.Result > 0 and config.Result or 1
|
||
self.TxtTaskDescribe.text = config.Desc
|
||
|
||
XTool.LoopMap(TaskData.Schedule, function(_, pair)
|
||
self.ImgProgress.fillAmount = pair.Value / result
|
||
pair.Value = (pair.Value >= result) and result or pair.Value
|
||
self.TxtTaskNumQian.text = CS.XTextManager.GetText("AlreadyobtainedCount", pair.Value, result)
|
||
end)
|
||
end
|
||
|
||
if TaskData.State == XDataCenter.TaskManager.TaskState.Achieved then
|
||
self:SetBtnActive()
|
||
elseif TaskData.State == XDataCenter.TaskManager.TaskState.Finish then
|
||
self:SetBtnAlreadyReceive()
|
||
else
|
||
self:SetBtnCannotReceive()
|
||
end
|
||
end
|
||
|
||
function XUiGridTreasureTask:SetBtnActive()
|
||
self.BtnReceive.gameObject:SetActive(true)
|
||
self.ImgAlreadyReceived.gameObject:SetActive(false)
|
||
self.ImgCannotReceive.gameObject:SetActive(false)
|
||
end
|
||
|
||
function XUiGridTreasureTask:SetBtnCannotReceive()
|
||
self.BtnReceive.gameObject:SetActive(false)
|
||
self.ImgAlreadyReceived.gameObject:SetActive(false)
|
||
self.ImgCannotReceive.gameObject:SetActive(true)
|
||
end
|
||
|
||
function XUiGridTreasureTask:SetBtnAlreadyReceive()
|
||
self.BtnReceive.gameObject:SetActive(false)
|
||
self.ImgAlreadyReceived.gameObject:SetActive(true)
|
||
self.ImgCannotReceive.gameObject:SetActive(false)
|
||
end
|
||
|
||
function XUiGridTreasureTask:SetStarsActive(flag)
|
||
self.ImgGradeStarActive.gameObject:SetActiveEx(flag)
|
||
self.ImgGradeStarUnactive.gameObject:SetActiveEx(not flag)
|
||
end
|
||
|
||
-- 初始化 treasure grid panel,填充数据
|
||
function XUiGridTreasureTask:InitTreasureList()
|
||
local config = XDataCenter.TaskManager.GetTaskTemplate(self.TaskId)
|
||
local rewards = XRewardManager.GetRewardList(config.RewardId)
|
||
|
||
for i, item in ipairs(rewards) do
|
||
local grid = self.GridList[i]
|
||
if not grid then
|
||
local ui = CS.UnityEngine.Object.Instantiate(self.GridCommonItem)
|
||
grid = XUiGridCommon.New(self.RootUi, ui)
|
||
grid.Transform:SetParent(self.PanelTreasureContent, false)
|
||
self.GridList[i] = grid
|
||
end
|
||
grid:Refresh(item)
|
||
grid.GameObject:SetActive(true)
|
||
-- i = i + 1
|
||
end
|
||
|
||
for j = 1, #self.GridList do
|
||
if j > #rewards then
|
||
self.GridList[j].GameObject:SetActive(false)
|
||
end
|
||
end
|
||
end |