PGRData/Resources/Scripts/XEntity/XRpgMakerGame/Object/XRpgMakerGameCube.lua
2022-12-26 14:06:01 +05:30

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621 B
Lua

local XRpgMakerGameObject = require("XEntity/XRpgMakerGame/Object/XRpgMakerGameObject")
local type = type
local pairs = pairs
local Vector3 = CS.UnityEngine.Vector3
--地图格子对象
local XRpgMakerGameCube = XClass(XRpgMakerGameObject, "XRpgMakerGameCube")
function XRpgMakerGameCube:Ctor(id, gameObject)
end
--获得格子对象上方中心的坐标
function XRpgMakerGameCube:GetGameObjUpCenterPosition()
local transform = self:GetTransform()
local centerPoint = XUiHelper.TryGetComponent(transform, "CenterPoint")
return centerPoint and centerPoint.transform.position
end
return XRpgMakerGameCube