211 lines
No EOL
6.7 KiB
Lua
211 lines
No EOL
6.7 KiB
Lua
XUserManager = XUserManager or {}
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local Application = CS.UnityEngine.Application
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local Platform = Application.platform
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local RuntimePlatform = CS.UnityEngine.RuntimePlatform
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XUserManager.CHANNEL = {
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HARU = 1,
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HERO = 2,
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Android = 3,
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IOS = 4,
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ONESTORE = 5,
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HUAWEI = 6,
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OPPO = 7,
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KuroPC = 15,
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}
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XUserManager.PLATFORM = {
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Win = 0,
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Android = 1,
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IOS = 2
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}
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XUserManager.UserId = nil
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XUserManager.UserName = nil
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XUserManager.Token = nil
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XUserManager.ReconnectedToken = nil
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XUserManager.Channel = nil
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XUserManager.Platform = nil
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local UserType = XHgSdkManager.UserType
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local InitPlatform = function()
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if Platform == RuntimePlatform.Android then
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XUserManager.Platform = XUserManager.PLATFORM.Android
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XHgSdkManager.SetCallBackUrl(CS.XRemoteConfig.AndroidPayCallbackUrl)
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elseif Platform == RuntimePlatform.IPhonePlayer then
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XUserManager.Platform = XUserManager.PLATFORM.IOS
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XHgSdkManager.SetCallBackUrl(CS.XRemoteConfig.IosPayCallbackUrl)
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else
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XUserManager.Platform = XUserManager.PLATFORM.Win
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end
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end
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function XUserManager.Init()
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XUserManager.Channel = CS.XHgSdkAgent.LoginType or XUserManager.CHANNEL.HARU
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XUserManager.UserId = XLoginManager.GetUserId()
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XUserManager.UserType = XLoginManager.GetUserType() or UserType.Vistor
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XUserManager.PasswordStatus = tonumber(XLoginManager.GetPasswordStatus() or "0") or 0
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if XUserManager.Channel ~= XUserManager.CHANNEL.Android and XUserManager.Channel ~= XUserManager.CHANNEL.IOS then
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XUserManager.Token = XLoginManager.GetToken()
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XUserManager.SetPasswordStatus(0)
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end
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InitPlatform()
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end
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function XUserManager.IsNeedLogin()
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if (XUserManager.Channel == XUserManager.CHANNEL.Android) or (XUserManager.Channel == XUserManager.CHANNEL.IOS) or XUserManager.Channel == XUserManager.CHANNEL.KuroPC then
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return XHgSdkManager.IsNeedLogin()
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else
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return XHaruUserManager.IsNeedLogin()
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end
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end
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function XUserManager.HasLoginError()
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if XUserManager.Channel == XUserManager.CHANNEL.HERO then
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return XHeroSdkManager.HasLoginError()
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else
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return false
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end
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end
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function XUserManager.ShowLogin()
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if XUserManager.Channel == XUserManager.CHANNEL.Android or XUserManager.Channel == XUserManager.CHANNEL.IOS or XUserManager.Channel == XUserManager.CHANNEL.KuroPC then
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XHgSdkManager.Login(XHgSdkManager.UserType.Quickly) -- 默认快速登录逻辑
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else
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XHaruUserManager.Login()
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end
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end
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function XUserManager.ShowLogout()
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if XUserManager.Channel == XUserManager.CHANNEL.Android or XUserManager.Channel == XUserManager.CHANNEL.IOS then
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XHgSdkManager.BackToLogin()
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elseif XUserManager.Channel == XUserManager.CHANNEL.KuroPC then
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XHgSdkManager.Logout()
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else
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XHaruUserManager.Logout()
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end
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end
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function XUserManager.Logout(cb)
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if XUserManager.Channel == XUserManager.CHANNEL.Android or XUserManager.Channel == XUserManager.CHANNEL.IOS or XUserManager.Channel == XUserManager.CHANNEL.KuroPC then
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XHgSdkManager.Logout(cb)
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else
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XHaruUserManager.Logout(cb)
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end
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end
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function XUserManager.ClearLoginData()
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if XUserManager.Channel == XUserManager.CHANNEL.Android or XUserManager.Channel == XUserManager.CHANNEL.IOS or XUserManager.Channel == XUserManager.CHANNEL.KuroPC then
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XHgSdkManager.Logout()
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else
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XUserManager.SignOut()
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end
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end
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function XUserManager.SetUserId(userId)
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XUserManager.UserId = userId
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CS.XHeroBdcAgent.UserId = "HeroEn#" .. (userId or "")
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XLoginManager.SetUserId(userId)
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_USERID_CHANGE, userId)
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end
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function XUserManager.CleanUserId()
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XUserManager.UserId = nil
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XLoginManager.CleanUserId()
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XEventManager.DispatchEvent(XEventId.EVENT_USERID_CHANGE, nil)
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end
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function XUserManager.SetUserType(userType)
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XUserManager.UserType = userType
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XLoginManager.SetUserType(userType)
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end
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function XUserManager.CleanUserType()
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XUserManager.UserType = nil
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XLoginManager.CleanUserType()
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end
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function XUserManager.SetPasswordStatus(status)
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XUserManager.PasswordStatus = status
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XLoginManager.SetPasswordStatus(status)
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end
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function XUserManager.SetUserName(userName)
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XUserManager.UserName = userName
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if XUserManager.Channel ~= XUserManager.CHANNEL.HERO then
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CS.UnityEngine.PlayerPrefs.SetString(XPrefs.UserName, XUserManager.UserName)
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CS.UnityEngine.PlayerPrefs.Save()
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end
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_USERNAME_CHANGE, userName)
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end
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function XUserManager.SetToken(token)
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XUserManager.Token = token
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if XUserManager.Channel ~= XUserManager.CHANNEL.Android and XUserManager.Channel ~= XUserManager.CHANNEL.IOS and XUserManager.Channel ~= XUserManager.CHANNEL.KuroPC then
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XLoginManager.SetToken(token)
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end
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end
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function XUserManager.CleanToken()
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XUserManager.Token = nil
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XLoginManager.CleanToken()
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end
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local DoRunLogin = function()
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if CS.XFight.Instance ~= nil then
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CS.XFight.ClearFight()
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end
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if XDataCenter.MovieManager then
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XDataCenter.MovieManager.StopMovie()
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end
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CS.Movie.XMovieManager.Instance:Clear()
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CsXUiManager.Instance:Clear()
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XHomeSceneManager.LeaveScene()
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CsXUiManager.Instance:Open("UiLogin")
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end
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function XUserManager.SignOut()
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XLoginManager.Disconnect()
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if XUserManager.Channel ~= XUserManager.CHANNEL.Android and XUserManager.Channel ~= XUserManager.CHANNEL.IOS then
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XUserManager.SetUserId(nil)
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XUserManager.SetUserName(nil)
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XUserManager.SetToken(nil)
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XUserManager.SetPasswordStatus(0)
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end
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XEventManager.DispatchEvent(XEventId.EVENT_USER_LOGOUT)
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_USER_LOGOUT)
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XDataCenter.Init()
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DoRunLogin()
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end
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function XUserManager.OnSwitchAccountSuccess(uid, token, userType)
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XLoginManager.Disconnect()
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XUserManager.SetUserId(uid)
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XUserManager.SetUserType(userType)
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XUserManager.SetToken(token)
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XEventManager.DispatchEvent(XEventId.EVENT_USER_LOGOUT)
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_USER_LOGOUT)
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XDataCenter.Init()
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DoRunLogin()
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end
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XRpc.LoginResponse = function(response)
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if response.Token then
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XUserManager.ReconnectedToken = response.Token
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--BDC
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CS.XHeroBdcAgent.UserId = "HeroEn#" .. XUserManager.UserId
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if XUserManager.Channel ~= XUserManager.CHANNEL.Android and XUserManager.Channel ~= XUserManager.CHANNEL.IOS then
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XLoginManager.SetUserId(XUserManager.UserId)
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XLoginManager.SetToken(XUserManager.Token)
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XLoginManager.SetUserType(XUserManager.UserType)
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XLoginManager.SetPasswordStatus(XUserManager.PasswordStatus)
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end
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end
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end |