PGRData/Resources/Client/Character/Skill/CharacterSkillUpgradeDes.json
2022-12-25 16:16:20 +05:30

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No EOL
5.8 MiB

[
{
"Id": 1,
"SkillId": 101201,
"Level": 1,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>8%</color>/<color=#FF6347>16%</color>/<color=#FF6347>24%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2,
"SkillId": 101201,
"Level": 2,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3,
"SkillId": 101201,
"Level": 3,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>8.94%</color>/<color=#FF6347>17.88%</color>/<color=#FF6347>26.82%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4,
"SkillId": 101201,
"Level": 4,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5,
"SkillId": 101201,
"Level": 5,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>9.88%</color>/<color=#FF6347>19.76%</color>/<color=#FF6347>29.65%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6,
"SkillId": 101201,
"Level": 6,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>10.35%</color>/<color=#FF6347>20.71%</color>/<color=#FF6347>31.06%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7,
"SkillId": 101201,
"Level": 7,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>10.82%</color>/<color=#FF6347>21.65%</color>/<color=#FF6347>32.47%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8,
"SkillId": 101201,
"Level": 8,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>11.29%</color>/<color=#FF6347>22.59%</color>/<color=#FF6347>33.88%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9,
"SkillId": 101201,
"Level": 9,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10,
"SkillId": 101201,
"Level": 10,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>12.24%</color>/<color=#FF6347>24.47%</color>/<color=#FF6347>36.71%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 11,
"SkillId": 101201,
"Level": 11,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 12,
"SkillId": 101201,
"Level": 12,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>13.18%</color>/<color=#FF6347>26.35%</color>/<color=#FF6347>39.53%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 13,
"SkillId": 101201,
"Level": 13,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>13.65%</color>/<color=#FF6347>27.29%</color>/<color=#FF6347>40.94%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 14,
"SkillId": 101201,
"Level": 14,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 15,
"SkillId": 101201,
"Level": 15,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>14.59%</color>/<color=#FF6347>29.18%</color>/<color=#FF6347>43.76%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 16,
"SkillId": 101201,
"Level": 16,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>15.06%</color>/<color=#FF6347>30.12%</color>/<color=#FF6347>45.18%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 17,
"SkillId": 101201,
"Level": 17,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 18,
"SkillId": 101201,
"Level": 18,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>16%</color>/<color=#FF6347>32%</color>/<color=#FF6347>48%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 19,
"SkillId": 101201,
"Level": 19,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 20,
"SkillId": 101201,
"Level": 20,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 21,
"SkillId": 101201,
"Level": 21,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>17.41%</color>/<color=#FF6347>34.82%</color>/<color=#FF6347>52.24%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 22,
"SkillId": 101201,
"Level": 22,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>17.88%</color>/<color=#FF6347>35.76%</color>/<color=#FF6347>53.65%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 23,
"SkillId": 101201,
"Level": 23,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>18.35%</color>/<color=#FF6347>36.71%</color>/<color=#FF6347>55.06%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 24,
"SkillId": 101201,
"Level": 24,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 25,
"SkillId": 101201,
"Level": 25,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>19.29%</color>/<color=#FF6347>38.59%</color>/<color=#FF6347>57.88%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 26,
"SkillId": 101201,
"Level": 26,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>19.76%</color>/<color=#FF6347>39.53%</color>/<color=#FF6347>59.29%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 27,
"SkillId": 101201,
"Level": 27,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>20.24%</color>/<color=#FF6347>40.47%</color>/<color=#FF6347>60.71%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 28,
"SkillId": 101201,
"Level": 28,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>20.71%</color>/<color=#FF6347>41.41%</color>/<color=#FF6347>62.12%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 29,
"SkillId": 101201,
"Level": 29,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 30,
"SkillId": 101201,
"Level": 30,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>21.65%</color>/<color=#FF6347>43.29%</color>/<color=#FF6347>64.94%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 31,
"SkillId": 101201,
"Level": 31,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>22.12%</color>/<color=#FF6347>44.24%</color>/<color=#FF6347>66.35%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 32,
"SkillId": 101201,
"Level": 32,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>22.59%</color>/<color=#FF6347>45.18%</color>/<color=#FF6347>67.76%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 33,
"SkillId": 101201,
"Level": 33,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>23.06%</color>/<color=#FF6347>46.12%</color>/<color=#FF6347>69.18%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 34,
"SkillId": 101201,
"Level": 34,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 35,
"SkillId": 101201,
"Level": 35,
"Name": "Precise Shots",
"Intro": "Fires 15 quick shots at the target that deals <color=#FF6347>24%</color>/<color=#FF6347>48%</color>/<color=#FF6347>72%</color> Physical DMG per shot based on the number of orbs pinged. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 36,
"SkillId": 101206,
"Level": 1,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>50%</color>/<color=#FF6347>75%</color>/<color=#FF6347>100%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>6%</color>/<color=#FF6347>12%</color>/<color=#FF6347>18%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>6%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 37,
"SkillId": 101206,
"Level": 2,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>105.88%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>6.35%</color>/<color=#FF6347>12.71%</color>/<color=#FF6347>19.06%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>6.35%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 38,
"SkillId": 101206,
"Level": 3,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>55.88%</color>/<color=#FF6347>83.82%</color>/<color=#FF6347>111.76%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>6.71%</color>/<color=#FF6347>13.41%</color>/<color=#FF6347>20.12%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>6.71%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 39,
"SkillId": 101206,
"Level": 4,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>117.65%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>7.06%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 40,
"SkillId": 101206,
"Level": 5,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color>/<color=#FF6347>123.53%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>7.41%</color>/<color=#FF6347>14.82%</color>/<color=#FF6347>22.24%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>7.41%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 41,
"SkillId": 101206,
"Level": 6,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>64.71%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>129.41%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>7.76%</color>/<color=#FF6347>15.53%</color>/<color=#FF6347>23.29%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>7.76%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 42,
"SkillId": 101206,
"Level": 7,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>67.65%</color>/<color=#FF6347>101.47%</color>/<color=#FF6347>135.29%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>8.12%</color>/<color=#FF6347>16.24%</color>/<color=#FF6347>24.35%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>8.12%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 43,
"SkillId": 101206,
"Level": 8,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>141.18%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>8.47%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 44,
"SkillId": 101206,
"Level": 9,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>73.53%</color>/<color=#FF6347>110.29%</color>/<color=#FF6347>147.06%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>8.82%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 45,
"SkillId": 101206,
"Level": 10,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>76.47%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>152.94%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>9.18%</color>/<color=#FF6347>18.35%</color>/<color=#FF6347>27.53%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>9.18%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 46,
"SkillId": 101206,
"Level": 11,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color>/<color=#FF6347>158.82%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>9.53%</color>/<color=#FF6347>19.06%</color>/<color=#FF6347>28.59%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>9.53%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 47,
"SkillId": 101206,
"Level": 12,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>164.71%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>9.88%</color>/<color=#FF6347>19.76%</color>/<color=#FF6347>29.65%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>9.88%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 48,
"SkillId": 101206,
"Level": 13,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>85.29%</color>/<color=#FF6347>127.94%</color>/<color=#FF6347>170.59%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>10.24%</color>/<color=#FF6347>20.47%</color>/<color=#FF6347>30.71%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>10.24%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 49,
"SkillId": 101206,
"Level": 14,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>176.47%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>10.59%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 50,
"SkillId": 101206,
"Level": 15,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>91.18%</color>/<color=#FF6347>136.76%</color>/<color=#FF6347>182.35%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>10.94%</color>/<color=#FF6347>21.88%</color>/<color=#FF6347>32.82%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>10.94%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 51,
"SkillId": 101206,
"Level": 16,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>188.24%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>11.29%</color>/<color=#FF6347>22.59%</color>/<color=#FF6347>33.88%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>11.29%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 52,
"SkillId": 101206,
"Level": 17,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>97.06%</color>/<color=#FF6347>145.59%</color>/<color=#FF6347>194.12%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>11.65%</color>/<color=#FF6347>23.29%</color>/<color=#FF6347>34.94%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>11.65%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 53,
"SkillId": 101206,
"Level": 18,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>100%</color>/<color=#FF6347>150%</color>/<color=#FF6347>200%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>12%</color>/<color=#FF6347>24%</color>/<color=#FF6347>36%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>12%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 54,
"SkillId": 101206,
"Level": 19,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>102.94%</color>/<color=#FF6347>154.41%</color>/<color=#FF6347>205.88%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>12.35%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 55,
"SkillId": 101206,
"Level": 20,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>211.76%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>12.71%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 56,
"SkillId": 101206,
"Level": 21,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>108.82%</color>/<color=#FF6347>163.24%</color>/<color=#FF6347>217.65%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>13.06%</color>/<color=#FF6347>26.12%</color>/<color=#FF6347>39.18%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>13.06%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 57,
"SkillId": 101206,
"Level": 22,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>223.53%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>13.41%</color>/<color=#FF6347>26.82%</color>/<color=#FF6347>40.24%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>13.41%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 58,
"SkillId": 101206,
"Level": 23,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>114.71%</color>/<color=#FF6347>172.06%</color>/<color=#FF6347>229.41%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>13.76%</color>/<color=#FF6347>27.53%</color>/<color=#FF6347>41.29%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>13.76%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 59,
"SkillId": 101206,
"Level": 24,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>235.29%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>14.12%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 60,
"SkillId": 101206,
"Level": 25,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>120.59%</color>/<color=#FF6347>180.88%</color>/<color=#FF6347>241.18%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>14.47%</color>/<color=#FF6347>28.94%</color>/<color=#FF6347>43.41%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>14.47%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 61,
"SkillId": 101206,
"Level": 26,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>247.06%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>14.82%</color>/<color=#FF6347>29.65%</color>/<color=#FF6347>44.47%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>14.82%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 62,
"SkillId": 101206,
"Level": 27,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>126.47%</color>/<color=#FF6347>189.71%</color>/<color=#FF6347>252.94%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>15.18%</color>/<color=#FF6347>30.35%</color>/<color=#FF6347>45.53%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>15.18%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 63,
"SkillId": 101206,
"Level": 28,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>258.82%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>15.53%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 64,
"SkillId": 101206,
"Level": 29,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>132.35%</color>/<color=#FF6347>198.53%</color>/<color=#FF6347>264.71%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>15.88%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 65,
"SkillId": 101206,
"Level": 30,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>270.59%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>16.24%</color>/<color=#FF6347>32.47%</color>/<color=#FF6347>48.71%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>16.24%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 66,
"SkillId": 101206,
"Level": 31,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>138.24%</color>/<color=#FF6347>207.35%</color>/<color=#FF6347>276.47%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>16.59%</color>/<color=#FF6347>33.18%</color>/<color=#FF6347>49.76%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>16.59%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 67,
"SkillId": 101206,
"Level": 32,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>282.35%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>16.94%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 68,
"SkillId": 101206,
"Level": 33,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>144.12%</color>/<color=#FF6347>216.18%</color>/<color=#FF6347>288.24%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>17.29%</color>/<color=#FF6347>34.59%</color>/<color=#FF6347>51.88%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>17.29%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 69,
"SkillId": 101206,
"Level": 34,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>294.12%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>17.65%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 70,
"SkillId": 101206,
"Level": 35,
"Name": "Infernal Shot",
"Intro": "Fires a blasting round at the target that explodes on hit and deals <color=#FF6347>150%</color>/<color=#FF6347>225%</color>/<color=#FF6347>300%</color> Fire DMG based on the number of orbs pinged. Creates a burning area for 3/4/5 seconds that deals <color=#FF6347>18%</color>/<color=#FF6347>36%</color>/<color=#FF6347>54%</color> Fire DMG per 0.5 seconds to the enemies inside. Attacking enemies in the burning area deals extra <color=#FF6347>18%</color> Fire DMG for up to once per 0.1 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 71,
"SkillId": 101211,
"Level": 1,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 72,
"SkillId": 101211,
"Level": 2,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 73,
"SkillId": 101211,
"Level": 3,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 74,
"SkillId": 101211,
"Level": 4,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 75,
"SkillId": 101211,
"Level": 5,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 76,
"SkillId": 101211,
"Level": 6,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 77,
"SkillId": 101211,
"Level": 7,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 78,
"SkillId": 101211,
"Level": 8,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 79,
"SkillId": 101211,
"Level": 9,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 80,
"SkillId": 101211,
"Level": 10,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 81,
"SkillId": 101211,
"Level": 11,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 82,
"SkillId": 101211,
"Level": 12,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 83,
"SkillId": 101211,
"Level": 13,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 84,
"SkillId": 101211,
"Level": 14,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 85,
"SkillId": 101211,
"Level": 15,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 86,
"SkillId": 101211,
"Level": 16,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 87,
"SkillId": 101211,
"Level": 17,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 88,
"SkillId": 101211,
"Level": 18,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 89,
"SkillId": 101211,
"Level": 19,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 90,
"SkillId": 101211,
"Level": 20,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 91,
"SkillId": 101211,
"Level": 21,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 92,
"SkillId": 101211,
"Level": 22,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 93,
"SkillId": 101211,
"Level": 23,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 94,
"SkillId": 101211,
"Level": 24,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 95,
"SkillId": 101211,
"Level": 25,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 96,
"SkillId": 101211,
"Level": 26,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 97,
"SkillId": 101211,
"Level": 27,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 98,
"SkillId": 101211,
"Level": 28,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 99,
"SkillId": 101211,
"Level": 29,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 100,
"SkillId": 101211,
"Level": 30,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 101,
"SkillId": 101211,
"Level": 31,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 102,
"SkillId": 101211,
"Level": 32,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 103,
"SkillId": 101211,
"Level": 33,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 104,
"SkillId": 101211,
"Level": 34,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 105,
"SkillId": 101211,
"Level": 35,
"Name": "Magnetic Shot",
"Intro": "Fires an explosive round at the target, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 106,
"SkillId": 101216,
"Level": 1,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>440%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 107,
"SkillId": 101216,
"Level": 2,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>465.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 108,
"SkillId": 101216,
"Level": 3,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>491.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 109,
"SkillId": 101216,
"Level": 4,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>517.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 110,
"SkillId": 101216,
"Level": 5,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>543.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 111,
"SkillId": 101216,
"Level": 6,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>569.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 112,
"SkillId": 101216,
"Level": 7,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>595.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 113,
"SkillId": 101216,
"Level": 8,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>621.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 114,
"SkillId": 101216,
"Level": 9,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>647.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 115,
"SkillId": 101216,
"Level": 10,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>672.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 116,
"SkillId": 101216,
"Level": 11,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>698.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 117,
"SkillId": 101216,
"Level": 12,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>724.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 118,
"SkillId": 101216,
"Level": 13,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>750.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 119,
"SkillId": 101216,
"Level": 14,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>776.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 120,
"SkillId": 101216,
"Level": 15,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>802.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 121,
"SkillId": 101216,
"Level": 16,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>828.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 122,
"SkillId": 101216,
"Level": 17,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>854.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 123,
"SkillId": 101216,
"Level": 18,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>880%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 124,
"SkillId": 101216,
"Level": 19,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>905.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 125,
"SkillId": 101216,
"Level": 20,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>931.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 126,
"SkillId": 101216,
"Level": 21,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>957.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 127,
"SkillId": 101216,
"Level": 22,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>983.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 128,
"SkillId": 101216,
"Level": 23,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1009.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 129,
"SkillId": 101216,
"Level": 24,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1035.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 130,
"SkillId": 101216,
"Level": 25,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1061.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 131,
"SkillId": 101216,
"Level": 26,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1087.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 132,
"SkillId": 101216,
"Level": 27,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1112.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 133,
"SkillId": 101216,
"Level": 28,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1138.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 134,
"SkillId": 101216,
"Level": 29,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1164.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 135,
"SkillId": 101216,
"Level": 30,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1190.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 136,
"SkillId": 101216,
"Level": 31,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1216.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 137,
"SkillId": 101216,
"Level": 32,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1242.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 138,
"SkillId": 101216,
"Level": 33,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1268.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 139,
"SkillId": 101216,
"Level": 34,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1294.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 140,
"SkillId": 101216,
"Level": 35,
"Name": "Shooting Mode",
"Intro": "Basic Attack: Fires consecutive shots, dealing <color=#FF6347>1320%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 141,
"SkillId": 101217,
"Level": 1,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>400%</color> Physical DMG in total, then deals <color=#FF6347>600%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 142,
"SkillId": 101217,
"Level": 2,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>423.53%</color> Physical DMG in total, then deals <color=#FF6347>635.29%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 143,
"SkillId": 101217,
"Level": 3,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>447.06%</color> Physical DMG in total, then deals <color=#FF6347>670.59%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 144,
"SkillId": 101217,
"Level": 4,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>470.59%</color> Physical DMG in total, then deals <color=#FF6347>705.88%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 145,
"SkillId": 101217,
"Level": 5,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>494.12%</color> Physical DMG in total, then deals <color=#FF6347>741.18%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 146,
"SkillId": 101217,
"Level": 6,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>517.65%</color> Physical DMG in total, then deals <color=#FF6347>776.47%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 147,
"SkillId": 101217,
"Level": 7,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>541.18%</color> Physical DMG in total, then deals <color=#FF6347>811.76%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 148,
"SkillId": 101217,
"Level": 8,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>564.71%</color> Physical DMG in total, then deals <color=#FF6347>847.06%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 149,
"SkillId": 101217,
"Level": 9,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>588.24%</color> Physical DMG in total, then deals <color=#FF6347>882.35%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 150,
"SkillId": 101217,
"Level": 10,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>611.76%</color> Physical DMG in total, then deals <color=#FF6347>917.65%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 151,
"SkillId": 101217,
"Level": 11,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>635.29%</color> Physical DMG in total, then deals <color=#FF6347>952.94%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 152,
"SkillId": 101217,
"Level": 12,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>658.82%</color> Physical DMG in total, then deals <color=#FF6347>988.24%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 153,
"SkillId": 101217,
"Level": 13,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>682.35%</color> Physical DMG in total, then deals <color=#FF6347>1023.53%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 154,
"SkillId": 101217,
"Level": 14,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>705.88%</color> Physical DMG in total, then deals <color=#FF6347>1058.82%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 155,
"SkillId": 101217,
"Level": 15,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>729.41%</color> Physical DMG in total, then deals <color=#FF6347>1094.12%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 156,
"SkillId": 101217,
"Level": 16,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>752.94%</color> Physical DMG in total, then deals <color=#FF6347>1129.41%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 157,
"SkillId": 101217,
"Level": 17,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>776.47%</color> Physical DMG in total, then deals <color=#FF6347>1164.71%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 158,
"SkillId": 101217,
"Level": 18,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>800%</color> Physical DMG in total, then deals <color=#FF6347>1200%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 159,
"SkillId": 101217,
"Level": 19,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>823.53%</color> Physical DMG in total, then deals <color=#FF6347>1235.29%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 160,
"SkillId": 101217,
"Level": 20,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>847.06%</color> Physical DMG in total, then deals <color=#FF6347>1270.59%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 161,
"SkillId": 101217,
"Level": 21,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>870.59%</color> Physical DMG in total, then deals <color=#FF6347>1305.88%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 162,
"SkillId": 101217,
"Level": 22,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>894.12%</color> Physical DMG in total, then deals <color=#FF6347>1341.18%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 163,
"SkillId": 101217,
"Level": 23,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>917.65%</color> Physical DMG in total, then deals <color=#FF6347>1376.47%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 164,
"SkillId": 101217,
"Level": 24,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>941.18%</color> Physical DMG in total, then deals <color=#FF6347>1411.76%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 165,
"SkillId": 101217,
"Level": 25,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>964.71%</color> Physical DMG in total, then deals <color=#FF6347>1447.06%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 166,
"SkillId": 101217,
"Level": 26,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>988.24%</color> Physical DMG in total, then deals <color=#FF6347>1482.35%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 167,
"SkillId": 101217,
"Level": 27,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1011.76%</color> Physical DMG in total, then deals <color=#FF6347>1517.65%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 168,
"SkillId": 101217,
"Level": 28,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1035.29%</color> Physical DMG in total, then deals <color=#FF6347>1552.94%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 169,
"SkillId": 101217,
"Level": 29,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1058.82%</color> Physical DMG in total, then deals <color=#FF6347>1588.24%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 170,
"SkillId": 101217,
"Level": 30,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1082.35%</color> Physical DMG in total, then deals <color=#FF6347>1623.53%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 171,
"SkillId": 101217,
"Level": 31,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1105.88%</color> Physical DMG in total, then deals <color=#FF6347>1658.82%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 172,
"SkillId": 101217,
"Level": 32,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1129.41%</color> Physical DMG in total, then deals <color=#FF6347>1694.12%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 173,
"SkillId": 101217,
"Level": 33,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1152.94%</color> Physical DMG in total, then deals <color=#FF6347>1729.41%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 174,
"SkillId": 101217,
"Level": 34,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1176.47%</color> Physical DMG in total, then deals <color=#FF6347>1764.71%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 175,
"SkillId": 101217,
"Level": 35,
"Name": "Signature - 360\u00b0 Shooting",
"Intro": "Signature Move: Costs 100 Energy. Fires consecutive shots at nearby enemies, dealing <color=#FF6347>1200%</color> Physical DMG in total, then deals <color=#FF6347>1800%</color> Fire DMG with the last shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 176,
"SkillId": 101218,
"Level": 1,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>165%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>10%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 177,
"SkillId": 101218,
"Level": 2,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>174.71%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>10.59%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 178,
"SkillId": 101218,
"Level": 3,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>184.41%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>11.18%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 179,
"SkillId": 101218,
"Level": 4,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>194.12%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>11.76%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 180,
"SkillId": 101218,
"Level": 5,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>203.82%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>12.35%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 181,
"SkillId": 101218,
"Level": 6,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>213.53%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>12.94%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 182,
"SkillId": 101218,
"Level": 7,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>223.24%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>13.53%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 183,
"SkillId": 101218,
"Level": 8,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>232.94%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>14.12%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 184,
"SkillId": 101218,
"Level": 9,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>242.65%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>14.71%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 185,
"SkillId": 101218,
"Level": 10,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>252.35%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>15.29%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 186,
"SkillId": 101218,
"Level": 11,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>262.06%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>15.88%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 187,
"SkillId": 101218,
"Level": 12,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>271.76%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>16.47%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 188,
"SkillId": 101218,
"Level": 13,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>281.47%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>17.06%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 189,
"SkillId": 101218,
"Level": 14,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>291.18%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>17.65%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 190,
"SkillId": 101218,
"Level": 15,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>300.88%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>18.24%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 191,
"SkillId": 101218,
"Level": 16,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>310.59%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>18.82%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 192,
"SkillId": 101218,
"Level": 17,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>320.29%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>19.41%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 193,
"SkillId": 101218,
"Level": 18,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>330%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>20%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 194,
"SkillId": 101218,
"Level": 19,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>339.71%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>20.59%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 195,
"SkillId": 101218,
"Level": 20,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>349.41%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>21.18%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 196,
"SkillId": 101218,
"Level": 21,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>359.12%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>21.76%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 197,
"SkillId": 101218,
"Level": 22,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>368.82%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>22.35%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 198,
"SkillId": 101218,
"Level": 23,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>378.53%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>22.94%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 199,
"SkillId": 101218,
"Level": 24,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>388.24%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>23.53%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 200,
"SkillId": 101218,
"Level": 25,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>397.94%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>24.12%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 201,
"SkillId": 101218,
"Level": 26,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>407.65%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>24.71%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 202,
"SkillId": 101218,
"Level": 27,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>417.35%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>25.29%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 203,
"SkillId": 101218,
"Level": 28,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>427.06%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>25.88%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 204,
"SkillId": 101218,
"Level": 29,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>436.76%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>26.47%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 205,
"SkillId": 101218,
"Level": 30,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>446.47%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>27.06%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 206,
"SkillId": 101218,
"Level": 31,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>456.18%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>27.65%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 207,
"SkillId": 101218,
"Level": 32,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>465.88%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>28.24%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 208,
"SkillId": 101218,
"Level": 33,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>475.59%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>28.82%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 209,
"SkillId": 101218,
"Level": 34,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>485.29%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>29.41%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 210,
"SkillId": 101218,
"Level": 35,
"Name": "360\u00b0 Shooting - Rapid Fire",
"Intro": "QTE: Lee: Palefire shoots the target with both guns, dealing <color=#FF6347>495%</color> Physical DMG and inflicting the target with <color=#FF6347>Electrocute</color>. <color=#FF6347>Electrocute</color>: For the next 5s, target takes bonus <color=#FF6347>30%</color> Physical DMG when attacked. This effect can be triggered up to 15 times while it lasts.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 211,
"SkillId": 101221,
"Level": 1,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>20%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 212,
"SkillId": 101221,
"Level": 2,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>21.18%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 213,
"SkillId": 101221,
"Level": 3,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>22.35%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 214,
"SkillId": 101221,
"Level": 4,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>23.53%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 215,
"SkillId": 101221,
"Level": 5,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>24.71%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 216,
"SkillId": 101221,
"Level": 6,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>25.88%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 217,
"SkillId": 101221,
"Level": 7,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>27.06%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 218,
"SkillId": 101221,
"Level": 8,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>28.24%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 219,
"SkillId": 101221,
"Level": 9,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>29.41%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 220,
"SkillId": 101221,
"Level": 10,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>30.59%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 221,
"SkillId": 101221,
"Level": 11,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>31.76%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 222,
"SkillId": 101221,
"Level": 12,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>32.94%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 223,
"SkillId": 101221,
"Level": 13,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>34.12%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 224,
"SkillId": 101221,
"Level": 14,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>35.29%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 225,
"SkillId": 101221,
"Level": 15,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>36.47%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 226,
"SkillId": 101221,
"Level": 16,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>37.65%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 227,
"SkillId": 101221,
"Level": 17,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>38.82%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 228,
"SkillId": 101221,
"Level": 18,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>40%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 229,
"SkillId": 101221,
"Level": 19,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>41.18%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 230,
"SkillId": 101221,
"Level": 20,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>42.35%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 231,
"SkillId": 101221,
"Level": 21,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>43.53%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 232,
"SkillId": 101221,
"Level": 22,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>44.71%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 233,
"SkillId": 101221,
"Level": 23,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>45.88%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 234,
"SkillId": 101221,
"Level": 24,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>47.06%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 235,
"SkillId": 101221,
"Level": 25,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>48.24%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 236,
"SkillId": 101221,
"Level": 26,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>49.41%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 237,
"SkillId": 101221,
"Level": 27,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>50.59%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 238,
"SkillId": 101221,
"Level": 28,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>51.76%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 239,
"SkillId": 101221,
"Level": 29,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>52.94%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 240,
"SkillId": 101221,
"Level": 30,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>54.12%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 241,
"SkillId": 101221,
"Level": 31,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>55.29%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 242,
"SkillId": 101221,
"Level": 32,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>56.47%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 243,
"SkillId": 101221,
"Level": 33,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>57.65%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 244,
"SkillId": 101221,
"Level": 34,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>58.82%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 245,
"SkillId": 101221,
"Level": 35,
"Name": "Controlling Bullet",
"Intro": "Core Passive: After pinging a Yellow Orb, the next Red Orb skill will inflict <color=#FF6347>Blast</color>. <color=#FF6347>Blast</color>: Bullets explode after hitting the target, dealing <color=#FF6347>60%</color> Fire DMG to enemies in an area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 246,
"SkillId": 101222,
"Level": 0,
"Name": "Leader - Riot of Color",
"Intro": "Increases all party member's Physical DMG by <color=#FF6347>5%</color> and Elemental DMG by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 247,
"SkillId": 101222,
"Level": 1,
"Name": "Leader - Riot of Color",
"Intro": "Increases all party member's Physical DMG by <color=#FF6347>5%</color> and Elemental DMG by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 248,
"SkillId": 101223,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 249,
"SkillId": 101223,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 250,
"SkillId": 101223,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 251,
"SkillId": 101223,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 252,
"SkillId": 101223,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 253,
"SkillId": 101223,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 254,
"SkillId": 101223,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 255,
"SkillId": 101223,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 256,
"SkillId": 101223,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 257,
"SkillId": 101223,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 258,
"SkillId": 101223,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 259,
"SkillId": 101223,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 260,
"SkillId": 101223,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 261,
"SkillId": 101223,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 262,
"SkillId": 101223,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 263,
"SkillId": 101223,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 264,
"SkillId": 101223,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 265,
"SkillId": 101223,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 266,
"SkillId": 101223,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 267,
"SkillId": 101223,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 268,
"SkillId": 101223,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 269,
"SkillId": 101223,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 270,
"SkillId": 101223,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 271,
"SkillId": 101223,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 272,
"SkillId": 101223,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 273,
"SkillId": 101223,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 274,
"SkillId": 101223,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 275,
"SkillId": 101223,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 276,
"SkillId": 101223,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 277,
"SkillId": 101223,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 278,
"SkillId": 101223,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 279,
"SkillId": 101223,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 280,
"SkillId": 101223,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 281,
"SkillId": 101223,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 282,
"SkillId": 101223,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 283,
"SkillId": 101227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 284,
"SkillId": 101227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 285,
"SkillId": 101224,
"Level": 0,
"Name": "Landing Prediction - Lightning",
"Intro": "Passive: When hitting enemies in the burning area of Infernal Shot, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 286,
"SkillId": 101224,
"Level": 1,
"Name": "Landing Prediction - Lightning",
"Intro": "Passive: When hitting enemies in the burning area of Infernal Shot, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 287,
"SkillId": 101225,
"Level": 0,
"Name": "Landing Prediction - Flame",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>15%</color> before taking any damage. Has a cooldown of 10 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 288,
"SkillId": 101225,
"Level": 1,
"Name": "Landing Prediction - Flame",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>15%</color> before taking any damage. Has a cooldown of 10 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 289,
"SkillId": 101226,
"Level": 0,
"Name": "Enhanced Controlling Bullet",
"Intro": "Passive: Extra DMG Bonus of Core Passive -<color=#FF6347>Controlling Bullet</color> increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 290,
"SkillId": 101226,
"Level": 1,
"Name": "Enhanced Controlling Bullet",
"Intro": "Passive: Extra DMG Bonus of Core Passive -<color=#FF6347>Controlling Bullet</color> increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2liSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 291,
"SkillId": 102101,
"Level": 1,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>133.36%</color>/<color=#FF6347>266.66%</color>/<color=#FF6347>400%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 292,
"SkillId": 102101,
"Level": 2,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>141.2%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 293,
"SkillId": 102101,
"Level": 3,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>149.05%</color>/<color=#FF6347>298.03%</color>/<color=#FF6347>447.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 294,
"SkillId": 102101,
"Level": 4,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>156.89%</color>/<color=#FF6347>313.72%</color>/<color=#FF6347>470.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 295,
"SkillId": 102101,
"Level": 5,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>164.74%</color>/<color=#FF6347>329.4%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 296,
"SkillId": 102101,
"Level": 6,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>172.58%</color>/<color=#FF6347>345.09%</color>/<color=#FF6347>517.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 297,
"SkillId": 102101,
"Level": 7,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>180.43%</color>/<color=#FF6347>360.78%</color>/<color=#FF6347>541.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 298,
"SkillId": 102101,
"Level": 8,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>188.27%</color>/<color=#FF6347>376.46%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 299,
"SkillId": 102101,
"Level": 9,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>196.12%</color>/<color=#FF6347>392.15%</color>/<color=#FF6347>588.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 300,
"SkillId": 102101,
"Level": 10,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>203.96%</color>/<color=#FF6347>407.83%</color>/<color=#FF6347>611.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 301,
"SkillId": 102101,
"Level": 11,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>211.81%</color>/<color=#FF6347>423.52%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 302,
"SkillId": 102101,
"Level": 12,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>219.65%</color>/<color=#FF6347>439.2%</color>/<color=#FF6347>658.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 303,
"SkillId": 102101,
"Level": 13,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>227.5%</color>/<color=#FF6347>454.89%</color>/<color=#FF6347>682.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 304,
"SkillId": 102101,
"Level": 14,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>235.34%</color>/<color=#FF6347>470.58%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 305,
"SkillId": 102101,
"Level": 15,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>243.19%</color>/<color=#FF6347>486.26%</color>/<color=#FF6347>729.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 306,
"SkillId": 102101,
"Level": 16,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>251.03%</color>/<color=#FF6347>501.95%</color>/<color=#FF6347>752.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 307,
"SkillId": 102101,
"Level": 17,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>258.88%</color>/<color=#FF6347>517.63%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 308,
"SkillId": 102101,
"Level": 18,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>266.72%</color>/<color=#FF6347>533.32%</color>/<color=#FF6347>800%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 309,
"SkillId": 102101,
"Level": 19,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>274.56%</color>/<color=#FF6347>549.01%</color>/<color=#FF6347>823.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 310,
"SkillId": 102101,
"Level": 20,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>282.41%</color>/<color=#FF6347>564.69%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 311,
"SkillId": 102101,
"Level": 21,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>290.25%</color>/<color=#FF6347>580.38%</color>/<color=#FF6347>870.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 312,
"SkillId": 102101,
"Level": 22,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>298.1%</color>/<color=#FF6347>596.06%</color>/<color=#FF6347>894.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 313,
"SkillId": 102101,
"Level": 23,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>305.94%</color>/<color=#FF6347>611.75%</color>/<color=#FF6347>917.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 314,
"SkillId": 102101,
"Level": 24,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>313.79%</color>/<color=#FF6347>627.44%</color>/<color=#FF6347>941.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 315,
"SkillId": 102101,
"Level": 25,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>321.63%</color>/<color=#FF6347>643.12%</color>/<color=#FF6347>964.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 316,
"SkillId": 102101,
"Level": 26,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>329.48%</color>/<color=#FF6347>658.81%</color>/<color=#FF6347>988.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 317,
"SkillId": 102101,
"Level": 27,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>337.32%</color>/<color=#FF6347>674.49%</color>/<color=#FF6347>1011.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 318,
"SkillId": 102101,
"Level": 28,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>345.17%</color>/<color=#FF6347>690.18%</color>/<color=#FF6347>1035.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 319,
"SkillId": 102101,
"Level": 29,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>353.01%</color>/<color=#FF6347>705.86%</color>/<color=#FF6347>1058.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 320,
"SkillId": 102101,
"Level": 30,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>360.86%</color>/<color=#FF6347>721.55%</color>/<color=#FF6347>1082.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 321,
"SkillId": 102101,
"Level": 31,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>368.7%</color>/<color=#FF6347>737.24%</color>/<color=#FF6347>1105.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 322,
"SkillId": 102101,
"Level": 32,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>376.55%</color>/<color=#FF6347>752.92%</color>/<color=#FF6347>1129.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 323,
"SkillId": 102101,
"Level": 33,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>384.39%</color>/<color=#FF6347>768.61%</color>/<color=#FF6347>1152.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 324,
"SkillId": 102101,
"Level": 34,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>392.24%</color>/<color=#FF6347>784.29%</color>/<color=#FF6347>1176.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 325,
"SkillId": 102101,
"Level": 35,
"Name": "Lotus - Initial Move",
"Intro": "Thrusts forward and pulls the target, dealing <color=#FF6347>400.08%</color>/<color=#FF6347>799.98%</color>/<color=#FF6347>1200%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 326,
"SkillId": 102106,
"Level": 1,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 327,
"SkillId": 102106,
"Level": 2,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 328,
"SkillId": 102106,
"Level": 3,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 329,
"SkillId": 102106,
"Level": 4,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 330,
"SkillId": 102106,
"Level": 5,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 331,
"SkillId": 102106,
"Level": 6,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 332,
"SkillId": 102106,
"Level": 7,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 333,
"SkillId": 102106,
"Level": 8,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 334,
"SkillId": 102106,
"Level": 9,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 335,
"SkillId": 102106,
"Level": 10,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 336,
"SkillId": 102106,
"Level": 11,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 337,
"SkillId": 102106,
"Level": 12,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 338,
"SkillId": 102106,
"Level": 13,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 339,
"SkillId": 102106,
"Level": 14,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 340,
"SkillId": 102106,
"Level": 15,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 341,
"SkillId": 102106,
"Level": 16,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 342,
"SkillId": 102106,
"Level": 17,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 343,
"SkillId": 102106,
"Level": 18,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 344,
"SkillId": 102106,
"Level": 19,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 345,
"SkillId": 102106,
"Level": 20,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 346,
"SkillId": 102106,
"Level": 21,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 347,
"SkillId": 102106,
"Level": 22,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 348,
"SkillId": 102106,
"Level": 23,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 349,
"SkillId": 102106,
"Level": 24,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 350,
"SkillId": 102106,
"Level": 25,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 351,
"SkillId": 102106,
"Level": 26,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 352,
"SkillId": 102106,
"Level": 27,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 353,
"SkillId": 102106,
"Level": 28,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 354,
"SkillId": 102106,
"Level": 29,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 355,
"SkillId": 102106,
"Level": 30,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 356,
"SkillId": 102106,
"Level": 31,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 357,
"SkillId": 102106,
"Level": 32,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 358,
"SkillId": 102106,
"Level": 33,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 359,
"SkillId": 102106,
"Level": 34,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 360,
"SkillId": 102106,
"Level": 35,
"Name": "Lotus - Flash Strike",
"Intro": "Quickly strikes once and knocks the target airborne, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 361,
"SkillId": 102111,
"Level": 1,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>5%</color>/<color=#FF6347>7.5%</color>/<color=#FF6347>10%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 362,
"SkillId": 102111,
"Level": 2,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>5.29%</color>/<color=#FF6347>7.94%</color>/<color=#FF6347>10.59%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 363,
"SkillId": 102111,
"Level": 3,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>5.59%</color>/<color=#FF6347>8.38%</color>/<color=#FF6347>11.18%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 364,
"SkillId": 102111,
"Level": 4,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>5.88%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>11.76%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 365,
"SkillId": 102111,
"Level": 5,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>6.18%</color>/<color=#FF6347>9.26%</color>/<color=#FF6347>12.35%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 366,
"SkillId": 102111,
"Level": 6,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>6.47%</color>/<color=#FF6347>9.71%</color>/<color=#FF6347>12.94%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 367,
"SkillId": 102111,
"Level": 7,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>6.76%</color>/<color=#FF6347>10.15%</color>/<color=#FF6347>13.53%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 368,
"SkillId": 102111,
"Level": 8,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>14.12%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 369,
"SkillId": 102111,
"Level": 9,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>7.35%</color>/<color=#FF6347>11.03%</color>/<color=#FF6347>14.71%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 370,
"SkillId": 102111,
"Level": 10,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>7.65%</color>/<color=#FF6347>11.47%</color>/<color=#FF6347>15.29%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 371,
"SkillId": 102111,
"Level": 11,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>7.94%</color>/<color=#FF6347>11.91%</color>/<color=#FF6347>15.88%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 372,
"SkillId": 102111,
"Level": 12,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>8.24%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>16.47%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 373,
"SkillId": 102111,
"Level": 13,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>8.53%</color>/<color=#FF6347>12.79%</color>/<color=#FF6347>17.06%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 374,
"SkillId": 102111,
"Level": 14,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>8.82%</color>/<color=#FF6347>13.24%</color>/<color=#FF6347>17.65%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 375,
"SkillId": 102111,
"Level": 15,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>9.12%</color>/<color=#FF6347>13.68%</color>/<color=#FF6347>18.24%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 376,
"SkillId": 102111,
"Level": 16,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>9.41%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>18.82%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 377,
"SkillId": 102111,
"Level": 17,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>9.71%</color>/<color=#FF6347>14.56%</color>/<color=#FF6347>19.41%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 378,
"SkillId": 102111,
"Level": 18,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>10%</color>/<color=#FF6347>15%</color>/<color=#FF6347>20%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 379,
"SkillId": 102111,
"Level": 19,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>10.29%</color>/<color=#FF6347>15.44%</color>/<color=#FF6347>20.59%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 380,
"SkillId": 102111,
"Level": 20,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>21.18%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 381,
"SkillId": 102111,
"Level": 21,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>10.88%</color>/<color=#FF6347>16.32%</color>/<color=#FF6347>21.76%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 382,
"SkillId": 102111,
"Level": 22,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color>/<color=#FF6347>22.35%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 383,
"SkillId": 102111,
"Level": 23,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>11.47%</color>/<color=#FF6347>17.21%</color>/<color=#FF6347>22.94%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 384,
"SkillId": 102111,
"Level": 24,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>23.53%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 385,
"SkillId": 102111,
"Level": 25,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>12.06%</color>/<color=#FF6347>18.09%</color>/<color=#FF6347>24.12%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 386,
"SkillId": 102111,
"Level": 26,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color>/<color=#FF6347>24.71%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 387,
"SkillId": 102111,
"Level": 27,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>12.65%</color>/<color=#FF6347>18.97%</color>/<color=#FF6347>25.29%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 388,
"SkillId": 102111,
"Level": 28,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>25.88%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 389,
"SkillId": 102111,
"Level": 29,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>13.24%</color>/<color=#FF6347>19.85%</color>/<color=#FF6347>26.47%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 390,
"SkillId": 102111,
"Level": 30,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color>/<color=#FF6347>27.06%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 391,
"SkillId": 102111,
"Level": 31,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>13.82%</color>/<color=#FF6347>20.74%</color>/<color=#FF6347>27.65%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 392,
"SkillId": 102111,
"Level": 32,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>28.24%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 393,
"SkillId": 102111,
"Level": 33,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>14.41%</color>/<color=#FF6347>21.62%</color>/<color=#FF6347>28.82%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 394,
"SkillId": 102111,
"Level": 34,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color>/<color=#FF6347>29.41%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 395,
"SkillId": 102111,
"Level": 35,
"Name": "Lotus - Wave Slash",
"Intro": "Deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG and flares up weapon, all attacks deal <color=#FF6347>15%</color>/<color=#FF6347>22.5%</color>/<color=#FF6347>30%</color> extra Fire DMG within 4/4/6 seconds based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 396,
"SkillId": 102116,
"Level": 1,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>270%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 397,
"SkillId": 102116,
"Level": 2,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>285.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 398,
"SkillId": 102116,
"Level": 3,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>301.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 399,
"SkillId": 102116,
"Level": 4,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>317.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 400,
"SkillId": 102116,
"Level": 5,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>333.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 401,
"SkillId": 102116,
"Level": 6,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>349.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 402,
"SkillId": 102116,
"Level": 7,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>365.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 403,
"SkillId": 102116,
"Level": 8,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>381.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 404,
"SkillId": 102116,
"Level": 9,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>397.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 405,
"SkillId": 102116,
"Level": 10,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>412.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 406,
"SkillId": 102116,
"Level": 11,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>428.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 407,
"SkillId": 102116,
"Level": 12,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>444.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 408,
"SkillId": 102116,
"Level": 13,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>460.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 409,
"SkillId": 102116,
"Level": 14,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>476.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 410,
"SkillId": 102116,
"Level": 15,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>492.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 411,
"SkillId": 102116,
"Level": 16,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>508.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 412,
"SkillId": 102116,
"Level": 17,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>524.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 413,
"SkillId": 102116,
"Level": 18,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>540%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 414,
"SkillId": 102116,
"Level": 19,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>555.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 415,
"SkillId": 102116,
"Level": 20,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>571.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 416,
"SkillId": 102116,
"Level": 21,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>587.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 417,
"SkillId": 102116,
"Level": 22,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>603.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 418,
"SkillId": 102116,
"Level": 23,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>619.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 419,
"SkillId": 102116,
"Level": 24,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>635.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 420,
"SkillId": 102116,
"Level": 25,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>651.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 421,
"SkillId": 102116,
"Level": 26,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>667.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 422,
"SkillId": 102116,
"Level": 27,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>682.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 423,
"SkillId": 102116,
"Level": 28,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>698.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 424,
"SkillId": 102116,
"Level": 29,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>714.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 425,
"SkillId": 102116,
"Level": 30,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>730.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 426,
"SkillId": 102116,
"Level": 31,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>746.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 427,
"SkillId": 102116,
"Level": 32,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>762.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 428,
"SkillId": 102116,
"Level": 33,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>778.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 429,
"SkillId": 102116,
"Level": 34,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 430,
"SkillId": 102116,
"Level": 35,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks of Lotus Quick Blade, dealing <color=#FF6347>810%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 431,
"SkillId": 102117,
"Level": 1,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>70%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>500%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 432,
"SkillId": 102117,
"Level": 2,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>74.12%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 433,
"SkillId": 102117,
"Level": 3,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>78.24%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>558.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 434,
"SkillId": 102117,
"Level": 4,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>82.35%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 435,
"SkillId": 102117,
"Level": 5,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>86.47%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>617.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 436,
"SkillId": 102117,
"Level": 6,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>90.59%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>647.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 437,
"SkillId": 102117,
"Level": 7,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>94.71%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>676.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 438,
"SkillId": 102117,
"Level": 8,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>98.82%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 439,
"SkillId": 102117,
"Level": 9,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>102.94%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>735.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 440,
"SkillId": 102117,
"Level": 10,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>107.06%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>764.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 441,
"SkillId": 102117,
"Level": 11,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>111.18%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>794.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 442,
"SkillId": 102117,
"Level": 12,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>115.29%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>823.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 443,
"SkillId": 102117,
"Level": 13,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>119.41%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>852.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 444,
"SkillId": 102117,
"Level": 14,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>123.53%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>882.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 445,
"SkillId": 102117,
"Level": 15,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>127.65%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>911.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 446,
"SkillId": 102117,
"Level": 16,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>131.76%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>941.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 447,
"SkillId": 102117,
"Level": 17,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>135.88%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>970.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 448,
"SkillId": 102117,
"Level": 18,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>140%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1000%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 449,
"SkillId": 102117,
"Level": 19,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>144.12%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1029.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 450,
"SkillId": 102117,
"Level": 20,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>148.24%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1058.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 451,
"SkillId": 102117,
"Level": 21,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>152.35%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1088.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 452,
"SkillId": 102117,
"Level": 22,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>156.47%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 453,
"SkillId": 102117,
"Level": 23,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>160.59%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 454,
"SkillId": 102117,
"Level": 24,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>164.71%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 455,
"SkillId": 102117,
"Level": 25,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>168.82%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1205.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 456,
"SkillId": 102117,
"Level": 26,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>172.94%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 457,
"SkillId": 102117,
"Level": 27,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>177.06%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 458,
"SkillId": 102117,
"Level": 28,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>181.18%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 459,
"SkillId": 102117,
"Level": 29,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>185.29%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1323.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 460,
"SkillId": 102117,
"Level": 30,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>189.41%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 461,
"SkillId": 102117,
"Level": 31,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>193.53%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1382.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 462,
"SkillId": 102117,
"Level": 32,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>197.65%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1411.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 463,
"SkillId": 102117,
"Level": 33,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>201.76%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1441.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 464,
"SkillId": 102117,
"Level": 34,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>205.88%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 465,
"SkillId": 102117,
"Level": 35,
"Name": "Signature - Lotus Flurry",
"Intro": "Signature Move: Costs 100 Energy. Unleashes Lotus Flurry to deal quick slashes to enemies ahead. Each slash deals <color=#FF6347>210%</color> Physical DMG. Finishes the move by striking enemies with a heavy blow that deals <color=#FF6347>1500%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 466,
"SkillId": 102118,
"Level": 1,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>555%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 467,
"SkillId": 102118,
"Level": 2,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>587.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 468,
"SkillId": 102118,
"Level": 3,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>620.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 469,
"SkillId": 102118,
"Level": 4,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>652.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 470,
"SkillId": 102118,
"Level": 5,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>685.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 471,
"SkillId": 102118,
"Level": 6,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>718.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 472,
"SkillId": 102118,
"Level": 7,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>750.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 473,
"SkillId": 102118,
"Level": 8,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>783.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 474,
"SkillId": 102118,
"Level": 9,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>816.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 475,
"SkillId": 102118,
"Level": 10,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>848.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 476,
"SkillId": 102118,
"Level": 11,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>881.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 477,
"SkillId": 102118,
"Level": 12,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>914.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 478,
"SkillId": 102118,
"Level": 13,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>946.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 479,
"SkillId": 102118,
"Level": 14,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>979.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 480,
"SkillId": 102118,
"Level": 15,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1012.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 481,
"SkillId": 102118,
"Level": 16,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1044.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 482,
"SkillId": 102118,
"Level": 17,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1077.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 483,
"SkillId": 102118,
"Level": 18,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1110%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 484,
"SkillId": 102118,
"Level": 19,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1142.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 485,
"SkillId": 102118,
"Level": 20,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1175.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 486,
"SkillId": 102118,
"Level": 21,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1207.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 487,
"SkillId": 102118,
"Level": 22,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1240.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 488,
"SkillId": 102118,
"Level": 23,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1273.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 489,
"SkillId": 102118,
"Level": 24,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1305.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 490,
"SkillId": 102118,
"Level": 25,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1338.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 491,
"SkillId": 102118,
"Level": 26,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1371.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 492,
"SkillId": 102118,
"Level": 27,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1403.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 493,
"SkillId": 102118,
"Level": 28,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1436.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 494,
"SkillId": 102118,
"Level": 29,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1469.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 495,
"SkillId": 102118,
"Level": 30,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1501.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 496,
"SkillId": 102118,
"Level": 31,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1534.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 497,
"SkillId": 102118,
"Level": 32,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1567.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 498,
"SkillId": 102118,
"Level": 33,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1599.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 499,
"SkillId": 102118,
"Level": 34,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1632.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 500,
"SkillId": 102118,
"Level": 35,
"Name": "Lotus Quick Slash",
"Intro": "QTE: Lucia: Lotus attacks the enemy with <color=#FF6347>Dual Blades</color>, dealing <color=#FF6347>1665%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 501,
"SkillId": 102121,
"Level": 1,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>540%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 502,
"SkillId": 102121,
"Level": 2,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>571.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 503,
"SkillId": 102121,
"Level": 3,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>603.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 504,
"SkillId": 102121,
"Level": 4,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>635.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 505,
"SkillId": 102121,
"Level": 5,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>667.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 506,
"SkillId": 102121,
"Level": 6,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>698.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 507,
"SkillId": 102121,
"Level": 7,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>730.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 508,
"SkillId": 102121,
"Level": 8,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>762.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 509,
"SkillId": 102121,
"Level": 9,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 510,
"SkillId": 102121,
"Level": 10,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>825.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 511,
"SkillId": 102121,
"Level": 11,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>857.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 512,
"SkillId": 102121,
"Level": 12,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>889.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 513,
"SkillId": 102121,
"Level": 13,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>921.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 514,
"SkillId": 102121,
"Level": 14,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>952.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 515,
"SkillId": 102121,
"Level": 15,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>984.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 516,
"SkillId": 102121,
"Level": 16,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1016.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 517,
"SkillId": 102121,
"Level": 17,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1048.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 518,
"SkillId": 102121,
"Level": 18,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1080%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 519,
"SkillId": 102121,
"Level": 19,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1111.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 520,
"SkillId": 102121,
"Level": 20,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1143.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 521,
"SkillId": 102121,
"Level": 21,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1175.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 522,
"SkillId": 102121,
"Level": 22,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1207.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 523,
"SkillId": 102121,
"Level": 23,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1238.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 524,
"SkillId": 102121,
"Level": 24,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1270.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 525,
"SkillId": 102121,
"Level": 25,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1302.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 526,
"SkillId": 102121,
"Level": 26,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1334.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 527,
"SkillId": 102121,
"Level": 27,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1365.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 528,
"SkillId": 102121,
"Level": 28,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1397.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 529,
"SkillId": 102121,
"Level": 29,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1429.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 530,
"SkillId": 102121,
"Level": 30,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1461.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 531,
"SkillId": 102121,
"Level": 31,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1492.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 532,
"SkillId": 102121,
"Level": 32,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1524.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 533,
"SkillId": 102121,
"Level": 33,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1556.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 534,
"SkillId": 102121,
"Level": 34,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1588.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 535,
"SkillId": 102121,
"Level": 35,
"Name": "Lotus - Dual Blades",
"Intro": "Core Passive: Lucia: Lotus enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with <color=#FF6347>Dual Blades</color>. Lotus - Dual Blades: Attacks the enemy multiple times, dealing <color=#FF6347>1620%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 536,
"SkillId": 102122,
"Level": 0,
"Name": "Leader - Fearless Warrior",
"Intro": "Attack of all Attacker Constructs increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 537,
"SkillId": 102122,
"Level": 1,
"Name": "Leader - Fearless Warrior",
"Intro": "Attack of all Attacker Constructs increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 538,
"SkillId": 102123,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 539,
"SkillId": 102123,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 540,
"SkillId": 102123,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 541,
"SkillId": 102123,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 542,
"SkillId": 102123,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 543,
"SkillId": 102123,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 544,
"SkillId": 102123,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 545,
"SkillId": 102123,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 546,
"SkillId": 102123,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 547,
"SkillId": 102123,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 548,
"SkillId": 102123,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 549,
"SkillId": 102123,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 550,
"SkillId": 102123,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 551,
"SkillId": 102123,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 552,
"SkillId": 102123,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 553,
"SkillId": 102123,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 554,
"SkillId": 102123,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 555,
"SkillId": 102123,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 556,
"SkillId": 102123,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 557,
"SkillId": 102123,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 558,
"SkillId": 102123,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 559,
"SkillId": 102123,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 560,
"SkillId": 102123,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 561,
"SkillId": 102123,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 562,
"SkillId": 102123,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 563,
"SkillId": 102123,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 564,
"SkillId": 102123,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 565,
"SkillId": 102123,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 566,
"SkillId": 102123,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 567,
"SkillId": 102123,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 568,
"SkillId": 102123,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 569,
"SkillId": 102123,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 570,
"SkillId": 102123,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 571,
"SkillId": 102123,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 572,
"SkillId": 102123,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 573,
"SkillId": 102127,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 574,
"SkillId": 102127,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 575,
"SkillId": 102124,
"Level": 0,
"Name": "Rapid Strike - Spiritblade Slash",
"Intro": "Passive: When attacking airborne targets, deal extra <color=#FF6347>20%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 576,
"SkillId": 102124,
"Level": 1,
"Name": "Rapid Strike - Spiritblade Slash",
"Intro": "Passive: When attacking airborne targets, deal extra <color=#FF6347>20%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 577,
"SkillId": 102125,
"Level": 0,
"Name": "Relentless Blade",
"Intro": "Passive: Under Burst mode, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 578,
"SkillId": 102125,
"Level": 1,
"Name": "Relentless Blade",
"Intro": "Passive: Under Burst mode, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 579,
"SkillId": 102126,
"Level": 0,
"Name": "Core of Clarity",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 580,
"SkillId": 102126,
"Level": 1,
"Name": "Core of Clarity",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 581,
"SkillId": 103101,
"Level": 1,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 582,
"SkillId": 103101,
"Level": 2,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 583,
"SkillId": 103101,
"Level": 3,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 584,
"SkillId": 103101,
"Level": 4,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 585,
"SkillId": 103101,
"Level": 5,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 586,
"SkillId": 103101,
"Level": 6,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 587,
"SkillId": 103101,
"Level": 7,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 588,
"SkillId": 103101,
"Level": 8,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 589,
"SkillId": 103101,
"Level": 9,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 590,
"SkillId": 103101,
"Level": 10,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 591,
"SkillId": 103101,
"Level": 11,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 592,
"SkillId": 103101,
"Level": 12,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 593,
"SkillId": 103101,
"Level": 13,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 594,
"SkillId": 103101,
"Level": 14,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 595,
"SkillId": 103101,
"Level": 15,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 596,
"SkillId": 103101,
"Level": 16,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 597,
"SkillId": 103101,
"Level": 17,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 598,
"SkillId": 103101,
"Level": 18,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 599,
"SkillId": 103101,
"Level": 19,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 600,
"SkillId": 103101,
"Level": 20,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 601,
"SkillId": 103101,
"Level": 21,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 602,
"SkillId": 103101,
"Level": 22,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 603,
"SkillId": 103101,
"Level": 23,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 604,
"SkillId": 103101,
"Level": 24,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 605,
"SkillId": 103101,
"Level": 25,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 606,
"SkillId": 103101,
"Level": 26,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 607,
"SkillId": 103101,
"Level": 27,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 608,
"SkillId": 103101,
"Level": 28,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 609,
"SkillId": 103101,
"Level": 29,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 610,
"SkillId": 103101,
"Level": 30,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 611,
"SkillId": 103101,
"Level": 31,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 612,
"SkillId": 103101,
"Level": 32,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 613,
"SkillId": 103101,
"Level": 33,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 614,
"SkillId": 103101,
"Level": 34,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 615,
"SkillId": 103101,
"Level": 35,
"Name": "Laser Shot",
"Intro": "Orders weapons to fire a laser beam, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 616,
"SkillId": 103106,
"Level": 1,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>45%</color>/<color=#FF6347>75%</color>/<color=#FF6347>105%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 617,
"SkillId": 103106,
"Level": 2,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>47.65%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>111.18%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 618,
"SkillId": 103106,
"Level": 3,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>50.29%</color>/<color=#FF6347>83.82%</color>/<color=#FF6347>117.35%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 619,
"SkillId": 103106,
"Level": 4,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>52.94%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>123.53%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 620,
"SkillId": 103106,
"Level": 5,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>55.59%</color>/<color=#FF6347>92.65%</color>/<color=#FF6347>129.71%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 621,
"SkillId": 103106,
"Level": 6,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>58.24%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>135.88%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 622,
"SkillId": 103106,
"Level": 7,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>60.88%</color>/<color=#FF6347>101.47%</color>/<color=#FF6347>142.06%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 623,
"SkillId": 103106,
"Level": 8,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>63.53%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>148.24%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 624,
"SkillId": 103106,
"Level": 9,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>66.18%</color>/<color=#FF6347>110.29%</color>/<color=#FF6347>154.41%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 625,
"SkillId": 103106,
"Level": 10,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>68.82%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>160.59%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 626,
"SkillId": 103106,
"Level": 11,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>71.47%</color>/<color=#FF6347>119.12%</color>/<color=#FF6347>166.76%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 627,
"SkillId": 103106,
"Level": 12,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>74.12%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>172.94%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 628,
"SkillId": 103106,
"Level": 13,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>76.76%</color>/<color=#FF6347>127.94%</color>/<color=#FF6347>179.12%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 629,
"SkillId": 103106,
"Level": 14,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>79.41%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>185.29%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 630,
"SkillId": 103106,
"Level": 15,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>82.06%</color>/<color=#FF6347>136.76%</color>/<color=#FF6347>191.47%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 631,
"SkillId": 103106,
"Level": 16,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>84.71%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>197.65%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 632,
"SkillId": 103106,
"Level": 17,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>87.35%</color>/<color=#FF6347>145.59%</color>/<color=#FF6347>203.82%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 633,
"SkillId": 103106,
"Level": 18,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>90%</color>/<color=#FF6347>150%</color>/<color=#FF6347>210%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 634,
"SkillId": 103106,
"Level": 19,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>92.65%</color>/<color=#FF6347>154.41%</color>/<color=#FF6347>216.18%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 635,
"SkillId": 103106,
"Level": 20,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>95.29%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>222.35%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 636,
"SkillId": 103106,
"Level": 21,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>97.94%</color>/<color=#FF6347>163.24%</color>/<color=#FF6347>228.53%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 637,
"SkillId": 103106,
"Level": 22,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>100.59%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>234.71%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 638,
"SkillId": 103106,
"Level": 23,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>103.24%</color>/<color=#FF6347>172.06%</color>/<color=#FF6347>240.88%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 639,
"SkillId": 103106,
"Level": 24,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>105.88%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>247.06%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 640,
"SkillId": 103106,
"Level": 25,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>108.53%</color>/<color=#FF6347>180.88%</color>/<color=#FF6347>253.24%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 641,
"SkillId": 103106,
"Level": 26,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>111.18%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>259.41%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 642,
"SkillId": 103106,
"Level": 27,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>113.82%</color>/<color=#FF6347>189.71%</color>/<color=#FF6347>265.59%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 643,
"SkillId": 103106,
"Level": 28,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>116.47%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>271.76%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 644,
"SkillId": 103106,
"Level": 29,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>119.12%</color>/<color=#FF6347>198.53%</color>/<color=#FF6347>277.94%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 645,
"SkillId": 103106,
"Level": 30,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>121.76%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>284.12%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 646,
"SkillId": 103106,
"Level": 31,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>124.41%</color>/<color=#FF6347>207.35%</color>/<color=#FF6347>290.29%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 647,
"SkillId": 103106,
"Level": 32,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>127.06%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>296.47%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 648,
"SkillId": 103106,
"Level": 33,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>129.71%</color>/<color=#FF6347>216.18%</color>/<color=#FF6347>302.65%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 649,
"SkillId": 103106,
"Level": 34,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>132.35%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>308.82%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 650,
"SkillId": 103106,
"Level": 35,
"Name": "Black Hole",
"Intro": "Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <color=#FF6347>135%</color>/<color=#FF6347>225%</color>/<color=#FF6347>315%</color> Physical DMG, it then explodes afterwards and deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 651,
"SkillId": 103111,
"Level": 1,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG and heals nearby allies for <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> of your Attack. Physical DMG increases by <color=#FF6347>8%</color>/<color=#FF6347>16%</color>/<color=#FF6347>24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 652,
"SkillId": 103111,
"Level": 2,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG and heals nearby allies for <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> of your Attack. Physical DMG increases by <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 653,
"SkillId": 103111,
"Level": 3,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG and heals nearby allies for <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> of your Attack. Physical DMG increases by <color=#FF6347>8.94%</color>/<color=#FF6347>17.88%</color>/<color=#FF6347>26.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 654,
"SkillId": 103111,
"Level": 4,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG and heals nearby allies for <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> of your Attack. Physical DMG increases by <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 655,
"SkillId": 103111,
"Level": 5,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG and heals nearby allies for <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> of your Attack. Physical DMG increases by <color=#FF6347>9.88%</color>/<color=#FF6347>19.76%</color>/<color=#FF6347>29.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 656,
"SkillId": 103111,
"Level": 6,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG and heals nearby allies for <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> of your Attack. Physical DMG increases by <color=#FF6347>10.35%</color>/<color=#FF6347>20.71%</color>/<color=#FF6347>31.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 657,
"SkillId": 103111,
"Level": 7,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG and heals nearby allies for <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> of your Attack. Physical DMG increases by <color=#FF6347>10.82%</color>/<color=#FF6347>21.65%</color>/<color=#FF6347>32.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 658,
"SkillId": 103111,
"Level": 8,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG and heals nearby allies for <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> of your Attack. Physical DMG increases by <color=#FF6347>11.29%</color>/<color=#FF6347>22.59%</color>/<color=#FF6347>33.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 659,
"SkillId": 103111,
"Level": 9,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG and heals nearby allies for <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> of your Attack. Physical DMG increases by <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 660,
"SkillId": 103111,
"Level": 10,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG and heals nearby allies for <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> of your Attack. Physical DMG increases by <color=#FF6347>12.24%</color>/<color=#FF6347>24.47%</color>/<color=#FF6347>36.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 661,
"SkillId": 103111,
"Level": 11,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG and heals nearby allies for <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> of your Attack. Physical DMG increases by <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 662,
"SkillId": 103111,
"Level": 12,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG and heals nearby allies for <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> of your Attack. Physical DMG increases by <color=#FF6347>13.18%</color>/<color=#FF6347>26.35%</color>/<color=#FF6347>39.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 663,
"SkillId": 103111,
"Level": 13,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG and heals nearby allies for <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> of your Attack. Physical DMG increases by <color=#FF6347>13.65%</color>/<color=#FF6347>27.29%</color>/<color=#FF6347>40.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 664,
"SkillId": 103111,
"Level": 14,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG and heals nearby allies for <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> of your Attack. Physical DMG increases by <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 665,
"SkillId": 103111,
"Level": 15,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG and heals nearby allies for <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> of your Attack. Physical DMG increases by <color=#FF6347>14.59%</color>/<color=#FF6347>29.18%</color>/<color=#FF6347>43.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 666,
"SkillId": 103111,
"Level": 16,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG and heals nearby allies for <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> of your Attack. Physical DMG increases by <color=#FF6347>15.06%</color>/<color=#FF6347>30.12%</color>/<color=#FF6347>45.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 667,
"SkillId": 103111,
"Level": 17,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG and heals nearby allies for <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> of your Attack. Physical DMG increases by <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 668,
"SkillId": 103111,
"Level": 18,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG and heals nearby allies for <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> of your Attack. Physical DMG increases by <color=#FF6347>16%</color>/<color=#FF6347>32%</color>/<color=#FF6347>48%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 669,
"SkillId": 103111,
"Level": 19,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG and heals nearby allies for <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> of your Attack. Physical DMG increases by <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 670,
"SkillId": 103111,
"Level": 20,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and heals nearby allies for <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> of your Attack. Physical DMG increases by <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 671,
"SkillId": 103111,
"Level": 21,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG and heals nearby allies for <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> of your Attack. Physical DMG increases by <color=#FF6347>17.41%</color>/<color=#FF6347>34.82%</color>/<color=#FF6347>52.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 672,
"SkillId": 103111,
"Level": 22,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG and heals nearby allies for <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> of your Attack. Physical DMG increases by <color=#FF6347>17.88%</color>/<color=#FF6347>35.76%</color>/<color=#FF6347>53.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 673,
"SkillId": 103111,
"Level": 23,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG and heals nearby allies for <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> of your Attack. Physical DMG increases by <color=#FF6347>18.35%</color>/<color=#FF6347>36.71%</color>/<color=#FF6347>55.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 674,
"SkillId": 103111,
"Level": 24,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and heals nearby allies for <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> of your Attack. Physical DMG increases by <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 675,
"SkillId": 103111,
"Level": 25,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG and heals nearby allies for <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> of your Attack. Physical DMG increases by <color=#FF6347>19.29%</color>/<color=#FF6347>38.59%</color>/<color=#FF6347>57.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 676,
"SkillId": 103111,
"Level": 26,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and heals nearby allies for <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> of your Attack. Physical DMG increases by <color=#FF6347>19.76%</color>/<color=#FF6347>39.53%</color>/<color=#FF6347>59.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 677,
"SkillId": 103111,
"Level": 27,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG and heals nearby allies for <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> of your Attack. Physical DMG increases by <color=#FF6347>20.24%</color>/<color=#FF6347>40.47%</color>/<color=#FF6347>60.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 678,
"SkillId": 103111,
"Level": 28,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG and heals nearby allies for <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> of your Attack. Physical DMG increases by <color=#FF6347>20.71%</color>/<color=#FF6347>41.41%</color>/<color=#FF6347>62.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 679,
"SkillId": 103111,
"Level": 29,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG and heals nearby allies for <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> of your Attack. Physical DMG increases by <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 680,
"SkillId": 103111,
"Level": 30,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG and heals nearby allies for <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> of your Attack. Physical DMG increases by <color=#FF6347>21.65%</color>/<color=#FF6347>43.29%</color>/<color=#FF6347>64.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 681,
"SkillId": 103111,
"Level": 31,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG and heals nearby allies for <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> of your Attack. Physical DMG increases by <color=#FF6347>22.12%</color>/<color=#FF6347>44.24%</color>/<color=#FF6347>66.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 682,
"SkillId": 103111,
"Level": 32,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG and heals nearby allies for <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> of your Attack. Physical DMG increases by <color=#FF6347>22.59%</color>/<color=#FF6347>45.18%</color>/<color=#FF6347>67.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 683,
"SkillId": 103111,
"Level": 33,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG and heals nearby allies for <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> of your Attack. Physical DMG increases by <color=#FF6347>23.06%</color>/<color=#FF6347>46.12%</color>/<color=#FF6347>69.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 684,
"SkillId": 103111,
"Level": 34,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG and heals nearby allies for <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> of your Attack. Physical DMG increases by <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 685,
"SkillId": 103111,
"Level": 35,
"Name": "Inconsistent Particle",
"Intro": "Unleashes energy and knocks back nearby enemies. Based on the number of orbs pinged, deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG and heals nearby allies for <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> of your Attack. Physical DMG increases by <color=#FF6347>24%</color>/<color=#FF6347>48%</color>/<color=#FF6347>72%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 686,
"SkillId": 103116,
"Level": 1,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>320%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 687,
"SkillId": 103116,
"Level": 2,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>338.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 688,
"SkillId": 103116,
"Level": 3,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>357.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 689,
"SkillId": 103116,
"Level": 4,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>376.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 690,
"SkillId": 103116,
"Level": 5,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>395.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 691,
"SkillId": 103116,
"Level": 6,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>414.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 692,
"SkillId": 103116,
"Level": 7,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>432.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 693,
"SkillId": 103116,
"Level": 8,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>451.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 694,
"SkillId": 103116,
"Level": 9,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>470.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 695,
"SkillId": 103116,
"Level": 10,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>489.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 696,
"SkillId": 103116,
"Level": 11,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>508.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 697,
"SkillId": 103116,
"Level": 12,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>527.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 698,
"SkillId": 103116,
"Level": 13,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>545.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 699,
"SkillId": 103116,
"Level": 14,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>564.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 700,
"SkillId": 103116,
"Level": 15,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>583.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 701,
"SkillId": 103116,
"Level": 16,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>602.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 702,
"SkillId": 103116,
"Level": 17,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>621.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 703,
"SkillId": 103116,
"Level": 18,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>640%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 704,
"SkillId": 103116,
"Level": 19,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>658.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 705,
"SkillId": 103116,
"Level": 20,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>677.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 706,
"SkillId": 103116,
"Level": 21,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>696.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 707,
"SkillId": 103116,
"Level": 22,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>715.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 708,
"SkillId": 103116,
"Level": 23,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>734.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 709,
"SkillId": 103116,
"Level": 24,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>752.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 710,
"SkillId": 103116,
"Level": 25,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>771.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 711,
"SkillId": 103116,
"Level": 26,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>790.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 712,
"SkillId": 103116,
"Level": 27,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>809.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 713,
"SkillId": 103116,
"Level": 28,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>828.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 714,
"SkillId": 103116,
"Level": 29,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>847.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 715,
"SkillId": 103116,
"Level": 30,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>865.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 716,
"SkillId": 103116,
"Level": 31,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>884.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 717,
"SkillId": 103116,
"Level": 32,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>903.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 718,
"SkillId": 103116,
"Level": 33,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>922.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 719,
"SkillId": 103116,
"Level": 34,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>941.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 720,
"SkillId": 103116,
"Level": 35,
"Name": "Beam Strike",
"Intro": "Basic Attack: Summons laser beams to strike at the target, dealing <color=#FF6347>960%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 721,
"SkillId": 103117,
"Level": 1,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 722,
"SkillId": 103117,
"Level": 2,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>37.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 723,
"SkillId": 103117,
"Level": 3,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>39.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 724,
"SkillId": 103117,
"Level": 4,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>41.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 725,
"SkillId": 103117,
"Level": 5,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>43.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 726,
"SkillId": 103117,
"Level": 6,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>45.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 727,
"SkillId": 103117,
"Level": 7,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>47.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 728,
"SkillId": 103117,
"Level": 8,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>49.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 729,
"SkillId": 103117,
"Level": 9,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>51.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 730,
"SkillId": 103117,
"Level": 10,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>53.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 731,
"SkillId": 103117,
"Level": 11,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>55.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 732,
"SkillId": 103117,
"Level": 12,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>57.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 733,
"SkillId": 103117,
"Level": 13,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>59.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 734,
"SkillId": 103117,
"Level": 14,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>61.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 735,
"SkillId": 103117,
"Level": 15,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>63.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 736,
"SkillId": 103117,
"Level": 16,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>65.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 737,
"SkillId": 103117,
"Level": 17,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>67.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 738,
"SkillId": 103117,
"Level": 18,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>70%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 739,
"SkillId": 103117,
"Level": 19,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>72.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 740,
"SkillId": 103117,
"Level": 20,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>74.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 741,
"SkillId": 103117,
"Level": 21,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>76.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 742,
"SkillId": 103117,
"Level": 22,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>78.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 743,
"SkillId": 103117,
"Level": 23,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>80.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 744,
"SkillId": 103117,
"Level": 24,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>82.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 745,
"SkillId": 103117,
"Level": 25,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>84.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 746,
"SkillId": 103117,
"Level": 26,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>86.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 747,
"SkillId": 103117,
"Level": 27,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>88.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 748,
"SkillId": 103117,
"Level": 28,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>90.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 749,
"SkillId": 103117,
"Level": 29,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>92.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 750,
"SkillId": 103117,
"Level": 30,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>94.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 751,
"SkillId": 103117,
"Level": 31,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>96.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 752,
"SkillId": 103117,
"Level": 32,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>98.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 753,
"SkillId": 103117,
"Level": 33,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>100.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 754,
"SkillId": 103117,
"Level": 34,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>102.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 755,
"SkillId": 103117,
"Level": 35,
"Name": "Signature - Azure Starfall",
"Intro": "Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <color=#FF6347>105%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 756,
"SkillId": 103118,
"Level": 1,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>10%</color> of your maximum HP and deals <color=#FF6347>100%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 757,
"SkillId": 103118,
"Level": 2,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>10.59%</color> of your maximum HP and deals <color=#FF6347>105.88%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 758,
"SkillId": 103118,
"Level": 3,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>11.18%</color> of your maximum HP and deals <color=#FF6347>111.76%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 759,
"SkillId": 103118,
"Level": 4,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>11.76%</color> of your maximum HP and deals <color=#FF6347>117.65%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 760,
"SkillId": 103118,
"Level": 5,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>12.35%</color> of your maximum HP and deals <color=#FF6347>123.53%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 761,
"SkillId": 103118,
"Level": 6,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>12.94%</color> of your maximum HP and deals <color=#FF6347>129.41%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 762,
"SkillId": 103118,
"Level": 7,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>13.53%</color> of your maximum HP and deals <color=#FF6347>135.29%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 763,
"SkillId": 103118,
"Level": 8,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>14.12%</color> of your maximum HP and deals <color=#FF6347>141.18%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 764,
"SkillId": 103118,
"Level": 9,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>14.71%</color> of your maximum HP and deals <color=#FF6347>147.06%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 765,
"SkillId": 103118,
"Level": 10,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>15.29%</color> of your maximum HP and deals <color=#FF6347>152.94%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 766,
"SkillId": 103118,
"Level": 11,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>15.88%</color> of your maximum HP and deals <color=#FF6347>158.82%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 767,
"SkillId": 103118,
"Level": 12,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>16.47%</color> of your maximum HP and deals <color=#FF6347>164.71%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 768,
"SkillId": 103118,
"Level": 13,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>17.06%</color> of your maximum HP and deals <color=#FF6347>170.59%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 769,
"SkillId": 103118,
"Level": 14,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>17.65%</color> of your maximum HP and deals <color=#FF6347>176.47%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 770,
"SkillId": 103118,
"Level": 15,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>18.24%</color> of your maximum HP and deals <color=#FF6347>182.35%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 771,
"SkillId": 103118,
"Level": 16,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>18.82%</color> of your maximum HP and deals <color=#FF6347>188.24%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 772,
"SkillId": 103118,
"Level": 17,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>19.41%</color> of your maximum HP and deals <color=#FF6347>194.12%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 773,
"SkillId": 103118,
"Level": 18,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>20%</color> of your maximum HP and deals <color=#FF6347>200%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 774,
"SkillId": 103118,
"Level": 19,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>20.59%</color> of your maximum HP and deals <color=#FF6347>205.88%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 775,
"SkillId": 103118,
"Level": 20,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>21.18%</color> of your maximum HP and deals <color=#FF6347>211.76%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 776,
"SkillId": 103118,
"Level": 21,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>21.76%</color> of your maximum HP and deals <color=#FF6347>217.65%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 777,
"SkillId": 103118,
"Level": 22,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>22.35%</color> of your maximum HP and deals <color=#FF6347>223.53%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 778,
"SkillId": 103118,
"Level": 23,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>22.94%</color> of your maximum HP and deals <color=#FF6347>229.41%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 779,
"SkillId": 103118,
"Level": 24,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>23.53%</color> of your maximum HP and deals <color=#FF6347>235.29%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 780,
"SkillId": 103118,
"Level": 25,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>24.12%</color> of your maximum HP and deals <color=#FF6347>241.18%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 781,
"SkillId": 103118,
"Level": 26,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>24.71%</color> of your maximum HP and deals <color=#FF6347>247.06%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 782,
"SkillId": 103118,
"Level": 27,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>25.29%</color> of your maximum HP and deals <color=#FF6347>252.94%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 783,
"SkillId": 103118,
"Level": 28,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>25.88%</color> of your maximum HP and deals <color=#FF6347>258.82%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 784,
"SkillId": 103118,
"Level": 29,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>26.47%</color> of your maximum HP and deals <color=#FF6347>264.71%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 785,
"SkillId": 103118,
"Level": 30,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>27.06%</color> of your maximum HP and deals <color=#FF6347>270.59%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 786,
"SkillId": 103118,
"Level": 31,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>27.65%</color> of your maximum HP and deals <color=#FF6347>276.47%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 787,
"SkillId": 103118,
"Level": 32,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>28.24%</color> of your maximum HP and deals <color=#FF6347>282.35%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 788,
"SkillId": 103118,
"Level": 33,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>28.82%</color> of your maximum HP and deals <color=#FF6347>288.24%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 789,
"SkillId": 103118,
"Level": 34,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>29.41%</color> of your maximum HP and deals <color=#FF6347>294.12%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 790,
"SkillId": 103118,
"Level": 35,
"Name": "Nanofield Blossom",
"Intro": "QTE: Unleashes energy wave to heal nearby allies for <color=#FF6347>30%</color> of your maximum HP and deals <color=#FF6347>300%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 791,
"SkillId": 103121,
"Level": 1,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>400%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 792,
"SkillId": 103121,
"Level": 2,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>423.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 793,
"SkillId": 103121,
"Level": 3,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>447.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 794,
"SkillId": 103121,
"Level": 4,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 795,
"SkillId": 103121,
"Level": 5,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>494.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 796,
"SkillId": 103121,
"Level": 6,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>517.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 797,
"SkillId": 103121,
"Level": 7,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>541.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 798,
"SkillId": 103121,
"Level": 8,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>564.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 799,
"SkillId": 103121,
"Level": 9,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 800,
"SkillId": 103121,
"Level": 10,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>611.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 801,
"SkillId": 103121,
"Level": 11,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>635.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 802,
"SkillId": 103121,
"Level": 12,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>658.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 803,
"SkillId": 103121,
"Level": 13,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>682.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 804,
"SkillId": 103121,
"Level": 14,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 805,
"SkillId": 103121,
"Level": 15,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>729.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 806,
"SkillId": 103121,
"Level": 16,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>752.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 807,
"SkillId": 103121,
"Level": 17,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>776.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 808,
"SkillId": 103121,
"Level": 18,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>800%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 809,
"SkillId": 103121,
"Level": 19,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>823.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 810,
"SkillId": 103121,
"Level": 20,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>847.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 811,
"SkillId": 103121,
"Level": 21,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>870.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 812,
"SkillId": 103121,
"Level": 22,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>894.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 813,
"SkillId": 103121,
"Level": 23,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>917.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 814,
"SkillId": 103121,
"Level": 24,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>941.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 815,
"SkillId": 103121,
"Level": 25,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>964.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 816,
"SkillId": 103121,
"Level": 26,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>988.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 817,
"SkillId": 103121,
"Level": 27,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1011.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 818,
"SkillId": 103121,
"Level": 28,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1035.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 819,
"SkillId": 103121,
"Level": 29,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1058.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 820,
"SkillId": 103121,
"Level": 30,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1082.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 821,
"SkillId": 103121,
"Level": 31,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 822,
"SkillId": 103121,
"Level": 32,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 823,
"SkillId": 103121,
"Level": 33,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1152.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 824,
"SkillId": 103121,
"Level": 34,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 825,
"SkillId": 103121,
"Level": 35,
"Name": "Laser Cluster",
"Intro": "Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <color=#FF6347>1200%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 826,
"SkillId": 103122,
"Level": 0,
"Name": "Leader - Trust Building",
"Intro": "HP of all party members increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 827,
"SkillId": 103122,
"Level": 1,
"Name": "Leader - Trust Building",
"Intro": "HP of all party members increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 828,
"SkillId": 103123,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 829,
"SkillId": 103123,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 830,
"SkillId": 103123,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 831,
"SkillId": 103123,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 832,
"SkillId": 103123,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 833,
"SkillId": 103123,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 834,
"SkillId": 103123,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 835,
"SkillId": 103123,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 836,
"SkillId": 103123,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 837,
"SkillId": 103123,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 838,
"SkillId": 103123,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 839,
"SkillId": 103123,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 840,
"SkillId": 103123,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 841,
"SkillId": 103123,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 842,
"SkillId": 103123,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 843,
"SkillId": 103123,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 844,
"SkillId": 103123,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 845,
"SkillId": 103123,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 846,
"SkillId": 103123,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 847,
"SkillId": 103123,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 848,
"SkillId": 103123,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 849,
"SkillId": 103123,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 850,
"SkillId": 103123,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 851,
"SkillId": 103123,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 852,
"SkillId": 103123,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 853,
"SkillId": 103123,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 854,
"SkillId": 103123,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 855,
"SkillId": 103123,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 856,
"SkillId": 103123,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 857,
"SkillId": 103123,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 858,
"SkillId": 103123,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 859,
"SkillId": 103123,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 860,
"SkillId": 103123,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 861,
"SkillId": 103123,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 862,
"SkillId": 103123,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 863,
"SkillId": 103127,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 864,
"SkillId": 103127,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 865,
"SkillId": 103124,
"Level": 0,
"Name": "Weakness Analysis",
"Intro": "Passive: Gains 3 Blue Orbs after using a Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 866,
"SkillId": 103124,
"Level": 1,
"Name": "Weakness Analysis",
"Intro": "Passive: Gains 3 Blue Orbs after using a Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 867,
"SkillId": 103125,
"Level": 0,
"Name": "Battlefield Analysis",
"Intro": "Passive: When Liv: Eclipse is not in battle, teammates that are currently in battle gain the <color=#FF6347>Battlefield Analysis</color> effect that increases their Physical DMG by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
41.0
]
},
{
"Id": 868,
"SkillId": 103125,
"Level": 1,
"Name": "Battlefield Analysis",
"Intro": "Passive: When Liv: Eclipse is not in battle, teammates that are currently in battle gain the <color=#FF6347>Battlefield Analysis</color> effect that increases their Physical DMG by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
41.0
]
},
{
"Id": 869,
"SkillId": 103126,
"Level": 0,
"Name": "Mounting Fury",
"Intro": "Passive: After using Signature - Azure Starfall, Extra DMG Bonus increases by <color=#FF6347>20%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 870,
"SkillId": 103126,
"Level": 1,
"Name": "Mounting Fury",
"Intro": "Passive: After using Signature - Azure Starfall, Extra DMG Bonus increases by <color=#FF6347>20%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R1lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 871,
"SkillId": 104201,
"Level": 1,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>100%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 872,
"SkillId": 104201,
"Level": 2,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 873,
"SkillId": 104201,
"Level": 3,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 874,
"SkillId": 104201,
"Level": 4,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 875,
"SkillId": 104201,
"Level": 5,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>123.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 876,
"SkillId": 104201,
"Level": 6,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 877,
"SkillId": 104201,
"Level": 7,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>135.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 878,
"SkillId": 104201,
"Level": 8,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 879,
"SkillId": 104201,
"Level": 9,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 880,
"SkillId": 104201,
"Level": 10,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>152.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 881,
"SkillId": 104201,
"Level": 11,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>158.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 882,
"SkillId": 104201,
"Level": 12,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>164.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 883,
"SkillId": 104201,
"Level": 13,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>170.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 884,
"SkillId": 104201,
"Level": 14,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 885,
"SkillId": 104201,
"Level": 15,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>182.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 886,
"SkillId": 104201,
"Level": 16,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>188.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 887,
"SkillId": 104201,
"Level": 17,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>194.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 888,
"SkillId": 104201,
"Level": 18,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>200%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 889,
"SkillId": 104201,
"Level": 19,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>205.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 890,
"SkillId": 104201,
"Level": 20,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>211.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 891,
"SkillId": 104201,
"Level": 21,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>217.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 892,
"SkillId": 104201,
"Level": 22,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>223.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 893,
"SkillId": 104201,
"Level": 23,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>229.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 894,
"SkillId": 104201,
"Level": 24,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 895,
"SkillId": 104201,
"Level": 25,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>241.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 896,
"SkillId": 104201,
"Level": 26,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>247.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 897,
"SkillId": 104201,
"Level": 27,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>252.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 898,
"SkillId": 104201,
"Level": 28,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>258.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 899,
"SkillId": 104201,
"Level": 29,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 900,
"SkillId": 104201,
"Level": 30,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>270.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 901,
"SkillId": 104201,
"Level": 31,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>276.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 902,
"SkillId": 104201,
"Level": 32,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>282.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 903,
"SkillId": 104201,
"Level": 33,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>288.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 904,
"SkillId": 104201,
"Level": 34,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 905,
"SkillId": 104201,
"Level": 35,
"Name": "Point Shooting",
"Intro": "Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals <color=#FF6347>300%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 906,
"SkillId": 104206,
"Level": 1,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 907,
"SkillId": 104206,
"Level": 2,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 908,
"SkillId": 104206,
"Level": 3,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>16.76%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 909,
"SkillId": 104206,
"Level": 4,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 910,
"SkillId": 104206,
"Level": 5,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 911,
"SkillId": 104206,
"Level": 6,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 912,
"SkillId": 104206,
"Level": 7,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>20.29%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 913,
"SkillId": 104206,
"Level": 8,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 914,
"SkillId": 104206,
"Level": 9,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 915,
"SkillId": 104206,
"Level": 10,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 916,
"SkillId": 104206,
"Level": 11,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 917,
"SkillId": 104206,
"Level": 12,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 918,
"SkillId": 104206,
"Level": 13,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>25.59%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 919,
"SkillId": 104206,
"Level": 14,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 920,
"SkillId": 104206,
"Level": 15,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>27.35%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 921,
"SkillId": 104206,
"Level": 16,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 922,
"SkillId": 104206,
"Level": 17,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 923,
"SkillId": 104206,
"Level": 18,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 924,
"SkillId": 104206,
"Level": 19,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 925,
"SkillId": 104206,
"Level": 20,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 926,
"SkillId": 104206,
"Level": 21,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>32.65%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 927,
"SkillId": 104206,
"Level": 22,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 928,
"SkillId": 104206,
"Level": 23,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>34.41%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 929,
"SkillId": 104206,
"Level": 24,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 930,
"SkillId": 104206,
"Level": 25,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>36.18%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 931,
"SkillId": 104206,
"Level": 26,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 932,
"SkillId": 104206,
"Level": 27,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>37.94%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 933,
"SkillId": 104206,
"Level": 28,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 934,
"SkillId": 104206,
"Level": 29,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 935,
"SkillId": 104206,
"Level": 30,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 936,
"SkillId": 104206,
"Level": 31,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>41.47%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 937,
"SkillId": 104206,
"Level": 32,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 938,
"SkillId": 104206,
"Level": 33,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 939,
"SkillId": 104206,
"Level": 34,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 940,
"SkillId": 104206,
"Level": 35,
"Name": "Wing Shot",
"Intro": "Shoots 5/5/7 energy arrows forward, dealing <color=#FF6347>45%</color>/<color=#FF6347>90%</color>/<color=#FF6347>135%</color> Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 941,
"SkillId": 104211,
"Level": 1,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>10%</color>/<color=#FF6347>15%</color>/<color=#FF6347>20%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 942,
"SkillId": 104211,
"Level": 2,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>21.18%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 943,
"SkillId": 104211,
"Level": 3,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color>/<color=#FF6347>22.35%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 944,
"SkillId": 104211,
"Level": 4,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>23.53%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 945,
"SkillId": 104211,
"Level": 5,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color>/<color=#FF6347>24.71%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 946,
"SkillId": 104211,
"Level": 6,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>25.88%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 947,
"SkillId": 104211,
"Level": 7,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color>/<color=#FF6347>27.06%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 948,
"SkillId": 104211,
"Level": 8,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>28.24%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 949,
"SkillId": 104211,
"Level": 9,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color>/<color=#FF6347>29.41%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 950,
"SkillId": 104211,
"Level": 10,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>30.59%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 951,
"SkillId": 104211,
"Level": 11,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color>/<color=#FF6347>31.76%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 952,
"SkillId": 104211,
"Level": 12,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>32.94%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 953,
"SkillId": 104211,
"Level": 13,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color>/<color=#FF6347>34.12%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 954,
"SkillId": 104211,
"Level": 14,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>35.29%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 955,
"SkillId": 104211,
"Level": 15,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color>/<color=#FF6347>36.47%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 956,
"SkillId": 104211,
"Level": 16,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>37.65%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 957,
"SkillId": 104211,
"Level": 17,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color>/<color=#FF6347>38.82%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 958,
"SkillId": 104211,
"Level": 18,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>20%</color>/<color=#FF6347>30%</color>/<color=#FF6347>40%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 959,
"SkillId": 104211,
"Level": 19,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color>/<color=#FF6347>41.18%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 960,
"SkillId": 104211,
"Level": 20,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>42.35%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 961,
"SkillId": 104211,
"Level": 21,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color>/<color=#FF6347>43.53%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 962,
"SkillId": 104211,
"Level": 22,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>44.71%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 963,
"SkillId": 104211,
"Level": 23,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color>/<color=#FF6347>45.88%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 964,
"SkillId": 104211,
"Level": 24,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>47.06%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 965,
"SkillId": 104211,
"Level": 25,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color>/<color=#FF6347>48.24%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 966,
"SkillId": 104211,
"Level": 26,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>49.41%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 967,
"SkillId": 104211,
"Level": 27,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color>/<color=#FF6347>50.59%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 968,
"SkillId": 104211,
"Level": 28,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>51.76%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 969,
"SkillId": 104211,
"Level": 29,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color>/<color=#FF6347>52.94%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 970,
"SkillId": 104211,
"Level": 30,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>54.12%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 971,
"SkillId": 104211,
"Level": 31,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color>/<color=#FF6347>55.29%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 972,
"SkillId": 104211,
"Level": 32,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>56.47%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 973,
"SkillId": 104211,
"Level": 33,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color>/<color=#FF6347>57.65%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 974,
"SkillId": 104211,
"Level": 34,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>58.82%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 975,
"SkillId": 104211,
"Level": 35,
"Name": "Bow Draw",
"Intro": "Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals <color=#FF6347>30%</color>/<color=#FF6347>45%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 976,
"SkillId": 104216,
"Level": 1,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>290%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 977,
"SkillId": 104216,
"Level": 2,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>307.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 978,
"SkillId": 104216,
"Level": 3,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>324.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 979,
"SkillId": 104216,
"Level": 4,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>341.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 980,
"SkillId": 104216,
"Level": 5,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>358.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 981,
"SkillId": 104216,
"Level": 6,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>375.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 982,
"SkillId": 104216,
"Level": 7,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>392.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 983,
"SkillId": 104216,
"Level": 8,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>409.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 984,
"SkillId": 104216,
"Level": 9,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>426.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 985,
"SkillId": 104216,
"Level": 10,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>443.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 986,
"SkillId": 104216,
"Level": 11,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>460.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 987,
"SkillId": 104216,
"Level": 12,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>477.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 988,
"SkillId": 104216,
"Level": 13,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>494.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 989,
"SkillId": 104216,
"Level": 14,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>511.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 990,
"SkillId": 104216,
"Level": 15,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>528.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 991,
"SkillId": 104216,
"Level": 16,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>545.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 992,
"SkillId": 104216,
"Level": 17,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>562.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 993,
"SkillId": 104216,
"Level": 18,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>580%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 994,
"SkillId": 104216,
"Level": 19,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>597.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 995,
"SkillId": 104216,
"Level": 20,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>614.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 996,
"SkillId": 104216,
"Level": 21,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>631.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 997,
"SkillId": 104216,
"Level": 22,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>648.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 998,
"SkillId": 104216,
"Level": 23,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>665.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 999,
"SkillId": 104216,
"Level": 24,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>682.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1000,
"SkillId": 104216,
"Level": 25,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>699.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1001,
"SkillId": 104216,
"Level": 26,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>716.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1002,
"SkillId": 104216,
"Level": 27,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>733.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1003,
"SkillId": 104216,
"Level": 28,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>750.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1004,
"SkillId": 104216,
"Level": 29,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>767.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1005,
"SkillId": 104216,
"Level": 30,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>784.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1006,
"SkillId": 104216,
"Level": 31,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>801.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1007,
"SkillId": 104216,
"Level": 32,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>818.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1008,
"SkillId": 104216,
"Level": 33,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>835.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1009,
"SkillId": 104216,
"Level": 34,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>852.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1010,
"SkillId": 104216,
"Level": 35,
"Name": "Fast Draw",
"Intro": "Basic Attack: Quickly shoots 9 arrows at the target, dealing <color=#FF6347>870%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1011,
"SkillId": 104217,
"Level": 1,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>100%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1012,
"SkillId": 104217,
"Level": 2,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1013,
"SkillId": 104217,
"Level": 3,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1014,
"SkillId": 104217,
"Level": 4,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1015,
"SkillId": 104217,
"Level": 5,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>123.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1016,
"SkillId": 104217,
"Level": 6,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1017,
"SkillId": 104217,
"Level": 7,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>135.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1018,
"SkillId": 104217,
"Level": 8,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1019,
"SkillId": 104217,
"Level": 9,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1020,
"SkillId": 104217,
"Level": 10,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>152.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1021,
"SkillId": 104217,
"Level": 11,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>158.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1022,
"SkillId": 104217,
"Level": 12,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>164.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1023,
"SkillId": 104217,
"Level": 13,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>170.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1024,
"SkillId": 104217,
"Level": 14,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1025,
"SkillId": 104217,
"Level": 15,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>182.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1026,
"SkillId": 104217,
"Level": 16,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>188.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1027,
"SkillId": 104217,
"Level": 17,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>194.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1028,
"SkillId": 104217,
"Level": 18,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>200%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1029,
"SkillId": 104217,
"Level": 19,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>205.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1030,
"SkillId": 104217,
"Level": 20,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>211.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1031,
"SkillId": 104217,
"Level": 21,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>217.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1032,
"SkillId": 104217,
"Level": 22,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>223.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1033,
"SkillId": 104217,
"Level": 23,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>229.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1034,
"SkillId": 104217,
"Level": 24,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1035,
"SkillId": 104217,
"Level": 25,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>241.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1036,
"SkillId": 104217,
"Level": 26,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>247.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1037,
"SkillId": 104217,
"Level": 27,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>252.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1038,
"SkillId": 104217,
"Level": 28,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>258.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1039,
"SkillId": 104217,
"Level": 29,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1040,
"SkillId": 104217,
"Level": 30,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>270.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1041,
"SkillId": 104217,
"Level": 31,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>276.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1042,
"SkillId": 104217,
"Level": 32,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>282.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1043,
"SkillId": 104217,
"Level": 33,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>288.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1044,
"SkillId": 104217,
"Level": 34,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1045,
"SkillId": 104217,
"Level": 35,
"Name": "Signature - Rain of Destiny",
"Intro": "Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals <color=#FF6347>300%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1046,
"SkillId": 104218,
"Level": 1,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>30%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1047,
"SkillId": 104218,
"Level": 2,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>31.76%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1048,
"SkillId": 104218,
"Level": 3,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>33.53%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1049,
"SkillId": 104218,
"Level": 4,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>35.29%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1050,
"SkillId": 104218,
"Level": 5,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>37.06%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1051,
"SkillId": 104218,
"Level": 6,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>38.82%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1052,
"SkillId": 104218,
"Level": 7,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>40.59%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1053,
"SkillId": 104218,
"Level": 8,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>42.35%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1054,
"SkillId": 104218,
"Level": 9,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>44.12%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1055,
"SkillId": 104218,
"Level": 10,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>45.88%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1056,
"SkillId": 104218,
"Level": 11,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>47.65%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1057,
"SkillId": 104218,
"Level": 12,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>49.41%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1058,
"SkillId": 104218,
"Level": 13,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>51.18%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1059,
"SkillId": 104218,
"Level": 14,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>52.94%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1060,
"SkillId": 104218,
"Level": 15,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>54.71%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1061,
"SkillId": 104218,
"Level": 16,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>56.47%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1062,
"SkillId": 104218,
"Level": 17,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>58.24%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1063,
"SkillId": 104218,
"Level": 18,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>60%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1064,
"SkillId": 104218,
"Level": 19,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>61.76%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1065,
"SkillId": 104218,
"Level": 20,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>63.53%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1066,
"SkillId": 104218,
"Level": 21,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>65.29%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1067,
"SkillId": 104218,
"Level": 22,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>67.06%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1068,
"SkillId": 104218,
"Level": 23,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>68.82%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1069,
"SkillId": 104218,
"Level": 24,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>70.59%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1070,
"SkillId": 104218,
"Level": 25,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>72.35%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1071,
"SkillId": 104218,
"Level": 26,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>74.12%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1072,
"SkillId": 104218,
"Level": 27,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>75.88%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1073,
"SkillId": 104218,
"Level": 28,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>77.65%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1074,
"SkillId": 104218,
"Level": 29,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>79.41%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1075,
"SkillId": 104218,
"Level": 30,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>81.18%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1076,
"SkillId": 104218,
"Level": 31,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>82.94%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1077,
"SkillId": 104218,
"Level": 32,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>84.71%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1078,
"SkillId": 104218,
"Level": 33,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>86.47%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1079,
"SkillId": 104218,
"Level": 34,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>88.24%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1080,
"SkillId": 104218,
"Level": 35,
"Name": "Rain of Hunt",
"Intro": "QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals <color=#FF6347>90%</color> Physical DMG and is guaranteed to be critical.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1081,
"SkillId": 104221,
"Level": 1,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>50%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1082,
"SkillId": 104221,
"Level": 2,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>52.94%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1083,
"SkillId": 104221,
"Level": 3,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>55.88%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1084,
"SkillId": 104221,
"Level": 4,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>58.82%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1085,
"SkillId": 104221,
"Level": 5,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>61.76%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1086,
"SkillId": 104221,
"Level": 6,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>64.71%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1087,
"SkillId": 104221,
"Level": 7,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>67.65%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1088,
"SkillId": 104221,
"Level": 8,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>70.59%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1089,
"SkillId": 104221,
"Level": 9,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>73.53%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1090,
"SkillId": 104221,
"Level": 10,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>76.47%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1091,
"SkillId": 104221,
"Level": 11,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>79.41%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1092,
"SkillId": 104221,
"Level": 12,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>82.35%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1093,
"SkillId": 104221,
"Level": 13,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>85.29%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1094,
"SkillId": 104221,
"Level": 14,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>88.24%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1095,
"SkillId": 104221,
"Level": 15,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>91.18%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1096,
"SkillId": 104221,
"Level": 16,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>94.12%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1097,
"SkillId": 104221,
"Level": 17,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>97.06%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1098,
"SkillId": 104221,
"Level": 18,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>100%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1099,
"SkillId": 104221,
"Level": 19,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>102.94%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1100,
"SkillId": 104221,
"Level": 20,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>105.88%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1101,
"SkillId": 104221,
"Level": 21,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>108.82%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1102,
"SkillId": 104221,
"Level": 22,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>111.76%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1103,
"SkillId": 104221,
"Level": 23,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>114.71%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1104,
"SkillId": 104221,
"Level": 24,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>117.65%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1105,
"SkillId": 104221,
"Level": 25,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>120.59%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1106,
"SkillId": 104221,
"Level": 26,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>123.53%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1107,
"SkillId": 104221,
"Level": 27,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>126.47%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1108,
"SkillId": 104221,
"Level": 28,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>129.41%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1109,
"SkillId": 104221,
"Level": 29,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>132.35%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1110,
"SkillId": 104221,
"Level": 30,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>135.29%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1111,
"SkillId": 104221,
"Level": 31,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>138.24%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1112,
"SkillId": 104221,
"Level": 32,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>141.18%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1113,
"SkillId": 104221,
"Level": 33,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>144.12%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1114,
"SkillId": 104221,
"Level": 34,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>147.06%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1115,
"SkillId": 104221,
"Level": 35,
"Name": "Quiver of Mercy",
"Intro": "Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored). All arrows will be released when using the next Signature Move. Each energy arrow deals <color=#FF6347>150%</color> Extra Physical DMG twice.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1116,
"SkillId": 104222,
"Level": 0,
"Name": "Leader - Eliminator",
"Intro": "Passive: Critical DMG of all party members increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1117,
"SkillId": 104222,
"Level": 1,
"Name": "Leader - Eliminator",
"Intro": "Passive: Critical DMG of all party members increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1118,
"SkillId": 104223,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1119,
"SkillId": 104223,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1120,
"SkillId": 104223,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1121,
"SkillId": 104223,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1122,
"SkillId": 104223,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1123,
"SkillId": 104223,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1124,
"SkillId": 104223,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1125,
"SkillId": 104223,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1126,
"SkillId": 104223,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1127,
"SkillId": 104223,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1128,
"SkillId": 104223,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1129,
"SkillId": 104223,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1130,
"SkillId": 104223,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1131,
"SkillId": 104223,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1132,
"SkillId": 104223,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1133,
"SkillId": 104223,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1134,
"SkillId": 104223,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1135,
"SkillId": 104223,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1136,
"SkillId": 104223,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1137,
"SkillId": 104223,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1138,
"SkillId": 104223,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1139,
"SkillId": 104223,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1140,
"SkillId": 104223,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1141,
"SkillId": 104223,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1142,
"SkillId": 104223,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1143,
"SkillId": 104223,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1144,
"SkillId": 104223,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1145,
"SkillId": 104223,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1146,
"SkillId": 104223,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1147,
"SkillId": 104223,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1148,
"SkillId": 104223,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1149,
"SkillId": 104223,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1150,
"SkillId": 104223,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1151,
"SkillId": 104223,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1152,
"SkillId": 104223,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1153,
"SkillId": 104227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1154,
"SkillId": 104227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1155,
"SkillId": 104224,
"Level": 0,
"Name": "Resolution",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1156,
"SkillId": 104224,
"Level": 1,
"Name": "Resolution",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1157,
"SkillId": 104225,
"Level": 0,
"Name": "Ruthless",
"Intro": "Passive: Critical DMG increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1158,
"SkillId": 104225,
"Level": 1,
"Name": "Ruthless",
"Intro": "Passive: Critical DMG increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1159,
"SkillId": 104226,
"Level": 0,
"Name": "Decisiveness",
"Intro": "Passive: Extra DMG Bonus of Signature Move increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1160,
"SkillId": 104226,
"Level": 1,
"Name": "Decisiveness",
"Intro": "Passive: Extra DMG Bonus of Signature Move increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2biankaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1161,
"SkillId": 105101,
"Level": 1,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1162,
"SkillId": 105101,
"Level": 2,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1163,
"SkillId": 105101,
"Level": 3,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1164,
"SkillId": 105101,
"Level": 4,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1165,
"SkillId": 105101,
"Level": 5,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1166,
"SkillId": 105101,
"Level": 6,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1167,
"SkillId": 105101,
"Level": 7,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1168,
"SkillId": 105101,
"Level": 8,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1169,
"SkillId": 105101,
"Level": 9,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1170,
"SkillId": 105101,
"Level": 10,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1171,
"SkillId": 105101,
"Level": 11,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1172,
"SkillId": 105101,
"Level": 12,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1173,
"SkillId": 105101,
"Level": 13,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1174,
"SkillId": 105101,
"Level": 14,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1175,
"SkillId": 105101,
"Level": 15,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1176,
"SkillId": 105101,
"Level": 16,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1177,
"SkillId": 105101,
"Level": 17,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1178,
"SkillId": 105101,
"Level": 18,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1179,
"SkillId": 105101,
"Level": 19,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1180,
"SkillId": 105101,
"Level": 20,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1181,
"SkillId": 105101,
"Level": 21,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1182,
"SkillId": 105101,
"Level": 22,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1183,
"SkillId": 105101,
"Level": 23,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1184,
"SkillId": 105101,
"Level": 24,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1185,
"SkillId": 105101,
"Level": 25,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1186,
"SkillId": 105101,
"Level": 26,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1187,
"SkillId": 105101,
"Level": 27,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1188,
"SkillId": 105101,
"Level": 28,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1189,
"SkillId": 105101,
"Level": 29,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1190,
"SkillId": 105101,
"Level": 30,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1191,
"SkillId": 105101,
"Level": 31,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1192,
"SkillId": 105101,
"Level": 32,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1193,
"SkillId": 105101,
"Level": 33,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1194,
"SkillId": 105101,
"Level": 34,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1195,
"SkillId": 105101,
"Level": 35,
"Name": "Sawblade Slash",
"Intro": "Charges forward and deals <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1196,
"SkillId": 105106,
"Level": 1,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1197,
"SkillId": 105106,
"Level": 2,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1198,
"SkillId": 105106,
"Level": 3,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1199,
"SkillId": 105106,
"Level": 4,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1200,
"SkillId": 105106,
"Level": 5,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1201,
"SkillId": 105106,
"Level": 6,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1202,
"SkillId": 105106,
"Level": 7,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1203,
"SkillId": 105106,
"Level": 8,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1204,
"SkillId": 105106,
"Level": 9,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1205,
"SkillId": 105106,
"Level": 10,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1206,
"SkillId": 105106,
"Level": 11,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1207,
"SkillId": 105106,
"Level": 12,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1208,
"SkillId": 105106,
"Level": 13,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1209,
"SkillId": 105106,
"Level": 14,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1210,
"SkillId": 105106,
"Level": 15,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1211,
"SkillId": 105106,
"Level": 16,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1212,
"SkillId": 105106,
"Level": 17,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1213,
"SkillId": 105106,
"Level": 18,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1214,
"SkillId": 105106,
"Level": 19,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1215,
"SkillId": 105106,
"Level": 20,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1216,
"SkillId": 105106,
"Level": 21,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1217,
"SkillId": 105106,
"Level": 22,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1218,
"SkillId": 105106,
"Level": 23,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1219,
"SkillId": 105106,
"Level": 24,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1220,
"SkillId": 105106,
"Level": 25,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1221,
"SkillId": 105106,
"Level": 26,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1222,
"SkillId": 105106,
"Level": 27,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1223,
"SkillId": 105106,
"Level": 28,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1224,
"SkillId": 105106,
"Level": 29,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1225,
"SkillId": 105106,
"Level": 30,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1226,
"SkillId": 105106,
"Level": 31,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1227,
"SkillId": 105106,
"Level": 32,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1228,
"SkillId": 105106,
"Level": 33,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1229,
"SkillId": 105106,
"Level": 34,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1230,
"SkillId": 105106,
"Level": 35,
"Name": "Storm of Cuts",
"Intro": "Spins and cuts enemies rapidly, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1231,
"SkillId": 105111,
"Level": 1,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>5%</color>/<color=#FF6347>10%</color>/<color=#FF6347>15%</color>, and increases own Physical Resistance by <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1232,
"SkillId": 105111,
"Level": 2,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color>, and increases own Physical Resistance by <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1233,
"SkillId": 105111,
"Level": 3,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>5.59%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color>, and increases own Physical Resistance by <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1234,
"SkillId": 105111,
"Level": 4,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color>, and increases own Physical Resistance by <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1235,
"SkillId": 105111,
"Level": 5,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color>, and increases own Physical Resistance by <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1236,
"SkillId": 105111,
"Level": 6,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>6.47%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color>, and increases own Physical Resistance by <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1237,
"SkillId": 105111,
"Level": 7,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>6.76%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color>, and increases own Physical Resistance by <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1238,
"SkillId": 105111,
"Level": 8,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color>, and increases own Physical Resistance by <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1239,
"SkillId": 105111,
"Level": 9,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>7.35%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color>, and increases own Physical Resistance by <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1240,
"SkillId": 105111,
"Level": 10,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>7.65%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color>, and increases own Physical Resistance by <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1241,
"SkillId": 105111,
"Level": 11,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color>, and increases own Physical Resistance by <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1242,
"SkillId": 105111,
"Level": 12,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>8.24%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color>, and increases own Physical Resistance by <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1243,
"SkillId": 105111,
"Level": 13,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>8.53%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color>, and increases own Physical Resistance by <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1244,
"SkillId": 105111,
"Level": 14,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color>, and increases own Physical Resistance by <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1245,
"SkillId": 105111,
"Level": 15,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>9.12%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color>, and increases own Physical Resistance by <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1246,
"SkillId": 105111,
"Level": 16,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color>, and increases own Physical Resistance by <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1247,
"SkillId": 105111,
"Level": 17,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>9.71%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color>, and increases own Physical Resistance by <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1248,
"SkillId": 105111,
"Level": 18,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color>, and increases own Physical Resistance by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1249,
"SkillId": 105111,
"Level": 19,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>10.29%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color>, and increases own Physical Resistance by <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1250,
"SkillId": 105111,
"Level": 20,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color>, and increases own Physical Resistance by <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1251,
"SkillId": 105111,
"Level": 21,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>10.88%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color>, and increases own Physical Resistance by <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1252,
"SkillId": 105111,
"Level": 22,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color>, and increases own Physical Resistance by <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1253,
"SkillId": 105111,
"Level": 23,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>11.47%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color>, and increases own Physical Resistance by <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1254,
"SkillId": 105111,
"Level": 24,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color>, and increases own Physical Resistance by <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1255,
"SkillId": 105111,
"Level": 25,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>12.06%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color>, and increases own Physical Resistance by <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1256,
"SkillId": 105111,
"Level": 26,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color>, and increases own Physical Resistance by <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1257,
"SkillId": 105111,
"Level": 27,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>12.65%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color>, and increases own Physical Resistance by <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1258,
"SkillId": 105111,
"Level": 28,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color>, and increases own Physical Resistance by <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1259,
"SkillId": 105111,
"Level": 29,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color>, and increases own Physical Resistance by <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1260,
"SkillId": 105111,
"Level": 30,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color>, and increases own Physical Resistance by <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1261,
"SkillId": 105111,
"Level": 31,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>13.82%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color>, and increases own Physical Resistance by <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1262,
"SkillId": 105111,
"Level": 32,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color>, and increases own Physical Resistance by <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1263,
"SkillId": 105111,
"Level": 33,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>14.41%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color>, and increases own Physical Resistance by <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1264,
"SkillId": 105111,
"Level": 34,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color>, and increases own Physical Resistance by <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1265,
"SkillId": 105111,
"Level": 35,
"Name": "Consciousness Resonance",
"Intro": "Bursts and pulls enemies. Based on the number of orbs pinged, deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG, reduces DEF of targets hit by <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color>, and increases own Physical Resistance by <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> for 4/4.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1266,
"SkillId": 105116,
"Level": 1,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>400%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1267,
"SkillId": 105116,
"Level": 2,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>423.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1268,
"SkillId": 105116,
"Level": 3,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>447.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1269,
"SkillId": 105116,
"Level": 4,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>470.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1270,
"SkillId": 105116,
"Level": 5,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>494.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1271,
"SkillId": 105116,
"Level": 6,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>517.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1272,
"SkillId": 105116,
"Level": 7,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>541.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1273,
"SkillId": 105116,
"Level": 8,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>564.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1274,
"SkillId": 105116,
"Level": 9,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>588.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1275,
"SkillId": 105116,
"Level": 10,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>611.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1276,
"SkillId": 105116,
"Level": 11,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>635.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1277,
"SkillId": 105116,
"Level": 12,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>658.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1278,
"SkillId": 105116,
"Level": 13,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>682.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1279,
"SkillId": 105116,
"Level": 14,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>705.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1280,
"SkillId": 105116,
"Level": 15,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>729.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1281,
"SkillId": 105116,
"Level": 16,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>752.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1282,
"SkillId": 105116,
"Level": 17,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>776.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1283,
"SkillId": 105116,
"Level": 18,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>800%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1284,
"SkillId": 105116,
"Level": 19,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>823.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1285,
"SkillId": 105116,
"Level": 20,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>847.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1286,
"SkillId": 105116,
"Level": 21,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>870.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1287,
"SkillId": 105116,
"Level": 22,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>894.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1288,
"SkillId": 105116,
"Level": 23,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>917.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1289,
"SkillId": 105116,
"Level": 24,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>941.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1290,
"SkillId": 105116,
"Level": 25,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>964.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1291,
"SkillId": 105116,
"Level": 26,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>988.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1292,
"SkillId": 105116,
"Level": 27,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1011.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1293,
"SkillId": 105116,
"Level": 28,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1035.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1294,
"SkillId": 105116,
"Level": 29,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1058.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1295,
"SkillId": 105116,
"Level": 30,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1082.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1296,
"SkillId": 105116,
"Level": 31,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1105.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1297,
"SkillId": 105116,
"Level": 32,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1129.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1298,
"SkillId": 105116,
"Level": 33,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1152.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1299,
"SkillId": 105116,
"Level": 34,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1176.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1300,
"SkillId": 105116,
"Level": 35,
"Name": "Sawblade Slash",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>1200%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1301,
"SkillId": 105117,
"Level": 1,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>500%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1302,
"SkillId": 105117,
"Level": 2,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>529.41%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1303,
"SkillId": 105117,
"Level": 3,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>558.82%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1304,
"SkillId": 105117,
"Level": 4,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>588.24%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1305,
"SkillId": 105117,
"Level": 5,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>617.65%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1306,
"SkillId": 105117,
"Level": 6,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>647.06%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1307,
"SkillId": 105117,
"Level": 7,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>676.47%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1308,
"SkillId": 105117,
"Level": 8,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>705.88%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1309,
"SkillId": 105117,
"Level": 9,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>735.29%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1310,
"SkillId": 105117,
"Level": 10,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>764.71%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1311,
"SkillId": 105117,
"Level": 11,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>794.12%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1312,
"SkillId": 105117,
"Level": 12,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>823.53%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1313,
"SkillId": 105117,
"Level": 13,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>852.94%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1314,
"SkillId": 105117,
"Level": 14,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>882.35%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1315,
"SkillId": 105117,
"Level": 15,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>911.76%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1316,
"SkillId": 105117,
"Level": 16,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>941.18%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1317,
"SkillId": 105117,
"Level": 17,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>970.59%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1318,
"SkillId": 105117,
"Level": 18,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1000%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1319,
"SkillId": 105117,
"Level": 19,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1029.41%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1320,
"SkillId": 105117,
"Level": 20,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1058.82%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1321,
"SkillId": 105117,
"Level": 21,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1088.24%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1322,
"SkillId": 105117,
"Level": 22,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1117.65%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1323,
"SkillId": 105117,
"Level": 23,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1147.06%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1324,
"SkillId": 105117,
"Level": 24,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1176.47%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1325,
"SkillId": 105117,
"Level": 25,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1205.88%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1326,
"SkillId": 105117,
"Level": 26,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1235.29%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1327,
"SkillId": 105117,
"Level": 27,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1264.71%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1328,
"SkillId": 105117,
"Level": 28,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1294.12%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1329,
"SkillId": 105117,
"Level": 29,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1323.53%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1330,
"SkillId": 105117,
"Level": 30,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1352.94%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1331,
"SkillId": 105117,
"Level": 31,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1382.35%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1332,
"SkillId": 105117,
"Level": 32,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1411.76%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1333,
"SkillId": 105117,
"Level": 33,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1441.18%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1334,
"SkillId": 105117,
"Level": 34,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1470.59%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1335,
"SkillId": 105117,
"Level": 35,
"Name": "Signature - Crystal Barrier",
"Intro": "Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing <color=#FF6347>1500%</color> Physical DMG to enemies. ",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1336,
"SkillId": 105118,
"Level": 1,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>385%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1337,
"SkillId": 105118,
"Level": 2,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>407.65%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1338,
"SkillId": 105118,
"Level": 3,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>430.29%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1339,
"SkillId": 105118,
"Level": 4,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>452.94%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1340,
"SkillId": 105118,
"Level": 5,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>475.59%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1341,
"SkillId": 105118,
"Level": 6,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>498.24%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1342,
"SkillId": 105118,
"Level": 7,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>520.88%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1343,
"SkillId": 105118,
"Level": 8,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>543.53%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1344,
"SkillId": 105118,
"Level": 9,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>566.18%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1345,
"SkillId": 105118,
"Level": 10,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>588.82%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1346,
"SkillId": 105118,
"Level": 11,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>611.47%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1347,
"SkillId": 105118,
"Level": 12,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>634.12%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1348,
"SkillId": 105118,
"Level": 13,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>656.76%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1349,
"SkillId": 105118,
"Level": 14,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>679.41%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1350,
"SkillId": 105118,
"Level": 15,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>702.06%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1351,
"SkillId": 105118,
"Level": 16,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>724.71%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1352,
"SkillId": 105118,
"Level": 17,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>747.35%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1353,
"SkillId": 105118,
"Level": 18,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>770%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1354,
"SkillId": 105118,
"Level": 19,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>792.65%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1355,
"SkillId": 105118,
"Level": 20,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>815.29%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1356,
"SkillId": 105118,
"Level": 21,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>837.94%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1357,
"SkillId": 105118,
"Level": 22,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>860.59%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1358,
"SkillId": 105118,
"Level": 23,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>883.24%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1359,
"SkillId": 105118,
"Level": 24,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>905.88%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1360,
"SkillId": 105118,
"Level": 25,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>928.53%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1361,
"SkillId": 105118,
"Level": 26,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>951.18%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1362,
"SkillId": 105118,
"Level": 27,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>973.82%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1363,
"SkillId": 105118,
"Level": 28,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>996.47%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1364,
"SkillId": 105118,
"Level": 29,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1019.12%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1365,
"SkillId": 105118,
"Level": 30,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1041.76%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1366,
"SkillId": 105118,
"Level": 31,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1064.41%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1367,
"SkillId": 105118,
"Level": 32,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1087.06%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1368,
"SkillId": 105118,
"Level": 33,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1109.71%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1369,
"SkillId": 105118,
"Level": 34,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1132.35%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1370,
"SkillId": 105118,
"Level": 35,
"Name": "Nanami Beam",
"Intro": "QTE: Nanami: Storm spins and cuts the target, dealing a total of <color=#FF6347>1155%</color> Physical DMG while knocking the target down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1371,
"SkillId": 105121,
"Level": 1,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>50%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1372,
"SkillId": 105121,
"Level": 2,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>52.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1373,
"SkillId": 105121,
"Level": 3,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>55.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1374,
"SkillId": 105121,
"Level": 4,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>58.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1375,
"SkillId": 105121,
"Level": 5,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>61.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1376,
"SkillId": 105121,
"Level": 6,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>64.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1377,
"SkillId": 105121,
"Level": 7,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>67.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1378,
"SkillId": 105121,
"Level": 8,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>70.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1379,
"SkillId": 105121,
"Level": 9,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>73.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1380,
"SkillId": 105121,
"Level": 10,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>76.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1381,
"SkillId": 105121,
"Level": 11,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>79.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1382,
"SkillId": 105121,
"Level": 12,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>82.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1383,
"SkillId": 105121,
"Level": 13,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>85.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1384,
"SkillId": 105121,
"Level": 14,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>88.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1385,
"SkillId": 105121,
"Level": 15,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>91.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1386,
"SkillId": 105121,
"Level": 16,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>94.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1387,
"SkillId": 105121,
"Level": 17,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>97.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1388,
"SkillId": 105121,
"Level": 18,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>100%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1389,
"SkillId": 105121,
"Level": 19,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>102.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1390,
"SkillId": 105121,
"Level": 20,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1391,
"SkillId": 105121,
"Level": 21,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>108.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1392,
"SkillId": 105121,
"Level": 22,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1393,
"SkillId": 105121,
"Level": 23,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>114.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1394,
"SkillId": 105121,
"Level": 24,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1395,
"SkillId": 105121,
"Level": 25,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>120.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1396,
"SkillId": 105121,
"Level": 26,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>123.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1397,
"SkillId": 105121,
"Level": 27,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>126.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1398,
"SkillId": 105121,
"Level": 28,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1399,
"SkillId": 105121,
"Level": 29,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>132.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1400,
"SkillId": 105121,
"Level": 30,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>135.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1401,
"SkillId": 105121,
"Level": 31,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>138.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1402,
"SkillId": 105121,
"Level": 32,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1403,
"SkillId": 105121,
"Level": 33,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>144.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1404,
"SkillId": 105121,
"Level": 34,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1405,
"SkillId": 105121,
"Level": 35,
"Name": "EX - Storm of Cuts",
"Intro": "Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing <color=#FF6347>150%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1406,
"SkillId": 105122,
"Level": 0,
"Name": "Leader - Alternation Harmony",
"Intro": "DEF of all party members increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1407,
"SkillId": 105122,
"Level": 1,
"Name": "Leader - Alternation Harmony",
"Intro": "DEF of all party members increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1408,
"SkillId": 105123,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1409,
"SkillId": 105123,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1410,
"SkillId": 105123,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1411,
"SkillId": 105123,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1412,
"SkillId": 105123,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1413,
"SkillId": 105123,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1414,
"SkillId": 105123,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1415,
"SkillId": 105123,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1416,
"SkillId": 105123,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1417,
"SkillId": 105123,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1418,
"SkillId": 105123,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1419,
"SkillId": 105123,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1420,
"SkillId": 105123,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1421,
"SkillId": 105123,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1422,
"SkillId": 105123,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1423,
"SkillId": 105123,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1424,
"SkillId": 105123,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1425,
"SkillId": 105123,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1426,
"SkillId": 105123,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1427,
"SkillId": 105123,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1428,
"SkillId": 105123,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1429,
"SkillId": 105123,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1430,
"SkillId": 105123,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1431,
"SkillId": 105123,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1432,
"SkillId": 105123,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1433,
"SkillId": 105123,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1434,
"SkillId": 105123,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1435,
"SkillId": 105123,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1436,
"SkillId": 105123,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1437,
"SkillId": 105123,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1438,
"SkillId": 105123,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1439,
"SkillId": 105123,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1440,
"SkillId": 105123,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1441,
"SkillId": 105123,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1442,
"SkillId": 105123,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1443,
"SkillId": 105127,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1444,
"SkillId": 105127,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1445,
"SkillId": 105124,
"Level": 0,
"Name": "Invincible",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>. Ability to draw Aggro increases by <color=#FF6347>20%</color> when attacking.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1446,
"SkillId": 105124,
"Level": 1,
"Name": "Invincible",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>15%</color>. Ability to draw Aggro increases by <color=#FF6347>20%</color> when attacking.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1447,
"SkillId": 105125,
"Level": 0,
"Name": "King of Clamor",
"Intro": "Passive: While your core passive skill is active, Physical Resistance increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1448,
"SkillId": 105125,
"Level": 1,
"Name": "King of Clamor",
"Intro": "Passive: While your core passive skill is active, Physical Resistance increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1449,
"SkillId": 105126,
"Level": 0,
"Name": "Piercing Cut",
"Intro": "Passive: After using Signature - Crystal Barrier, Extra DMG Bonus increases by <color=#FF6347>20%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1450,
"SkillId": 105126,
"Level": 1,
"Name": "Piercing Cut",
"Intro": "Passive: After using Signature - Crystal Barrier, Extra DMG Bonus increases by <color=#FF6347>20%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2yongyechaoSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1451,
"SkillId": 106201,
"Level": 1,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>200%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>200%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1452,
"SkillId": 106201,
"Level": 2,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>211.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1453,
"SkillId": 106201,
"Level": 3,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>223.53%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>223.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1454,
"SkillId": 106201,
"Level": 4,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>235.29%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>235.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1455,
"SkillId": 106201,
"Level": 5,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>247.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1456,
"SkillId": 106201,
"Level": 6,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>258.82%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>258.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1457,
"SkillId": 106201,
"Level": 7,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>270.59%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>270.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1458,
"SkillId": 106201,
"Level": 8,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>282.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1459,
"SkillId": 106201,
"Level": 9,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>294.12%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>294.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1460,
"SkillId": 106201,
"Level": 10,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>305.88%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>305.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1461,
"SkillId": 106201,
"Level": 11,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>317.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1462,
"SkillId": 106201,
"Level": 12,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>329.41%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>329.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1463,
"SkillId": 106201,
"Level": 13,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>341.18%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>341.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1464,
"SkillId": 106201,
"Level": 14,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>352.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1465,
"SkillId": 106201,
"Level": 15,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>364.71%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>364.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1466,
"SkillId": 106201,
"Level": 16,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>376.47%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>376.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1467,
"SkillId": 106201,
"Level": 17,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>388.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1468,
"SkillId": 106201,
"Level": 18,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>400%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>400%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1469,
"SkillId": 106201,
"Level": 19,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>411.76%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>411.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1470,
"SkillId": 106201,
"Level": 20,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>423.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1471,
"SkillId": 106201,
"Level": 21,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>435.29%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>435.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1472,
"SkillId": 106201,
"Level": 22,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>447.06%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>447.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1473,
"SkillId": 106201,
"Level": 23,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>458.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1474,
"SkillId": 106201,
"Level": 24,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>470.59%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>470.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1475,
"SkillId": 106201,
"Level": 25,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>482.35%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>482.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1476,
"SkillId": 106201,
"Level": 26,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>494.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1477,
"SkillId": 106201,
"Level": 27,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>505.88%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>505.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1478,
"SkillId": 106201,
"Level": 28,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>517.65%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>517.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1479,
"SkillId": 106201,
"Level": 29,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>529.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1480,
"SkillId": 106201,
"Level": 30,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>541.18%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>541.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1481,
"SkillId": 106201,
"Level": 31,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>552.94%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>552.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1482,
"SkillId": 106201,
"Level": 32,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>564.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1483,
"SkillId": 106201,
"Level": 33,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>576.47%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>576.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1484,
"SkillId": 106201,
"Level": 34,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>588.24%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>588.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1485,
"SkillId": 106201,
"Level": 35,
"Name": "Great Slash",
"Intro": "Slashes the target and deals <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <color=#FF6347>600%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1486,
"SkillId": 106206,
"Level": 1,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>200%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1487,
"SkillId": 106206,
"Level": 2,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1488,
"SkillId": 106206,
"Level": 3,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1489,
"SkillId": 106206,
"Level": 4,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1490,
"SkillId": 106206,
"Level": 5,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1491,
"SkillId": 106206,
"Level": 6,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1492,
"SkillId": 106206,
"Level": 7,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1493,
"SkillId": 106206,
"Level": 8,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1494,
"SkillId": 106206,
"Level": 9,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1495,
"SkillId": 106206,
"Level": 10,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1496,
"SkillId": 106206,
"Level": 11,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1497,
"SkillId": 106206,
"Level": 12,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1498,
"SkillId": 106206,
"Level": 13,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1499,
"SkillId": 106206,
"Level": 14,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1500,
"SkillId": 106206,
"Level": 15,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1501,
"SkillId": 106206,
"Level": 16,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1502,
"SkillId": 106206,
"Level": 17,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1503,
"SkillId": 106206,
"Level": 18,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>400%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1504,
"SkillId": 106206,
"Level": 19,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1505,
"SkillId": 106206,
"Level": 20,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1506,
"SkillId": 106206,
"Level": 21,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1507,
"SkillId": 106206,
"Level": 22,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1508,
"SkillId": 106206,
"Level": 23,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1509,
"SkillId": 106206,
"Level": 24,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1510,
"SkillId": 106206,
"Level": 25,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1511,
"SkillId": 106206,
"Level": 26,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1512,
"SkillId": 106206,
"Level": 27,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1513,
"SkillId": 106206,
"Level": 28,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1514,
"SkillId": 106206,
"Level": 29,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1515,
"SkillId": 106206,
"Level": 30,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1516,
"SkillId": 106206,
"Level": 31,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1517,
"SkillId": 106206,
"Level": 32,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1518,
"SkillId": 106206,
"Level": 33,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1519,
"SkillId": 106206,
"Level": 34,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1520,
"SkillId": 106206,
"Level": 35,
"Name": "Counterattack",
"Intro": "Activates block stance, gaining <color=#FF6347>75%</color> Extra DMG Reduction for 2s. After successfully blocking damage, Kamui: Bastion unleashes a wide-area counter attack to deal <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG and gain 40/80/120 Charge points based on the number of Orbs pinged. When Kamui casts a Basic Attack in the block stance, or when the block stance has ended, he will also unleash less powerful counter attacks to deal <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>600%</color> Physical DMG and cancel the block stance if it has not already ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1521,
"SkillId": 106211,
"Level": 1,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1522,
"SkillId": 106211,
"Level": 2,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1523,
"SkillId": 106211,
"Level": 3,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>27.94%</color>/<color=#FF6347>55.88%</color>/<color=#FF6347>83.82%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1524,
"SkillId": 106211,
"Level": 4,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1525,
"SkillId": 106211,
"Level": 5,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1526,
"SkillId": 106211,
"Level": 6,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>32.35%</color>/<color=#FF6347>64.71%</color>/<color=#FF6347>97.06%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1527,
"SkillId": 106211,
"Level": 7,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>33.82%</color>/<color=#FF6347>67.65%</color>/<color=#FF6347>101.47%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1528,
"SkillId": 106211,
"Level": 8,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1529,
"SkillId": 106211,
"Level": 9,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>36.76%</color>/<color=#FF6347>73.53%</color>/<color=#FF6347>110.29%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1530,
"SkillId": 106211,
"Level": 10,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>38.24%</color>/<color=#FF6347>76.47%</color>/<color=#FF6347>114.71%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1531,
"SkillId": 106211,
"Level": 11,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1532,
"SkillId": 106211,
"Level": 12,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1533,
"SkillId": 106211,
"Level": 13,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>42.65%</color>/<color=#FF6347>85.29%</color>/<color=#FF6347>127.94%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1534,
"SkillId": 106211,
"Level": 14,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1535,
"SkillId": 106211,
"Level": 15,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>45.59%</color>/<color=#FF6347>91.18%</color>/<color=#FF6347>136.76%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1536,
"SkillId": 106211,
"Level": 16,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1537,
"SkillId": 106211,
"Level": 17,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>48.53%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>145.59%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1538,
"SkillId": 106211,
"Level": 18,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1539,
"SkillId": 106211,
"Level": 19,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>51.47%</color>/<color=#FF6347>102.94%</color>/<color=#FF6347>154.41%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1540,
"SkillId": 106211,
"Level": 20,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1541,
"SkillId": 106211,
"Level": 21,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>54.41%</color>/<color=#FF6347>108.82%</color>/<color=#FF6347>163.24%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1542,
"SkillId": 106211,
"Level": 22,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1543,
"SkillId": 106211,
"Level": 23,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>57.35%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>172.06%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1544,
"SkillId": 106211,
"Level": 24,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1545,
"SkillId": 106211,
"Level": 25,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>60.29%</color>/<color=#FF6347>120.59%</color>/<color=#FF6347>180.88%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1546,
"SkillId": 106211,
"Level": 26,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1547,
"SkillId": 106211,
"Level": 27,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>63.24%</color>/<color=#FF6347>126.47%</color>/<color=#FF6347>189.71%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1548,
"SkillId": 106211,
"Level": 28,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1549,
"SkillId": 106211,
"Level": 29,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>66.18%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>198.53%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1550,
"SkillId": 106211,
"Level": 30,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1551,
"SkillId": 106211,
"Level": 31,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>69.12%</color>/<color=#FF6347>138.24%</color>/<color=#FF6347>207.35%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1552,
"SkillId": 106211,
"Level": 32,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1553,
"SkillId": 106211,
"Level": 33,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>72.06%</color>/<color=#FF6347>144.12%</color>/<color=#FF6347>216.18%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1554,
"SkillId": 106211,
"Level": 34,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1555,
"SkillId": 106211,
"Level": 35,
"Name": "Assault Mode",
"Intro": "Releases energy to create a shield equivalent to <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1556,
"SkillId": 106216,
"Level": 1,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>395%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1557,
"SkillId": 106216,
"Level": 2,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>418.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1558,
"SkillId": 106216,
"Level": 3,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>441.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1559,
"SkillId": 106216,
"Level": 4,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>464.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1560,
"SkillId": 106216,
"Level": 5,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>487.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1561,
"SkillId": 106216,
"Level": 6,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>511.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1562,
"SkillId": 106216,
"Level": 7,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>534.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1563,
"SkillId": 106216,
"Level": 8,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>557.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1564,
"SkillId": 106216,
"Level": 9,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>580.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1565,
"SkillId": 106216,
"Level": 10,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>604.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1566,
"SkillId": 106216,
"Level": 11,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>627.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1567,
"SkillId": 106216,
"Level": 12,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>650.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1568,
"SkillId": 106216,
"Level": 13,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>673.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1569,
"SkillId": 106216,
"Level": 14,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>697.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1570,
"SkillId": 106216,
"Level": 15,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>720.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1571,
"SkillId": 106216,
"Level": 16,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>743.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1572,
"SkillId": 106216,
"Level": 17,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>766.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1573,
"SkillId": 106216,
"Level": 18,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>790%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1574,
"SkillId": 106216,
"Level": 19,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>813.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1575,
"SkillId": 106216,
"Level": 20,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>836.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1576,
"SkillId": 106216,
"Level": 21,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>859.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1577,
"SkillId": 106216,
"Level": 22,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>882.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1578,
"SkillId": 106216,
"Level": 23,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>906.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1579,
"SkillId": 106216,
"Level": 24,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>929.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1580,
"SkillId": 106216,
"Level": 25,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>952.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1581,
"SkillId": 106216,
"Level": 26,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>975.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1582,
"SkillId": 106216,
"Level": 27,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>999.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1583,
"SkillId": 106216,
"Level": 28,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1022.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1584,
"SkillId": 106216,
"Level": 29,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1045.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1585,
"SkillId": 106216,
"Level": 30,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1068.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1586,
"SkillId": 106216,
"Level": 31,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1092.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1587,
"SkillId": 106216,
"Level": 32,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1115.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1588,
"SkillId": 106216,
"Level": 33,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1138.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1589,
"SkillId": 106216,
"Level": 34,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1161.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1590,
"SkillId": 106216,
"Level": 35,
"Name": "Swing",
"Intro": "Basic Attack: Swings your greatsword and launches multiple attacks at enemies, dealing <color=#FF6347>1185%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1591,
"SkillId": 106217,
"Level": 1,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1000%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1592,
"SkillId": 106217,
"Level": 2,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1058.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1593,
"SkillId": 106217,
"Level": 3,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1594,
"SkillId": 106217,
"Level": 4,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1595,
"SkillId": 106217,
"Level": 5,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1596,
"SkillId": 106217,
"Level": 6,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1597,
"SkillId": 106217,
"Level": 7,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1598,
"SkillId": 106217,
"Level": 8,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1411.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1599,
"SkillId": 106217,
"Level": 9,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1600,
"SkillId": 106217,
"Level": 10,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1601,
"SkillId": 106217,
"Level": 11,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1602,
"SkillId": 106217,
"Level": 12,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1647.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1603,
"SkillId": 106217,
"Level": 13,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1604,
"SkillId": 106217,
"Level": 14,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1764.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1605,
"SkillId": 106217,
"Level": 15,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1823.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1606,
"SkillId": 106217,
"Level": 16,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1882.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1607,
"SkillId": 106217,
"Level": 17,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>1941.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1608,
"SkillId": 106217,
"Level": 18,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2000%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1609,
"SkillId": 106217,
"Level": 19,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2058.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1610,
"SkillId": 106217,
"Level": 20,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1611,
"SkillId": 106217,
"Level": 21,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1612,
"SkillId": 106217,
"Level": 22,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1613,
"SkillId": 106217,
"Level": 23,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1614,
"SkillId": 106217,
"Level": 24,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1615,
"SkillId": 106217,
"Level": 25,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2411.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1616,
"SkillId": 106217,
"Level": 26,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1617,
"SkillId": 106217,
"Level": 27,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1618,
"SkillId": 106217,
"Level": 28,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1619,
"SkillId": 106217,
"Level": 29,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2647.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1620,
"SkillId": 106217,
"Level": 30,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1621,
"SkillId": 106217,
"Level": 31,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2764.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1622,
"SkillId": 106217,
"Level": 32,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2823.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1623,
"SkillId": 106217,
"Level": 33,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2882.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1624,
"SkillId": 106217,
"Level": 34,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>2941.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1625,
"SkillId": 106217,
"Level": 35,
"Name": "Signature - Obliterating Press",
"Intro": "Signature Move: Costs 100 Energy. Charge up and quickly swing your greatsword at enemies ahead for <color=#FF6347>3000%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1626,
"SkillId": 106218,
"Level": 1,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>250%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>5%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1627,
"SkillId": 106218,
"Level": 2,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>264.71%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>5.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1628,
"SkillId": 106218,
"Level": 3,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>279.41%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>5.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1629,
"SkillId": 106218,
"Level": 4,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>294.12%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>5.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1630,
"SkillId": 106218,
"Level": 5,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>308.82%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>6.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1631,
"SkillId": 106218,
"Level": 6,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>323.53%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>6.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1632,
"SkillId": 106218,
"Level": 7,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>338.24%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>6.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1633,
"SkillId": 106218,
"Level": 8,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>352.94%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>7.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1634,
"SkillId": 106218,
"Level": 9,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>367.65%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>7.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1635,
"SkillId": 106218,
"Level": 10,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>382.35%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>7.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1636,
"SkillId": 106218,
"Level": 11,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>397.06%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>7.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1637,
"SkillId": 106218,
"Level": 12,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>411.76%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>8.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1638,
"SkillId": 106218,
"Level": 13,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>426.47%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>8.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1639,
"SkillId": 106218,
"Level": 14,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>441.18%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>8.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1640,
"SkillId": 106218,
"Level": 15,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>455.88%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>9.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1641,
"SkillId": 106218,
"Level": 16,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>470.59%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>9.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1642,
"SkillId": 106218,
"Level": 17,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>485.29%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>9.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1643,
"SkillId": 106218,
"Level": 18,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>500%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>10%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1644,
"SkillId": 106218,
"Level": 19,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>514.71%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>10.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1645,
"SkillId": 106218,
"Level": 20,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>529.41%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>10.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1646,
"SkillId": 106218,
"Level": 21,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>544.12%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>10.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1647,
"SkillId": 106218,
"Level": 22,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>558.82%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>11.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1648,
"SkillId": 106218,
"Level": 23,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>573.53%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>11.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1649,
"SkillId": 106218,
"Level": 24,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>588.24%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>11.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1650,
"SkillId": 106218,
"Level": 25,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>602.94%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>12.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1651,
"SkillId": 106218,
"Level": 26,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>617.65%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>12.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1652,
"SkillId": 106218,
"Level": 27,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>632.35%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>12.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1653,
"SkillId": 106218,
"Level": 28,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>647.06%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>12.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1654,
"SkillId": 106218,
"Level": 29,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>661.76%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>13.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1655,
"SkillId": 106218,
"Level": 30,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>676.47%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>13.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1656,
"SkillId": 106218,
"Level": 31,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>691.18%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>13.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1657,
"SkillId": 106218,
"Level": 32,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>705.88%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>14.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1658,
"SkillId": 106218,
"Level": 33,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>720.59%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>14.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1659,
"SkillId": 106218,
"Level": 34,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>735.29%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>14.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1660,
"SkillId": 106218,
"Level": 35,
"Name": "Obliterating Wind",
"Intro": "QTE: Kamui: Bastion slashes the target with his greatsword, dealing <color=#FF6347>750%</color> Physical DMG, stunning the target for 3s, and reducing their DEF by <color=#FF6347>15%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1661,
"SkillId": 106221,
"Level": 1,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3%</color>/<color=#FF6347>6%</color>/<color=#FF6347>9%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1662,
"SkillId": 106221,
"Level": 2,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3.18%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>9.53%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1663,
"SkillId": 106221,
"Level": 3,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3.35%</color>/<color=#FF6347>6.71%</color>/<color=#FF6347>10.06%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1664,
"SkillId": 106221,
"Level": 4,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1665,
"SkillId": 106221,
"Level": 5,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3.71%</color>/<color=#FF6347>7.41%</color>/<color=#FF6347>11.12%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1666,
"SkillId": 106221,
"Level": 6,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>3.88%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>11.65%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1667,
"SkillId": 106221,
"Level": 7,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.06%</color>/<color=#FF6347>8.12%</color>/<color=#FF6347>12.18%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1668,
"SkillId": 106221,
"Level": 8,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>12.71%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1669,
"SkillId": 106221,
"Level": 9,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.41%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>13.24%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1670,
"SkillId": 106221,
"Level": 10,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.59%</color>/<color=#FF6347>9.18%</color>/<color=#FF6347>13.76%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1671,
"SkillId": 106221,
"Level": 11,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.76%</color>/<color=#FF6347>9.53%</color>/<color=#FF6347>14.29%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1672,
"SkillId": 106221,
"Level": 12,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>4.94%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>14.82%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1673,
"SkillId": 106221,
"Level": 13,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>5.12%</color>/<color=#FF6347>10.24%</color>/<color=#FF6347>15.35%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1674,
"SkillId": 106221,
"Level": 14,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1675,
"SkillId": 106221,
"Level": 15,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>5.47%</color>/<color=#FF6347>10.94%</color>/<color=#FF6347>16.41%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1676,
"SkillId": 106221,
"Level": 16,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>5.65%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>16.94%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1677,
"SkillId": 106221,
"Level": 17,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>5.82%</color>/<color=#FF6347>11.65%</color>/<color=#FF6347>17.47%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1678,
"SkillId": 106221,
"Level": 18,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6%</color>/<color=#FF6347>12%</color>/<color=#FF6347>18%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1679,
"SkillId": 106221,
"Level": 19,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1680,
"SkillId": 106221,
"Level": 20,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6.35%</color>/<color=#FF6347>12.71%</color>/<color=#FF6347>19.06%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1681,
"SkillId": 106221,
"Level": 21,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6.53%</color>/<color=#FF6347>13.06%</color>/<color=#FF6347>19.59%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1682,
"SkillId": 106221,
"Level": 22,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6.71%</color>/<color=#FF6347>13.41%</color>/<color=#FF6347>20.12%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1683,
"SkillId": 106221,
"Level": 23,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>6.88%</color>/<color=#FF6347>13.76%</color>/<color=#FF6347>20.65%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1684,
"SkillId": 106221,
"Level": 24,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1685,
"SkillId": 106221,
"Level": 25,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.24%</color>/<color=#FF6347>14.47%</color>/<color=#FF6347>21.71%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1686,
"SkillId": 106221,
"Level": 26,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.41%</color>/<color=#FF6347>14.82%</color>/<color=#FF6347>22.24%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1687,
"SkillId": 106221,
"Level": 27,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.59%</color>/<color=#FF6347>15.18%</color>/<color=#FF6347>22.76%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1688,
"SkillId": 106221,
"Level": 28,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.76%</color>/<color=#FF6347>15.53%</color>/<color=#FF6347>23.29%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1689,
"SkillId": 106221,
"Level": 29,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1690,
"SkillId": 106221,
"Level": 30,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>8.12%</color>/<color=#FF6347>16.24%</color>/<color=#FF6347>24.35%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1691,
"SkillId": 106221,
"Level": 31,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>8.29%</color>/<color=#FF6347>16.59%</color>/<color=#FF6347>24.88%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1692,
"SkillId": 106221,
"Level": 32,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1693,
"SkillId": 106221,
"Level": 33,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>8.65%</color>/<color=#FF6347>17.29%</color>/<color=#FF6347>25.94%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1694,
"SkillId": 106221,
"Level": 34,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1695,
"SkillId": 106221,
"Level": 35,
"Name": "Offence-Defense Rhythm",
"Intro": "Core Passive: Gains 40 Charge points after any 3-Ping, up to 120 points. When Kamui: Bastion has more than 0/40/80 Charge points, he gains <color=#FF6347>9%</color>/<color=#FF6347>18%</color>/<color=#FF6347>27%</color> more Attack. Kamui loses 8 Charge points every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1696,
"SkillId": 106222,
"Level": 0,
"Name": "Leader - Unbreakable Formation",
"Intro": "When the HP of all members is greater than 70%, their Physical DMG increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1697,
"SkillId": 106222,
"Level": 1,
"Name": "Leader - Unbreakable Formation",
"Intro": "When the HP of all members is greater than 70%, their Physical DMG increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1698,
"SkillId": 106223,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1699,
"SkillId": 106223,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1700,
"SkillId": 106223,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1701,
"SkillId": 106223,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1702,
"SkillId": 106223,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1703,
"SkillId": 106223,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1704,
"SkillId": 106223,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1705,
"SkillId": 106223,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1706,
"SkillId": 106223,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1707,
"SkillId": 106223,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1708,
"SkillId": 106223,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1709,
"SkillId": 106223,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1710,
"SkillId": 106223,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1711,
"SkillId": 106223,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1712,
"SkillId": 106223,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1713,
"SkillId": 106223,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1714,
"SkillId": 106223,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1715,
"SkillId": 106223,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1716,
"SkillId": 106223,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1717,
"SkillId": 106223,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1718,
"SkillId": 106223,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1719,
"SkillId": 106223,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1720,
"SkillId": 106223,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1721,
"SkillId": 106223,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1722,
"SkillId": 106223,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1723,
"SkillId": 106223,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1724,
"SkillId": 106223,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1725,
"SkillId": 106223,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1726,
"SkillId": 106223,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1727,
"SkillId": 106223,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1728,
"SkillId": 106223,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1729,
"SkillId": 106223,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1730,
"SkillId": 106223,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1731,
"SkillId": 106223,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1732,
"SkillId": 106223,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1733,
"SkillId": 106227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1734,
"SkillId": 106227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1735,
"SkillId": 106224,
"Level": 0,
"Name": "Fearless Charge",
"Intro": "Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1736,
"SkillId": 106224,
"Level": 1,
"Name": "Fearless Charge",
"Intro": "Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1737,
"SkillId": 106225,
"Level": 0,
"Name": "Growling Slash",
"Intro": "Passive: When your Charge Points are over 60, your Physical DMG taken reduces by <color=#FF6347>10%</color> and he deals <color=#FF6347>8%</color> more Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1738,
"SkillId": 106225,
"Level": 1,
"Name": "Growling Slash",
"Intro": "Passive: When your Charge Points are over 60, your Physical DMG taken reduces by <color=#FF6347>10%</color> and he deals <color=#FF6347>8%</color> more Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1739,
"SkillId": 106226,
"Level": 0,
"Name": "Offensive Defense",
"Intro": "Passive: Physical DMG increases by <color=#FF6347>10%</color> when a shield is present.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1740,
"SkillId": 106226,
"Level": 1,
"Name": "Offensive Defense",
"Intro": "Passive: Physical DMG increases by <color=#FF6347>10%</color> when a shield is present.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2shenweiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1741,
"SkillId": 107201,
"Level": 1,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1742,
"SkillId": 107201,
"Level": 2,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1743,
"SkillId": 107201,
"Level": 3,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1744,
"SkillId": 107201,
"Level": 4,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1745,
"SkillId": 107201,
"Level": 5,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1746,
"SkillId": 107201,
"Level": 6,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1747,
"SkillId": 107201,
"Level": 7,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1748,
"SkillId": 107201,
"Level": 8,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1749,
"SkillId": 107201,
"Level": 9,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1750,
"SkillId": 107201,
"Level": 10,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1751,
"SkillId": 107201,
"Level": 11,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1752,
"SkillId": 107201,
"Level": 12,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1753,
"SkillId": 107201,
"Level": 13,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1754,
"SkillId": 107201,
"Level": 14,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1755,
"SkillId": 107201,
"Level": 15,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1756,
"SkillId": 107201,
"Level": 16,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1757,
"SkillId": 107201,
"Level": 17,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1758,
"SkillId": 107201,
"Level": 18,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1759,
"SkillId": 107201,
"Level": 19,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1760,
"SkillId": 107201,
"Level": 20,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1761,
"SkillId": 107201,
"Level": 21,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1762,
"SkillId": 107201,
"Level": 22,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1763,
"SkillId": 107201,
"Level": 23,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1764,
"SkillId": 107201,
"Level": 24,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1765,
"SkillId": 107201,
"Level": 25,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1766,
"SkillId": 107201,
"Level": 26,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1767,
"SkillId": 107201,
"Level": 27,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1768,
"SkillId": 107201,
"Level": 28,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1769,
"SkillId": 107201,
"Level": 29,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1770,
"SkillId": 107201,
"Level": 30,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1771,
"SkillId": 107201,
"Level": 31,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1772,
"SkillId": 107201,
"Level": 32,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1773,
"SkillId": 107201,
"Level": 33,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1774,
"SkillId": 107201,
"Level": 34,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1775,
"SkillId": 107201,
"Level": 35,
"Name": "Scattering Projectiles",
"Intro": "Fires 6 projectiles forward, each dealing <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1776,
"SkillId": 107206,
"Level": 1,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>5%</color>/<color=#FF6347>10%</color>/<color=#FF6347>15%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1777,
"SkillId": 107206,
"Level": 2,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1778,
"SkillId": 107206,
"Level": 3,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>5.59%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1779,
"SkillId": 107206,
"Level": 4,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1780,
"SkillId": 107206,
"Level": 5,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1781,
"SkillId": 107206,
"Level": 6,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>6.47%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1782,
"SkillId": 107206,
"Level": 7,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>6.76%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1783,
"SkillId": 107206,
"Level": 8,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1784,
"SkillId": 107206,
"Level": 9,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>7.35%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1785,
"SkillId": 107206,
"Level": 10,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>7.65%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1786,
"SkillId": 107206,
"Level": 11,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1787,
"SkillId": 107206,
"Level": 12,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>8.24%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1788,
"SkillId": 107206,
"Level": 13,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>8.53%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1789,
"SkillId": 107206,
"Level": 14,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1790,
"SkillId": 107206,
"Level": 15,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>9.12%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1791,
"SkillId": 107206,
"Level": 16,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1792,
"SkillId": 107206,
"Level": 17,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>9.71%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1793,
"SkillId": 107206,
"Level": 18,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1794,
"SkillId": 107206,
"Level": 19,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>10.29%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1795,
"SkillId": 107206,
"Level": 20,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1796,
"SkillId": 107206,
"Level": 21,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>10.88%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1797,
"SkillId": 107206,
"Level": 22,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1798,
"SkillId": 107206,
"Level": 23,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>11.47%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1799,
"SkillId": 107206,
"Level": 24,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1800,
"SkillId": 107206,
"Level": 25,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>12.06%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1801,
"SkillId": 107206,
"Level": 26,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1802,
"SkillId": 107206,
"Level": 27,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>12.65%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1803,
"SkillId": 107206,
"Level": 28,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1804,
"SkillId": 107206,
"Level": 29,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1805,
"SkillId": 107206,
"Level": 30,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1806,
"SkillId": 107206,
"Level": 31,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>13.82%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1807,
"SkillId": 107206,
"Level": 32,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1808,
"SkillId": 107206,
"Level": 33,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>14.41%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1809,
"SkillId": 107206,
"Level": 34,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1810,
"SkillId": 107206,
"Level": 35,
"Name": "Detonative Projectile",
"Intro": "Quickly fires a projectile at the target and deals <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Fire DMG when hit by you.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1811,
"SkillId": 107211,
"Level": 1,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>25%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1812,
"SkillId": 107211,
"Level": 2,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>26.47%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1813,
"SkillId": 107211,
"Level": 3,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>27.94%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1814,
"SkillId": 107211,
"Level": 4,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>29.41%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1815,
"SkillId": 107211,
"Level": 5,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>30.88%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1816,
"SkillId": 107211,
"Level": 6,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>32.35%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1817,
"SkillId": 107211,
"Level": 7,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>33.82%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1818,
"SkillId": 107211,
"Level": 8,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>35.29%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1819,
"SkillId": 107211,
"Level": 9,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>36.76%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1820,
"SkillId": 107211,
"Level": 10,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>38.24%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1821,
"SkillId": 107211,
"Level": 11,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>39.71%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1822,
"SkillId": 107211,
"Level": 12,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>41.18%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1823,
"SkillId": 107211,
"Level": 13,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>42.65%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1824,
"SkillId": 107211,
"Level": 14,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>44.12%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1825,
"SkillId": 107211,
"Level": 15,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>45.59%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1826,
"SkillId": 107211,
"Level": 16,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>47.06%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1827,
"SkillId": 107211,
"Level": 17,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>48.53%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1828,
"SkillId": 107211,
"Level": 18,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>50%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1829,
"SkillId": 107211,
"Level": 19,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>51.47%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1830,
"SkillId": 107211,
"Level": 20,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>52.94%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1831,
"SkillId": 107211,
"Level": 21,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>54.41%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1832,
"SkillId": 107211,
"Level": 22,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>55.88%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1833,
"SkillId": 107211,
"Level": 23,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>57.35%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1834,
"SkillId": 107211,
"Level": 24,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>58.82%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1835,
"SkillId": 107211,
"Level": 25,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>60.29%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1836,
"SkillId": 107211,
"Level": 26,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>61.76%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1837,
"SkillId": 107211,
"Level": 27,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>63.24%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1838,
"SkillId": 107211,
"Level": 28,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>64.71%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1839,
"SkillId": 107211,
"Level": 29,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>66.18%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1840,
"SkillId": 107211,
"Level": 30,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>67.65%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1841,
"SkillId": 107211,
"Level": 31,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>69.12%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1842,
"SkillId": 107211,
"Level": 32,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>70.59%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1843,
"SkillId": 107211,
"Level": 33,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>72.06%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1844,
"SkillId": 107211,
"Level": 34,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>73.53%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1845,
"SkillId": 107211,
"Level": 35,
"Name": "Spinning Projectile",
"Intro": "Fires a special projectile at the ground that continues to pull enemies in and deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged. Then deals <color=#FF6347>75%</color> Physical DMG per second to enemies in the area for 1/2/3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1846,
"SkillId": 107216,
"Level": 1,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>300%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1847,
"SkillId": 107216,
"Level": 2,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>317.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1848,
"SkillId": 107216,
"Level": 3,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>335.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1849,
"SkillId": 107216,
"Level": 4,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>352.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1850,
"SkillId": 107216,
"Level": 5,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>370.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1851,
"SkillId": 107216,
"Level": 6,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>388.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1852,
"SkillId": 107216,
"Level": 7,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>405.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1853,
"SkillId": 107216,
"Level": 8,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>423.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1854,
"SkillId": 107216,
"Level": 9,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1855,
"SkillId": 107216,
"Level": 10,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1856,
"SkillId": 107216,
"Level": 11,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>476.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1857,
"SkillId": 107216,
"Level": 12,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>494.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1858,
"SkillId": 107216,
"Level": 13,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>511.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1859,
"SkillId": 107216,
"Level": 14,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>529.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1860,
"SkillId": 107216,
"Level": 15,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>547.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1861,
"SkillId": 107216,
"Level": 16,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>564.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1862,
"SkillId": 107216,
"Level": 17,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>582.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1863,
"SkillId": 107216,
"Level": 18,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>600%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1864,
"SkillId": 107216,
"Level": 19,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>617.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1865,
"SkillId": 107216,
"Level": 20,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>635.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1866,
"SkillId": 107216,
"Level": 21,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>652.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1867,
"SkillId": 107216,
"Level": 22,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>670.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1868,
"SkillId": 107216,
"Level": 23,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>688.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1869,
"SkillId": 107216,
"Level": 24,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>705.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1870,
"SkillId": 107216,
"Level": 25,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>723.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1871,
"SkillId": 107216,
"Level": 26,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>741.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1872,
"SkillId": 107216,
"Level": 27,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>758.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1873,
"SkillId": 107216,
"Level": 28,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>776.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1874,
"SkillId": 107216,
"Level": 29,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1875,
"SkillId": 107216,
"Level": 30,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>811.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1876,
"SkillId": 107216,
"Level": 31,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>829.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1877,
"SkillId": 107216,
"Level": 32,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>847.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1878,
"SkillId": 107216,
"Level": 33,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>864.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1879,
"SkillId": 107216,
"Level": 34,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>882.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1880,
"SkillId": 107216,
"Level": 35,
"Name": "Artillery Technique",
"Intro": "Basic Attack: Launches consecutive attacks with a cannon, dealing <color=#FF6347>900%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1881,
"SkillId": 107217,
"Level": 1,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>50%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1882,
"SkillId": 107217,
"Level": 2,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>52.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1883,
"SkillId": 107217,
"Level": 3,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>55.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1884,
"SkillId": 107217,
"Level": 4,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>58.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1885,
"SkillId": 107217,
"Level": 5,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>61.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1886,
"SkillId": 107217,
"Level": 6,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>64.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1887,
"SkillId": 107217,
"Level": 7,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>67.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1888,
"SkillId": 107217,
"Level": 8,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>70.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1889,
"SkillId": 107217,
"Level": 9,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>73.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1890,
"SkillId": 107217,
"Level": 10,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>76.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1891,
"SkillId": 107217,
"Level": 11,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>79.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1892,
"SkillId": 107217,
"Level": 12,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>82.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1893,
"SkillId": 107217,
"Level": 13,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>85.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1894,
"SkillId": 107217,
"Level": 14,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>88.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1895,
"SkillId": 107217,
"Level": 15,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>91.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1896,
"SkillId": 107217,
"Level": 16,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>94.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1897,
"SkillId": 107217,
"Level": 17,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>97.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1898,
"SkillId": 107217,
"Level": 18,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>100%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1899,
"SkillId": 107217,
"Level": 19,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>102.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1900,
"SkillId": 107217,
"Level": 20,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1901,
"SkillId": 107217,
"Level": 21,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>108.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1902,
"SkillId": 107217,
"Level": 22,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1903,
"SkillId": 107217,
"Level": 23,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>114.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1904,
"SkillId": 107217,
"Level": 24,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1905,
"SkillId": 107217,
"Level": 25,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>120.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1906,
"SkillId": 107217,
"Level": 26,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>123.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1907,
"SkillId": 107217,
"Level": 27,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>126.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1908,
"SkillId": 107217,
"Level": 28,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1909,
"SkillId": 107217,
"Level": 29,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>132.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1910,
"SkillId": 107217,
"Level": 30,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>135.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1911,
"SkillId": 107217,
"Level": 31,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>138.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1912,
"SkillId": 107217,
"Level": 32,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1913,
"SkillId": 107217,
"Level": 33,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>144.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1914,
"SkillId": 107217,
"Level": 34,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1915,
"SkillId": 107217,
"Level": 35,
"Name": "Signature - Shattering Growl",
"Intro": "Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <color=#FF6347>150%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1916,
"SkillId": 107218,
"Level": 1,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>250%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1917,
"SkillId": 107218,
"Level": 2,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1918,
"SkillId": 107218,
"Level": 3,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>279.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1919,
"SkillId": 107218,
"Level": 4,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1920,
"SkillId": 107218,
"Level": 5,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>308.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1921,
"SkillId": 107218,
"Level": 6,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>323.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1922,
"SkillId": 107218,
"Level": 7,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>338.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1923,
"SkillId": 107218,
"Level": 8,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1924,
"SkillId": 107218,
"Level": 9,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>367.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1925,
"SkillId": 107218,
"Level": 10,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>382.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1926,
"SkillId": 107218,
"Level": 11,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>397.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1927,
"SkillId": 107218,
"Level": 12,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>411.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1928,
"SkillId": 107218,
"Level": 13,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>426.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1929,
"SkillId": 107218,
"Level": 14,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>441.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1930,
"SkillId": 107218,
"Level": 15,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>455.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1931,
"SkillId": 107218,
"Level": 16,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1932,
"SkillId": 107218,
"Level": 17,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>485.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1933,
"SkillId": 107218,
"Level": 18,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>500%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1934,
"SkillId": 107218,
"Level": 19,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>514.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1935,
"SkillId": 107218,
"Level": 20,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1936,
"SkillId": 107218,
"Level": 21,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>544.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1937,
"SkillId": 107218,
"Level": 22,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>558.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1938,
"SkillId": 107218,
"Level": 23,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>573.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1939,
"SkillId": 107218,
"Level": 24,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1940,
"SkillId": 107218,
"Level": 25,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>602.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1941,
"SkillId": 107218,
"Level": 26,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>617.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1942,
"SkillId": 107218,
"Level": 27,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>632.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1943,
"SkillId": 107218,
"Level": 28,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>647.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1944,
"SkillId": 107218,
"Level": 29,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>661.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1945,
"SkillId": 107218,
"Level": 30,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>676.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1946,
"SkillId": 107218,
"Level": 31,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>691.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1947,
"SkillId": 107218,
"Level": 32,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1948,
"SkillId": 107218,
"Level": 33,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>720.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1949,
"SkillId": 107218,
"Level": 34,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>735.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1950,
"SkillId": 107218,
"Level": 35,
"Name": "Annihilating Projectile",
"Intro": "QTE: Karenina: Blast enters the battle and casts spinning flame shots, dealing up to <color=#FF6347>750%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1951,
"SkillId": 107221,
"Level": 1,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>40%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1952,
"SkillId": 107221,
"Level": 2,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>42.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1953,
"SkillId": 107221,
"Level": 3,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>44.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1954,
"SkillId": 107221,
"Level": 4,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>47.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1955,
"SkillId": 107221,
"Level": 5,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>49.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1956,
"SkillId": 107221,
"Level": 6,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>51.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1957,
"SkillId": 107221,
"Level": 7,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>54.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1958,
"SkillId": 107221,
"Level": 8,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>56.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1959,
"SkillId": 107221,
"Level": 9,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>58.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1960,
"SkillId": 107221,
"Level": 10,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>61.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1961,
"SkillId": 107221,
"Level": 11,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>63.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1962,
"SkillId": 107221,
"Level": 12,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>65.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1963,
"SkillId": 107221,
"Level": 13,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>68.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1964,
"SkillId": 107221,
"Level": 14,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>70.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1965,
"SkillId": 107221,
"Level": 15,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>72.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1966,
"SkillId": 107221,
"Level": 16,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>75.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1967,
"SkillId": 107221,
"Level": 17,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>77.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1968,
"SkillId": 107221,
"Level": 18,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>80%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1969,
"SkillId": 107221,
"Level": 19,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>82.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1970,
"SkillId": 107221,
"Level": 20,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>84.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1971,
"SkillId": 107221,
"Level": 21,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>87.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1972,
"SkillId": 107221,
"Level": 22,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>89.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1973,
"SkillId": 107221,
"Level": 23,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>91.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1974,
"SkillId": 107221,
"Level": 24,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>94.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1975,
"SkillId": 107221,
"Level": 25,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>96.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1976,
"SkillId": 107221,
"Level": 26,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>98.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1977,
"SkillId": 107221,
"Level": 27,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>101.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1978,
"SkillId": 107221,
"Level": 28,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>103.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1979,
"SkillId": 107221,
"Level": 29,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1980,
"SkillId": 107221,
"Level": 30,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>108.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1981,
"SkillId": 107221,
"Level": 31,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>110.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1982,
"SkillId": 107221,
"Level": 32,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>112.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1983,
"SkillId": 107221,
"Level": 33,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>115.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1984,
"SkillId": 107221,
"Level": 34,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1985,
"SkillId": 107221,
"Level": 35,
"Name": "Artillery Tactics",
"Intro": "Core Passive: Karenina: Blast enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots, each shell dealing <color=#FF6347>120%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1986,
"SkillId": 107222,
"Level": 0,
"Name": "Leader - Solitary",
"Intro": "Attack of all party members increases by <color=#FF6347>10%</color> when they are of 3 different classes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1987,
"SkillId": 107222,
"Level": 1,
"Name": "Leader - Solitary",
"Intro": "Attack of all party members increases by <color=#FF6347>10%</color> when they are of 3 different classes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1988,
"SkillId": 107223,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1989,
"SkillId": 107223,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1990,
"SkillId": 107223,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1991,
"SkillId": 107223,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1992,
"SkillId": 107223,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1993,
"SkillId": 107223,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1994,
"SkillId": 107223,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1995,
"SkillId": 107223,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1996,
"SkillId": 107223,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1997,
"SkillId": 107223,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1998,
"SkillId": 107223,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 1999,
"SkillId": 107223,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2000,
"SkillId": 107223,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2001,
"SkillId": 107223,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2002,
"SkillId": 107223,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2003,
"SkillId": 107223,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2004,
"SkillId": 107223,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2005,
"SkillId": 107223,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2006,
"SkillId": 107223,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2007,
"SkillId": 107223,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2008,
"SkillId": 107223,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2009,
"SkillId": 107223,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2010,
"SkillId": 107223,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2011,
"SkillId": 107223,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2012,
"SkillId": 107223,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2013,
"SkillId": 107223,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2014,
"SkillId": 107223,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2015,
"SkillId": 107223,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2016,
"SkillId": 107223,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2017,
"SkillId": 107223,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2018,
"SkillId": 107223,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2019,
"SkillId": 107223,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2020,
"SkillId": 107223,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2021,
"SkillId": 107223,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2022,
"SkillId": 107223,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2023,
"SkillId": 107227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2024,
"SkillId": 107227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2025,
"SkillId": 107224,
"Level": 0,
"Name": "Death Mark",
"Intro": "Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by <color=#FF6347>50%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2026,
"SkillId": 107224,
"Level": 1,
"Name": "Death Mark",
"Intro": "Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by <color=#FF6347>50%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2027,
"SkillId": 107225,
"Level": 0,
"Name": "Elimination Hunt",
"Intro": "Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2028,
"SkillId": 107225,
"Level": 1,
"Name": "Elimination Hunt",
"Intro": "Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2029,
"SkillId": 107226,
"Level": 0,
"Name": "Fighting Instinct",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2030,
"SkillId": 107226,
"Level": 1,
"Name": "Fighting Instinct",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kalieninaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2031,
"SkillId": 108201,
"Level": 1,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>80%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2032,
"SkillId": 108201,
"Level": 2,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>84.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2033,
"SkillId": 108201,
"Level": 3,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>89.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2034,
"SkillId": 108201,
"Level": 4,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>94.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2035,
"SkillId": 108201,
"Level": 5,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>98.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2036,
"SkillId": 108201,
"Level": 6,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>103.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2037,
"SkillId": 108201,
"Level": 7,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>108.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2038,
"SkillId": 108201,
"Level": 8,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>112.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2039,
"SkillId": 108201,
"Level": 9,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>117.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2040,
"SkillId": 108201,
"Level": 10,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>122.35%</color>/<color=#FF6347>244.71%</color>/<color=#FF6347>367.06%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>122.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2041,
"SkillId": 108201,
"Level": 11,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>127.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2042,
"SkillId": 108201,
"Level": 12,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>131.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2043,
"SkillId": 108201,
"Level": 13,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>136.47%</color>/<color=#FF6347>272.94%</color>/<color=#FF6347>409.41%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>136.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2044,
"SkillId": 108201,
"Level": 14,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>141.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2045,
"SkillId": 108201,
"Level": 15,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>145.88%</color>/<color=#FF6347>291.76%</color>/<color=#FF6347>437.65%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>145.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2046,
"SkillId": 108201,
"Level": 16,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>150.59%</color>/<color=#FF6347>301.18%</color>/<color=#FF6347>451.76%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>150.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2047,
"SkillId": 108201,
"Level": 17,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>155.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2048,
"SkillId": 108201,
"Level": 18,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>160%</color>/<color=#FF6347>320%</color>/<color=#FF6347>480%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>160%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2049,
"SkillId": 108201,
"Level": 19,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>164.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2050,
"SkillId": 108201,
"Level": 20,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>169.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2051,
"SkillId": 108201,
"Level": 21,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>174.12%</color>/<color=#FF6347>348.24%</color>/<color=#FF6347>522.35%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>174.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2052,
"SkillId": 108201,
"Level": 22,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>178.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2053,
"SkillId": 108201,
"Level": 23,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>183.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2054,
"SkillId": 108201,
"Level": 24,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>188.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2055,
"SkillId": 108201,
"Level": 25,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>192.94%</color>/<color=#FF6347>385.88%</color>/<color=#FF6347>578.82%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>192.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2056,
"SkillId": 108201,
"Level": 26,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>197.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2057,
"SkillId": 108201,
"Level": 27,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>202.35%</color>/<color=#FF6347>404.71%</color>/<color=#FF6347>607.06%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>202.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2058,
"SkillId": 108201,
"Level": 28,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>207.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2059,
"SkillId": 108201,
"Level": 29,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>211.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2060,
"SkillId": 108201,
"Level": 30,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>216.47%</color>/<color=#FF6347>432.94%</color>/<color=#FF6347>649.41%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>216.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2061,
"SkillId": 108201,
"Level": 31,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>221.18%</color>/<color=#FF6347>442.35%</color>/<color=#FF6347>663.53%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>221.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2062,
"SkillId": 108201,
"Level": 32,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>225.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2063,
"SkillId": 108201,
"Level": 33,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>230.59%</color>/<color=#FF6347>461.18%</color>/<color=#FF6347>691.76%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>230.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2064,
"SkillId": 108201,
"Level": 34,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>235.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2065,
"SkillId": 108201,
"Level": 35,
"Name": "Black Sakura",
"Intro": "Launches a 4-combo attack at the enemies ahead, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>240%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2066,
"SkillId": 108206,
"Level": 1,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>60%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2067,
"SkillId": 108206,
"Level": 2,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>63.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2068,
"SkillId": 108206,
"Level": 3,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>67.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2069,
"SkillId": 108206,
"Level": 4,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>70.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2070,
"SkillId": 108206,
"Level": 5,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>74.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2071,
"SkillId": 108206,
"Level": 6,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>77.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2072,
"SkillId": 108206,
"Level": 7,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>81.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2073,
"SkillId": 108206,
"Level": 8,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>84.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2074,
"SkillId": 108206,
"Level": 9,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>88.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2075,
"SkillId": 108206,
"Level": 10,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>122.35%</color>/<color=#FF6347>244.71%</color>/<color=#FF6347>367.06%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>91.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2076,
"SkillId": 108206,
"Level": 11,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>95.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2077,
"SkillId": 108206,
"Level": 12,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>98.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2078,
"SkillId": 108206,
"Level": 13,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>136.47%</color>/<color=#FF6347>272.94%</color>/<color=#FF6347>409.41%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>102.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2079,
"SkillId": 108206,
"Level": 14,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>105.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2080,
"SkillId": 108206,
"Level": 15,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>145.88%</color>/<color=#FF6347>291.76%</color>/<color=#FF6347>437.65%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>109.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2081,
"SkillId": 108206,
"Level": 16,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>150.59%</color>/<color=#FF6347>301.18%</color>/<color=#FF6347>451.76%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>112.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2082,
"SkillId": 108206,
"Level": 17,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>116.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2083,
"SkillId": 108206,
"Level": 18,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>160%</color>/<color=#FF6347>320%</color>/<color=#FF6347>480%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>120%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2084,
"SkillId": 108206,
"Level": 19,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>123.53%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2085,
"SkillId": 108206,
"Level": 20,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>127.06%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2086,
"SkillId": 108206,
"Level": 21,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>174.12%</color>/<color=#FF6347>348.24%</color>/<color=#FF6347>522.35%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>130.59%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2087,
"SkillId": 108206,
"Level": 22,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>134.12%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2088,
"SkillId": 108206,
"Level": 23,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>137.65%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2089,
"SkillId": 108206,
"Level": 24,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>141.18%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2090,
"SkillId": 108206,
"Level": 25,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>192.94%</color>/<color=#FF6347>385.88%</color>/<color=#FF6347>578.82%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>144.71%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2091,
"SkillId": 108206,
"Level": 26,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>148.24%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2092,
"SkillId": 108206,
"Level": 27,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>202.35%</color>/<color=#FF6347>404.71%</color>/<color=#FF6347>607.06%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>151.76%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2093,
"SkillId": 108206,
"Level": 28,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>155.29%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2094,
"SkillId": 108206,
"Level": 29,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>158.82%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2095,
"SkillId": 108206,
"Level": 30,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>216.47%</color>/<color=#FF6347>432.94%</color>/<color=#FF6347>649.41%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>162.35%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2096,
"SkillId": 108206,
"Level": 31,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>221.18%</color>/<color=#FF6347>442.35%</color>/<color=#FF6347>663.53%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>165.88%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2097,
"SkillId": 108206,
"Level": 32,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>169.41%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2098,
"SkillId": 108206,
"Level": 33,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>230.59%</color>/<color=#FF6347>461.18%</color>/<color=#FF6347>691.76%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>172.94%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2099,
"SkillId": 108206,
"Level": 34,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>176.47%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2100,
"SkillId": 108206,
"Level": 35,
"Name": "Shadow Thrust",
"Intro": "Thrusts and pierces the enemies ahead, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG to enemies in the path based on the number of orbs pinged. Launches an extra blow that deals <color=#FF6347>180%</color> Physical DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2101,
"SkillId": 108211,
"Level": 1,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG in the initial stab and <color=#FF6347>35%</color>/<color=#FF6347>70%</color>/<color=#FF6347>105%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2102,
"SkillId": 108211,
"Level": 2,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG in the initial stab and <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2103,
"SkillId": 108211,
"Level": 3,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG in the initial stab and <color=#FF6347>39.12%</color>/<color=#FF6347>78.24%</color>/<color=#FF6347>117.35%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2104,
"SkillId": 108211,
"Level": 4,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG in the initial stab and <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2105,
"SkillId": 108211,
"Level": 5,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG in the initial stab and <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2106,
"SkillId": 108211,
"Level": 6,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG in the initial stab and <color=#FF6347>45.29%</color>/<color=#FF6347>90.59%</color>/<color=#FF6347>135.88%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2107,
"SkillId": 108211,
"Level": 7,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG in the initial stab and <color=#FF6347>47.35%</color>/<color=#FF6347>94.71%</color>/<color=#FF6347>142.06%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2108,
"SkillId": 108211,
"Level": 8,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG in the initial stab and <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2109,
"SkillId": 108211,
"Level": 9,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG in the initial stab and <color=#FF6347>51.47%</color>/<color=#FF6347>102.94%</color>/<color=#FF6347>154.41%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2110,
"SkillId": 108211,
"Level": 10,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Physical DMG in the initial stab and <color=#FF6347>53.53%</color>/<color=#FF6347>107.06%</color>/<color=#FF6347>160.59%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2111,
"SkillId": 108211,
"Level": 11,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG in the initial stab and <color=#FF6347>55.59%</color>/<color=#FF6347>111.18%</color>/<color=#FF6347>166.76%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2112,
"SkillId": 108211,
"Level": 12,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Physical DMG in the initial stab and <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2113,
"SkillId": 108211,
"Level": 13,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Physical DMG in the initial stab and <color=#FF6347>59.71%</color>/<color=#FF6347>119.41%</color>/<color=#FF6347>179.12%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2114,
"SkillId": 108211,
"Level": 14,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG in the initial stab and <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2115,
"SkillId": 108211,
"Level": 15,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Physical DMG in the initial stab and <color=#FF6347>63.82%</color>/<color=#FF6347>127.65%</color>/<color=#FF6347>191.47%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2116,
"SkillId": 108211,
"Level": 16,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Physical DMG in the initial stab and <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2117,
"SkillId": 108211,
"Level": 17,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG in the initial stab and <color=#FF6347>67.94%</color>/<color=#FF6347>135.88%</color>/<color=#FF6347>203.82%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2118,
"SkillId": 108211,
"Level": 18,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG in the initial stab and <color=#FF6347>70%</color>/<color=#FF6347>140%</color>/<color=#FF6347>210%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2119,
"SkillId": 108211,
"Level": 19,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG in the initial stab and <color=#FF6347>72.06%</color>/<color=#FF6347>144.12%</color>/<color=#FF6347>216.18%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2120,
"SkillId": 108211,
"Level": 20,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG in the initial stab and <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2121,
"SkillId": 108211,
"Level": 21,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Physical DMG in the initial stab and <color=#FF6347>76.18%</color>/<color=#FF6347>152.35%</color>/<color=#FF6347>228.53%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2122,
"SkillId": 108211,
"Level": 22,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG in the initial stab and <color=#FF6347>78.24%</color>/<color=#FF6347>156.47%</color>/<color=#FF6347>234.71%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2123,
"SkillId": 108211,
"Level": 23,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG in the initial stab and <color=#FF6347>80.29%</color>/<color=#FF6347>160.59%</color>/<color=#FF6347>240.88%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2124,
"SkillId": 108211,
"Level": 24,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG in the initial stab and <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2125,
"SkillId": 108211,
"Level": 25,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Physical DMG in the initial stab and <color=#FF6347>84.41%</color>/<color=#FF6347>168.82%</color>/<color=#FF6347>253.24%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2126,
"SkillId": 108211,
"Level": 26,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG in the initial stab and <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2127,
"SkillId": 108211,
"Level": 27,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Physical DMG in the initial stab and <color=#FF6347>88.53%</color>/<color=#FF6347>177.06%</color>/<color=#FF6347>265.59%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2128,
"SkillId": 108211,
"Level": 28,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG in the initial stab and <color=#FF6347>90.59%</color>/<color=#FF6347>181.18%</color>/<color=#FF6347>271.76%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2129,
"SkillId": 108211,
"Level": 29,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG in the initial stab and <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2130,
"SkillId": 108211,
"Level": 30,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG in the initial stab and <color=#FF6347>94.71%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>284.12%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2131,
"SkillId": 108211,
"Level": 31,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Physical DMG in the initial stab and <color=#FF6347>96.76%</color>/<color=#FF6347>193.53%</color>/<color=#FF6347>290.29%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2132,
"SkillId": 108211,
"Level": 32,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG in the initial stab and <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2133,
"SkillId": 108211,
"Level": 33,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG in the initial stab and <color=#FF6347>100.88%</color>/<color=#FF6347>201.76%</color>/<color=#FF6347>302.65%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2134,
"SkillId": 108211,
"Level": 34,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG in the initial stab and <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2135,
"SkillId": 108211,
"Level": 35,
"Name": "Bloodshed",
"Intro": "Carves target with a blade, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG in the initial stab and <color=#FF6347>105%</color>/<color=#FF6347>210%</color>/<color=#FF6347>315%</color> Physical DMG when pulling the blade out based on the number of orbs pinged. Becomes a critical strike if the enemy's back is attacked.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2136,
"SkillId": 108216,
"Level": 1,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>370%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2137,
"SkillId": 108216,
"Level": 2,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>391.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2138,
"SkillId": 108216,
"Level": 3,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>413.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2139,
"SkillId": 108216,
"Level": 4,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>435.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2140,
"SkillId": 108216,
"Level": 5,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>457.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2141,
"SkillId": 108216,
"Level": 6,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>478.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2142,
"SkillId": 108216,
"Level": 7,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>500.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2143,
"SkillId": 108216,
"Level": 8,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>522.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2144,
"SkillId": 108216,
"Level": 9,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>544.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2145,
"SkillId": 108216,
"Level": 10,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>565.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2146,
"SkillId": 108216,
"Level": 11,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>587.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2147,
"SkillId": 108216,
"Level": 12,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>609.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2148,
"SkillId": 108216,
"Level": 13,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>631.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2149,
"SkillId": 108216,
"Level": 14,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>652.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2150,
"SkillId": 108216,
"Level": 15,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>674.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2151,
"SkillId": 108216,
"Level": 16,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>696.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2152,
"SkillId": 108216,
"Level": 17,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>718.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2153,
"SkillId": 108216,
"Level": 18,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>740%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2154,
"SkillId": 108216,
"Level": 19,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>761.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2155,
"SkillId": 108216,
"Level": 20,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>783.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2156,
"SkillId": 108216,
"Level": 21,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>805.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2157,
"SkillId": 108216,
"Level": 22,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>827.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2158,
"SkillId": 108216,
"Level": 23,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>848.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2159,
"SkillId": 108216,
"Level": 24,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>870.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2160,
"SkillId": 108216,
"Level": 25,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>892.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2161,
"SkillId": 108216,
"Level": 26,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>914.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2162,
"SkillId": 108216,
"Level": 27,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>935.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2163,
"SkillId": 108216,
"Level": 28,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>957.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2164,
"SkillId": 108216,
"Level": 29,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>979.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2165,
"SkillId": 108216,
"Level": 30,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1001.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2166,
"SkillId": 108216,
"Level": 31,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1022.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2167,
"SkillId": 108216,
"Level": 32,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1044.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2168,
"SkillId": 108216,
"Level": 33,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1066.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2169,
"SkillId": 108216,
"Level": 34,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1088.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2170,
"SkillId": 108216,
"Level": 35,
"Name": "Slash",
"Intro": "Basic Attack: Launches consecutive attacks with dual blades, dealing <color=#FF6347>1110%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2171,
"SkillId": 108217,
"Level": 1,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1500%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2172,
"SkillId": 108217,
"Level": 2,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1588.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2173,
"SkillId": 108217,
"Level": 3,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1676.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2174,
"SkillId": 108217,
"Level": 4,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1764.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2175,
"SkillId": 108217,
"Level": 5,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1852.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2176,
"SkillId": 108217,
"Level": 6,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>1941.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2177,
"SkillId": 108217,
"Level": 7,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2029.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2178,
"SkillId": 108217,
"Level": 8,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2117.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2179,
"SkillId": 108217,
"Level": 9,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2205.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2180,
"SkillId": 108217,
"Level": 10,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2294.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2181,
"SkillId": 108217,
"Level": 11,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2382.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2182,
"SkillId": 108217,
"Level": 12,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2470.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2183,
"SkillId": 108217,
"Level": 13,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2558.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2184,
"SkillId": 108217,
"Level": 14,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2647.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2185,
"SkillId": 108217,
"Level": 15,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2735.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2186,
"SkillId": 108217,
"Level": 16,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2823.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2187,
"SkillId": 108217,
"Level": 17,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>2911.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2188,
"SkillId": 108217,
"Level": 18,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3000%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2189,
"SkillId": 108217,
"Level": 19,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3088.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2190,
"SkillId": 108217,
"Level": 20,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3176.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2191,
"SkillId": 108217,
"Level": 21,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3264.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2192,
"SkillId": 108217,
"Level": 22,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3352.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2193,
"SkillId": 108217,
"Level": 23,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2194,
"SkillId": 108217,
"Level": 24,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3529.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2195,
"SkillId": 108217,
"Level": 25,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3617.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2196,
"SkillId": 108217,
"Level": 26,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3705.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2197,
"SkillId": 108217,
"Level": 27,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2198,
"SkillId": 108217,
"Level": 28,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3882.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2199,
"SkillId": 108217,
"Level": 29,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>3970.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2200,
"SkillId": 108217,
"Level": 30,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4058.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2201,
"SkillId": 108217,
"Level": 31,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4147.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2202,
"SkillId": 108217,
"Level": 32,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4235.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2203,
"SkillId": 108217,
"Level": 33,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4323.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2204,
"SkillId": 108217,
"Level": 34,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4411.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2205,
"SkillId": 108217,
"Level": 35,
"Name": "Signature - Night Blade",
"Intro": "Signature Move: Costs 100 Energy. Attacks enemies with a blade for <color=#FF6347>4500%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2206,
"SkillId": 108218,
"Level": 1,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>300%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2207,
"SkillId": 108218,
"Level": 2,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>317.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2208,
"SkillId": 108218,
"Level": 3,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>335.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2209,
"SkillId": 108218,
"Level": 4,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>352.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2210,
"SkillId": 108218,
"Level": 5,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>370.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2211,
"SkillId": 108218,
"Level": 6,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>388.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2212,
"SkillId": 108218,
"Level": 7,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>405.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2213,
"SkillId": 108218,
"Level": 8,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>423.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2214,
"SkillId": 108218,
"Level": 9,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>441.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2215,
"SkillId": 108218,
"Level": 10,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>458.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2216,
"SkillId": 108218,
"Level": 11,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>476.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2217,
"SkillId": 108218,
"Level": 12,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>494.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2218,
"SkillId": 108218,
"Level": 13,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>511.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2219,
"SkillId": 108218,
"Level": 14,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2220,
"SkillId": 108218,
"Level": 15,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>547.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2221,
"SkillId": 108218,
"Level": 16,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>564.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2222,
"SkillId": 108218,
"Level": 17,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>582.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2223,
"SkillId": 108218,
"Level": 18,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>600%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2224,
"SkillId": 108218,
"Level": 19,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>617.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2225,
"SkillId": 108218,
"Level": 20,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>635.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2226,
"SkillId": 108218,
"Level": 21,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>652.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2227,
"SkillId": 108218,
"Level": 22,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>670.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2228,
"SkillId": 108218,
"Level": 23,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>688.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2229,
"SkillId": 108218,
"Level": 24,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>705.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2230,
"SkillId": 108218,
"Level": 25,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>723.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2231,
"SkillId": 108218,
"Level": 26,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>741.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2232,
"SkillId": 108218,
"Level": 27,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>758.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2233,
"SkillId": 108218,
"Level": 28,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>776.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2234,
"SkillId": 108218,
"Level": 29,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>794.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2235,
"SkillId": 108218,
"Level": 30,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>811.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2236,
"SkillId": 108218,
"Level": 31,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>829.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2237,
"SkillId": 108218,
"Level": 32,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>847.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2238,
"SkillId": 108218,
"Level": 33,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>864.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2239,
"SkillId": 108218,
"Level": 34,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>882.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2240,
"SkillId": 108218,
"Level": 35,
"Name": "Flash Fall",
"Intro": "QTE: Watanabe: Nightblade enters the battle and stabs down, dealing <color=#FF6347>900%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2241,
"SkillId": 108221,
"Level": 1,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>45%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2242,
"SkillId": 108221,
"Level": 2,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>47.65%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2243,
"SkillId": 108221,
"Level": 3,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>50.29%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2244,
"SkillId": 108221,
"Level": 4,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>52.94%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2245,
"SkillId": 108221,
"Level": 5,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>55.59%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2246,
"SkillId": 108221,
"Level": 6,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>58.24%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2247,
"SkillId": 108221,
"Level": 7,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>60.88%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2248,
"SkillId": 108221,
"Level": 8,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>63.53%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2249,
"SkillId": 108221,
"Level": 9,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>66.18%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2250,
"SkillId": 108221,
"Level": 10,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>68.82%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2251,
"SkillId": 108221,
"Level": 11,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>71.47%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2252,
"SkillId": 108221,
"Level": 12,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>74.12%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2253,
"SkillId": 108221,
"Level": 13,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>76.76%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2254,
"SkillId": 108221,
"Level": 14,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>79.41%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2255,
"SkillId": 108221,
"Level": 15,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>82.06%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2256,
"SkillId": 108221,
"Level": 16,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>84.71%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2257,
"SkillId": 108221,
"Level": 17,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>87.35%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2258,
"SkillId": 108221,
"Level": 18,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>90%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2259,
"SkillId": 108221,
"Level": 19,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>92.65%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2260,
"SkillId": 108221,
"Level": 20,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>95.29%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2261,
"SkillId": 108221,
"Level": 21,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>97.94%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2262,
"SkillId": 108221,
"Level": 22,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>100.59%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2263,
"SkillId": 108221,
"Level": 23,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>103.24%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2264,
"SkillId": 108221,
"Level": 24,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>105.88%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2265,
"SkillId": 108221,
"Level": 25,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>108.53%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2266,
"SkillId": 108221,
"Level": 26,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>111.18%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2267,
"SkillId": 108221,
"Level": 27,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>113.82%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2268,
"SkillId": 108221,
"Level": 28,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>116.47%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2269,
"SkillId": 108221,
"Level": 29,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>119.12%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2270,
"SkillId": 108221,
"Level": 30,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>121.76%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2271,
"SkillId": 108221,
"Level": 31,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>124.41%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2272,
"SkillId": 108221,
"Level": 32,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>127.06%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2273,
"SkillId": 108221,
"Level": 33,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>129.71%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2274,
"SkillId": 108221,
"Level": 34,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>132.35%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2275,
"SkillId": 108221,
"Level": 35,
"Name": "Fleeting Phantom",
"Intro": "Core Passive: The final strike of each 3-Ping marks the target. Unleashes a shade to attack when marks reach 2 stacks. The shade lasts 5 seconds and will attack once with every Basic Attack. Shades deal <color=#FF6347>135%</color> Physical DMG per attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2276,
"SkillId": 108222,
"Level": 0,
"Name": "Leader - Integrated Management",
"Intro": "Critical rate of all party members increases by <color=#FF6347>10%</color> when they are of 3 different classes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2277,
"SkillId": 108222,
"Level": 1,
"Name": "Leader - Integrated Management",
"Intro": "Critical rate of all party members increases by <color=#FF6347>10%</color> when they are of 3 different classes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2278,
"SkillId": 108223,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2279,
"SkillId": 108223,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2280,
"SkillId": 108223,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2281,
"SkillId": 108223,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2282,
"SkillId": 108223,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2283,
"SkillId": 108223,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2284,
"SkillId": 108223,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2285,
"SkillId": 108223,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2286,
"SkillId": 108223,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2287,
"SkillId": 108223,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2288,
"SkillId": 108223,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2289,
"SkillId": 108223,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2290,
"SkillId": 108223,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2291,
"SkillId": 108223,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2292,
"SkillId": 108223,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2293,
"SkillId": 108223,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2294,
"SkillId": 108223,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2295,
"SkillId": 108223,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2296,
"SkillId": 108223,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2297,
"SkillId": 108223,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2298,
"SkillId": 108223,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2299,
"SkillId": 108223,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2300,
"SkillId": 108223,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2301,
"SkillId": 108223,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2302,
"SkillId": 108223,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2303,
"SkillId": 108223,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2304,
"SkillId": 108223,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2305,
"SkillId": 108223,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2306,
"SkillId": 108223,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2307,
"SkillId": 108223,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2308,
"SkillId": 108223,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2309,
"SkillId": 108223,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2310,
"SkillId": 108223,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2311,
"SkillId": 108223,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2312,
"SkillId": 108223,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2313,
"SkillId": 108227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2314,
"SkillId": 108227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2315,
"SkillId": 108224,
"Level": 0,
"Name": "Sneak Attack",
"Intro": "Passive: When attacking the back of a target, Extra DMG Bonus for that attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2316,
"SkillId": 108224,
"Level": 1,
"Name": "Sneak Attack",
"Intro": "Passive: When attacking the back of a target, Extra DMG Bonus for that attack increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2317,
"SkillId": 108225,
"Level": 0,
"Name": "Phantom Response",
"Intro": "Passive: When a shade is present, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2318,
"SkillId": 108225,
"Level": 1,
"Name": "Phantom Response",
"Intro": "Passive: When a shade is present, Extra DMG Bonus increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2319,
"SkillId": 108226,
"Level": 0,
"Name": "No Life Lost",
"Intro": "Passive: Physical Resistance of enemies hit by a Signature Move decreases by <color=#FF6347>15%</color> for 10 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2320,
"SkillId": 108226,
"Level": 1,
"Name": "No Life Lost",
"Intro": "Passive: Physical Resistance of enemies hit by a Signature Move decreases by <color=#FF6347>15%</color> for 10 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2dubianSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2321,
"SkillId": 102201,
"Level": 1,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>72%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2322,
"SkillId": 102201,
"Level": 2,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>76.24%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2323,
"SkillId": 102201,
"Level": 3,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>80.47%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2324,
"SkillId": 102201,
"Level": 4,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>84.71%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2325,
"SkillId": 102201,
"Level": 5,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>88.94%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2326,
"SkillId": 102201,
"Level": 6,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>93.18%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2327,
"SkillId": 102201,
"Level": 7,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>97.41%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2328,
"SkillId": 102201,
"Level": 8,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>101.65%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2329,
"SkillId": 102201,
"Level": 9,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>105.88%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2330,
"SkillId": 102201,
"Level": 10,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>110.12%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2331,
"SkillId": 102201,
"Level": 11,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>114.35%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2332,
"SkillId": 102201,
"Level": 12,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>118.59%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2333,
"SkillId": 102201,
"Level": 13,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>122.82%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2334,
"SkillId": 102201,
"Level": 14,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>127.06%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2335,
"SkillId": 102201,
"Level": 15,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>131.29%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2336,
"SkillId": 102201,
"Level": 16,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>135.53%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2337,
"SkillId": 102201,
"Level": 17,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>139.76%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2338,
"SkillId": 102201,
"Level": 18,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>144%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2339,
"SkillId": 102201,
"Level": 19,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>148.24%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2340,
"SkillId": 102201,
"Level": 20,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>152.47%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2341,
"SkillId": 102201,
"Level": 21,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>156.71%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2342,
"SkillId": 102201,
"Level": 22,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>160.94%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2343,
"SkillId": 102201,
"Level": 23,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>165.18%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2344,
"SkillId": 102201,
"Level": 24,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>169.41%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2345,
"SkillId": 102201,
"Level": 25,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>173.65%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2346,
"SkillId": 102201,
"Level": 26,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>177.88%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2347,
"SkillId": 102201,
"Level": 27,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>182.12%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2348,
"SkillId": 102201,
"Level": 28,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>186.35%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2349,
"SkillId": 102201,
"Level": 29,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>190.59%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2350,
"SkillId": 102201,
"Level": 30,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>194.82%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2351,
"SkillId": 102201,
"Level": 31,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>199.06%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2352,
"SkillId": 102201,
"Level": 32,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>203.29%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2353,
"SkillId": 102201,
"Level": 33,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>207.53%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2354,
"SkillId": 102201,
"Level": 34,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>211.76%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2355,
"SkillId": 102201,
"Level": 35,
"Name": "Lotus - Flurry",
"Intro": "Launches a flurry of attacks that deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>216%</color> Physical DMG 5/5/5 times in a row based on the number of orbs pinged. Converts Physical DMG to Lightning DMG if this is a 3-Ping. Gains Super Armor while using the skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2356,
"SkillId": 102206,
"Level": 1,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>10%</color>/<color=#FF6347>15%</color>/<color=#FF6347>20%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2357,
"SkillId": 102206,
"Level": 2,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>21.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2358,
"SkillId": 102206,
"Level": 3,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color>/<color=#FF6347>22.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2359,
"SkillId": 102206,
"Level": 4,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>23.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2360,
"SkillId": 102206,
"Level": 5,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color>/<color=#FF6347>24.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2361,
"SkillId": 102206,
"Level": 6,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>25.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2362,
"SkillId": 102206,
"Level": 7,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color>/<color=#FF6347>27.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2363,
"SkillId": 102206,
"Level": 8,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>28.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2364,
"SkillId": 102206,
"Level": 9,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color>/<color=#FF6347>29.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2365,
"SkillId": 102206,
"Level": 10,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>30.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2366,
"SkillId": 102206,
"Level": 11,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color>/<color=#FF6347>31.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2367,
"SkillId": 102206,
"Level": 12,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>32.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2368,
"SkillId": 102206,
"Level": 13,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color>/<color=#FF6347>34.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2369,
"SkillId": 102206,
"Level": 14,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>35.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2370,
"SkillId": 102206,
"Level": 15,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color>/<color=#FF6347>36.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2371,
"SkillId": 102206,
"Level": 16,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>37.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2372,
"SkillId": 102206,
"Level": 17,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color>/<color=#FF6347>38.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2373,
"SkillId": 102206,
"Level": 18,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>20%</color>/<color=#FF6347>30%</color>/<color=#FF6347>40%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2374,
"SkillId": 102206,
"Level": 19,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color>/<color=#FF6347>41.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2375,
"SkillId": 102206,
"Level": 20,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>42.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2376,
"SkillId": 102206,
"Level": 21,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color>/<color=#FF6347>43.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2377,
"SkillId": 102206,
"Level": 22,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>44.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2378,
"SkillId": 102206,
"Level": 23,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color>/<color=#FF6347>45.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2379,
"SkillId": 102206,
"Level": 24,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>47.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2380,
"SkillId": 102206,
"Level": 25,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color>/<color=#FF6347>48.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2381,
"SkillId": 102206,
"Level": 26,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>49.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2382,
"SkillId": 102206,
"Level": 27,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color>/<color=#FF6347>50.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2383,
"SkillId": 102206,
"Level": 28,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>51.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2384,
"SkillId": 102206,
"Level": 29,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color>/<color=#FF6347>52.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2385,
"SkillId": 102206,
"Level": 30,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>54.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2386,
"SkillId": 102206,
"Level": 31,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color>/<color=#FF6347>55.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2387,
"SkillId": 102206,
"Level": 32,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>56.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2388,
"SkillId": 102206,
"Level": 33,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color>/<color=#FF6347>57.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2389,
"SkillId": 102206,
"Level": 34,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>58.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2390,
"SkillId": 102206,
"Level": 35,
"Name": "Lotus - Lightning Field",
"Intro": "Deploys a lightning field. Deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged and marks the target. Mark duration refreshes when Marks stack (Max 3 Marks per target). The field lasts 3/4/5 seconds and attacks enemies in the area once per second, dealing <color=#FF6347>30%</color>/<color=#FF6347>45%</color>/<color=#FF6347>60%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2391,
"SkillId": 102211,
"Level": 1,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2392,
"SkillId": 102211,
"Level": 2,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2393,
"SkillId": 102211,
"Level": 3,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2394,
"SkillId": 102211,
"Level": 4,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2395,
"SkillId": 102211,
"Level": 5,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2396,
"SkillId": 102211,
"Level": 6,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2397,
"SkillId": 102211,
"Level": 7,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2398,
"SkillId": 102211,
"Level": 8,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2399,
"SkillId": 102211,
"Level": 9,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2400,
"SkillId": 102211,
"Level": 10,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2401,
"SkillId": 102211,
"Level": 11,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2402,
"SkillId": 102211,
"Level": 12,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2403,
"SkillId": 102211,
"Level": 13,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2404,
"SkillId": 102211,
"Level": 14,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2405,
"SkillId": 102211,
"Level": 15,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2406,
"SkillId": 102211,
"Level": 16,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2407,
"SkillId": 102211,
"Level": 17,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2408,
"SkillId": 102211,
"Level": 18,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2409,
"SkillId": 102211,
"Level": 19,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2410,
"SkillId": 102211,
"Level": 20,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2411,
"SkillId": 102211,
"Level": 21,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2412,
"SkillId": 102211,
"Level": 22,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2413,
"SkillId": 102211,
"Level": 23,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2414,
"SkillId": 102211,
"Level": 24,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2415,
"SkillId": 102211,
"Level": 25,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2416,
"SkillId": 102211,
"Level": 26,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2417,
"SkillId": 102211,
"Level": 27,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2418,
"SkillId": 102211,
"Level": 28,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2419,
"SkillId": 102211,
"Level": 29,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2420,
"SkillId": 102211,
"Level": 30,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2421,
"SkillId": 102211,
"Level": 31,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2422,
"SkillId": 102211,
"Level": 32,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2423,
"SkillId": 102211,
"Level": 33,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2424,
"SkillId": 102211,
"Level": 34,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2425,
"SkillId": 102211,
"Level": 35,
"Name": "Lotus - Moon Arc Slash",
"Intro": "Quickly strikes the target, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Lightning DMG based on the number of orbs pinged. Then pulls the target towards you, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG and marking the target. Mark duration refreshes when Marks stack (Max 3 Marks per target).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2426,
"SkillId": 102216,
"Level": 1,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>325%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2427,
"SkillId": 102216,
"Level": 2,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>344.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2428,
"SkillId": 102216,
"Level": 3,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>363.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2429,
"SkillId": 102216,
"Level": 4,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>382.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2430,
"SkillId": 102216,
"Level": 5,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>401.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2431,
"SkillId": 102216,
"Level": 6,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>420.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2432,
"SkillId": 102216,
"Level": 7,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>439.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2433,
"SkillId": 102216,
"Level": 8,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2434,
"SkillId": 102216,
"Level": 9,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>477.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2435,
"SkillId": 102216,
"Level": 10,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>497.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2436,
"SkillId": 102216,
"Level": 11,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>516.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2437,
"SkillId": 102216,
"Level": 12,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>535.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2438,
"SkillId": 102216,
"Level": 13,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>554.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2439,
"SkillId": 102216,
"Level": 14,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>573.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2440,
"SkillId": 102216,
"Level": 15,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>592.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2441,
"SkillId": 102216,
"Level": 16,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>611.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2442,
"SkillId": 102216,
"Level": 17,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>630.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2443,
"SkillId": 102216,
"Level": 18,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>650%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2444,
"SkillId": 102216,
"Level": 19,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>669.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2445,
"SkillId": 102216,
"Level": 20,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>688.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2446,
"SkillId": 102216,
"Level": 21,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>707.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2447,
"SkillId": 102216,
"Level": 22,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>726.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2448,
"SkillId": 102216,
"Level": 23,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>745.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2449,
"SkillId": 102216,
"Level": 24,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>764.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2450,
"SkillId": 102216,
"Level": 25,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>783.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2451,
"SkillId": 102216,
"Level": 26,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>802.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2452,
"SkillId": 102216,
"Level": 27,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>822.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2453,
"SkillId": 102216,
"Level": 28,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>841.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2454,
"SkillId": 102216,
"Level": 29,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>860.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2455,
"SkillId": 102216,
"Level": 30,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>879.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2456,
"SkillId": 102216,
"Level": 31,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>898.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2457,
"SkillId": 102216,
"Level": 32,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>917.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2458,
"SkillId": 102216,
"Level": 33,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>936.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2459,
"SkillId": 102216,
"Level": 34,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>955.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2460,
"SkillId": 102216,
"Level": 35,
"Name": "Lotus - Quick Blade",
"Intro": "Basic Attack: Launches consecutive attacks with Lotus - Quick Blade, dealing <color=#FF6347>975%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2461,
"SkillId": 102217,
"Level": 1,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>12.5%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2462,
"SkillId": 102217,
"Level": 2,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>13.24%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2463,
"SkillId": 102217,
"Level": 3,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>13.97%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2464,
"SkillId": 102217,
"Level": 4,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>14.71%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2465,
"SkillId": 102217,
"Level": 5,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>15.44%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2466,
"SkillId": 102217,
"Level": 6,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>16.18%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2467,
"SkillId": 102217,
"Level": 7,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>16.91%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2468,
"SkillId": 102217,
"Level": 8,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>17.65%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2469,
"SkillId": 102217,
"Level": 9,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>18.38%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2470,
"SkillId": 102217,
"Level": 10,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>19.12%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2471,
"SkillId": 102217,
"Level": 11,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>19.85%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2472,
"SkillId": 102217,
"Level": 12,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>20.59%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2473,
"SkillId": 102217,
"Level": 13,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>21.32%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2474,
"SkillId": 102217,
"Level": 14,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>22.06%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2475,
"SkillId": 102217,
"Level": 15,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>22.79%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2476,
"SkillId": 102217,
"Level": 16,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>23.53%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2477,
"SkillId": 102217,
"Level": 17,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>24.26%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2478,
"SkillId": 102217,
"Level": 18,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>25%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2479,
"SkillId": 102217,
"Level": 19,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>25.74%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2480,
"SkillId": 102217,
"Level": 20,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>26.47%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2481,
"SkillId": 102217,
"Level": 21,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>27.21%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2482,
"SkillId": 102217,
"Level": 22,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>27.94%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2483,
"SkillId": 102217,
"Level": 23,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>28.68%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2484,
"SkillId": 102217,
"Level": 24,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>29.41%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2485,
"SkillId": 102217,
"Level": 25,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>30.15%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2486,
"SkillId": 102217,
"Level": 26,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>30.88%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2487,
"SkillId": 102217,
"Level": 27,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>31.62%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2488,
"SkillId": 102217,
"Level": 28,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>32.35%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2489,
"SkillId": 102217,
"Level": 29,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>33.09%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2490,
"SkillId": 102217,
"Level": 30,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>33.82%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2491,
"SkillId": 102217,
"Level": 31,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>34.56%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2492,
"SkillId": 102217,
"Level": 32,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>35.29%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2493,
"SkillId": 102217,
"Level": 33,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>36.03%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2494,
"SkillId": 102217,
"Level": 34,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>36.76%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2495,
"SkillId": 102217,
"Level": 35,
"Name": "Signature - Lotus Blade",
"Intro": "Signature Move: Costs 50 Energy. Using Basic Attacks and skills will carry out an additional attack with Lotus Blade that deals <color=#FF6347>37.5%</color> Lightning DMG . Lotus Blade lasts 15 seconds. Reusing this skill while it is still active will refresh the duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2496,
"SkillId": 102218,
"Level": 1,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>105%</color> Physical DMG and <color=#FF6347>285%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2497,
"SkillId": 102218,
"Level": 2,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>111.18%</color> Physical DMG and <color=#FF6347>301.76%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2498,
"SkillId": 102218,
"Level": 3,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>117.35%</color> Physical DMG and <color=#FF6347>318.53%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2499,
"SkillId": 102218,
"Level": 4,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>123.53%</color> Physical DMG and <color=#FF6347>335.29%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2500,
"SkillId": 102218,
"Level": 5,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>129.71%</color> Physical DMG and <color=#FF6347>352.06%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2501,
"SkillId": 102218,
"Level": 6,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>135.88%</color> Physical DMG and <color=#FF6347>368.82%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2502,
"SkillId": 102218,
"Level": 7,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>142.06%</color> Physical DMG and <color=#FF6347>385.59%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2503,
"SkillId": 102218,
"Level": 8,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>148.24%</color> Physical DMG and <color=#FF6347>402.35%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2504,
"SkillId": 102218,
"Level": 9,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>154.41%</color> Physical DMG and <color=#FF6347>419.12%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2505,
"SkillId": 102218,
"Level": 10,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>160.59%</color> Physical DMG and <color=#FF6347>435.88%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2506,
"SkillId": 102218,
"Level": 11,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>166.76%</color> Physical DMG and <color=#FF6347>452.65%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2507,
"SkillId": 102218,
"Level": 12,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>172.94%</color> Physical DMG and <color=#FF6347>469.41%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2508,
"SkillId": 102218,
"Level": 13,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>179.12%</color> Physical DMG and <color=#FF6347>486.18%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2509,
"SkillId": 102218,
"Level": 14,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>185.29%</color> Physical DMG and <color=#FF6347>502.94%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2510,
"SkillId": 102218,
"Level": 15,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>191.47%</color> Physical DMG and <color=#FF6347>519.71%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2511,
"SkillId": 102218,
"Level": 16,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>197.65%</color> Physical DMG and <color=#FF6347>536.47%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2512,
"SkillId": 102218,
"Level": 17,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>203.82%</color> Physical DMG and <color=#FF6347>553.24%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2513,
"SkillId": 102218,
"Level": 18,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>210%</color> Physical DMG and <color=#FF6347>570%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2514,
"SkillId": 102218,
"Level": 19,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>216.18%</color> Physical DMG and <color=#FF6347>586.76%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2515,
"SkillId": 102218,
"Level": 20,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>222.35%</color> Physical DMG and <color=#FF6347>603.53%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2516,
"SkillId": 102218,
"Level": 21,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>228.53%</color> Physical DMG and <color=#FF6347>620.29%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2517,
"SkillId": 102218,
"Level": 22,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>234.71%</color> Physical DMG and <color=#FF6347>637.06%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2518,
"SkillId": 102218,
"Level": 23,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>240.88%</color> Physical DMG and <color=#FF6347>653.82%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2519,
"SkillId": 102218,
"Level": 24,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>247.06%</color> Physical DMG and <color=#FF6347>670.59%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2520,
"SkillId": 102218,
"Level": 25,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>253.24%</color> Physical DMG and <color=#FF6347>687.35%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2521,
"SkillId": 102218,
"Level": 26,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>259.41%</color> Physical DMG and <color=#FF6347>704.12%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2522,
"SkillId": 102218,
"Level": 27,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>265.59%</color> Physical DMG and <color=#FF6347>720.88%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2523,
"SkillId": 102218,
"Level": 28,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>271.76%</color> Physical DMG and <color=#FF6347>737.65%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2524,
"SkillId": 102218,
"Level": 29,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>277.94%</color> Physical DMG and <color=#FF6347>754.41%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2525,
"SkillId": 102218,
"Level": 30,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>284.12%</color> Physical DMG and <color=#FF6347>771.18%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2526,
"SkillId": 102218,
"Level": 31,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>290.29%</color> Physical DMG and <color=#FF6347>787.94%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2527,
"SkillId": 102218,
"Level": 32,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>296.47%</color> Physical DMG and <color=#FF6347>804.71%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2528,
"SkillId": 102218,
"Level": 33,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>302.65%</color> Physical DMG and <color=#FF6347>821.47%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2529,
"SkillId": 102218,
"Level": 34,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>308.82%</color> Physical DMG and <color=#FF6347>838.24%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2530,
"SkillId": 102218,
"Level": 35,
"Name": "Scattering Petals",
"Intro": "QTE: Lucia: Dawn spins and slashes the target, dealing <color=#FF6347>315%</color> Physical DMG and <color=#FF6347>855%</color> Lightning DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2531,
"SkillId": 102221,
"Level": 1,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>30%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2532,
"SkillId": 102221,
"Level": 2,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>31.76%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2533,
"SkillId": 102221,
"Level": 3,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>33.53%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2534,
"SkillId": 102221,
"Level": 4,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>35.29%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2535,
"SkillId": 102221,
"Level": 5,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>37.06%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2536,
"SkillId": 102221,
"Level": 6,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>38.82%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2537,
"SkillId": 102221,
"Level": 7,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>40.59%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2538,
"SkillId": 102221,
"Level": 8,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>42.35%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2539,
"SkillId": 102221,
"Level": 9,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>44.12%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2540,
"SkillId": 102221,
"Level": 10,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>45.88%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2541,
"SkillId": 102221,
"Level": 11,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>47.65%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2542,
"SkillId": 102221,
"Level": 12,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>49.41%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2543,
"SkillId": 102221,
"Level": 13,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>51.18%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2544,
"SkillId": 102221,
"Level": 14,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>52.94%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2545,
"SkillId": 102221,
"Level": 15,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>54.71%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2546,
"SkillId": 102221,
"Level": 16,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>56.47%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2547,
"SkillId": 102221,
"Level": 17,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>58.24%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2548,
"SkillId": 102221,
"Level": 18,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>60%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2549,
"SkillId": 102221,
"Level": 19,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>61.76%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2550,
"SkillId": 102221,
"Level": 20,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>63.53%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2551,
"SkillId": 102221,
"Level": 21,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>65.29%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2552,
"SkillId": 102221,
"Level": 22,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>67.06%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2553,
"SkillId": 102221,
"Level": 23,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>68.82%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2554,
"SkillId": 102221,
"Level": 24,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>70.59%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2555,
"SkillId": 102221,
"Level": 25,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>72.35%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2556,
"SkillId": 102221,
"Level": 26,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>74.12%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2557,
"SkillId": 102221,
"Level": 27,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>75.88%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2558,
"SkillId": 102221,
"Level": 28,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>77.65%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2559,
"SkillId": 102221,
"Level": 29,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>79.41%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2560,
"SkillId": 102221,
"Level": 30,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>81.18%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2561,
"SkillId": 102221,
"Level": 31,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>82.94%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2562,
"SkillId": 102221,
"Level": 32,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>84.71%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2563,
"SkillId": 102221,
"Level": 33,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>86.47%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2564,
"SkillId": 102221,
"Level": 34,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>88.24%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2565,
"SkillId": 102221,
"Level": 35,
"Name": "Lotus - Lightning Dance",
"Intro": "Core Passive: <color=#FF6347>Lightning Lure</color>: When attacking a marked enemy, based on the number of Marks on the enemy, there is <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> chance for the target to be struck with a <color=#FF6347>90%</color> Lightning DMG bolt.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2566,
"SkillId": 102222,
"Level": 0,
"Name": "Leader - Dawn Leader",
"Intro": "Attack of all Attacker Constructs increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2567,
"SkillId": 102222,
"Level": 1,
"Name": "Leader - Dawn Leader",
"Intro": "Attack of all Attacker Constructs increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2568,
"SkillId": 102223,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2569,
"SkillId": 102223,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2570,
"SkillId": 102223,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2571,
"SkillId": 102223,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2572,
"SkillId": 102223,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2573,
"SkillId": 102223,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2574,
"SkillId": 102223,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2575,
"SkillId": 102223,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2576,
"SkillId": 102223,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2577,
"SkillId": 102223,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2578,
"SkillId": 102223,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2579,
"SkillId": 102223,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2580,
"SkillId": 102223,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2581,
"SkillId": 102223,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2582,
"SkillId": 102223,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2583,
"SkillId": 102223,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2584,
"SkillId": 102223,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2585,
"SkillId": 102223,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2586,
"SkillId": 102223,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2587,
"SkillId": 102223,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2588,
"SkillId": 102223,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2589,
"SkillId": 102223,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2590,
"SkillId": 102223,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2591,
"SkillId": 102223,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2592,
"SkillId": 102223,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2593,
"SkillId": 102223,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2594,
"SkillId": 102223,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2595,
"SkillId": 102223,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2596,
"SkillId": 102223,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2597,
"SkillId": 102223,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2598,
"SkillId": 102223,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2599,
"SkillId": 102223,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2600,
"SkillId": 102223,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2601,
"SkillId": 102223,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2602,
"SkillId": 102223,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2603,
"SkillId": 102227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2604,
"SkillId": 102227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2605,
"SkillId": 102224,
"Level": 0,
"Name": "Super Conductivity",
"Intro": "Passive: Within the Lightning Field, Lightning DMG increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2606,
"SkillId": 102224,
"Level": 1,
"Name": "Super Conductivity",
"Intro": "Passive: Within the Lightning Field, Lightning DMG increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2607,
"SkillId": 102225,
"Level": 0,
"Name": "Fiery Lightning",
"Intro": "Passive: Extra DMG of <color=#FF6347>Lightning Lure</color> increases by <color=#FF6347>20%</color> .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2608,
"SkillId": 102225,
"Level": 1,
"Name": "Fiery Lightning",
"Intro": "Passive: Extra DMG of <color=#FF6347>Lightning Lure</color> increases by <color=#FF6347>20%</color> .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2609,
"SkillId": 102226,
"Level": 0,
"Name": "Awakened Dawn",
"Intro": "Passive : Extra DMG Bonus increases by <color=#FF6347>15%</color> for 10 seconds after performing a Signature Move. Triggering this effect again can refresh its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2610,
"SkillId": 102226,
"Level": 1,
"Name": "Awakened Dawn",
"Intro": "Passive : Extra DMG Bonus increases by <color=#FF6347>15%</color> for 10 seconds after performing a Signature Move. Triggering this effect again can refresh its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2611,
"SkillId": 103201,
"Level": 1,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2612,
"SkillId": 103201,
"Level": 2,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2613,
"SkillId": 103201,
"Level": 3,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2614,
"SkillId": 103201,
"Level": 4,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2615,
"SkillId": 103201,
"Level": 5,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2616,
"SkillId": 103201,
"Level": 6,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2617,
"SkillId": 103201,
"Level": 7,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2618,
"SkillId": 103201,
"Level": 8,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2619,
"SkillId": 103201,
"Level": 9,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2620,
"SkillId": 103201,
"Level": 10,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2621,
"SkillId": 103201,
"Level": 11,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2622,
"SkillId": 103201,
"Level": 12,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2623,
"SkillId": 103201,
"Level": 13,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2624,
"SkillId": 103201,
"Level": 14,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2625,
"SkillId": 103201,
"Level": 15,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2626,
"SkillId": 103201,
"Level": 16,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2627,
"SkillId": 103201,
"Level": 17,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2628,
"SkillId": 103201,
"Level": 18,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2629,
"SkillId": 103201,
"Level": 19,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2630,
"SkillId": 103201,
"Level": 20,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2631,
"SkillId": 103201,
"Level": 21,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2632,
"SkillId": 103201,
"Level": 22,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2633,
"SkillId": 103201,
"Level": 23,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2634,
"SkillId": 103201,
"Level": 24,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2635,
"SkillId": 103201,
"Level": 25,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2636,
"SkillId": 103201,
"Level": 26,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2637,
"SkillId": 103201,
"Level": 27,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2638,
"SkillId": 103201,
"Level": 28,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2639,
"SkillId": 103201,
"Level": 29,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2640,
"SkillId": 103201,
"Level": 30,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2641,
"SkillId": 103201,
"Level": 31,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2642,
"SkillId": 103201,
"Level": 32,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2643,
"SkillId": 103201,
"Level": 33,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2644,
"SkillId": 103201,
"Level": 34,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2645,
"SkillId": 103201,
"Level": 35,
"Name": "Ion Cannons",
"Intro": "Fires the ion cannon once, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2646,
"SkillId": 103206,
"Level": 1,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>30%</color>/<color=#FF6347>45%</color>/<color=#FF6347>60%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2647,
"SkillId": 103206,
"Level": 2,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>63.53%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2648,
"SkillId": 103206,
"Level": 3,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color>/<color=#FF6347>67.06%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2649,
"SkillId": 103206,
"Level": 4,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>70.59%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2650,
"SkillId": 103206,
"Level": 5,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color>/<color=#FF6347>74.12%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2651,
"SkillId": 103206,
"Level": 6,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>77.65%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2652,
"SkillId": 103206,
"Level": 7,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color>/<color=#FF6347>81.18%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2653,
"SkillId": 103206,
"Level": 8,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>84.71%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2654,
"SkillId": 103206,
"Level": 9,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color>/<color=#FF6347>88.24%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2655,
"SkillId": 103206,
"Level": 10,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>91.76%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2656,
"SkillId": 103206,
"Level": 11,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color>/<color=#FF6347>95.29%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>47.65%</color>/<color=#FF6347>95.29%</color>/<color=#FF6347>142.94%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2657,
"SkillId": 103206,
"Level": 12,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>98.82%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2658,
"SkillId": 103206,
"Level": 13,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color>/<color=#FF6347>102.35%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>51.18%</color>/<color=#FF6347>102.35%</color>/<color=#FF6347>153.53%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2659,
"SkillId": 103206,
"Level": 14,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>105.88%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2660,
"SkillId": 103206,
"Level": 15,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color>/<color=#FF6347>109.41%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>54.71%</color>/<color=#FF6347>109.41%</color>/<color=#FF6347>164.12%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2661,
"SkillId": 103206,
"Level": 16,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>112.94%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2662,
"SkillId": 103206,
"Level": 17,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color>/<color=#FF6347>116.47%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>58.24%</color>/<color=#FF6347>116.47%</color>/<color=#FF6347>174.71%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2663,
"SkillId": 103206,
"Level": 18,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>60%</color>/<color=#FF6347>90%</color>/<color=#FF6347>120%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2664,
"SkillId": 103206,
"Level": 19,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color>/<color=#FF6347>123.53%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2665,
"SkillId": 103206,
"Level": 20,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color>/<color=#FF6347>127.06%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2666,
"SkillId": 103206,
"Level": 21,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color>/<color=#FF6347>130.59%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>65.29%</color>/<color=#FF6347>130.59%</color>/<color=#FF6347>195.88%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2667,
"SkillId": 103206,
"Level": 22,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color>/<color=#FF6347>134.12%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>67.06%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>201.18%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2668,
"SkillId": 103206,
"Level": 23,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color>/<color=#FF6347>137.65%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>68.82%</color>/<color=#FF6347>137.65%</color>/<color=#FF6347>206.47%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2669,
"SkillId": 103206,
"Level": 24,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>141.18%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2670,
"SkillId": 103206,
"Level": 25,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color>/<color=#FF6347>144.71%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>72.35%</color>/<color=#FF6347>144.71%</color>/<color=#FF6347>217.06%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2671,
"SkillId": 103206,
"Level": 26,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color>/<color=#FF6347>148.24%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2672,
"SkillId": 103206,
"Level": 27,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color>/<color=#FF6347>151.76%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>75.88%</color>/<color=#FF6347>151.76%</color>/<color=#FF6347>227.65%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2673,
"SkillId": 103206,
"Level": 28,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color>/<color=#FF6347>155.29%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2674,
"SkillId": 103206,
"Level": 29,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color>/<color=#FF6347>158.82%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2675,
"SkillId": 103206,
"Level": 30,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color>/<color=#FF6347>162.35%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>81.18%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>243.53%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2676,
"SkillId": 103206,
"Level": 31,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color>/<color=#FF6347>165.88%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>82.94%</color>/<color=#FF6347>165.88%</color>/<color=#FF6347>248.82%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2677,
"SkillId": 103206,
"Level": 32,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>169.41%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2678,
"SkillId": 103206,
"Level": 33,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color>/<color=#FF6347>172.94%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2679,
"SkillId": 103206,
"Level": 34,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>176.47%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2680,
"SkillId": 103206,
"Level": 35,
"Name": "Sanctum",
"Intro": "Creates a cube at the target location. Inflicts Matrix Effect on the target inside the cube for 1/2/3 seconds based on the number of orbs pinged, dealing <color=#FF6347>90%</color>/<color=#FF6347>135%</color>/<color=#FF6347>180%</color> Lightning DMG and pulling enemies in. The cube explodes when it dissipates, dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Lightning DMG .",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2681,
"SkillId": 103211,
"Level": 1,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>30%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2682,
"SkillId": 103211,
"Level": 2,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>31.76%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2683,
"SkillId": 103211,
"Level": 3,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>33.53%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2684,
"SkillId": 103211,
"Level": 4,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>35.29%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2685,
"SkillId": 103211,
"Level": 5,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>37.06%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2686,
"SkillId": 103211,
"Level": 6,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>38.82%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2687,
"SkillId": 103211,
"Level": 7,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>40.59%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2688,
"SkillId": 103211,
"Level": 8,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>42.35%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2689,
"SkillId": 103211,
"Level": 9,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>44.12%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2690,
"SkillId": 103211,
"Level": 10,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>45.88%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2691,
"SkillId": 103211,
"Level": 11,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>47.65%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2692,
"SkillId": 103211,
"Level": 12,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>49.41%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2693,
"SkillId": 103211,
"Level": 13,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>51.18%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2694,
"SkillId": 103211,
"Level": 14,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>52.94%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2695,
"SkillId": 103211,
"Level": 15,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>54.71%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2696,
"SkillId": 103211,
"Level": 16,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>56.47%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2697,
"SkillId": 103211,
"Level": 17,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>58.24%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2698,
"SkillId": 103211,
"Level": 18,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>60%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2699,
"SkillId": 103211,
"Level": 19,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>61.76%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2700,
"SkillId": 103211,
"Level": 20,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>63.53%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2701,
"SkillId": 103211,
"Level": 21,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>65.29%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2702,
"SkillId": 103211,
"Level": 22,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>67.06%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2703,
"SkillId": 103211,
"Level": 23,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>68.82%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2704,
"SkillId": 103211,
"Level": 24,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>70.59%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2705,
"SkillId": 103211,
"Level": 25,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>72.35%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2706,
"SkillId": 103211,
"Level": 26,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>74.12%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2707,
"SkillId": 103211,
"Level": 27,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>75.88%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2708,
"SkillId": 103211,
"Level": 28,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>77.65%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2709,
"SkillId": 103211,
"Level": 29,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>79.41%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2710,
"SkillId": 103211,
"Level": 30,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>81.18%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2711,
"SkillId": 103211,
"Level": 31,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>82.94%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2712,
"SkillId": 103211,
"Level": 32,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>84.71%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2713,
"SkillId": 103211,
"Level": 33,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>86.47%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2714,
"SkillId": 103211,
"Level": 34,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>88.24%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2715,
"SkillId": 103211,
"Level": 35,
"Name": "Virtual Barrier",
"Intro": "Deploys an ion wall at the target location that shocks enemies passing through. The ion wall lasts 2/4/6 seconds. Enemies take <color=#FF6347>90%</color> Lightning DMG per second and their Movement Speed reduces by <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> based on the number of orbs pinged. The target will be marked for 8 seconds after being hit. Mark duration refreshes when Mark is inflicted again.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2716,
"SkillId": 103216,
"Level": 1,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>325%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2717,
"SkillId": 103216,
"Level": 2,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>344.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2718,
"SkillId": 103216,
"Level": 3,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>363.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2719,
"SkillId": 103216,
"Level": 4,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>382.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2720,
"SkillId": 103216,
"Level": 5,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>401.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2721,
"SkillId": 103216,
"Level": 6,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>420.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2722,
"SkillId": 103216,
"Level": 7,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>439.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2723,
"SkillId": 103216,
"Level": 8,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2724,
"SkillId": 103216,
"Level": 9,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>477.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2725,
"SkillId": 103216,
"Level": 10,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>497.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2726,
"SkillId": 103216,
"Level": 11,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>516.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2727,
"SkillId": 103216,
"Level": 12,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>535.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2728,
"SkillId": 103216,
"Level": 13,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>554.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2729,
"SkillId": 103216,
"Level": 14,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>573.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2730,
"SkillId": 103216,
"Level": 15,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>592.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2731,
"SkillId": 103216,
"Level": 16,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>611.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2732,
"SkillId": 103216,
"Level": 17,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>630.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2733,
"SkillId": 103216,
"Level": 18,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>650%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2734,
"SkillId": 103216,
"Level": 19,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>669.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2735,
"SkillId": 103216,
"Level": 20,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>688.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2736,
"SkillId": 103216,
"Level": 21,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>707.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2737,
"SkillId": 103216,
"Level": 22,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>726.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2738,
"SkillId": 103216,
"Level": 23,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>745.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2739,
"SkillId": 103216,
"Level": 24,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>764.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2740,
"SkillId": 103216,
"Level": 25,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>783.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2741,
"SkillId": 103216,
"Level": 26,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>802.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2742,
"SkillId": 103216,
"Level": 27,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>822.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2743,
"SkillId": 103216,
"Level": 28,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>841.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2744,
"SkillId": 103216,
"Level": 29,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>860.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2745,
"SkillId": 103216,
"Level": 30,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>879.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2746,
"SkillId": 103216,
"Level": 31,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>898.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2747,
"SkillId": 103216,
"Level": 32,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>917.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2748,
"SkillId": 103216,
"Level": 33,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>936.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2749,
"SkillId": 103216,
"Level": 34,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>955.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2750,
"SkillId": 103216,
"Level": 35,
"Name": "Lightning Attack Practice",
"Intro": "Basic Attack: Launches consecutive lightning attacks, dealing <color=#FF6347>975%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2751,
"SkillId": 103217,
"Level": 1,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>10%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2752,
"SkillId": 103217,
"Level": 2,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>10.59%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2753,
"SkillId": 103217,
"Level": 3,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>11.18%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2754,
"SkillId": 103217,
"Level": 4,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>11.76%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2755,
"SkillId": 103217,
"Level": 5,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>12.35%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2756,
"SkillId": 103217,
"Level": 6,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>12.94%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2757,
"SkillId": 103217,
"Level": 7,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>13.53%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2758,
"SkillId": 103217,
"Level": 8,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>14.12%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2759,
"SkillId": 103217,
"Level": 9,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>14.71%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2760,
"SkillId": 103217,
"Level": 10,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>15.29%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2761,
"SkillId": 103217,
"Level": 11,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>15.88%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2762,
"SkillId": 103217,
"Level": 12,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>16.47%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2763,
"SkillId": 103217,
"Level": 13,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>17.06%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2764,
"SkillId": 103217,
"Level": 14,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>17.65%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2765,
"SkillId": 103217,
"Level": 15,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>18.24%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2766,
"SkillId": 103217,
"Level": 16,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>18.82%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2767,
"SkillId": 103217,
"Level": 17,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>19.41%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2768,
"SkillId": 103217,
"Level": 18,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>20%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2769,
"SkillId": 103217,
"Level": 19,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>20.59%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2770,
"SkillId": 103217,
"Level": 20,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>21.18%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2771,
"SkillId": 103217,
"Level": 21,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>21.76%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2772,
"SkillId": 103217,
"Level": 22,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>22.35%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2773,
"SkillId": 103217,
"Level": 23,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>22.94%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2774,
"SkillId": 103217,
"Level": 24,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>23.53%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2775,
"SkillId": 103217,
"Level": 25,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>24.12%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2776,
"SkillId": 103217,
"Level": 26,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>24.71%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2777,
"SkillId": 103217,
"Level": 27,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>25.29%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2778,
"SkillId": 103217,
"Level": 28,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>25.88%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2779,
"SkillId": 103217,
"Level": 29,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>26.47%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2780,
"SkillId": 103217,
"Level": 30,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>27.06%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2781,
"SkillId": 103217,
"Level": 31,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>27.65%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2782,
"SkillId": 103217,
"Level": 32,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>28.24%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2783,
"SkillId": 103217,
"Level": 33,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>28.82%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2784,
"SkillId": 103217,
"Level": 34,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>29.41%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2785,
"SkillId": 103217,
"Level": 35,
"Name": "Signature - Electric Wave",
"Intro": "Signature Move: Consumes 100 Energy and deploys a lightning field. Allies within the area gain 1 Signal Orb per second and their ATK increases by<color=#FF6347>30%</color>. Movement Speed of the enemies within the area decreases by <color=#FF6347>50%</color>. The lightning field lasts 7s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2786,
"SkillId": 103218,
"Level": 1,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>100%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>12.5%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2787,
"SkillId": 103218,
"Level": 2,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>105.88%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>13.24%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2788,
"SkillId": 103218,
"Level": 3,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>111.76%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>13.97%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2789,
"SkillId": 103218,
"Level": 4,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>117.65%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>14.71%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2790,
"SkillId": 103218,
"Level": 5,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>123.53%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>15.44%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2791,
"SkillId": 103218,
"Level": 6,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>129.41%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>16.18%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2792,
"SkillId": 103218,
"Level": 7,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>135.29%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>16.91%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2793,
"SkillId": 103218,
"Level": 8,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>141.18%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>17.65%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2794,
"SkillId": 103218,
"Level": 9,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>147.06%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>18.38%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2795,
"SkillId": 103218,
"Level": 10,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>152.94%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>19.12%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2796,
"SkillId": 103218,
"Level": 11,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>158.82%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>19.85%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2797,
"SkillId": 103218,
"Level": 12,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>164.71%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>20.59%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2798,
"SkillId": 103218,
"Level": 13,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>170.59%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>21.32%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2799,
"SkillId": 103218,
"Level": 14,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>176.47%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>22.06%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2800,
"SkillId": 103218,
"Level": 15,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>182.35%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>22.79%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2801,
"SkillId": 103218,
"Level": 16,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>188.24%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>23.53%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2802,
"SkillId": 103218,
"Level": 17,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>194.12%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>24.26%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2803,
"SkillId": 103218,
"Level": 18,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>200%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>25%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2804,
"SkillId": 103218,
"Level": 19,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>205.88%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>25.74%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2805,
"SkillId": 103218,
"Level": 20,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>211.76%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>26.47%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2806,
"SkillId": 103218,
"Level": 21,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>217.65%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>27.21%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2807,
"SkillId": 103218,
"Level": 22,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>223.53%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>27.94%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2808,
"SkillId": 103218,
"Level": 23,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>229.41%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>28.68%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2809,
"SkillId": 103218,
"Level": 24,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>235.29%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>29.41%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2810,
"SkillId": 103218,
"Level": 25,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>241.18%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>30.15%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2811,
"SkillId": 103218,
"Level": 26,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>247.06%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>30.88%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2812,
"SkillId": 103218,
"Level": 27,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>252.94%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>31.62%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2813,
"SkillId": 103218,
"Level": 28,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>258.82%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>32.35%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2814,
"SkillId": 103218,
"Level": 29,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>264.71%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>33.09%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2815,
"SkillId": 103218,
"Level": 30,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>270.59%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>33.82%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2816,
"SkillId": 103218,
"Level": 31,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>276.47%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>34.56%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2817,
"SkillId": 103218,
"Level": 32,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>282.35%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>35.29%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2818,
"SkillId": 103218,
"Level": 33,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>288.24%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>36.03%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2819,
"SkillId": 103218,
"Level": 34,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>294.12%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>36.76%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2820,
"SkillId": 103218,
"Level": 35,
"Name": "Neo-Nanofield Blossom",
"Intro": "QTE: Liv: Lux enters the battle and summons an <color=#FF6347>EX Lightning</color> to strike the enemies caught within, dealing <color=#FF6347>300%</color> Lightning DMG and leaving a plasma field behind that heals the ally units within for HP equal to <color=#FF6347>37.5%</color> of Lux's ATK every second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2821,
"SkillId": 103221,
"Level": 1,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>30%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>100%</color> Lightning DMG and heals allies in the area for <color=#FF6347>20%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2822,
"SkillId": 103221,
"Level": 2,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>31.76%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>105.88%</color> Lightning DMG and heals allies in the area for <color=#FF6347>21.18%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2823,
"SkillId": 103221,
"Level": 3,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>33.53%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>111.76%</color> Lightning DMG and heals allies in the area for <color=#FF6347>22.35%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2824,
"SkillId": 103221,
"Level": 4,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>35.29%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>117.65%</color> Lightning DMG and heals allies in the area for <color=#FF6347>23.53%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2825,
"SkillId": 103221,
"Level": 5,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>37.06%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>123.53%</color> Lightning DMG and heals allies in the area for <color=#FF6347>24.71%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2826,
"SkillId": 103221,
"Level": 6,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>38.82%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>129.41%</color> Lightning DMG and heals allies in the area for <color=#FF6347>25.88%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2827,
"SkillId": 103221,
"Level": 7,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>40.59%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>135.29%</color> Lightning DMG and heals allies in the area for <color=#FF6347>27.06%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2828,
"SkillId": 103221,
"Level": 8,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>42.35%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>141.18%</color> Lightning DMG and heals allies in the area for <color=#FF6347>28.24%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2829,
"SkillId": 103221,
"Level": 9,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>44.12%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>147.06%</color> Lightning DMG and heals allies in the area for <color=#FF6347>29.41%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2830,
"SkillId": 103221,
"Level": 10,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>45.88%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>152.94%</color> Lightning DMG and heals allies in the area for <color=#FF6347>30.59%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2831,
"SkillId": 103221,
"Level": 11,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>47.65%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>158.82%</color> Lightning DMG and heals allies in the area for <color=#FF6347>31.76%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2832,
"SkillId": 103221,
"Level": 12,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>49.41%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>164.71%</color> Lightning DMG and heals allies in the area for <color=#FF6347>32.94%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2833,
"SkillId": 103221,
"Level": 13,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>51.18%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>170.59%</color> Lightning DMG and heals allies in the area for <color=#FF6347>34.12%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2834,
"SkillId": 103221,
"Level": 14,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>52.94%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>176.47%</color> Lightning DMG and heals allies in the area for <color=#FF6347>35.29%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2835,
"SkillId": 103221,
"Level": 15,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>54.71%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>182.35%</color> Lightning DMG and heals allies in the area for <color=#FF6347>36.47%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2836,
"SkillId": 103221,
"Level": 16,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>56.47%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>188.24%</color> Lightning DMG and heals allies in the area for <color=#FF6347>37.65%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2837,
"SkillId": 103221,
"Level": 17,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>58.24%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>194.12%</color> Lightning DMG and heals allies in the area for <color=#FF6347>38.82%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2838,
"SkillId": 103221,
"Level": 18,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>60%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>200%</color> Lightning DMG and heals allies in the area for <color=#FF6347>40%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2839,
"SkillId": 103221,
"Level": 19,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>61.76%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>205.88%</color> Lightning DMG and heals allies in the area for <color=#FF6347>41.18%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2840,
"SkillId": 103221,
"Level": 20,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>63.53%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>211.76%</color> Lightning DMG and heals allies in the area for <color=#FF6347>42.35%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2841,
"SkillId": 103221,
"Level": 21,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>65.29%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>217.65%</color> Lightning DMG and heals allies in the area for <color=#FF6347>43.53%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2842,
"SkillId": 103221,
"Level": 22,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>67.06%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>223.53%</color> Lightning DMG and heals allies in the area for <color=#FF6347>44.71%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2843,
"SkillId": 103221,
"Level": 23,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>68.82%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>229.41%</color> Lightning DMG and heals allies in the area for <color=#FF6347>45.88%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2844,
"SkillId": 103221,
"Level": 24,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>70.59%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>235.29%</color> Lightning DMG and heals allies in the area for <color=#FF6347>47.06%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2845,
"SkillId": 103221,
"Level": 25,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>72.35%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>241.18%</color> Lightning DMG and heals allies in the area for <color=#FF6347>48.24%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2846,
"SkillId": 103221,
"Level": 26,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>74.12%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>247.06%</color> Lightning DMG and heals allies in the area for <color=#FF6347>49.41%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2847,
"SkillId": 103221,
"Level": 27,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>75.88%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>252.94%</color> Lightning DMG and heals allies in the area for <color=#FF6347>50.59%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2848,
"SkillId": 103221,
"Level": 28,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>77.65%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>258.82%</color> Lightning DMG and heals allies in the area for <color=#FF6347>51.76%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2849,
"SkillId": 103221,
"Level": 29,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>79.41%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>264.71%</color> Lightning DMG and heals allies in the area for <color=#FF6347>52.94%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2850,
"SkillId": 103221,
"Level": 30,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>81.18%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>270.59%</color> Lightning DMG and heals allies in the area for <color=#FF6347>54.12%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2851,
"SkillId": 103221,
"Level": 31,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>82.94%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>276.47%</color> Lightning DMG and heals allies in the area for <color=#FF6347>55.29%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2852,
"SkillId": 103221,
"Level": 32,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>84.71%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>282.35%</color> Lightning DMG and heals allies in the area for <color=#FF6347>56.47%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2853,
"SkillId": 103221,
"Level": 33,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>86.47%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>288.24%</color> Lightning DMG and heals allies in the area for <color=#FF6347>57.65%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2854,
"SkillId": 103221,
"Level": 34,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>88.24%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>294.12%</color> Lightning DMG and heals allies in the area for <color=#FF6347>58.82%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2855,
"SkillId": 103221,
"Level": 35,
"Name": "Reversed Egretfield",
"Intro": "Core Passive: When Basic Attacks hit marked enemies, there is a <color=#FF6347>30%</color> chance to trigger <color=#FF6347>Lightning Lure</color> and deal <color=#FF6347>90%</color> Lightning DMG. Red Orbs have <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>100%</color> of chance to trigger <color=#FF6347>Lightning Lure</color>. After triggering 4 Lightning Lures, the next <color=#FF6347>Lightning Lure</color> will summon a <color=#FF6347>Ex - Lightning Lure</color> that deals <color=#FF6347>300%</color> Lightning DMG and heals allies in the area for <color=#FF6347>60%</color> of Lux's attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2856,
"SkillId": 103222,
"Level": 0,
"Name": "Leader - Mighty Heart",
"Intro": "Increases all party member's HP by <color=#FF6347>5%</color> and ATK by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2857,
"SkillId": 103222,
"Level": 1,
"Name": "Leader - Mighty Heart",
"Intro": "Increases all party member's HP by <color=#FF6347>5%</color> and ATK by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2858,
"SkillId": 103223,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2859,
"SkillId": 103223,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2860,
"SkillId": 103223,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2861,
"SkillId": 103223,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2862,
"SkillId": 103223,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2863,
"SkillId": 103223,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2864,
"SkillId": 103223,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2865,
"SkillId": 103223,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2866,
"SkillId": 103223,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2867,
"SkillId": 103223,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2868,
"SkillId": 103223,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2869,
"SkillId": 103223,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2870,
"SkillId": 103223,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2871,
"SkillId": 103223,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2872,
"SkillId": 103223,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2873,
"SkillId": 103223,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2874,
"SkillId": 103223,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2875,
"SkillId": 103223,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2876,
"SkillId": 103223,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2877,
"SkillId": 103223,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2878,
"SkillId": 103223,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2879,
"SkillId": 103223,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2880,
"SkillId": 103223,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2881,
"SkillId": 103223,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2882,
"SkillId": 103223,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2883,
"SkillId": 103223,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2884,
"SkillId": 103223,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2885,
"SkillId": 103223,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2886,
"SkillId": 103223,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2887,
"SkillId": 103223,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2888,
"SkillId": 103223,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2889,
"SkillId": 103223,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2890,
"SkillId": 103223,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2891,
"SkillId": 103223,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2892,
"SkillId": 103223,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2893,
"SkillId": 103227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2894,
"SkillId": 103227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2895,
"SkillId": 103224,
"Level": 0,
"Name": "Field Controller",
"Intro": "Passive: Ally units within the plasma field created by <color=#FF6347>EX Lightning</color> gain <color=#FF6347>Lightning Surge</color> that increases their Lightning DMG by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuS1.png",
"WeaponSkillDes": null,
"EntryId": [
31.0
]
},
{
"Id": 2896,
"SkillId": 103224,
"Level": 1,
"Name": "Field Controller",
"Intro": "Passive: Ally units within the plasma field created by <color=#FF6347>EX Lightning</color> gain <color=#FF6347>Lightning Surge</color> that increases their Lightning DMG by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuS1.png",
"WeaponSkillDes": null,
"EntryId": [
31.0
]
},
{
"Id": 2897,
"SkillId": 103225,
"Level": 0,
"Name": "Oversupply",
"Intro": "Passive: Extra DMG Bonus of <color=#FF6347>Lightning Lure</color> increases by <color=#FF6347>25%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2898,
"SkillId": 103225,
"Level": 1,
"Name": "Oversupply",
"Intro": "Passive: Extra DMG Bonus of <color=#FF6347>Lightning Lure</color> increases by <color=#FF6347>25%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2899,
"SkillId": 103226,
"Level": 0,
"Name": "Energy Sanctum",
"Intro": "Passive: Reduces the Lightning Resistance of targets within <color=#FF6347>Saving Space</color> by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2900,
"SkillId": 103226,
"Level": 1,
"Name": "Energy Sanctum",
"Intro": "Passive: Reduces the Lightning Resistance of targets within <color=#FF6347>Saving Space</color> by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2901,
"SkillId": 103301,
"Level": 1,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2902,
"SkillId": 103301,
"Level": 2,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2903,
"SkillId": 103301,
"Level": 3,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2904,
"SkillId": 103301,
"Level": 4,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2905,
"SkillId": 103301,
"Level": 5,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2906,
"SkillId": 103301,
"Level": 6,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2907,
"SkillId": 103301,
"Level": 7,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2908,
"SkillId": 103301,
"Level": 8,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2909,
"SkillId": 103301,
"Level": 9,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2910,
"SkillId": 103301,
"Level": 10,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2911,
"SkillId": 103301,
"Level": 11,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2912,
"SkillId": 103301,
"Level": 12,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2913,
"SkillId": 103301,
"Level": 13,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2914,
"SkillId": 103301,
"Level": 14,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2915,
"SkillId": 103301,
"Level": 15,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2916,
"SkillId": 103301,
"Level": 16,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2917,
"SkillId": 103301,
"Level": 17,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2918,
"SkillId": 103301,
"Level": 18,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2919,
"SkillId": 103301,
"Level": 19,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2920,
"SkillId": 103301,
"Level": 20,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2921,
"SkillId": 103301,
"Level": 21,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2922,
"SkillId": 103301,
"Level": 22,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2923,
"SkillId": 103301,
"Level": 23,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2924,
"SkillId": 103301,
"Level": 24,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2925,
"SkillId": 103301,
"Level": 25,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2926,
"SkillId": 103301,
"Level": 26,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2927,
"SkillId": 103301,
"Level": 27,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2928,
"SkillId": 103301,
"Level": 28,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2929,
"SkillId": 103301,
"Level": 29,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2930,
"SkillId": 103301,
"Level": 30,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2931,
"SkillId": 103301,
"Level": 31,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2932,
"SkillId": 103301,
"Level": 32,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2933,
"SkillId": 103301,
"Level": 33,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2934,
"SkillId": 103301,
"Level": 34,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2935,
"SkillId": 103301,
"Level": 35,
"Name": "Repelling Beams",
"Intro": "Fires a beam at the target location, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2936,
"SkillId": 103306,
"Level": 1,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>15%</color>/<color=#FF6347>20%</color>/<color=#FF6347>25%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2937,
"SkillId": 103306,
"Level": 2,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>15.88%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>26.47%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2938,
"SkillId": 103306,
"Level": 3,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>16.76%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>27.94%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2939,
"SkillId": 103306,
"Level": 4,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>17.65%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>29.41%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2940,
"SkillId": 103306,
"Level": 5,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>18.53%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>30.88%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2941,
"SkillId": 103306,
"Level": 6,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>19.41%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>32.35%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2942,
"SkillId": 103306,
"Level": 7,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>20.29%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>33.82%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2943,
"SkillId": 103306,
"Level": 8,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>21.18%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>35.29%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2944,
"SkillId": 103306,
"Level": 9,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>22.06%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>36.76%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2945,
"SkillId": 103306,
"Level": 10,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>22.94%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>38.24%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2946,
"SkillId": 103306,
"Level": 11,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>23.82%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>39.71%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2947,
"SkillId": 103306,
"Level": 12,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>24.71%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>41.18%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2948,
"SkillId": 103306,
"Level": 13,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>25.59%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>42.65%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2949,
"SkillId": 103306,
"Level": 14,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>26.47%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>44.12%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2950,
"SkillId": 103306,
"Level": 15,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>27.35%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>45.59%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2951,
"SkillId": 103306,
"Level": 16,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>28.24%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>47.06%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2952,
"SkillId": 103306,
"Level": 17,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>29.12%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>48.53%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2953,
"SkillId": 103306,
"Level": 18,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>30%</color>/<color=#FF6347>40%</color>/<color=#FF6347>50%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2954,
"SkillId": 103306,
"Level": 19,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>30.88%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>51.47%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2955,
"SkillId": 103306,
"Level": 20,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>31.76%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>52.94%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2956,
"SkillId": 103306,
"Level": 21,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>32.65%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>54.41%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2957,
"SkillId": 103306,
"Level": 22,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>33.53%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>55.88%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2958,
"SkillId": 103306,
"Level": 23,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>34.41%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>57.35%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2959,
"SkillId": 103306,
"Level": 24,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>35.29%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>58.82%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2960,
"SkillId": 103306,
"Level": 25,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>36.18%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>60.29%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2961,
"SkillId": 103306,
"Level": 26,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>37.06%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>61.76%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2962,
"SkillId": 103306,
"Level": 27,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>37.94%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>63.24%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2963,
"SkillId": 103306,
"Level": 28,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>38.82%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>64.71%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2964,
"SkillId": 103306,
"Level": 29,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>39.71%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>66.18%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2965,
"SkillId": 103306,
"Level": 30,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>40.59%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>67.65%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2966,
"SkillId": 103306,
"Level": 31,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>41.47%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>69.12%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2967,
"SkillId": 103306,
"Level": 32,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>42.35%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>70.59%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2968,
"SkillId": 103306,
"Level": 33,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>43.24%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>72.06%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2969,
"SkillId": 103306,
"Level": 34,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>44.12%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>73.53%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2970,
"SkillId": 103306,
"Level": 35,
"Name": "Transferring Recharge",
"Intro": "Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <color=#FF6347>45%</color>/<color=#FF6347>60%</color>/<color=#FF6347>75%</color> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2971,
"SkillId": 103311,
"Level": 1,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2972,
"SkillId": 103311,
"Level": 2,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2973,
"SkillId": 103311,
"Level": 3,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2974,
"SkillId": 103311,
"Level": 4,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2975,
"SkillId": 103311,
"Level": 5,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2976,
"SkillId": 103311,
"Level": 6,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2977,
"SkillId": 103311,
"Level": 7,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2978,
"SkillId": 103311,
"Level": 8,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2979,
"SkillId": 103311,
"Level": 9,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2980,
"SkillId": 103311,
"Level": 10,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2981,
"SkillId": 103311,
"Level": 11,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2982,
"SkillId": 103311,
"Level": 12,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2983,
"SkillId": 103311,
"Level": 13,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2984,
"SkillId": 103311,
"Level": 14,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2985,
"SkillId": 103311,
"Level": 15,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2986,
"SkillId": 103311,
"Level": 16,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2987,
"SkillId": 103311,
"Level": 17,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2988,
"SkillId": 103311,
"Level": 18,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2989,
"SkillId": 103311,
"Level": 19,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2990,
"SkillId": 103311,
"Level": 20,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2991,
"SkillId": 103311,
"Level": 21,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2992,
"SkillId": 103311,
"Level": 22,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2993,
"SkillId": 103311,
"Level": 23,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2994,
"SkillId": 103311,
"Level": 24,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2995,
"SkillId": 103311,
"Level": 25,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2996,
"SkillId": 103311,
"Level": 26,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2997,
"SkillId": 103311,
"Level": 27,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2998,
"SkillId": 103311,
"Level": 28,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 2999,
"SkillId": 103311,
"Level": 29,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3000,
"SkillId": 103311,
"Level": 30,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3001,
"SkillId": 103311,
"Level": 31,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3002,
"SkillId": 103311,
"Level": 32,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3003,
"SkillId": 103311,
"Level": 33,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3004,
"SkillId": 103311,
"Level": 34,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3005,
"SkillId": 103311,
"Level": 35,
"Name": "Gray Raven Field",
"Intro": "Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3006,
"SkillId": 103316,
"Level": 1,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>260%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3007,
"SkillId": 103316,
"Level": 2,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>275.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3008,
"SkillId": 103316,
"Level": 3,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>290.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3009,
"SkillId": 103316,
"Level": 4,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>305.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3010,
"SkillId": 103316,
"Level": 5,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>321.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3011,
"SkillId": 103316,
"Level": 6,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>336.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3012,
"SkillId": 103316,
"Level": 7,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>351.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3013,
"SkillId": 103316,
"Level": 8,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>367.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3014,
"SkillId": 103316,
"Level": 9,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>382.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3015,
"SkillId": 103316,
"Level": 10,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>397.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3016,
"SkillId": 103316,
"Level": 11,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>412.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3017,
"SkillId": 103316,
"Level": 12,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>428.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3018,
"SkillId": 103316,
"Level": 13,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>443.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3019,
"SkillId": 103316,
"Level": 14,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3020,
"SkillId": 103316,
"Level": 15,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>474.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3021,
"SkillId": 103316,
"Level": 16,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>489.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3022,
"SkillId": 103316,
"Level": 17,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>504.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3023,
"SkillId": 103316,
"Level": 18,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>520%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3024,
"SkillId": 103316,
"Level": 19,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>535.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3025,
"SkillId": 103316,
"Level": 20,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>550.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3026,
"SkillId": 103316,
"Level": 21,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>565.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3027,
"SkillId": 103316,
"Level": 22,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>581.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3028,
"SkillId": 103316,
"Level": 23,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>596.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3029,
"SkillId": 103316,
"Level": 24,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>611.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3030,
"SkillId": 103316,
"Level": 25,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>627.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3031,
"SkillId": 103316,
"Level": 26,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>642.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3032,
"SkillId": 103316,
"Level": 27,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>657.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3033,
"SkillId": 103316,
"Level": 28,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>672.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3034,
"SkillId": 103316,
"Level": 29,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>688.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3035,
"SkillId": 103316,
"Level": 30,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>703.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3036,
"SkillId": 103316,
"Level": 31,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>718.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3037,
"SkillId": 103316,
"Level": 32,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>734.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3038,
"SkillId": 103316,
"Level": 33,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>749.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3039,
"SkillId": 103316,
"Level": 34,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>764.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3040,
"SkillId": 103316,
"Level": 35,
"Name": "Adaptive Ray",
"Intro": "Basic Attack: Launches an energy attack, dealing <color=#FF6347>780%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lifupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3041,
"SkillId": 103317,
"Level": 1,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>75%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3042,
"SkillId": 103317,
"Level": 2,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>79.41%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3043,
"SkillId": 103317,
"Level": 3,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>83.82%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3044,
"SkillId": 103317,
"Level": 4,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>88.24%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3045,
"SkillId": 103317,
"Level": 5,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>92.65%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3046,
"SkillId": 103317,
"Level": 6,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>97.06%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3047,
"SkillId": 103317,
"Level": 7,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>101.47%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3048,
"SkillId": 103317,
"Level": 8,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>105.88%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3049,
"SkillId": 103317,
"Level": 9,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>110.29%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3050,
"SkillId": 103317,
"Level": 10,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>114.71%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3051,
"SkillId": 103317,
"Level": 11,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>119.12%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3052,
"SkillId": 103317,
"Level": 12,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>123.53%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3053,
"SkillId": 103317,
"Level": 13,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>127.94%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3054,
"SkillId": 103317,
"Level": 14,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>132.35%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3055,
"SkillId": 103317,
"Level": 15,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>136.76%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3056,
"SkillId": 103317,
"Level": 16,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>141.18%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3057,
"SkillId": 103317,
"Level": 17,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>145.59%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3058,
"SkillId": 103317,
"Level": 18,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>150%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3059,
"SkillId": 103317,
"Level": 19,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>154.41%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3060,
"SkillId": 103317,
"Level": 20,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>158.82%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3061,
"SkillId": 103317,
"Level": 21,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>163.24%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3062,
"SkillId": 103317,
"Level": 22,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>167.65%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3063,
"SkillId": 103317,
"Level": 23,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>172.06%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3064,
"SkillId": 103317,
"Level": 24,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>176.47%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3065,
"SkillId": 103317,
"Level": 25,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>180.88%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3066,
"SkillId": 103317,
"Level": 26,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>185.29%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3067,
"SkillId": 103317,
"Level": 27,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>189.71%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3068,
"SkillId": 103317,
"Level": 28,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>194.12%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3069,
"SkillId": 103317,
"Level": 29,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>198.53%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3070,
"SkillId": 103317,
"Level": 30,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>202.94%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3071,
"SkillId": 103317,
"Level": 31,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>207.35%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3072,
"SkillId": 103317,
"Level": 32,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>211.76%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3073,
"SkillId": 103317,
"Level": 33,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>216.18%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3074,
"SkillId": 103317,
"Level": 34,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>220.59%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3075,
"SkillId": 103317,
"Level": 35,
"Name": "Arcadia Gate",
"Intro": "Signature Move: Consumes 100 Energy. Deploys a wide-ranged energy field and carries out <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>225%</color> Physical DMG to random enemies in the area. Extra DMG Reduction of the party members in the area increases by 75%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3076,
"SkillId": 103318,
"Level": 1,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>50%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>50%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3077,
"SkillId": 103318,
"Level": 2,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>52.94%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>52.94%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3078,
"SkillId": 103318,
"Level": 3,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>55.88%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>55.88%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3079,
"SkillId": 103318,
"Level": 4,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>58.82%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>58.82%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3080,
"SkillId": 103318,
"Level": 5,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>61.76%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>61.76%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3081,
"SkillId": 103318,
"Level": 6,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>64.71%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>64.71%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3082,
"SkillId": 103318,
"Level": 7,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>67.65%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>67.65%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3083,
"SkillId": 103318,
"Level": 8,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>70.59%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>70.59%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3084,
"SkillId": 103318,
"Level": 9,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>73.53%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>73.53%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3085,
"SkillId": 103318,
"Level": 10,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>76.47%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>76.47%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3086,
"SkillId": 103318,
"Level": 11,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>79.41%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>79.41%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3087,
"SkillId": 103318,
"Level": 12,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>82.35%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>82.35%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3088,
"SkillId": 103318,
"Level": 13,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>85.29%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>85.29%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3089,
"SkillId": 103318,
"Level": 14,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>88.24%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>88.24%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3090,
"SkillId": 103318,
"Level": 15,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>91.18%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>91.18%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3091,
"SkillId": 103318,
"Level": 16,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>94.12%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>94.12%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3092,
"SkillId": 103318,
"Level": 17,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>97.06%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>97.06%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3093,
"SkillId": 103318,
"Level": 18,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>100%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>100%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3094,
"SkillId": 103318,
"Level": 19,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>102.94%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>102.94%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3095,
"SkillId": 103318,
"Level": 20,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>105.88%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>105.88%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3096,
"SkillId": 103318,
"Level": 21,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>108.82%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>108.82%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3097,
"SkillId": 103318,
"Level": 22,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>111.76%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>111.76%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3098,
"SkillId": 103318,
"Level": 23,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>114.71%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>114.71%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3099,
"SkillId": 103318,
"Level": 24,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>117.65%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>117.65%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3100,
"SkillId": 103318,
"Level": 25,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>120.59%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>120.59%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3101,
"SkillId": 103318,
"Level": 26,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>123.53%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>123.53%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3102,
"SkillId": 103318,
"Level": 27,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>126.47%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>126.47%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3103,
"SkillId": 103318,
"Level": 28,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>129.41%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>129.41%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3104,
"SkillId": 103318,
"Level": 29,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>132.35%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>132.35%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3105,
"SkillId": 103318,
"Level": 30,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>135.29%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>135.29%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3106,
"SkillId": 103318,
"Level": 31,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>138.24%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>138.24%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3107,
"SkillId": 103318,
"Level": 32,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>141.18%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>141.18%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3108,
"SkillId": 103318,
"Level": 33,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>144.12%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>144.12%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3109,
"SkillId": 103318,
"Level": 34,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>147.06%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>147.06%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3110,
"SkillId": 103318,
"Level": 35,
"Name": "Heroic Dance",
"Intro": "QTE: Liv heals nearby allies for <color=#FF6347>150%</color> of her Attack. Grants allies a shield equal to <color=#FF6347>150%</color> of her Attack for 2 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3111,
"SkillId": 103321,
"Level": 1,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>75%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>30%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3112,
"SkillId": 103321,
"Level": 2,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>79.41%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>31.76%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3113,
"SkillId": 103321,
"Level": 3,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>83.82%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>33.53%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3114,
"SkillId": 103321,
"Level": 4,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>88.24%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>35.29%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3115,
"SkillId": 103321,
"Level": 5,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>92.65%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>37.06%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3116,
"SkillId": 103321,
"Level": 6,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>97.06%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>38.82%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3117,
"SkillId": 103321,
"Level": 7,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>101.47%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>40.59%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3118,
"SkillId": 103321,
"Level": 8,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>105.88%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>42.35%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3119,
"SkillId": 103321,
"Level": 9,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>110.29%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>44.12%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3120,
"SkillId": 103321,
"Level": 10,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>114.71%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>45.88%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3121,
"SkillId": 103321,
"Level": 11,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>119.12%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>47.65%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3122,
"SkillId": 103321,
"Level": 12,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>123.53%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>49.41%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3123,
"SkillId": 103321,
"Level": 13,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>127.94%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>51.18%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3124,
"SkillId": 103321,
"Level": 14,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>132.35%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>52.94%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3125,
"SkillId": 103321,
"Level": 15,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>136.76%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>54.71%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3126,
"SkillId": 103321,
"Level": 16,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>141.18%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>56.47%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3127,
"SkillId": 103321,
"Level": 17,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>145.59%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>58.24%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3128,
"SkillId": 103321,
"Level": 18,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>150%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>60%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3129,
"SkillId": 103321,
"Level": 19,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>154.41%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>61.76%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3130,
"SkillId": 103321,
"Level": 20,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>158.82%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>63.53%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3131,
"SkillId": 103321,
"Level": 21,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>163.24%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>65.29%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3132,
"SkillId": 103321,
"Level": 22,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>167.65%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>67.06%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3133,
"SkillId": 103321,
"Level": 23,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>172.06%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>68.82%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3134,
"SkillId": 103321,
"Level": 24,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>176.47%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>70.59%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3135,
"SkillId": 103321,
"Level": 25,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>180.88%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>72.35%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3136,
"SkillId": 103321,
"Level": 26,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>185.29%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>74.12%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3137,
"SkillId": 103321,
"Level": 27,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>189.71%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>75.88%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3138,
"SkillId": 103321,
"Level": 28,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>194.12%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>77.65%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3139,
"SkillId": 103321,
"Level": 29,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>198.53%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>79.41%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3140,
"SkillId": 103321,
"Level": 30,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>202.94%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>81.18%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3141,
"SkillId": 103321,
"Level": 31,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>207.35%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>82.94%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3142,
"SkillId": 103321,
"Level": 32,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>211.76%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>84.71%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3143,
"SkillId": 103321,
"Level": 33,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>216.18%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>86.47%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3144,
"SkillId": 103321,
"Level": 34,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>220.59%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>88.24%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3145,
"SkillId": 103321,
"Level": 35,
"Name": "Goddess Connection System",
"Intro": "Core Passive: Has a 20% chance to trigger <color=#FF6347>Light Penalty</color> that deals <color=#FF6347>225%</color> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <color=#FF6347>Light Penalty</color> 5 times, heals allies for <color=#FF6347>90%</color> of Liv's Attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3146,
"SkillId": 103322,
"Level": 0,
"Name": "Leader - Devoted Heart",
"Intro": "HP of all party members increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3147,
"SkillId": 103322,
"Level": 1,
"Name": "Leader - Devoted Heart",
"Intro": "HP of all party members increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3148,
"SkillId": 103323,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3149,
"SkillId": 103323,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3150,
"SkillId": 103323,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3151,
"SkillId": 103323,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3152,
"SkillId": 103323,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3153,
"SkillId": 103323,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3154,
"SkillId": 103323,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3155,
"SkillId": 103323,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3156,
"SkillId": 103323,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3157,
"SkillId": 103323,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3158,
"SkillId": 103323,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3159,
"SkillId": 103323,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3160,
"SkillId": 103323,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3161,
"SkillId": 103323,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3162,
"SkillId": 103323,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3163,
"SkillId": 103323,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3164,
"SkillId": 103323,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3165,
"SkillId": 103323,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3166,
"SkillId": 103323,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3167,
"SkillId": 103323,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3168,
"SkillId": 103323,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3169,
"SkillId": 103323,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3170,
"SkillId": 103323,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3171,
"SkillId": 103323,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3172,
"SkillId": 103323,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3173,
"SkillId": 103323,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3174,
"SkillId": 103323,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3175,
"SkillId": 103323,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3176,
"SkillId": 103323,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3177,
"SkillId": 103323,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3178,
"SkillId": 103323,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3179,
"SkillId": 103323,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3180,
"SkillId": 103323,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3181,
"SkillId": 103323,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3182,
"SkillId": 103323,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3183,
"SkillId": 103327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3184,
"SkillId": 103327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3185,
"SkillId": 103324,
"Level": 0,
"Name": "Field Reinforcement",
"Intro": "Passive: Extra DMG Bonus against enemies in Gray Raven Field increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3186,
"SkillId": 103324,
"Level": 1,
"Name": "Field Reinforcement",
"Intro": "Passive: Extra DMG Bonus against enemies in Gray Raven Field increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3187,
"SkillId": 103325,
"Level": 0,
"Name": "Pioneer of Glory",
"Intro": "Passive: Extra DMG Bonus of <color=#FF6347>Light Penalty</color> increases by <color=#FF6347>50%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3188,
"SkillId": 103325,
"Level": 1,
"Name": "Pioneer of Glory",
"Intro": "Passive: Extra DMG Bonus of <color=#FF6347>Light Penalty</color> increases by <color=#FF6347>50%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3189,
"SkillId": 103326,
"Level": 0,
"Name": "Consciousness Encouragement",
"Intro": "Passive: After using a Signature Move, Extra DMG of all party members increases by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3190,
"SkillId": 103326,
"Level": 1,
"Name": "Consciousness Encouragement",
"Intro": "Passive: After using a Signature Move, Extra DMG of all party members increases by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lifuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3191,
"SkillId": 106301,
"Level": 1,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG and <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>80%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>400%</color>/<color=#FF6347>500%</color>/<color=#FF6347>600%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3192,
"SkillId": 106301,
"Level": 2,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>423.53%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>635.29%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3193,
"SkillId": 106301,
"Level": 3,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG and <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>447.06%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>670.59%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3194,
"SkillId": 106301,
"Level": 4,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>470.59%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>705.88%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3195,
"SkillId": 106301,
"Level": 5,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>494.12%</color>/<color=#FF6347>617.65%</color>/<color=#FF6347>741.18%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3196,
"SkillId": 106301,
"Level": 6,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG and <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>517.65%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>776.47%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3197,
"SkillId": 106301,
"Level": 7,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG and <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>541.18%</color>/<color=#FF6347>676.47%</color>/<color=#FF6347>811.76%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3198,
"SkillId": 106301,
"Level": 8,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG and <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>564.71%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>847.06%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3199,
"SkillId": 106301,
"Level": 9,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG and <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>588.24%</color>/<color=#FF6347>735.29%</color>/<color=#FF6347>882.35%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3200,
"SkillId": 106301,
"Level": 10,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG and <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>611.76%</color>/<color=#FF6347>764.71%</color>/<color=#FF6347>917.65%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3201,
"SkillId": 106301,
"Level": 11,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG and <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>635.29%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>952.94%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3202,
"SkillId": 106301,
"Level": 12,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG and <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>658.82%</color>/<color=#FF6347>823.53%</color>/<color=#FF6347>988.24%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3203,
"SkillId": 106301,
"Level": 13,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG and <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>682.35%</color>/<color=#FF6347>852.94%</color>/<color=#FF6347>1023.53%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3204,
"SkillId": 106301,
"Level": 14,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG and <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>705.88%</color>/<color=#FF6347>882.35%</color>/<color=#FF6347>1058.82%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3205,
"SkillId": 106301,
"Level": 15,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG and <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>729.41%</color>/<color=#FF6347>911.76%</color>/<color=#FF6347>1094.12%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3206,
"SkillId": 106301,
"Level": 16,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG and <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>752.94%</color>/<color=#FF6347>941.18%</color>/<color=#FF6347>1129.41%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3207,
"SkillId": 106301,
"Level": 17,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG and <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>776.47%</color>/<color=#FF6347>970.59%</color>/<color=#FF6347>1164.71%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3208,
"SkillId": 106301,
"Level": 18,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG and <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>160%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>800%</color>/<color=#FF6347>1000%</color>/<color=#FF6347>1200%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3209,
"SkillId": 106301,
"Level": 19,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG and <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>823.53%</color>/<color=#FF6347>1029.41%</color>/<color=#FF6347>1235.29%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3210,
"SkillId": 106301,
"Level": 20,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG and <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>847.06%</color>/<color=#FF6347>1058.82%</color>/<color=#FF6347>1270.59%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3211,
"SkillId": 106301,
"Level": 21,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG and <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>870.59%</color>/<color=#FF6347>1088.24%</color>/<color=#FF6347>1305.88%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3212,
"SkillId": 106301,
"Level": 22,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG and <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>894.12%</color>/<color=#FF6347>1117.65%</color>/<color=#FF6347>1341.18%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3213,
"SkillId": 106301,
"Level": 23,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG and <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>917.65%</color>/<color=#FF6347>1147.06%</color>/<color=#FF6347>1376.47%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3214,
"SkillId": 106301,
"Level": 24,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG and <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>941.18%</color>/<color=#FF6347>1176.47%</color>/<color=#FF6347>1411.76%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3215,
"SkillId": 106301,
"Level": 25,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG and <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>964.71%</color>/<color=#FF6347>1205.88%</color>/<color=#FF6347>1447.06%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3216,
"SkillId": 106301,
"Level": 26,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG and <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>988.24%</color>/<color=#FF6347>1235.29%</color>/<color=#FF6347>1482.35%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3217,
"SkillId": 106301,
"Level": 27,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG and <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1011.76%</color>/<color=#FF6347>1264.71%</color>/<color=#FF6347>1517.65%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3218,
"SkillId": 106301,
"Level": 28,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG and <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1035.29%</color>/<color=#FF6347>1294.12%</color>/<color=#FF6347>1552.94%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3219,
"SkillId": 106301,
"Level": 29,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG and <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1058.82%</color>/<color=#FF6347>1323.53%</color>/<color=#FF6347>1588.24%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3220,
"SkillId": 106301,
"Level": 30,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG and <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1082.35%</color>/<color=#FF6347>1352.94%</color>/<color=#FF6347>1623.53%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3221,
"SkillId": 106301,
"Level": 31,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG and <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1105.88%</color>/<color=#FF6347>1382.35%</color>/<color=#FF6347>1658.82%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3222,
"SkillId": 106301,
"Level": 32,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG and <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1129.41%</color>/<color=#FF6347>1411.76%</color>/<color=#FF6347>1694.12%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3223,
"SkillId": 106301,
"Level": 33,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG and <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1152.94%</color>/<color=#FF6347>1441.18%</color>/<color=#FF6347>1729.41%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3224,
"SkillId": 106301,
"Level": 34,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG and <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1176.47%</color>/<color=#FF6347>1470.59%</color>/<color=#FF6347>1764.71%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3225,
"SkillId": 106301,
"Level": 35,
"Name": "Countering Swordplay",
"Intro": "Unleashes a cross slash at the target, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG and <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>240%</color> Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing <color=#FF6347>1200%</color>/<color=#FF6347>1500%</color>/<color=#FF6347>1800%</color> Dark DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3226,
"SkillId": 106306,
"Level": 1,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG and <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>300%</color>/<color=#FF6347>375%</color>/<color=#FF6347>450%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3227,
"SkillId": 106306,
"Level": 2,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG and <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>317.65%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>476.47%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3228,
"SkillId": 106306,
"Level": 3,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG and <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>335.29%</color>/<color=#FF6347>419.12%</color>/<color=#FF6347>502.94%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3229,
"SkillId": 106306,
"Level": 4,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG and <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>352.94%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>529.41%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3230,
"SkillId": 106306,
"Level": 5,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>370.59%</color>/<color=#FF6347>463.24%</color>/<color=#FF6347>555.88%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3231,
"SkillId": 106306,
"Level": 6,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG and <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>388.24%</color>/<color=#FF6347>485.29%</color>/<color=#FF6347>582.35%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3232,
"SkillId": 106306,
"Level": 7,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG and <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>405.88%</color>/<color=#FF6347>507.35%</color>/<color=#FF6347>608.82%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3233,
"SkillId": 106306,
"Level": 8,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG and <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>423.53%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>635.29%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3234,
"SkillId": 106306,
"Level": 9,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG and <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>441.18%</color>/<color=#FF6347>551.47%</color>/<color=#FF6347>661.76%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3235,
"SkillId": 106306,
"Level": 10,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG and <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>458.82%</color>/<color=#FF6347>573.53%</color>/<color=#FF6347>688.24%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3236,
"SkillId": 106306,
"Level": 11,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG and <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>476.47%</color>/<color=#FF6347>595.59%</color>/<color=#FF6347>714.71%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3237,
"SkillId": 106306,
"Level": 12,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG and <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>494.12%</color>/<color=#FF6347>617.65%</color>/<color=#FF6347>741.18%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3238,
"SkillId": 106306,
"Level": 13,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG and <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>511.76%</color>/<color=#FF6347>639.71%</color>/<color=#FF6347>767.65%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3239,
"SkillId": 106306,
"Level": 14,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG and <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>529.41%</color>/<color=#FF6347>661.76%</color>/<color=#FF6347>794.12%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3240,
"SkillId": 106306,
"Level": 15,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG and <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>547.06%</color>/<color=#FF6347>683.82%</color>/<color=#FF6347>820.59%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3241,
"SkillId": 106306,
"Level": 16,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG and <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>564.71%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>847.06%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3242,
"SkillId": 106306,
"Level": 17,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG and <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>582.35%</color>/<color=#FF6347>727.94%</color>/<color=#FF6347>873.53%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3243,
"SkillId": 106306,
"Level": 18,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG and <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>600%</color>/<color=#FF6347>750%</color>/<color=#FF6347>900%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3244,
"SkillId": 106306,
"Level": 19,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG and <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>617.65%</color>/<color=#FF6347>772.06%</color>/<color=#FF6347>926.47%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3245,
"SkillId": 106306,
"Level": 20,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG and <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>635.29%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>952.94%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3246,
"SkillId": 106306,
"Level": 21,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG and <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>652.94%</color>/<color=#FF6347>816.18%</color>/<color=#FF6347>979.41%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3247,
"SkillId": 106306,
"Level": 22,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG and <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>670.59%</color>/<color=#FF6347>838.24%</color>/<color=#FF6347>1005.88%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3248,
"SkillId": 106306,
"Level": 23,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG and <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>688.24%</color>/<color=#FF6347>860.29%</color>/<color=#FF6347>1032.35%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3249,
"SkillId": 106306,
"Level": 24,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG and <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>705.88%</color>/<color=#FF6347>882.35%</color>/<color=#FF6347>1058.82%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3250,
"SkillId": 106306,
"Level": 25,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG and <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>723.53%</color>/<color=#FF6347>904.41%</color>/<color=#FF6347>1085.29%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3251,
"SkillId": 106306,
"Level": 26,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG and <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>741.18%</color>/<color=#FF6347>926.47%</color>/<color=#FF6347>1111.76%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3252,
"SkillId": 106306,
"Level": 27,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG and <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>758.82%</color>/<color=#FF6347>948.53%</color>/<color=#FF6347>1138.24%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3253,
"SkillId": 106306,
"Level": 28,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG and <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>776.47%</color>/<color=#FF6347>970.59%</color>/<color=#FF6347>1164.71%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3254,
"SkillId": 106306,
"Level": 29,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG and <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>794.12%</color>/<color=#FF6347>992.65%</color>/<color=#FF6347>1191.18%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3255,
"SkillId": 106306,
"Level": 30,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG and <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>811.76%</color>/<color=#FF6347>1014.71%</color>/<color=#FF6347>1217.65%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3256,
"SkillId": 106306,
"Level": 31,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG and <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>829.41%</color>/<color=#FF6347>1036.76%</color>/<color=#FF6347>1244.12%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3257,
"SkillId": 106306,
"Level": 32,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG and <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>847.06%</color>/<color=#FF6347>1058.82%</color>/<color=#FF6347>1270.59%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3258,
"SkillId": 106306,
"Level": 33,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG and <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>864.71%</color>/<color=#FF6347>1080.88%</color>/<color=#FF6347>1297.06%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3259,
"SkillId": 106306,
"Level": 34,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG and <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>882.35%</color>/<color=#FF6347>1102.94%</color>/<color=#FF6347>1323.53%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3260,
"SkillId": 106306,
"Level": 35,
"Name": "Assaulting Charge",
"Intro": "Charges at the target, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG and <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing <color=#FF6347>900%</color>/<color=#FF6347>1125%</color>/<color=#FF6347>1350%</color> Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to Control effects.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3261,
"SkillId": 106311,
"Level": 1,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>70%</color>/<color=#FF6347>140%</color>/<color=#FF6347>210%</color> Physical DMG and <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>240%</color>/<color=#FF6347>300%</color>/<color=#FF6347>360%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3262,
"SkillId": 106311,
"Level": 2,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG and <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>254.12%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>381.18%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3263,
"SkillId": 106311,
"Level": 3,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>78.24%</color>/<color=#FF6347>156.47%</color>/<color=#FF6347>234.71%</color> Physical DMG and <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>268.24%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>402.35%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3264,
"SkillId": 106311,
"Level": 4,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG and <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>282.35%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>423.53%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3265,
"SkillId": 106311,
"Level": 5,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Physical DMG and <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>296.47%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>444.71%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3266,
"SkillId": 106311,
"Level": 6,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>90.59%</color>/<color=#FF6347>181.18%</color>/<color=#FF6347>271.76%</color> Physical DMG and <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>310.59%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>465.88%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3267,
"SkillId": 106311,
"Level": 7,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>94.71%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>284.12%</color> Physical DMG and <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>324.71%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>487.06%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3268,
"SkillId": 106311,
"Level": 8,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG and <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>338.82%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>508.24%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3269,
"SkillId": 106311,
"Level": 9,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG and <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>352.94%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>529.41%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3270,
"SkillId": 106311,
"Level": 10,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>107.06%</color>/<color=#FF6347>214.12%</color>/<color=#FF6347>321.18%</color> Physical DMG and <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>367.06%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>550.59%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3271,
"SkillId": 106311,
"Level": 11,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG and <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>381.18%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>571.76%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3272,
"SkillId": 106311,
"Level": 12,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG and <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>395.29%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>592.94%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3273,
"SkillId": 106311,
"Level": 13,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>119.41%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>358.24%</color> Physical DMG and <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>409.41%</color>/<color=#FF6347>511.76%</color>/<color=#FF6347>614.12%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3274,
"SkillId": 106311,
"Level": 14,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG and <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>423.53%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>635.29%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3275,
"SkillId": 106311,
"Level": 15,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>127.65%</color>/<color=#FF6347>255.29%</color>/<color=#FF6347>382.94%</color> Physical DMG and <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>437.65%</color>/<color=#FF6347>547.06%</color>/<color=#FF6347>656.47%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3276,
"SkillId": 106311,
"Level": 16,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Physical DMG and <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>451.76%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>677.65%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3277,
"SkillId": 106311,
"Level": 17,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG and <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>465.88%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>698.82%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3278,
"SkillId": 106311,
"Level": 18,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG and <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>480%</color>/<color=#FF6347>600%</color>/<color=#FF6347>720%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3279,
"SkillId": 106311,
"Level": 19,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG and <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>494.12%</color>/<color=#FF6347>617.65%</color>/<color=#FF6347>741.18%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3280,
"SkillId": 106311,
"Level": 20,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG and <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>508.24%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>762.35%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3281,
"SkillId": 106311,
"Level": 21,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>152.35%</color>/<color=#FF6347>304.71%</color>/<color=#FF6347>457.06%</color> Physical DMG and <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>522.35%</color>/<color=#FF6347>652.94%</color>/<color=#FF6347>783.53%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3282,
"SkillId": 106311,
"Level": 22,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG and <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>536.47%</color>/<color=#FF6347>670.59%</color>/<color=#FF6347>804.71%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3283,
"SkillId": 106311,
"Level": 23,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Physical DMG and <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>550.59%</color>/<color=#FF6347>688.24%</color>/<color=#FF6347>825.88%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3284,
"SkillId": 106311,
"Level": 24,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG and <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>564.71%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>847.06%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3285,
"SkillId": 106311,
"Level": 25,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>168.82%</color>/<color=#FF6347>337.65%</color>/<color=#FF6347>506.47%</color> Physical DMG and <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>578.82%</color>/<color=#FF6347>723.53%</color>/<color=#FF6347>868.24%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3286,
"SkillId": 106311,
"Level": 26,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG and <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>592.94%</color>/<color=#FF6347>741.18%</color>/<color=#FF6347>889.41%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3287,
"SkillId": 106311,
"Level": 27,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>177.06%</color>/<color=#FF6347>354.12%</color>/<color=#FF6347>531.18%</color> Physical DMG and <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>607.06%</color>/<color=#FF6347>758.82%</color>/<color=#FF6347>910.59%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3288,
"SkillId": 106311,
"Level": 28,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG and <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>621.18%</color>/<color=#FF6347>776.47%</color>/<color=#FF6347>931.76%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3289,
"SkillId": 106311,
"Level": 29,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG and <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>635.29%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>952.94%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3290,
"SkillId": 106311,
"Level": 30,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Physical DMG and <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>649.41%</color>/<color=#FF6347>811.76%</color>/<color=#FF6347>974.12%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3291,
"SkillId": 106311,
"Level": 31,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>193.53%</color>/<color=#FF6347>387.06%</color>/<color=#FF6347>580.59%</color> Physical DMG and <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>663.53%</color>/<color=#FF6347>829.41%</color>/<color=#FF6347>995.29%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3292,
"SkillId": 106311,
"Level": 32,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG and <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>677.65%</color>/<color=#FF6347>847.06%</color>/<color=#FF6347>1016.47%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3293,
"SkillId": 106311,
"Level": 33,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>201.76%</color>/<color=#FF6347>403.53%</color>/<color=#FF6347>605.29%</color> Physical DMG and <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>691.76%</color>/<color=#FF6347>864.71%</color>/<color=#FF6347>1037.65%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3294,
"SkillId": 106311,
"Level": 34,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG and <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>705.88%</color>/<color=#FF6347>882.35%</color>/<color=#FF6347>1058.82%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3295,
"SkillId": 106311,
"Level": 35,
"Name": "Sundering Blade",
"Intro": "Spins and slashes the target airborne, dealing <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG and <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals <color=#FF6347>720%</color>/<color=#FF6347>900%</color>/<color=#FF6347>1080%</color> Dark DMG based on number of Pings and stuns the target for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3296,
"SkillId": 106316,
"Level": 1,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>280%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>450%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3297,
"SkillId": 106316,
"Level": 2,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>296.47%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>476.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3298,
"SkillId": 106316,
"Level": 3,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>312.94%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>502.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3299,
"SkillId": 106316,
"Level": 4,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>329.41%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>529.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3300,
"SkillId": 106316,
"Level": 5,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>345.88%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>555.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3301,
"SkillId": 106316,
"Level": 6,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>362.35%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>582.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3302,
"SkillId": 106316,
"Level": 7,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>378.82%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>608.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3303,
"SkillId": 106316,
"Level": 8,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>395.29%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>635.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3304,
"SkillId": 106316,
"Level": 9,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>411.76%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>661.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3305,
"SkillId": 106316,
"Level": 10,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>428.24%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>688.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3306,
"SkillId": 106316,
"Level": 11,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>444.71%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>714.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3307,
"SkillId": 106316,
"Level": 12,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>461.18%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>741.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3308,
"SkillId": 106316,
"Level": 13,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>477.65%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>767.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3309,
"SkillId": 106316,
"Level": 14,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>494.12%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>794.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3310,
"SkillId": 106316,
"Level": 15,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>510.59%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>820.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3311,
"SkillId": 106316,
"Level": 16,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>527.06%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>847.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3312,
"SkillId": 106316,
"Level": 17,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>543.53%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>873.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3313,
"SkillId": 106316,
"Level": 18,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>560%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>900%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3314,
"SkillId": 106316,
"Level": 19,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>576.47%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>926.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3315,
"SkillId": 106316,
"Level": 20,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>592.94%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>952.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3316,
"SkillId": 106316,
"Level": 21,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>609.41%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>979.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3317,
"SkillId": 106316,
"Level": 22,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>625.88%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1005.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3318,
"SkillId": 106316,
"Level": 23,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>642.35%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1032.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3319,
"SkillId": 106316,
"Level": 24,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>658.82%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1058.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3320,
"SkillId": 106316,
"Level": 25,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>675.29%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1085.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3321,
"SkillId": 106316,
"Level": 26,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>691.76%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1111.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3322,
"SkillId": 106316,
"Level": 27,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>708.24%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1138.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3323,
"SkillId": 106316,
"Level": 28,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>724.71%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1164.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3324,
"SkillId": 106316,
"Level": 29,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>741.18%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1191.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3325,
"SkillId": 106316,
"Level": 30,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>757.65%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1217.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3326,
"SkillId": 106316,
"Level": 31,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>774.12%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1244.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3327,
"SkillId": 106316,
"Level": 32,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>790.59%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1270.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3328,
"SkillId": 106316,
"Level": 33,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>807.06%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1297.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3329,
"SkillId": 106316,
"Level": 34,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>823.53%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1323.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3330,
"SkillId": 106316,
"Level": 35,
"Name": "Rapid Greatsword",
"Intro": "Basic Attack: Attack consecutively with your greatsword, dealing <color=#FF6347>840%</color> Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing <color=#FF6347>1350%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/shenweipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3331,
"SkillId": 106317,
"Level": 1,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>20%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3332,
"SkillId": 106317,
"Level": 2,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>21.18%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3333,
"SkillId": 106317,
"Level": 3,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>22.35%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3334,
"SkillId": 106317,
"Level": 4,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>23.53%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3335,
"SkillId": 106317,
"Level": 5,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>24.71%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3336,
"SkillId": 106317,
"Level": 6,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>25.88%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3337,
"SkillId": 106317,
"Level": 7,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>27.06%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3338,
"SkillId": 106317,
"Level": 8,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>28.24%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3339,
"SkillId": 106317,
"Level": 9,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>29.41%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3340,
"SkillId": 106317,
"Level": 10,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>30.59%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3341,
"SkillId": 106317,
"Level": 11,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>31.76%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3342,
"SkillId": 106317,
"Level": 12,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>32.94%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3343,
"SkillId": 106317,
"Level": 13,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>34.12%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3344,
"SkillId": 106317,
"Level": 14,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>35.29%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3345,
"SkillId": 106317,
"Level": 15,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>36.47%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3346,
"SkillId": 106317,
"Level": 16,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>37.65%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3347,
"SkillId": 106317,
"Level": 17,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>38.82%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3348,
"SkillId": 106317,
"Level": 18,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>40%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3349,
"SkillId": 106317,
"Level": 19,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>41.18%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3350,
"SkillId": 106317,
"Level": 20,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>42.35%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3351,
"SkillId": 106317,
"Level": 21,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>43.53%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3352,
"SkillId": 106317,
"Level": 22,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>44.71%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3353,
"SkillId": 106317,
"Level": 23,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>45.88%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3354,
"SkillId": 106317,
"Level": 24,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>47.06%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3355,
"SkillId": 106317,
"Level": 25,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>48.24%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3356,
"SkillId": 106317,
"Level": 26,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>49.41%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3357,
"SkillId": 106317,
"Level": 27,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>50.59%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3358,
"SkillId": 106317,
"Level": 28,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>51.76%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3359,
"SkillId": 106317,
"Level": 29,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>52.94%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3360,
"SkillId": 106317,
"Level": 30,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>54.12%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3361,
"SkillId": 106317,
"Level": 31,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>55.29%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3362,
"SkillId": 106317,
"Level": 32,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>56.47%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3363,
"SkillId": 106317,
"Level": 33,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>57.65%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3364,
"SkillId": 106317,
"Level": 34,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>58.82%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3365,
"SkillId": 106317,
"Level": 35,
"Name": "Signature - Twin Cores",
"Intro": "Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by <color=#FF6347>60%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3shenweidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3366,
"SkillId": 106318,
"Level": 1,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>290%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>5%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3367,
"SkillId": 106318,
"Level": 2,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>307.06%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>5.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3368,
"SkillId": 106318,
"Level": 3,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>324.12%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>5.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3369,
"SkillId": 106318,
"Level": 4,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>341.18%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>5.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3370,
"SkillId": 106318,
"Level": 5,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>358.24%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>6.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3371,
"SkillId": 106318,
"Level": 6,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>375.29%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>6.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3372,
"SkillId": 106318,
"Level": 7,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>392.35%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>6.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3373,
"SkillId": 106318,
"Level": 8,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>409.41%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>7.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3374,
"SkillId": 106318,
"Level": 9,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>426.47%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>7.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3375,
"SkillId": 106318,
"Level": 10,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>443.53%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>7.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3376,
"SkillId": 106318,
"Level": 11,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>460.59%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>7.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3377,
"SkillId": 106318,
"Level": 12,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>477.65%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>8.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3378,
"SkillId": 106318,
"Level": 13,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>494.71%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>8.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3379,
"SkillId": 106318,
"Level": 14,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>511.76%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>8.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3380,
"SkillId": 106318,
"Level": 15,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>528.82%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>9.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3381,
"SkillId": 106318,
"Level": 16,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>545.88%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>9.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3382,
"SkillId": 106318,
"Level": 17,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>562.94%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>9.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3383,
"SkillId": 106318,
"Level": 18,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>580%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>10%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3384,
"SkillId": 106318,
"Level": 19,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>597.06%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>10.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3385,
"SkillId": 106318,
"Level": 20,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>614.12%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>10.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3386,
"SkillId": 106318,
"Level": 21,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>631.18%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>10.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3387,
"SkillId": 106318,
"Level": 22,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>648.24%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>11.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3388,
"SkillId": 106318,
"Level": 23,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>665.29%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>11.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3389,
"SkillId": 106318,
"Level": 24,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>682.35%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>11.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3390,
"SkillId": 106318,
"Level": 25,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>699.41%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>12.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3391,
"SkillId": 106318,
"Level": 26,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>716.47%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>12.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3392,
"SkillId": 106318,
"Level": 27,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>733.53%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>12.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3393,
"SkillId": 106318,
"Level": 28,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>750.59%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>12.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3394,
"SkillId": 106318,
"Level": 29,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>767.65%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>13.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3395,
"SkillId": 106318,
"Level": 30,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>784.71%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>13.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3396,
"SkillId": 106318,
"Level": 31,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>801.76%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>13.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3397,
"SkillId": 106318,
"Level": 32,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>818.82%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>14.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3398,
"SkillId": 106318,
"Level": 33,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>835.88%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>14.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3399,
"SkillId": 106318,
"Level": 34,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>852.94%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>14.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3400,
"SkillId": 106318,
"Level": 35,
"Name": "Chain Spin",
"Intro": "QTE: Spins and cuts the targets, dealing a total of <color=#FF6347>870%</color> Dark DMG and inflicting them with <color=#FF6347>Chain Fusion</color> that reduces their Dark Resistance by <color=#FF6347>15%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3401,
"SkillId": 106321,
"Level": 1,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>15%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3402,
"SkillId": 106321,
"Level": 2,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>15.88%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3403,
"SkillId": 106321,
"Level": 3,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>16.76%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3404,
"SkillId": 106321,
"Level": 4,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>17.65%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3405,
"SkillId": 106321,
"Level": 5,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>18.53%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3406,
"SkillId": 106321,
"Level": 6,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>19.41%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3407,
"SkillId": 106321,
"Level": 7,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>20.29%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3408,
"SkillId": 106321,
"Level": 8,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>21.18%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3409,
"SkillId": 106321,
"Level": 9,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>22.06%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3410,
"SkillId": 106321,
"Level": 10,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>22.94%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3411,
"SkillId": 106321,
"Level": 11,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>23.82%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3412,
"SkillId": 106321,
"Level": 12,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>24.71%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3413,
"SkillId": 106321,
"Level": 13,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>25.59%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3414,
"SkillId": 106321,
"Level": 14,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>26.47%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3415,
"SkillId": 106321,
"Level": 15,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>27.35%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3416,
"SkillId": 106321,
"Level": 16,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>28.24%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3417,
"SkillId": 106321,
"Level": 17,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>29.12%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3418,
"SkillId": 106321,
"Level": 18,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>30%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3419,
"SkillId": 106321,
"Level": 19,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>30.88%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3420,
"SkillId": 106321,
"Level": 20,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>31.76%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3421,
"SkillId": 106321,
"Level": 21,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>32.65%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3422,
"SkillId": 106321,
"Level": 22,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>33.53%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3423,
"SkillId": 106321,
"Level": 23,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>34.41%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3424,
"SkillId": 106321,
"Level": 24,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>35.29%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3425,
"SkillId": 106321,
"Level": 25,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>36.18%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3426,
"SkillId": 106321,
"Level": 26,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>37.06%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3427,
"SkillId": 106321,
"Level": 27,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>37.94%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3428,
"SkillId": 106321,
"Level": 28,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>38.82%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3429,
"SkillId": 106321,
"Level": 29,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>39.71%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3430,
"SkillId": 106321,
"Level": 30,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>40.59%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3431,
"SkillId": 106321,
"Level": 31,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>41.47%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3432,
"SkillId": 106321,
"Level": 32,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>42.35%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3433,
"SkillId": 106321,
"Level": 33,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>43.24%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3434,
"SkillId": 106321,
"Level": 34,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>44.12%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3435,
"SkillId": 106321,
"Level": 35,
"Name": "Fighting Will",
"Intro": "Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by <color=#FF6347>45%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3436,
"SkillId": 106322,
"Level": 0,
"Name": "Leader - Alternation Harmony",
"Intro": "When party members are of 3 different classes, Elemental / Physical DMG increase by <color=#FF6347>10%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3437,
"SkillId": 106322,
"Level": 1,
"Name": "Leader - Alternation Harmony",
"Intro": "When party members are of 3 different classes, Elemental / Physical DMG increase by <color=#FF6347>10%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3438,
"SkillId": 106323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3439,
"SkillId": 106323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3440,
"SkillId": 106323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3441,
"SkillId": 106323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3442,
"SkillId": 106323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3443,
"SkillId": 106323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3444,
"SkillId": 106323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3445,
"SkillId": 106323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3446,
"SkillId": 106323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3447,
"SkillId": 106323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3448,
"SkillId": 106323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3449,
"SkillId": 106323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3450,
"SkillId": 106323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3451,
"SkillId": 106323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3452,
"SkillId": 106323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3453,
"SkillId": 106323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3454,
"SkillId": 106323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3455,
"SkillId": 106323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3456,
"SkillId": 106323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3457,
"SkillId": 106323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3458,
"SkillId": 106323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3459,
"SkillId": 106323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3460,
"SkillId": 106323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3461,
"SkillId": 106323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3462,
"SkillId": 106323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3463,
"SkillId": 106323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3464,
"SkillId": 106323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3465,
"SkillId": 106323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3466,
"SkillId": 106323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3467,
"SkillId": 106323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3468,
"SkillId": 106323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3469,
"SkillId": 106323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3470,
"SkillId": 106323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3471,
"SkillId": 106323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3472,
"SkillId": 106323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Shenweihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3473,
"SkillId": 106327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3474,
"SkillId": 106327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3475,
"SkillId": 106324,
"Level": 0,
"Name": "Invincible",
"Intro": "Passive: Dark Form grants <color=#FF6347>20%</color> Extra DMG Reduction, applying <color=#FF6347>Chain Fusion</color> on targets damaged by Kamui: Tenebrion, increasing the Resistance Reduction of <color=#FF6347>Chain Fusion</color> by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiS1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3476,
"SkillId": 106324,
"Level": 1,
"Name": "Invincible",
"Intro": "Passive: Dark Form grants <color=#FF6347>20%</color> Extra DMG Reduction, applying <color=#FF6347>Chain Fusion</color> on targets damaged by Kamui: Tenebrion, increasing the Resistance Reduction of <color=#FF6347>Chain Fusion</color> by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiS1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 3477,
"SkillId": 106325,
"Level": 0,
"Name": "Energy Guard",
"Intro": "Passive: Extra DMG Bonus of 3-Ping skills increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3478,
"SkillId": 106325,
"Level": 1,
"Name": "Energy Guard",
"Intro": "Passive: Extra DMG Bonus of 3-Ping skills increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3479,
"SkillId": 106326,
"Level": 0,
"Name": "Energy Overflow",
"Intro": "Passive: Dark DMG increases by <color=#FF6347>20%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3480,
"SkillId": 106326,
"Level": 1,
"Name": "Energy Overflow",
"Intro": "Passive: Dark DMG increases by <color=#FF6347>20%</color> when in Dark Form.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3ShenweiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3481,
"SkillId": 101301,
"Level": 1,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>11.25%</color>/<color=#FF6347>22.5%</color>/<color=#FF6347>35%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3482,
"SkillId": 101301,
"Level": 2,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>11.91%</color>/<color=#FF6347>23.82%</color>/<color=#FF6347>37.06%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3483,
"SkillId": 101301,
"Level": 3,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>12.57%</color>/<color=#FF6347>25.15%</color>/<color=#FF6347>39.12%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3484,
"SkillId": 101301,
"Level": 4,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>41.18%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3485,
"SkillId": 101301,
"Level": 5,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>13.9%</color>/<color=#FF6347>27.79%</color>/<color=#FF6347>43.24%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3486,
"SkillId": 101301,
"Level": 6,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>14.56%</color>/<color=#FF6347>29.12%</color>/<color=#FF6347>45.29%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3487,
"SkillId": 101301,
"Level": 7,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>15.22%</color>/<color=#FF6347>30.44%</color>/<color=#FF6347>47.35%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3488,
"SkillId": 101301,
"Level": 8,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>49.41%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3489,
"SkillId": 101301,
"Level": 9,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>16.54%</color>/<color=#FF6347>33.09%</color>/<color=#FF6347>51.47%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3490,
"SkillId": 101301,
"Level": 10,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>17.21%</color>/<color=#FF6347>34.41%</color>/<color=#FF6347>53.53%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3491,
"SkillId": 101301,
"Level": 11,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>17.87%</color>/<color=#FF6347>35.74%</color>/<color=#FF6347>55.59%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3492,
"SkillId": 101301,
"Level": 12,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>57.65%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3493,
"SkillId": 101301,
"Level": 13,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>19.19%</color>/<color=#FF6347>38.38%</color>/<color=#FF6347>59.71%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3494,
"SkillId": 101301,
"Level": 14,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>19.85%</color>/<color=#FF6347>39.71%</color>/<color=#FF6347>61.76%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3495,
"SkillId": 101301,
"Level": 15,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>20.51%</color>/<color=#FF6347>41.03%</color>/<color=#FF6347>63.82%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3496,
"SkillId": 101301,
"Level": 16,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>65.88%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3497,
"SkillId": 101301,
"Level": 17,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>21.84%</color>/<color=#FF6347>43.68%</color>/<color=#FF6347>67.94%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3498,
"SkillId": 101301,
"Level": 18,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>22.5%</color>/<color=#FF6347>45%</color>/<color=#FF6347>70%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3499,
"SkillId": 101301,
"Level": 19,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>23.16%</color>/<color=#FF6347>46.32%</color>/<color=#FF6347>72.06%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3500,
"SkillId": 101301,
"Level": 20,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>74.12%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3501,
"SkillId": 101301,
"Level": 21,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>24.49%</color>/<color=#FF6347>48.97%</color>/<color=#FF6347>76.18%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3502,
"SkillId": 101301,
"Level": 22,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>25.15%</color>/<color=#FF6347>50.29%</color>/<color=#FF6347>78.24%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3503,
"SkillId": 101301,
"Level": 23,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>25.81%</color>/<color=#FF6347>51.62%</color>/<color=#FF6347>80.29%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3504,
"SkillId": 101301,
"Level": 24,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>82.35%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3505,
"SkillId": 101301,
"Level": 25,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>27.13%</color>/<color=#FF6347>54.26%</color>/<color=#FF6347>84.41%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3506,
"SkillId": 101301,
"Level": 26,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>27.79%</color>/<color=#FF6347>55.59%</color>/<color=#FF6347>86.47%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3507,
"SkillId": 101301,
"Level": 27,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>28.46%</color>/<color=#FF6347>56.91%</color>/<color=#FF6347>88.53%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3508,
"SkillId": 101301,
"Level": 28,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>90.59%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3509,
"SkillId": 101301,
"Level": 29,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>29.78%</color>/<color=#FF6347>59.56%</color>/<color=#FF6347>92.65%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3510,
"SkillId": 101301,
"Level": 30,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>30.44%</color>/<color=#FF6347>60.88%</color>/<color=#FF6347>94.71%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3511,
"SkillId": 101301,
"Level": 31,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>31.1%</color>/<color=#FF6347>62.21%</color>/<color=#FF6347>96.76%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3512,
"SkillId": 101301,
"Level": 32,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>98.82%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3513,
"SkillId": 101301,
"Level": 33,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>32.43%</color>/<color=#FF6347>64.85%</color>/<color=#FF6347>100.88%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3514,
"SkillId": 101301,
"Level": 34,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>33.09%</color>/<color=#FF6347>66.18%</color>/<color=#FF6347>102.94%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3515,
"SkillId": 101301,
"Level": 35,
"Name": "Continuous Fire",
"Intro": "Leaps into the air and shoots continuously forward in a small area, dealing <color=#FF6347>33.75%</color>/<color=#FF6347>67.5%</color>/<color=#FF6347>105%</color> Physical DMG per shot based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3516,
"SkillId": 101306,
"Level": 1,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>90%</color>/<color=#FF6347>220%</color>/<color=#FF6347>350%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3517,
"SkillId": 101306,
"Level": 2,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>95.29%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>370.59%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3518,
"SkillId": 101306,
"Level": 3,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>100.59%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>391.18%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3519,
"SkillId": 101306,
"Level": 4,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>105.88%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>411.76%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3520,
"SkillId": 101306,
"Level": 5,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>111.18%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>432.35%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3521,
"SkillId": 101306,
"Level": 6,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>116.47%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>452.94%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3522,
"SkillId": 101306,
"Level": 7,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>121.76%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>473.53%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3523,
"SkillId": 101306,
"Level": 8,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>127.06%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>494.12%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3524,
"SkillId": 101306,
"Level": 9,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>132.35%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>514.71%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3525,
"SkillId": 101306,
"Level": 10,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>137.65%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>535.29%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3526,
"SkillId": 101306,
"Level": 11,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>142.94%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>555.88%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3527,
"SkillId": 101306,
"Level": 12,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>148.24%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>576.47%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3528,
"SkillId": 101306,
"Level": 13,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>153.53%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>597.06%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3529,
"SkillId": 101306,
"Level": 14,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>158.82%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>617.65%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3530,
"SkillId": 101306,
"Level": 15,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>164.12%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>638.24%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3531,
"SkillId": 101306,
"Level": 16,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>169.41%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>658.82%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3532,
"SkillId": 101306,
"Level": 17,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>174.71%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>679.41%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3533,
"SkillId": 101306,
"Level": 18,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>180%</color>/<color=#FF6347>440%</color>/<color=#FF6347>700%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3534,
"SkillId": 101306,
"Level": 19,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>185.29%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>720.59%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3535,
"SkillId": 101306,
"Level": 20,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>190.59%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>741.18%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3536,
"SkillId": 101306,
"Level": 21,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>195.88%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>761.76%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3537,
"SkillId": 101306,
"Level": 22,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>201.18%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>782.35%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3538,
"SkillId": 101306,
"Level": 23,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>206.47%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>802.94%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3539,
"SkillId": 101306,
"Level": 24,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>211.76%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>823.53%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3540,
"SkillId": 101306,
"Level": 25,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>217.06%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>844.12%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3541,
"SkillId": 101306,
"Level": 26,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>222.35%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>864.71%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3542,
"SkillId": 101306,
"Level": 27,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>227.65%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>885.29%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3543,
"SkillId": 101306,
"Level": 28,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>232.94%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>905.88%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3544,
"SkillId": 101306,
"Level": 29,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>238.24%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>926.47%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3545,
"SkillId": 101306,
"Level": 30,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>243.53%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>947.06%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3546,
"SkillId": 101306,
"Level": 31,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>248.82%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>967.65%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3547,
"SkillId": 101306,
"Level": 32,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>254.12%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>988.24%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3548,
"SkillId": 101306,
"Level": 33,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>259.41%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>1008.82%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3549,
"SkillId": 101306,
"Level": 34,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>264.71%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>1029.41%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3550,
"SkillId": 101306,
"Level": 35,
"Name": "Backstep Firing",
"Intro": "Moves and shoots at the target. Based on the number of orbs pinged, deals <color=#FF6347>270%</color>/<color=#FF6347>660%</color>/<color=#FF6347>1050%</color> Physical DMG and marks the target for 4/6/8 seconds. Attacking a marked target will carry out an additional shot that deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG based on the number of orbs pinged. When marking an already marked target, the mark with the higher number of pings will replace the lower one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3551,
"SkillId": 101311,
"Level": 1,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>12%</color>/<color=#FF6347>24%</color>/<color=#FF6347>36%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3552,
"SkillId": 101311,
"Level": 2,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3553,
"SkillId": 101311,
"Level": 3,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>13.41%</color>/<color=#FF6347>26.82%</color>/<color=#FF6347>40.24%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3554,
"SkillId": 101311,
"Level": 4,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3555,
"SkillId": 101311,
"Level": 5,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>14.82%</color>/<color=#FF6347>29.65%</color>/<color=#FF6347>44.47%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3556,
"SkillId": 101311,
"Level": 6,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3557,
"SkillId": 101311,
"Level": 7,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>16.24%</color>/<color=#FF6347>32.47%</color>/<color=#FF6347>48.71%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3558,
"SkillId": 101311,
"Level": 8,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3559,
"SkillId": 101311,
"Level": 9,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3560,
"SkillId": 101311,
"Level": 10,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>18.35%</color>/<color=#FF6347>36.71%</color>/<color=#FF6347>55.06%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3561,
"SkillId": 101311,
"Level": 11,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>19.06%</color>/<color=#FF6347>38.12%</color>/<color=#FF6347>57.18%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3562,
"SkillId": 101311,
"Level": 12,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>19.76%</color>/<color=#FF6347>39.53%</color>/<color=#FF6347>59.29%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3563,
"SkillId": 101311,
"Level": 13,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>20.47%</color>/<color=#FF6347>40.94%</color>/<color=#FF6347>61.41%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3564,
"SkillId": 101311,
"Level": 14,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3565,
"SkillId": 101311,
"Level": 15,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>21.88%</color>/<color=#FF6347>43.76%</color>/<color=#FF6347>65.65%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3566,
"SkillId": 101311,
"Level": 16,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>22.59%</color>/<color=#FF6347>45.18%</color>/<color=#FF6347>67.76%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3567,
"SkillId": 101311,
"Level": 17,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>23.29%</color>/<color=#FF6347>46.59%</color>/<color=#FF6347>69.88%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3568,
"SkillId": 101311,
"Level": 18,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>24%</color>/<color=#FF6347>48%</color>/<color=#FF6347>72%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3569,
"SkillId": 101311,
"Level": 19,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3570,
"SkillId": 101311,
"Level": 20,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>25.41%</color>/<color=#FF6347>50.82%</color>/<color=#FF6347>76.24%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3571,
"SkillId": 101311,
"Level": 21,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>26.12%</color>/<color=#FF6347>52.24%</color>/<color=#FF6347>78.35%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3572,
"SkillId": 101311,
"Level": 22,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>26.82%</color>/<color=#FF6347>53.65%</color>/<color=#FF6347>80.47%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3573,
"SkillId": 101311,
"Level": 23,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>27.53%</color>/<color=#FF6347>55.06%</color>/<color=#FF6347>82.59%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3574,
"SkillId": 101311,
"Level": 24,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3575,
"SkillId": 101311,
"Level": 25,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>28.94%</color>/<color=#FF6347>57.88%</color>/<color=#FF6347>86.82%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3576,
"SkillId": 101311,
"Level": 26,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>29.65%</color>/<color=#FF6347>59.29%</color>/<color=#FF6347>88.94%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3577,
"SkillId": 101311,
"Level": 27,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>30.35%</color>/<color=#FF6347>60.71%</color>/<color=#FF6347>91.06%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3578,
"SkillId": 101311,
"Level": 28,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>31.06%</color>/<color=#FF6347>62.12%</color>/<color=#FF6347>93.18%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3579,
"SkillId": 101311,
"Level": 29,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3580,
"SkillId": 101311,
"Level": 30,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>32.47%</color>/<color=#FF6347>64.94%</color>/<color=#FF6347>97.41%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3581,
"SkillId": 101311,
"Level": 31,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>33.18%</color>/<color=#FF6347>66.35%</color>/<color=#FF6347>99.53%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3582,
"SkillId": 101311,
"Level": 32,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>33.88%</color>/<color=#FF6347>67.76%</color>/<color=#FF6347>101.65%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3583,
"SkillId": 101311,
"Level": 33,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>34.59%</color>/<color=#FF6347>69.18%</color>/<color=#FF6347>103.76%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3584,
"SkillId": 101311,
"Level": 34,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3585,
"SkillId": 101311,
"Level": 35,
"Name": "Induction",
"Intro": "Fires an energy projectile forward, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged. An energy ring will be generated after the projectile hits a target or reaches a certain distance. When the energy ring is deployed, it slightly pulls the enemy towards the center once. Based on the number of orbs pinged, enemies in the ring take <color=#FF6347>36%</color>/<color=#FF6347>72%</color>/<color=#FF6347>108%</color> Physical DMG per second for 3/4/5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3586,
"SkillId": 101316,
"Level": 1,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>412.5%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3587,
"SkillId": 101316,
"Level": 2,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>436.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3588,
"SkillId": 101316,
"Level": 3,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>461.03%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3589,
"SkillId": 101316,
"Level": 4,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>485.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3590,
"SkillId": 101316,
"Level": 5,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>509.56%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3591,
"SkillId": 101316,
"Level": 6,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>533.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3592,
"SkillId": 101316,
"Level": 7,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>558.09%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3593,
"SkillId": 101316,
"Level": 8,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>582.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3594,
"SkillId": 101316,
"Level": 9,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>606.62%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3595,
"SkillId": 101316,
"Level": 10,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>630.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3596,
"SkillId": 101316,
"Level": 11,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>655.15%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3597,
"SkillId": 101316,
"Level": 12,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>679.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3598,
"SkillId": 101316,
"Level": 13,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>703.68%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3599,
"SkillId": 101316,
"Level": 14,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>727.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3600,
"SkillId": 101316,
"Level": 15,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>752.21%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3601,
"SkillId": 101316,
"Level": 16,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>776.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3602,
"SkillId": 101316,
"Level": 17,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>800.74%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3603,
"SkillId": 101316,
"Level": 18,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>825%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3604,
"SkillId": 101316,
"Level": 19,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>849.26%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3605,
"SkillId": 101316,
"Level": 20,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>873.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3606,
"SkillId": 101316,
"Level": 21,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>897.79%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3607,
"SkillId": 101316,
"Level": 22,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>922.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3608,
"SkillId": 101316,
"Level": 23,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>946.32%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3609,
"SkillId": 101316,
"Level": 24,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>970.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3610,
"SkillId": 101316,
"Level": 25,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>994.85%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3611,
"SkillId": 101316,
"Level": 26,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1019.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3612,
"SkillId": 101316,
"Level": 27,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1043.38%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3613,
"SkillId": 101316,
"Level": 28,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1067.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3614,
"SkillId": 101316,
"Level": 29,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1091.91%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3615,
"SkillId": 101316,
"Level": 30,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1116.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3616,
"SkillId": 101316,
"Level": 31,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1140.44%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3617,
"SkillId": 101316,
"Level": 32,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1164.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3618,
"SkillId": 101316,
"Level": 33,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1188.97%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3619,
"SkillId": 101316,
"Level": 34,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1213.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3620,
"SkillId": 101316,
"Level": 35,
"Name": "Burst Mode",
"Intro": "Basic Attack: Fires consecutively at the target. Dealing <color=#FF6347>1237.5%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3621,
"SkillId": 101317,
"Level": 1,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>200%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3622,
"SkillId": 101317,
"Level": 2,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>211.76%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3623,
"SkillId": 101317,
"Level": 3,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>223.53%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3624,
"SkillId": 101317,
"Level": 4,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>235.29%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3625,
"SkillId": 101317,
"Level": 5,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>247.06%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3626,
"SkillId": 101317,
"Level": 6,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>258.82%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3627,
"SkillId": 101317,
"Level": 7,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>270.59%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3628,
"SkillId": 101317,
"Level": 8,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>282.35%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3629,
"SkillId": 101317,
"Level": 9,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>294.12%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3630,
"SkillId": 101317,
"Level": 10,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>305.88%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3631,
"SkillId": 101317,
"Level": 11,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>317.65%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3632,
"SkillId": 101317,
"Level": 12,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>329.41%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3633,
"SkillId": 101317,
"Level": 13,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>341.18%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3634,
"SkillId": 101317,
"Level": 14,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>352.94%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3635,
"SkillId": 101317,
"Level": 15,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>364.71%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3636,
"SkillId": 101317,
"Level": 16,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>376.47%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3637,
"SkillId": 101317,
"Level": 17,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>388.24%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3638,
"SkillId": 101317,
"Level": 18,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>400%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3639,
"SkillId": 101317,
"Level": 19,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>411.76%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3640,
"SkillId": 101317,
"Level": 20,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>423.53%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3641,
"SkillId": 101317,
"Level": 21,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>435.29%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3642,
"SkillId": 101317,
"Level": 22,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>447.06%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3643,
"SkillId": 101317,
"Level": 23,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>458.82%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3644,
"SkillId": 101317,
"Level": 24,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>470.59%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3645,
"SkillId": 101317,
"Level": 25,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>482.35%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3646,
"SkillId": 101317,
"Level": 26,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>494.12%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3647,
"SkillId": 101317,
"Level": 27,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>505.88%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3648,
"SkillId": 101317,
"Level": 28,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>517.65%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3649,
"SkillId": 101317,
"Level": 29,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>529.41%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3650,
"SkillId": 101317,
"Level": 30,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>541.18%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3651,
"SkillId": 101317,
"Level": 31,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>552.94%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3652,
"SkillId": 101317,
"Level": 32,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>564.71%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3653,
"SkillId": 101317,
"Level": 33,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>576.47%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3654,
"SkillId": 101317,
"Level": 34,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>588.24%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3655,
"SkillId": 101317,
"Level": 35,
"Name": "Signature - Orbital Strike",
"Intro": "Signature Move: Costs 100 Energy. Calls in fire support from long-range energy cannons, dealing <color=#FF6347>600%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3656,
"SkillId": 101318,
"Level": 1,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>337.5%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3657,
"SkillId": 101318,
"Level": 2,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>357.35%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3658,
"SkillId": 101318,
"Level": 3,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>377.21%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3659,
"SkillId": 101318,
"Level": 4,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>397.06%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3660,
"SkillId": 101318,
"Level": 5,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>416.91%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3661,
"SkillId": 101318,
"Level": 6,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>436.76%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3662,
"SkillId": 101318,
"Level": 7,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>456.62%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3663,
"SkillId": 101318,
"Level": 8,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>476.47%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3664,
"SkillId": 101318,
"Level": 9,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>496.32%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3665,
"SkillId": 101318,
"Level": 10,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>516.18%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3666,
"SkillId": 101318,
"Level": 11,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>536.03%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3667,
"SkillId": 101318,
"Level": 12,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>555.88%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3668,
"SkillId": 101318,
"Level": 13,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>575.74%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3669,
"SkillId": 101318,
"Level": 14,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>595.59%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3670,
"SkillId": 101318,
"Level": 15,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>615.44%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3671,
"SkillId": 101318,
"Level": 16,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>635.29%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3672,
"SkillId": 101318,
"Level": 17,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>655.15%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3673,
"SkillId": 101318,
"Level": 18,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>675%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3674,
"SkillId": 101318,
"Level": 19,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>694.85%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3675,
"SkillId": 101318,
"Level": 20,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>714.71%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3676,
"SkillId": 101318,
"Level": 21,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>734.56%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3677,
"SkillId": 101318,
"Level": 22,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>754.41%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3678,
"SkillId": 101318,
"Level": 23,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>774.26%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3679,
"SkillId": 101318,
"Level": 24,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>794.12%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3680,
"SkillId": 101318,
"Level": 25,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>813.97%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3681,
"SkillId": 101318,
"Level": 26,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>833.82%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3682,
"SkillId": 101318,
"Level": 27,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>853.68%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3683,
"SkillId": 101318,
"Level": 28,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>873.53%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3684,
"SkillId": 101318,
"Level": 29,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>893.38%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3685,
"SkillId": 101318,
"Level": 30,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>913.24%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3686,
"SkillId": 101318,
"Level": 31,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>933.09%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3687,
"SkillId": 101318,
"Level": 32,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>952.94%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3688,
"SkillId": 101318,
"Level": 33,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>972.79%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3689,
"SkillId": 101318,
"Level": 34,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>992.65%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3690,
"SkillId": 101318,
"Level": 35,
"Name": "Blindspot Ambush",
"Intro": "QTE: Lee shoots in mid-air, dealing <color=#FF6347>1012.5%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3691,
"SkillId": 101321,
"Level": 1,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>27.5%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3692,
"SkillId": 101321,
"Level": 2,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>29.12%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3693,
"SkillId": 101321,
"Level": 3,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>30.74%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3694,
"SkillId": 101321,
"Level": 4,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>32.35%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3695,
"SkillId": 101321,
"Level": 5,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>33.97%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3696,
"SkillId": 101321,
"Level": 6,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>35.59%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3697,
"SkillId": 101321,
"Level": 7,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>37.21%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3698,
"SkillId": 101321,
"Level": 8,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>38.82%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3699,
"SkillId": 101321,
"Level": 9,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>40.44%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3700,
"SkillId": 101321,
"Level": 10,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>42.06%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3701,
"SkillId": 101321,
"Level": 11,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>43.68%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3702,
"SkillId": 101321,
"Level": 12,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>45.29%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3703,
"SkillId": 101321,
"Level": 13,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>46.91%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3704,
"SkillId": 101321,
"Level": 14,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>48.53%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3705,
"SkillId": 101321,
"Level": 15,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>50.15%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3706,
"SkillId": 101321,
"Level": 16,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>51.76%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3707,
"SkillId": 101321,
"Level": 17,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>53.38%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3708,
"SkillId": 101321,
"Level": 18,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>55%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3709,
"SkillId": 101321,
"Level": 19,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>56.62%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3710,
"SkillId": 101321,
"Level": 20,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>58.24%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3711,
"SkillId": 101321,
"Level": 21,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>59.85%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3712,
"SkillId": 101321,
"Level": 22,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>61.47%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3713,
"SkillId": 101321,
"Level": 23,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>63.09%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3714,
"SkillId": 101321,
"Level": 24,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>64.71%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3715,
"SkillId": 101321,
"Level": 25,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>66.32%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3716,
"SkillId": 101321,
"Level": 26,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>67.94%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3717,
"SkillId": 101321,
"Level": 27,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>69.56%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3718,
"SkillId": 101321,
"Level": 28,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>71.18%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3719,
"SkillId": 101321,
"Level": 29,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>72.79%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3720,
"SkillId": 101321,
"Level": 30,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>74.41%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3721,
"SkillId": 101321,
"Level": 31,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>76.03%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3722,
"SkillId": 101321,
"Level": 32,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>77.65%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3723,
"SkillId": 101321,
"Level": 33,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>79.26%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3724,
"SkillId": 101321,
"Level": 34,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>80.88%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3725,
"SkillId": 101321,
"Level": 35,
"Name": "Space Lord",
"Intro": "Core Passive: After any 3-Ping, pinging the next Red Orb will carry out consecutive shots that deal <color=#FF6347>82.5%</color> Physical DMG per shot.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3726,
"SkillId": 101322,
"Level": 0,
"Name": "Captain - Tactical Operation",
"Intro": "Physical DMG and Movement Speed of all party members are increased by <color=#FF6347>15%</color> and <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3727,
"SkillId": 101322,
"Level": 1,
"Name": "Captain - Tactical Operation",
"Intro": "Physical DMG and Movement Speed of all party members are increased by <color=#FF6347>15%</color> and <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3728,
"SkillId": 101323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3729,
"SkillId": 101323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3730,
"SkillId": 101323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3731,
"SkillId": 101323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3732,
"SkillId": 101323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3733,
"SkillId": 101323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3734,
"SkillId": 101323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3735,
"SkillId": 101323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3736,
"SkillId": 101323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3737,
"SkillId": 101323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3738,
"SkillId": 101323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3739,
"SkillId": 101323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3740,
"SkillId": 101323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3741,
"SkillId": 101323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3742,
"SkillId": 101323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3743,
"SkillId": 101323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3744,
"SkillId": 101323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3745,
"SkillId": 101323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3746,
"SkillId": 101323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3747,
"SkillId": 101323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3748,
"SkillId": 101323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3749,
"SkillId": 101323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3750,
"SkillId": 101323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3751,
"SkillId": 101323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3752,
"SkillId": 101323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3753,
"SkillId": 101323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3754,
"SkillId": 101323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3755,
"SkillId": 101323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3756,
"SkillId": 101323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3757,
"SkillId": 101323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3758,
"SkillId": 101323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3759,
"SkillId": 101323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3760,
"SkillId": 101323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3761,
"SkillId": 101323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3762,
"SkillId": 101323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3lihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3763,
"SkillId": 101327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3764,
"SkillId": 101327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3765,
"SkillId": 101324,
"Level": 0,
"Name": "Target Lock - Electrocute",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>15%</color> when attacking a target within an energy ring.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3766,
"SkillId": 101324,
"Level": 1,
"Name": "Target Lock - Electrocute",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>15%</color> when attacking a target within an energy ring.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3767,
"SkillId": 101325,
"Level": 0,
"Name": "Target Lock - Mark",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>20%</color> when attacking a target marked by Backstep Firing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3768,
"SkillId": 101325,
"Level": 1,
"Name": "Target Lock - Mark",
"Intro": "Passive: Extra DMG Bonus increases by <color=#FF6347>20%</color> when attacking a target marked by Backstep Firing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3769,
"SkillId": 101326,
"Level": 0,
"Name": "360\u00b0 Lock",
"Intro": "Passive: Increases Physical DMG by <color=#FF6347>10%</color> for 5 seconds after a 3-Ping, can be stacked up to 3 times. Duration refreshes when stacks overlap.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3770,
"SkillId": 101326,
"Level": 1,
"Name": "360\u00b0 Lock",
"Intro": "Passive: Increases Physical DMG by <color=#FF6347>10%</color> for 5 seconds after a 3-Ping, can be stacked up to 3 times. Duration refreshes when stacks overlap.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3liSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3771,
"SkillId": 107301,
"Level": 1,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3772,
"SkillId": 107301,
"Level": 2,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3773,
"SkillId": 107301,
"Level": 3,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3774,
"SkillId": 107301,
"Level": 4,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3775,
"SkillId": 107301,
"Level": 5,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3776,
"SkillId": 107301,
"Level": 6,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3777,
"SkillId": 107301,
"Level": 7,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3778,
"SkillId": 107301,
"Level": 8,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3779,
"SkillId": 107301,
"Level": 9,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3780,
"SkillId": 107301,
"Level": 10,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3781,
"SkillId": 107301,
"Level": 11,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3782,
"SkillId": 107301,
"Level": 12,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3783,
"SkillId": 107301,
"Level": 13,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3784,
"SkillId": 107301,
"Level": 14,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3785,
"SkillId": 107301,
"Level": 15,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3786,
"SkillId": 107301,
"Level": 16,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3787,
"SkillId": 107301,
"Level": 17,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3788,
"SkillId": 107301,
"Level": 18,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3789,
"SkillId": 107301,
"Level": 19,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3790,
"SkillId": 107301,
"Level": 20,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3791,
"SkillId": 107301,
"Level": 21,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3792,
"SkillId": 107301,
"Level": 22,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3793,
"SkillId": 107301,
"Level": 23,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3794,
"SkillId": 107301,
"Level": 24,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3795,
"SkillId": 107301,
"Level": 25,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3796,
"SkillId": 107301,
"Level": 26,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3797,
"SkillId": 107301,
"Level": 27,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3798,
"SkillId": 107301,
"Level": 28,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3799,
"SkillId": 107301,
"Level": 29,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3800,
"SkillId": 107301,
"Level": 30,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3801,
"SkillId": 107301,
"Level": 31,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3802,
"SkillId": 107301,
"Level": 32,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3803,
"SkillId": 107301,
"Level": 33,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3804,
"SkillId": 107301,
"Level": 34,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3805,
"SkillId": 107301,
"Level": 35,
"Name": "Lightblade Strike",
"Intro": "Attacks the targets ahead with crossfire shooting, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor while using this skill. Enhanced: Deals <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3806,
"SkillId": 107306,
"Level": 1,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3807,
"SkillId": 107306,
"Level": 2,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3808,
"SkillId": 107306,
"Level": 3,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3809,
"SkillId": 107306,
"Level": 4,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3810,
"SkillId": 107306,
"Level": 5,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>166.76%</color>/<color=#FF6347>333.53%</color>/<color=#FF6347>500.29%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3811,
"SkillId": 107306,
"Level": 6,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3812,
"SkillId": 107306,
"Level": 7,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>121.76%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>365.29%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>182.65%</color>/<color=#FF6347>365.29%</color>/<color=#FF6347>547.94%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3813,
"SkillId": 107306,
"Level": 8,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3814,
"SkillId": 107306,
"Level": 9,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3815,
"SkillId": 107306,
"Level": 10,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3816,
"SkillId": 107306,
"Level": 11,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>214.41%</color>/<color=#FF6347>428.82%</color>/<color=#FF6347>643.24%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3817,
"SkillId": 107306,
"Level": 12,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3818,
"SkillId": 107306,
"Level": 13,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>153.53%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>460.59%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>230.29%</color>/<color=#FF6347>460.59%</color>/<color=#FF6347>690.88%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3819,
"SkillId": 107306,
"Level": 14,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3820,
"SkillId": 107306,
"Level": 15,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>164.12%</color>/<color=#FF6347>328.24%</color>/<color=#FF6347>492.35%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>246.18%</color>/<color=#FF6347>492.35%</color>/<color=#FF6347>738.53%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3821,
"SkillId": 107306,
"Level": 16,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3822,
"SkillId": 107306,
"Level": 17,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>262.06%</color>/<color=#FF6347>524.12%</color>/<color=#FF6347>786.18%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3823,
"SkillId": 107306,
"Level": 18,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3824,
"SkillId": 107306,
"Level": 19,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>277.94%</color>/<color=#FF6347>555.88%</color>/<color=#FF6347>833.82%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3825,
"SkillId": 107306,
"Level": 20,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>285.88%</color>/<color=#FF6347>571.76%</color>/<color=#FF6347>857.65%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3826,
"SkillId": 107306,
"Level": 21,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>195.88%</color>/<color=#FF6347>391.76%</color>/<color=#FF6347>587.65%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>293.82%</color>/<color=#FF6347>587.65%</color>/<color=#FF6347>881.47%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3827,
"SkillId": 107306,
"Level": 22,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>301.76%</color>/<color=#FF6347>603.53%</color>/<color=#FF6347>905.29%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3828,
"SkillId": 107306,
"Level": 23,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>309.71%</color>/<color=#FF6347>619.41%</color>/<color=#FF6347>929.12%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3829,
"SkillId": 107306,
"Level": 24,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3830,
"SkillId": 107306,
"Level": 25,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>217.06%</color>/<color=#FF6347>434.12%</color>/<color=#FF6347>651.18%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>325.59%</color>/<color=#FF6347>651.18%</color>/<color=#FF6347>976.76%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3831,
"SkillId": 107306,
"Level": 26,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>333.53%</color>/<color=#FF6347>667.06%</color>/<color=#FF6347>1000.59%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3832,
"SkillId": 107306,
"Level": 27,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>227.65%</color>/<color=#FF6347>455.29%</color>/<color=#FF6347>682.94%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>341.47%</color>/<color=#FF6347>682.94%</color>/<color=#FF6347>1024.41%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3833,
"SkillId": 107306,
"Level": 28,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>349.41%</color>/<color=#FF6347>698.82%</color>/<color=#FF6347>1048.24%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3834,
"SkillId": 107306,
"Level": 29,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>357.35%</color>/<color=#FF6347>714.71%</color>/<color=#FF6347>1072.06%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3835,
"SkillId": 107306,
"Level": 30,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>243.53%</color>/<color=#FF6347>487.06%</color>/<color=#FF6347>730.59%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>365.29%</color>/<color=#FF6347>730.59%</color>/<color=#FF6347>1095.88%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3836,
"SkillId": 107306,
"Level": 31,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>248.82%</color>/<color=#FF6347>497.65%</color>/<color=#FF6347>746.47%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>373.24%</color>/<color=#FF6347>746.47%</color>/<color=#FF6347>1119.71%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3837,
"SkillId": 107306,
"Level": 32,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>381.18%</color>/<color=#FF6347>762.35%</color>/<color=#FF6347>1143.53%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3838,
"SkillId": 107306,
"Level": 33,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>259.41%</color>/<color=#FF6347>518.82%</color>/<color=#FF6347>778.24%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>389.12%</color>/<color=#FF6347>778.24%</color>/<color=#FF6347>1167.35%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3839,
"SkillId": 107306,
"Level": 34,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>397.06%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>1191.18%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3840,
"SkillId": 107306,
"Level": 35,
"Name": "Covering Barrage",
"Intro": "Leaps forward and hammers the target with a gun. Total damage taken by attacks reduces by 30% while using this skill. Deals <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Physical DMG to nearby targets based on the number of orbs pinged. Enhanced: Deals <color=#FF6347>405%</color>/<color=#FF6347>810%</color>/<color=#FF6347>1215%</color> Fire DMG to nearby targets based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3841,
"SkillId": 107311,
"Level": 1,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3%</color>/<color=#FF6347>6%</color>/<color=#FF6347>9%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3842,
"SkillId": 107311,
"Level": 2,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3.18%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>9.53%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3843,
"SkillId": 107311,
"Level": 3,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3.35%</color>/<color=#FF6347>6.71%</color>/<color=#FF6347>10.06%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>16.76%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3844,
"SkillId": 107311,
"Level": 4,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3845,
"SkillId": 107311,
"Level": 5,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3.71%</color>/<color=#FF6347>7.41%</color>/<color=#FF6347>11.12%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3846,
"SkillId": 107311,
"Level": 6,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>3.88%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>11.65%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3847,
"SkillId": 107311,
"Level": 7,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.06%</color>/<color=#FF6347>8.12%</color>/<color=#FF6347>12.18%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>20.29%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3848,
"SkillId": 107311,
"Level": 8,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>12.71%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3849,
"SkillId": 107311,
"Level": 9,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.41%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>13.24%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3850,
"SkillId": 107311,
"Level": 10,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.59%</color>/<color=#FF6347>9.18%</color>/<color=#FF6347>13.76%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3851,
"SkillId": 107311,
"Level": 11,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.76%</color>/<color=#FF6347>9.53%</color>/<color=#FF6347>14.29%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3852,
"SkillId": 107311,
"Level": 12,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>4.94%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>14.82%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3853,
"SkillId": 107311,
"Level": 13,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>5.12%</color>/<color=#FF6347>10.24%</color>/<color=#FF6347>15.35%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>25.59%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3854,
"SkillId": 107311,
"Level": 14,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3855,
"SkillId": 107311,
"Level": 15,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>5.47%</color>/<color=#FF6347>10.94%</color>/<color=#FF6347>16.41%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>27.35%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3856,
"SkillId": 107311,
"Level": 16,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>5.65%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>16.94%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3857,
"SkillId": 107311,
"Level": 17,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>5.82%</color>/<color=#FF6347>11.65%</color>/<color=#FF6347>17.47%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3858,
"SkillId": 107311,
"Level": 18,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6%</color>/<color=#FF6347>12%</color>/<color=#FF6347>18%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3859,
"SkillId": 107311,
"Level": 19,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3860,
"SkillId": 107311,
"Level": 20,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6.35%</color>/<color=#FF6347>12.71%</color>/<color=#FF6347>19.06%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3861,
"SkillId": 107311,
"Level": 21,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6.53%</color>/<color=#FF6347>13.06%</color>/<color=#FF6347>19.59%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>32.65%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3862,
"SkillId": 107311,
"Level": 22,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6.71%</color>/<color=#FF6347>13.41%</color>/<color=#FF6347>20.12%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3863,
"SkillId": 107311,
"Level": 23,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>6.88%</color>/<color=#FF6347>13.76%</color>/<color=#FF6347>20.65%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>34.41%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3864,
"SkillId": 107311,
"Level": 24,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3865,
"SkillId": 107311,
"Level": 25,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.24%</color>/<color=#FF6347>14.47%</color>/<color=#FF6347>21.71%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>36.18%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3866,
"SkillId": 107311,
"Level": 26,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.41%</color>/<color=#FF6347>14.82%</color>/<color=#FF6347>22.24%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3867,
"SkillId": 107311,
"Level": 27,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.59%</color>/<color=#FF6347>15.18%</color>/<color=#FF6347>22.76%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>37.94%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3868,
"SkillId": 107311,
"Level": 28,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.76%</color>/<color=#FF6347>15.53%</color>/<color=#FF6347>23.29%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3869,
"SkillId": 107311,
"Level": 29,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3870,
"SkillId": 107311,
"Level": 30,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>8.12%</color>/<color=#FF6347>16.24%</color>/<color=#FF6347>24.35%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3871,
"SkillId": 107311,
"Level": 31,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>8.29%</color>/<color=#FF6347>16.59%</color>/<color=#FF6347>24.88%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>41.47%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3872,
"SkillId": 107311,
"Level": 32,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3873,
"SkillId": 107311,
"Level": 33,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>8.65%</color>/<color=#FF6347>17.29%</color>/<color=#FF6347>25.94%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3874,
"SkillId": 107311,
"Level": 34,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3875,
"SkillId": 107311,
"Level": 35,
"Name": "Wingman Support",
"Intro": "Calls for a flying laser cannon and deals <color=#FF6347>9%</color>/<color=#FF6347>18%</color>/<color=#FF6347>27%</color> Physical DMG per hit based on the number of orbs pinged. The cannon deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG per attack based on the number of orbs pinged. If multiple cannons are available, the most powerful one takes priority. Enhanced: Deals <color=#FF6347>45%</color>/<color=#FF6347>90%</color>/<color=#FF6347>135%</color> Fire DMG per hit based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3876,
"SkillId": 107316,
"Level": 1,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>360%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>360%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3877,
"SkillId": 107316,
"Level": 2,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>381.18%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>381.18%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3878,
"SkillId": 107316,
"Level": 3,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>402.35%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>402.35%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3879,
"SkillId": 107316,
"Level": 4,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>423.53%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>423.53%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3880,
"SkillId": 107316,
"Level": 5,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>444.71%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>444.71%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3881,
"SkillId": 107316,
"Level": 6,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>465.88%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>465.88%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3882,
"SkillId": 107316,
"Level": 7,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>487.06%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>487.06%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3883,
"SkillId": 107316,
"Level": 8,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>508.24%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>508.24%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3884,
"SkillId": 107316,
"Level": 9,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>529.41%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>529.41%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3885,
"SkillId": 107316,
"Level": 10,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>550.59%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>550.59%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3886,
"SkillId": 107316,
"Level": 11,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>571.76%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>571.76%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3887,
"SkillId": 107316,
"Level": 12,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>592.94%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>592.94%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3888,
"SkillId": 107316,
"Level": 13,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>614.12%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>614.12%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3889,
"SkillId": 107316,
"Level": 14,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>635.29%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>635.29%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3890,
"SkillId": 107316,
"Level": 15,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>656.47%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>656.47%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3891,
"SkillId": 107316,
"Level": 16,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>677.65%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>677.65%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3892,
"SkillId": 107316,
"Level": 17,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>698.82%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>698.82%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3893,
"SkillId": 107316,
"Level": 18,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>720%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>720%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3894,
"SkillId": 107316,
"Level": 19,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>741.18%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>741.18%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3895,
"SkillId": 107316,
"Level": 20,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>762.35%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>762.35%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3896,
"SkillId": 107316,
"Level": 21,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>783.53%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>783.53%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3897,
"SkillId": 107316,
"Level": 22,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>804.71%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>804.71%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3898,
"SkillId": 107316,
"Level": 23,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>825.88%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>825.88%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3899,
"SkillId": 107316,
"Level": 24,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>847.06%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>847.06%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3900,
"SkillId": 107316,
"Level": 25,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>868.24%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>868.24%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3901,
"SkillId": 107316,
"Level": 26,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>889.41%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>889.41%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3902,
"SkillId": 107316,
"Level": 27,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>910.59%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>910.59%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3903,
"SkillId": 107316,
"Level": 28,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>931.76%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>931.76%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3904,
"SkillId": 107316,
"Level": 29,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>952.94%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>952.94%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3905,
"SkillId": 107316,
"Level": 30,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>974.12%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>974.12%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3906,
"SkillId": 107316,
"Level": 31,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>995.29%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>995.29%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3907,
"SkillId": 107316,
"Level": 32,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>1016.47%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>1016.47%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3908,
"SkillId": 107316,
"Level": 33,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>1037.65%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>1037.65%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3909,
"SkillId": 107316,
"Level": 34,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>1058.82%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>1058.82%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3910,
"SkillId": 107316,
"Level": 35,
"Name": "Pressure Unleashed",
"Intro": "Basic Attack: Launches consecutive attacks at the target, dealing <color=#FF6347>1080%</color> Physical DMG in total. Enhanced: Basic Attacks deal <color=#FF6347>1080%</color> Fire DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kalieninapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3911,
"SkillId": 107317,
"Level": 1,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>100%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>100%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3912,
"SkillId": 107317,
"Level": 2,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>105.88%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>105.88%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3913,
"SkillId": 107317,
"Level": 3,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>111.76%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>111.76%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3914,
"SkillId": 107317,
"Level": 4,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>117.65%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>117.65%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3915,
"SkillId": 107317,
"Level": 5,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>123.53%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>123.53%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3916,
"SkillId": 107317,
"Level": 6,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>129.41%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>129.41%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3917,
"SkillId": 107317,
"Level": 7,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>135.29%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>135.29%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3918,
"SkillId": 107317,
"Level": 8,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>141.18%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>141.18%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3919,
"SkillId": 107317,
"Level": 9,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>147.06%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>147.06%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3920,
"SkillId": 107317,
"Level": 10,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>152.94%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>152.94%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3921,
"SkillId": 107317,
"Level": 11,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>158.82%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>158.82%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3922,
"SkillId": 107317,
"Level": 12,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>164.71%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>164.71%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3923,
"SkillId": 107317,
"Level": 13,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>170.59%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>170.59%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3924,
"SkillId": 107317,
"Level": 14,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>176.47%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>176.47%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3925,
"SkillId": 107317,
"Level": 15,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>182.35%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>182.35%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3926,
"SkillId": 107317,
"Level": 16,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>188.24%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>188.24%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3927,
"SkillId": 107317,
"Level": 17,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>194.12%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>194.12%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3928,
"SkillId": 107317,
"Level": 18,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>200%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>200%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3929,
"SkillId": 107317,
"Level": 19,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>205.88%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>205.88%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3930,
"SkillId": 107317,
"Level": 20,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>211.76%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>211.76%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3931,
"SkillId": 107317,
"Level": 21,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>217.65%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>217.65%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3932,
"SkillId": 107317,
"Level": 22,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>223.53%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>223.53%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3933,
"SkillId": 107317,
"Level": 23,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>229.41%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>229.41%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3934,
"SkillId": 107317,
"Level": 24,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>235.29%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>235.29%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3935,
"SkillId": 107317,
"Level": 25,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>241.18%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>241.18%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3936,
"SkillId": 107317,
"Level": 26,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>247.06%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>247.06%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3937,
"SkillId": 107317,
"Level": 27,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>252.94%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>252.94%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3938,
"SkillId": 107317,
"Level": 28,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>258.82%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>258.82%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3939,
"SkillId": 107317,
"Level": 29,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>264.71%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>264.71%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3940,
"SkillId": 107317,
"Level": 30,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>270.59%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>270.59%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3941,
"SkillId": 107317,
"Level": 31,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>276.47%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>276.47%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3942,
"SkillId": 107317,
"Level": 32,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>282.35%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>282.35%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3943,
"SkillId": 107317,
"Level": 33,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>288.24%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>288.24%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3944,
"SkillId": 107317,
"Level": 34,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>294.12%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>294.12%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3945,
"SkillId": 107317,
"Level": 35,
"Name": "Signature - Scar of Earth",
"Intro": "Signature Move: Costs 100 Energy. Shoots a laser at the ground by <color=#FF6347>300%</color> Fire DMG and leaves a path of fire for 5 seconds in the end. All enemies in the path take <color=#FF6347>300%</color> Fire DMG per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3946,
"SkillId": 107318,
"Level": 1,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>360%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3947,
"SkillId": 107318,
"Level": 2,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>381.18%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3948,
"SkillId": 107318,
"Level": 3,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>402.35%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3949,
"SkillId": 107318,
"Level": 4,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>423.53%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3950,
"SkillId": 107318,
"Level": 5,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>444.71%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3951,
"SkillId": 107318,
"Level": 6,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>465.88%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3952,
"SkillId": 107318,
"Level": 7,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>487.06%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3953,
"SkillId": 107318,
"Level": 8,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>508.24%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3954,
"SkillId": 107318,
"Level": 9,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>529.41%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3955,
"SkillId": 107318,
"Level": 10,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>550.59%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3956,
"SkillId": 107318,
"Level": 11,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>571.76%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3957,
"SkillId": 107318,
"Level": 12,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>592.94%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3958,
"SkillId": 107318,
"Level": 13,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>614.12%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3959,
"SkillId": 107318,
"Level": 14,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>635.29%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3960,
"SkillId": 107318,
"Level": 15,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>656.47%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3961,
"SkillId": 107318,
"Level": 16,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>677.65%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3962,
"SkillId": 107318,
"Level": 17,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>698.82%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3963,
"SkillId": 107318,
"Level": 18,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>720%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3964,
"SkillId": 107318,
"Level": 19,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>741.18%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3965,
"SkillId": 107318,
"Level": 20,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>762.35%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3966,
"SkillId": 107318,
"Level": 21,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>783.53%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3967,
"SkillId": 107318,
"Level": 22,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>804.71%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3968,
"SkillId": 107318,
"Level": 23,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>825.88%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3969,
"SkillId": 107318,
"Level": 24,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>847.06%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3970,
"SkillId": 107318,
"Level": 25,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>868.24%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3971,
"SkillId": 107318,
"Level": 26,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>889.41%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3972,
"SkillId": 107318,
"Level": 27,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>910.59%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3973,
"SkillId": 107318,
"Level": 28,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>931.76%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3974,
"SkillId": 107318,
"Level": 29,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>952.94%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3975,
"SkillId": 107318,
"Level": 30,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>974.12%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3976,
"SkillId": 107318,
"Level": 31,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>995.29%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3977,
"SkillId": 107318,
"Level": 32,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>1016.47%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3978,
"SkillId": 107318,
"Level": 33,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>1037.65%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3979,
"SkillId": 107318,
"Level": 34,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>1058.82%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3980,
"SkillId": 107318,
"Level": 35,
"Name": "Gravity Fall",
"Intro": "QTE: Karenina deals <color=#FF6347>1080%</color> Fire DMG at the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3981,
"SkillId": 107321,
"Level": 1,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>10%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3982,
"SkillId": 107321,
"Level": 2,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>10.59%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3983,
"SkillId": 107321,
"Level": 3,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>11.18%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3984,
"SkillId": 107321,
"Level": 4,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>11.76%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3985,
"SkillId": 107321,
"Level": 5,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>12.35%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3986,
"SkillId": 107321,
"Level": 6,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>12.94%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3987,
"SkillId": 107321,
"Level": 7,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>13.53%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3988,
"SkillId": 107321,
"Level": 8,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>14.12%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3989,
"SkillId": 107321,
"Level": 9,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>14.71%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3990,
"SkillId": 107321,
"Level": 10,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>15.29%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3991,
"SkillId": 107321,
"Level": 11,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>15.88%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3992,
"SkillId": 107321,
"Level": 12,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>16.47%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3993,
"SkillId": 107321,
"Level": 13,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>17.06%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3994,
"SkillId": 107321,
"Level": 14,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>17.65%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3995,
"SkillId": 107321,
"Level": 15,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>18.24%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3996,
"SkillId": 107321,
"Level": 16,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>18.82%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3997,
"SkillId": 107321,
"Level": 17,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>19.41%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3998,
"SkillId": 107321,
"Level": 18,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>20%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 3999,
"SkillId": 107321,
"Level": 19,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>20.59%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4000,
"SkillId": 107321,
"Level": 20,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>21.18%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4001,
"SkillId": 107321,
"Level": 21,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>21.76%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4002,
"SkillId": 107321,
"Level": 22,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>22.35%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4003,
"SkillId": 107321,
"Level": 23,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>22.94%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4004,
"SkillId": 107321,
"Level": 24,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>23.53%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4005,
"SkillId": 107321,
"Level": 25,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>24.12%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4006,
"SkillId": 107321,
"Level": 26,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>24.71%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4007,
"SkillId": 107321,
"Level": 27,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>25.29%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4008,
"SkillId": 107321,
"Level": 28,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>25.88%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4009,
"SkillId": 107321,
"Level": 29,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>26.47%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4010,
"SkillId": 107321,
"Level": 30,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>27.06%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4011,
"SkillId": 107321,
"Level": 31,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>27.65%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4012,
"SkillId": 107321,
"Level": 32,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>28.24%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4013,
"SkillId": 107321,
"Level": 33,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>28.82%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4014,
"SkillId": 107321,
"Level": 34,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>29.41%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4015,
"SkillId": 107321,
"Level": 35,
"Name": "Thermal Armament",
"Intro": "Core Passive: When in combat, gains an additional 3% of Thermal Energy per skill level. Thermal Energy can be gained by 3-Pings and using Signature Moves. Becomes Enhanced after the thermal energy reaching 50%. Gains additional effects and <color=#FF6347>30%</color> Fire DMG Bonus from Signal Orb skills and Basic Attacks. When Enhanced, loses 5% of Thermal Energy per second.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4016,
"SkillId": 107322,
"Level": 0,
"Name": "Leader - Complete Destruction",
"Intro": "When party members are of 3 different classes, ATK increases by <color=#FF6347>10%</color> and ATK of Attacker increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4017,
"SkillId": 107322,
"Level": 1,
"Name": "Leader - Complete Destruction",
"Intro": "When party members are of 3 different classes, ATK increases by <color=#FF6347>10%</color> and ATK of Attacker increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4018,
"SkillId": 107323,
"Level": 1,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4019,
"SkillId": 107323,
"Level": 2,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4020,
"SkillId": 107323,
"Level": 3,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4021,
"SkillId": 107323,
"Level": 4,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4022,
"SkillId": 107323,
"Level": 5,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4023,
"SkillId": 107323,
"Level": 6,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4024,
"SkillId": 107323,
"Level": 7,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4025,
"SkillId": 107323,
"Level": 8,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4026,
"SkillId": 107323,
"Level": 9,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4027,
"SkillId": 107323,
"Level": 10,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4028,
"SkillId": 107323,
"Level": 11,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4029,
"SkillId": 107323,
"Level": 12,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4030,
"SkillId": 107323,
"Level": 13,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4031,
"SkillId": 107323,
"Level": 14,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4032,
"SkillId": 107323,
"Level": 15,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4033,
"SkillId": 107323,
"Level": 16,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4034,
"SkillId": 107323,
"Level": 17,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4035,
"SkillId": 107323,
"Level": 18,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4036,
"SkillId": 107323,
"Level": 19,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4037,
"SkillId": 107323,
"Level": 20,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4038,
"SkillId": 107323,
"Level": 21,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4039,
"SkillId": 107323,
"Level": 22,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4040,
"SkillId": 107323,
"Level": 23,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4041,
"SkillId": 107323,
"Level": 24,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4042,
"SkillId": 107323,
"Level": 25,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4043,
"SkillId": 107323,
"Level": 26,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4044,
"SkillId": 107323,
"Level": 27,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4045,
"SkillId": 107323,
"Level": 28,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4046,
"SkillId": 107323,
"Level": 29,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4047,
"SkillId": 107323,
"Level": 30,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4048,
"SkillId": 107323,
"Level": 31,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4049,
"SkillId": 107323,
"Level": 32,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4050,
"SkillId": 107323,
"Level": 33,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4051,
"SkillId": 107323,
"Level": 34,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4052,
"SkillId": 107323,
"Level": 35,
"Name": "Restrictions Unleashed",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4053,
"SkillId": 107327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4054,
"SkillId": 107327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4055,
"SkillId": 107324,
"Level": 0,
"Name": "Thermal Radiation",
"Intro": "Passive: Extra Fire DMG Bonus increases by <color=#FF6347>10%</color> after entering Thermal mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4056,
"SkillId": 107324,
"Level": 1,
"Name": "Thermal Radiation",
"Intro": "Passive: Extra Fire DMG Bonus increases by <color=#FF6347>10%</color> after entering Thermal mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4057,
"SkillId": 107325,
"Level": 0,
"Name": "Infinite Potential",
"Intro": "Passive: Extra DMG Bonus of Enhanced skills increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4058,
"SkillId": 107325,
"Level": 1,
"Name": "Infinite Potential",
"Intro": "Passive: Extra DMG Bonus of Enhanced skills increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4059,
"SkillId": 107326,
"Level": 0,
"Name": "Elimination Duty",
"Intro": "Passive: Reduces Fire DMG Resistance of enemies that took burning damage from a Signature Move by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4060,
"SkillId": 107326,
"Level": 1,
"Name": "Elimination Duty",
"Intro": "Passive: Reduces Fire DMG Resistance of enemies that took burning damage from a Signature Move by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3kalieninaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4061,
"SkillId": 105301,
"Level": 1,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4062,
"SkillId": 105301,
"Level": 2,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4063,
"SkillId": 105301,
"Level": 3,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4064,
"SkillId": 105301,
"Level": 4,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4065,
"SkillId": 105301,
"Level": 5,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4066,
"SkillId": 105301,
"Level": 6,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4067,
"SkillId": 105301,
"Level": 7,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4068,
"SkillId": 105301,
"Level": 8,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4069,
"SkillId": 105301,
"Level": 9,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4070,
"SkillId": 105301,
"Level": 10,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4071,
"SkillId": 105301,
"Level": 11,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4072,
"SkillId": 105301,
"Level": 12,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4073,
"SkillId": 105301,
"Level": 13,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4074,
"SkillId": 105301,
"Level": 14,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4075,
"SkillId": 105301,
"Level": 15,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4076,
"SkillId": 105301,
"Level": 16,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4077,
"SkillId": 105301,
"Level": 17,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4078,
"SkillId": 105301,
"Level": 18,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4079,
"SkillId": 105301,
"Level": 19,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4080,
"SkillId": 105301,
"Level": 20,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4081,
"SkillId": 105301,
"Level": 21,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4082,
"SkillId": 105301,
"Level": 22,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4083,
"SkillId": 105301,
"Level": 23,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4084,
"SkillId": 105301,
"Level": 24,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4085,
"SkillId": 105301,
"Level": 25,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4086,
"SkillId": 105301,
"Level": 26,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4087,
"SkillId": 105301,
"Level": 27,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4088,
"SkillId": 105301,
"Level": 28,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4089,
"SkillId": 105301,
"Level": 29,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4090,
"SkillId": 105301,
"Level": 30,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4091,
"SkillId": 105301,
"Level": 31,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4092,
"SkillId": 105301,
"Level": 32,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4093,
"SkillId": 105301,
"Level": 33,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4094,
"SkillId": 105301,
"Level": 34,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4095,
"SkillId": 105301,
"Level": 35,
"Name": "Rhythm Charge",
"Intro": "Dashes forward and stabs the enemy with a chainsaw, dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG per hit based on the number of orbs pinged. Can deal up to 12 Hits. Converts Physical DMG into Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4096,
"SkillId": 105306,
"Level": 1,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>100%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>15%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4097,
"SkillId": 105306,
"Level": 2,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>105.88%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>15.88%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4098,
"SkillId": 105306,
"Level": 3,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>111.76%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>16.76%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4099,
"SkillId": 105306,
"Level": 4,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>117.65%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>17.65%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4100,
"SkillId": 105306,
"Level": 5,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>123.53%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>18.53%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4101,
"SkillId": 105306,
"Level": 6,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>129.41%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>19.41%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4102,
"SkillId": 105306,
"Level": 7,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>135.29%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>20.29%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4103,
"SkillId": 105306,
"Level": 8,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>141.18%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>21.18%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4104,
"SkillId": 105306,
"Level": 9,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>147.06%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>22.06%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4105,
"SkillId": 105306,
"Level": 10,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>152.94%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>22.94%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4106,
"SkillId": 105306,
"Level": 11,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>158.82%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>23.82%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4107,
"SkillId": 105306,
"Level": 12,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>164.71%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>24.71%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4108,
"SkillId": 105306,
"Level": 13,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>170.59%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>25.59%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4109,
"SkillId": 105306,
"Level": 14,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>176.47%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>26.47%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4110,
"SkillId": 105306,
"Level": 15,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>182.35%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>27.35%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4111,
"SkillId": 105306,
"Level": 16,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>188.24%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>28.24%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4112,
"SkillId": 105306,
"Level": 17,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>194.12%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>29.12%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4113,
"SkillId": 105306,
"Level": 18,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>200%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>30%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4114,
"SkillId": 105306,
"Level": 19,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>205.88%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>30.88%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4115,
"SkillId": 105306,
"Level": 20,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>211.76%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>31.76%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4116,
"SkillId": 105306,
"Level": 21,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>217.65%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>32.65%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4117,
"SkillId": 105306,
"Level": 22,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>223.53%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>33.53%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4118,
"SkillId": 105306,
"Level": 23,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>229.41%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>34.41%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4119,
"SkillId": 105306,
"Level": 24,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>235.29%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>35.29%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4120,
"SkillId": 105306,
"Level": 25,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>241.18%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>36.18%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4121,
"SkillId": 105306,
"Level": 26,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>247.06%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>37.06%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4122,
"SkillId": 105306,
"Level": 27,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>252.94%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>37.94%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4123,
"SkillId": 105306,
"Level": 28,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>258.82%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>38.82%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4124,
"SkillId": 105306,
"Level": 29,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>264.71%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>39.71%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4125,
"SkillId": 105306,
"Level": 30,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>270.59%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>40.59%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4126,
"SkillId": 105306,
"Level": 31,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>276.47%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>41.47%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4127,
"SkillId": 105306,
"Level": 32,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>282.35%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>42.35%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4128,
"SkillId": 105306,
"Level": 33,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>288.24%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>43.24%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4129,
"SkillId": 105306,
"Level": 34,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>294.12%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>44.12%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4130,
"SkillId": 105306,
"Level": 35,
"Name": "Dancing Ring",
"Intro": "Deals damage twice by flipping forward and slashes with a chainsaw. Deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color> Physical DMG per hit if this is not a 3-Ping. Deals <color=#FF6347>300%</color> Fire DMG per hit and creates a rotating fire ring that deals <color=#FF6347>45%</color> Fire DMG up to 12 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4131,
"SkillId": 105311,
"Level": 1,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>100%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4132,
"SkillId": 105311,
"Level": 2,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4133,
"SkillId": 105311,
"Level": 3,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>27.94%</color>/<color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4134,
"SkillId": 105311,
"Level": 4,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4135,
"SkillId": 105311,
"Level": 5,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4136,
"SkillId": 105311,
"Level": 6,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>32.35%</color>/<color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4137,
"SkillId": 105311,
"Level": 7,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>33.82%</color>/<color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4138,
"SkillId": 105311,
"Level": 8,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4139,
"SkillId": 105311,
"Level": 9,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>36.76%</color>/<color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4140,
"SkillId": 105311,
"Level": 10,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>38.24%</color>/<color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4141,
"SkillId": 105311,
"Level": 11,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4142,
"SkillId": 105311,
"Level": 12,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4143,
"SkillId": 105311,
"Level": 13,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>42.65%</color>/<color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4144,
"SkillId": 105311,
"Level": 14,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4145,
"SkillId": 105311,
"Level": 15,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>45.59%</color>/<color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4146,
"SkillId": 105311,
"Level": 16,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4147,
"SkillId": 105311,
"Level": 17,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>48.53%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4148,
"SkillId": 105311,
"Level": 18,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>200%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4149,
"SkillId": 105311,
"Level": 19,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>51.47%</color>/<color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4150,
"SkillId": 105311,
"Level": 20,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4151,
"SkillId": 105311,
"Level": 21,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>54.41%</color>/<color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4152,
"SkillId": 105311,
"Level": 22,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4153,
"SkillId": 105311,
"Level": 23,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>57.35%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4154,
"SkillId": 105311,
"Level": 24,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4155,
"SkillId": 105311,
"Level": 25,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>60.29%</color>/<color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4156,
"SkillId": 105311,
"Level": 26,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4157,
"SkillId": 105311,
"Level": 27,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>63.24%</color>/<color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4158,
"SkillId": 105311,
"Level": 28,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4159,
"SkillId": 105311,
"Level": 29,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>66.18%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4160,
"SkillId": 105311,
"Level": 30,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4161,
"SkillId": 105311,
"Level": 31,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>69.12%</color>/<color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4162,
"SkillId": 105311,
"Level": 32,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4163,
"SkillId": 105311,
"Level": 33,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>72.06%</color>/<color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4164,
"SkillId": 105311,
"Level": 34,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4165,
"SkillId": 105311,
"Level": 35,
"Name": "Shattering Shock",
"Intro": "Unleashes energy that interrupts enemy attacks and does a heavy strike that deals damage 3 times to nearby enemies. Deals <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>300%</color> Physical DMG per hit based on the number of orbs pinged. Gains a shield equal to 5%/7.5%/10% of your maximum HP for 5 seconds and gains Super Armor when the shield is present. Physical DMG is converted to Fire DMG if this is a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaolan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4166,
"SkillId": 105316,
"Level": 1,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>310%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4167,
"SkillId": 105316,
"Level": 2,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>328.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4168,
"SkillId": 105316,
"Level": 3,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>346.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4169,
"SkillId": 105316,
"Level": 4,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>364.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4170,
"SkillId": 105316,
"Level": 5,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>382.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4171,
"SkillId": 105316,
"Level": 6,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>401.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4172,
"SkillId": 105316,
"Level": 7,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>419.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4173,
"SkillId": 105316,
"Level": 8,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>437.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4174,
"SkillId": 105316,
"Level": 9,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>455.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4175,
"SkillId": 105316,
"Level": 10,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>474.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4176,
"SkillId": 105316,
"Level": 11,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>492.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4177,
"SkillId": 105316,
"Level": 12,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>510.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4178,
"SkillId": 105316,
"Level": 13,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>528.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4179,
"SkillId": 105316,
"Level": 14,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>547.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4180,
"SkillId": 105316,
"Level": 15,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>565.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4181,
"SkillId": 105316,
"Level": 16,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>583.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4182,
"SkillId": 105316,
"Level": 17,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>601.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4183,
"SkillId": 105316,
"Level": 18,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>620%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4184,
"SkillId": 105316,
"Level": 19,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>638.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4185,
"SkillId": 105316,
"Level": 20,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>656.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4186,
"SkillId": 105316,
"Level": 21,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>674.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4187,
"SkillId": 105316,
"Level": 22,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>692.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4188,
"SkillId": 105316,
"Level": 23,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>711.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4189,
"SkillId": 105316,
"Level": 24,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>729.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4190,
"SkillId": 105316,
"Level": 25,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>747.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4191,
"SkillId": 105316,
"Level": 26,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>765.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4192,
"SkillId": 105316,
"Level": 27,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>784.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4193,
"SkillId": 105316,
"Level": 28,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>802.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4194,
"SkillId": 105316,
"Level": 29,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>820.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4195,
"SkillId": 105316,
"Level": 30,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>838.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4196,
"SkillId": 105316,
"Level": 31,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>857.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4197,
"SkillId": 105316,
"Level": 32,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>875.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4198,
"SkillId": 105316,
"Level": 33,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>893.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4199,
"SkillId": 105316,
"Level": 34,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>911.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4200,
"SkillId": 105316,
"Level": 35,
"Name": "Sawblade Storm",
"Intro": "Basic Attack: Launches consecutive attacks with a sawblade, dealing <color=#FF6347>930%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/yongyechaopugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4201,
"SkillId": 105317,
"Level": 1,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>450%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4202,
"SkillId": 105317,
"Level": 2,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>476.47%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4203,
"SkillId": 105317,
"Level": 3,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>502.94%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4204,
"SkillId": 105317,
"Level": 4,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>529.41%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4205,
"SkillId": 105317,
"Level": 5,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>555.88%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4206,
"SkillId": 105317,
"Level": 6,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>582.35%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4207,
"SkillId": 105317,
"Level": 7,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>608.82%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4208,
"SkillId": 105317,
"Level": 8,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>635.29%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4209,
"SkillId": 105317,
"Level": 9,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>661.76%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4210,
"SkillId": 105317,
"Level": 10,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>688.24%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4211,
"SkillId": 105317,
"Level": 11,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>714.71%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4212,
"SkillId": 105317,
"Level": 12,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>741.18%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4213,
"SkillId": 105317,
"Level": 13,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>767.65%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4214,
"SkillId": 105317,
"Level": 14,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>794.12%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4215,
"SkillId": 105317,
"Level": 15,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>820.59%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4216,
"SkillId": 105317,
"Level": 16,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>847.06%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4217,
"SkillId": 105317,
"Level": 17,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>873.53%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4218,
"SkillId": 105317,
"Level": 18,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>900%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4219,
"SkillId": 105317,
"Level": 19,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>926.47%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4220,
"SkillId": 105317,
"Level": 20,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>952.94%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4221,
"SkillId": 105317,
"Level": 21,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>979.41%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4222,
"SkillId": 105317,
"Level": 22,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1005.88%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4223,
"SkillId": 105317,
"Level": 23,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1032.35%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4224,
"SkillId": 105317,
"Level": 24,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1058.82%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4225,
"SkillId": 105317,
"Level": 25,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1085.29%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4226,
"SkillId": 105317,
"Level": 26,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1111.76%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4227,
"SkillId": 105317,
"Level": 27,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1138.24%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4228,
"SkillId": 105317,
"Level": 28,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1164.71%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4229,
"SkillId": 105317,
"Level": 29,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1191.18%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4230,
"SkillId": 105317,
"Level": 30,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1217.65%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4231,
"SkillId": 105317,
"Level": 31,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1244.12%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4232,
"SkillId": 105317,
"Level": 32,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1270.59%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4233,
"SkillId": 105317,
"Level": 33,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1297.06%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4234,
"SkillId": 105317,
"Level": 34,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1323.53%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4235,
"SkillId": 105317,
"Level": 35,
"Name": "Signature - Pulse",
"Intro": "Signature Move: Nanami: Pulse consumes 30 energy to charge toward the target, dealing <color=#FF6347>1350%</color> Fire DMG to the enemies along the path.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaodazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4236,
"SkillId": 105318,
"Level": 1,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>240%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>5%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4237,
"SkillId": 105318,
"Level": 2,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>254.12%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>5.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4238,
"SkillId": 105318,
"Level": 3,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>268.24%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>5.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4239,
"SkillId": 105318,
"Level": 4,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>282.35%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>5.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4240,
"SkillId": 105318,
"Level": 5,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>296.47%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>6.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4241,
"SkillId": 105318,
"Level": 6,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>310.59%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>6.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4242,
"SkillId": 105318,
"Level": 7,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>324.71%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>6.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4243,
"SkillId": 105318,
"Level": 8,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>338.82%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>7.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4244,
"SkillId": 105318,
"Level": 9,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>352.94%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>7.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4245,
"SkillId": 105318,
"Level": 10,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>367.06%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>7.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4246,
"SkillId": 105318,
"Level": 11,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>381.18%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>7.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4247,
"SkillId": 105318,
"Level": 12,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>395.29%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>8.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4248,
"SkillId": 105318,
"Level": 13,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>409.41%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>8.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4249,
"SkillId": 105318,
"Level": 14,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>423.53%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>8.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4250,
"SkillId": 105318,
"Level": 15,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>437.65%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>9.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4251,
"SkillId": 105318,
"Level": 16,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>451.76%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>9.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4252,
"SkillId": 105318,
"Level": 17,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>465.88%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>9.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4253,
"SkillId": 105318,
"Level": 18,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>480%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>10%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4254,
"SkillId": 105318,
"Level": 19,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>494.12%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>10.29%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4255,
"SkillId": 105318,
"Level": 20,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>508.24%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>10.59%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4256,
"SkillId": 105318,
"Level": 21,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>522.35%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>10.88%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4257,
"SkillId": 105318,
"Level": 22,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>536.47%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>11.18%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4258,
"SkillId": 105318,
"Level": 23,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>550.59%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>11.47%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4259,
"SkillId": 105318,
"Level": 24,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>564.71%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>11.76%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4260,
"SkillId": 105318,
"Level": 25,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>578.82%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>12.06%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4261,
"SkillId": 105318,
"Level": 26,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>592.94%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>12.35%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4262,
"SkillId": 105318,
"Level": 27,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>607.06%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>12.65%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4263,
"SkillId": 105318,
"Level": 28,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>621.18%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>12.94%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4264,
"SkillId": 105318,
"Level": 29,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>635.29%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>13.24%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4265,
"SkillId": 105318,
"Level": 30,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>649.41%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>13.53%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4266,
"SkillId": 105318,
"Level": 31,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>663.53%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>13.82%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4267,
"SkillId": 105318,
"Level": 32,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>677.65%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>14.12%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4268,
"SkillId": 105318,
"Level": 33,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>691.76%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>14.41%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4269,
"SkillId": 105318,
"Level": 34,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>705.88%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>14.71%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4270,
"SkillId": 105318,
"Level": 35,
"Name": "Molten Roundslash",
"Intro": "QTE: Moves in a large circle, dealing <color=#FF6347>720%</color> Fire DMG to nearby targets and inflicting them with <color=#FF6347>Scorching Raid</color> that reduces their Fire Resistance by <color=#FF6347>15%</color> for 6s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
12.0
]
},
{
"Id": 4271,
"SkillId": 105321,
"Level": 1,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>7.5%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4272,
"SkillId": 105321,
"Level": 2,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>7.94%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4273,
"SkillId": 105321,
"Level": 3,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>8.38%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4274,
"SkillId": 105321,
"Level": 4,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>8.82%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4275,
"SkillId": 105321,
"Level": 5,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>9.26%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4276,
"SkillId": 105321,
"Level": 6,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>9.71%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4277,
"SkillId": 105321,
"Level": 7,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>10.15%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4278,
"SkillId": 105321,
"Level": 8,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>10.59%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4279,
"SkillId": 105321,
"Level": 9,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>11.03%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4280,
"SkillId": 105321,
"Level": 10,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>11.47%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4281,
"SkillId": 105321,
"Level": 11,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>11.91%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4282,
"SkillId": 105321,
"Level": 12,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>12.35%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4283,
"SkillId": 105321,
"Level": 13,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>12.79%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4284,
"SkillId": 105321,
"Level": 14,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>13.24%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4285,
"SkillId": 105321,
"Level": 15,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>13.68%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4286,
"SkillId": 105321,
"Level": 16,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>14.12%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4287,
"SkillId": 105321,
"Level": 17,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>14.56%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4288,
"SkillId": 105321,
"Level": 18,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>15%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4289,
"SkillId": 105321,
"Level": 19,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>15.44%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4290,
"SkillId": 105321,
"Level": 20,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>15.88%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4291,
"SkillId": 105321,
"Level": 21,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>16.32%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4292,
"SkillId": 105321,
"Level": 22,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>16.76%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4293,
"SkillId": 105321,
"Level": 23,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>17.21%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4294,
"SkillId": 105321,
"Level": 24,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>17.65%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4295,
"SkillId": 105321,
"Level": 25,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>18.09%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4296,
"SkillId": 105321,
"Level": 26,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>18.53%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4297,
"SkillId": 105321,
"Level": 27,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>18.97%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4298,
"SkillId": 105321,
"Level": 28,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>19.41%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4299,
"SkillId": 105321,
"Level": 29,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>19.85%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4300,
"SkillId": 105321,
"Level": 30,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>20.29%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4301,
"SkillId": 105321,
"Level": 31,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>20.74%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4302,
"SkillId": 105321,
"Level": 32,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>21.18%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4303,
"SkillId": 105321,
"Level": 33,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>21.62%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4304,
"SkillId": 105321,
"Level": 34,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>22.06%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4305,
"SkillId": 105321,
"Level": 35,
"Name": "Overclocking Resonance",
"Intro": "Core PassiveL After casting a Signature Move, Nanami: Pulse enters the Overclock state. In this state, her Basic ATK deals Fire DMG? instead and reduces the Fire Resistance of the targets hit by <color=#FF6347>22.5%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4306,
"SkillId": 105322,
"Level": 0,
"Name": "Leader - Protective Pulse",
"Intro": "DEF and Fire Resistance of all party members increase by <color=#FF6347>15%</color> and <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4307,
"SkillId": 105322,
"Level": 1,
"Name": "Leader - Protective Pulse",
"Intro": "DEF and Fire Resistance of all party members increase by <color=#FF6347>15%</color> and <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4308,
"SkillId": 105323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4309,
"SkillId": 105323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4310,
"SkillId": 105323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4311,
"SkillId": 105323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4312,
"SkillId": 105323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4313,
"SkillId": 105323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4314,
"SkillId": 105323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4315,
"SkillId": 105323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4316,
"SkillId": 105323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4317,
"SkillId": 105323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4318,
"SkillId": 105323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4319,
"SkillId": 105323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4320,
"SkillId": 105323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4321,
"SkillId": 105323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4322,
"SkillId": 105323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4323,
"SkillId": 105323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4324,
"SkillId": 105323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4325,
"SkillId": 105323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4326,
"SkillId": 105323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4327,
"SkillId": 105323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4328,
"SkillId": 105323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4329,
"SkillId": 105323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4330,
"SkillId": 105323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4331,
"SkillId": 105323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4332,
"SkillId": 105323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4333,
"SkillId": 105323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4334,
"SkillId": 105323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4335,
"SkillId": 105323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4336,
"SkillId": 105323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4337,
"SkillId": 105323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4338,
"SkillId": 105323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4339,
"SkillId": 105323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4340,
"SkillId": 105323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4341,
"SkillId": 105323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4342,
"SkillId": 105323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaohexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4343,
"SkillId": 105327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4344,
"SkillId": 105327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4345,
"SkillId": 105324,
"Level": 0,
"Name": "Overload Outburst",
"Intro": "Passive: Has a 30% chance to cause an explosion that deals <color=#FF6347>25%</color> Fire DMG when doing Fire DMG attacks.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4346,
"SkillId": 105324,
"Level": 1,
"Name": "Overload Outburst",
"Intro": "Passive: Has a 30% chance to cause an explosion that deals <color=#FF6347>25%</color> Fire DMG when doing Fire DMG attacks.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4347,
"SkillId": 105325,
"Level": 0,
"Name": "Thermal Growth",
"Intro": "Passive: Gains Super Armor after using a Signature Move, Extra DMG Resistance and Fire DMG increase by <color=#FF6347>20%</color> and <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4348,
"SkillId": 105325,
"Level": 1,
"Name": "Thermal Growth",
"Intro": "Passive: Gains Super Armor after using a Signature Move, Extra DMG Resistance and Fire DMG increase by <color=#FF6347>20%</color> and <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4349,
"SkillId": 105326,
"Level": 0,
"Name": "Pulse Synchronization",
"Intro": "Passive: After using a Signature Move, Extra DMG Bonus increases by <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4350,
"SkillId": 105326,
"Level": 1,
"Name": "Pulse Synchronization",
"Intro": "Passive: After using a Signature Move, Extra DMG Bonus increases by <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3yongyechaoSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4351,
"SkillId": 102301,
"Level": 1,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>12.5%</color>/<color=#FF6347>25%</color>/<color=#FF6347>37.5%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>37.5%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4352,
"SkillId": 102301,
"Level": 2,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>39.71%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4353,
"SkillId": 102301,
"Level": 3,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>13.97%</color>/<color=#FF6347>27.94%</color>/<color=#FF6347>41.91%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>41.91%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4354,
"SkillId": 102301,
"Level": 4,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>44.12%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4355,
"SkillId": 102301,
"Level": 5,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>15.44%</color>/<color=#FF6347>30.88%</color>/<color=#FF6347>46.32%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>46.32%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4356,
"SkillId": 102301,
"Level": 6,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>16.18%</color>/<color=#FF6347>32.35%</color>/<color=#FF6347>48.53%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>48.53%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4357,
"SkillId": 102301,
"Level": 7,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>16.91%</color>/<color=#FF6347>33.82%</color>/<color=#FF6347>50.74%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>50.74%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4358,
"SkillId": 102301,
"Level": 8,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>52.94%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4359,
"SkillId": 102301,
"Level": 9,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>18.38%</color>/<color=#FF6347>36.76%</color>/<color=#FF6347>55.15%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>55.15%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4360,
"SkillId": 102301,
"Level": 10,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>19.12%</color>/<color=#FF6347>38.24%</color>/<color=#FF6347>57.35%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>57.35%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4361,
"SkillId": 102301,
"Level": 11,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>19.85%</color>/<color=#FF6347>39.71%</color>/<color=#FF6347>59.56%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>59.56%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4362,
"SkillId": 102301,
"Level": 12,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>61.76%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4363,
"SkillId": 102301,
"Level": 13,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>21.32%</color>/<color=#FF6347>42.65%</color>/<color=#FF6347>63.97%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>63.97%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4364,
"SkillId": 102301,
"Level": 14,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>66.18%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4365,
"SkillId": 102301,
"Level": 15,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>22.79%</color>/<color=#FF6347>45.59%</color>/<color=#FF6347>68.38%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>68.38%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4366,
"SkillId": 102301,
"Level": 16,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>70.59%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4367,
"SkillId": 102301,
"Level": 17,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>24.26%</color>/<color=#FF6347>48.53%</color>/<color=#FF6347>72.79%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>72.79%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4368,
"SkillId": 102301,
"Level": 18,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>75%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4369,
"SkillId": 102301,
"Level": 19,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>25.74%</color>/<color=#FF6347>51.47%</color>/<color=#FF6347>77.21%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>77.21%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4370,
"SkillId": 102301,
"Level": 20,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>79.41%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4371,
"SkillId": 102301,
"Level": 21,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>27.21%</color>/<color=#FF6347>54.41%</color>/<color=#FF6347>81.62%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>81.62%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4372,
"SkillId": 102301,
"Level": 22,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>27.94%</color>/<color=#FF6347>55.88%</color>/<color=#FF6347>83.82%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>83.82%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4373,
"SkillId": 102301,
"Level": 23,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>28.68%</color>/<color=#FF6347>57.35%</color>/<color=#FF6347>86.03%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>86.03%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4374,
"SkillId": 102301,
"Level": 24,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>88.24%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4375,
"SkillId": 102301,
"Level": 25,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>30.15%</color>/<color=#FF6347>60.29%</color>/<color=#FF6347>90.44%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>90.44%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4376,
"SkillId": 102301,
"Level": 26,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>92.65%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4377,
"SkillId": 102301,
"Level": 27,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>31.62%</color>/<color=#FF6347>63.24%</color>/<color=#FF6347>94.85%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>94.85%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4378,
"SkillId": 102301,
"Level": 28,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>32.35%</color>/<color=#FF6347>64.71%</color>/<color=#FF6347>97.06%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>97.06%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4379,
"SkillId": 102301,
"Level": 29,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>33.09%</color>/<color=#FF6347>66.18%</color>/<color=#FF6347>99.26%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>99.26%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4380,
"SkillId": 102301,
"Level": 30,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>33.82%</color>/<color=#FF6347>67.65%</color>/<color=#FF6347>101.47%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>101.47%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4381,
"SkillId": 102301,
"Level": 31,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>34.56%</color>/<color=#FF6347>69.12%</color>/<color=#FF6347>103.68%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>103.68%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4382,
"SkillId": 102301,
"Level": 32,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>105.88%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4383,
"SkillId": 102301,
"Level": 33,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>36.03%</color>/<color=#FF6347>72.06%</color>/<color=#FF6347>108.09%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>108.09%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4384,
"SkillId": 102301,
"Level": 34,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>36.76%</color>/<color=#FF6347>73.53%</color>/<color=#FF6347>110.29%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>110.29%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4385,
"SkillId": 102301,
"Level": 35,
"Name": "Crimson Abyss - Flickering Strike",
"Intro": "Leaps forward and attacks targets ahead, dealing <color=#FF6347>37.5%</color>/<color=#FF6347>75%</color>/<color=#FF6347>112.5%</color> Physical DMG per hit based on the number of orbs pinged. The last hit deals <color=#FF6347>112.5%</color> Physical DMG and knocks back the target if this is a 3-Ping. Gains Super Armor when using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4386,
"SkillId": 102306,
"Level": 1,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>125%</color>/<color=#FF6347>250%</color>/<color=#FF6347>375%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4387,
"SkillId": 102306,
"Level": 2,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4388,
"SkillId": 102306,
"Level": 3,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>139.71%</color>/<color=#FF6347>279.41%</color>/<color=#FF6347>419.12%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4389,
"SkillId": 102306,
"Level": 4,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4390,
"SkillId": 102306,
"Level": 5,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4391,
"SkillId": 102306,
"Level": 6,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4392,
"SkillId": 102306,
"Level": 7,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>169.12%</color>/<color=#FF6347>338.24%</color>/<color=#FF6347>507.35%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4393,
"SkillId": 102306,
"Level": 8,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4394,
"SkillId": 102306,
"Level": 9,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>183.82%</color>/<color=#FF6347>367.65%</color>/<color=#FF6347>551.47%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4395,
"SkillId": 102306,
"Level": 10,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>191.18%</color>/<color=#FF6347>382.35%</color>/<color=#FF6347>573.53%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4396,
"SkillId": 102306,
"Level": 11,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4397,
"SkillId": 102306,
"Level": 12,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4398,
"SkillId": 102306,
"Level": 13,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>213.24%</color>/<color=#FF6347>426.47%</color>/<color=#FF6347>639.71%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4399,
"SkillId": 102306,
"Level": 14,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4400,
"SkillId": 102306,
"Level": 15,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>227.94%</color>/<color=#FF6347>455.88%</color>/<color=#FF6347>683.82%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4401,
"SkillId": 102306,
"Level": 16,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4402,
"SkillId": 102306,
"Level": 17,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>242.65%</color>/<color=#FF6347>485.29%</color>/<color=#FF6347>727.94%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4403,
"SkillId": 102306,
"Level": 18,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>250%</color>/<color=#FF6347>500%</color>/<color=#FF6347>750%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4404,
"SkillId": 102306,
"Level": 19,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>257.35%</color>/<color=#FF6347>514.71%</color>/<color=#FF6347>772.06%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4405,
"SkillId": 102306,
"Level": 20,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4406,
"SkillId": 102306,
"Level": 21,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>272.06%</color>/<color=#FF6347>544.12%</color>/<color=#FF6347>816.18%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4407,
"SkillId": 102306,
"Level": 22,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>279.41%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>838.24%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4408,
"SkillId": 102306,
"Level": 23,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>286.76%</color>/<color=#FF6347>573.53%</color>/<color=#FF6347>860.29%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4409,
"SkillId": 102306,
"Level": 24,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4410,
"SkillId": 102306,
"Level": 25,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>301.47%</color>/<color=#FF6347>602.94%</color>/<color=#FF6347>904.41%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4411,
"SkillId": 102306,
"Level": 26,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>308.82%</color>/<color=#FF6347>617.65%</color>/<color=#FF6347>926.47%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4412,
"SkillId": 102306,
"Level": 27,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>316.18%</color>/<color=#FF6347>632.35%</color>/<color=#FF6347>948.53%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4413,
"SkillId": 102306,
"Level": 28,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4414,
"SkillId": 102306,
"Level": 29,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>330.88%</color>/<color=#FF6347>661.76%</color>/<color=#FF6347>992.65%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4415,
"SkillId": 102306,
"Level": 30,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>338.24%</color>/<color=#FF6347>676.47%</color>/<color=#FF6347>1014.71%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4416,
"SkillId": 102306,
"Level": 31,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>345.59%</color>/<color=#FF6347>691.18%</color>/<color=#FF6347>1036.76%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4417,
"SkillId": 102306,
"Level": 32,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4418,
"SkillId": 102306,
"Level": 33,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>360.29%</color>/<color=#FF6347>720.59%</color>/<color=#FF6347>1080.88%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4419,
"SkillId": 102306,
"Level": 34,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>367.65%</color>/<color=#FF6347>735.29%</color>/<color=#FF6347>1102.94%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4420,
"SkillId": 102306,
"Level": 35,
"Name": "Crimson Abyss - Dazzling Strike",
"Intro": "Charges forward and drives through enemies, dealing <color=#FF6347>375%</color>/<color=#FF6347>750%</color>/<color=#FF6347>1125%</color> Physical DMG to enemies in the path based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4421,
"SkillId": 102311,
"Level": 1,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2%</color>/<color=#FF6347>4%</color>/<color=#FF6347>6%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>4%</color>/<color=#FF6347>8%</color>/<color=#FF6347>12%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4422,
"SkillId": 102311,
"Level": 2,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.12%</color>/<color=#FF6347>4.24%</color>/<color=#FF6347>6.35%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>12.71%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4423,
"SkillId": 102311,
"Level": 3,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.24%</color>/<color=#FF6347>4.47%</color>/<color=#FF6347>6.71%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>4.47%</color>/<color=#FF6347>8.94%</color>/<color=#FF6347>13.41%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4424,
"SkillId": 102311,
"Level": 4,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.35%</color>/<color=#FF6347>4.71%</color>/<color=#FF6347>7.06%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>4.71%</color>/<color=#FF6347>9.41%</color>/<color=#FF6347>14.12%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4425,
"SkillId": 102311,
"Level": 5,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.47%</color>/<color=#FF6347>4.94%</color>/<color=#FF6347>7.41%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>4.94%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>14.82%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4426,
"SkillId": 102311,
"Level": 6,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.59%</color>/<color=#FF6347>5.18%</color>/<color=#FF6347>7.76%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>5.18%</color>/<color=#FF6347>10.35%</color>/<color=#FF6347>15.53%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4427,
"SkillId": 102311,
"Level": 7,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.71%</color>/<color=#FF6347>5.41%</color>/<color=#FF6347>8.12%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>5.41%</color>/<color=#FF6347>10.82%</color>/<color=#FF6347>16.24%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4428,
"SkillId": 102311,
"Level": 8,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.82%</color>/<color=#FF6347>5.65%</color>/<color=#FF6347>8.47%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>5.65%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>16.94%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4429,
"SkillId": 102311,
"Level": 9,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>2.94%</color>/<color=#FF6347>5.88%</color>/<color=#FF6347>8.82%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4430,
"SkillId": 102311,
"Level": 10,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.06%</color>/<color=#FF6347>6.12%</color>/<color=#FF6347>9.18%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>6.12%</color>/<color=#FF6347>12.24%</color>/<color=#FF6347>18.35%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4431,
"SkillId": 102311,
"Level": 11,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.18%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>9.53%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>6.35%</color>/<color=#FF6347>12.71%</color>/<color=#FF6347>19.06%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4432,
"SkillId": 102311,
"Level": 12,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.29%</color>/<color=#FF6347>6.59%</color>/<color=#FF6347>9.88%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>6.59%</color>/<color=#FF6347>13.18%</color>/<color=#FF6347>19.76%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4433,
"SkillId": 102311,
"Level": 13,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.41%</color>/<color=#FF6347>6.82%</color>/<color=#FF6347>10.24%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>6.82%</color>/<color=#FF6347>13.65%</color>/<color=#FF6347>20.47%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4434,
"SkillId": 102311,
"Level": 14,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4435,
"SkillId": 102311,
"Level": 15,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.65%</color>/<color=#FF6347>7.29%</color>/<color=#FF6347>10.94%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>7.29%</color>/<color=#FF6347>14.59%</color>/<color=#FF6347>21.88%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4436,
"SkillId": 102311,
"Level": 16,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.76%</color>/<color=#FF6347>7.53%</color>/<color=#FF6347>11.29%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>7.53%</color>/<color=#FF6347>15.06%</color>/<color=#FF6347>22.59%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4437,
"SkillId": 102311,
"Level": 17,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>3.88%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>11.65%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>7.76%</color>/<color=#FF6347>15.53%</color>/<color=#FF6347>23.29%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4438,
"SkillId": 102311,
"Level": 18,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4%</color>/<color=#FF6347>8%</color>/<color=#FF6347>12%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>8%</color>/<color=#FF6347>16%</color>/<color=#FF6347>24%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4439,
"SkillId": 102311,
"Level": 19,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.12%</color>/<color=#FF6347>8.24%</color>/<color=#FF6347>12.35%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>8.24%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4440,
"SkillId": 102311,
"Level": 20,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>12.71%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4441,
"SkillId": 102311,
"Level": 21,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.35%</color>/<color=#FF6347>8.71%</color>/<color=#FF6347>13.06%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>8.71%</color>/<color=#FF6347>17.41%</color>/<color=#FF6347>26.12%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4442,
"SkillId": 102311,
"Level": 22,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.47%</color>/<color=#FF6347>8.94%</color>/<color=#FF6347>13.41%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>8.94%</color>/<color=#FF6347>17.88%</color>/<color=#FF6347>26.82%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4443,
"SkillId": 102311,
"Level": 23,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.59%</color>/<color=#FF6347>9.18%</color>/<color=#FF6347>13.76%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>9.18%</color>/<color=#FF6347>18.35%</color>/<color=#FF6347>27.53%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4444,
"SkillId": 102311,
"Level": 24,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.71%</color>/<color=#FF6347>9.41%</color>/<color=#FF6347>14.12%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4445,
"SkillId": 102311,
"Level": 25,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.82%</color>/<color=#FF6347>9.65%</color>/<color=#FF6347>14.47%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>9.65%</color>/<color=#FF6347>19.29%</color>/<color=#FF6347>28.94%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4446,
"SkillId": 102311,
"Level": 26,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>4.94%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>14.82%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>9.88%</color>/<color=#FF6347>19.76%</color>/<color=#FF6347>29.65%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4447,
"SkillId": 102311,
"Level": 27,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.06%</color>/<color=#FF6347>10.12%</color>/<color=#FF6347>15.18%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>10.12%</color>/<color=#FF6347>20.24%</color>/<color=#FF6347>30.35%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4448,
"SkillId": 102311,
"Level": 28,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.18%</color>/<color=#FF6347>10.35%</color>/<color=#FF6347>15.53%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>10.35%</color>/<color=#FF6347>20.71%</color>/<color=#FF6347>31.06%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4449,
"SkillId": 102311,
"Level": 29,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4450,
"SkillId": 102311,
"Level": 30,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.41%</color>/<color=#FF6347>10.82%</color>/<color=#FF6347>16.24%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>10.82%</color>/<color=#FF6347>21.65%</color>/<color=#FF6347>32.47%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4451,
"SkillId": 102311,
"Level": 31,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.53%</color>/<color=#FF6347>11.06%</color>/<color=#FF6347>16.59%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>11.06%</color>/<color=#FF6347>22.12%</color>/<color=#FF6347>33.18%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4452,
"SkillId": 102311,
"Level": 32,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.65%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>16.94%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>11.29%</color>/<color=#FF6347>22.59%</color>/<color=#FF6347>33.88%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4453,
"SkillId": 102311,
"Level": 33,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.76%</color>/<color=#FF6347>11.53%</color>/<color=#FF6347>17.29%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>11.53%</color>/<color=#FF6347>23.06%</color>/<color=#FF6347>34.59%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4454,
"SkillId": 102311,
"Level": 34,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4455,
"SkillId": 102311,
"Level": 35,
"Name": "Crimson Abyss - Lightbreak Strike",
"Intro": "Boosts energy supply for 5 seconds and increases Movement Speed by 20%/30%/50% based on the number of orbs pinged. Deals <color=#FF6347>6%</color>/<color=#FF6347>12%</color>/<color=#FF6347>18%</color> Physical DMG twice when attacking. When unleashing Sword Waves, Extra DMG will be enhanced into extra Sword Waves that deal <color=#FF6347>12%</color>/<color=#FF6347>24%</color>/<color=#FF6347>36%</color> Physical DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4456,
"SkillId": 102316,
"Level": 1,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>40%</color>/<color=#FF6347>50%</color>/<color=#FF6347>60%</color>/<color=#FF6347>135%</color>/<color=#FF6347>140%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4457,
"SkillId": 102316,
"Level": 2,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>42.35%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>142.94%</color>/<color=#FF6347>148.24%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4458,
"SkillId": 102316,
"Level": 3,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>44.71%</color>/<color=#FF6347>55.88%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>150.88%</color>/<color=#FF6347>156.47%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4459,
"SkillId": 102316,
"Level": 4,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>47.06%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>164.71%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4460,
"SkillId": 102316,
"Level": 5,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>49.41%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>166.76%</color>/<color=#FF6347>172.94%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4461,
"SkillId": 102316,
"Level": 6,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>51.76%</color>/<color=#FF6347>64.71%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>174.71%</color>/<color=#FF6347>181.18%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4462,
"SkillId": 102316,
"Level": 7,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>54.12%</color>/<color=#FF6347>67.65%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>182.65%</color>/<color=#FF6347>189.41%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4463,
"SkillId": 102316,
"Level": 8,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>56.47%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>197.65%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4464,
"SkillId": 102316,
"Level": 9,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>58.82%</color>/<color=#FF6347>73.53%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>198.53%</color>/<color=#FF6347>205.88%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4465,
"SkillId": 102316,
"Level": 10,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>61.18%</color>/<color=#FF6347>76.47%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>206.47%</color>/<color=#FF6347>214.12%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4466,
"SkillId": 102316,
"Level": 11,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>63.53%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>95.29%</color>/<color=#FF6347>214.41%</color>/<color=#FF6347>222.35%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4467,
"SkillId": 102316,
"Level": 12,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>65.88%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>230.59%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4468,
"SkillId": 102316,
"Level": 13,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>68.24%</color>/<color=#FF6347>85.29%</color>/<color=#FF6347>102.35%</color>/<color=#FF6347>230.29%</color>/<color=#FF6347>238.82%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4469,
"SkillId": 102316,
"Level": 14,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>70.59%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>247.06%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4470,
"SkillId": 102316,
"Level": 15,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>72.94%</color>/<color=#FF6347>91.18%</color>/<color=#FF6347>109.41%</color>/<color=#FF6347>246.18%</color>/<color=#FF6347>255.29%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4471,
"SkillId": 102316,
"Level": 16,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>75.29%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>263.53%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4472,
"SkillId": 102316,
"Level": 17,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>77.65%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>116.47%</color>/<color=#FF6347>262.06%</color>/<color=#FF6347>271.76%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4473,
"SkillId": 102316,
"Level": 18,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>80%</color>/<color=#FF6347>100%</color>/<color=#FF6347>120%</color>/<color=#FF6347>270%</color>/<color=#FF6347>280%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4474,
"SkillId": 102316,
"Level": 19,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>82.35%</color>/<color=#FF6347>102.94%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>277.94%</color>/<color=#FF6347>288.24%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4475,
"SkillId": 102316,
"Level": 20,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>84.71%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>296.47%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4476,
"SkillId": 102316,
"Level": 21,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>87.06%</color>/<color=#FF6347>108.82%</color>/<color=#FF6347>130.59%</color>/<color=#FF6347>293.82%</color>/<color=#FF6347>304.71%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4477,
"SkillId": 102316,
"Level": 22,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>89.41%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>312.94%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4478,
"SkillId": 102316,
"Level": 23,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>91.76%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>137.65%</color>/<color=#FF6347>309.71%</color>/<color=#FF6347>321.18%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4479,
"SkillId": 102316,
"Level": 24,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>94.12%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>329.41%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4480,
"SkillId": 102316,
"Level": 25,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>96.47%</color>/<color=#FF6347>120.59%</color>/<color=#FF6347>144.71%</color>/<color=#FF6347>325.59%</color>/<color=#FF6347>337.65%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4481,
"SkillId": 102316,
"Level": 26,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>98.82%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>333.53%</color>/<color=#FF6347>345.88%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4482,
"SkillId": 102316,
"Level": 27,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>101.18%</color>/<color=#FF6347>126.47%</color>/<color=#FF6347>151.76%</color>/<color=#FF6347>341.47%</color>/<color=#FF6347>354.12%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4483,
"SkillId": 102316,
"Level": 28,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>103.53%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>362.35%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4484,
"SkillId": 102316,
"Level": 29,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>105.88%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>357.35%</color>/<color=#FF6347>370.59%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4485,
"SkillId": 102316,
"Level": 30,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>108.24%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>365.29%</color>/<color=#FF6347>378.82%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4486,
"SkillId": 102316,
"Level": 31,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>110.59%</color>/<color=#FF6347>138.24%</color>/<color=#FF6347>165.88%</color>/<color=#FF6347>373.24%</color>/<color=#FF6347>387.06%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4487,
"SkillId": 102316,
"Level": 32,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>112.94%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>395.29%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4488,
"SkillId": 102316,
"Level": 33,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>115.29%</color>/<color=#FF6347>144.12%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>389.12%</color>/<color=#FF6347>403.53%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4489,
"SkillId": 102316,
"Level": 34,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>117.65%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>411.76%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4490,
"SkillId": 102316,
"Level": 35,
"Name": "Crimson Abyss - Iaido Will",
"Intro": "Basic Attack: Attacks the target in 5 sword styles. Each attack deals <color=#FF6347>120%</color>/<color=#FF6347>150%</color>/<color=#FF6347>180%</color>/<color=#FF6347>405%</color>/<color=#FF6347>420%</color> Physical DMG. Can immediately perform the 3rd move of Basic Attack after dodging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4491,
"SkillId": 102317,
"Level": 1,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1300%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4492,
"SkillId": 102317,
"Level": 2,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1376.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4493,
"SkillId": 102317,
"Level": 3,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1452.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4494,
"SkillId": 102317,
"Level": 4,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1529.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4495,
"SkillId": 102317,
"Level": 5,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1605.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4496,
"SkillId": 102317,
"Level": 6,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1682.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4497,
"SkillId": 102317,
"Level": 7,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1758.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4498,
"SkillId": 102317,
"Level": 8,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1835.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4499,
"SkillId": 102317,
"Level": 9,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1911.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4500,
"SkillId": 102317,
"Level": 10,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>1988.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4501,
"SkillId": 102317,
"Level": 11,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2064.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4502,
"SkillId": 102317,
"Level": 12,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2141.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4503,
"SkillId": 102317,
"Level": 13,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2217.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4504,
"SkillId": 102317,
"Level": 14,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2294.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4505,
"SkillId": 102317,
"Level": 15,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2370.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4506,
"SkillId": 102317,
"Level": 16,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2447.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4507,
"SkillId": 102317,
"Level": 17,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2523.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4508,
"SkillId": 102317,
"Level": 18,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2600%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4509,
"SkillId": 102317,
"Level": 19,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2676.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4510,
"SkillId": 102317,
"Level": 20,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2752.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4511,
"SkillId": 102317,
"Level": 21,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2829.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4512,
"SkillId": 102317,
"Level": 22,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2905.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4513,
"SkillId": 102317,
"Level": 23,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>2982.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4514,
"SkillId": 102317,
"Level": 24,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3058.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4515,
"SkillId": 102317,
"Level": 25,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3135.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4516,
"SkillId": 102317,
"Level": 26,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3211.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4517,
"SkillId": 102317,
"Level": 27,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3288.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4518,
"SkillId": 102317,
"Level": 28,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3364.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4519,
"SkillId": 102317,
"Level": 29,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4520,
"SkillId": 102317,
"Level": 30,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3517.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4521,
"SkillId": 102317,
"Level": 31,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3594.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4522,
"SkillId": 102317,
"Level": 32,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3670.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4523,
"SkillId": 102317,
"Level": 33,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3747.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4524,
"SkillId": 102317,
"Level": 34,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3823.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4525,
"SkillId": 102317,
"Level": 35,
"Name": "Signature - Abyssal Slash",
"Intro": "Signature Move: Costs 85 Energy. Slashes targets ahead, dealing <color=#FF6347>3900%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4526,
"SkillId": 102318,
"Level": 1,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>300%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4527,
"SkillId": 102318,
"Level": 2,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>317.65%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4528,
"SkillId": 102318,
"Level": 3,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>335.29%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4529,
"SkillId": 102318,
"Level": 4,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>352.94%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4530,
"SkillId": 102318,
"Level": 5,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>370.59%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4531,
"SkillId": 102318,
"Level": 6,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>388.24%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4532,
"SkillId": 102318,
"Level": 7,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>405.88%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4533,
"SkillId": 102318,
"Level": 8,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>423.53%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4534,
"SkillId": 102318,
"Level": 9,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>441.18%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4535,
"SkillId": 102318,
"Level": 10,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>458.82%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4536,
"SkillId": 102318,
"Level": 11,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>476.47%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4537,
"SkillId": 102318,
"Level": 12,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>494.12%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4538,
"SkillId": 102318,
"Level": 13,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>511.76%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4539,
"SkillId": 102318,
"Level": 14,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>529.41%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4540,
"SkillId": 102318,
"Level": 15,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>547.06%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4541,
"SkillId": 102318,
"Level": 16,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>564.71%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4542,
"SkillId": 102318,
"Level": 17,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>582.35%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4543,
"SkillId": 102318,
"Level": 18,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>600%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4544,
"SkillId": 102318,
"Level": 19,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>617.65%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4545,
"SkillId": 102318,
"Level": 20,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>635.29%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4546,
"SkillId": 102318,
"Level": 21,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>652.94%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4547,
"SkillId": 102318,
"Level": 22,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>670.59%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4548,
"SkillId": 102318,
"Level": 23,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>688.24%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4549,
"SkillId": 102318,
"Level": 24,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>705.88%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4550,
"SkillId": 102318,
"Level": 25,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>723.53%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4551,
"SkillId": 102318,
"Level": 26,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>741.18%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4552,
"SkillId": 102318,
"Level": 27,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>758.82%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4553,
"SkillId": 102318,
"Level": 28,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>776.47%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4554,
"SkillId": 102318,
"Level": 29,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>794.12%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4555,
"SkillId": 102318,
"Level": 30,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>811.76%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4556,
"SkillId": 102318,
"Level": 31,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>829.41%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4557,
"SkillId": 102318,
"Level": 32,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>847.06%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4558,
"SkillId": 102318,
"Level": 33,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>864.71%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4559,
"SkillId": 102318,
"Level": 34,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>882.35%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4560,
"SkillId": 102318,
"Level": 35,
"Name": "Falling Petals",
"Intro": "QTE: Performs consecutive Rising Slashes, dealing <color=#FF6347>900%</color> Physical DMG in total and knocking the target into the air.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4561,
"SkillId": 102321,
"Level": 1,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>170%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4562,
"SkillId": 102321,
"Level": 2,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>180%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4563,
"SkillId": 102321,
"Level": 3,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>190%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4564,
"SkillId": 102321,
"Level": 4,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>200%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4565,
"SkillId": 102321,
"Level": 5,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>210%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4566,
"SkillId": 102321,
"Level": 6,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>220%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4567,
"SkillId": 102321,
"Level": 7,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>230%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4568,
"SkillId": 102321,
"Level": 8,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>240%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4569,
"SkillId": 102321,
"Level": 9,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>250%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4570,
"SkillId": 102321,
"Level": 10,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>260%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4571,
"SkillId": 102321,
"Level": 11,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>270%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4572,
"SkillId": 102321,
"Level": 12,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>280%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4573,
"SkillId": 102321,
"Level": 13,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>290%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4574,
"SkillId": 102321,
"Level": 14,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>300%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4575,
"SkillId": 102321,
"Level": 15,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>310%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4576,
"SkillId": 102321,
"Level": 16,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>320%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4577,
"SkillId": 102321,
"Level": 17,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>330%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4578,
"SkillId": 102321,
"Level": 18,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>340%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4579,
"SkillId": 102321,
"Level": 19,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>350%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4580,
"SkillId": 102321,
"Level": 20,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>360%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4581,
"SkillId": 102321,
"Level": 21,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>370%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4582,
"SkillId": 102321,
"Level": 22,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>380%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4583,
"SkillId": 102321,
"Level": 23,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>390%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4584,
"SkillId": 102321,
"Level": 24,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>400%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4585,
"SkillId": 102321,
"Level": 25,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>410%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4586,
"SkillId": 102321,
"Level": 26,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>420%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4587,
"SkillId": 102321,
"Level": 27,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>430%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4588,
"SkillId": 102321,
"Level": 28,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>440%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4589,
"SkillId": 102321,
"Level": 29,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>450%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4590,
"SkillId": 102321,
"Level": 30,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>460%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4591,
"SkillId": 102321,
"Level": 31,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>470%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4592,
"SkillId": 102321,
"Level": 32,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>480%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4593,
"SkillId": 102321,
"Level": 33,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>490%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4594,
"SkillId": 102321,
"Level": 34,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>500%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4595,
"SkillId": 102321,
"Level": 35,
"Name": "Crimson Abyss - Blade Will",
"Intro": "Core Passive: Any 3-Ping after a Blue 3-Ping causes you to fall back and enter <color=#FF6347>Blade Will</color> mode. Signal Orbs will be converted into Blade Will Orbs and you will gain 2 extra Blade Will Orbs. In Blade Will mode, Signal Orbs gained by Basic Attacks will be converted into Blade Will Orbs. When pinging a Blade Will Orb, unleashes Sword Waves that deal <color=#FF6347>510%</color> Physical DMG and gains Super Armor while unleashing.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4596,
"SkillId": 102322,
"Level": 0,
"Name": "Leader - Abyssal Resonance",
"Intro": "ATK and CRIT of all Attacker Constructs increases by <color=#FF6347>10%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4597,
"SkillId": 102322,
"Level": 1,
"Name": "Leader - Abyssal Resonance",
"Intro": "ATK and CRIT of all Attacker Constructs increases by <color=#FF6347>10%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4598,
"SkillId": 102323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4599,
"SkillId": 102323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4600,
"SkillId": 102323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4601,
"SkillId": 102323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4602,
"SkillId": 102323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4603,
"SkillId": 102323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4604,
"SkillId": 102323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4605,
"SkillId": 102323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4606,
"SkillId": 102323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4607,
"SkillId": 102323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4608,
"SkillId": 102323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4609,
"SkillId": 102323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4610,
"SkillId": 102323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4611,
"SkillId": 102323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4612,
"SkillId": 102323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4613,
"SkillId": 102323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4614,
"SkillId": 102323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4615,
"SkillId": 102323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4616,
"SkillId": 102323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4617,
"SkillId": 102323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4618,
"SkillId": 102323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4619,
"SkillId": 102323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4620,
"SkillId": 102323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4621,
"SkillId": 102323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4622,
"SkillId": 102323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4623,
"SkillId": 102323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4624,
"SkillId": 102323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4625,
"SkillId": 102323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4626,
"SkillId": 102323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4627,
"SkillId": 102323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4628,
"SkillId": 102323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4629,
"SkillId": 102323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4630,
"SkillId": 102323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4631,
"SkillId": 102323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4632,
"SkillId": 102323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4633,
"SkillId": 102327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4634,
"SkillId": 102327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4635,
"SkillId": 102324,
"Level": 0,
"Name": "Crimson Scabbard",
"Intro": "Passive: When performing a Red 3-Ping, Physical DMG increases by <color=#FF6347>10%</color> for 4 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4636,
"SkillId": 102324,
"Level": 1,
"Name": "Crimson Scabbard",
"Intro": "Passive: When performing a Red 3-Ping, Physical DMG increases by <color=#FF6347>10%</color> for 4 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4637,
"SkillId": 102325,
"Level": 0,
"Name": "Crimson Will",
"Intro": "Passive: Extra DMG increases by <color=#FF6347>5%</color>. Gains 2 Signal Orbs when the <color=#FF6347>Blade Will</color> mode ends.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4638,
"SkillId": 102325,
"Level": 1,
"Name": "Crimson Will",
"Intro": "Passive: Extra DMG increases by <color=#FF6347>5%</color>. Gains 2 Signal Orbs when the <color=#FF6347>Blade Will</color> mode ends.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4639,
"SkillId": 102326,
"Level": 0,
"Name": "Abyssal Echo",
"Intro": "Passive: Under the effects of pinging a Blue Orb, Physical DMG increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4640,
"SkillId": 102326,
"Level": 1,
"Name": "Abyssal Echo",
"Intro": "Passive: Under the effects of pinging a Blue Orb, Physical DMG increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4641,
"SkillId": 109201,
"Level": 1,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4642,
"SkillId": 109201,
"Level": 2,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4643,
"SkillId": 109201,
"Level": 3,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4644,
"SkillId": 109201,
"Level": 4,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4645,
"SkillId": 109201,
"Level": 5,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4646,
"SkillId": 109201,
"Level": 6,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4647,
"SkillId": 109201,
"Level": 7,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>608.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4648,
"SkillId": 109201,
"Level": 8,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4649,
"SkillId": 109201,
"Level": 9,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>661.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4650,
"SkillId": 109201,
"Level": 10,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4651,
"SkillId": 109201,
"Level": 11,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>714.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4652,
"SkillId": 109201,
"Level": 12,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4653,
"SkillId": 109201,
"Level": 13,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>767.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4654,
"SkillId": 109201,
"Level": 14,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4655,
"SkillId": 109201,
"Level": 15,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>820.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4656,
"SkillId": 109201,
"Level": 16,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4657,
"SkillId": 109201,
"Level": 17,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>873.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4658,
"SkillId": 109201,
"Level": 18,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4659,
"SkillId": 109201,
"Level": 19,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>926.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4660,
"SkillId": 109201,
"Level": 20,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>952.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4661,
"SkillId": 109201,
"Level": 21,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>979.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4662,
"SkillId": 109201,
"Level": 22,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>1005.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4663,
"SkillId": 109201,
"Level": 23,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>1032.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4664,
"SkillId": 109201,
"Level": 24,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>1058.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4665,
"SkillId": 109201,
"Level": 25,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>1085.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4666,
"SkillId": 109201,
"Level": 26,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>1111.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4667,
"SkillId": 109201,
"Level": 27,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>1138.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4668,
"SkillId": 109201,
"Level": 28,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>1164.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4669,
"SkillId": 109201,
"Level": 29,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>1191.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4670,
"SkillId": 109201,
"Level": 30,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>1217.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4671,
"SkillId": 109201,
"Level": 31,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>1244.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4672,
"SkillId": 109201,
"Level": 32,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>1270.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4673,
"SkillId": 109201,
"Level": 33,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>1297.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4674,
"SkillId": 109201,
"Level": 34,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>1323.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4675,
"SkillId": 109201,
"Level": 35,
"Name": "Vibrant Stroke",
"Intro": "Swings scythe at target, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>1350%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4676,
"SkillId": 109206,
"Level": 1,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4677,
"SkillId": 109206,
"Level": 2,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4678,
"SkillId": 109206,
"Level": 3,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>67.06%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>201.18%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>67.06%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>201.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4679,
"SkillId": 109206,
"Level": 4,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4680,
"SkillId": 109206,
"Level": 5,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4681,
"SkillId": 109206,
"Level": 6,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4682,
"SkillId": 109206,
"Level": 7,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>81.18%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>243.53%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>81.18%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>243.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4683,
"SkillId": 109206,
"Level": 8,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4684,
"SkillId": 109206,
"Level": 9,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4685,
"SkillId": 109206,
"Level": 10,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4686,
"SkillId": 109206,
"Level": 11,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4687,
"SkillId": 109206,
"Level": 12,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4688,
"SkillId": 109206,
"Level": 13,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>102.35%</color>/<color=#FF6347>204.71%</color>/<color=#FF6347>307.06%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>102.35%</color>/<color=#FF6347>204.71%</color>/<color=#FF6347>307.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4689,
"SkillId": 109206,
"Level": 14,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4690,
"SkillId": 109206,
"Level": 15,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>109.41%</color>/<color=#FF6347>218.82%</color>/<color=#FF6347>328.24%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>109.41%</color>/<color=#FF6347>218.82%</color>/<color=#FF6347>328.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4691,
"SkillId": 109206,
"Level": 16,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4692,
"SkillId": 109206,
"Level": 17,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4693,
"SkillId": 109206,
"Level": 18,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4694,
"SkillId": 109206,
"Level": 19,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4695,
"SkillId": 109206,
"Level": 20,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4696,
"SkillId": 109206,
"Level": 21,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>130.59%</color>/<color=#FF6347>261.18%</color>/<color=#FF6347>391.76%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>130.59%</color>/<color=#FF6347>261.18%</color>/<color=#FF6347>391.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4697,
"SkillId": 109206,
"Level": 22,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4698,
"SkillId": 109206,
"Level": 23,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4699,
"SkillId": 109206,
"Level": 24,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4700,
"SkillId": 109206,
"Level": 25,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>144.71%</color>/<color=#FF6347>289.41%</color>/<color=#FF6347>434.12%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>144.71%</color>/<color=#FF6347>289.41%</color>/<color=#FF6347>434.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4701,
"SkillId": 109206,
"Level": 26,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4702,
"SkillId": 109206,
"Level": 27,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>151.76%</color>/<color=#FF6347>303.53%</color>/<color=#FF6347>455.29%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>151.76%</color>/<color=#FF6347>303.53%</color>/<color=#FF6347>455.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4703,
"SkillId": 109206,
"Level": 28,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4704,
"SkillId": 109206,
"Level": 29,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4705,
"SkillId": 109206,
"Level": 30,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4706,
"SkillId": 109206,
"Level": 31,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>165.88%</color>/<color=#FF6347>331.76%</color>/<color=#FF6347>497.65%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>165.88%</color>/<color=#FF6347>331.76%</color>/<color=#FF6347>497.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4707,
"SkillId": 109206,
"Level": 32,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4708,
"SkillId": 109206,
"Level": 33,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4709,
"SkillId": 109206,
"Level": 34,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4710,
"SkillId": 109206,
"Level": 35,
"Name": "Glittering Shade",
"Intro": "Charges at target. Based on the number of orbs pinged, deals <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG, then swings the scythe upward, dealing <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4711,
"SkillId": 109211,
"Level": 1,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4712,
"SkillId": 109211,
"Level": 2,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4713,
"SkillId": 109211,
"Level": 3,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4714,
"SkillId": 109211,
"Level": 4,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4715,
"SkillId": 109211,
"Level": 5,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4716,
"SkillId": 109211,
"Level": 6,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4717,
"SkillId": 109211,
"Level": 7,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4718,
"SkillId": 109211,
"Level": 8,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4719,
"SkillId": 109211,
"Level": 9,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4720,
"SkillId": 109211,
"Level": 10,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4721,
"SkillId": 109211,
"Level": 11,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4722,
"SkillId": 109211,
"Level": 12,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4723,
"SkillId": 109211,
"Level": 13,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4724,
"SkillId": 109211,
"Level": 14,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4725,
"SkillId": 109211,
"Level": 15,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4726,
"SkillId": 109211,
"Level": 16,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4727,
"SkillId": 109211,
"Level": 17,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4728,
"SkillId": 109211,
"Level": 18,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4729,
"SkillId": 109211,
"Level": 19,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4730,
"SkillId": 109211,
"Level": 20,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4731,
"SkillId": 109211,
"Level": 21,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4732,
"SkillId": 109211,
"Level": 22,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4733,
"SkillId": 109211,
"Level": 23,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4734,
"SkillId": 109211,
"Level": 24,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4735,
"SkillId": 109211,
"Level": 25,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4736,
"SkillId": 109211,
"Level": 26,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4737,
"SkillId": 109211,
"Level": 27,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4738,
"SkillId": 109211,
"Level": 28,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4739,
"SkillId": 109211,
"Level": 29,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4740,
"SkillId": 109211,
"Level": 30,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4741,
"SkillId": 109211,
"Level": 31,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4742,
"SkillId": 109211,
"Level": 32,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4743,
"SkillId": 109211,
"Level": 33,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4744,
"SkillId": 109211,
"Level": 34,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4745,
"SkillId": 109211,
"Level": 35,
"Name": "Colored Rebirth",
"Intro": "Throws scythe and then returns it, dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4746,
"SkillId": 109216,
"Level": 1,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>305%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4747,
"SkillId": 109216,
"Level": 2,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>322.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4748,
"SkillId": 109216,
"Level": 3,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>340.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4749,
"SkillId": 109216,
"Level": 4,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>358.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4750,
"SkillId": 109216,
"Level": 5,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>376.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4751,
"SkillId": 109216,
"Level": 6,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>394.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4752,
"SkillId": 109216,
"Level": 7,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>412.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4753,
"SkillId": 109216,
"Level": 8,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>430.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4754,
"SkillId": 109216,
"Level": 9,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>448.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4755,
"SkillId": 109216,
"Level": 10,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>466.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4756,
"SkillId": 109216,
"Level": 11,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>484.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4757,
"SkillId": 109216,
"Level": 12,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>502.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4758,
"SkillId": 109216,
"Level": 13,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>520.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4759,
"SkillId": 109216,
"Level": 14,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>538.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4760,
"SkillId": 109216,
"Level": 15,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>556.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4761,
"SkillId": 109216,
"Level": 16,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>574.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4762,
"SkillId": 109216,
"Level": 17,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>592.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4763,
"SkillId": 109216,
"Level": 18,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>610%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4764,
"SkillId": 109216,
"Level": 19,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>627.94%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4765,
"SkillId": 109216,
"Level": 20,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>645.88%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4766,
"SkillId": 109216,
"Level": 21,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>663.82%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4767,
"SkillId": 109216,
"Level": 22,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>681.76%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4768,
"SkillId": 109216,
"Level": 23,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>699.71%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4769,
"SkillId": 109216,
"Level": 24,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>717.65%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4770,
"SkillId": 109216,
"Level": 25,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>735.59%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4771,
"SkillId": 109216,
"Level": 26,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>753.53%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4772,
"SkillId": 109216,
"Level": 27,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>771.47%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4773,
"SkillId": 109216,
"Level": 28,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>789.41%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4774,
"SkillId": 109216,
"Level": 29,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>807.35%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4775,
"SkillId": 109216,
"Level": 30,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>825.29%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4776,
"SkillId": 109216,
"Level": 31,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>843.24%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4777,
"SkillId": 109216,
"Level": 32,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>861.18%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4778,
"SkillId": 109216,
"Level": 33,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>879.12%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4779,
"SkillId": 109216,
"Level": 34,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>897.06%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4780,
"SkillId": 109216,
"Level": 35,
"Name": "Painted World",
"Intro": "Basic Attack: Swings scythe at target in a flurry, dealing <color=#FF6347>915%</color> Physical DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4781,
"SkillId": 109217,
"Level": 1,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>60%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>300%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4782,
"SkillId": 109217,
"Level": 2,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>63.53%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>317.65%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4783,
"SkillId": 109217,
"Level": 3,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>67.06%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>335.29%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4784,
"SkillId": 109217,
"Level": 4,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>70.59%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>352.94%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4785,
"SkillId": 109217,
"Level": 5,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>74.12%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>370.59%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4786,
"SkillId": 109217,
"Level": 6,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>77.65%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>388.24%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4787,
"SkillId": 109217,
"Level": 7,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>81.18%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>405.88%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4788,
"SkillId": 109217,
"Level": 8,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>84.71%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>423.53%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4789,
"SkillId": 109217,
"Level": 9,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>88.24%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>441.18%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4790,
"SkillId": 109217,
"Level": 10,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>91.76%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>458.82%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4791,
"SkillId": 109217,
"Level": 11,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>95.29%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>476.47%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4792,
"SkillId": 109217,
"Level": 12,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>98.82%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>494.12%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4793,
"SkillId": 109217,
"Level": 13,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>102.35%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>511.76%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4794,
"SkillId": 109217,
"Level": 14,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>105.88%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>529.41%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4795,
"SkillId": 109217,
"Level": 15,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>109.41%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>547.06%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4796,
"SkillId": 109217,
"Level": 16,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>112.94%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>564.71%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4797,
"SkillId": 109217,
"Level": 17,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>116.47%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>582.35%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4798,
"SkillId": 109217,
"Level": 18,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>120%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>600%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4799,
"SkillId": 109217,
"Level": 19,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>123.53%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>617.65%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4800,
"SkillId": 109217,
"Level": 20,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>127.06%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>635.29%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4801,
"SkillId": 109217,
"Level": 21,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>130.59%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>652.94%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4802,
"SkillId": 109217,
"Level": 22,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>134.12%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>670.59%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4803,
"SkillId": 109217,
"Level": 23,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>137.65%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>688.24%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4804,
"SkillId": 109217,
"Level": 24,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>141.18%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>705.88%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4805,
"SkillId": 109217,
"Level": 25,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>144.71%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>723.53%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4806,
"SkillId": 109217,
"Level": 26,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>148.24%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>741.18%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4807,
"SkillId": 109217,
"Level": 27,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>151.76%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>758.82%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4808,
"SkillId": 109217,
"Level": 28,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>155.29%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>776.47%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4809,
"SkillId": 109217,
"Level": 29,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>158.82%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>794.12%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4810,
"SkillId": 109217,
"Level": 30,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>162.35%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>811.76%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4811,
"SkillId": 109217,
"Level": 31,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>165.88%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>829.41%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4812,
"SkillId": 109217,
"Level": 32,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>169.41%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>847.06%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4813,
"SkillId": 109217,
"Level": 33,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>172.94%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>864.71%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4814,
"SkillId": 109217,
"Level": 34,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>176.47%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>882.35%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4815,
"SkillId": 109217,
"Level": 35,
"Name": "Signature - The Bloom",
"Intro": "Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <color=#FF6347>180%</color> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <color=#FF6347>900%</color> Physical DMG. The attack direction can be controlled.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4816,
"SkillId": 109218,
"Level": 1,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>300%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>5%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4817,
"SkillId": 109218,
"Level": 2,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>317.65%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>5.29%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4818,
"SkillId": 109218,
"Level": 3,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>335.29%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>5.59%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4819,
"SkillId": 109218,
"Level": 4,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>352.94%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>5.88%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4820,
"SkillId": 109218,
"Level": 5,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>370.59%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>6.18%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4821,
"SkillId": 109218,
"Level": 6,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>388.24%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>6.47%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4822,
"SkillId": 109218,
"Level": 7,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>405.88%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>6.76%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4823,
"SkillId": 109218,
"Level": 8,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>423.53%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>7.06%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4824,
"SkillId": 109218,
"Level": 9,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>441.18%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>7.35%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4825,
"SkillId": 109218,
"Level": 10,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>458.82%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>7.65%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4826,
"SkillId": 109218,
"Level": 11,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>476.47%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>7.94%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4827,
"SkillId": 109218,
"Level": 12,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>494.12%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>8.24%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4828,
"SkillId": 109218,
"Level": 13,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>511.76%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>8.53%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4829,
"SkillId": 109218,
"Level": 14,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>529.41%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>8.82%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4830,
"SkillId": 109218,
"Level": 15,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>547.06%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>9.12%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4831,
"SkillId": 109218,
"Level": 16,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>564.71%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>9.41%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4832,
"SkillId": 109218,
"Level": 17,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>582.35%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>9.71%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4833,
"SkillId": 109218,
"Level": 18,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>600%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>10%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4834,
"SkillId": 109218,
"Level": 19,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>617.65%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>10.29%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4835,
"SkillId": 109218,
"Level": 20,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>635.29%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>10.59%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4836,
"SkillId": 109218,
"Level": 21,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>652.94%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>10.88%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4837,
"SkillId": 109218,
"Level": 22,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>670.59%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>11.18%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4838,
"SkillId": 109218,
"Level": 23,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>688.24%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>11.47%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4839,
"SkillId": 109218,
"Level": 24,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>705.88%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>11.76%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4840,
"SkillId": 109218,
"Level": 25,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>723.53%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>12.06%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4841,
"SkillId": 109218,
"Level": 26,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>741.18%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>12.35%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4842,
"SkillId": 109218,
"Level": 27,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>758.82%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>12.65%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4843,
"SkillId": 109218,
"Level": 28,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>776.47%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>12.94%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4844,
"SkillId": 109218,
"Level": 29,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>794.12%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>13.24%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4845,
"SkillId": 109218,
"Level": 30,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>811.76%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>13.53%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4846,
"SkillId": 109218,
"Level": 31,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>829.41%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>13.82%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4847,
"SkillId": 109218,
"Level": 32,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>847.06%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>14.12%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4848,
"SkillId": 109218,
"Level": 33,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>864.71%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>14.41%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4849,
"SkillId": 109218,
"Level": 34,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>882.35%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>14.71%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4850,
"SkillId": 109218,
"Level": 35,
"Name": "Spiral Reaper",
"Intro": "QTE: Ayla deals <color=#FF6347>900%</color> Physical DMG continuously to the target, reducing their DEF by <color=#FF6347>15%</color> for 6 seconds. The last hit will knock the target airborne.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4851,
"SkillId": 109221,
"Level": 1,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>350%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4852,
"SkillId": 109221,
"Level": 2,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>370.59%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4853,
"SkillId": 109221,
"Level": 3,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>391.18%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4854,
"SkillId": 109221,
"Level": 4,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>411.76%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4855,
"SkillId": 109221,
"Level": 5,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>432.35%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4856,
"SkillId": 109221,
"Level": 6,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>452.94%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4857,
"SkillId": 109221,
"Level": 7,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>473.53%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4858,
"SkillId": 109221,
"Level": 8,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>494.12%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4859,
"SkillId": 109221,
"Level": 9,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>514.71%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4860,
"SkillId": 109221,
"Level": 10,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>535.29%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4861,
"SkillId": 109221,
"Level": 11,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>555.88%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4862,
"SkillId": 109221,
"Level": 12,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>576.47%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4863,
"SkillId": 109221,
"Level": 13,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>597.06%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4864,
"SkillId": 109221,
"Level": 14,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>617.65%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4865,
"SkillId": 109221,
"Level": 15,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>638.24%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4866,
"SkillId": 109221,
"Level": 16,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>658.82%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4867,
"SkillId": 109221,
"Level": 17,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>679.41%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4868,
"SkillId": 109221,
"Level": 18,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>700%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4869,
"SkillId": 109221,
"Level": 19,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>720.59%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4870,
"SkillId": 109221,
"Level": 20,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>741.18%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4871,
"SkillId": 109221,
"Level": 21,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>761.76%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4872,
"SkillId": 109221,
"Level": 22,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>782.35%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4873,
"SkillId": 109221,
"Level": 23,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>802.94%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4874,
"SkillId": 109221,
"Level": 24,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>823.53%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4875,
"SkillId": 109221,
"Level": 25,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>844.12%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4876,
"SkillId": 109221,
"Level": 26,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>864.71%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4877,
"SkillId": 109221,
"Level": 27,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>885.29%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4878,
"SkillId": 109221,
"Level": 28,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>905.88%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4879,
"SkillId": 109221,
"Level": 29,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>926.47%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4880,
"SkillId": 109221,
"Level": 30,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>947.06%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4881,
"SkillId": 109221,
"Level": 31,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>967.65%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4882,
"SkillId": 109221,
"Level": 32,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>988.24%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4883,
"SkillId": 109221,
"Level": 33,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>1008.82%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4884,
"SkillId": 109221,
"Level": 34,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>1029.41%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4885,
"SkillId": 109221,
"Level": 35,
"Name": "Vector Cube",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <color=#FF6347>1050%</color> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4886,
"SkillId": 109222,
"Level": 0,
"Name": "Leader - Muse Ritual",
"Intro": "When party members are of 3 different classes, DEF increases by <color=#FF6347>10%</color> and ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4887,
"SkillId": 109222,
"Level": 1,
"Name": "Leader - Muse Ritual",
"Intro": "When party members are of 3 different classes, DEF increases by <color=#FF6347>10%</color> and ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4888,
"SkillId": 109223,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4889,
"SkillId": 109223,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4890,
"SkillId": 109223,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4891,
"SkillId": 109223,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4892,
"SkillId": 109223,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4893,
"SkillId": 109223,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4894,
"SkillId": 109223,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4895,
"SkillId": 109223,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4896,
"SkillId": 109223,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4897,
"SkillId": 109223,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4898,
"SkillId": 109223,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4899,
"SkillId": 109223,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4900,
"SkillId": 109223,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4901,
"SkillId": 109223,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4902,
"SkillId": 109223,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4903,
"SkillId": 109223,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4904,
"SkillId": 109223,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4905,
"SkillId": 109223,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4906,
"SkillId": 109223,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4907,
"SkillId": 109223,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4908,
"SkillId": 109223,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4909,
"SkillId": 109223,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4910,
"SkillId": 109223,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4911,
"SkillId": 109223,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4912,
"SkillId": 109223,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4913,
"SkillId": 109223,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4914,
"SkillId": 109223,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4915,
"SkillId": 109223,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4916,
"SkillId": 109223,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4917,
"SkillId": 109223,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4918,
"SkillId": 109223,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4919,
"SkillId": 109223,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4920,
"SkillId": 109223,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4921,
"SkillId": 109223,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4922,
"SkillId": 109223,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4923,
"SkillId": 109227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4924,
"SkillId": 109227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4925,
"SkillId": 109224,
"Level": 0,
"Name": "Finishing Touch",
"Intro": "Passive: Hitting a target from a Yellow Orb skill increases your DEF and Physical DMG by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4926,
"SkillId": 109224,
"Level": 1,
"Name": "Finishing Touch",
"Intro": "Passive: Hitting a target from a Yellow Orb skill increases your DEF and Physical DMG by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4927,
"SkillId": 109225,
"Level": 0,
"Name": "Majestic Inspiration",
"Intro": "Passive: Hitting targets with Ayla's Core Passive will lower their DEF by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4928,
"SkillId": 109225,
"Level": 1,
"Name": "Majestic Inspiration",
"Intro": "Passive: Hitting targets with Ayla's Core Passive will lower their DEF by <color=#FF6347>15%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4929,
"SkillId": 109226,
"Level": 0,
"Name": "Eureka Time",
"Intro": "Passive : Extra DMG Bonus increases by <color=#FF6347>20%</color> for 10 seconds after performing a Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4930,
"SkillId": 109226,
"Level": 1,
"Name": "Eureka Time",
"Intro": "Passive : Extra DMG Bonus increases by <color=#FF6347>20%</color> for 10 seconds after performing a Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ailaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4931,
"SkillId": 108301,
"Level": 1,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4932,
"SkillId": 108301,
"Level": 2,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4933,
"SkillId": 108301,
"Level": 3,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4934,
"SkillId": 108301,
"Level": 4,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4935,
"SkillId": 108301,
"Level": 5,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4936,
"SkillId": 108301,
"Level": 6,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4937,
"SkillId": 108301,
"Level": 7,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4938,
"SkillId": 108301,
"Level": 8,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4939,
"SkillId": 108301,
"Level": 9,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4940,
"SkillId": 108301,
"Level": 10,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4941,
"SkillId": 108301,
"Level": 11,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4942,
"SkillId": 108301,
"Level": 12,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4943,
"SkillId": 108301,
"Level": 13,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4944,
"SkillId": 108301,
"Level": 14,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4945,
"SkillId": 108301,
"Level": 15,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4946,
"SkillId": 108301,
"Level": 16,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4947,
"SkillId": 108301,
"Level": 17,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4948,
"SkillId": 108301,
"Level": 18,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4949,
"SkillId": 108301,
"Level": 19,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4950,
"SkillId": 108301,
"Level": 20,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4951,
"SkillId": 108301,
"Level": 21,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4952,
"SkillId": 108301,
"Level": 22,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4953,
"SkillId": 108301,
"Level": 23,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4954,
"SkillId": 108301,
"Level": 24,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4955,
"SkillId": 108301,
"Level": 25,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4956,
"SkillId": 108301,
"Level": 26,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4957,
"SkillId": 108301,
"Level": 27,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4958,
"SkillId": 108301,
"Level": 28,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4959,
"SkillId": 108301,
"Level": 29,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4960,
"SkillId": 108301,
"Level": 30,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4961,
"SkillId": 108301,
"Level": 31,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4962,
"SkillId": 108301,
"Level": 32,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4963,
"SkillId": 108301,
"Level": 33,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4964,
"SkillId": 108301,
"Level": 34,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4965,
"SkillId": 108301,
"Level": 35,
"Name": "Comet Tail",
"Intro": "Hops back and throws darts in a fan-shaped area, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged. Triggers <color=#FF6347>Trailblade</color> after clearing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4966,
"SkillId": 108306,
"Level": 1,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG per hit, then deals <color=#FF6347>25%</color>/<color=#FF6347>50%</color>/<color=#FF6347>75%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4967,
"SkillId": 108306,
"Level": 2,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per hit, then deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4968,
"SkillId": 108306,
"Level": 3,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG per hit, then deals <color=#FF6347>27.94%</color>/<color=#FF6347>55.88%</color>/<color=#FF6347>83.82%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4969,
"SkillId": 108306,
"Level": 4,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per hit, then deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4970,
"SkillId": 108306,
"Level": 5,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per hit, then deals <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4971,
"SkillId": 108306,
"Level": 6,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG per hit, then deals <color=#FF6347>32.35%</color>/<color=#FF6347>64.71%</color>/<color=#FF6347>97.06%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4972,
"SkillId": 108306,
"Level": 7,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG per hit, then deals <color=#FF6347>33.82%</color>/<color=#FF6347>67.65%</color>/<color=#FF6347>101.47%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4973,
"SkillId": 108306,
"Level": 8,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per hit, then deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4974,
"SkillId": 108306,
"Level": 9,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG per hit, then deals <color=#FF6347>36.76%</color>/<color=#FF6347>73.53%</color>/<color=#FF6347>110.29%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4975,
"SkillId": 108306,
"Level": 10,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Physical DMG per hit, then deals <color=#FF6347>38.24%</color>/<color=#FF6347>76.47%</color>/<color=#FF6347>114.71%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4976,
"SkillId": 108306,
"Level": 11,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG per hit, then deals <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4977,
"SkillId": 108306,
"Level": 12,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Physical DMG per hit, then deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4978,
"SkillId": 108306,
"Level": 13,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Physical DMG per hit, then deals <color=#FF6347>42.65%</color>/<color=#FF6347>85.29%</color>/<color=#FF6347>127.94%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4979,
"SkillId": 108306,
"Level": 14,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG per hit, then deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4980,
"SkillId": 108306,
"Level": 15,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Physical DMG per hit, then deals <color=#FF6347>45.59%</color>/<color=#FF6347>91.18%</color>/<color=#FF6347>136.76%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4981,
"SkillId": 108306,
"Level": 16,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Physical DMG per hit, then deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4982,
"SkillId": 108306,
"Level": 17,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG per hit, then deals <color=#FF6347>48.53%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>145.59%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4983,
"SkillId": 108306,
"Level": 18,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG per hit, then deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4984,
"SkillId": 108306,
"Level": 19,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG per hit, then deals <color=#FF6347>51.47%</color>/<color=#FF6347>102.94%</color>/<color=#FF6347>154.41%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4985,
"SkillId": 108306,
"Level": 20,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG per hit, then deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4986,
"SkillId": 108306,
"Level": 21,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Physical DMG per hit, then deals <color=#FF6347>54.41%</color>/<color=#FF6347>108.82%</color>/<color=#FF6347>163.24%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4987,
"SkillId": 108306,
"Level": 22,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG per hit, then deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4988,
"SkillId": 108306,
"Level": 23,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Physical DMG per hit, then deals <color=#FF6347>57.35%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>172.06%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4989,
"SkillId": 108306,
"Level": 24,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG per hit, then deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4990,
"SkillId": 108306,
"Level": 25,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Physical DMG per hit, then deals <color=#FF6347>60.29%</color>/<color=#FF6347>120.59%</color>/<color=#FF6347>180.88%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4991,
"SkillId": 108306,
"Level": 26,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG per hit, then deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4992,
"SkillId": 108306,
"Level": 27,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Physical DMG per hit, then deals <color=#FF6347>63.24%</color>/<color=#FF6347>126.47%</color>/<color=#FF6347>189.71%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4993,
"SkillId": 108306,
"Level": 28,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG per hit, then deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4994,
"SkillId": 108306,
"Level": 29,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG per hit, then deals <color=#FF6347>66.18%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>198.53%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4995,
"SkillId": 108306,
"Level": 30,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG per hit, then deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4996,
"SkillId": 108306,
"Level": 31,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Physical DMG per hit, then deals <color=#FF6347>69.12%</color>/<color=#FF6347>138.24%</color>/<color=#FF6347>207.35%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4997,
"SkillId": 108306,
"Level": 32,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG per hit, then deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4998,
"SkillId": 108306,
"Level": 33,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Physical DMG per hit, then deals <color=#FF6347>72.06%</color>/<color=#FF6347>144.12%</color>/<color=#FF6347>216.18%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 4999,
"SkillId": 108306,
"Level": 34,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG per hit, then deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5000,
"SkillId": 108306,
"Level": 35,
"Name": "Celestial Centrifuge",
"Intro": "Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG per hit, then deals <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5001,
"SkillId": 108311,
"Level": 1,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5002,
"SkillId": 108311,
"Level": 2,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5003,
"SkillId": 108311,
"Level": 3,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5004,
"SkillId": 108311,
"Level": 4,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5005,
"SkillId": 108311,
"Level": 5,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5006,
"SkillId": 108311,
"Level": 6,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5007,
"SkillId": 108311,
"Level": 7,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5008,
"SkillId": 108311,
"Level": 8,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5009,
"SkillId": 108311,
"Level": 9,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5010,
"SkillId": 108311,
"Level": 10,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5011,
"SkillId": 108311,
"Level": 11,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5012,
"SkillId": 108311,
"Level": 12,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5013,
"SkillId": 108311,
"Level": 13,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5014,
"SkillId": 108311,
"Level": 14,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5015,
"SkillId": 108311,
"Level": 15,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5016,
"SkillId": 108311,
"Level": 16,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5017,
"SkillId": 108311,
"Level": 17,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5018,
"SkillId": 108311,
"Level": 18,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5019,
"SkillId": 108311,
"Level": 19,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5020,
"SkillId": 108311,
"Level": 20,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5021,
"SkillId": 108311,
"Level": 21,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5022,
"SkillId": 108311,
"Level": 22,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5023,
"SkillId": 108311,
"Level": 23,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5024,
"SkillId": 108311,
"Level": 24,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5025,
"SkillId": 108311,
"Level": 25,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5026,
"SkillId": 108311,
"Level": 26,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5027,
"SkillId": 108311,
"Level": 27,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5028,
"SkillId": 108311,
"Level": 28,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5029,
"SkillId": 108311,
"Level": 29,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5030,
"SkillId": 108311,
"Level": 30,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5031,
"SkillId": 108311,
"Level": 31,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5032,
"SkillId": 108311,
"Level": 32,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5033,
"SkillId": 108311,
"Level": 33,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5034,
"SkillId": 108311,
"Level": 34,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5035,
"SkillId": 108311,
"Level": 35,
"Name": "Meteoric Strike",
"Intro": "Swiftly moves to attack from the target's rear, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianlan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5036,
"SkillId": 108316,
"Level": 1,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>300%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>100%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5037,
"SkillId": 108316,
"Level": 2,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>317.65%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>105.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5038,
"SkillId": 108316,
"Level": 3,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>335.29%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5039,
"SkillId": 108316,
"Level": 4,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>352.94%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5040,
"SkillId": 108316,
"Level": 5,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>370.59%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>123.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5041,
"SkillId": 108316,
"Level": 6,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>388.24%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>129.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5042,
"SkillId": 108316,
"Level": 7,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>405.88%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>135.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5043,
"SkillId": 108316,
"Level": 8,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>423.53%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>141.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5044,
"SkillId": 108316,
"Level": 9,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>441.18%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>147.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5045,
"SkillId": 108316,
"Level": 10,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>458.82%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>152.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5046,
"SkillId": 108316,
"Level": 11,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>476.47%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>158.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5047,
"SkillId": 108316,
"Level": 12,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>494.12%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>164.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5048,
"SkillId": 108316,
"Level": 13,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>511.76%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>170.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5049,
"SkillId": 108316,
"Level": 14,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>529.41%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>176.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5050,
"SkillId": 108316,
"Level": 15,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>547.06%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>182.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5051,
"SkillId": 108316,
"Level": 16,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>564.71%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>188.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5052,
"SkillId": 108316,
"Level": 17,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>582.35%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>194.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5053,
"SkillId": 108316,
"Level": 18,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>600%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>200%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5054,
"SkillId": 108316,
"Level": 19,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>617.65%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>205.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5055,
"SkillId": 108316,
"Level": 20,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>635.29%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>211.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5056,
"SkillId": 108316,
"Level": 21,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>652.94%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>217.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5057,
"SkillId": 108316,
"Level": 22,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>670.59%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>223.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5058,
"SkillId": 108316,
"Level": 23,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>688.24%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>229.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5059,
"SkillId": 108316,
"Level": 24,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>705.88%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>235.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5060,
"SkillId": 108316,
"Level": 25,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>723.53%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>241.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5061,
"SkillId": 108316,
"Level": 26,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>741.18%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>247.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5062,
"SkillId": 108316,
"Level": 27,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>758.82%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>252.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5063,
"SkillId": 108316,
"Level": 28,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>776.47%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>258.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5064,
"SkillId": 108316,
"Level": 29,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>794.12%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>264.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5065,
"SkillId": 108316,
"Level": 30,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>811.76%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>270.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5066,
"SkillId": 108316,
"Level": 31,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>829.41%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>276.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5067,
"SkillId": 108316,
"Level": 32,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>847.06%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>282.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5068,
"SkillId": 108316,
"Level": 33,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>864.71%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>288.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5069,
"SkillId": 108316,
"Level": 34,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>882.35%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>294.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5070,
"SkillId": 108316,
"Level": 35,
"Name": "Death Star",
"Intro": "Basic Attack: Slashes at the target, dealing <color=#FF6347>900%</color> Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger <color=#FF6347>Trailblade</color>, dealing <color=#FF6347>300%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/dubianpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5071,
"SkillId": 108317,
"Level": 1,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>300%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5072,
"SkillId": 108317,
"Level": 2,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>317.65%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5073,
"SkillId": 108317,
"Level": 3,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>335.29%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5074,
"SkillId": 108317,
"Level": 4,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>352.94%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5075,
"SkillId": 108317,
"Level": 5,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>370.59%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5076,
"SkillId": 108317,
"Level": 6,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>388.24%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5077,
"SkillId": 108317,
"Level": 7,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>405.88%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5078,
"SkillId": 108317,
"Level": 8,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>423.53%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5079,
"SkillId": 108317,
"Level": 9,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>441.18%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5080,
"SkillId": 108317,
"Level": 10,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>458.82%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5081,
"SkillId": 108317,
"Level": 11,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>476.47%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5082,
"SkillId": 108317,
"Level": 12,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>494.12%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5083,
"SkillId": 108317,
"Level": 13,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>511.76%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5084,
"SkillId": 108317,
"Level": 14,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>529.41%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5085,
"SkillId": 108317,
"Level": 15,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>547.06%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5086,
"SkillId": 108317,
"Level": 16,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>564.71%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5087,
"SkillId": 108317,
"Level": 17,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>582.35%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5088,
"SkillId": 108317,
"Level": 18,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>600%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5089,
"SkillId": 108317,
"Level": 19,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>617.65%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5090,
"SkillId": 108317,
"Level": 20,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>635.29%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5091,
"SkillId": 108317,
"Level": 21,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>652.94%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5092,
"SkillId": 108317,
"Level": 22,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>670.59%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5093,
"SkillId": 108317,
"Level": 23,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>688.24%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5094,
"SkillId": 108317,
"Level": 24,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>705.88%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5095,
"SkillId": 108317,
"Level": 25,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>723.53%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5096,
"SkillId": 108317,
"Level": 26,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>741.18%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5097,
"SkillId": 108317,
"Level": 27,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>758.82%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5098,
"SkillId": 108317,
"Level": 28,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>776.47%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5099,
"SkillId": 108317,
"Level": 29,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>794.12%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5100,
"SkillId": 108317,
"Level": 30,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>811.76%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5101,
"SkillId": 108317,
"Level": 31,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>829.41%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5102,
"SkillId": 108317,
"Level": 32,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>847.06%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5103,
"SkillId": 108317,
"Level": 33,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>864.71%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5104,
"SkillId": 108317,
"Level": 34,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>882.35%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5105,
"SkillId": 108317,
"Level": 35,
"Name": "Signature - Supernova Burst",
"Intro": "Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing <color=#FF6347>900%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubiandazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5106,
"SkillId": 108318,
"Level": 1,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>150%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5107,
"SkillId": 108318,
"Level": 2,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>158.82%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5108,
"SkillId": 108318,
"Level": 3,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>167.65%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5109,
"SkillId": 108318,
"Level": 4,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>176.47%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5110,
"SkillId": 108318,
"Level": 5,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>185.29%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5111,
"SkillId": 108318,
"Level": 6,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>194.12%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5112,
"SkillId": 108318,
"Level": 7,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>202.94%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5113,
"SkillId": 108318,
"Level": 8,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>211.76%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5114,
"SkillId": 108318,
"Level": 9,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>220.59%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5115,
"SkillId": 108318,
"Level": 10,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>229.41%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5116,
"SkillId": 108318,
"Level": 11,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>238.24%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5117,
"SkillId": 108318,
"Level": 12,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>247.06%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5118,
"SkillId": 108318,
"Level": 13,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>255.88%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5119,
"SkillId": 108318,
"Level": 14,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>264.71%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5120,
"SkillId": 108318,
"Level": 15,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>273.53%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5121,
"SkillId": 108318,
"Level": 16,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>282.35%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5122,
"SkillId": 108318,
"Level": 17,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>291.18%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5123,
"SkillId": 108318,
"Level": 18,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>300%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5124,
"SkillId": 108318,
"Level": 19,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>308.82%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5125,
"SkillId": 108318,
"Level": 20,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>317.65%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5126,
"SkillId": 108318,
"Level": 21,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>326.47%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5127,
"SkillId": 108318,
"Level": 22,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>335.29%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5128,
"SkillId": 108318,
"Level": 23,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>344.12%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5129,
"SkillId": 108318,
"Level": 24,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>352.94%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5130,
"SkillId": 108318,
"Level": 25,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>361.76%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5131,
"SkillId": 108318,
"Level": 26,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>370.59%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5132,
"SkillId": 108318,
"Level": 27,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>379.41%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5133,
"SkillId": 108318,
"Level": 28,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>388.24%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5134,
"SkillId": 108318,
"Level": 29,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>397.06%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5135,
"SkillId": 108318,
"Level": 30,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>405.88%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5136,
"SkillId": 108318,
"Level": 31,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>414.71%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5137,
"SkillId": 108318,
"Level": 32,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>423.53%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5138,
"SkillId": 108318,
"Level": 33,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>432.35%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5139,
"SkillId": 108318,
"Level": 34,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>441.18%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5140,
"SkillId": 108318,
"Level": 35,
"Name": "Shadow Cross",
"Intro": "QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing <color=#FF6347>450%</color> Dark DMG per hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5141,
"SkillId": 108321,
"Level": 1,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>30%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>150%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>50%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5142,
"SkillId": 108321,
"Level": 2,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>31.76%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>158.82%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>52.94%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5143,
"SkillId": 108321,
"Level": 3,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>33.53%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>167.65%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>55.88%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5144,
"SkillId": 108321,
"Level": 4,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>35.29%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>176.47%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>58.82%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5145,
"SkillId": 108321,
"Level": 5,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>37.06%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>185.29%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>61.76%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5146,
"SkillId": 108321,
"Level": 6,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>38.82%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>194.12%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>64.71%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5147,
"SkillId": 108321,
"Level": 7,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>40.59%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>202.94%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>67.65%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5148,
"SkillId": 108321,
"Level": 8,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>42.35%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>211.76%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>70.59%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5149,
"SkillId": 108321,
"Level": 9,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>44.12%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>220.59%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>73.53%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5150,
"SkillId": 108321,
"Level": 10,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>45.88%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>229.41%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>76.47%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5151,
"SkillId": 108321,
"Level": 11,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>47.65%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>238.24%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>79.41%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5152,
"SkillId": 108321,
"Level": 12,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>49.41%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>247.06%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>82.35%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5153,
"SkillId": 108321,
"Level": 13,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>51.18%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>255.88%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>85.29%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5154,
"SkillId": 108321,
"Level": 14,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>52.94%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>264.71%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>88.24%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5155,
"SkillId": 108321,
"Level": 15,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>54.71%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>273.53%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>91.18%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5156,
"SkillId": 108321,
"Level": 16,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>56.47%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>282.35%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>94.12%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5157,
"SkillId": 108321,
"Level": 17,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>58.24%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>291.18%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>97.06%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5158,
"SkillId": 108321,
"Level": 18,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>60%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>300%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>100%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5159,
"SkillId": 108321,
"Level": 19,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>61.76%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>308.82%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>102.94%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5160,
"SkillId": 108321,
"Level": 20,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>63.53%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>317.65%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>105.88%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5161,
"SkillId": 108321,
"Level": 21,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>65.29%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>326.47%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>108.82%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5162,
"SkillId": 108321,
"Level": 22,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>67.06%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>335.29%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>111.76%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5163,
"SkillId": 108321,
"Level": 23,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>68.82%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>344.12%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>114.71%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5164,
"SkillId": 108321,
"Level": 24,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>70.59%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>352.94%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>117.65%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5165,
"SkillId": 108321,
"Level": 25,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>72.35%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>361.76%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>120.59%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5166,
"SkillId": 108321,
"Level": 26,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>74.12%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>370.59%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>123.53%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5167,
"SkillId": 108321,
"Level": 27,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>75.88%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>379.41%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>126.47%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5168,
"SkillId": 108321,
"Level": 28,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>77.65%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>388.24%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>129.41%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5169,
"SkillId": 108321,
"Level": 29,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>79.41%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>397.06%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>132.35%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5170,
"SkillId": 108321,
"Level": 30,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>81.18%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>405.88%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>135.29%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5171,
"SkillId": 108321,
"Level": 31,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>82.94%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>414.71%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>138.24%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5172,
"SkillId": 108321,
"Level": 32,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>84.71%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>423.53%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>141.18%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5173,
"SkillId": 108321,
"Level": 33,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>86.47%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>432.35%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>144.12%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5174,
"SkillId": 108321,
"Level": 34,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>88.24%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>441.18%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>147.06%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5175,
"SkillId": 108321,
"Level": 35,
"Name": "Cosmic Wave",
"Intro": "Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing <color=#FF6347>90%</color> Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional <color=#FF6347>450%</color> Dark DMG and <color=#FF6347>Trailblade</color> will deal additional <color=#FF6347>150%</color> Dark DMG for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5176,
"SkillId": 108322,
"Level": 0,
"Name": "Leader - Nameless Shadow",
"Intro": "Dark DMG of all members increases by <color=#FF6347>10%</color> and Attacker's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5177,
"SkillId": 108322,
"Level": 1,
"Name": "Leader - Nameless Shadow",
"Intro": "Dark DMG of all members increases by <color=#FF6347>10%</color> and Attacker's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5178,
"SkillId": 108323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5179,
"SkillId": 108323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5180,
"SkillId": 108323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5181,
"SkillId": 108323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5182,
"SkillId": 108323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5183,
"SkillId": 108323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5184,
"SkillId": 108323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5185,
"SkillId": 108323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5186,
"SkillId": 108323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5187,
"SkillId": 108323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5188,
"SkillId": 108323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5189,
"SkillId": 108323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5190,
"SkillId": 108323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5191,
"SkillId": 108323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5192,
"SkillId": 108323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5193,
"SkillId": 108323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5194,
"SkillId": 108323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5195,
"SkillId": 108323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5196,
"SkillId": 108323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5197,
"SkillId": 108323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5198,
"SkillId": 108323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5199,
"SkillId": 108323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5200,
"SkillId": 108323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5201,
"SkillId": 108323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5202,
"SkillId": 108323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5203,
"SkillId": 108323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5204,
"SkillId": 108323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5205,
"SkillId": 108323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5206,
"SkillId": 108323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5207,
"SkillId": 108323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5208,
"SkillId": 108323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5209,
"SkillId": 108323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5210,
"SkillId": 108323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5211,
"SkillId": 108323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5212,
"SkillId": 108323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra Damage Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5213,
"SkillId": 108327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5214,
"SkillId": 108327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5215,
"SkillId": 108324,
"Level": 0,
"Name": "Killing Floor",
"Intro": "Passive: Watanabe deals <color=#FF6347>10%</color> Extra Damage to targets hit by a Blue Orb skill for 4 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5216,
"SkillId": 108324,
"Level": 1,
"Name": "Killing Floor",
"Intro": "Passive: Watanabe deals <color=#FF6347>10%</color> Extra Damage to targets hit by a Blue Orb skill for 4 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5217,
"SkillId": 108325,
"Level": 0,
"Name": "Chaser",
"Intro": "Passive: Watanabe deals <color=#FF6347>10%</color> Extra Damage to targets hit by <color=#FF6347>Trailblade</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5218,
"SkillId": 108325,
"Level": 1,
"Name": "Chaser",
"Intro": "Passive: Watanabe deals <color=#FF6347>10%</color> Extra Damage to targets hit by <color=#FF6347>Trailblade</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5219,
"SkillId": 108326,
"Level": 0,
"Name": "Fallen Star",
"Intro": "Passive: Dark DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5220,
"SkillId": 108326,
"Level": 1,
"Name": "Fallen Star",
"Intro": "Passive: Dark DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3dubianSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5221,
"SkillId": 111201,
"Level": 1,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5222,
"SkillId": 111201,
"Level": 2,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5223,
"SkillId": 111201,
"Level": 3,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5224,
"SkillId": 111201,
"Level": 4,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5225,
"SkillId": 111201,
"Level": 5,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5226,
"SkillId": 111201,
"Level": 6,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5227,
"SkillId": 111201,
"Level": 7,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5228,
"SkillId": 111201,
"Level": 8,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5229,
"SkillId": 111201,
"Level": 9,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5230,
"SkillId": 111201,
"Level": 10,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5231,
"SkillId": 111201,
"Level": 11,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5232,
"SkillId": 111201,
"Level": 12,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5233,
"SkillId": 111201,
"Level": 13,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5234,
"SkillId": 111201,
"Level": 14,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5235,
"SkillId": 111201,
"Level": 15,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5236,
"SkillId": 111201,
"Level": 16,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5237,
"SkillId": 111201,
"Level": 17,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5238,
"SkillId": 111201,
"Level": 18,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5239,
"SkillId": 111201,
"Level": 19,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5240,
"SkillId": 111201,
"Level": 20,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5241,
"SkillId": 111201,
"Level": 21,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5242,
"SkillId": 111201,
"Level": 22,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5243,
"SkillId": 111201,
"Level": 23,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5244,
"SkillId": 111201,
"Level": 24,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5245,
"SkillId": 111201,
"Level": 25,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5246,
"SkillId": 111201,
"Level": 26,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5247,
"SkillId": 111201,
"Level": 27,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5248,
"SkillId": 111201,
"Level": 28,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5249,
"SkillId": 111201,
"Level": 29,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5250,
"SkillId": 111201,
"Level": 30,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5251,
"SkillId": 111201,
"Level": 31,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5252,
"SkillId": 111201,
"Level": 32,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5253,
"SkillId": 111201,
"Level": 33,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5254,
"SkillId": 111201,
"Level": 34,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5255,
"SkillId": 111201,
"Level": 35,
"Name": "Targeted Missiles",
"Intro": "Stands still and fires guided missiles at the target. Deals <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5256,
"SkillId": 111206,
"Level": 1,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5257,
"SkillId": 111206,
"Level": 2,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5258,
"SkillId": 111206,
"Level": 3,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5259,
"SkillId": 111206,
"Level": 4,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5260,
"SkillId": 111206,
"Level": 5,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5261,
"SkillId": 111206,
"Level": 6,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5262,
"SkillId": 111206,
"Level": 7,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5263,
"SkillId": 111206,
"Level": 8,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5264,
"SkillId": 111206,
"Level": 9,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5265,
"SkillId": 111206,
"Level": 10,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5266,
"SkillId": 111206,
"Level": 11,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5267,
"SkillId": 111206,
"Level": 12,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5268,
"SkillId": 111206,
"Level": 13,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5269,
"SkillId": 111206,
"Level": 14,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5270,
"SkillId": 111206,
"Level": 15,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5271,
"SkillId": 111206,
"Level": 16,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5272,
"SkillId": 111206,
"Level": 17,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5273,
"SkillId": 111206,
"Level": 18,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5274,
"SkillId": 111206,
"Level": 19,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5275,
"SkillId": 111206,
"Level": 20,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5276,
"SkillId": 111206,
"Level": 21,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5277,
"SkillId": 111206,
"Level": 22,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5278,
"SkillId": 111206,
"Level": 23,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5279,
"SkillId": 111206,
"Level": 24,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5280,
"SkillId": 111206,
"Level": 25,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5281,
"SkillId": 111206,
"Level": 26,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5282,
"SkillId": 111206,
"Level": 27,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5283,
"SkillId": 111206,
"Level": 28,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5284,
"SkillId": 111206,
"Level": 29,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5285,
"SkillId": 111206,
"Level": 30,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5286,
"SkillId": 111206,
"Level": 31,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5287,
"SkillId": 111206,
"Level": 32,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5288,
"SkillId": 111206,
"Level": 33,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5289,
"SkillId": 111206,
"Level": 34,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5290,
"SkillId": 111206,
"Level": 35,
"Name": "Air Boosters",
"Intro": "Charges at the target. Deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target drops an Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5291,
"SkillId": 111211,
"Level": 1,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5292,
"SkillId": 111211,
"Level": 2,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5293,
"SkillId": 111211,
"Level": 3,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5294,
"SkillId": 111211,
"Level": 4,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5295,
"SkillId": 111211,
"Level": 5,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5296,
"SkillId": 111211,
"Level": 6,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5297,
"SkillId": 111211,
"Level": 7,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5298,
"SkillId": 111211,
"Level": 8,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5299,
"SkillId": 111211,
"Level": 9,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5300,
"SkillId": 111211,
"Level": 10,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5301,
"SkillId": 111211,
"Level": 11,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5302,
"SkillId": 111211,
"Level": 12,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5303,
"SkillId": 111211,
"Level": 13,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5304,
"SkillId": 111211,
"Level": 14,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5305,
"SkillId": 111211,
"Level": 15,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5306,
"SkillId": 111211,
"Level": 16,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5307,
"SkillId": 111211,
"Level": 17,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5308,
"SkillId": 111211,
"Level": 18,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5309,
"SkillId": 111211,
"Level": 19,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5310,
"SkillId": 111211,
"Level": 20,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5311,
"SkillId": 111211,
"Level": 21,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5312,
"SkillId": 111211,
"Level": 22,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5313,
"SkillId": 111211,
"Level": 23,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5314,
"SkillId": 111211,
"Level": 24,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5315,
"SkillId": 111211,
"Level": 25,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5316,
"SkillId": 111211,
"Level": 26,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5317,
"SkillId": 111211,
"Level": 27,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5318,
"SkillId": 111211,
"Level": 28,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5319,
"SkillId": 111211,
"Level": 29,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5320,
"SkillId": 111211,
"Level": 30,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5321,
"SkillId": 111211,
"Level": 31,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5322,
"SkillId": 111211,
"Level": 32,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5323,
"SkillId": 111211,
"Level": 33,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5324,
"SkillId": 111211,
"Level": 34,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5325,
"SkillId": 111211,
"Level": 35,
"Name": "Scattershot",
"Intro": "Fires scattered pellets in a fan-shaped area then hops back. Deals <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5326,
"SkillId": 111216,
"Level": 1,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>425%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5327,
"SkillId": 111216,
"Level": 2,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>450%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5328,
"SkillId": 111216,
"Level": 3,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>475%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5329,
"SkillId": 111216,
"Level": 4,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>500%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5330,
"SkillId": 111216,
"Level": 5,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>525%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5331,
"SkillId": 111216,
"Level": 6,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>550%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5332,
"SkillId": 111216,
"Level": 7,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>575%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5333,
"SkillId": 111216,
"Level": 8,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>600%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5334,
"SkillId": 111216,
"Level": 9,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>625%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5335,
"SkillId": 111216,
"Level": 10,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>650%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5336,
"SkillId": 111216,
"Level": 11,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>675%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5337,
"SkillId": 111216,
"Level": 12,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>700%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5338,
"SkillId": 111216,
"Level": 13,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>725%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5339,
"SkillId": 111216,
"Level": 14,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>750%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5340,
"SkillId": 111216,
"Level": 15,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>775%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5341,
"SkillId": 111216,
"Level": 16,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>800%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5342,
"SkillId": 111216,
"Level": 17,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>825%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5343,
"SkillId": 111216,
"Level": 18,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>850%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5344,
"SkillId": 111216,
"Level": 19,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>875%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5345,
"SkillId": 111216,
"Level": 20,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>900%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5346,
"SkillId": 111216,
"Level": 21,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>925%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5347,
"SkillId": 111216,
"Level": 22,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>950%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5348,
"SkillId": 111216,
"Level": 23,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>975%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5349,
"SkillId": 111216,
"Level": 24,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1000%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5350,
"SkillId": 111216,
"Level": 25,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1025%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5351,
"SkillId": 111216,
"Level": 26,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1050%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5352,
"SkillId": 111216,
"Level": 27,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1075%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5353,
"SkillId": 111216,
"Level": 28,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1100%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5354,
"SkillId": 111216,
"Level": 29,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1125%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5355,
"SkillId": 111216,
"Level": 30,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1150%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5356,
"SkillId": 111216,
"Level": 31,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1175%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5357,
"SkillId": 111216,
"Level": 32,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1200%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5358,
"SkillId": 111216,
"Level": 33,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1225%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5359,
"SkillId": 111216,
"Level": 34,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1250%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5360,
"SkillId": 111216,
"Level": 35,
"Name": "Gun Fu",
"Intro": "Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <color=#FF6347>1275%</color> mixed Fire and Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5361,
"SkillId": 111217,
"Level": 1,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>100%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>10%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>300%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5362,
"SkillId": 111217,
"Level": 2,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>105.88%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>10.59%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>317.65%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5363,
"SkillId": 111217,
"Level": 3,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>111.76%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>11.18%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>335.29%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5364,
"SkillId": 111217,
"Level": 4,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>117.65%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>11.76%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>352.94%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5365,
"SkillId": 111217,
"Level": 5,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>123.53%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>12.35%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>370.59%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5366,
"SkillId": 111217,
"Level": 6,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>129.41%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>12.94%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>388.24%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5367,
"SkillId": 111217,
"Level": 7,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>135.29%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>13.53%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>405.88%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5368,
"SkillId": 111217,
"Level": 8,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>141.18%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>14.12%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>423.53%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5369,
"SkillId": 111217,
"Level": 9,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>147.06%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>14.71%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>441.18%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5370,
"SkillId": 111217,
"Level": 10,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>152.94%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>15.29%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>458.82%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5371,
"SkillId": 111217,
"Level": 11,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>158.82%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>15.88%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>476.47%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5372,
"SkillId": 111217,
"Level": 12,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>164.71%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>16.47%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>494.12%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5373,
"SkillId": 111217,
"Level": 13,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>170.59%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>17.06%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>511.76%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5374,
"SkillId": 111217,
"Level": 14,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>176.47%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>17.65%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>529.41%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5375,
"SkillId": 111217,
"Level": 15,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>182.35%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>18.24%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>547.06%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5376,
"SkillId": 111217,
"Level": 16,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>188.24%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>18.82%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>564.71%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5377,
"SkillId": 111217,
"Level": 17,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>194.12%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>19.41%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>582.35%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5378,
"SkillId": 111217,
"Level": 18,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>200%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>20%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>600%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5379,
"SkillId": 111217,
"Level": 19,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>205.88%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>20.59%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>617.65%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5380,
"SkillId": 111217,
"Level": 20,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>211.76%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>21.18%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>635.29%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5381,
"SkillId": 111217,
"Level": 21,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>217.65%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>21.76%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>652.94%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5382,
"SkillId": 111217,
"Level": 22,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>223.53%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>22.35%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>670.59%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5383,
"SkillId": 111217,
"Level": 23,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>229.41%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>22.94%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>688.24%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5384,
"SkillId": 111217,
"Level": 24,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>235.29%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>23.53%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>705.88%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5385,
"SkillId": 111217,
"Level": 25,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>241.18%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>24.12%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>723.53%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5386,
"SkillId": 111217,
"Level": 26,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>247.06%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>24.71%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>741.18%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5387,
"SkillId": 111217,
"Level": 27,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>252.94%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>25.29%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>758.82%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5388,
"SkillId": 111217,
"Level": 28,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>258.82%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>25.88%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>776.47%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5389,
"SkillId": 111217,
"Level": 29,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>264.71%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>26.47%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>794.12%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5390,
"SkillId": 111217,
"Level": 30,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>270.59%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>27.06%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>811.76%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5391,
"SkillId": 111217,
"Level": 31,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>276.47%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>27.65%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>829.41%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5392,
"SkillId": 111217,
"Level": 32,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>282.35%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>28.24%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>847.06%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5393,
"SkillId": 111217,
"Level": 33,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>288.24%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>28.82%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>864.71%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5394,
"SkillId": 111217,
"Level": 34,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>294.12%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>29.41%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>882.35%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5395,
"SkillId": 111217,
"Level": 35,
"Name": "Signature - Fusion Burst",
"Intro": "Signature Move: Costs 100 Energy. Silverfang accumulates energy before her, then shoots it out in front of her for <color=#FF6347>300%</color> Fire DMG. The energy pulls in nearby targets continuously, dealing <color=#FF6347>30%</color> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <color=#FF6347>900%</color> Fire DMG and dropping 2 Energy Balls.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5396,
"SkillId": 111218,
"Level": 1,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>200%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5397,
"SkillId": 111218,
"Level": 2,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>211.76%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5398,
"SkillId": 111218,
"Level": 3,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>223.53%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5399,
"SkillId": 111218,
"Level": 4,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>235.29%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5400,
"SkillId": 111218,
"Level": 5,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>247.06%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5401,
"SkillId": 111218,
"Level": 6,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>258.82%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5402,
"SkillId": 111218,
"Level": 7,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>270.59%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5403,
"SkillId": 111218,
"Level": 8,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>282.35%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5404,
"SkillId": 111218,
"Level": 9,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>294.12%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5405,
"SkillId": 111218,
"Level": 10,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>305.88%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5406,
"SkillId": 111218,
"Level": 11,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>317.65%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5407,
"SkillId": 111218,
"Level": 12,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>329.41%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5408,
"SkillId": 111218,
"Level": 13,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>341.18%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5409,
"SkillId": 111218,
"Level": 14,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>352.94%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5410,
"SkillId": 111218,
"Level": 15,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>364.71%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5411,
"SkillId": 111218,
"Level": 16,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>376.47%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5412,
"SkillId": 111218,
"Level": 17,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>388.24%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5413,
"SkillId": 111218,
"Level": 18,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>400%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5414,
"SkillId": 111218,
"Level": 19,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>411.76%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5415,
"SkillId": 111218,
"Level": 20,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>423.53%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5416,
"SkillId": 111218,
"Level": 21,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>435.29%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5417,
"SkillId": 111218,
"Level": 22,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>447.06%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5418,
"SkillId": 111218,
"Level": 23,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>458.82%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5419,
"SkillId": 111218,
"Level": 24,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>470.59%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5420,
"SkillId": 111218,
"Level": 25,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>482.35%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5421,
"SkillId": 111218,
"Level": 26,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>494.12%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5422,
"SkillId": 111218,
"Level": 27,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>505.88%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5423,
"SkillId": 111218,
"Level": 28,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>517.65%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5424,
"SkillId": 111218,
"Level": 29,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>529.41%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5425,
"SkillId": 111218,
"Level": 30,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>541.18%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5426,
"SkillId": 111218,
"Level": 31,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>552.94%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5427,
"SkillId": 111218,
"Level": 32,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>564.71%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5428,
"SkillId": 111218,
"Level": 33,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>576.47%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5429,
"SkillId": 111218,
"Level": 34,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>588.24%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5430,
"SkillId": 111218,
"Level": 35,
"Name": "Fire Support",
"Intro": "QTE: Silverfang shoots in front, dealing <color=#FF6347>600%</color> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skill Level is at 10 or above.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5431,
"SkillId": 111221,
"Level": 1,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>10%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>5%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5432,
"SkillId": 111221,
"Level": 2,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>10.59%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>5.29%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5433,
"SkillId": 111221,
"Level": 3,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>11.18%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>5.59%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5434,
"SkillId": 111221,
"Level": 4,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>11.76%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>5.88%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5435,
"SkillId": 111221,
"Level": 5,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>12.35%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>6.18%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5436,
"SkillId": 111221,
"Level": 6,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>12.94%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>6.47%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5437,
"SkillId": 111221,
"Level": 7,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>13.53%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>6.76%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5438,
"SkillId": 111221,
"Level": 8,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>14.12%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>7.06%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5439,
"SkillId": 111221,
"Level": 9,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>14.71%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>7.35%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5440,
"SkillId": 111221,
"Level": 10,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>15.29%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>7.65%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5441,
"SkillId": 111221,
"Level": 11,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>15.88%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>7.94%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5442,
"SkillId": 111221,
"Level": 12,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>16.47%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>8.24%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5443,
"SkillId": 111221,
"Level": 13,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>17.06%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>8.53%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5444,
"SkillId": 111221,
"Level": 14,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>17.65%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>8.82%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5445,
"SkillId": 111221,
"Level": 15,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>18.24%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>9.12%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5446,
"SkillId": 111221,
"Level": 16,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>18.82%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>9.41%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5447,
"SkillId": 111221,
"Level": 17,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>19.41%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>9.71%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5448,
"SkillId": 111221,
"Level": 18,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>20%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>10%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5449,
"SkillId": 111221,
"Level": 19,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>20.59%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>10.29%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5450,
"SkillId": 111221,
"Level": 20,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>21.18%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>10.59%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5451,
"SkillId": 111221,
"Level": 21,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>21.76%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>10.88%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5452,
"SkillId": 111221,
"Level": 22,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>22.35%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>11.18%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5453,
"SkillId": 111221,
"Level": 23,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>22.94%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>11.47%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5454,
"SkillId": 111221,
"Level": 24,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>23.53%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>11.76%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5455,
"SkillId": 111221,
"Level": 25,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>24.12%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>12.06%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5456,
"SkillId": 111221,
"Level": 26,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>24.71%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>12.35%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5457,
"SkillId": 111221,
"Level": 27,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>25.29%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>12.65%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5458,
"SkillId": 111221,
"Level": 28,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>25.88%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>12.94%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5459,
"SkillId": 111221,
"Level": 29,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>26.47%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>13.24%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5460,
"SkillId": 111221,
"Level": 30,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>27.06%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>13.53%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5461,
"SkillId": 111221,
"Level": 31,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>27.65%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>13.82%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5462,
"SkillId": 111221,
"Level": 32,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>28.24%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>14.12%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5463,
"SkillId": 111221,
"Level": 33,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>28.82%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>14.41%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5464,
"SkillId": 111221,
"Level": 34,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>29.41%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>14.71%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5465,
"SkillId": 111221,
"Level": 35,
"Name": "Field Supplies",
"Intro": "Core Passive: Sophia: Silverfang leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range for HP equal to <color=#FF6347>30%</color> of Sophia's ATK, and give them a <color=#FF6347>Fire Tempered</color> effect that increases their Fire DMG by <color=#FF6347>15%</color> for 5s. Whenever an Energy Ball is picked up, Sophia: Silverfang gains 4 Energy and 75 Heat. Her ATK increases by 5%/10%/15% when her Heat is over 0/100/200.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5466,
"SkillId": 111222,
"Level": 0,
"Name": "Leader - Well Prepared",
"Intro": "When party members are of 3 different classes, HP/Movement Speed increases by <color=#FF6347>10%</color>/<color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5467,
"SkillId": 111222,
"Level": 1,
"Name": "Leader - Well Prepared",
"Intro": "When party members are of 3 different classes, HP/Movement Speed increases by <color=#FF6347>10%</color>/<color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5468,
"SkillId": 111223,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5469,
"SkillId": 111223,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5470,
"SkillId": 111223,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5471,
"SkillId": 111223,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5472,
"SkillId": 111223,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5473,
"SkillId": 111223,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5474,
"SkillId": 111223,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5475,
"SkillId": 111223,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5476,
"SkillId": 111223,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5477,
"SkillId": 111223,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5478,
"SkillId": 111223,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5479,
"SkillId": 111223,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5480,
"SkillId": 111223,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5481,
"SkillId": 111223,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5482,
"SkillId": 111223,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5483,
"SkillId": 111223,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5484,
"SkillId": 111223,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5485,
"SkillId": 111223,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5486,
"SkillId": 111223,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5487,
"SkillId": 111223,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5488,
"SkillId": 111223,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5489,
"SkillId": 111223,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5490,
"SkillId": 111223,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5491,
"SkillId": 111223,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5492,
"SkillId": 111223,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5493,
"SkillId": 111223,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5494,
"SkillId": 111223,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5495,
"SkillId": 111223,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5496,
"SkillId": 111223,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5497,
"SkillId": 111223,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5498,
"SkillId": 111223,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5499,
"SkillId": 111223,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5500,
"SkillId": 111223,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5501,
"SkillId": 111223,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5502,
"SkillId": 111223,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Sufeiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5503,
"SkillId": 111227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5504,
"SkillId": 111227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5505,
"SkillId": 111224,
"Level": 0,
"Name": "Secondary Aid",
"Intro": "Passive: Signature Move and QTE will drop an extra Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5506,
"SkillId": 111224,
"Level": 1,
"Name": "Secondary Aid",
"Intro": "Passive: Signature Move and QTE will drop an extra Energy Ball.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5507,
"SkillId": 111225,
"Level": 0,
"Name": "Thermal Resupply",
"Intro": "Passive: When picking up an energy ball, Sophia: Silverfang's <color=#FF6347>Fire Tempered</color> effect increases by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5508,
"SkillId": 111225,
"Level": 1,
"Name": "Thermal Resupply",
"Intro": "Passive: When picking up an energy ball, Sophia: Silverfang's <color=#FF6347>Fire Tempered</color> effect increases by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
11.0
]
},
{
"Id": 5509,
"SkillId": 111226,
"Level": 0,
"Name": "Hot Pursuit",
"Intro": "Passive: Hitting a target with Signature Move also reduces their Fire Resistance by <color=#FF6347>15%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5510,
"SkillId": 111226,
"Level": 1,
"Name": "Hot Pursuit",
"Intro": "Passive: Hitting a target with Signature Move also reduces their Fire Resistance by <color=#FF6347>15%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2SufeiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5511,
"SkillId": 104301,
"Level": 1,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5512,
"SkillId": 104301,
"Level": 2,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5513,
"SkillId": 104301,
"Level": 3,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5514,
"SkillId": 104301,
"Level": 4,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5515,
"SkillId": 104301,
"Level": 5,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5516,
"SkillId": 104301,
"Level": 6,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5517,
"SkillId": 104301,
"Level": 7,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5518,
"SkillId": 104301,
"Level": 8,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5519,
"SkillId": 104301,
"Level": 9,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5520,
"SkillId": 104301,
"Level": 10,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5521,
"SkillId": 104301,
"Level": 11,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5522,
"SkillId": 104301,
"Level": 12,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5523,
"SkillId": 104301,
"Level": 13,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5524,
"SkillId": 104301,
"Level": 14,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5525,
"SkillId": 104301,
"Level": 15,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5526,
"SkillId": 104301,
"Level": 16,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5527,
"SkillId": 104301,
"Level": 17,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5528,
"SkillId": 104301,
"Level": 18,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5529,
"SkillId": 104301,
"Level": 19,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5530,
"SkillId": 104301,
"Level": 20,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5531,
"SkillId": 104301,
"Level": 21,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5532,
"SkillId": 104301,
"Level": 22,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5533,
"SkillId": 104301,
"Level": 23,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5534,
"SkillId": 104301,
"Level": 24,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5535,
"SkillId": 104301,
"Level": 25,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5536,
"SkillId": 104301,
"Level": 26,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5537,
"SkillId": 104301,
"Level": 27,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5538,
"SkillId": 104301,
"Level": 28,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5539,
"SkillId": 104301,
"Level": 29,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5540,
"SkillId": 104301,
"Level": 30,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5541,
"SkillId": 104301,
"Level": 31,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5542,
"SkillId": 104301,
"Level": 32,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5543,
"SkillId": 104301,
"Level": 33,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5544,
"SkillId": 104301,
"Level": 34,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5545,
"SkillId": 104301,
"Level": 35,
"Name": "Thunder Spike",
"Intro": "Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Physical DMG based on the number of orbs pinged. Deals Lightning DMG instead on a 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5546,
"SkillId": 104306,
"Level": 1,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>20%</color>/<color=#FF6347>30%</color>/<color=#FF6347>40%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5547,
"SkillId": 104306,
"Level": 2,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>42.35%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5548,
"SkillId": 104306,
"Level": 3,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>44.71%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5549,
"SkillId": 104306,
"Level": 4,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>47.06%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5550,
"SkillId": 104306,
"Level": 5,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>49.41%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5551,
"SkillId": 104306,
"Level": 6,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>51.76%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5552,
"SkillId": 104306,
"Level": 7,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>54.12%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5553,
"SkillId": 104306,
"Level": 8,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>56.47%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5554,
"SkillId": 104306,
"Level": 9,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>58.82%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5555,
"SkillId": 104306,
"Level": 10,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>61.18%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5556,
"SkillId": 104306,
"Level": 11,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>63.53%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5557,
"SkillId": 104306,
"Level": 12,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>65.88%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5558,
"SkillId": 104306,
"Level": 13,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>68.24%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5559,
"SkillId": 104306,
"Level": 14,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>70.59%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5560,
"SkillId": 104306,
"Level": 15,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>72.94%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5561,
"SkillId": 104306,
"Level": 16,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>75.29%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5562,
"SkillId": 104306,
"Level": 17,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>77.65%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5563,
"SkillId": 104306,
"Level": 18,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>40%</color>/<color=#FF6347>60%</color>/<color=#FF6347>80%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5564,
"SkillId": 104306,
"Level": 19,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>82.35%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5565,
"SkillId": 104306,
"Level": 20,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>84.71%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5566,
"SkillId": 104306,
"Level": 21,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>87.06%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5567,
"SkillId": 104306,
"Level": 22,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>89.41%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5568,
"SkillId": 104306,
"Level": 23,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>91.76%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5569,
"SkillId": 104306,
"Level": 24,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>94.12%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5570,
"SkillId": 104306,
"Level": 25,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>96.47%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5571,
"SkillId": 104306,
"Level": 26,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>98.82%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5572,
"SkillId": 104306,
"Level": 27,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>101.18%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5573,
"SkillId": 104306,
"Level": 28,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>103.53%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5574,
"SkillId": 104306,
"Level": 29,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>105.88%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5575,
"SkillId": 104306,
"Level": 30,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>108.24%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5576,
"SkillId": 104306,
"Level": 31,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>110.59%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5577,
"SkillId": 104306,
"Level": 32,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>112.94%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5578,
"SkillId": 104306,
"Level": 33,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>115.29%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5579,
"SkillId": 104306,
"Level": 34,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>117.65%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5580,
"SkillId": 104306,
"Level": 35,
"Name": "Lightning Flash",
"Intro": "Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in the zone by 20%/35%/50% and deals <color=#FF6347>60%</color>/<color=#FF6347>90%</color>/<color=#FF6347>120%</color> Lightning DMG per second for 3/5/7 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5581,
"SkillId": 104311,
"Level": 1,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>8%</color>/<color=#FF6347>16%</color>/<color=#FF6347>24%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>12%</color>/<color=#FF6347>24%</color>/<color=#FF6347>36%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5582,
"SkillId": 104311,
"Level": 2,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>25.41%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5583,
"SkillId": 104311,
"Level": 3,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>8.94%</color>/<color=#FF6347>17.88%</color>/<color=#FF6347>26.82%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>13.41%</color>/<color=#FF6347>26.82%</color>/<color=#FF6347>40.24%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5584,
"SkillId": 104311,
"Level": 4,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5585,
"SkillId": 104311,
"Level": 5,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>9.88%</color>/<color=#FF6347>19.76%</color>/<color=#FF6347>29.65%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>14.82%</color>/<color=#FF6347>29.65%</color>/<color=#FF6347>44.47%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5586,
"SkillId": 104311,
"Level": 6,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>10.35%</color>/<color=#FF6347>20.71%</color>/<color=#FF6347>31.06%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5587,
"SkillId": 104311,
"Level": 7,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>10.82%</color>/<color=#FF6347>21.65%</color>/<color=#FF6347>32.47%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>16.24%</color>/<color=#FF6347>32.47%</color>/<color=#FF6347>48.71%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5588,
"SkillId": 104311,
"Level": 8,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>11.29%</color>/<color=#FF6347>22.59%</color>/<color=#FF6347>33.88%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5589,
"SkillId": 104311,
"Level": 9,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5590,
"SkillId": 104311,
"Level": 10,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>12.24%</color>/<color=#FF6347>24.47%</color>/<color=#FF6347>36.71%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>18.35%</color>/<color=#FF6347>36.71%</color>/<color=#FF6347>55.06%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5591,
"SkillId": 104311,
"Level": 11,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>19.06%</color>/<color=#FF6347>38.12%</color>/<color=#FF6347>57.18%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5592,
"SkillId": 104311,
"Level": 12,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>13.18%</color>/<color=#FF6347>26.35%</color>/<color=#FF6347>39.53%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>19.76%</color>/<color=#FF6347>39.53%</color>/<color=#FF6347>59.29%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5593,
"SkillId": 104311,
"Level": 13,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>13.65%</color>/<color=#FF6347>27.29%</color>/<color=#FF6347>40.94%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>20.47%</color>/<color=#FF6347>40.94%</color>/<color=#FF6347>61.41%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5594,
"SkillId": 104311,
"Level": 14,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5595,
"SkillId": 104311,
"Level": 15,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>14.59%</color>/<color=#FF6347>29.18%</color>/<color=#FF6347>43.76%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>21.88%</color>/<color=#FF6347>43.76%</color>/<color=#FF6347>65.65%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5596,
"SkillId": 104311,
"Level": 16,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>15.06%</color>/<color=#FF6347>30.12%</color>/<color=#FF6347>45.18%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>22.59%</color>/<color=#FF6347>45.18%</color>/<color=#FF6347>67.76%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5597,
"SkillId": 104311,
"Level": 17,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>15.53%</color>/<color=#FF6347>31.06%</color>/<color=#FF6347>46.59%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>23.29%</color>/<color=#FF6347>46.59%</color>/<color=#FF6347>69.88%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5598,
"SkillId": 104311,
"Level": 18,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>16%</color>/<color=#FF6347>32%</color>/<color=#FF6347>48%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>24%</color>/<color=#FF6347>48%</color>/<color=#FF6347>72%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5599,
"SkillId": 104311,
"Level": 19,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5600,
"SkillId": 104311,
"Level": 20,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>25.41%</color>/<color=#FF6347>50.82%</color>/<color=#FF6347>76.24%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5601,
"SkillId": 104311,
"Level": 21,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>17.41%</color>/<color=#FF6347>34.82%</color>/<color=#FF6347>52.24%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>26.12%</color>/<color=#FF6347>52.24%</color>/<color=#FF6347>78.35%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5602,
"SkillId": 104311,
"Level": 22,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>17.88%</color>/<color=#FF6347>35.76%</color>/<color=#FF6347>53.65%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>26.82%</color>/<color=#FF6347>53.65%</color>/<color=#FF6347>80.47%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5603,
"SkillId": 104311,
"Level": 23,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>18.35%</color>/<color=#FF6347>36.71%</color>/<color=#FF6347>55.06%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>27.53%</color>/<color=#FF6347>55.06%</color>/<color=#FF6347>82.59%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5604,
"SkillId": 104311,
"Level": 24,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5605,
"SkillId": 104311,
"Level": 25,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>19.29%</color>/<color=#FF6347>38.59%</color>/<color=#FF6347>57.88%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>28.94%</color>/<color=#FF6347>57.88%</color>/<color=#FF6347>86.82%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5606,
"SkillId": 104311,
"Level": 26,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>19.76%</color>/<color=#FF6347>39.53%</color>/<color=#FF6347>59.29%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>29.65%</color>/<color=#FF6347>59.29%</color>/<color=#FF6347>88.94%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5607,
"SkillId": 104311,
"Level": 27,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>20.24%</color>/<color=#FF6347>40.47%</color>/<color=#FF6347>60.71%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>30.35%</color>/<color=#FF6347>60.71%</color>/<color=#FF6347>91.06%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5608,
"SkillId": 104311,
"Level": 28,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>20.71%</color>/<color=#FF6347>41.41%</color>/<color=#FF6347>62.12%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>31.06%</color>/<color=#FF6347>62.12%</color>/<color=#FF6347>93.18%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5609,
"SkillId": 104311,
"Level": 29,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5610,
"SkillId": 104311,
"Level": 30,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>21.65%</color>/<color=#FF6347>43.29%</color>/<color=#FF6347>64.94%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>32.47%</color>/<color=#FF6347>64.94%</color>/<color=#FF6347>97.41%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5611,
"SkillId": 104311,
"Level": 31,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>22.12%</color>/<color=#FF6347>44.24%</color>/<color=#FF6347>66.35%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>33.18%</color>/<color=#FF6347>66.35%</color>/<color=#FF6347>99.53%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5612,
"SkillId": 104311,
"Level": 32,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>22.59%</color>/<color=#FF6347>45.18%</color>/<color=#FF6347>67.76%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>33.88%</color>/<color=#FF6347>67.76%</color>/<color=#FF6347>101.65%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5613,
"SkillId": 104311,
"Level": 33,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>23.06%</color>/<color=#FF6347>46.12%</color>/<color=#FF6347>69.18%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>34.59%</color>/<color=#FF6347>69.18%</color>/<color=#FF6347>103.76%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5614,
"SkillId": 104311,
"Level": 34,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5615,
"SkillId": 104311,
"Level": 35,
"Name": "Magnetic Thunder",
"Intro": "Detonates the energy in the arrow tip and knocks back nearby targets, dealing <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals <color=#FF6347>24%</color>/<color=#FF6347>48%</color>/<color=#FF6347>72%</color> Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal <color=#FF6347>36%</color>/<color=#FF6347>72%</color>/<color=#FF6347>108%</color> Lightning DMG each.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5616,
"SkillId": 104316,
"Level": 1,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>280%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5617,
"SkillId": 104316,
"Level": 2,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>296.47%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5618,
"SkillId": 104316,
"Level": 3,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>312.94%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5619,
"SkillId": 104316,
"Level": 4,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>329.41%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5620,
"SkillId": 104316,
"Level": 5,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>345.88%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5621,
"SkillId": 104316,
"Level": 6,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>362.35%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5622,
"SkillId": 104316,
"Level": 7,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>378.82%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5623,
"SkillId": 104316,
"Level": 8,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>395.29%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5624,
"SkillId": 104316,
"Level": 9,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>411.76%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5625,
"SkillId": 104316,
"Level": 10,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>428.24%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5626,
"SkillId": 104316,
"Level": 11,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>444.71%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5627,
"SkillId": 104316,
"Level": 12,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>461.18%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5628,
"SkillId": 104316,
"Level": 13,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>477.65%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5629,
"SkillId": 104316,
"Level": 14,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>494.12%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5630,
"SkillId": 104316,
"Level": 15,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>510.59%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5631,
"SkillId": 104316,
"Level": 16,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>527.06%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5632,
"SkillId": 104316,
"Level": 17,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>543.53%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5633,
"SkillId": 104316,
"Level": 18,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>560%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5634,
"SkillId": 104316,
"Level": 19,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>576.47%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5635,
"SkillId": 104316,
"Level": 20,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>592.94%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5636,
"SkillId": 104316,
"Level": 21,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>609.41%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5637,
"SkillId": 104316,
"Level": 22,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>625.88%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5638,
"SkillId": 104316,
"Level": 23,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>642.35%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5639,
"SkillId": 104316,
"Level": 24,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>658.82%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5640,
"SkillId": 104316,
"Level": 25,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>675.29%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5641,
"SkillId": 104316,
"Level": 26,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>691.76%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5642,
"SkillId": 104316,
"Level": 27,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>708.24%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5643,
"SkillId": 104316,
"Level": 28,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>724.71%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5644,
"SkillId": 104316,
"Level": 29,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>741.18%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5645,
"SkillId": 104316,
"Level": 30,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>757.65%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5646,
"SkillId": 104316,
"Level": 31,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>774.12%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5647,
"SkillId": 104316,
"Level": 32,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>790.59%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5648,
"SkillId": 104316,
"Level": 33,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>807.06%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5649,
"SkillId": 104316,
"Level": 34,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>823.53%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5650,
"SkillId": 104316,
"Level": 35,
"Name": "Voltaic Discharge",
"Intro": "Basic Attack: Quickly shoots 7 arrows at the target, dealing <color=#FF6347>840%</color> Physical DMG in total. The last arrow pierces targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/biankapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5651,
"SkillId": 104317,
"Level": 1,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>80%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>90%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5652,
"SkillId": 104317,
"Level": 2,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>84.71%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>95.29%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5653,
"SkillId": 104317,
"Level": 3,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>89.41%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>100.59%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5654,
"SkillId": 104317,
"Level": 4,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>94.12%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>105.88%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5655,
"SkillId": 104317,
"Level": 5,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>98.82%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>111.18%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5656,
"SkillId": 104317,
"Level": 6,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>103.53%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>116.47%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5657,
"SkillId": 104317,
"Level": 7,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>108.24%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>121.76%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5658,
"SkillId": 104317,
"Level": 8,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>112.94%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>127.06%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5659,
"SkillId": 104317,
"Level": 9,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>117.65%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>132.35%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5660,
"SkillId": 104317,
"Level": 10,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>122.35%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>137.65%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5661,
"SkillId": 104317,
"Level": 11,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>127.06%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>142.94%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5662,
"SkillId": 104317,
"Level": 12,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>131.76%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>148.24%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5663,
"SkillId": 104317,
"Level": 13,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>136.47%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>153.53%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5664,
"SkillId": 104317,
"Level": 14,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>141.18%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>158.82%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5665,
"SkillId": 104317,
"Level": 15,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>145.88%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>164.12%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5666,
"SkillId": 104317,
"Level": 16,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>150.59%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>169.41%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5667,
"SkillId": 104317,
"Level": 17,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>155.29%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>174.71%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5668,
"SkillId": 104317,
"Level": 18,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>160%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>180%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5669,
"SkillId": 104317,
"Level": 19,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>164.71%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>185.29%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5670,
"SkillId": 104317,
"Level": 20,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>169.41%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>190.59%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5671,
"SkillId": 104317,
"Level": 21,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>174.12%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>195.88%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5672,
"SkillId": 104317,
"Level": 22,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>178.82%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>201.18%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5673,
"SkillId": 104317,
"Level": 23,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>183.53%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>206.47%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5674,
"SkillId": 104317,
"Level": 24,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>188.24%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>211.76%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5675,
"SkillId": 104317,
"Level": 25,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>192.94%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>217.06%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5676,
"SkillId": 104317,
"Level": 26,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>197.65%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>222.35%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5677,
"SkillId": 104317,
"Level": 27,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>202.35%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>227.65%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5678,
"SkillId": 104317,
"Level": 28,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>207.06%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>232.94%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5679,
"SkillId": 104317,
"Level": 29,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>211.76%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>238.24%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5680,
"SkillId": 104317,
"Level": 30,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>216.47%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>243.53%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5681,
"SkillId": 104317,
"Level": 31,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>221.18%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>248.82%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5682,
"SkillId": 104317,
"Level": 32,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>225.88%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>254.12%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5683,
"SkillId": 104317,
"Level": 33,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>230.59%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>259.41%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5684,
"SkillId": 104317,
"Level": 34,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>235.29%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>264.71%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5685,
"SkillId": 104317,
"Level": 35,
"Name": "Signature - Ire of Lightning",
"Intro": "Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporary. Each bolt deals <color=#FF6347>240%</color> Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals <color=#FF6347>270%</color> Lightning DMG to targets within the area.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5686,
"SkillId": 104318,
"Level": 1,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>80%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5687,
"SkillId": 104318,
"Level": 2,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>84.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5688,
"SkillId": 104318,
"Level": 3,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>89.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5689,
"SkillId": 104318,
"Level": 4,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>94.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5690,
"SkillId": 104318,
"Level": 5,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>98.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5691,
"SkillId": 104318,
"Level": 6,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>103.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5692,
"SkillId": 104318,
"Level": 7,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>108.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5693,
"SkillId": 104318,
"Level": 8,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>112.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5694,
"SkillId": 104318,
"Level": 9,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>117.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5695,
"SkillId": 104318,
"Level": 10,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>122.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5696,
"SkillId": 104318,
"Level": 11,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>127.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5697,
"SkillId": 104318,
"Level": 12,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>131.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5698,
"SkillId": 104318,
"Level": 13,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>136.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5699,
"SkillId": 104318,
"Level": 14,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>141.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5700,
"SkillId": 104318,
"Level": 15,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>145.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5701,
"SkillId": 104318,
"Level": 16,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>150.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5702,
"SkillId": 104318,
"Level": 17,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>155.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5703,
"SkillId": 104318,
"Level": 18,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>160%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5704,
"SkillId": 104318,
"Level": 19,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>164.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5705,
"SkillId": 104318,
"Level": 20,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>169.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5706,
"SkillId": 104318,
"Level": 21,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>174.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5707,
"SkillId": 104318,
"Level": 22,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>178.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5708,
"SkillId": 104318,
"Level": 23,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>183.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5709,
"SkillId": 104318,
"Level": 24,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>188.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5710,
"SkillId": 104318,
"Level": 25,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>192.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5711,
"SkillId": 104318,
"Level": 26,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>197.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5712,
"SkillId": 104318,
"Level": 27,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>202.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5713,
"SkillId": 104318,
"Level": 28,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>207.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5714,
"SkillId": 104318,
"Level": 29,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>211.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5715,
"SkillId": 104318,
"Level": 30,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>216.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5716,
"SkillId": 104318,
"Level": 31,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>221.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5717,
"SkillId": 104318,
"Level": 32,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>225.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5718,
"SkillId": 104318,
"Level": 33,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>230.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5719,
"SkillId": 104318,
"Level": 34,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>235.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5720,
"SkillId": 104318,
"Level": 35,
"Name": "Blitz Bolt",
"Intro": "QTE: Bianca: Veritas enters the battle from the air, shooting 4 waves of arrows toward the target direction consecutively. Each wave deals <color=#FF6347>240%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5721,
"SkillId": 104321,
"Level": 1,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>250%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5722,
"SkillId": 104321,
"Level": 2,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>264.71%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5723,
"SkillId": 104321,
"Level": 3,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>279.41%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5724,
"SkillId": 104321,
"Level": 4,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>294.12%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5725,
"SkillId": 104321,
"Level": 5,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>308.82%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5726,
"SkillId": 104321,
"Level": 6,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>323.53%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5727,
"SkillId": 104321,
"Level": 7,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>338.24%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5728,
"SkillId": 104321,
"Level": 8,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>352.94%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5729,
"SkillId": 104321,
"Level": 9,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>367.65%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5730,
"SkillId": 104321,
"Level": 10,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>382.35%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5731,
"SkillId": 104321,
"Level": 11,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>397.06%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5732,
"SkillId": 104321,
"Level": 12,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>411.76%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5733,
"SkillId": 104321,
"Level": 13,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>426.47%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5734,
"SkillId": 104321,
"Level": 14,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>441.18%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5735,
"SkillId": 104321,
"Level": 15,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>455.88%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5736,
"SkillId": 104321,
"Level": 16,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>470.59%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5737,
"SkillId": 104321,
"Level": 17,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>485.29%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5738,
"SkillId": 104321,
"Level": 18,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>500%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5739,
"SkillId": 104321,
"Level": 19,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>514.71%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5740,
"SkillId": 104321,
"Level": 20,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>529.41%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5741,
"SkillId": 104321,
"Level": 21,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>544.12%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5742,
"SkillId": 104321,
"Level": 22,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>558.82%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5743,
"SkillId": 104321,
"Level": 23,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>573.53%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5744,
"SkillId": 104321,
"Level": 24,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>588.24%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5745,
"SkillId": 104321,
"Level": 25,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>602.94%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5746,
"SkillId": 104321,
"Level": 26,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>617.65%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5747,
"SkillId": 104321,
"Level": 27,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>632.35%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5748,
"SkillId": 104321,
"Level": 28,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>647.06%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5749,
"SkillId": 104321,
"Level": 29,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>661.76%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5750,
"SkillId": 104321,
"Level": 30,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>676.47%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5751,
"SkillId": 104321,
"Level": 31,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>691.18%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5752,
"SkillId": 104321,
"Level": 32,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>705.88%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5753,
"SkillId": 104321,
"Level": 33,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>720.59%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5754,
"SkillId": 104321,
"Level": 34,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>735.29%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5755,
"SkillId": 104321,
"Level": 35,
"Name": "Critical Moment",
"Intro": "Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals <color=#FF6347>750%</color> Lightning DMG. Veritas exits Sniping Mode if 6 lightning arrows are shot or 6 seconds passes. Dodging in Sniping Mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs throught Basic Attacks during Sniping Mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5756,
"SkillId": 104322,
"Level": 0,
"Name": "Leader - Blood and Thunder",
"Intro": "Lightning DMG increases by <color=#FF6347>10%</color>. ATK of Attacker Constructs increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5757,
"SkillId": 104322,
"Level": 1,
"Name": "Leader - Blood and Thunder",
"Intro": "Lightning DMG increases by <color=#FF6347>10%</color>. ATK of Attacker Constructs increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5758,
"SkillId": 104323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5759,
"SkillId": 104323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5760,
"SkillId": 104323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5761,
"SkillId": 104323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5762,
"SkillId": 104323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5763,
"SkillId": 104323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5764,
"SkillId": 104323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5765,
"SkillId": 104323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5766,
"SkillId": 104323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5767,
"SkillId": 104323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5768,
"SkillId": 104323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5769,
"SkillId": 104323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5770,
"SkillId": 104323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5771,
"SkillId": 104323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5772,
"SkillId": 104323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5773,
"SkillId": 104323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5774,
"SkillId": 104323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5775,
"SkillId": 104323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5776,
"SkillId": 104323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5777,
"SkillId": 104323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5778,
"SkillId": 104323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5779,
"SkillId": 104323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5780,
"SkillId": 104323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5781,
"SkillId": 104323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5782,
"SkillId": 104323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5783,
"SkillId": 104323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5784,
"SkillId": 104323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5785,
"SkillId": 104323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5786,
"SkillId": 104323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5787,
"SkillId": 104323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5788,
"SkillId": 104323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5789,
"SkillId": 104323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5790,
"SkillId": 104323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5791,
"SkillId": 104323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5792,
"SkillId": 104323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5793,
"SkillId": 104327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5794,
"SkillId": 104327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5795,
"SkillId": 104324,
"Level": 0,
"Name": "Fulminology",
"Intro": "Passive: Veritas' Extra DMG Bonus to targets pierced by her Red Orb skill increases by <color=#FF6347>10%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5796,
"SkillId": 104324,
"Level": 1,
"Name": "Fulminology",
"Intro": "Passive: Veritas' Extra DMG Bonus to targets pierced by her Red Orb skill increases by <color=#FF6347>10%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5797,
"SkillId": 104325,
"Level": 0,
"Name": "Executioner",
"Intro": "Passive: Veritas' Extra DMG Bonus to targets within her Yellow Orb skill's zone of lightning increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5798,
"SkillId": 104325,
"Level": 1,
"Name": "Executioner",
"Intro": "Passive: Veritas' Extra DMG Bonus to targets within her Yellow Orb skill's zone of lightning increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5799,
"SkillId": 104326,
"Level": 0,
"Name": "Greased Lightning",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5800,
"SkillId": 104326,
"Level": 1,
"Name": "Greased Lightning",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3biankaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5801,
"SkillId": 112201,
"Level": 1,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>9%</color>/<color=#FF6347>18%</color>/<color=#FF6347>27%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5802,
"SkillId": 112201,
"Level": 2,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>9.53%</color>/<color=#FF6347>19.06%</color>/<color=#FF6347>28.59%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5803,
"SkillId": 112201,
"Level": 3,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>10.06%</color>/<color=#FF6347>20.12%</color>/<color=#FF6347>30.18%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5804,
"SkillId": 112201,
"Level": 4,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5805,
"SkillId": 112201,
"Level": 5,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>11.12%</color>/<color=#FF6347>22.24%</color>/<color=#FF6347>33.35%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5806,
"SkillId": 112201,
"Level": 6,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>11.65%</color>/<color=#FF6347>23.29%</color>/<color=#FF6347>34.94%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5807,
"SkillId": 112201,
"Level": 7,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>12.18%</color>/<color=#FF6347>24.35%</color>/<color=#FF6347>36.53%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5808,
"SkillId": 112201,
"Level": 8,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>12.71%</color>/<color=#FF6347>25.41%</color>/<color=#FF6347>38.12%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5809,
"SkillId": 112201,
"Level": 9,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5810,
"SkillId": 112201,
"Level": 10,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>13.76%</color>/<color=#FF6347>27.53%</color>/<color=#FF6347>41.29%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5811,
"SkillId": 112201,
"Level": 11,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>14.29%</color>/<color=#FF6347>28.59%</color>/<color=#FF6347>42.88%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5812,
"SkillId": 112201,
"Level": 12,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>14.82%</color>/<color=#FF6347>29.65%</color>/<color=#FF6347>44.47%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5813,
"SkillId": 112201,
"Level": 13,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>15.35%</color>/<color=#FF6347>30.71%</color>/<color=#FF6347>46.06%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5814,
"SkillId": 112201,
"Level": 14,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5815,
"SkillId": 112201,
"Level": 15,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>16.41%</color>/<color=#FF6347>32.82%</color>/<color=#FF6347>49.24%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5816,
"SkillId": 112201,
"Level": 16,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>16.94%</color>/<color=#FF6347>33.88%</color>/<color=#FF6347>50.82%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5817,
"SkillId": 112201,
"Level": 17,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>17.47%</color>/<color=#FF6347>34.94%</color>/<color=#FF6347>52.41%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5818,
"SkillId": 112201,
"Level": 18,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>18%</color>/<color=#FF6347>36%</color>/<color=#FF6347>54%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5819,
"SkillId": 112201,
"Level": 19,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5820,
"SkillId": 112201,
"Level": 20,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>19.06%</color>/<color=#FF6347>38.12%</color>/<color=#FF6347>57.18%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5821,
"SkillId": 112201,
"Level": 21,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>19.59%</color>/<color=#FF6347>39.18%</color>/<color=#FF6347>58.76%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5822,
"SkillId": 112201,
"Level": 22,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>20.12%</color>/<color=#FF6347>40.24%</color>/<color=#FF6347>60.35%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5823,
"SkillId": 112201,
"Level": 23,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>20.65%</color>/<color=#FF6347>41.29%</color>/<color=#FF6347>61.94%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5824,
"SkillId": 112201,
"Level": 24,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5825,
"SkillId": 112201,
"Level": 25,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>21.71%</color>/<color=#FF6347>43.41%</color>/<color=#FF6347>65.12%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5826,
"SkillId": 112201,
"Level": 26,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>22.24%</color>/<color=#FF6347>44.47%</color>/<color=#FF6347>66.71%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5827,
"SkillId": 112201,
"Level": 27,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>22.76%</color>/<color=#FF6347>45.53%</color>/<color=#FF6347>68.29%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5828,
"SkillId": 112201,
"Level": 28,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>23.29%</color>/<color=#FF6347>46.59%</color>/<color=#FF6347>69.88%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5829,
"SkillId": 112201,
"Level": 29,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5830,
"SkillId": 112201,
"Level": 30,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>24.35%</color>/<color=#FF6347>48.71%</color>/<color=#FF6347>73.06%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5831,
"SkillId": 112201,
"Level": 31,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>24.88%</color>/<color=#FF6347>49.76%</color>/<color=#FF6347>74.65%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5832,
"SkillId": 112201,
"Level": 32,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>25.41%</color>/<color=#FF6347>50.82%</color>/<color=#FF6347>76.24%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5833,
"SkillId": 112201,
"Level": 33,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>25.94%</color>/<color=#FF6347>51.88%</color>/<color=#FF6347>77.82%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5834,
"SkillId": 112201,
"Level": 34,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5835,
"SkillId": 112201,
"Level": 35,
"Name": "Shifting Nimbus",
"Intro": "Stands still and swings scythe several times, dealing <color=#FF6347>27%</color>/<color=#FF6347>54%</color>/<color=#FF6347>81%</color> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5836,
"SkillId": 112206,
"Level": 1,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5837,
"SkillId": 112206,
"Level": 2,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5838,
"SkillId": 112206,
"Level": 3,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5839,
"SkillId": 112206,
"Level": 4,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5840,
"SkillId": 112206,
"Level": 5,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5841,
"SkillId": 112206,
"Level": 6,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5842,
"SkillId": 112206,
"Level": 7,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5843,
"SkillId": 112206,
"Level": 8,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5844,
"SkillId": 112206,
"Level": 9,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5845,
"SkillId": 112206,
"Level": 10,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5846,
"SkillId": 112206,
"Level": 11,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>47.65%</color>/<color=#FF6347>95.29%</color>/<color=#FF6347>142.94%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5847,
"SkillId": 112206,
"Level": 12,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5848,
"SkillId": 112206,
"Level": 13,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>51.18%</color>/<color=#FF6347>102.35%</color>/<color=#FF6347>153.53%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5849,
"SkillId": 112206,
"Level": 14,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5850,
"SkillId": 112206,
"Level": 15,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>54.71%</color>/<color=#FF6347>109.41%</color>/<color=#FF6347>164.12%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5851,
"SkillId": 112206,
"Level": 16,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5852,
"SkillId": 112206,
"Level": 17,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>58.24%</color>/<color=#FF6347>116.47%</color>/<color=#FF6347>174.71%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5853,
"SkillId": 112206,
"Level": 18,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5854,
"SkillId": 112206,
"Level": 19,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5855,
"SkillId": 112206,
"Level": 20,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5856,
"SkillId": 112206,
"Level": 21,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>65.29%</color>/<color=#FF6347>130.59%</color>/<color=#FF6347>195.88%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5857,
"SkillId": 112206,
"Level": 22,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>67.06%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>201.18%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5858,
"SkillId": 112206,
"Level": 23,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>68.82%</color>/<color=#FF6347>137.65%</color>/<color=#FF6347>206.47%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5859,
"SkillId": 112206,
"Level": 24,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5860,
"SkillId": 112206,
"Level": 25,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>72.35%</color>/<color=#FF6347>144.71%</color>/<color=#FF6347>217.06%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5861,
"SkillId": 112206,
"Level": 26,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5862,
"SkillId": 112206,
"Level": 27,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>75.88%</color>/<color=#FF6347>151.76%</color>/<color=#FF6347>227.65%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5863,
"SkillId": 112206,
"Level": 28,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5864,
"SkillId": 112206,
"Level": 29,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5865,
"SkillId": 112206,
"Level": 30,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>81.18%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>243.53%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5866,
"SkillId": 112206,
"Level": 31,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>82.94%</color>/<color=#FF6347>165.88%</color>/<color=#FF6347>248.82%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5867,
"SkillId": 112206,
"Level": 32,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5868,
"SkillId": 112206,
"Level": 33,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5869,
"SkillId": 112206,
"Level": 34,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5870,
"SkillId": 112206,
"Level": 35,
"Name": "Culling Maelstrom",
"Intro": "Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Lightning DMG to nearby targets when the scythe hits the ground.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5871,
"SkillId": 112211,
"Level": 1,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3%</color>/<color=#FF6347>4%</color>/<color=#FF6347>5%</color> and Extra DMG Reduction increases by <color=#FF6347>5%</color>/<color=#FF6347>7.5%</color>/<color=#FF6347>10%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5872,
"SkillId": 112211,
"Level": 2,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3.18%</color>/<color=#FF6347>4.24%</color>/<color=#FF6347>5.29%</color> and Extra DMG Reduction increases by <color=#FF6347>5.29%</color>/<color=#FF6347>7.94%</color>/<color=#FF6347>10.59%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5873,
"SkillId": 112211,
"Level": 3,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3.35%</color>/<color=#FF6347>4.47%</color>/<color=#FF6347>5.59%</color> and Extra DMG Reduction increases by <color=#FF6347>5.59%</color>/<color=#FF6347>8.38%</color>/<color=#FF6347>11.18%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5874,
"SkillId": 112211,
"Level": 4,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3.53%</color>/<color=#FF6347>4.71%</color>/<color=#FF6347>5.88%</color> and Extra DMG Reduction increases by <color=#FF6347>5.88%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>11.76%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5875,
"SkillId": 112211,
"Level": 5,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3.71%</color>/<color=#FF6347>4.94%</color>/<color=#FF6347>6.18%</color> and Extra DMG Reduction increases by <color=#FF6347>6.18%</color>/<color=#FF6347>9.26%</color>/<color=#FF6347>12.35%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5876,
"SkillId": 112211,
"Level": 6,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>3.88%</color>/<color=#FF6347>5.18%</color>/<color=#FF6347>6.47%</color> and Extra DMG Reduction increases by <color=#FF6347>6.47%</color>/<color=#FF6347>9.71%</color>/<color=#FF6347>12.94%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5877,
"SkillId": 112211,
"Level": 7,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.06%</color>/<color=#FF6347>5.41%</color>/<color=#FF6347>6.76%</color> and Extra DMG Reduction increases by <color=#FF6347>6.76%</color>/<color=#FF6347>10.15%</color>/<color=#FF6347>13.53%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5878,
"SkillId": 112211,
"Level": 8,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.24%</color>/<color=#FF6347>5.65%</color>/<color=#FF6347>7.06%</color> and Extra DMG Reduction increases by <color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>14.12%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5879,
"SkillId": 112211,
"Level": 9,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.41%</color>/<color=#FF6347>5.88%</color>/<color=#FF6347>7.35%</color> and Extra DMG Reduction increases by <color=#FF6347>7.35%</color>/<color=#FF6347>11.03%</color>/<color=#FF6347>14.71%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5880,
"SkillId": 112211,
"Level": 10,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.59%</color>/<color=#FF6347>6.12%</color>/<color=#FF6347>7.65%</color> and Extra DMG Reduction increases by <color=#FF6347>7.65%</color>/<color=#FF6347>11.47%</color>/<color=#FF6347>15.29%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5881,
"SkillId": 112211,
"Level": 11,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.76%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>7.94%</color> and Extra DMG Reduction increases by <color=#FF6347>7.94%</color>/<color=#FF6347>11.91%</color>/<color=#FF6347>15.88%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5882,
"SkillId": 112211,
"Level": 12,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>4.94%</color>/<color=#FF6347>6.59%</color>/<color=#FF6347>8.24%</color> and Extra DMG Reduction increases by <color=#FF6347>8.24%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>16.47%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5883,
"SkillId": 112211,
"Level": 13,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>5.12%</color>/<color=#FF6347>6.82%</color>/<color=#FF6347>8.53%</color> and Extra DMG Reduction increases by <color=#FF6347>8.53%</color>/<color=#FF6347>12.79%</color>/<color=#FF6347>17.06%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5884,
"SkillId": 112211,
"Level": 14,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>5.29%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>8.82%</color> and Extra DMG Reduction increases by <color=#FF6347>8.82%</color>/<color=#FF6347>13.24%</color>/<color=#FF6347>17.65%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5885,
"SkillId": 112211,
"Level": 15,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>5.47%</color>/<color=#FF6347>7.29%</color>/<color=#FF6347>9.12%</color> and Extra DMG Reduction increases by <color=#FF6347>9.12%</color>/<color=#FF6347>13.68%</color>/<color=#FF6347>18.24%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5886,
"SkillId": 112211,
"Level": 16,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>5.65%</color>/<color=#FF6347>7.53%</color>/<color=#FF6347>9.41%</color> and Extra DMG Reduction increases by <color=#FF6347>9.41%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>18.82%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5887,
"SkillId": 112211,
"Level": 17,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>5.82%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>9.71%</color> and Extra DMG Reduction increases by <color=#FF6347>9.71%</color>/<color=#FF6347>14.56%</color>/<color=#FF6347>19.41%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5888,
"SkillId": 112211,
"Level": 18,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6%</color>/<color=#FF6347>8%</color>/<color=#FF6347>10%</color> and Extra DMG Reduction increases by <color=#FF6347>10%</color>/<color=#FF6347>15%</color>/<color=#FF6347>20%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5889,
"SkillId": 112211,
"Level": 19,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6.18%</color>/<color=#FF6347>8.24%</color>/<color=#FF6347>10.29%</color> and Extra DMG Reduction increases by <color=#FF6347>10.29%</color>/<color=#FF6347>15.44%</color>/<color=#FF6347>20.59%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5890,
"SkillId": 112211,
"Level": 20,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6.35%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>10.59%</color> and Extra DMG Reduction increases by <color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>21.18%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5891,
"SkillId": 112211,
"Level": 21,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6.53%</color>/<color=#FF6347>8.71%</color>/<color=#FF6347>10.88%</color> and Extra DMG Reduction increases by <color=#FF6347>10.88%</color>/<color=#FF6347>16.32%</color>/<color=#FF6347>21.76%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5892,
"SkillId": 112211,
"Level": 22,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6.71%</color>/<color=#FF6347>8.94%</color>/<color=#FF6347>11.18%</color> and Extra DMG Reduction increases by <color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color>/<color=#FF6347>22.35%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5893,
"SkillId": 112211,
"Level": 23,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>6.88%</color>/<color=#FF6347>9.18%</color>/<color=#FF6347>11.47%</color> and Extra DMG Reduction increases by <color=#FF6347>11.47%</color>/<color=#FF6347>17.21%</color>/<color=#FF6347>22.94%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5894,
"SkillId": 112211,
"Level": 24,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.06%</color>/<color=#FF6347>9.41%</color>/<color=#FF6347>11.76%</color> and Extra DMG Reduction increases by <color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>23.53%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5895,
"SkillId": 112211,
"Level": 25,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.24%</color>/<color=#FF6347>9.65%</color>/<color=#FF6347>12.06%</color> and Extra DMG Reduction increases by <color=#FF6347>12.06%</color>/<color=#FF6347>18.09%</color>/<color=#FF6347>24.12%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5896,
"SkillId": 112211,
"Level": 26,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.41%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>12.35%</color> and Extra DMG Reduction increases by <color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color>/<color=#FF6347>24.71%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5897,
"SkillId": 112211,
"Level": 27,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.59%</color>/<color=#FF6347>10.12%</color>/<color=#FF6347>12.65%</color> and Extra DMG Reduction increases by <color=#FF6347>12.65%</color>/<color=#FF6347>18.97%</color>/<color=#FF6347>25.29%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5898,
"SkillId": 112211,
"Level": 28,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.76%</color>/<color=#FF6347>10.35%</color>/<color=#FF6347>12.94%</color> and Extra DMG Reduction increases by <color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>25.88%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5899,
"SkillId": 112211,
"Level": 29,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>7.94%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>13.24%</color> and Extra DMG Reduction increases by <color=#FF6347>13.24%</color>/<color=#FF6347>19.85%</color>/<color=#FF6347>26.47%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5900,
"SkillId": 112211,
"Level": 30,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>8.12%</color>/<color=#FF6347>10.82%</color>/<color=#FF6347>13.53%</color> and Extra DMG Reduction increases by <color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color>/<color=#FF6347>27.06%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5901,
"SkillId": 112211,
"Level": 31,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>8.29%</color>/<color=#FF6347>11.06%</color>/<color=#FF6347>13.82%</color> and Extra DMG Reduction increases by <color=#FF6347>13.82%</color>/<color=#FF6347>20.74%</color>/<color=#FF6347>27.65%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5902,
"SkillId": 112211,
"Level": 32,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>8.47%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>14.12%</color> and Extra DMG Reduction increases by <color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>28.24%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5903,
"SkillId": 112211,
"Level": 33,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>8.65%</color>/<color=#FF6347>11.53%</color>/<color=#FF6347>14.41%</color> and Extra DMG Reduction increases by <color=#FF6347>14.41%</color>/<color=#FF6347>21.62%</color>/<color=#FF6347>28.82%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5904,
"SkillId": 112211,
"Level": 34,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>8.82%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>14.71%</color> and Extra DMG Reduction increases by <color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color>/<color=#FF6347>29.41%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5905,
"SkillId": 112211,
"Level": 35,
"Name": "Pulse Overload",
"Intro": "Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <color=#FF6347>9%</color>/<color=#FF6347>12%</color>/<color=#FF6347>15%</color> and Extra DMG Reduction increases by <color=#FF6347>15%</color>/<color=#FF6347>22.5%</color>/<color=#FF6347>30%</color> against the marked targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5906,
"SkillId": 112216,
"Level": 1,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>305%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5907,
"SkillId": 112216,
"Level": 2,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>322.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5908,
"SkillId": 112216,
"Level": 3,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>340.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5909,
"SkillId": 112216,
"Level": 4,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>358.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5910,
"SkillId": 112216,
"Level": 5,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>376.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5911,
"SkillId": 112216,
"Level": 6,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>394.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5912,
"SkillId": 112216,
"Level": 7,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>412.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5913,
"SkillId": 112216,
"Level": 8,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>430.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5914,
"SkillId": 112216,
"Level": 9,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>448.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5915,
"SkillId": 112216,
"Level": 10,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>466.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5916,
"SkillId": 112216,
"Level": 11,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>484.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5917,
"SkillId": 112216,
"Level": 12,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>502.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5918,
"SkillId": 112216,
"Level": 13,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>520.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5919,
"SkillId": 112216,
"Level": 14,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>538.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5920,
"SkillId": 112216,
"Level": 15,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>556.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5921,
"SkillId": 112216,
"Level": 16,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>574.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5922,
"SkillId": 112216,
"Level": 17,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>592.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5923,
"SkillId": 112216,
"Level": 18,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>610%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5924,
"SkillId": 112216,
"Level": 19,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>627.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5925,
"SkillId": 112216,
"Level": 20,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>645.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5926,
"SkillId": 112216,
"Level": 21,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>663.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5927,
"SkillId": 112216,
"Level": 22,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>681.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5928,
"SkillId": 112216,
"Level": 23,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>699.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5929,
"SkillId": 112216,
"Level": 24,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>717.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5930,
"SkillId": 112216,
"Level": 25,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>735.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5931,
"SkillId": 112216,
"Level": 26,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>753.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5932,
"SkillId": 112216,
"Level": 27,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>771.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5933,
"SkillId": 112216,
"Level": 28,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>789.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5934,
"SkillId": 112216,
"Level": 29,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>807.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5935,
"SkillId": 112216,
"Level": 30,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>825.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5936,
"SkillId": 112216,
"Level": 31,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>843.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5937,
"SkillId": 112216,
"Level": 32,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>861.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5938,
"SkillId": 112216,
"Level": 33,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>879.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5939,
"SkillId": 112216,
"Level": 34,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>897.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5940,
"SkillId": 112216,
"Level": 35,
"Name": "Thunderstorm",
"Intro": "Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <color=#FF6347>915%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/ailapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5941,
"SkillId": 112217,
"Level": 1,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>17.5%</color> Lightning DMG per dash and <color=#FF6347>60%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5942,
"SkillId": 112217,
"Level": 2,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>18.53%</color> Lightning DMG per dash and <color=#FF6347>63.53%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5943,
"SkillId": 112217,
"Level": 3,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>19.56%</color> Lightning DMG per dash and <color=#FF6347>67.06%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5944,
"SkillId": 112217,
"Level": 4,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>20.59%</color> Lightning DMG per dash and <color=#FF6347>70.59%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5945,
"SkillId": 112217,
"Level": 5,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>21.62%</color> Lightning DMG per dash and <color=#FF6347>74.12%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5946,
"SkillId": 112217,
"Level": 6,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>22.65%</color> Lightning DMG per dash and <color=#FF6347>77.65%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5947,
"SkillId": 112217,
"Level": 7,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>23.68%</color> Lightning DMG per dash and <color=#FF6347>81.18%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5948,
"SkillId": 112217,
"Level": 8,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>24.71%</color> Lightning DMG per dash and <color=#FF6347>84.71%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5949,
"SkillId": 112217,
"Level": 9,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>25.74%</color> Lightning DMG per dash and <color=#FF6347>88.24%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5950,
"SkillId": 112217,
"Level": 10,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>26.76%</color> Lightning DMG per dash and <color=#FF6347>91.76%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5951,
"SkillId": 112217,
"Level": 11,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>27.79%</color> Lightning DMG per dash and <color=#FF6347>95.29%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5952,
"SkillId": 112217,
"Level": 12,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>28.82%</color> Lightning DMG per dash and <color=#FF6347>98.82%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5953,
"SkillId": 112217,
"Level": 13,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>29.85%</color> Lightning DMG per dash and <color=#FF6347>102.35%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5954,
"SkillId": 112217,
"Level": 14,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>30.88%</color> Lightning DMG per dash and <color=#FF6347>105.88%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5955,
"SkillId": 112217,
"Level": 15,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>31.91%</color> Lightning DMG per dash and <color=#FF6347>109.41%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5956,
"SkillId": 112217,
"Level": 16,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>32.94%</color> Lightning DMG per dash and <color=#FF6347>112.94%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5957,
"SkillId": 112217,
"Level": 17,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>33.97%</color> Lightning DMG per dash and <color=#FF6347>116.47%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5958,
"SkillId": 112217,
"Level": 18,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>35%</color> Lightning DMG per dash and <color=#FF6347>120%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5959,
"SkillId": 112217,
"Level": 19,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>36.03%</color> Lightning DMG per dash and <color=#FF6347>123.53%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5960,
"SkillId": 112217,
"Level": 20,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>37.06%</color> Lightning DMG per dash and <color=#FF6347>127.06%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5961,
"SkillId": 112217,
"Level": 21,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>38.09%</color> Lightning DMG per dash and <color=#FF6347>130.59%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5962,
"SkillId": 112217,
"Level": 22,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>39.12%</color> Lightning DMG per dash and <color=#FF6347>134.12%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5963,
"SkillId": 112217,
"Level": 23,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>40.15%</color> Lightning DMG per dash and <color=#FF6347>137.65%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5964,
"SkillId": 112217,
"Level": 24,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>41.18%</color> Lightning DMG per dash and <color=#FF6347>141.18%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5965,
"SkillId": 112217,
"Level": 25,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>42.21%</color> Lightning DMG per dash and <color=#FF6347>144.71%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5966,
"SkillId": 112217,
"Level": 26,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>43.24%</color> Lightning DMG per dash and <color=#FF6347>148.24%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5967,
"SkillId": 112217,
"Level": 27,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>44.26%</color> Lightning DMG per dash and <color=#FF6347>151.76%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5968,
"SkillId": 112217,
"Level": 28,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>45.29%</color> Lightning DMG per dash and <color=#FF6347>155.29%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5969,
"SkillId": 112217,
"Level": 29,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>46.32%</color> Lightning DMG per dash and <color=#FF6347>158.82%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5970,
"SkillId": 112217,
"Level": 30,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>47.35%</color> Lightning DMG per dash and <color=#FF6347>162.35%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5971,
"SkillId": 112217,
"Level": 31,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>48.38%</color> Lightning DMG per dash and <color=#FF6347>165.88%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5972,
"SkillId": 112217,
"Level": 32,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>49.41%</color> Lightning DMG per dash and <color=#FF6347>169.41%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5973,
"SkillId": 112217,
"Level": 33,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>50.44%</color> Lightning DMG per dash and <color=#FF6347>172.94%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5974,
"SkillId": 112217,
"Level": 34,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>51.47%</color> Lightning DMG per dash and <color=#FF6347>176.47%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5975,
"SkillId": 112217,
"Level": 35,
"Name": "Signature - Storm World",
"Intro": "Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <color=#FF6347>Fulgurant Flurry</color> for 8 seconds. Performing <color=#FF6347>Fulgurant Flurry</color> 5 times will trigger Arclight's Core Passive once. <color=#FF6347>Fulgurant Flurry</color> deals <color=#FF6347>52.5%</color> Lightning DMG per dash and <color=#FF6347>180%</color> Lightning DMG per slash.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 5976,
"SkillId": 112218,
"Level": 1,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>125%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>5%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>125%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5977,
"SkillId": 112218,
"Level": 2,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>132.35%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>5.29%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>132.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5978,
"SkillId": 112218,
"Level": 3,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>139.71%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>5.59%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>139.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5979,
"SkillId": 112218,
"Level": 4,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>147.06%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>5.88%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>147.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5980,
"SkillId": 112218,
"Level": 5,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>154.41%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>6.18%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>154.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5981,
"SkillId": 112218,
"Level": 6,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>161.76%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>6.47%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>161.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5982,
"SkillId": 112218,
"Level": 7,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>169.12%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>6.76%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>169.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5983,
"SkillId": 112218,
"Level": 8,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>176.47%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>7.06%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>176.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5984,
"SkillId": 112218,
"Level": 9,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>183.82%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>7.35%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>183.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5985,
"SkillId": 112218,
"Level": 10,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>191.18%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>7.65%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>191.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5986,
"SkillId": 112218,
"Level": 11,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>198.53%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>7.94%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>198.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5987,
"SkillId": 112218,
"Level": 12,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>205.88%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>8.24%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>205.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5988,
"SkillId": 112218,
"Level": 13,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>213.24%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>8.53%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>213.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5989,
"SkillId": 112218,
"Level": 14,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>220.59%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>8.82%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>220.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5990,
"SkillId": 112218,
"Level": 15,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>227.94%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>9.12%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>227.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5991,
"SkillId": 112218,
"Level": 16,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>235.29%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>9.41%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>235.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5992,
"SkillId": 112218,
"Level": 17,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>242.65%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>9.71%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>242.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5993,
"SkillId": 112218,
"Level": 18,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>250%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>10%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>250%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5994,
"SkillId": 112218,
"Level": 19,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>257.35%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>10.29%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>257.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5995,
"SkillId": 112218,
"Level": 20,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>264.71%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>10.59%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>264.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5996,
"SkillId": 112218,
"Level": 21,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>272.06%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>10.88%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>272.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5997,
"SkillId": 112218,
"Level": 22,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>279.41%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>11.18%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>279.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5998,
"SkillId": 112218,
"Level": 23,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>286.76%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>11.47%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>286.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 5999,
"SkillId": 112218,
"Level": 24,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>294.12%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>11.76%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>294.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6000,
"SkillId": 112218,
"Level": 25,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>301.47%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>12.06%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>301.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6001,
"SkillId": 112218,
"Level": 26,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>308.82%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>12.35%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>308.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6002,
"SkillId": 112218,
"Level": 27,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>316.18%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>12.65%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>316.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6003,
"SkillId": 112218,
"Level": 28,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>323.53%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>12.94%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>323.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6004,
"SkillId": 112218,
"Level": 29,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>330.88%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>13.24%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>330.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6005,
"SkillId": 112218,
"Level": 30,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>338.24%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>13.53%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>338.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6006,
"SkillId": 112218,
"Level": 31,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>345.59%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>13.82%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>345.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6007,
"SkillId": 112218,
"Level": 32,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>352.94%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>14.12%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>352.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6008,
"SkillId": 112218,
"Level": 33,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>360.29%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>14.41%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>360.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6009,
"SkillId": 112218,
"Level": 34,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>367.65%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>14.71%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>367.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6010,
"SkillId": 112218,
"Level": 35,
"Name": "Blue Bolt",
"Intro": "QTE: Blasts nearby targets to deal <color=#FF6347>375%</color> Lightning DMG and inflict them with <color=#FF6347>Turbulent Interference</color> that reduces their Lightning Resistance by <color=#FF6347>15%</color> for 6s, then slams the scythe to blast nearby targets, dealing <color=#FF6347>375%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
32.0
]
},
{
"Id": 6011,
"SkillId": 112221,
"Level": 1,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>5%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>100%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6012,
"SkillId": 112221,
"Level": 2,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>5.29%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>105.88%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6013,
"SkillId": 112221,
"Level": 3,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>5.59%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>111.76%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6014,
"SkillId": 112221,
"Level": 4,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>5.88%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>117.65%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6015,
"SkillId": 112221,
"Level": 5,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>6.18%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>123.53%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6016,
"SkillId": 112221,
"Level": 6,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>6.47%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>129.41%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6017,
"SkillId": 112221,
"Level": 7,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>6.76%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>135.29%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6018,
"SkillId": 112221,
"Level": 8,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>7.06%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>141.18%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6019,
"SkillId": 112221,
"Level": 9,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>7.35%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>147.06%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6020,
"SkillId": 112221,
"Level": 10,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>7.65%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>152.94%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6021,
"SkillId": 112221,
"Level": 11,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>7.94%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>158.82%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6022,
"SkillId": 112221,
"Level": 12,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>8.24%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>164.71%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6023,
"SkillId": 112221,
"Level": 13,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>8.53%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>170.59%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6024,
"SkillId": 112221,
"Level": 14,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>8.82%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>176.47%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6025,
"SkillId": 112221,
"Level": 15,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>9.12%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>182.35%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6026,
"SkillId": 112221,
"Level": 16,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>9.41%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>188.24%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6027,
"SkillId": 112221,
"Level": 17,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>9.71%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>194.12%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6028,
"SkillId": 112221,
"Level": 18,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>10%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>200%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6029,
"SkillId": 112221,
"Level": 19,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>10.29%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>205.88%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6030,
"SkillId": 112221,
"Level": 20,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>10.59%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>211.76%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6031,
"SkillId": 112221,
"Level": 21,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>10.88%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>217.65%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6032,
"SkillId": 112221,
"Level": 22,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>11.18%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>223.53%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6033,
"SkillId": 112221,
"Level": 23,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>11.47%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>229.41%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6034,
"SkillId": 112221,
"Level": 24,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>11.76%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>235.29%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6035,
"SkillId": 112221,
"Level": 25,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>12.06%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>241.18%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6036,
"SkillId": 112221,
"Level": 26,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>12.35%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>247.06%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6037,
"SkillId": 112221,
"Level": 27,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>12.65%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>252.94%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6038,
"SkillId": 112221,
"Level": 28,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>12.94%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>258.82%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6039,
"SkillId": 112221,
"Level": 29,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>13.24%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>264.71%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6040,
"SkillId": 112221,
"Level": 30,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>13.53%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>270.59%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6041,
"SkillId": 112221,
"Level": 31,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>13.82%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>276.47%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6042,
"SkillId": 112221,
"Level": 32,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>14.12%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>282.35%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6043,
"SkillId": 112221,
"Level": 33,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>14.41%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>288.24%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6044,
"SkillId": 112221,
"Level": 34,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>14.71%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>294.12%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6045,
"SkillId": 112221,
"Level": 35,
"Name": "Arclight Shield",
"Intro": "Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <color=#FF6347>15%</color> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <color=#FF6347>300%</color> Lightning DMG to nearby targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6046,
"SkillId": 112222,
"Level": 0,
"Name": "Leader - Vanguard Warsong",
"Intro": "When party members are of 3 different classes, DEF increases by <color=#FF6347>10%</color> and HP increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6047,
"SkillId": 112222,
"Level": 1,
"Name": "Leader - Vanguard Warsong",
"Intro": "When party members are of 3 different classes, DEF increases by <color=#FF6347>10%</color> and HP increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6048,
"SkillId": 112223,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6049,
"SkillId": 112223,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6050,
"SkillId": 112223,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6051,
"SkillId": 112223,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6052,
"SkillId": 112223,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6053,
"SkillId": 112223,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6054,
"SkillId": 112223,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6055,
"SkillId": 112223,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6056,
"SkillId": 112223,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6057,
"SkillId": 112223,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6058,
"SkillId": 112223,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6059,
"SkillId": 112223,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6060,
"SkillId": 112223,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6061,
"SkillId": 112223,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6062,
"SkillId": 112223,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6063,
"SkillId": 112223,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6064,
"SkillId": 112223,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6065,
"SkillId": 112223,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6066,
"SkillId": 112223,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6067,
"SkillId": 112223,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6068,
"SkillId": 112223,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6069,
"SkillId": 112223,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6070,
"SkillId": 112223,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6071,
"SkillId": 112223,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6072,
"SkillId": 112223,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6073,
"SkillId": 112223,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6074,
"SkillId": 112223,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6075,
"SkillId": 112223,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6076,
"SkillId": 112223,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6077,
"SkillId": 112223,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6078,
"SkillId": 112223,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6079,
"SkillId": 112223,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6080,
"SkillId": 112223,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6081,
"SkillId": 112223,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6082,
"SkillId": 112223,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6083,
"SkillId": 112227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6084,
"SkillId": 112227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6085,
"SkillId": 112224,
"Level": 0,
"Name": "High Voltage",
"Intro": "Passive: While <color=#FF6347>Arclight Shield</color> is active, Lightning DMG increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6086,
"SkillId": 112224,
"Level": 1,
"Name": "High Voltage",
"Intro": "Passive: While <color=#FF6347>Arclight Shield</color> is active, Lightning DMG increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6087,
"SkillId": 112225,
"Level": 0,
"Name": "Thunderous Boogaloo",
"Intro": "Passive: When Chrome: Arclight is switched into battle, he enters in <color=#FF6347>Thunder Charged</color> form and gains up to 4s bonus duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6088,
"SkillId": 112225,
"Level": 1,
"Name": "Thunderous Boogaloo",
"Intro": "Passive: When Chrome: Arclight is switched into battle, he enters in <color=#FF6347>Thunder Charged</color> form and gains up to 4s bonus duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6089,
"SkillId": 112226,
"Level": 0,
"Name": "Smokestack Lightning",
"Intro": "Passive: <color=#FF6347>Fulgurant Flurry</color> will lower target Lightning DMG Resistance by <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6090,
"SkillId": 112226,
"Level": 1,
"Name": "Smokestack Lightning",
"Intro": "Passive: <color=#FF6347>Fulgurant Flurry</color> will lower target Lightning DMG Resistance by <color=#FF6347>15%</color> for 8 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2kuluomuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6091,
"SkillId": 102401,
"Level": 1,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>60%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>65%</color>/<color=#FF6347>130%</color>/<color=#FF6347>195%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6092,
"SkillId": 102401,
"Level": 2,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>63.53%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>68.82%</color>/<color=#FF6347>137.65%</color>/<color=#FF6347>206.47%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6093,
"SkillId": 102401,
"Level": 3,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>67.06%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>16.76%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>72.65%</color>/<color=#FF6347>145.29%</color>/<color=#FF6347>217.94%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6094,
"SkillId": 102401,
"Level": 4,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>70.59%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6095,
"SkillId": 102401,
"Level": 5,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>74.12%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>80.29%</color>/<color=#FF6347>160.59%</color>/<color=#FF6347>240.88%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6096,
"SkillId": 102401,
"Level": 6,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>77.65%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>84.12%</color>/<color=#FF6347>168.24%</color>/<color=#FF6347>252.35%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6097,
"SkillId": 102401,
"Level": 7,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>81.18%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>20.29%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>87.94%</color>/<color=#FF6347>175.88%</color>/<color=#FF6347>263.82%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6098,
"SkillId": 102401,
"Level": 8,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>84.71%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6099,
"SkillId": 102401,
"Level": 9,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>88.24%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>95.59%</color>/<color=#FF6347>191.18%</color>/<color=#FF6347>286.76%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6100,
"SkillId": 102401,
"Level": 10,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>91.76%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>99.41%</color>/<color=#FF6347>198.82%</color>/<color=#FF6347>298.24%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6101,
"SkillId": 102401,
"Level": 11,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>47.65%</color>/<color=#FF6347>95.29%</color>/<color=#FF6347>95.29%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>103.24%</color>/<color=#FF6347>206.47%</color>/<color=#FF6347>309.71%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6102,
"SkillId": 102401,
"Level": 12,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>98.82%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>107.06%</color>/<color=#FF6347>214.12%</color>/<color=#FF6347>321.18%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6103,
"SkillId": 102401,
"Level": 13,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>51.18%</color>/<color=#FF6347>102.35%</color>/<color=#FF6347>102.35%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>25.59%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>110.88%</color>/<color=#FF6347>221.76%</color>/<color=#FF6347>332.65%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6104,
"SkillId": 102401,
"Level": 14,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>105.88%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6105,
"SkillId": 102401,
"Level": 15,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>54.71%</color>/<color=#FF6347>109.41%</color>/<color=#FF6347>109.41%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>27.35%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>118.53%</color>/<color=#FF6347>237.06%</color>/<color=#FF6347>355.59%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6106,
"SkillId": 102401,
"Level": 16,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>112.94%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>122.35%</color>/<color=#FF6347>244.71%</color>/<color=#FF6347>367.06%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6107,
"SkillId": 102401,
"Level": 17,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>58.24%</color>/<color=#FF6347>116.47%</color>/<color=#FF6347>116.47%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>126.18%</color>/<color=#FF6347>252.35%</color>/<color=#FF6347>378.53%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6108,
"SkillId": 102401,
"Level": 18,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>120%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>130%</color>/<color=#FF6347>260%</color>/<color=#FF6347>390%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6109,
"SkillId": 102401,
"Level": 19,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>123.53%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>133.82%</color>/<color=#FF6347>267.65%</color>/<color=#FF6347>401.47%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6110,
"SkillId": 102401,
"Level": 20,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>127.06%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6111,
"SkillId": 102401,
"Level": 21,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>65.29%</color>/<color=#FF6347>130.59%</color>/<color=#FF6347>130.59%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>32.65%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>141.47%</color>/<color=#FF6347>282.94%</color>/<color=#FF6347>424.41%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6112,
"SkillId": 102401,
"Level": 22,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>67.06%</color>/<color=#FF6347>134.12%</color>/<color=#FF6347>134.12%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6113,
"SkillId": 102401,
"Level": 23,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>68.82%</color>/<color=#FF6347>137.65%</color>/<color=#FF6347>137.65%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>34.41%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>149.12%</color>/<color=#FF6347>298.24%</color>/<color=#FF6347>447.35%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6114,
"SkillId": 102401,
"Level": 24,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>141.18%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6115,
"SkillId": 102401,
"Level": 25,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>72.35%</color>/<color=#FF6347>144.71%</color>/<color=#FF6347>144.71%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>36.18%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>156.76%</color>/<color=#FF6347>313.53%</color>/<color=#FF6347>470.29%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6116,
"SkillId": 102401,
"Level": 26,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>148.24%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6117,
"SkillId": 102401,
"Level": 27,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>75.88%</color>/<color=#FF6347>151.76%</color>/<color=#FF6347>151.76%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>37.94%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>164.41%</color>/<color=#FF6347>328.82%</color>/<color=#FF6347>493.24%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6118,
"SkillId": 102401,
"Level": 28,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>155.29%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6119,
"SkillId": 102401,
"Level": 29,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6120,
"SkillId": 102401,
"Level": 30,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>81.18%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>162.35%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>175.88%</color>/<color=#FF6347>351.76%</color>/<color=#FF6347>527.65%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6121,
"SkillId": 102401,
"Level": 31,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>82.94%</color>/<color=#FF6347>165.88%</color>/<color=#FF6347>165.88%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>41.47%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>179.71%</color>/<color=#FF6347>359.41%</color>/<color=#FF6347>539.12%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6122,
"SkillId": 102401,
"Level": 32,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>169.41%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6123,
"SkillId": 102401,
"Level": 33,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>172.94%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>187.35%</color>/<color=#FF6347>374.71%</color>/<color=#FF6347>562.06%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6124,
"SkillId": 102401,
"Level": 34,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>191.18%</color>/<color=#FF6347>382.35%</color>/<color=#FF6347>573.53%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6125,
"SkillId": 102401,
"Level": 35,
"Name": "Mute Winter",
"Intro": "Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>180%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals <color=#FF6347>45%</color>/<color=#FF6347>90%</color>/<color=#FF6347>135%</color> Ice DMG 9 times while moving, then deals <color=#FF6347>195%</color>/<color=#FF6347>390%</color>/<color=#FF6347>585%</color> Ice DMG when it fades.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6126,
"SkillId": 102406,
"Level": 1,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>57.5%</color>/<color=#FF6347>117.5%</color>/<color=#FF6347>177.5%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6127,
"SkillId": 102406,
"Level": 2,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>60.88%</color>/<color=#FF6347>124.41%</color>/<color=#FF6347>187.94%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6128,
"SkillId": 102406,
"Level": 3,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>64.26%</color>/<color=#FF6347>131.32%</color>/<color=#FF6347>198.38%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6129,
"SkillId": 102406,
"Level": 4,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>138.24%</color>/<color=#FF6347>208.82%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6130,
"SkillId": 102406,
"Level": 5,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>71.03%</color>/<color=#FF6347>145.15%</color>/<color=#FF6347>219.26%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6131,
"SkillId": 102406,
"Level": 6,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>74.41%</color>/<color=#FF6347>152.06%</color>/<color=#FF6347>229.71%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6132,
"SkillId": 102406,
"Level": 7,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>77.79%</color>/<color=#FF6347>158.97%</color>/<color=#FF6347>240.15%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6133,
"SkillId": 102406,
"Level": 8,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>81.18%</color>/<color=#FF6347>165.88%</color>/<color=#FF6347>250.59%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6134,
"SkillId": 102406,
"Level": 9,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>84.56%</color>/<color=#FF6347>172.79%</color>/<color=#FF6347>261.03%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6135,
"SkillId": 102406,
"Level": 10,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>87.94%</color>/<color=#FF6347>179.71%</color>/<color=#FF6347>271.47%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6136,
"SkillId": 102406,
"Level": 11,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>91.32%</color>/<color=#FF6347>186.62%</color>/<color=#FF6347>281.91%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6137,
"SkillId": 102406,
"Level": 12,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>94.71%</color>/<color=#FF6347>193.53%</color>/<color=#FF6347>292.35%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6138,
"SkillId": 102406,
"Level": 13,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>98.09%</color>/<color=#FF6347>200.44%</color>/<color=#FF6347>302.79%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6139,
"SkillId": 102406,
"Level": 14,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>101.47%</color>/<color=#FF6347>207.35%</color>/<color=#FF6347>313.24%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6140,
"SkillId": 102406,
"Level": 15,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>104.85%</color>/<color=#FF6347>214.26%</color>/<color=#FF6347>323.68%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6141,
"SkillId": 102406,
"Level": 16,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>334.12%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6142,
"SkillId": 102406,
"Level": 17,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>111.62%</color>/<color=#FF6347>228.09%</color>/<color=#FF6347>344.56%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6143,
"SkillId": 102406,
"Level": 18,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>115%</color>/<color=#FF6347>235%</color>/<color=#FF6347>355%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6144,
"SkillId": 102406,
"Level": 19,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>118.38%</color>/<color=#FF6347>241.91%</color>/<color=#FF6347>365.44%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6145,
"SkillId": 102406,
"Level": 20,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>121.76%</color>/<color=#FF6347>248.82%</color>/<color=#FF6347>375.88%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6146,
"SkillId": 102406,
"Level": 21,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>125.15%</color>/<color=#FF6347>255.74%</color>/<color=#FF6347>386.32%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6147,
"SkillId": 102406,
"Level": 22,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>128.53%</color>/<color=#FF6347>262.65%</color>/<color=#FF6347>396.76%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6148,
"SkillId": 102406,
"Level": 23,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>131.91%</color>/<color=#FF6347>269.56%</color>/<color=#FF6347>407.21%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6149,
"SkillId": 102406,
"Level": 24,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>417.65%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6150,
"SkillId": 102406,
"Level": 25,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>138.68%</color>/<color=#FF6347>283.38%</color>/<color=#FF6347>428.09%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6151,
"SkillId": 102406,
"Level": 26,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>142.06%</color>/<color=#FF6347>290.29%</color>/<color=#FF6347>438.53%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6152,
"SkillId": 102406,
"Level": 27,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>145.44%</color>/<color=#FF6347>297.21%</color>/<color=#FF6347>448.97%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6153,
"SkillId": 102406,
"Level": 28,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>148.82%</color>/<color=#FF6347>304.12%</color>/<color=#FF6347>459.41%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6154,
"SkillId": 102406,
"Level": 29,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>152.21%</color>/<color=#FF6347>311.03%</color>/<color=#FF6347>469.85%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6155,
"SkillId": 102406,
"Level": 30,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>155.59%</color>/<color=#FF6347>317.94%</color>/<color=#FF6347>480.29%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6156,
"SkillId": 102406,
"Level": 31,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>158.97%</color>/<color=#FF6347>324.85%</color>/<color=#FF6347>490.74%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6157,
"SkillId": 102406,
"Level": 32,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>162.35%</color>/<color=#FF6347>331.76%</color>/<color=#FF6347>501.18%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6158,
"SkillId": 102406,
"Level": 33,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>165.74%</color>/<color=#FF6347>338.68%</color>/<color=#FF6347>511.62%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6159,
"SkillId": 102406,
"Level": 34,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>169.12%</color>/<color=#FF6347>345.59%</color>/<color=#FF6347>522.06%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6160,
"SkillId": 102406,
"Level": 35,
"Name": "Glacier Puncture",
"Intro": "Darts at the target and strikes twice, dealing <color=#FF6347>172.5%</color>/<color=#FF6347>352.5%</color>/<color=#FF6347>532.5%</color> Physical DMG based on the number of orbs pinged. Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Ice DMG based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6161,
"SkillId": 102411,
"Level": 1,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Physical DMG per whirling hit and <color=#FF6347>35%</color>/<color=#FF6347>80%</color>/<color=#FF6347>125%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> Ice DMG 5 times, then deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6162,
"SkillId": 102411,
"Level": 2,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> Physical DMG per whirling hit and <color=#FF6347>37.06%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>132.35%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Ice DMG 5 times, then deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6163,
"SkillId": 102411,
"Level": 3,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>16.76%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color> Physical DMG per whirling hit and <color=#FF6347>39.12%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>139.71%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> Ice DMG 5 times, then deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6164,
"SkillId": 102411,
"Level": 4,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> Physical DMG per whirling hit and <color=#FF6347>41.18%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>147.06%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> Ice DMG 5 times, then deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6165,
"SkillId": 102411,
"Level": 5,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> Physical DMG per whirling hit and <color=#FF6347>43.24%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>154.41%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Ice DMG 5 times, then deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6166,
"SkillId": 102411,
"Level": 6,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> Physical DMG per whirling hit and <color=#FF6347>45.29%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>161.76%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> Ice DMG 5 times, then deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6167,
"SkillId": 102411,
"Level": 7,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>20.29%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color> Physical DMG per whirling hit and <color=#FF6347>47.35%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>169.12%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> Ice DMG 5 times, then deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6168,
"SkillId": 102411,
"Level": 8,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> Physical DMG per whirling hit and <color=#FF6347>49.41%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>176.47%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Ice DMG 5 times, then deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6169,
"SkillId": 102411,
"Level": 9,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> Physical DMG per whirling hit and <color=#FF6347>51.47%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>183.82%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> Ice DMG 5 times, then deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6170,
"SkillId": 102411,
"Level": 10,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> Physical DMG per whirling hit and <color=#FF6347>53.53%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>191.18%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> Ice DMG 5 times, then deals <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6171,
"SkillId": 102411,
"Level": 11,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> Physical DMG per whirling hit and <color=#FF6347>55.59%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>198.53%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Ice DMG 5 times, then deals <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6172,
"SkillId": 102411,
"Level": 12,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> Physical DMG per whirling hit and <color=#FF6347>57.65%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>205.88%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> Ice DMG 5 times, then deals <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6173,
"SkillId": 102411,
"Level": 13,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>25.59%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color> Physical DMG per whirling hit and <color=#FF6347>59.71%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>213.24%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> Ice DMG 5 times, then deals <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6174,
"SkillId": 102411,
"Level": 14,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> Physical DMG per whirling hit and <color=#FF6347>61.76%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>220.59%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Ice DMG 5 times, then deals <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6175,
"SkillId": 102411,
"Level": 15,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>27.35%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color> Physical DMG per whirling hit and <color=#FF6347>63.82%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>227.94%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> Ice DMG 5 times, then deals <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6176,
"SkillId": 102411,
"Level": 16,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> Physical DMG per whirling hit and <color=#FF6347>65.88%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>235.29%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> Ice DMG 5 times, then deals <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6177,
"SkillId": 102411,
"Level": 17,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color> Physical DMG per whirling hit and <color=#FF6347>67.94%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>242.65%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Ice DMG 5 times, then deals <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6178,
"SkillId": 102411,
"Level": 18,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> Physical DMG per whirling hit and <color=#FF6347>70%</color>/<color=#FF6347>160%</color>/<color=#FF6347>250%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Ice DMG 5 times, then deals <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6179,
"SkillId": 102411,
"Level": 19,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> Physical DMG per whirling hit and <color=#FF6347>72.06%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>257.35%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> Ice DMG 5 times, then deals <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6180,
"SkillId": 102411,
"Level": 20,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> Physical DMG per whirling hit and <color=#FF6347>74.12%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>264.71%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Ice DMG 5 times, then deals <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6181,
"SkillId": 102411,
"Level": 21,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>32.65%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color> Physical DMG per whirling hit and <color=#FF6347>76.18%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>272.06%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> Ice DMG 5 times, then deals <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6182,
"SkillId": 102411,
"Level": 22,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> Physical DMG per whirling hit and <color=#FF6347>78.24%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>279.41%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Ice DMG 5 times, then deals <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6183,
"SkillId": 102411,
"Level": 23,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>34.41%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color> Physical DMG per whirling hit and <color=#FF6347>80.29%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>286.76%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> Ice DMG 5 times, then deals <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6184,
"SkillId": 102411,
"Level": 24,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> Physical DMG per whirling hit and <color=#FF6347>82.35%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>294.12%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Ice DMG 5 times, then deals <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6185,
"SkillId": 102411,
"Level": 25,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>36.18%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color> Physical DMG per whirling hit and <color=#FF6347>84.41%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>301.47%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> Ice DMG 5 times, then deals <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6186,
"SkillId": 102411,
"Level": 26,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> Physical DMG per whirling hit and <color=#FF6347>86.47%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>308.82%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Ice DMG 5 times, then deals <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6187,
"SkillId": 102411,
"Level": 27,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>37.94%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color> Physical DMG per whirling hit and <color=#FF6347>88.53%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>316.18%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> Ice DMG 5 times, then deals <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6188,
"SkillId": 102411,
"Level": 28,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> Physical DMG per whirling hit and <color=#FF6347>90.59%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>323.53%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Ice DMG 5 times, then deals <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6189,
"SkillId": 102411,
"Level": 29,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> Physical DMG per whirling hit and <color=#FF6347>92.65%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>330.88%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Ice DMG 5 times, then deals <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6190,
"SkillId": 102411,
"Level": 30,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> Physical DMG per whirling hit and <color=#FF6347>94.71%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>338.24%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Ice DMG 5 times, then deals <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6191,
"SkillId": 102411,
"Level": 31,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>41.47%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color> Physical DMG per whirling hit and <color=#FF6347>96.76%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>345.59%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> Ice DMG 5 times, then deals <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6192,
"SkillId": 102411,
"Level": 32,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG per whirling hit and <color=#FF6347>98.82%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>352.94%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Ice DMG 5 times, then deals <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6193,
"SkillId": 102411,
"Level": 33,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> Physical DMG per whirling hit and <color=#FF6347>100.88%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>360.29%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> Ice DMG 5 times, then deals <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6194,
"SkillId": 102411,
"Level": 34,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> Physical DMG per whirling hit and <color=#FF6347>102.94%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>367.65%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Ice DMG 5 times, then deals <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6195,
"SkillId": 102411,
"Level": 35,
"Name": "Frigid Roundabout",
"Intro": "Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals <color=#FF6347>45%</color>/<color=#FF6347>90%</color>/<color=#FF6347>135%</color> Physical DMG per whirling hit and <color=#FF6347>105%</color>/<color=#FF6347>240%</color>/<color=#FF6347>375%</color> Physical DMG for the downward smash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> Ice DMG 5 times, then deals <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Ice DMG once at the end and pulls in the targets.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6196,
"SkillId": 102416,
"Level": 1,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>320%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>155%</color> Physical DMG and <color=#FF6347>185%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6197,
"SkillId": 102416,
"Level": 2,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>338.82%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>164.12%</color> Physical DMG and <color=#FF6347>195.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6198,
"SkillId": 102416,
"Level": 3,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>357.65%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>173.24%</color> Physical DMG and <color=#FF6347>206.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6199,
"SkillId": 102416,
"Level": 4,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>376.47%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>182.35%</color> Physical DMG and <color=#FF6347>217.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6200,
"SkillId": 102416,
"Level": 5,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>395.29%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>191.47%</color> Physical DMG and <color=#FF6347>228.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6201,
"SkillId": 102416,
"Level": 6,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>414.12%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>200.59%</color> Physical DMG and <color=#FF6347>239.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6202,
"SkillId": 102416,
"Level": 7,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>432.94%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>209.71%</color> Physical DMG and <color=#FF6347>250.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6203,
"SkillId": 102416,
"Level": 8,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>451.76%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>218.82%</color> Physical DMG and <color=#FF6347>261.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6204,
"SkillId": 102416,
"Level": 9,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>470.59%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>227.94%</color> Physical DMG and <color=#FF6347>272.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6205,
"SkillId": 102416,
"Level": 10,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>489.41%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>237.06%</color> Physical DMG and <color=#FF6347>282.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6206,
"SkillId": 102416,
"Level": 11,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>508.24%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>246.18%</color> Physical DMG and <color=#FF6347>293.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6207,
"SkillId": 102416,
"Level": 12,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>527.06%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>255.29%</color> Physical DMG and <color=#FF6347>304.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6208,
"SkillId": 102416,
"Level": 13,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>545.88%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>264.41%</color> Physical DMG and <color=#FF6347>315.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6209,
"SkillId": 102416,
"Level": 14,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>564.71%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>273.53%</color> Physical DMG and <color=#FF6347>326.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6210,
"SkillId": 102416,
"Level": 15,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>583.53%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>282.65%</color> Physical DMG and <color=#FF6347>337.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6211,
"SkillId": 102416,
"Level": 16,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>602.35%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>291.76%</color> Physical DMG and <color=#FF6347>348.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6212,
"SkillId": 102416,
"Level": 17,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>621.18%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>300.88%</color> Physical DMG and <color=#FF6347>359.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6213,
"SkillId": 102416,
"Level": 18,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>640%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>310%</color> Physical DMG and <color=#FF6347>370%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6214,
"SkillId": 102416,
"Level": 19,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>658.82%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>319.12%</color> Physical DMG and <color=#FF6347>380.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6215,
"SkillId": 102416,
"Level": 20,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>677.65%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>328.24%</color> Physical DMG and <color=#FF6347>391.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6216,
"SkillId": 102416,
"Level": 21,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>696.47%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>337.35%</color> Physical DMG and <color=#FF6347>402.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6217,
"SkillId": 102416,
"Level": 22,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>715.29%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>346.47%</color> Physical DMG and <color=#FF6347>413.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6218,
"SkillId": 102416,
"Level": 23,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>734.12%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>355.59%</color> Physical DMG and <color=#FF6347>424.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6219,
"SkillId": 102416,
"Level": 24,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>752.94%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>364.71%</color> Physical DMG and <color=#FF6347>435.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6220,
"SkillId": 102416,
"Level": 25,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>771.76%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>373.82%</color> Physical DMG and <color=#FF6347>446.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6221,
"SkillId": 102416,
"Level": 26,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>790.59%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>382.94%</color> Physical DMG and <color=#FF6347>457.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6222,
"SkillId": 102416,
"Level": 27,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>809.41%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>392.06%</color> Physical DMG and <color=#FF6347>467.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6223,
"SkillId": 102416,
"Level": 28,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>828.24%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>401.18%</color> Physical DMG and <color=#FF6347>478.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6224,
"SkillId": 102416,
"Level": 29,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>847.06%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>410.29%</color> Physical DMG and <color=#FF6347>489.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6225,
"SkillId": 102416,
"Level": 30,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>865.88%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>419.41%</color> Physical DMG and <color=#FF6347>500.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6226,
"SkillId": 102416,
"Level": 31,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>884.71%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>428.53%</color> Physical DMG and <color=#FF6347>511.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6227,
"SkillId": 102416,
"Level": 32,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>903.53%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>437.65%</color> Physical DMG and <color=#FF6347>522.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6228,
"SkillId": 102416,
"Level": 33,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>922.35%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>446.76%</color> Physical DMG and <color=#FF6347>533.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6229,
"SkillId": 102416,
"Level": 34,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>941.18%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>455.88%</color> Physical DMG and <color=#FF6347>544.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6230,
"SkillId": 102416,
"Level": 35,
"Name": "Frost Blade",
"Intro": "Basic Attack: Cuts at the target quickly with a katana, dealing <color=#FF6347>960%</color> Physical DMG. Arctic Form: Wields dual katanas to cut at the target continuously, dealing <color=#FF6347>465%</color> Physical DMG and <color=#FF6347>555%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6231,
"SkillId": 102417,
"Level": 1,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>450%</color>/<color=#FF6347>600%</color>/<color=#FF6347>800%</color>/<color=#FF6347>1520%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6232,
"SkillId": 102417,
"Level": 2,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>476.47%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>847.06%</color>/<color=#FF6347>1609.41%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6233,
"SkillId": 102417,
"Level": 3,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>502.94%</color>/<color=#FF6347>670.59%</color>/<color=#FF6347>894.12%</color>/<color=#FF6347>1698.82%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6234,
"SkillId": 102417,
"Level": 4,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>529.41%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>941.18%</color>/<color=#FF6347>1788.24%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6235,
"SkillId": 102417,
"Level": 5,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>555.88%</color>/<color=#FF6347>741.18%</color>/<color=#FF6347>988.24%</color>/<color=#FF6347>1877.65%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6236,
"SkillId": 102417,
"Level": 6,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>582.35%</color>/<color=#FF6347>776.47%</color>/<color=#FF6347>1035.29%</color>/<color=#FF6347>1967.06%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6237,
"SkillId": 102417,
"Level": 7,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>608.82%</color>/<color=#FF6347>811.76%</color>/<color=#FF6347>1082.35%</color>/<color=#FF6347>2056.47%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6238,
"SkillId": 102417,
"Level": 8,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>635.29%</color>/<color=#FF6347>847.06%</color>/<color=#FF6347>1129.41%</color>/<color=#FF6347>2145.88%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6239,
"SkillId": 102417,
"Level": 9,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>661.76%</color>/<color=#FF6347>882.35%</color>/<color=#FF6347>1176.47%</color>/<color=#FF6347>2235.29%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6240,
"SkillId": 102417,
"Level": 10,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>688.24%</color>/<color=#FF6347>917.65%</color>/<color=#FF6347>1223.53%</color>/<color=#FF6347>2324.71%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6241,
"SkillId": 102417,
"Level": 11,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>714.71%</color>/<color=#FF6347>952.94%</color>/<color=#FF6347>1270.59%</color>/<color=#FF6347>2414.12%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6242,
"SkillId": 102417,
"Level": 12,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>741.18%</color>/<color=#FF6347>988.24%</color>/<color=#FF6347>1317.65%</color>/<color=#FF6347>2503.53%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6243,
"SkillId": 102417,
"Level": 13,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>767.65%</color>/<color=#FF6347>1023.53%</color>/<color=#FF6347>1364.71%</color>/<color=#FF6347>2592.94%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6244,
"SkillId": 102417,
"Level": 14,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>794.12%</color>/<color=#FF6347>1058.82%</color>/<color=#FF6347>1411.76%</color>/<color=#FF6347>2682.35%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6245,
"SkillId": 102417,
"Level": 15,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>820.59%</color>/<color=#FF6347>1094.12%</color>/<color=#FF6347>1458.82%</color>/<color=#FF6347>2771.76%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6246,
"SkillId": 102417,
"Level": 16,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>847.06%</color>/<color=#FF6347>1129.41%</color>/<color=#FF6347>1505.88%</color>/<color=#FF6347>2861.18%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6247,
"SkillId": 102417,
"Level": 17,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>873.53%</color>/<color=#FF6347>1164.71%</color>/<color=#FF6347>1552.94%</color>/<color=#FF6347>2950.59%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6248,
"SkillId": 102417,
"Level": 18,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>900%</color>/<color=#FF6347>1200%</color>/<color=#FF6347>1600%</color>/<color=#FF6347>3040%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6249,
"SkillId": 102417,
"Level": 19,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>926.47%</color>/<color=#FF6347>1235.29%</color>/<color=#FF6347>1647.06%</color>/<color=#FF6347>3129.41%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6250,
"SkillId": 102417,
"Level": 20,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>952.94%</color>/<color=#FF6347>1270.59%</color>/<color=#FF6347>1694.12%</color>/<color=#FF6347>3218.82%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6251,
"SkillId": 102417,
"Level": 21,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>979.41%</color>/<color=#FF6347>1305.88%</color>/<color=#FF6347>1741.18%</color>/<color=#FF6347>3308.24%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6252,
"SkillId": 102417,
"Level": 22,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1005.88%</color>/<color=#FF6347>1341.18%</color>/<color=#FF6347>1788.24%</color>/<color=#FF6347>3397.65%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6253,
"SkillId": 102417,
"Level": 23,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1032.35%</color>/<color=#FF6347>1376.47%</color>/<color=#FF6347>1835.29%</color>/<color=#FF6347>3487.06%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6254,
"SkillId": 102417,
"Level": 24,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1058.82%</color>/<color=#FF6347>1411.76%</color>/<color=#FF6347>1882.35%</color>/<color=#FF6347>3576.47%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6255,
"SkillId": 102417,
"Level": 25,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1085.29%</color>/<color=#FF6347>1447.06%</color>/<color=#FF6347>1929.41%</color>/<color=#FF6347>3665.88%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6256,
"SkillId": 102417,
"Level": 26,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1111.76%</color>/<color=#FF6347>1482.35%</color>/<color=#FF6347>1976.47%</color>/<color=#FF6347>3755.29%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6257,
"SkillId": 102417,
"Level": 27,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1138.24%</color>/<color=#FF6347>1517.65%</color>/<color=#FF6347>2023.53%</color>/<color=#FF6347>3844.71%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6258,
"SkillId": 102417,
"Level": 28,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1164.71%</color>/<color=#FF6347>1552.94%</color>/<color=#FF6347>2070.59%</color>/<color=#FF6347>3934.12%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6259,
"SkillId": 102417,
"Level": 29,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1191.18%</color>/<color=#FF6347>1588.24%</color>/<color=#FF6347>2117.65%</color>/<color=#FF6347>4023.53%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6260,
"SkillId": 102417,
"Level": 30,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1217.65%</color>/<color=#FF6347>1623.53%</color>/<color=#FF6347>2164.71%</color>/<color=#FF6347>4112.94%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6261,
"SkillId": 102417,
"Level": 31,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1244.12%</color>/<color=#FF6347>1658.82%</color>/<color=#FF6347>2211.76%</color>/<color=#FF6347>4202.35%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6262,
"SkillId": 102417,
"Level": 32,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1270.59%</color>/<color=#FF6347>1694.12%</color>/<color=#FF6347>2258.82%</color>/<color=#FF6347>4291.76%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6263,
"SkillId": 102417,
"Level": 33,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1297.06%</color>/<color=#FF6347>1729.41%</color>/<color=#FF6347>2305.88%</color>/<color=#FF6347>4381.18%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6264,
"SkillId": 102417,
"Level": 34,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1323.53%</color>/<color=#FF6347>1764.71%</color>/<color=#FF6347>2352.94%</color>/<color=#FF6347>4470.59%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6265,
"SkillId": 102417,
"Level": 35,
"Name": "Signature - Halcyonic Blossoms",
"Intro": "Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching. If your Energy is full when switching, all Signal Orbs will be reordered into 3-Pings. Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals <color=#FF6347>1350%</color>/<color=#FF6347>1800%</color>/<color=#FF6347>2400%</color>/<color=#FF6347>4560%</color> Ice DMG based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6266,
"SkillId": 102418,
"Level": 1,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>160%</color> Physical DMG and <color=#FF6347>160%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6267,
"SkillId": 102418,
"Level": 2,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>169.41%</color> Physical DMG and <color=#FF6347>169.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6268,
"SkillId": 102418,
"Level": 3,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>178.82%</color> Physical DMG and <color=#FF6347>178.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6269,
"SkillId": 102418,
"Level": 4,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>188.24%</color> Physical DMG and <color=#FF6347>188.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6270,
"SkillId": 102418,
"Level": 5,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>197.65%</color> Physical DMG and <color=#FF6347>197.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6271,
"SkillId": 102418,
"Level": 6,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>207.06%</color> Physical DMG and <color=#FF6347>207.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6272,
"SkillId": 102418,
"Level": 7,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>216.47%</color> Physical DMG and <color=#FF6347>216.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6273,
"SkillId": 102418,
"Level": 8,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>225.88%</color> Physical DMG and <color=#FF6347>225.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6274,
"SkillId": 102418,
"Level": 9,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>235.29%</color> Physical DMG and <color=#FF6347>235.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6275,
"SkillId": 102418,
"Level": 10,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>244.71%</color> Physical DMG and <color=#FF6347>244.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6276,
"SkillId": 102418,
"Level": 11,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>254.12%</color> Physical DMG and <color=#FF6347>254.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6277,
"SkillId": 102418,
"Level": 12,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>263.53%</color> Physical DMG and <color=#FF6347>263.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6278,
"SkillId": 102418,
"Level": 13,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>272.94%</color> Physical DMG and <color=#FF6347>272.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6279,
"SkillId": 102418,
"Level": 14,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>282.35%</color> Physical DMG and <color=#FF6347>282.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6280,
"SkillId": 102418,
"Level": 15,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>291.76%</color> Physical DMG and <color=#FF6347>291.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6281,
"SkillId": 102418,
"Level": 16,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>301.18%</color> Physical DMG and <color=#FF6347>301.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6282,
"SkillId": 102418,
"Level": 17,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>310.59%</color> Physical DMG and <color=#FF6347>310.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6283,
"SkillId": 102418,
"Level": 18,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>320%</color> Physical DMG and <color=#FF6347>320%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6284,
"SkillId": 102418,
"Level": 19,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>329.41%</color> Physical DMG and <color=#FF6347>329.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6285,
"SkillId": 102418,
"Level": 20,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>338.82%</color> Physical DMG and <color=#FF6347>338.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6286,
"SkillId": 102418,
"Level": 21,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>348.24%</color> Physical DMG and <color=#FF6347>348.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6287,
"SkillId": 102418,
"Level": 22,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>357.65%</color> Physical DMG and <color=#FF6347>357.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6288,
"SkillId": 102418,
"Level": 23,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>367.06%</color> Physical DMG and <color=#FF6347>367.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6289,
"SkillId": 102418,
"Level": 24,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>376.47%</color> Physical DMG and <color=#FF6347>376.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6290,
"SkillId": 102418,
"Level": 25,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>385.88%</color> Physical DMG and <color=#FF6347>385.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6291,
"SkillId": 102418,
"Level": 26,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>395.29%</color> Physical DMG and <color=#FF6347>395.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6292,
"SkillId": 102418,
"Level": 27,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>404.71%</color> Physical DMG and <color=#FF6347>404.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6293,
"SkillId": 102418,
"Level": 28,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>414.12%</color> Physical DMG and <color=#FF6347>414.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6294,
"SkillId": 102418,
"Level": 29,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>423.53%</color> Physical DMG and <color=#FF6347>423.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6295,
"SkillId": 102418,
"Level": 30,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>432.94%</color> Physical DMG and <color=#FF6347>432.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6296,
"SkillId": 102418,
"Level": 31,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>442.35%</color> Physical DMG and <color=#FF6347>442.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6297,
"SkillId": 102418,
"Level": 32,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>451.76%</color> Physical DMG and <color=#FF6347>451.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6298,
"SkillId": 102418,
"Level": 33,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>461.18%</color> Physical DMG and <color=#FF6347>461.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6299,
"SkillId": 102418,
"Level": 34,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>470.59%</color> Physical DMG and <color=#FF6347>470.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6300,
"SkillId": 102418,
"Level": 35,
"Name": "Frost Blade - Icebreak",
"Intro": "QTE: Dashes at the target, dealing <color=#FF6347>480%</color> Physical DMG and <color=#FF6347>480%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6301,
"SkillId": 102421,
"Level": 1,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>25%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6302,
"SkillId": 102421,
"Level": 2,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>26.47%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6303,
"SkillId": 102421,
"Level": 3,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>27.94%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6304,
"SkillId": 102421,
"Level": 4,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>29.41%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6305,
"SkillId": 102421,
"Level": 5,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>30.88%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6306,
"SkillId": 102421,
"Level": 6,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>32.35%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6307,
"SkillId": 102421,
"Level": 7,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>33.82%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6308,
"SkillId": 102421,
"Level": 8,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>35.29%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6309,
"SkillId": 102421,
"Level": 9,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>36.76%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6310,
"SkillId": 102421,
"Level": 10,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>38.24%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6311,
"SkillId": 102421,
"Level": 11,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>39.71%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6312,
"SkillId": 102421,
"Level": 12,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>41.18%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6313,
"SkillId": 102421,
"Level": 13,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>42.65%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6314,
"SkillId": 102421,
"Level": 14,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>44.12%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6315,
"SkillId": 102421,
"Level": 15,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>45.59%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6316,
"SkillId": 102421,
"Level": 16,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>47.06%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6317,
"SkillId": 102421,
"Level": 17,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>48.53%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6318,
"SkillId": 102421,
"Level": 18,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>50%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6319,
"SkillId": 102421,
"Level": 19,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>51.47%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6320,
"SkillId": 102421,
"Level": 20,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>52.94%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6321,
"SkillId": 102421,
"Level": 21,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>54.41%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6322,
"SkillId": 102421,
"Level": 22,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>55.88%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6323,
"SkillId": 102421,
"Level": 23,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>57.35%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6324,
"SkillId": 102421,
"Level": 24,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>58.82%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6325,
"SkillId": 102421,
"Level": 25,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>60.29%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6326,
"SkillId": 102421,
"Level": 26,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>61.76%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6327,
"SkillId": 102421,
"Level": 27,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>63.24%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6328,
"SkillId": 102421,
"Level": 28,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>64.71%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6329,
"SkillId": 102421,
"Level": 29,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>66.18%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6330,
"SkillId": 102421,
"Level": 30,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>67.65%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6331,
"SkillId": 102421,
"Level": 31,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>69.12%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6332,
"SkillId": 102421,
"Level": 32,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>70.59%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6333,
"SkillId": 102421,
"Level": 33,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>72.06%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6334,
"SkillId": 102421,
"Level": 34,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>73.53%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6335,
"SkillId": 102421,
"Level": 35,
"Name": "Hyperborea",
"Intro": "Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <color=#FF6347>75%</color> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6336,
"SkillId": 102422,
"Level": 0,
"Name": "Leader - Raven Claw",
"Intro": "Ice DMG increases by <color=#FF6347>10%</color>. ATK of Attacker Constructs increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6337,
"SkillId": 102422,
"Level": 1,
"Name": "Leader - Raven Claw",
"Intro": "Ice DMG increases by <color=#FF6347>10%</color>. ATK of Attacker Constructs increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6338,
"SkillId": 102423,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6339,
"SkillId": 102423,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6340,
"SkillId": 102423,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6341,
"SkillId": 102423,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6342,
"SkillId": 102423,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6343,
"SkillId": 102423,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6344,
"SkillId": 102423,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6345,
"SkillId": 102423,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6346,
"SkillId": 102423,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6347,
"SkillId": 102423,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6348,
"SkillId": 102423,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6349,
"SkillId": 102423,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6350,
"SkillId": 102423,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6351,
"SkillId": 102423,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6352,
"SkillId": 102423,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6353,
"SkillId": 102423,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6354,
"SkillId": 102423,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6355,
"SkillId": 102423,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6356,
"SkillId": 102423,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6357,
"SkillId": 102423,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6358,
"SkillId": 102423,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6359,
"SkillId": 102423,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6360,
"SkillId": 102423,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6361,
"SkillId": 102423,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6362,
"SkillId": 102423,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6363,
"SkillId": 102423,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6364,
"SkillId": 102423,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6365,
"SkillId": 102423,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6366,
"SkillId": 102423,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6367,
"SkillId": 102423,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6368,
"SkillId": 102423,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6369,
"SkillId": 102423,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6370,
"SkillId": 102423,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6371,
"SkillId": 102423,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6372,
"SkillId": 102423,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6373,
"SkillId": 102427,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6374,
"SkillId": 102427,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6375,
"SkillId": 102424,
"Level": 0,
"Name": "Stone Freeze",
"Intro": "Passive: After Frigid Roundabout strikes hits a target, the target takes <color=#FF6347>10%</color> extra DMG from you for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6376,
"SkillId": 102424,
"Level": 1,
"Name": "Stone Freeze",
"Intro": "Passive: After Frigid Roundabout strikes hits a target, the target takes <color=#FF6347>10%</color> extra DMG from you for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6377,
"SkillId": 102425,
"Level": 0,
"Name": "Raven Zero",
"Intro": "Passive: Gain max Energy and<color=#FF6347> 2 </color>Signature Points at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6378,
"SkillId": 102425,
"Level": 1,
"Name": "Raven Zero",
"Intro": "Passive: Gain max Energy and<color=#FF6347> 2 </color>Signature Points at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6379,
"SkillId": 102426,
"Level": 0,
"Name": "Ivory Album",
"Intro": "Passive: Ice DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6380,
"SkillId": 102426,
"Level": 1,
"Name": "Ivory Album",
"Intro": "Passive: Ice DMG increases by <color=#FF6347>20%</color> while Core Passive is active.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6381,
"SkillId": 102428,
"Level": 0,
"Name": "Raven Zero",
"Intro": "Passive: Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6382,
"SkillId": 102428,
"Level": 1,
"Name": "Raven Zero",
"Intro": "Passive: Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R4luxiyaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6383,
"SkillId": 113201,
"Level": 1,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6384,
"SkillId": 113201,
"Level": 2,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6385,
"SkillId": 113201,
"Level": 3,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6386,
"SkillId": 113201,
"Level": 4,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6387,
"SkillId": 113201,
"Level": 5,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6388,
"SkillId": 113201,
"Level": 6,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6389,
"SkillId": 113201,
"Level": 7,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>121.76%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>365.29%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6390,
"SkillId": 113201,
"Level": 8,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6391,
"SkillId": 113201,
"Level": 9,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6392,
"SkillId": 113201,
"Level": 10,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6393,
"SkillId": 113201,
"Level": 11,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6394,
"SkillId": 113201,
"Level": 12,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6395,
"SkillId": 113201,
"Level": 13,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>153.53%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>460.59%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6396,
"SkillId": 113201,
"Level": 14,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6397,
"SkillId": 113201,
"Level": 15,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>164.12%</color>/<color=#FF6347>328.24%</color>/<color=#FF6347>492.35%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6398,
"SkillId": 113201,
"Level": 16,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6399,
"SkillId": 113201,
"Level": 17,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6400,
"SkillId": 113201,
"Level": 18,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6401,
"SkillId": 113201,
"Level": 19,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6402,
"SkillId": 113201,
"Level": 20,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6403,
"SkillId": 113201,
"Level": 21,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>195.88%</color>/<color=#FF6347>391.76%</color>/<color=#FF6347>587.65%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6404,
"SkillId": 113201,
"Level": 22,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6405,
"SkillId": 113201,
"Level": 23,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6406,
"SkillId": 113201,
"Level": 24,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6407,
"SkillId": 113201,
"Level": 25,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>217.06%</color>/<color=#FF6347>434.12%</color>/<color=#FF6347>651.18%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6408,
"SkillId": 113201,
"Level": 26,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6409,
"SkillId": 113201,
"Level": 27,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>227.65%</color>/<color=#FF6347>455.29%</color>/<color=#FF6347>682.94%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6410,
"SkillId": 113201,
"Level": 28,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6411,
"SkillId": 113201,
"Level": 29,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6412,
"SkillId": 113201,
"Level": 30,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>243.53%</color>/<color=#FF6347>487.06%</color>/<color=#FF6347>730.59%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6413,
"SkillId": 113201,
"Level": 31,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>248.82%</color>/<color=#FF6347>497.65%</color>/<color=#FF6347>746.47%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6414,
"SkillId": 113201,
"Level": 32,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6415,
"SkillId": 113201,
"Level": 33,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>259.41%</color>/<color=#FF6347>518.82%</color>/<color=#FF6347>778.24%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6416,
"SkillId": 113201,
"Level": 34,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6417,
"SkillId": 113201,
"Level": 35,
"Name": "Vermilion Slice",
"Intro": "Launches multiple thrust attacks, dealing <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6418,
"SkillId": 113206,
"Level": 1,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>5%</color>/<color=#FF6347>10%</color>/<color=#FF6347>15%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6419,
"SkillId": 113206,
"Level": 2,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6420,
"SkillId": 113206,
"Level": 3,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>5.59%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6421,
"SkillId": 113206,
"Level": 4,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6422,
"SkillId": 113206,
"Level": 5,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6423,
"SkillId": 113206,
"Level": 6,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>6.47%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6424,
"SkillId": 113206,
"Level": 7,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>6.76%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6425,
"SkillId": 113206,
"Level": 8,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6426,
"SkillId": 113206,
"Level": 9,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>7.35%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6427,
"SkillId": 113206,
"Level": 10,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>7.65%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6428,
"SkillId": 113206,
"Level": 11,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6429,
"SkillId": 113206,
"Level": 12,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>8.24%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6430,
"SkillId": 113206,
"Level": 13,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>8.53%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6431,
"SkillId": 113206,
"Level": 14,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6432,
"SkillId": 113206,
"Level": 15,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>9.12%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6433,
"SkillId": 113206,
"Level": 16,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6434,
"SkillId": 113206,
"Level": 17,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>9.71%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6435,
"SkillId": 113206,
"Level": 18,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6436,
"SkillId": 113206,
"Level": 19,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>10.29%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6437,
"SkillId": 113206,
"Level": 20,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6438,
"SkillId": 113206,
"Level": 21,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>10.88%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6439,
"SkillId": 113206,
"Level": 22,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6440,
"SkillId": 113206,
"Level": 23,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>11.47%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6441,
"SkillId": 113206,
"Level": 24,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6442,
"SkillId": 113206,
"Level": 25,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>12.06%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6443,
"SkillId": 113206,
"Level": 26,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6444,
"SkillId": 113206,
"Level": 27,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>12.65%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6445,
"SkillId": 113206,
"Level": 28,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6446,
"SkillId": 113206,
"Level": 29,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6447,
"SkillId": 113206,
"Level": 30,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6448,
"SkillId": 113206,
"Level": 31,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>13.82%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6449,
"SkillId": 113206,
"Level": 32,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6450,
"SkillId": 113206,
"Level": 33,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>14.41%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6451,
"SkillId": 113206,
"Level": 34,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6452,
"SkillId": 113206,
"Level": 35,
"Name": "Phantasmal Burst",
"Intro": "Unleashes a wave of dark energy, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> Physical DMG. (Deals Dark DMG instead on a 3-Ping.)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6453,
"SkillId": 113211,
"Level": 1,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>5%</color>/<color=#FF6347>10%</color>/<color=#FF6347>15%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6454,
"SkillId": 113211,
"Level": 2,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6455,
"SkillId": 113211,
"Level": 3,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>5.59%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6456,
"SkillId": 113211,
"Level": 4,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6457,
"SkillId": 113211,
"Level": 5,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6458,
"SkillId": 113211,
"Level": 6,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>6.47%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6459,
"SkillId": 113211,
"Level": 7,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>6.76%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6460,
"SkillId": 113211,
"Level": 8,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6461,
"SkillId": 113211,
"Level": 9,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>7.35%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6462,
"SkillId": 113211,
"Level": 10,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>45.88%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>7.65%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>22.94%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6463,
"SkillId": 113211,
"Level": 11,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>23.82%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6464,
"SkillId": 113211,
"Level": 12,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>49.41%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>8.24%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>24.71%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6465,
"SkillId": 113211,
"Level": 13,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>51.18%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>8.53%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>25.59%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6466,
"SkillId": 113211,
"Level": 14,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>26.47%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6467,
"SkillId": 113211,
"Level": 15,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>54.71%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>9.12%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>27.35%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6468,
"SkillId": 113211,
"Level": 16,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>56.47%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>9.41%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>28.24%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6469,
"SkillId": 113211,
"Level": 17,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>9.71%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>29.12%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6470,
"SkillId": 113211,
"Level": 18,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>30%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6471,
"SkillId": 113211,
"Level": 19,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>61.76%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>10.29%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>30.88%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6472,
"SkillId": 113211,
"Level": 20,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>31.76%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6473,
"SkillId": 113211,
"Level": 21,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>65.29%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>10.88%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>32.65%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6474,
"SkillId": 113211,
"Level": 22,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>33.53%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6475,
"SkillId": 113211,
"Level": 23,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>11.47%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>34.41%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6476,
"SkillId": 113211,
"Level": 24,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>35.29%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6477,
"SkillId": 113211,
"Level": 25,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>72.35%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>12.06%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>36.18%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6478,
"SkillId": 113211,
"Level": 26,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>37.06%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6479,
"SkillId": 113211,
"Level": 27,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>75.88%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>12.65%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>37.94%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6480,
"SkillId": 113211,
"Level": 28,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>38.82%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6481,
"SkillId": 113211,
"Level": 29,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>13.24%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>39.71%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6482,
"SkillId": 113211,
"Level": 30,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>40.59%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6483,
"SkillId": 113211,
"Level": 31,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>82.94%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>13.82%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>41.47%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6484,
"SkillId": 113211,
"Level": 32,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>42.35%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6485,
"SkillId": 113211,
"Level": 33,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>86.47%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>14.41%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>43.24%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6486,
"SkillId": 113211,
"Level": 34,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>44.12%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6487,
"SkillId": 113211,
"Level": 35,
"Name": "Infernal Scorchmark",
"Intro": "Blasts through a short distance forward, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> area Dark DMG every second and heals the ally units within range for HP equal to <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6488,
"SkillId": 113216,
"Level": 1,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>370%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6489,
"SkillId": 113216,
"Level": 2,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>391.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6490,
"SkillId": 113216,
"Level": 3,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>413.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6491,
"SkillId": 113216,
"Level": 4,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>435.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6492,
"SkillId": 113216,
"Level": 5,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>457.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6493,
"SkillId": 113216,
"Level": 6,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>478.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6494,
"SkillId": 113216,
"Level": 7,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>500.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6495,
"SkillId": 113216,
"Level": 8,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>522.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6496,
"SkillId": 113216,
"Level": 9,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>544.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6497,
"SkillId": 113216,
"Level": 10,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>565.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6498,
"SkillId": 113216,
"Level": 11,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>587.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6499,
"SkillId": 113216,
"Level": 12,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>609.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6500,
"SkillId": 113216,
"Level": 13,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>631.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6501,
"SkillId": 113216,
"Level": 14,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>652.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6502,
"SkillId": 113216,
"Level": 15,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>674.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6503,
"SkillId": 113216,
"Level": 16,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>696.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6504,
"SkillId": 113216,
"Level": 17,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>718.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6505,
"SkillId": 113216,
"Level": 18,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>740%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6506,
"SkillId": 113216,
"Level": 19,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>761.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6507,
"SkillId": 113216,
"Level": 20,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>783.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6508,
"SkillId": 113216,
"Level": 21,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>805.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6509,
"SkillId": 113216,
"Level": 22,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>827.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6510,
"SkillId": 113216,
"Level": 23,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>848.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6511,
"SkillId": 113216,
"Level": 24,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>870.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6512,
"SkillId": 113216,
"Level": 25,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>892.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6513,
"SkillId": 113216,
"Level": 26,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>914.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6514,
"SkillId": 113216,
"Level": 27,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>935.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6515,
"SkillId": 113216,
"Level": 28,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>957.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6516,
"SkillId": 113216,
"Level": 29,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>979.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6517,
"SkillId": 113216,
"Level": 30,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1001.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6518,
"SkillId": 113216,
"Level": 31,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1022.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6519,
"SkillId": 113216,
"Level": 32,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1044.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6520,
"SkillId": 113216,
"Level": 33,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1066.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6521,
"SkillId": 113216,
"Level": 34,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1088.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6522,
"SkillId": 113216,
"Level": 35,
"Name": "Ominous Blade",
"Intro": "Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing <color=#FF6347>1110%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luxiyapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6523,
"SkillId": 113217,
"Level": 1,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>160%</color> area Dark DMG. The dark field also deals <color=#FF6347>40%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>8%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>10%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6524,
"SkillId": 113217,
"Level": 2,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>169.41%</color> area Dark DMG. The dark field also deals <color=#FF6347>42.35%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>8.47%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>10.59%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6525,
"SkillId": 113217,
"Level": 3,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>178.82%</color> area Dark DMG. The dark field also deals <color=#FF6347>44.71%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>8.94%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>11.18%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6526,
"SkillId": 113217,
"Level": 4,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>188.24%</color> area Dark DMG. The dark field also deals <color=#FF6347>47.06%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>9.41%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>11.76%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6527,
"SkillId": 113217,
"Level": 5,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>197.65%</color> area Dark DMG. The dark field also deals <color=#FF6347>49.41%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>9.88%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>12.35%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6528,
"SkillId": 113217,
"Level": 6,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>207.06%</color> area Dark DMG. The dark field also deals <color=#FF6347>51.76%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>10.35%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>12.94%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6529,
"SkillId": 113217,
"Level": 7,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>216.47%</color> area Dark DMG. The dark field also deals <color=#FF6347>54.12%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>10.82%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>13.53%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6530,
"SkillId": 113217,
"Level": 8,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>225.88%</color> area Dark DMG. The dark field also deals <color=#FF6347>56.47%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>11.29%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>14.12%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6531,
"SkillId": 113217,
"Level": 9,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>235.29%</color> area Dark DMG. The dark field also deals <color=#FF6347>58.82%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>11.76%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>14.71%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6532,
"SkillId": 113217,
"Level": 10,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>244.71%</color> area Dark DMG. The dark field also deals <color=#FF6347>61.18%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>12.24%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>15.29%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6533,
"SkillId": 113217,
"Level": 11,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>254.12%</color> area Dark DMG. The dark field also deals <color=#FF6347>63.53%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>12.71%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>15.88%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6534,
"SkillId": 113217,
"Level": 12,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>263.53%</color> area Dark DMG. The dark field also deals <color=#FF6347>65.88%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>13.18%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>16.47%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6535,
"SkillId": 113217,
"Level": 13,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>272.94%</color> area Dark DMG. The dark field also deals <color=#FF6347>68.24%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>13.65%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>17.06%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6536,
"SkillId": 113217,
"Level": 14,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>282.35%</color> area Dark DMG. The dark field also deals <color=#FF6347>70.59%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>14.12%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>17.65%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6537,
"SkillId": 113217,
"Level": 15,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>291.76%</color> area Dark DMG. The dark field also deals <color=#FF6347>72.94%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>14.59%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>18.24%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6538,
"SkillId": 113217,
"Level": 16,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>301.18%</color> area Dark DMG. The dark field also deals <color=#FF6347>75.29%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>15.06%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>18.82%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6539,
"SkillId": 113217,
"Level": 17,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>310.59%</color> area Dark DMG. The dark field also deals <color=#FF6347>77.65%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>15.53%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>19.41%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6540,
"SkillId": 113217,
"Level": 18,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>320%</color> area Dark DMG. The dark field also deals <color=#FF6347>80%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>16%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>20%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6541,
"SkillId": 113217,
"Level": 19,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>329.41%</color> area Dark DMG. The dark field also deals <color=#FF6347>82.35%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>16.47%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>20.59%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6542,
"SkillId": 113217,
"Level": 20,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>338.82%</color> area Dark DMG. The dark field also deals <color=#FF6347>84.71%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>16.94%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>21.18%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6543,
"SkillId": 113217,
"Level": 21,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>348.24%</color> area Dark DMG. The dark field also deals <color=#FF6347>87.06%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>17.41%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>21.76%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6544,
"SkillId": 113217,
"Level": 22,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>357.65%</color> area Dark DMG. The dark field also deals <color=#FF6347>89.41%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>17.88%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>22.35%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6545,
"SkillId": 113217,
"Level": 23,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>367.06%</color> area Dark DMG. The dark field also deals <color=#FF6347>91.76%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>18.35%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>22.94%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6546,
"SkillId": 113217,
"Level": 24,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>376.47%</color> area Dark DMG. The dark field also deals <color=#FF6347>94.12%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>18.82%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>23.53%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6547,
"SkillId": 113217,
"Level": 25,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>385.88%</color> area Dark DMG. The dark field also deals <color=#FF6347>96.47%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>19.29%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>24.12%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6548,
"SkillId": 113217,
"Level": 26,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>395.29%</color> area Dark DMG. The dark field also deals <color=#FF6347>98.82%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>19.76%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>24.71%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6549,
"SkillId": 113217,
"Level": 27,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>404.71%</color> area Dark DMG. The dark field also deals <color=#FF6347>101.18%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>20.24%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>25.29%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6550,
"SkillId": 113217,
"Level": 28,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>414.12%</color> area Dark DMG. The dark field also deals <color=#FF6347>103.53%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>20.71%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>25.88%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6551,
"SkillId": 113217,
"Level": 29,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>423.53%</color> area Dark DMG. The dark field also deals <color=#FF6347>105.88%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>21.18%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>26.47%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6552,
"SkillId": 113217,
"Level": 30,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>432.94%</color> area Dark DMG. The dark field also deals <color=#FF6347>108.24%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>21.65%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>27.06%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6553,
"SkillId": 113217,
"Level": 31,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>442.35%</color> area Dark DMG. The dark field also deals <color=#FF6347>110.59%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>22.12%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>27.65%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6554,
"SkillId": 113217,
"Level": 32,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>451.76%</color> area Dark DMG. The dark field also deals <color=#FF6347>112.94%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>22.59%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>28.24%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6555,
"SkillId": 113217,
"Level": 33,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>461.18%</color> area Dark DMG. The dark field also deals <color=#FF6347>115.29%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>23.06%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>28.82%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6556,
"SkillId": 113217,
"Level": 34,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>470.59%</color> area Dark DMG. The dark field also deals <color=#FF6347>117.65%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>23.53%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>29.41%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6557,
"SkillId": 113217,
"Level": 35,
"Name": "Signature - Dark Field",
"Intro": "Signature Move: Consumes 100 energy to create a dark field, dealing <color=#FF6347>480%</color> area Dark DMG. The dark field also deals <color=#FF6347>120%</color> Dark DMG every second and heals the ally units within for HP equal to <color=#FF6347>24%</color> of Vera: Rozen's ATK. Ally units inside the dark field also gain <color=#FF6347>Nocturnal Ray</color> effect and <color=#FF6347>30%</color> move speed. The dark field lasts 6s and always moves with the character.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6558,
"SkillId": 113218,
"Level": 1,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>200%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>50%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6559,
"SkillId": 113218,
"Level": 2,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>211.76%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>52.94%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6560,
"SkillId": 113218,
"Level": 3,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>223.53%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>55.88%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6561,
"SkillId": 113218,
"Level": 4,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>235.29%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>58.82%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6562,
"SkillId": 113218,
"Level": 5,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>247.06%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>61.76%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6563,
"SkillId": 113218,
"Level": 6,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>258.82%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>64.71%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6564,
"SkillId": 113218,
"Level": 7,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>270.59%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>67.65%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6565,
"SkillId": 113218,
"Level": 8,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>282.35%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>70.59%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6566,
"SkillId": 113218,
"Level": 9,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>294.12%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>73.53%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6567,
"SkillId": 113218,
"Level": 10,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>305.88%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>76.47%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6568,
"SkillId": 113218,
"Level": 11,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>317.65%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>79.41%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6569,
"SkillId": 113218,
"Level": 12,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>329.41%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>82.35%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6570,
"SkillId": 113218,
"Level": 13,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>341.18%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>85.29%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6571,
"SkillId": 113218,
"Level": 14,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>352.94%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>88.24%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6572,
"SkillId": 113218,
"Level": 15,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>364.71%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>91.18%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6573,
"SkillId": 113218,
"Level": 16,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>376.47%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>94.12%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6574,
"SkillId": 113218,
"Level": 17,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>388.24%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>97.06%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6575,
"SkillId": 113218,
"Level": 18,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>400%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>100%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6576,
"SkillId": 113218,
"Level": 19,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>411.76%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>102.94%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6577,
"SkillId": 113218,
"Level": 20,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>423.53%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>105.88%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6578,
"SkillId": 113218,
"Level": 21,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>435.29%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>108.82%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6579,
"SkillId": 113218,
"Level": 22,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>447.06%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>111.76%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6580,
"SkillId": 113218,
"Level": 23,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>458.82%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>114.71%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6581,
"SkillId": 113218,
"Level": 24,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>470.59%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>117.65%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6582,
"SkillId": 113218,
"Level": 25,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>482.35%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>120.59%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6583,
"SkillId": 113218,
"Level": 26,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>494.12%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>123.53%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6584,
"SkillId": 113218,
"Level": 27,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>505.88%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>126.47%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6585,
"SkillId": 113218,
"Level": 28,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>517.65%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>129.41%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6586,
"SkillId": 113218,
"Level": 29,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>529.41%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>132.35%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6587,
"SkillId": 113218,
"Level": 30,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>541.18%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>135.29%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6588,
"SkillId": 113218,
"Level": 31,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>552.94%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>138.24%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6589,
"SkillId": 113218,
"Level": 32,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>564.71%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>141.18%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6590,
"SkillId": 113218,
"Level": 33,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>576.47%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>144.12%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6591,
"SkillId": 113218,
"Level": 34,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>588.24%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>147.06%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6592,
"SkillId": 113218,
"Level": 35,
"Name": "Black Rose Impact",
"Intro": "QTE: Upon entering battle, deals <color=#FF6347>600%</color> area Dark DMG. Also heals the ally units within range for HP equal to <color=#FF6347>150%</color> of Vera: Rozen's ATK, and grant them the <color=#FF6347>Dark Radiation</color> effect that increases their Dark DMG by 10% for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6593,
"SkillId": 113221,
"Level": 1,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>150%</color>/<color=#FF6347>145%</color>/<color=#FF6347>145%</color>/<color=#FF6347>145%</color>/<color=#FF6347>156%</color> area Dark DMG and deals <color=#FF6347>10%</color>/<color=#FF6347>20%</color>/<color=#FF6347>10%</color>/<color=#FF6347>10%</color>/<color=#FF6347>20%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6594,
"SkillId": 113221,
"Level": 2,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>158.82%</color>/<color=#FF6347>153.53%</color>/<color=#FF6347>153.53%</color>/<color=#FF6347>153.53%</color>/<color=#FF6347>165.18%</color> area Dark DMG and deals <color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>21.18%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6595,
"SkillId": 113221,
"Level": 3,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>167.65%</color>/<color=#FF6347>162.06%</color>/<color=#FF6347>162.06%</color>/<color=#FF6347>162.06%</color>/<color=#FF6347>174.35%</color> area Dark DMG and deals <color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>22.35%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6596,
"SkillId": 113221,
"Level": 4,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>176.47%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>183.53%</color> area Dark DMG and deals <color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>23.53%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6597,
"SkillId": 113221,
"Level": 5,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>185.29%</color>/<color=#FF6347>179.12%</color>/<color=#FF6347>179.12%</color>/<color=#FF6347>179.12%</color>/<color=#FF6347>192.71%</color> area Dark DMG and deals <color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>24.71%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6598,
"SkillId": 113221,
"Level": 6,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>194.12%</color>/<color=#FF6347>187.65%</color>/<color=#FF6347>187.65%</color>/<color=#FF6347>187.65%</color>/<color=#FF6347>201.88%</color> area Dark DMG and deals <color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>25.88%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6599,
"SkillId": 113221,
"Level": 7,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>202.94%</color>/<color=#FF6347>196.18%</color>/<color=#FF6347>196.18%</color>/<color=#FF6347>196.18%</color>/<color=#FF6347>211.06%</color> area Dark DMG and deals <color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>27.06%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6600,
"SkillId": 113221,
"Level": 8,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>211.76%</color>/<color=#FF6347>204.71%</color>/<color=#FF6347>204.71%</color>/<color=#FF6347>204.71%</color>/<color=#FF6347>220.24%</color> area Dark DMG and deals <color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>28.24%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6601,
"SkillId": 113221,
"Level": 9,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>220.59%</color>/<color=#FF6347>213.24%</color>/<color=#FF6347>213.24%</color>/<color=#FF6347>213.24%</color>/<color=#FF6347>229.41%</color> area Dark DMG and deals <color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>29.41%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6602,
"SkillId": 113221,
"Level": 10,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>229.41%</color>/<color=#FF6347>221.76%</color>/<color=#FF6347>221.76%</color>/<color=#FF6347>221.76%</color>/<color=#FF6347>238.59%</color> area Dark DMG and deals <color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>15.29%</color>/<color=#FF6347>30.59%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6603,
"SkillId": 113221,
"Level": 11,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>238.24%</color>/<color=#FF6347>230.29%</color>/<color=#FF6347>230.29%</color>/<color=#FF6347>230.29%</color>/<color=#FF6347>247.76%</color> area Dark DMG and deals <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6604,
"SkillId": 113221,
"Level": 12,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>247.06%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>256.94%</color> area Dark DMG and deals <color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>16.47%</color>/<color=#FF6347>32.94%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6605,
"SkillId": 113221,
"Level": 13,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>255.88%</color>/<color=#FF6347>247.35%</color>/<color=#FF6347>247.35%</color>/<color=#FF6347>247.35%</color>/<color=#FF6347>266.12%</color> area Dark DMG and deals <color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>17.06%</color>/<color=#FF6347>34.12%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6606,
"SkillId": 113221,
"Level": 14,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>264.71%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>275.29%</color> area Dark DMG and deals <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6607,
"SkillId": 113221,
"Level": 15,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>273.53%</color>/<color=#FF6347>264.41%</color>/<color=#FF6347>264.41%</color>/<color=#FF6347>264.41%</color>/<color=#FF6347>284.47%</color> area Dark DMG and deals <color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>18.24%</color>/<color=#FF6347>36.47%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6608,
"SkillId": 113221,
"Level": 16,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>282.35%</color>/<color=#FF6347>272.94%</color>/<color=#FF6347>272.94%</color>/<color=#FF6347>272.94%</color>/<color=#FF6347>293.65%</color> area Dark DMG and deals <color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>18.82%</color>/<color=#FF6347>37.65%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6609,
"SkillId": 113221,
"Level": 17,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>291.18%</color>/<color=#FF6347>281.47%</color>/<color=#FF6347>281.47%</color>/<color=#FF6347>281.47%</color>/<color=#FF6347>302.82%</color> area Dark DMG and deals <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6610,
"SkillId": 113221,
"Level": 18,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>300%</color>/<color=#FF6347>290%</color>/<color=#FF6347>290%</color>/<color=#FF6347>290%</color>/<color=#FF6347>312%</color> area Dark DMG and deals <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>20%</color>/<color=#FF6347>20%</color>/<color=#FF6347>40%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6611,
"SkillId": 113221,
"Level": 19,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>308.82%</color>/<color=#FF6347>298.53%</color>/<color=#FF6347>298.53%</color>/<color=#FF6347>298.53%</color>/<color=#FF6347>321.18%</color> area Dark DMG and deals <color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>20.59%</color>/<color=#FF6347>41.18%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6612,
"SkillId": 113221,
"Level": 20,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>317.65%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>330.35%</color> area Dark DMG and deals <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6613,
"SkillId": 113221,
"Level": 21,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>326.47%</color>/<color=#FF6347>315.59%</color>/<color=#FF6347>315.59%</color>/<color=#FF6347>315.59%</color>/<color=#FF6347>339.53%</color> area Dark DMG and deals <color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>21.76%</color>/<color=#FF6347>43.53%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6614,
"SkillId": 113221,
"Level": 22,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>335.29%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>348.71%</color> area Dark DMG and deals <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6615,
"SkillId": 113221,
"Level": 23,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>344.12%</color>/<color=#FF6347>332.65%</color>/<color=#FF6347>332.65%</color>/<color=#FF6347>332.65%</color>/<color=#FF6347>357.88%</color> area Dark DMG and deals <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6616,
"SkillId": 113221,
"Level": 24,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>352.94%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>367.06%</color> area Dark DMG and deals <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6617,
"SkillId": 113221,
"Level": 25,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>361.76%</color>/<color=#FF6347>349.71%</color>/<color=#FF6347>349.71%</color>/<color=#FF6347>349.71%</color>/<color=#FF6347>376.24%</color> area Dark DMG and deals <color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>24.12%</color>/<color=#FF6347>48.24%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6618,
"SkillId": 113221,
"Level": 26,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>370.59%</color>/<color=#FF6347>358.24%</color>/<color=#FF6347>358.24%</color>/<color=#FF6347>358.24%</color>/<color=#FF6347>385.41%</color> area Dark DMG and deals <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6619,
"SkillId": 113221,
"Level": 27,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>379.41%</color>/<color=#FF6347>366.76%</color>/<color=#FF6347>366.76%</color>/<color=#FF6347>366.76%</color>/<color=#FF6347>394.59%</color> area Dark DMG and deals <color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>25.29%</color>/<color=#FF6347>50.59%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6620,
"SkillId": 113221,
"Level": 28,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>388.24%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>403.76%</color> area Dark DMG and deals <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6621,
"SkillId": 113221,
"Level": 29,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>397.06%</color>/<color=#FF6347>383.82%</color>/<color=#FF6347>383.82%</color>/<color=#FF6347>383.82%</color>/<color=#FF6347>412.94%</color> area Dark DMG and deals <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6622,
"SkillId": 113221,
"Level": 30,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>405.88%</color>/<color=#FF6347>392.35%</color>/<color=#FF6347>392.35%</color>/<color=#FF6347>392.35%</color>/<color=#FF6347>422.12%</color> area Dark DMG and deals <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6623,
"SkillId": 113221,
"Level": 31,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>414.71%</color>/<color=#FF6347>400.88%</color>/<color=#FF6347>400.88%</color>/<color=#FF6347>400.88%</color>/<color=#FF6347>431.29%</color> area Dark DMG and deals <color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>27.65%</color>/<color=#FF6347>55.29%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6624,
"SkillId": 113221,
"Level": 32,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>423.53%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>440.47%</color> area Dark DMG and deals <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6625,
"SkillId": 113221,
"Level": 33,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>432.35%</color>/<color=#FF6347>417.94%</color>/<color=#FF6347>417.94%</color>/<color=#FF6347>417.94%</color>/<color=#FF6347>449.65%</color> area Dark DMG and deals <color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>28.82%</color>/<color=#FF6347>57.65%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6626,
"SkillId": 113221,
"Level": 34,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>441.18%</color>/<color=#FF6347>426.47%</color>/<color=#FF6347>426.47%</color>/<color=#FF6347>426.47%</color>/<color=#FF6347>458.82%</color> area Dark DMG and deals <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6627,
"SkillId": 113221,
"Level": 35,
"Name": "Mass Illusion",
"Intro": "Core Passive: When pinging Signal Orbs, gain 3/7/12 Overclock Points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals <color=#FF6347>450%</color>/<color=#FF6347>435%</color>/<color=#FF6347>435%</color>/<color=#FF6347>435%</color>/<color=#FF6347>468%</color> area Dark DMG and deals <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>30%</color>/<color=#FF6347>30%</color>/<color=#FF6347>60%</color> Physical DMG to nearby targets. 12 Overclock Points are used for core attacks, and afterwards, you gain 6 Energy.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6628,
"SkillId": 113222,
"Level": 0,
"Name": "Leader - Medical Optimization",
"Intro": "All members' HP and the healing amount received increase by <color=#FF6347>5%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6629,
"SkillId": 113222,
"Level": 1,
"Name": "Leader - Medical Optimization",
"Intro": "All members' HP and the healing amount received increase by <color=#FF6347>5%</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6630,
"SkillId": 113223,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6631,
"SkillId": 113223,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6632,
"SkillId": 113223,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6633,
"SkillId": 113223,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6634,
"SkillId": 113223,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6635,
"SkillId": 113223,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6636,
"SkillId": 113223,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6637,
"SkillId": 113223,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6638,
"SkillId": 113223,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6639,
"SkillId": 113223,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6640,
"SkillId": 113223,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6641,
"SkillId": 113223,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6642,
"SkillId": 113223,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6643,
"SkillId": 113223,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6644,
"SkillId": 113223,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6645,
"SkillId": 113223,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6646,
"SkillId": 113223,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6647,
"SkillId": 113223,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6648,
"SkillId": 113223,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6649,
"SkillId": 113223,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6650,
"SkillId": 113223,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6651,
"SkillId": 113223,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6652,
"SkillId": 113223,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6653,
"SkillId": 113223,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6654,
"SkillId": 113223,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6655,
"SkillId": 113223,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6656,
"SkillId": 113223,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6657,
"SkillId": 113223,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6658,
"SkillId": 113223,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6659,
"SkillId": 113223,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6660,
"SkillId": 113223,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6661,
"SkillId": 113223,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6662,
"SkillId": 113223,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6663,
"SkillId": 113223,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6664,
"SkillId": 113223,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6665,
"SkillId": 113227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6666,
"SkillId": 113227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6667,
"SkillId": 113224,
"Level": 0,
"Name": "Multi-laceration",
"Intro": "Passive: When performing core attacks, increases ATK by <color=#FF6347>5%</color> for 5s. Can be stacked up to 3 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6668,
"SkillId": 113224,
"Level": 1,
"Name": "Multi-laceration",
"Intro": "Passive: When performing core attacks, increases ATK by <color=#FF6347>5%</color> for 5s. Can be stacked up to 3 times.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6669,
"SkillId": 113225,
"Level": 0,
"Name": "Deeper Darkness",
"Intro": "Passive: The Dark DMG bonus of Vera: Rozen's <color=#FF6347>Dark Radiation</color> increases to <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6670,
"SkillId": 113225,
"Level": 1,
"Name": "Deeper Darkness",
"Intro": "Passive: The Dark DMG bonus of Vera: Rozen's <color=#FF6347>Dark Radiation</color> increases to <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
1.0
]
},
{
"Id": 6671,
"SkillId": 113226,
"Level": 0,
"Name": "Additional Charges",
"Intro": "Passive: The duration of Dark Field increases by 4s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6672,
"SkillId": 113226,
"Level": 1,
"Name": "Additional Charges",
"Intro": "Passive: The duration of Dark Field increases by 4s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WeilaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6673,
"SkillId": 115201,
"Level": 1,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>260%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>260%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6674,
"SkillId": 115201,
"Level": 2,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>275.29%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>275.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6675,
"SkillId": 115201,
"Level": 3,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>290.59%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>290.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6676,
"SkillId": 115201,
"Level": 4,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>305.88%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>305.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6677,
"SkillId": 115201,
"Level": 5,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>321.18%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>321.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6678,
"SkillId": 115201,
"Level": 6,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>336.47%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>336.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6679,
"SkillId": 115201,
"Level": 7,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>351.76%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>351.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6680,
"SkillId": 115201,
"Level": 8,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>367.06%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>367.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6681,
"SkillId": 115201,
"Level": 9,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>382.35%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>382.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6682,
"SkillId": 115201,
"Level": 10,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>397.65%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>397.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6683,
"SkillId": 115201,
"Level": 11,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>412.94%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>412.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6684,
"SkillId": 115201,
"Level": 12,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>428.24%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>428.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6685,
"SkillId": 115201,
"Level": 13,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>255.88%</color>/<color=#FF6347>511.76%</color>/<color=#FF6347>767.65%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>443.53%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>443.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6686,
"SkillId": 115201,
"Level": 14,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>458.82%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>458.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6687,
"SkillId": 115201,
"Level": 15,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>273.53%</color>/<color=#FF6347>547.06%</color>/<color=#FF6347>820.59%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>474.12%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>474.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6688,
"SkillId": 115201,
"Level": 16,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>489.41%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>489.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6689,
"SkillId": 115201,
"Level": 17,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>504.71%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>504.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6690,
"SkillId": 115201,
"Level": 18,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>520%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>520%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6691,
"SkillId": 115201,
"Level": 19,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>308.82%</color>/<color=#FF6347>617.65%</color>/<color=#FF6347>926.47%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>535.29%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>535.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6692,
"SkillId": 115201,
"Level": 20,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>550.59%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>550.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6693,
"SkillId": 115201,
"Level": 21,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>326.47%</color>/<color=#FF6347>652.94%</color>/<color=#FF6347>979.41%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>565.88%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>565.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6694,
"SkillId": 115201,
"Level": 22,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>335.29%</color>/<color=#FF6347>670.59%</color>/<color=#FF6347>1005.88%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>581.18%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>581.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6695,
"SkillId": 115201,
"Level": 23,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>344.12%</color>/<color=#FF6347>688.24%</color>/<color=#FF6347>1032.35%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>596.47%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>596.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6696,
"SkillId": 115201,
"Level": 24,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>611.76%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>611.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6697,
"SkillId": 115201,
"Level": 25,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>361.76%</color>/<color=#FF6347>723.53%</color>/<color=#FF6347>1085.29%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>627.06%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>627.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6698,
"SkillId": 115201,
"Level": 26,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>370.59%</color>/<color=#FF6347>741.18%</color>/<color=#FF6347>1111.76%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>642.35%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>642.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6699,
"SkillId": 115201,
"Level": 27,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>379.41%</color>/<color=#FF6347>758.82%</color>/<color=#FF6347>1138.24%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>657.65%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>657.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6700,
"SkillId": 115201,
"Level": 28,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>388.24%</color>/<color=#FF6347>776.47%</color>/<color=#FF6347>1164.71%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>672.94%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>672.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6701,
"SkillId": 115201,
"Level": 29,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>397.06%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>1191.18%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>688.24%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>688.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6702,
"SkillId": 115201,
"Level": 30,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>405.88%</color>/<color=#FF6347>811.76%</color>/<color=#FF6347>1217.65%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>703.53%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>703.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6703,
"SkillId": 115201,
"Level": 31,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>414.71%</color>/<color=#FF6347>829.41%</color>/<color=#FF6347>1244.12%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>718.82%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>718.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6704,
"SkillId": 115201,
"Level": 32,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>423.53%</color>/<color=#FF6347>847.06%</color>/<color=#FF6347>1270.59%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>734.12%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>734.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6705,
"SkillId": 115201,
"Level": 33,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>432.35%</color>/<color=#FF6347>864.71%</color>/<color=#FF6347>1297.06%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>749.41%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>749.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6706,
"SkillId": 115201,
"Level": 34,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>441.18%</color>/<color=#FF6347>882.35%</color>/<color=#FF6347>1323.53%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>764.71%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>764.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6707,
"SkillId": 115201,
"Level": 35,
"Name": "Rampage",
"Intro": "Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <color=#FF6347>450%</color>/<color=#FF6347>900%</color>/<color=#FF6347>1350%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Launches 2 swift attacks that deal <color=#FF6347>780%</color> Dark DMG in total and a heavy attack that deals <color=#FF6347>780%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6708,
"SkillId": 115206,
"Level": 1,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>180%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>300%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6709,
"SkillId": 115206,
"Level": 2,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>190.59%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>317.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6710,
"SkillId": 115206,
"Level": 3,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>201.18%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>335.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6711,
"SkillId": 115206,
"Level": 4,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>211.76%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>352.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6712,
"SkillId": 115206,
"Level": 5,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>222.35%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>370.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6713,
"SkillId": 115206,
"Level": 6,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>232.94%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>388.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6714,
"SkillId": 115206,
"Level": 7,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>243.53%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>405.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6715,
"SkillId": 115206,
"Level": 8,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>254.12%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>423.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6716,
"SkillId": 115206,
"Level": 9,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>264.71%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>441.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6717,
"SkillId": 115206,
"Level": 10,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>214.12%</color>/<color=#FF6347>428.24%</color>/<color=#FF6347>642.35%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>275.29%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>458.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6718,
"SkillId": 115206,
"Level": 11,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>285.88%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>476.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6719,
"SkillId": 115206,
"Level": 12,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>230.59%</color>/<color=#FF6347>461.18%</color>/<color=#FF6347>691.76%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>296.47%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>494.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6720,
"SkillId": 115206,
"Level": 13,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>238.82%</color>/<color=#FF6347>477.65%</color>/<color=#FF6347>716.47%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>307.06%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>511.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6721,
"SkillId": 115206,
"Level": 14,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>317.65%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>529.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6722,
"SkillId": 115206,
"Level": 15,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>255.29%</color>/<color=#FF6347>510.59%</color>/<color=#FF6347>765.88%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>328.24%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>547.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6723,
"SkillId": 115206,
"Level": 16,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>263.53%</color>/<color=#FF6347>527.06%</color>/<color=#FF6347>790.59%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>338.82%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>564.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6724,
"SkillId": 115206,
"Level": 17,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>349.41%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>582.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6725,
"SkillId": 115206,
"Level": 18,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>280%</color>/<color=#FF6347>560%</color>/<color=#FF6347>840%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>360%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>600%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6726,
"SkillId": 115206,
"Level": 19,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>370.59%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>617.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6727,
"SkillId": 115206,
"Level": 20,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>381.18%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>635.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6728,
"SkillId": 115206,
"Level": 21,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>304.71%</color>/<color=#FF6347>609.41%</color>/<color=#FF6347>914.12%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>391.76%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>652.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6729,
"SkillId": 115206,
"Level": 22,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>312.94%</color>/<color=#FF6347>625.88%</color>/<color=#FF6347>938.82%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>402.35%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>670.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6730,
"SkillId": 115206,
"Level": 23,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>321.18%</color>/<color=#FF6347>642.35%</color>/<color=#FF6347>963.53%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>412.94%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>688.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6731,
"SkillId": 115206,
"Level": 24,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>329.41%</color>/<color=#FF6347>658.82%</color>/<color=#FF6347>988.24%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>423.53%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>705.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6732,
"SkillId": 115206,
"Level": 25,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>337.65%</color>/<color=#FF6347>675.29%</color>/<color=#FF6347>1012.94%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>434.12%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>723.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6733,
"SkillId": 115206,
"Level": 26,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>444.71%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>741.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6734,
"SkillId": 115206,
"Level": 27,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>354.12%</color>/<color=#FF6347>708.24%</color>/<color=#FF6347>1062.35%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>455.29%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>758.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6735,
"SkillId": 115206,
"Level": 28,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>362.35%</color>/<color=#FF6347>724.71%</color>/<color=#FF6347>1087.06%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>465.88%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>776.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6736,
"SkillId": 115206,
"Level": 29,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>370.59%</color>/<color=#FF6347>741.18%</color>/<color=#FF6347>1111.76%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>476.47%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>794.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6737,
"SkillId": 115206,
"Level": 30,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>378.82%</color>/<color=#FF6347>757.65%</color>/<color=#FF6347>1136.47%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>487.06%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>811.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6738,
"SkillId": 115206,
"Level": 31,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>387.06%</color>/<color=#FF6347>774.12%</color>/<color=#FF6347>1161.18%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>497.65%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>829.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6739,
"SkillId": 115206,
"Level": 32,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>395.29%</color>/<color=#FF6347>790.59%</color>/<color=#FF6347>1185.88%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>508.24%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>847.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6740,
"SkillId": 115206,
"Level": 33,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>403.53%</color>/<color=#FF6347>807.06%</color>/<color=#FF6347>1210.59%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>518.82%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>864.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6741,
"SkillId": 115206,
"Level": 34,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>411.76%</color>/<color=#FF6347>823.53%</color>/<color=#FF6347>1235.29%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>529.41%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>882.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6742,
"SkillId": 115206,
"Level": 35,
"Name": "Destruction",
"Intro": "Dashes forward and slashes the enemies twice, dealing <color=#FF6347>420%</color>/<color=#FF6347>840%</color>/<color=#FF6347>1260%</color> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Berserk Mode: Teleports to an enemy and deals <color=#FF6347>540%</color> Dark DMG, then conjures spikes from the ground to deal <color=#FF6347>900%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6743,
"SkillId": 115211,
"Level": 1,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>2.5%</color>/<color=#FF6347>5%</color>/<color=#FF6347>7.5%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>460%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6744,
"SkillId": 115211,
"Level": 2,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>2.65%</color>/<color=#FF6347>5.29%</color>/<color=#FF6347>7.94%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>487.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6745,
"SkillId": 115211,
"Level": 3,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>2.79%</color>/<color=#FF6347>5.59%</color>/<color=#FF6347>8.38%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>514.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6746,
"SkillId": 115211,
"Level": 4,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>2.94%</color>/<color=#FF6347>5.88%</color>/<color=#FF6347>8.82%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>541.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6747,
"SkillId": 115211,
"Level": 5,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>166.76%</color>/<color=#FF6347>333.53%</color>/<color=#FF6347>500.29%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.09%</color>/<color=#FF6347>6.18%</color>/<color=#FF6347>9.26%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>568.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6748,
"SkillId": 115211,
"Level": 6,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.24%</color>/<color=#FF6347>6.47%</color>/<color=#FF6347>9.71%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>595.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6749,
"SkillId": 115211,
"Level": 7,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>182.65%</color>/<color=#FF6347>365.29%</color>/<color=#FF6347>547.94%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.38%</color>/<color=#FF6347>6.76%</color>/<color=#FF6347>10.15%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>622.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6750,
"SkillId": 115211,
"Level": 8,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>10.59%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>649.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6751,
"SkillId": 115211,
"Level": 9,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.68%</color>/<color=#FF6347>7.35%</color>/<color=#FF6347>11.03%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>676.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6752,
"SkillId": 115211,
"Level": 10,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.82%</color>/<color=#FF6347>7.65%</color>/<color=#FF6347>11.47%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>703.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6753,
"SkillId": 115211,
"Level": 11,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>214.41%</color>/<color=#FF6347>428.82%</color>/<color=#FF6347>643.24%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>3.97%</color>/<color=#FF6347>7.94%</color>/<color=#FF6347>11.91%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>730.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6754,
"SkillId": 115211,
"Level": 12,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.12%</color>/<color=#FF6347>8.24%</color>/<color=#FF6347>12.35%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>757.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6755,
"SkillId": 115211,
"Level": 13,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>230.29%</color>/<color=#FF6347>460.59%</color>/<color=#FF6347>690.88%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.26%</color>/<color=#FF6347>8.53%</color>/<color=#FF6347>12.79%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>784.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6756,
"SkillId": 115211,
"Level": 14,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.41%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>13.24%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>811.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6757,
"SkillId": 115211,
"Level": 15,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>246.18%</color>/<color=#FF6347>492.35%</color>/<color=#FF6347>738.53%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.56%</color>/<color=#FF6347>9.12%</color>/<color=#FF6347>13.68%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>838.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6758,
"SkillId": 115211,
"Level": 16,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.71%</color>/<color=#FF6347>9.41%</color>/<color=#FF6347>14.12%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>865.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6759,
"SkillId": 115211,
"Level": 17,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>262.06%</color>/<color=#FF6347>524.12%</color>/<color=#FF6347>786.18%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>4.85%</color>/<color=#FF6347>9.71%</color>/<color=#FF6347>14.56%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>892.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6760,
"SkillId": 115211,
"Level": 18,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5%</color>/<color=#FF6347>10%</color>/<color=#FF6347>15%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>920%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6761,
"SkillId": 115211,
"Level": 19,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>277.94%</color>/<color=#FF6347>555.88%</color>/<color=#FF6347>833.82%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.15%</color>/<color=#FF6347>10.29%</color>/<color=#FF6347>15.44%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>947.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6762,
"SkillId": 115211,
"Level": 20,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>285.88%</color>/<color=#FF6347>571.76%</color>/<color=#FF6347>857.65%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>15.88%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>974.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6763,
"SkillId": 115211,
"Level": 21,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>293.82%</color>/<color=#FF6347>587.65%</color>/<color=#FF6347>881.47%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.44%</color>/<color=#FF6347>10.88%</color>/<color=#FF6347>16.32%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1001.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6764,
"SkillId": 115211,
"Level": 22,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>301.76%</color>/<color=#FF6347>603.53%</color>/<color=#FF6347>905.29%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.59%</color>/<color=#FF6347>11.18%</color>/<color=#FF6347>16.76%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1028.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6765,
"SkillId": 115211,
"Level": 23,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>309.71%</color>/<color=#FF6347>619.41%</color>/<color=#FF6347>929.12%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.74%</color>/<color=#FF6347>11.47%</color>/<color=#FF6347>17.21%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1055.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6766,
"SkillId": 115211,
"Level": 24,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>5.88%</color>/<color=#FF6347>11.76%</color>/<color=#FF6347>17.65%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1082.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6767,
"SkillId": 115211,
"Level": 25,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>325.59%</color>/<color=#FF6347>651.18%</color>/<color=#FF6347>976.76%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.03%</color>/<color=#FF6347>12.06%</color>/<color=#FF6347>18.09%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1109.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6768,
"SkillId": 115211,
"Level": 26,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>333.53%</color>/<color=#FF6347>667.06%</color>/<color=#FF6347>1000.59%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>18.53%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1136.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6769,
"SkillId": 115211,
"Level": 27,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>341.47%</color>/<color=#FF6347>682.94%</color>/<color=#FF6347>1024.41%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.32%</color>/<color=#FF6347>12.65%</color>/<color=#FF6347>18.97%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1163.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6770,
"SkillId": 115211,
"Level": 28,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>349.41%</color>/<color=#FF6347>698.82%</color>/<color=#FF6347>1048.24%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.47%</color>/<color=#FF6347>12.94%</color>/<color=#FF6347>19.41%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1190.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6771,
"SkillId": 115211,
"Level": 29,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>357.35%</color>/<color=#FF6347>714.71%</color>/<color=#FF6347>1072.06%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.62%</color>/<color=#FF6347>13.24%</color>/<color=#FF6347>19.85%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1217.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6772,
"SkillId": 115211,
"Level": 30,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>365.29%</color>/<color=#FF6347>730.59%</color>/<color=#FF6347>1095.88%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.76%</color>/<color=#FF6347>13.53%</color>/<color=#FF6347>20.29%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1244.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6773,
"SkillId": 115211,
"Level": 31,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>373.24%</color>/<color=#FF6347>746.47%</color>/<color=#FF6347>1119.71%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>6.91%</color>/<color=#FF6347>13.82%</color>/<color=#FF6347>20.74%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1271.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6774,
"SkillId": 115211,
"Level": 32,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>381.18%</color>/<color=#FF6347>762.35%</color>/<color=#FF6347>1143.53%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>21.18%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1298.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6775,
"SkillId": 115211,
"Level": 33,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>389.12%</color>/<color=#FF6347>778.24%</color>/<color=#FF6347>1167.35%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>7.21%</color>/<color=#FF6347>14.41%</color>/<color=#FF6347>21.62%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1325.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6776,
"SkillId": 115211,
"Level": 34,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>397.06%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>1191.18%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>7.35%</color>/<color=#FF6347>14.71%</color>/<color=#FF6347>22.06%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1352.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6777,
"SkillId": 115211,
"Level": 35,
"Name": "Rapid Claw",
"Intro": "Interrupts enemy attacks instantly, dealing <color=#FF6347>405%</color>/<color=#FF6347>810%</color>/<color=#FF6347>1215%</color> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <color=#FF6347>7.5%</color>/<color=#FF6347>15%</color>/<color=#FF6347>22.5%</color> of maximum HP for 5s. Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <color=#FF6347>1380%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6778,
"SkillId": 115216,
"Level": 1,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>400%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>620%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6779,
"SkillId": 115216,
"Level": 2,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>423.53%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>656.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6780,
"SkillId": 115216,
"Level": 3,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>447.06%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>692.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6781,
"SkillId": 115216,
"Level": 4,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>470.59%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>729.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6782,
"SkillId": 115216,
"Level": 5,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>494.12%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>765.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6783,
"SkillId": 115216,
"Level": 6,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>517.65%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>802.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6784,
"SkillId": 115216,
"Level": 7,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>541.18%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>838.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6785,
"SkillId": 115216,
"Level": 8,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>564.71%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>875.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6786,
"SkillId": 115216,
"Level": 9,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>588.24%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>911.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6787,
"SkillId": 115216,
"Level": 10,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>611.76%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>948.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6788,
"SkillId": 115216,
"Level": 11,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>635.29%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>984.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6789,
"SkillId": 115216,
"Level": 12,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>658.82%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1021.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6790,
"SkillId": 115216,
"Level": 13,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>682.35%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1057.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6791,
"SkillId": 115216,
"Level": 14,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>705.88%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1094.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6792,
"SkillId": 115216,
"Level": 15,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>729.41%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1130.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6793,
"SkillId": 115216,
"Level": 16,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>752.94%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1167.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6794,
"SkillId": 115216,
"Level": 17,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>776.47%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1203.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6795,
"SkillId": 115216,
"Level": 18,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>800%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1240%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6796,
"SkillId": 115216,
"Level": 19,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>823.53%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1276.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6797,
"SkillId": 115216,
"Level": 20,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>847.06%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1312.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6798,
"SkillId": 115216,
"Level": 21,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>870.59%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1349.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6799,
"SkillId": 115216,
"Level": 22,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>894.12%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1385.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6800,
"SkillId": 115216,
"Level": 23,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>917.65%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1422.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6801,
"SkillId": 115216,
"Level": 24,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>941.18%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1458.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6802,
"SkillId": 115216,
"Level": 25,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>964.71%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1495.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6803,
"SkillId": 115216,
"Level": 26,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>988.24%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1531.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6804,
"SkillId": 115216,
"Level": 27,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1011.76%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1568.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6805,
"SkillId": 115216,
"Level": 28,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1035.29%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1604.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6806,
"SkillId": 115216,
"Level": 29,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1058.82%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1641.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6807,
"SkillId": 115216,
"Level": 30,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1082.35%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1677.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6808,
"SkillId": 115216,
"Level": 31,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1105.88%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1714.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6809,
"SkillId": 115216,
"Level": 32,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1129.41%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1750.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6810,
"SkillId": 115216,
"Level": 33,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1152.94%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1787.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6811,
"SkillId": 115216,
"Level": 34,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1176.47%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1823.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6812,
"SkillId": 115216,
"Level": 35,
"Name": "Phantom",
"Intro": "Launches consecutive attacks that deal <color=#FF6347>1200%</color> Physical DMG in total. Berserk Mode: Launches swift attacks that deal <color=#FF6347>1860%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/kamupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6813,
"SkillId": 115217,
"Level": 1,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>10%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6814,
"SkillId": 115217,
"Level": 2,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>10.59%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6815,
"SkillId": 115217,
"Level": 3,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>11.18%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6816,
"SkillId": 115217,
"Level": 4,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>11.76%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6817,
"SkillId": 115217,
"Level": 5,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>12.35%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6818,
"SkillId": 115217,
"Level": 6,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>12.94%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6819,
"SkillId": 115217,
"Level": 7,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>13.53%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6820,
"SkillId": 115217,
"Level": 8,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>14.12%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6821,
"SkillId": 115217,
"Level": 9,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>14.71%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6822,
"SkillId": 115217,
"Level": 10,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>15.29%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6823,
"SkillId": 115217,
"Level": 11,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>15.88%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6824,
"SkillId": 115217,
"Level": 12,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>16.47%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6825,
"SkillId": 115217,
"Level": 13,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>17.06%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6826,
"SkillId": 115217,
"Level": 14,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>17.65%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6827,
"SkillId": 115217,
"Level": 15,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>18.24%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6828,
"SkillId": 115217,
"Level": 16,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>18.82%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6829,
"SkillId": 115217,
"Level": 17,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>19.41%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6830,
"SkillId": 115217,
"Level": 18,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>20%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6831,
"SkillId": 115217,
"Level": 19,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>20.59%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6832,
"SkillId": 115217,
"Level": 20,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>21.18%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6833,
"SkillId": 115217,
"Level": 21,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>21.76%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6834,
"SkillId": 115217,
"Level": 22,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>22.35%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6835,
"SkillId": 115217,
"Level": 23,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>22.94%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6836,
"SkillId": 115217,
"Level": 24,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>23.53%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6837,
"SkillId": 115217,
"Level": 25,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>24.12%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6838,
"SkillId": 115217,
"Level": 26,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>24.71%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6839,
"SkillId": 115217,
"Level": 27,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>25.29%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6840,
"SkillId": 115217,
"Level": 28,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>25.88%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6841,
"SkillId": 115217,
"Level": 29,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>26.47%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6842,
"SkillId": 115217,
"Level": 30,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>27.06%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6843,
"SkillId": 115217,
"Level": 31,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>27.65%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6844,
"SkillId": 115217,
"Level": 32,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>28.24%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6845,
"SkillId": 115217,
"Level": 33,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>28.82%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6846,
"SkillId": 115217,
"Level": 34,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>29.41%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6847,
"SkillId": 115217,
"Level": 35,
"Name": "Instinct Unlocked",
"Intro": "Signature Move: Costs 80 Energy to enter Berserk mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <color=#FF6347>30%</color>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6848,
"SkillId": 115218,
"Level": 1,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>320%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6849,
"SkillId": 115218,
"Level": 2,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>338.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6850,
"SkillId": 115218,
"Level": 3,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>357.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6851,
"SkillId": 115218,
"Level": 4,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>376.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6852,
"SkillId": 115218,
"Level": 5,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>395.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6853,
"SkillId": 115218,
"Level": 6,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>414.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6854,
"SkillId": 115218,
"Level": 7,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>432.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6855,
"SkillId": 115218,
"Level": 8,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>451.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6856,
"SkillId": 115218,
"Level": 9,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>470.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6857,
"SkillId": 115218,
"Level": 10,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>489.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6858,
"SkillId": 115218,
"Level": 11,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>508.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6859,
"SkillId": 115218,
"Level": 12,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>527.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6860,
"SkillId": 115218,
"Level": 13,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>545.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6861,
"SkillId": 115218,
"Level": 14,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>564.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6862,
"SkillId": 115218,
"Level": 15,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>583.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6863,
"SkillId": 115218,
"Level": 16,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>602.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6864,
"SkillId": 115218,
"Level": 17,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>621.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6865,
"SkillId": 115218,
"Level": 18,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>640%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6866,
"SkillId": 115218,
"Level": 19,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>658.82%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6867,
"SkillId": 115218,
"Level": 20,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>677.65%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6868,
"SkillId": 115218,
"Level": 21,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>696.47%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6869,
"SkillId": 115218,
"Level": 22,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>715.29%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6870,
"SkillId": 115218,
"Level": 23,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>734.12%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6871,
"SkillId": 115218,
"Level": 24,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>752.94%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6872,
"SkillId": 115218,
"Level": 25,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>771.76%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6873,
"SkillId": 115218,
"Level": 26,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>790.59%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6874,
"SkillId": 115218,
"Level": 27,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>809.41%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6875,
"SkillId": 115218,
"Level": 28,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>828.24%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6876,
"SkillId": 115218,
"Level": 29,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>847.06%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6877,
"SkillId": 115218,
"Level": 30,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>865.88%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6878,
"SkillId": 115218,
"Level": 31,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>884.71%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6879,
"SkillId": 115218,
"Level": 32,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>903.53%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6880,
"SkillId": 115218,
"Level": 33,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>922.35%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6881,
"SkillId": 115218,
"Level": 34,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>941.18%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6882,
"SkillId": 115218,
"Level": 35,
"Name": "Deadly Claw",
"Intro": "QTE: Charges at the enemy and claws them for <color=#FF6347>960%</color> Dark DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6883,
"SkillId": 115221,
"Level": 1,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3%</color>/<color=#FF6347>6%</color>/<color=#FF6347>10%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6884,
"SkillId": 115221,
"Level": 2,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3.18%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>10.59%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6885,
"SkillId": 115221,
"Level": 3,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3.35%</color>/<color=#FF6347>6.71%</color>/<color=#FF6347>11.18%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6886,
"SkillId": 115221,
"Level": 4,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>11.76%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6887,
"SkillId": 115221,
"Level": 5,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3.71%</color>/<color=#FF6347>7.41%</color>/<color=#FF6347>12.35%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6888,
"SkillId": 115221,
"Level": 6,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>3.88%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>12.94%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6889,
"SkillId": 115221,
"Level": 7,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.06%</color>/<color=#FF6347>8.12%</color>/<color=#FF6347>13.53%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6890,
"SkillId": 115221,
"Level": 8,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>14.12%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6891,
"SkillId": 115221,
"Level": 9,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.41%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>14.71%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6892,
"SkillId": 115221,
"Level": 10,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.59%</color>/<color=#FF6347>9.18%</color>/<color=#FF6347>15.29%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6893,
"SkillId": 115221,
"Level": 11,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.76%</color>/<color=#FF6347>9.53%</color>/<color=#FF6347>15.88%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6894,
"SkillId": 115221,
"Level": 12,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>4.94%</color>/<color=#FF6347>9.88%</color>/<color=#FF6347>16.47%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6895,
"SkillId": 115221,
"Level": 13,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>5.12%</color>/<color=#FF6347>10.24%</color>/<color=#FF6347>17.06%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6896,
"SkillId": 115221,
"Level": 14,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>5.29%</color>/<color=#FF6347>10.59%</color>/<color=#FF6347>17.65%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6897,
"SkillId": 115221,
"Level": 15,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>5.47%</color>/<color=#FF6347>10.94%</color>/<color=#FF6347>18.24%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6898,
"SkillId": 115221,
"Level": 16,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>5.65%</color>/<color=#FF6347>11.29%</color>/<color=#FF6347>18.82%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6899,
"SkillId": 115221,
"Level": 17,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>5.82%</color>/<color=#FF6347>11.65%</color>/<color=#FF6347>19.41%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6900,
"SkillId": 115221,
"Level": 18,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6%</color>/<color=#FF6347>12%</color>/<color=#FF6347>20%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6901,
"SkillId": 115221,
"Level": 19,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6.18%</color>/<color=#FF6347>12.35%</color>/<color=#FF6347>20.59%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6902,
"SkillId": 115221,
"Level": 20,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6.35%</color>/<color=#FF6347>12.71%</color>/<color=#FF6347>21.18%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6903,
"SkillId": 115221,
"Level": 21,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6.53%</color>/<color=#FF6347>13.06%</color>/<color=#FF6347>21.76%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6904,
"SkillId": 115221,
"Level": 22,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6.71%</color>/<color=#FF6347>13.41%</color>/<color=#FF6347>22.35%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6905,
"SkillId": 115221,
"Level": 23,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>6.88%</color>/<color=#FF6347>13.76%</color>/<color=#FF6347>22.94%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6906,
"SkillId": 115221,
"Level": 24,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.06%</color>/<color=#FF6347>14.12%</color>/<color=#FF6347>23.53%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6907,
"SkillId": 115221,
"Level": 25,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.24%</color>/<color=#FF6347>14.47%</color>/<color=#FF6347>24.12%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6908,
"SkillId": 115221,
"Level": 26,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.41%</color>/<color=#FF6347>14.82%</color>/<color=#FF6347>24.71%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6909,
"SkillId": 115221,
"Level": 27,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.59%</color>/<color=#FF6347>15.18%</color>/<color=#FF6347>25.29%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6910,
"SkillId": 115221,
"Level": 28,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.76%</color>/<color=#FF6347>15.53%</color>/<color=#FF6347>25.88%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6911,
"SkillId": 115221,
"Level": 29,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>7.94%</color>/<color=#FF6347>15.88%</color>/<color=#FF6347>26.47%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6912,
"SkillId": 115221,
"Level": 30,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>8.12%</color>/<color=#FF6347>16.24%</color>/<color=#FF6347>27.06%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6913,
"SkillId": 115221,
"Level": 31,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>8.29%</color>/<color=#FF6347>16.59%</color>/<color=#FF6347>27.65%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6914,
"SkillId": 115221,
"Level": 32,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>8.47%</color>/<color=#FF6347>16.94%</color>/<color=#FF6347>28.24%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6915,
"SkillId": 115221,
"Level": 33,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>8.65%</color>/<color=#FF6347>17.29%</color>/<color=#FF6347>28.82%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6916,
"SkillId": 115221,
"Level": 34,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>8.82%</color>/<color=#FF6347>17.65%</color>/<color=#FF6347>29.41%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6917,
"SkillId": 115221,
"Level": 35,
"Name": "Surging Madness",
"Intro": "Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain 8 Energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <color=#FF6347>9%</color>/<color=#FF6347>18%</color>/<color=#FF6347>30%</color> DMG bonus based on the number of Madness stacks consumed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6918,
"SkillId": 115222,
"Level": 0,
"Name": "Leader - Striking Rhythm",
"Intro": "All members' Dark DMG increases by <color=#FF6347>10%</color>. ATK of Vanguard Transcendants increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6919,
"SkillId": 115222,
"Level": 1,
"Name": "Leader - Striking Rhythm",
"Intro": "All members' Dark DMG increases by <color=#FF6347>10%</color>. ATK of Vanguard Transcendants increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6920,
"SkillId": 115223,
"Level": 1,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>10%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>10%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6921,
"SkillId": 115223,
"Level": 2,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>10.59%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>10.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6922,
"SkillId": 115223,
"Level": 3,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>11.18%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>11.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6923,
"SkillId": 115223,
"Level": 4,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>11.76%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>11.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6924,
"SkillId": 115223,
"Level": 5,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>12.35%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>12.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6925,
"SkillId": 115223,
"Level": 6,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>12.94%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>12.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6926,
"SkillId": 115223,
"Level": 7,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>13.53%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>13.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6927,
"SkillId": 115223,
"Level": 8,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>14.12%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>14.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6928,
"SkillId": 115223,
"Level": 9,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>14.71%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>14.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6929,
"SkillId": 115223,
"Level": 10,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>15.29%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>15.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6930,
"SkillId": 115223,
"Level": 11,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>15.88%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>15.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6931,
"SkillId": 115223,
"Level": 12,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>16.47%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>16.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6932,
"SkillId": 115223,
"Level": 13,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>17.06%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>17.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6933,
"SkillId": 115223,
"Level": 14,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>17.65%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>17.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6934,
"SkillId": 115223,
"Level": 15,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>18.24%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>18.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6935,
"SkillId": 115223,
"Level": 16,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>18.82%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>18.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6936,
"SkillId": 115223,
"Level": 17,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>19.41%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>19.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6937,
"SkillId": 115223,
"Level": 18,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>20%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>20%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6938,
"SkillId": 115223,
"Level": 19,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>20.59%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>20.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6939,
"SkillId": 115223,
"Level": 20,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>21.18%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>21.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6940,
"SkillId": 115223,
"Level": 21,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>21.76%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>21.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6941,
"SkillId": 115223,
"Level": 22,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>22.35%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>22.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6942,
"SkillId": 115223,
"Level": 23,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>22.94%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>22.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6943,
"SkillId": 115223,
"Level": 24,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>23.53%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>23.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6944,
"SkillId": 115223,
"Level": 25,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>24.12%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>24.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6945,
"SkillId": 115223,
"Level": 26,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>24.71%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>24.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6946,
"SkillId": 115223,
"Level": 27,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>25.29%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>25.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6947,
"SkillId": 115223,
"Level": 28,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>25.88%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>25.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6948,
"SkillId": 115223,
"Level": 29,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>26.47%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>26.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6949,
"SkillId": 115223,
"Level": 30,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>27.06%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>27.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6950,
"SkillId": 115223,
"Level": 31,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>27.65%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>27.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6951,
"SkillId": 115223,
"Level": 32,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>28.24%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>28.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6952,
"SkillId": 115223,
"Level": 33,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>28.82%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>28.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6953,
"SkillId": 115223,
"Level": 34,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>29.41%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>29.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6954,
"SkillId": 115223,
"Level": 35,
"Name": "Vanguard",
"Intro": "Every time Camu is deployed, he gains <color=#FF6347>30%</color> Extra DMG Bonus and a shield equal to <color=#FF6347>30%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Kamuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6955,
"SkillId": 115227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6956,
"SkillId": 115227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6957,
"SkillId": 115224,
"Level": 0,
"Name": "Infectious Despair",
"Intro": "Passive: When pinging Yellow Orbs, Extra DMG Bonus increases by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6958,
"SkillId": 115224,
"Level": 1,
"Name": "Infectious Despair",
"Intro": "Passive: When pinging Yellow Orbs, Extra DMG Bonus increases by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6959,
"SkillId": 115225,
"Level": 0,
"Name": "Accelerated Death",
"Intro": "Passive: When in Berserk mode, Extra DMG Bonus increases by <color=#FF6347>15%</color>. At the start of battle, gains 80 Energy and 3 stacks of Madness.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6960,
"SkillId": 115225,
"Level": 1,
"Name": "Accelerated Death",
"Intro": "Passive: When in Berserk mode, Extra DMG Bonus increases by <color=#FF6347>15%</color>. At the start of battle, gains 80 Energy and 3 stacks of Madness.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6961,
"SkillId": 115226,
"Level": 0,
"Name": "Corruptive Dominance",
"Intro": "Passive: DMG of 3-Ping skills increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6962,
"SkillId": 115226,
"Level": 1,
"Name": "Corruptive Dominance",
"Intro": "Passive: DMG of 3-Ping skills increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2KamuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6963,
"SkillId": 114301,
"Level": 1,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>111%</color>/<color=#FF6347>222%</color>/<color=#FF6347>333%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6964,
"SkillId": 114301,
"Level": 2,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>117.53%</color>/<color=#FF6347>235.06%</color>/<color=#FF6347>352.59%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6965,
"SkillId": 114301,
"Level": 3,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>124.06%</color>/<color=#FF6347>248.12%</color>/<color=#FF6347>372.18%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6966,
"SkillId": 114301,
"Level": 4,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>130.59%</color>/<color=#FF6347>261.18%</color>/<color=#FF6347>391.76%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6967,
"SkillId": 114301,
"Level": 5,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>137.12%</color>/<color=#FF6347>274.24%</color>/<color=#FF6347>411.35%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6968,
"SkillId": 114301,
"Level": 6,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>143.65%</color>/<color=#FF6347>287.29%</color>/<color=#FF6347>430.94%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6969,
"SkillId": 114301,
"Level": 7,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>150.18%</color>/<color=#FF6347>300.35%</color>/<color=#FF6347>450.53%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6970,
"SkillId": 114301,
"Level": 8,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>156.71%</color>/<color=#FF6347>313.41%</color>/<color=#FF6347>470.12%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6971,
"SkillId": 114301,
"Level": 9,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6972,
"SkillId": 114301,
"Level": 10,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>169.76%</color>/<color=#FF6347>339.53%</color>/<color=#FF6347>509.29%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6973,
"SkillId": 114301,
"Level": 11,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>176.29%</color>/<color=#FF6347>352.59%</color>/<color=#FF6347>528.88%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6974,
"SkillId": 114301,
"Level": 12,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>182.82%</color>/<color=#FF6347>365.65%</color>/<color=#FF6347>548.47%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6975,
"SkillId": 114301,
"Level": 13,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>189.35%</color>/<color=#FF6347>378.71%</color>/<color=#FF6347>568.06%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6976,
"SkillId": 114301,
"Level": 14,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>195.88%</color>/<color=#FF6347>391.76%</color>/<color=#FF6347>587.65%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6977,
"SkillId": 114301,
"Level": 15,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>202.41%</color>/<color=#FF6347>404.82%</color>/<color=#FF6347>607.24%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6978,
"SkillId": 114301,
"Level": 16,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>208.94%</color>/<color=#FF6347>417.88%</color>/<color=#FF6347>626.82%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6979,
"SkillId": 114301,
"Level": 17,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>215.47%</color>/<color=#FF6347>430.94%</color>/<color=#FF6347>646.41%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6980,
"SkillId": 114301,
"Level": 18,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>222%</color>/<color=#FF6347>444%</color>/<color=#FF6347>666%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6981,
"SkillId": 114301,
"Level": 19,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>228.53%</color>/<color=#FF6347>457.06%</color>/<color=#FF6347>685.59%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6982,
"SkillId": 114301,
"Level": 20,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>235.06%</color>/<color=#FF6347>470.12%</color>/<color=#FF6347>705.18%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6983,
"SkillId": 114301,
"Level": 21,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>241.59%</color>/<color=#FF6347>483.18%</color>/<color=#FF6347>724.76%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6984,
"SkillId": 114301,
"Level": 22,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>248.12%</color>/<color=#FF6347>496.24%</color>/<color=#FF6347>744.35%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6985,
"SkillId": 114301,
"Level": 23,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>254.65%</color>/<color=#FF6347>509.29%</color>/<color=#FF6347>763.94%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6986,
"SkillId": 114301,
"Level": 24,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6987,
"SkillId": 114301,
"Level": 25,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>267.71%</color>/<color=#FF6347>535.41%</color>/<color=#FF6347>803.12%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6988,
"SkillId": 114301,
"Level": 26,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>274.24%</color>/<color=#FF6347>548.47%</color>/<color=#FF6347>822.71%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6989,
"SkillId": 114301,
"Level": 27,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>280.76%</color>/<color=#FF6347>561.53%</color>/<color=#FF6347>842.29%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6990,
"SkillId": 114301,
"Level": 28,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>287.29%</color>/<color=#FF6347>574.59%</color>/<color=#FF6347>861.88%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6991,
"SkillId": 114301,
"Level": 29,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>293.82%</color>/<color=#FF6347>587.65%</color>/<color=#FF6347>881.47%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6992,
"SkillId": 114301,
"Level": 30,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>300.35%</color>/<color=#FF6347>600.71%</color>/<color=#FF6347>901.06%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6993,
"SkillId": 114301,
"Level": 31,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>306.88%</color>/<color=#FF6347>613.76%</color>/<color=#FF6347>920.65%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6994,
"SkillId": 114301,
"Level": 32,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>313.41%</color>/<color=#FF6347>626.82%</color>/<color=#FF6347>940.24%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6995,
"SkillId": 114301,
"Level": 33,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>319.94%</color>/<color=#FF6347>639.88%</color>/<color=#FF6347>959.82%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6996,
"SkillId": 114301,
"Level": 34,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>326.47%</color>/<color=#FF6347>652.94%</color>/<color=#FF6347>979.41%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6997,
"SkillId": 114301,
"Level": 35,
"Name": "Frozen Wind",
"Intro": "Throws 3 shockwaves forward, dealing <color=#FF6347>333%</color>/<color=#FF6347>666%</color>/<color=#FF6347>999%</color> Physical DMG 3 times based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6998,
"SkillId": 114306,
"Level": 1,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.5%</color>/<color=#FF6347>3%</color>/<color=#FF6347>5%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 6999,
"SkillId": 114306,
"Level": 2,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.59%</color>/<color=#FF6347>3.18%</color>/<color=#FF6347>5.29%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7000,
"SkillId": 114306,
"Level": 3,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.68%</color>/<color=#FF6347>3.35%</color>/<color=#FF6347>5.59%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7001,
"SkillId": 114306,
"Level": 4,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.76%</color>/<color=#FF6347>3.53%</color>/<color=#FF6347>5.88%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7002,
"SkillId": 114306,
"Level": 5,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.85%</color>/<color=#FF6347>3.71%</color>/<color=#FF6347>6.18%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7003,
"SkillId": 114306,
"Level": 6,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>142.35%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>427.06%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>1.94%</color>/<color=#FF6347>3.88%</color>/<color=#FF6347>6.47%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7004,
"SkillId": 114306,
"Level": 7,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.03%</color>/<color=#FF6347>4.06%</color>/<color=#FF6347>6.76%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7005,
"SkillId": 114306,
"Level": 8,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.12%</color>/<color=#FF6347>4.24%</color>/<color=#FF6347>7.06%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7006,
"SkillId": 114306,
"Level": 9,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.21%</color>/<color=#FF6347>4.41%</color>/<color=#FF6347>7.35%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7007,
"SkillId": 114306,
"Level": 10,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.29%</color>/<color=#FF6347>4.59%</color>/<color=#FF6347>7.65%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7008,
"SkillId": 114306,
"Level": 11,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.38%</color>/<color=#FF6347>4.76%</color>/<color=#FF6347>7.94%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7009,
"SkillId": 114306,
"Level": 12,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.47%</color>/<color=#FF6347>4.94%</color>/<color=#FF6347>8.24%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7010,
"SkillId": 114306,
"Level": 13,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>187.65%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>562.94%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.56%</color>/<color=#FF6347>5.12%</color>/<color=#FF6347>8.53%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7011,
"SkillId": 114306,
"Level": 14,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.65%</color>/<color=#FF6347>5.29%</color>/<color=#FF6347>8.82%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7012,
"SkillId": 114306,
"Level": 15,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>200.59%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>601.76%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.74%</color>/<color=#FF6347>5.47%</color>/<color=#FF6347>9.12%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7013,
"SkillId": 114306,
"Level": 16,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.82%</color>/<color=#FF6347>5.65%</color>/<color=#FF6347>9.41%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7014,
"SkillId": 114306,
"Level": 17,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>213.53%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>640.59%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>2.91%</color>/<color=#FF6347>5.82%</color>/<color=#FF6347>9.71%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7015,
"SkillId": 114306,
"Level": 18,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3%</color>/<color=#FF6347>6%</color>/<color=#FF6347>10%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7016,
"SkillId": 114306,
"Level": 19,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>226.47%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>679.41%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.09%</color>/<color=#FF6347>6.18%</color>/<color=#FF6347>10.29%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7017,
"SkillId": 114306,
"Level": 20,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.18%</color>/<color=#FF6347>6.35%</color>/<color=#FF6347>10.59%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7018,
"SkillId": 114306,
"Level": 21,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>239.41%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>718.24%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.26%</color>/<color=#FF6347>6.53%</color>/<color=#FF6347>10.88%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7019,
"SkillId": 114306,
"Level": 22,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.35%</color>/<color=#FF6347>6.71%</color>/<color=#FF6347>11.18%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7020,
"SkillId": 114306,
"Level": 23,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.44%</color>/<color=#FF6347>6.88%</color>/<color=#FF6347>11.47%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7021,
"SkillId": 114306,
"Level": 24,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.53%</color>/<color=#FF6347>7.06%</color>/<color=#FF6347>11.76%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7022,
"SkillId": 114306,
"Level": 25,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>265.29%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>795.88%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.62%</color>/<color=#FF6347>7.24%</color>/<color=#FF6347>12.06%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7023,
"SkillId": 114306,
"Level": 26,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.71%</color>/<color=#FF6347>7.41%</color>/<color=#FF6347>12.35%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7024,
"SkillId": 114306,
"Level": 27,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>278.24%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>834.71%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.79%</color>/<color=#FF6347>7.59%</color>/<color=#FF6347>12.65%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7025,
"SkillId": 114306,
"Level": 28,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>284.71%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>854.12%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.88%</color>/<color=#FF6347>7.76%</color>/<color=#FF6347>12.94%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7026,
"SkillId": 114306,
"Level": 29,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>3.97%</color>/<color=#FF6347>7.94%</color>/<color=#FF6347>13.24%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7027,
"SkillId": 114306,
"Level": 30,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.06%</color>/<color=#FF6347>8.12%</color>/<color=#FF6347>13.53%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7028,
"SkillId": 114306,
"Level": 31,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>304.12%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>912.35%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.15%</color>/<color=#FF6347>8.29%</color>/<color=#FF6347>13.82%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7029,
"SkillId": 114306,
"Level": 32,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.24%</color>/<color=#FF6347>8.47%</color>/<color=#FF6347>14.12%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7030,
"SkillId": 114306,
"Level": 33,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>317.06%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>951.18%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.32%</color>/<color=#FF6347>8.65%</color>/<color=#FF6347>14.41%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7031,
"SkillId": 114306,
"Level": 34,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.41%</color>/<color=#FF6347>8.82%</color>/<color=#FF6347>14.71%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7032,
"SkillId": 114306,
"Level": 35,
"Name": "Inver-Chariot",
"Intro": "Rosetta smashes an enemy with her shield, then thrusts her lance forward, dealing <color=#FF6347>330%</color>/<color=#FF6347>660%</color>/<color=#FF6347>990%</color> Physical DMG twice based on the number of orbs pinged and gaining a shield equal to <color=#FF6347>4.5%</color>/<color=#FF6347>9%</color>/<color=#FF6347>15%</color> of maximum HP for 5s. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7033,
"SkillId": 114311,
"Level": 1,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7034,
"SkillId": 114311,
"Level": 2,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7035,
"SkillId": 114311,
"Level": 3,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7036,
"SkillId": 114311,
"Level": 4,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7037,
"SkillId": 114311,
"Level": 5,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7038,
"SkillId": 114311,
"Level": 6,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>142.35%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>427.06%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7039,
"SkillId": 114311,
"Level": 7,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7040,
"SkillId": 114311,
"Level": 8,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7041,
"SkillId": 114311,
"Level": 9,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7042,
"SkillId": 114311,
"Level": 10,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7043,
"SkillId": 114311,
"Level": 11,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7044,
"SkillId": 114311,
"Level": 12,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7045,
"SkillId": 114311,
"Level": 13,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>187.65%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>562.94%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7046,
"SkillId": 114311,
"Level": 14,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7047,
"SkillId": 114311,
"Level": 15,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>200.59%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>601.76%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7048,
"SkillId": 114311,
"Level": 16,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7049,
"SkillId": 114311,
"Level": 17,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>213.53%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>640.59%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7050,
"SkillId": 114311,
"Level": 18,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7051,
"SkillId": 114311,
"Level": 19,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>226.47%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>679.41%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7052,
"SkillId": 114311,
"Level": 20,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7053,
"SkillId": 114311,
"Level": 21,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>239.41%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>718.24%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7054,
"SkillId": 114311,
"Level": 22,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7055,
"SkillId": 114311,
"Level": 23,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7056,
"SkillId": 114311,
"Level": 24,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7057,
"SkillId": 114311,
"Level": 25,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>265.29%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>795.88%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7058,
"SkillId": 114311,
"Level": 26,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7059,
"SkillId": 114311,
"Level": 27,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>278.24%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>834.71%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7060,
"SkillId": 114311,
"Level": 28,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>284.71%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>854.12%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7061,
"SkillId": 114311,
"Level": 29,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7062,
"SkillId": 114311,
"Level": 30,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7063,
"SkillId": 114311,
"Level": 31,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>304.12%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>912.35%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7064,
"SkillId": 114311,
"Level": 32,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7065,
"SkillId": 114311,
"Level": 33,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>317.06%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>951.18%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7066,
"SkillId": 114311,
"Level": 34,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7067,
"SkillId": 114311,
"Level": 35,
"Name": "Hunter of Sin",
"Intro": "Throws a shield to drag an enemy closer, dealing <color=#FF6347>330%</color>/<color=#FF6347>660%</color>/<color=#FF6347>990%</color> Physical DMG based on the number of orbs pinged and inflicting <color=#FF6347>Lance of Perception</color> for 8s. <color=#FF6347>Lance of Perception</color>: Target's Physical DEF decreases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitalan1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7068,
"SkillId": 114316,
"Level": 1,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>475%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>100%</color>/<color=#FF6347>185%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7069,
"SkillId": 114316,
"Level": 2,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>502.94%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>105.88%</color>/<color=#FF6347>195.88%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7070,
"SkillId": 114316,
"Level": 3,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>530.88%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>111.76%</color>/<color=#FF6347>206.76%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7071,
"SkillId": 114316,
"Level": 4,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>558.82%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>117.65%</color>/<color=#FF6347>217.65%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7072,
"SkillId": 114316,
"Level": 5,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>586.76%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>123.53%</color>/<color=#FF6347>228.53%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7073,
"SkillId": 114316,
"Level": 6,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>614.71%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>129.41%</color>/<color=#FF6347>239.41%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7074,
"SkillId": 114316,
"Level": 7,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>642.65%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>135.29%</color>/<color=#FF6347>250.29%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7075,
"SkillId": 114316,
"Level": 8,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>670.59%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>141.18%</color>/<color=#FF6347>261.18%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7076,
"SkillId": 114316,
"Level": 9,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>698.53%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>147.06%</color>/<color=#FF6347>272.06%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7077,
"SkillId": 114316,
"Level": 10,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>726.47%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>152.94%</color>/<color=#FF6347>282.94%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7078,
"SkillId": 114316,
"Level": 11,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>754.41%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>158.82%</color>/<color=#FF6347>293.82%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7079,
"SkillId": 114316,
"Level": 12,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>782.35%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>164.71%</color>/<color=#FF6347>304.71%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7080,
"SkillId": 114316,
"Level": 13,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>810.29%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>170.59%</color>/<color=#FF6347>315.59%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7081,
"SkillId": 114316,
"Level": 14,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>838.24%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>176.47%</color>/<color=#FF6347>326.47%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7082,
"SkillId": 114316,
"Level": 15,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>866.18%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>182.35%</color>/<color=#FF6347>337.35%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7083,
"SkillId": 114316,
"Level": 16,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>894.12%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>188.24%</color>/<color=#FF6347>348.24%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7084,
"SkillId": 114316,
"Level": 17,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>922.06%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>194.12%</color>/<color=#FF6347>359.12%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7085,
"SkillId": 114316,
"Level": 18,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>950%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>200%</color>/<color=#FF6347>370%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7086,
"SkillId": 114316,
"Level": 19,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>977.94%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>205.88%</color>/<color=#FF6347>380.88%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7087,
"SkillId": 114316,
"Level": 20,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1005.88%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>211.76%</color>/<color=#FF6347>391.76%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7088,
"SkillId": 114316,
"Level": 21,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1033.82%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>217.65%</color>/<color=#FF6347>402.65%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7089,
"SkillId": 114316,
"Level": 22,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1061.76%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>223.53%</color>/<color=#FF6347>413.53%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7090,
"SkillId": 114316,
"Level": 23,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1089.71%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>229.41%</color>/<color=#FF6347>424.41%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7091,
"SkillId": 114316,
"Level": 24,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1117.65%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>235.29%</color>/<color=#FF6347>435.29%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7092,
"SkillId": 114316,
"Level": 25,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1145.59%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>241.18%</color>/<color=#FF6347>446.18%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7093,
"SkillId": 114316,
"Level": 26,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1173.53%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>247.06%</color>/<color=#FF6347>457.06%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7094,
"SkillId": 114316,
"Level": 27,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1201.47%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>252.94%</color>/<color=#FF6347>467.94%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7095,
"SkillId": 114316,
"Level": 28,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1229.41%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>258.82%</color>/<color=#FF6347>478.82%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7096,
"SkillId": 114316,
"Level": 29,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1257.35%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>264.71%</color>/<color=#FF6347>489.71%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7097,
"SkillId": 114316,
"Level": 30,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1285.29%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>270.59%</color>/<color=#FF6347>500.59%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7098,
"SkillId": 114316,
"Level": 31,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1313.24%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>276.47%</color>/<color=#FF6347>511.47%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7099,
"SkillId": 114316,
"Level": 32,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1341.18%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>282.35%</color>/<color=#FF6347>522.35%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7100,
"SkillId": 114316,
"Level": 33,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1369.12%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>288.24%</color>/<color=#FF6347>533.24%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7101,
"SkillId": 114316,
"Level": 34,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1397.06%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>294.12%</color>/<color=#FF6347>544.12%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7102,
"SkillId": 114316,
"Level": 35,
"Name": "Swift Strike",
"Intro": "Basic Attack: Rosetta strikes the enemy with her lance and shield, dealing <color=#FF6347>1425%</color> Physical DMG in total. Tap and hold basic attack to build up her power. Based on the charging time, she will fire low/mid-power electromagnetic cannon that deals <color=#FF6347>300%</color>/<color=#FF6347>555%</color> Physical DMG. Extra DMG Reduction increases by 30% while charging up.",
"Icon": "Assets/Product/Texture/Image/IconSkill/luosaitapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7103,
"SkillId": 114317,
"Level": 1,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1240%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7104,
"SkillId": 114317,
"Level": 2,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1312.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7105,
"SkillId": 114317,
"Level": 3,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1385.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7106,
"SkillId": 114317,
"Level": 4,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7107,
"SkillId": 114317,
"Level": 5,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1531.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7108,
"SkillId": 114317,
"Level": 6,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1604.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7109,
"SkillId": 114317,
"Level": 7,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1677.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7110,
"SkillId": 114317,
"Level": 8,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1750.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7111,
"SkillId": 114317,
"Level": 9,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1823.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7112,
"SkillId": 114317,
"Level": 10,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1896.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7113,
"SkillId": 114317,
"Level": 11,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>1969.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7114,
"SkillId": 114317,
"Level": 12,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2042.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7115,
"SkillId": 114317,
"Level": 13,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2115.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7116,
"SkillId": 114317,
"Level": 14,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2188.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7117,
"SkillId": 114317,
"Level": 15,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2261.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7118,
"SkillId": 114317,
"Level": 16,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2334.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7119,
"SkillId": 114317,
"Level": 17,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2407.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7120,
"SkillId": 114317,
"Level": 18,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2480%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7121,
"SkillId": 114317,
"Level": 19,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2552.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7122,
"SkillId": 114317,
"Level": 20,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2625.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7123,
"SkillId": 114317,
"Level": 21,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2698.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7124,
"SkillId": 114317,
"Level": 22,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2771.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7125,
"SkillId": 114317,
"Level": 23,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2844.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7126,
"SkillId": 114317,
"Level": 24,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2917.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7127,
"SkillId": 114317,
"Level": 25,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>2990.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7128,
"SkillId": 114317,
"Level": 26,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3063.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7129,
"SkillId": 114317,
"Level": 27,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3136.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7130,
"SkillId": 114317,
"Level": 28,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3209.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7131,
"SkillId": 114317,
"Level": 29,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3282.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7132,
"SkillId": 114317,
"Level": 30,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3355.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7133,
"SkillId": 114317,
"Level": 31,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3428.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7134,
"SkillId": 114317,
"Level": 32,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3501.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7135,
"SkillId": 114317,
"Level": 33,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3574.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7136,
"SkillId": 114317,
"Level": 34,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3647.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7137,
"SkillId": 114317,
"Level": 35,
"Name": "Signature - Absolving Spear",
"Intro": "Signature Move: Costs 80 Energy. Rosetta rises into the air and aims her ion cannon towards the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <color=#FF6347>3720%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7138,
"SkillId": 114318,
"Level": 1,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>360%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7139,
"SkillId": 114318,
"Level": 2,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>381.18%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7140,
"SkillId": 114318,
"Level": 3,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>402.35%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7141,
"SkillId": 114318,
"Level": 4,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>423.53%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7142,
"SkillId": 114318,
"Level": 5,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>444.71%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7143,
"SkillId": 114318,
"Level": 6,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>465.88%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7144,
"SkillId": 114318,
"Level": 7,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>487.06%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7145,
"SkillId": 114318,
"Level": 8,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>508.24%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7146,
"SkillId": 114318,
"Level": 9,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>529.41%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7147,
"SkillId": 114318,
"Level": 10,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>550.59%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7148,
"SkillId": 114318,
"Level": 11,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>571.76%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7149,
"SkillId": 114318,
"Level": 12,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>592.94%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7150,
"SkillId": 114318,
"Level": 13,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>614.12%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7151,
"SkillId": 114318,
"Level": 14,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>635.29%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7152,
"SkillId": 114318,
"Level": 15,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>656.47%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7153,
"SkillId": 114318,
"Level": 16,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>677.65%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7154,
"SkillId": 114318,
"Level": 17,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>698.82%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7155,
"SkillId": 114318,
"Level": 18,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>720%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7156,
"SkillId": 114318,
"Level": 19,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>741.18%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7157,
"SkillId": 114318,
"Level": 20,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>762.35%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7158,
"SkillId": 114318,
"Level": 21,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>783.53%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7159,
"SkillId": 114318,
"Level": 22,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>804.71%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7160,
"SkillId": 114318,
"Level": 23,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>825.88%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7161,
"SkillId": 114318,
"Level": 24,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>847.06%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7162,
"SkillId": 114318,
"Level": 25,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>868.24%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7163,
"SkillId": 114318,
"Level": 26,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>889.41%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7164,
"SkillId": 114318,
"Level": 27,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>910.59%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7165,
"SkillId": 114318,
"Level": 28,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>931.76%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7166,
"SkillId": 114318,
"Level": 29,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>952.94%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7167,
"SkillId": 114318,
"Level": 30,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>974.12%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7168,
"SkillId": 114318,
"Level": 31,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>995.29%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7169,
"SkillId": 114318,
"Level": 32,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>1016.47%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7170,
"SkillId": 114318,
"Level": 33,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>1037.65%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7171,
"SkillId": 114318,
"Level": 34,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>1058.82%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7172,
"SkillId": 114318,
"Level": 35,
"Name": "Wings of Destiny",
"Intro": "QTE: Rosetta spins with her lance, dealing <color=#FF6347>1080%</color> Physical DMG to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7173,
"SkillId": 114321,
"Level": 1,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>800%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7174,
"SkillId": 114321,
"Level": 2,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>847.06%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7175,
"SkillId": 114321,
"Level": 3,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>894.12%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7176,
"SkillId": 114321,
"Level": 4,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>941.18%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7177,
"SkillId": 114321,
"Level": 5,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>988.24%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7178,
"SkillId": 114321,
"Level": 6,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1035.29%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7179,
"SkillId": 114321,
"Level": 7,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1082.35%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7180,
"SkillId": 114321,
"Level": 8,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1129.41%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7181,
"SkillId": 114321,
"Level": 9,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1176.47%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7182,
"SkillId": 114321,
"Level": 10,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1223.53%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7183,
"SkillId": 114321,
"Level": 11,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1270.59%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7184,
"SkillId": 114321,
"Level": 12,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1317.65%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7185,
"SkillId": 114321,
"Level": 13,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1364.71%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7186,
"SkillId": 114321,
"Level": 14,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1411.76%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7187,
"SkillId": 114321,
"Level": 15,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1458.82%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7188,
"SkillId": 114321,
"Level": 16,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1505.88%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7189,
"SkillId": 114321,
"Level": 17,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1552.94%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7190,
"SkillId": 114321,
"Level": 18,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1600%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7191,
"SkillId": 114321,
"Level": 19,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1647.06%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7192,
"SkillId": 114321,
"Level": 20,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1694.12%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7193,
"SkillId": 114321,
"Level": 21,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1741.18%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7194,
"SkillId": 114321,
"Level": 22,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1788.24%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7195,
"SkillId": 114321,
"Level": 23,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1835.29%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7196,
"SkillId": 114321,
"Level": 24,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1882.35%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7197,
"SkillId": 114321,
"Level": 25,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1929.41%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7198,
"SkillId": 114321,
"Level": 26,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>1976.47%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7199,
"SkillId": 114321,
"Level": 27,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2023.53%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7200,
"SkillId": 114321,
"Level": 28,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2070.59%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7201,
"SkillId": 114321,
"Level": 29,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2117.65%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7202,
"SkillId": 114321,
"Level": 30,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2164.71%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7203,
"SkillId": 114321,
"Level": 31,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2211.76%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7204,
"SkillId": 114321,
"Level": 32,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2258.82%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7205,
"SkillId": 114321,
"Level": 33,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2305.88%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7206,
"SkillId": 114321,
"Level": 34,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2352.94%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7207,
"SkillId": 114321,
"Level": 35,
"Name": "Valkyrie Heart",
"Intro": "Core Passive: Rosetta: Rigor has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <color=#FF6347>2400%</color> Physical DMG while restoring 8 energy, and inflicting the target with <color=#FF6347>Lance of Perception</color> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7208,
"SkillId": 114322,
"Level": 0,
"Name": "Leader - Mutual Succor",
"Intro": "All members' DEF and DMG dealt by the Tank-type increase by <color=#FF6347>15%</color> and <color=#FF6347>5%</color> respectively.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7209,
"SkillId": 114322,
"Level": 1,
"Name": "Leader - Mutual Succor",
"Intro": "All members' DEF and DMG dealt by the Tank-type increase by <color=#FF6347>15%</color> and <color=#FF6347>5%</color> respectively.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7210,
"SkillId": 114323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7211,
"SkillId": 114323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7212,
"SkillId": 114323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7213,
"SkillId": 114323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7214,
"SkillId": 114323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7215,
"SkillId": 114323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7216,
"SkillId": 114323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7217,
"SkillId": 114323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7218,
"SkillId": 114323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7219,
"SkillId": 114323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7220,
"SkillId": 114323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7221,
"SkillId": 114323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7222,
"SkillId": 114323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7223,
"SkillId": 114323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7224,
"SkillId": 114323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7225,
"SkillId": 114323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7226,
"SkillId": 114323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7227,
"SkillId": 114323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7228,
"SkillId": 114323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7229,
"SkillId": 114323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7230,
"SkillId": 114323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7231,
"SkillId": 114323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7232,
"SkillId": 114323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7233,
"SkillId": 114323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7234,
"SkillId": 114323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7235,
"SkillId": 114323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7236,
"SkillId": 114323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7237,
"SkillId": 114323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7238,
"SkillId": 114323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7239,
"SkillId": 114323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7240,
"SkillId": 114323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7241,
"SkillId": 114323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7242,
"SkillId": 114323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7243,
"SkillId": 114323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7244,
"SkillId": 114323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Luosaitahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7245,
"SkillId": 114327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7246,
"SkillId": 114327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7247,
"SkillId": 114324,
"Level": 0,
"Name": "Lance of Redemption",
"Intro": "Passive: QTE inflicts <color=#FF6347>Lance of Perception</color> for 8s. After hitting an enemy with a Red Orb skill, Extra DMG Bonus against this enemy increases by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaS1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7248,
"SkillId": 114324,
"Level": 1,
"Name": "Lance of Redemption",
"Intro": "Passive: QTE inflicts <color=#FF6347>Lance of Perception</color> for 8s. After hitting an enemy with a Red Orb skill, Extra DMG Bonus against this enemy increases by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaS1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7249,
"SkillId": 114325,
"Level": 0,
"Name": "Lance of Eternity",
"Intro": "Passive: Physical DEF reduction of <color=#FF6347>Lance of Perception</color> increases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7250,
"SkillId": 114325,
"Level": 1,
"Name": "Lance of Eternity",
"Intro": "Passive: Physical DEF reduction of <color=#FF6347>Lance of Perception</color> increases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaSS1.png",
"WeaponSkillDes": null,
"EntryId": [
107.0
]
},
{
"Id": 7251,
"SkillId": 114326,
"Level": 0,
"Name": "Hyper-Burst",
"Intro": "Passive: 3-Ping and Signature Move DMG increases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7252,
"SkillId": 114326,
"Level": 1,
"Name": "Hyper-Burst",
"Intro": "Passive: 3-Ping and Signature Move DMG increases by 20%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LuosaitaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7253,
"SkillId": 152301,
"Level": 1,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7254,
"SkillId": 152301,
"Level": 2,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7255,
"SkillId": 152301,
"Level": 3,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7256,
"SkillId": 152301,
"Level": 4,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7257,
"SkillId": 152301,
"Level": 5,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7258,
"SkillId": 152301,
"Level": 6,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7259,
"SkillId": 152301,
"Level": 7,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7260,
"SkillId": 152301,
"Level": 8,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7261,
"SkillId": 152301,
"Level": 9,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7262,
"SkillId": 152301,
"Level": 10,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>61.18%</color>/<color=#FF6347>122.35%</color>/<color=#FF6347>183.53%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7263,
"SkillId": 152301,
"Level": 11,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>63.53%</color>/<color=#FF6347>127.06%</color>/<color=#FF6347>190.59%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7264,
"SkillId": 152301,
"Level": 12,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>65.88%</color>/<color=#FF6347>131.76%</color>/<color=#FF6347>197.65%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7265,
"SkillId": 152301,
"Level": 13,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>68.24%</color>/<color=#FF6347>136.47%</color>/<color=#FF6347>204.71%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7266,
"SkillId": 152301,
"Level": 14,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7267,
"SkillId": 152301,
"Level": 15,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>72.94%</color>/<color=#FF6347>145.88%</color>/<color=#FF6347>218.82%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7268,
"SkillId": 152301,
"Level": 16,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>75.29%</color>/<color=#FF6347>150.59%</color>/<color=#FF6347>225.88%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7269,
"SkillId": 152301,
"Level": 17,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>77.65%</color>/<color=#FF6347>155.29%</color>/<color=#FF6347>232.94%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7270,
"SkillId": 152301,
"Level": 18,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>80%</color>/<color=#FF6347>160%</color>/<color=#FF6347>240%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7271,
"SkillId": 152301,
"Level": 19,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7272,
"SkillId": 152301,
"Level": 20,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>84.71%</color>/<color=#FF6347>169.41%</color>/<color=#FF6347>254.12%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7273,
"SkillId": 152301,
"Level": 21,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>87.06%</color>/<color=#FF6347>174.12%</color>/<color=#FF6347>261.18%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7274,
"SkillId": 152301,
"Level": 22,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>89.41%</color>/<color=#FF6347>178.82%</color>/<color=#FF6347>268.24%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7275,
"SkillId": 152301,
"Level": 23,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>91.76%</color>/<color=#FF6347>183.53%</color>/<color=#FF6347>275.29%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7276,
"SkillId": 152301,
"Level": 24,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7277,
"SkillId": 152301,
"Level": 25,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>96.47%</color>/<color=#FF6347>192.94%</color>/<color=#FF6347>289.41%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7278,
"SkillId": 152301,
"Level": 26,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7279,
"SkillId": 152301,
"Level": 27,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>101.18%</color>/<color=#FF6347>202.35%</color>/<color=#FF6347>303.53%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7280,
"SkillId": 152301,
"Level": 28,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>103.53%</color>/<color=#FF6347>207.06%</color>/<color=#FF6347>310.59%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7281,
"SkillId": 152301,
"Level": 29,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7282,
"SkillId": 152301,
"Level": 30,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>108.24%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>324.71%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7283,
"SkillId": 152301,
"Level": 31,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>110.59%</color>/<color=#FF6347>221.18%</color>/<color=#FF6347>331.76%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7284,
"SkillId": 152301,
"Level": 32,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>112.94%</color>/<color=#FF6347>225.88%</color>/<color=#FF6347>338.82%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7285,
"SkillId": 152301,
"Level": 33,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7286,
"SkillId": 152301,
"Level": 34,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7287,
"SkillId": 152301,
"Level": 35,
"Name": "Sky-Breaking Cleave",
"Intro": "Leaps up and cleaves downward with the weapon in hand, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged. Enemies hit by the shockwave emitted from the strike are afflicted with <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG. Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7288,
"SkillId": 152306,
"Level": 1,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7289,
"SkillId": 152306,
"Level": 2,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7290,
"SkillId": 152306,
"Level": 3,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7291,
"SkillId": 152306,
"Level": 4,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7292,
"SkillId": 152306,
"Level": 5,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>166.76%</color>/<color=#FF6347>333.53%</color>/<color=#FF6347>500.29%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7293,
"SkillId": 152306,
"Level": 6,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7294,
"SkillId": 152306,
"Level": 7,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>182.65%</color>/<color=#FF6347>365.29%</color>/<color=#FF6347>547.94%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7295,
"SkillId": 152306,
"Level": 8,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7296,
"SkillId": 152306,
"Level": 9,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7297,
"SkillId": 152306,
"Level": 10,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7298,
"SkillId": 152306,
"Level": 11,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>214.41%</color>/<color=#FF6347>428.82%</color>/<color=#FF6347>643.24%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7299,
"SkillId": 152306,
"Level": 12,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7300,
"SkillId": 152306,
"Level": 13,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>230.29%</color>/<color=#FF6347>460.59%</color>/<color=#FF6347>690.88%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7301,
"SkillId": 152306,
"Level": 14,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7302,
"SkillId": 152306,
"Level": 15,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>246.18%</color>/<color=#FF6347>492.35%</color>/<color=#FF6347>738.53%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7303,
"SkillId": 152306,
"Level": 16,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7304,
"SkillId": 152306,
"Level": 17,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>262.06%</color>/<color=#FF6347>524.12%</color>/<color=#FF6347>786.18%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7305,
"SkillId": 152306,
"Level": 18,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7306,
"SkillId": 152306,
"Level": 19,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>277.94%</color>/<color=#FF6347>555.88%</color>/<color=#FF6347>833.82%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7307,
"SkillId": 152306,
"Level": 20,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>285.88%</color>/<color=#FF6347>571.76%</color>/<color=#FF6347>857.65%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7308,
"SkillId": 152306,
"Level": 21,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>293.82%</color>/<color=#FF6347>587.65%</color>/<color=#FF6347>881.47%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7309,
"SkillId": 152306,
"Level": 22,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>301.76%</color>/<color=#FF6347>603.53%</color>/<color=#FF6347>905.29%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7310,
"SkillId": 152306,
"Level": 23,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>309.71%</color>/<color=#FF6347>619.41%</color>/<color=#FF6347>929.12%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7311,
"SkillId": 152306,
"Level": 24,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7312,
"SkillId": 152306,
"Level": 25,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>325.59%</color>/<color=#FF6347>651.18%</color>/<color=#FF6347>976.76%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7313,
"SkillId": 152306,
"Level": 26,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>333.53%</color>/<color=#FF6347>667.06%</color>/<color=#FF6347>1000.59%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7314,
"SkillId": 152306,
"Level": 27,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>341.47%</color>/<color=#FF6347>682.94%</color>/<color=#FF6347>1024.41%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7315,
"SkillId": 152306,
"Level": 28,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>349.41%</color>/<color=#FF6347>698.82%</color>/<color=#FF6347>1048.24%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7316,
"SkillId": 152306,
"Level": 29,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>357.35%</color>/<color=#FF6347>714.71%</color>/<color=#FF6347>1072.06%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7317,
"SkillId": 152306,
"Level": 30,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>365.29%</color>/<color=#FF6347>730.59%</color>/<color=#FF6347>1095.88%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7318,
"SkillId": 152306,
"Level": 31,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>373.24%</color>/<color=#FF6347>746.47%</color>/<color=#FF6347>1119.71%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7319,
"SkillId": 152306,
"Level": 32,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>381.18%</color>/<color=#FF6347>762.35%</color>/<color=#FF6347>1143.53%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7320,
"SkillId": 152306,
"Level": 33,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>389.12%</color>/<color=#FF6347>778.24%</color>/<color=#FF6347>1167.35%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7321,
"SkillId": 152306,
"Level": 34,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>397.06%</color>/<color=#FF6347>794.12%</color>/<color=#FF6347>1191.18%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7322,
"SkillId": 152306,
"Level": 35,
"Name": "Warhoof Sprint",
"Intro": "Performs a 3-hit strike when approaching the target, dealing <color=#FF6347>405%</color>/<color=#FF6347>810%</color>/<color=#FF6347>1215%</color> Physical DMG based on the number of orbs pinged. When far away from the target or no targets are locked-on, Qu will sprint at high speed, during which if you tap a Basic Attack button, or when the sprint ends, Qu will launch a 3-hit strike to the nearest target. The color of the circle under Qu: Pavo's feet will change based on the distance between her and her nearest target. Qu gains Super Armor when sprinting.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7323,
"SkillId": 152311,
"Level": 1,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>130%</color>/<color=#FF6347>260%</color>/<color=#FF6347>390%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7324,
"SkillId": 152311,
"Level": 2,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7325,
"SkillId": 152311,
"Level": 3,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7326,
"SkillId": 152311,
"Level": 4,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7327,
"SkillId": 152311,
"Level": 5,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7328,
"SkillId": 152311,
"Level": 6,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7329,
"SkillId": 152311,
"Level": 7,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>175.88%</color>/<color=#FF6347>351.76%</color>/<color=#FF6347>527.65%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7330,
"SkillId": 152311,
"Level": 8,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7331,
"SkillId": 152311,
"Level": 9,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>191.18%</color>/<color=#FF6347>382.35%</color>/<color=#FF6347>573.53%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7332,
"SkillId": 152311,
"Level": 10,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>198.82%</color>/<color=#FF6347>397.65%</color>/<color=#FF6347>596.47%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7333,
"SkillId": 152311,
"Level": 11,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7334,
"SkillId": 152311,
"Level": 12,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>214.12%</color>/<color=#FF6347>428.24%</color>/<color=#FF6347>642.35%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7335,
"SkillId": 152311,
"Level": 13,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>221.76%</color>/<color=#FF6347>443.53%</color>/<color=#FF6347>665.29%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7336,
"SkillId": 152311,
"Level": 14,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7337,
"SkillId": 152311,
"Level": 15,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>237.06%</color>/<color=#FF6347>474.12%</color>/<color=#FF6347>711.18%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7338,
"SkillId": 152311,
"Level": 16,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>244.71%</color>/<color=#FF6347>489.41%</color>/<color=#FF6347>734.12%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7339,
"SkillId": 152311,
"Level": 17,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7340,
"SkillId": 152311,
"Level": 18,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>260%</color>/<color=#FF6347>520%</color>/<color=#FF6347>780%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7341,
"SkillId": 152311,
"Level": 19,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>267.65%</color>/<color=#FF6347>535.29%</color>/<color=#FF6347>802.94%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7342,
"SkillId": 152311,
"Level": 20,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7343,
"SkillId": 152311,
"Level": 21,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>282.94%</color>/<color=#FF6347>565.88%</color>/<color=#FF6347>848.82%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7344,
"SkillId": 152311,
"Level": 22,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>290.59%</color>/<color=#FF6347>581.18%</color>/<color=#FF6347>871.76%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7345,
"SkillId": 152311,
"Level": 23,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>298.24%</color>/<color=#FF6347>596.47%</color>/<color=#FF6347>894.71%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7346,
"SkillId": 152311,
"Level": 24,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>305.88%</color>/<color=#FF6347>611.76%</color>/<color=#FF6347>917.65%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7347,
"SkillId": 152311,
"Level": 25,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>313.53%</color>/<color=#FF6347>627.06%</color>/<color=#FF6347>940.59%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7348,
"SkillId": 152311,
"Level": 26,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>321.18%</color>/<color=#FF6347>642.35%</color>/<color=#FF6347>963.53%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7349,
"SkillId": 152311,
"Level": 27,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>328.82%</color>/<color=#FF6347>657.65%</color>/<color=#FF6347>986.47%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7350,
"SkillId": 152311,
"Level": 28,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>336.47%</color>/<color=#FF6347>672.94%</color>/<color=#FF6347>1009.41%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7351,
"SkillId": 152311,
"Level": 29,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>344.12%</color>/<color=#FF6347>688.24%</color>/<color=#FF6347>1032.35%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7352,
"SkillId": 152311,
"Level": 30,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>351.76%</color>/<color=#FF6347>703.53%</color>/<color=#FF6347>1055.29%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7353,
"SkillId": 152311,
"Level": 31,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>359.41%</color>/<color=#FF6347>718.82%</color>/<color=#FF6347>1078.24%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7354,
"SkillId": 152311,
"Level": 32,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>367.06%</color>/<color=#FF6347>734.12%</color>/<color=#FF6347>1101.18%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7355,
"SkillId": 152311,
"Level": 33,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>374.71%</color>/<color=#FF6347>749.41%</color>/<color=#FF6347>1124.12%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7356,
"SkillId": 152311,
"Level": 34,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>382.35%</color>/<color=#FF6347>764.71%</color>/<color=#FF6347>1147.06%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7357,
"SkillId": 152311,
"Level": 35,
"Name": "Sweeping Tempest",
"Intro": "Swipes the enemies twice with the weapon, dealing <color=#FF6347>390%</color>/<color=#FF6347>780%</color>/<color=#FF6347>1170%</color> Physical DMG based on the number of orbs pinged and gaining Super Armor for 3s. Able to interrupt enemy attacks when being hit as long as Qu is not knocked down.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qulan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7358,
"SkillId": 152316,
"Level": 1,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>375%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7359,
"SkillId": 152316,
"Level": 2,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>397.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7360,
"SkillId": 152316,
"Level": 3,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>419.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7361,
"SkillId": 152316,
"Level": 4,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7362,
"SkillId": 152316,
"Level": 5,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>463.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7363,
"SkillId": 152316,
"Level": 6,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>485.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7364,
"SkillId": 152316,
"Level": 7,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>507.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7365,
"SkillId": 152316,
"Level": 8,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>529.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7366,
"SkillId": 152316,
"Level": 9,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>551.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7367,
"SkillId": 152316,
"Level": 10,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>573.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7368,
"SkillId": 152316,
"Level": 11,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>595.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7369,
"SkillId": 152316,
"Level": 12,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>617.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7370,
"SkillId": 152316,
"Level": 13,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>639.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7371,
"SkillId": 152316,
"Level": 14,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>661.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7372,
"SkillId": 152316,
"Level": 15,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>683.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7373,
"SkillId": 152316,
"Level": 16,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>705.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7374,
"SkillId": 152316,
"Level": 17,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>727.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7375,
"SkillId": 152316,
"Level": 18,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>750%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7376,
"SkillId": 152316,
"Level": 19,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>772.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7377,
"SkillId": 152316,
"Level": 20,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7378,
"SkillId": 152316,
"Level": 21,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>816.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7379,
"SkillId": 152316,
"Level": 22,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>838.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7380,
"SkillId": 152316,
"Level": 23,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>860.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7381,
"SkillId": 152316,
"Level": 24,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>882.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7382,
"SkillId": 152316,
"Level": 25,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>904.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7383,
"SkillId": 152316,
"Level": 26,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>926.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7384,
"SkillId": 152316,
"Level": 27,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>948.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7385,
"SkillId": 152316,
"Level": 28,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>970.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7386,
"SkillId": 152316,
"Level": 29,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>992.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7387,
"SkillId": 152316,
"Level": 30,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1014.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7388,
"SkillId": 152316,
"Level": 31,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1036.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7389,
"SkillId": 152316,
"Level": 32,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1058.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7390,
"SkillId": 152316,
"Level": 33,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1080.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7391,
"SkillId": 152316,
"Level": 34,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1102.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7392,
"SkillId": 152316,
"Level": 35,
"Name": "Lancemanship",
"Intro": "Basic Attack: Launches consecutive attacks with a glaive, dealing <color=#FF6347>1125%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/qupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7393,
"SkillId": 152317,
"Level": 1,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>700%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1120%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>210%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>240%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7394,
"SkillId": 152317,
"Level": 2,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>741.18%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1185.88%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>222.35%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>254.12%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7395,
"SkillId": 152317,
"Level": 3,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>782.35%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1251.76%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>234.71%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>268.24%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7396,
"SkillId": 152317,
"Level": 4,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>823.53%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1317.65%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>247.06%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>282.35%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7397,
"SkillId": 152317,
"Level": 5,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>864.71%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1383.53%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>259.41%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>296.47%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7398,
"SkillId": 152317,
"Level": 6,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>905.88%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1449.41%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>271.76%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>310.59%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7399,
"SkillId": 152317,
"Level": 7,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>947.06%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1515.29%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>284.12%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>324.71%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7400,
"SkillId": 152317,
"Level": 8,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>988.24%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1581.18%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>296.47%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>338.82%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7401,
"SkillId": 152317,
"Level": 9,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1029.41%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1647.06%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>308.82%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>352.94%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7402,
"SkillId": 152317,
"Level": 10,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1070.59%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1712.94%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>321.18%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>367.06%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7403,
"SkillId": 152317,
"Level": 11,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1111.76%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1778.82%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>333.53%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>381.18%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7404,
"SkillId": 152317,
"Level": 12,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1152.94%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1844.71%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>345.88%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>395.29%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7405,
"SkillId": 152317,
"Level": 13,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1194.12%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1910.59%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>358.24%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>409.41%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7406,
"SkillId": 152317,
"Level": 14,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1235.29%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>1976.47%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>370.59%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>423.53%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7407,
"SkillId": 152317,
"Level": 15,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1276.47%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2042.35%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>382.94%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>437.65%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7408,
"SkillId": 152317,
"Level": 16,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1317.65%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2108.24%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>395.29%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>451.76%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7409,
"SkillId": 152317,
"Level": 17,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1358.82%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2174.12%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>407.65%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>465.88%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7410,
"SkillId": 152317,
"Level": 18,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1400%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2240%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>420%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>480%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7411,
"SkillId": 152317,
"Level": 19,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1441.18%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2305.88%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>432.35%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>494.12%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7412,
"SkillId": 152317,
"Level": 20,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1482.35%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2371.76%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>444.71%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>508.24%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7413,
"SkillId": 152317,
"Level": 21,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1523.53%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2437.65%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>457.06%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>522.35%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7414,
"SkillId": 152317,
"Level": 22,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1564.71%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2503.53%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>469.41%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>536.47%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7415,
"SkillId": 152317,
"Level": 23,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1605.88%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2569.41%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>481.76%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>550.59%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7416,
"SkillId": 152317,
"Level": 24,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1647.06%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2635.29%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>494.12%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>564.71%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7417,
"SkillId": 152317,
"Level": 25,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1688.24%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2701.18%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>506.47%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>578.82%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7418,
"SkillId": 152317,
"Level": 26,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1729.41%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2767.06%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>518.82%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>592.94%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7419,
"SkillId": 152317,
"Level": 27,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1770.59%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2832.94%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>531.18%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>607.06%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7420,
"SkillId": 152317,
"Level": 28,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1811.76%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2898.82%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>543.53%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>621.18%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7421,
"SkillId": 152317,
"Level": 29,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1852.94%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>2964.71%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>555.88%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>635.29%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7422,
"SkillId": 152317,
"Level": 30,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1894.12%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3030.59%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>568.24%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>649.41%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7423,
"SkillId": 152317,
"Level": 31,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1935.29%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3096.47%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>580.59%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>663.53%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7424,
"SkillId": 152317,
"Level": 32,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>1976.47%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3162.35%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>592.94%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>677.65%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7425,
"SkillId": 152317,
"Level": 33,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>2017.65%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3228.24%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>605.29%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>691.76%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7426,
"SkillId": 152317,
"Level": 34,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>2058.82%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3294.12%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>617.65%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>705.88%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7427,
"SkillId": 152317,
"Level": 35,
"Name": "Signature - Dragon's Wrath",
"Intro": "Signature Move: Costs 100 Energy. Calls upon Huiyu to perform a combination attack that deals <color=#FF6347>2100%</color> Physical DMG and grants 60 Sync Rate. Qu enters the Concentrated Will state, and Huiyu will attack enemies (locked-on targets take priority) for 7s to deal <color=#FF6347>3360%</color> Physical DMG in total. When Huiyu exists, you cannot use Signature Move.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Qudazhao1.png",
"WeaponSkillDes": "Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. <color=#FF6347>Curse Incarnate</color>: Huiyu becomes a curse attached to the target, dealing up to <color=#FF6347>630%</color> Physical DMG. It explodes after a short while to deal <color=#FF6347>720%</color> Physical DMG. The DMG varies based on Qu's Signature Move level.",
"EntryId": []
},
{
"Id": 7428,
"SkillId": 152318,
"Level": 1,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>320%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7429,
"SkillId": 152318,
"Level": 2,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>338.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7430,
"SkillId": 152318,
"Level": 3,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>357.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7431,
"SkillId": 152318,
"Level": 4,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>376.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7432,
"SkillId": 152318,
"Level": 5,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>395.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7433,
"SkillId": 152318,
"Level": 6,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>414.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7434,
"SkillId": 152318,
"Level": 7,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>432.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7435,
"SkillId": 152318,
"Level": 8,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>451.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7436,
"SkillId": 152318,
"Level": 9,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>470.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7437,
"SkillId": 152318,
"Level": 10,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>489.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7438,
"SkillId": 152318,
"Level": 11,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>508.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7439,
"SkillId": 152318,
"Level": 12,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>527.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7440,
"SkillId": 152318,
"Level": 13,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>545.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7441,
"SkillId": 152318,
"Level": 14,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>564.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7442,
"SkillId": 152318,
"Level": 15,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>583.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7443,
"SkillId": 152318,
"Level": 16,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>602.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7444,
"SkillId": 152318,
"Level": 17,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>621.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7445,
"SkillId": 152318,
"Level": 18,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>640%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7446,
"SkillId": 152318,
"Level": 19,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>658.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7447,
"SkillId": 152318,
"Level": 20,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>677.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7448,
"SkillId": 152318,
"Level": 21,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>696.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7449,
"SkillId": 152318,
"Level": 22,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>715.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7450,
"SkillId": 152318,
"Level": 23,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>734.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7451,
"SkillId": 152318,
"Level": 24,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>752.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7452,
"SkillId": 152318,
"Level": 25,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>771.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7453,
"SkillId": 152318,
"Level": 26,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>790.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7454,
"SkillId": 152318,
"Level": 27,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>809.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7455,
"SkillId": 152318,
"Level": 28,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>828.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7456,
"SkillId": 152318,
"Level": 29,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>847.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7457,
"SkillId": 152318,
"Level": 30,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>865.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7458,
"SkillId": 152318,
"Level": 31,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>884.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7459,
"SkillId": 152318,
"Level": 32,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>903.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7460,
"SkillId": 152318,
"Level": 33,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>922.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7461,
"SkillId": 152318,
"Level": 34,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>941.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7462,
"SkillId": 152318,
"Level": 35,
"Name": "Blazing Dragon",
"Intro": "QTE: Appears in the air and unleashes 2 quick shockwaves at the target, dealing <color=#FF6347>960%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7463,
"SkillId": 152321,
"Level": 1,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>225%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>240%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>240%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7464,
"SkillId": 152321,
"Level": 2,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>238.24%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>254.12%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>254.12%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7465,
"SkillId": 152321,
"Level": 3,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>251.47%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>268.24%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>268.24%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7466,
"SkillId": 152321,
"Level": 4,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>264.71%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>282.35%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>282.35%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7467,
"SkillId": 152321,
"Level": 5,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>277.94%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>296.47%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>296.47%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7468,
"SkillId": 152321,
"Level": 6,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>291.18%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>310.59%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>310.59%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7469,
"SkillId": 152321,
"Level": 7,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>304.41%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>324.71%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>324.71%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7470,
"SkillId": 152321,
"Level": 8,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>317.65%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>338.82%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>338.82%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7471,
"SkillId": 152321,
"Level": 9,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>330.88%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>352.94%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>352.94%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7472,
"SkillId": 152321,
"Level": 10,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>344.12%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>367.06%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>367.06%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7473,
"SkillId": 152321,
"Level": 11,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>357.35%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>381.18%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>381.18%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7474,
"SkillId": 152321,
"Level": 12,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>370.59%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>395.29%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>395.29%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7475,
"SkillId": 152321,
"Level": 13,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>383.82%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>409.41%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>409.41%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7476,
"SkillId": 152321,
"Level": 14,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>397.06%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>423.53%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>423.53%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7477,
"SkillId": 152321,
"Level": 15,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>410.29%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>437.65%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>437.65%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7478,
"SkillId": 152321,
"Level": 16,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>423.53%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>451.76%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>451.76%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7479,
"SkillId": 152321,
"Level": 17,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>436.76%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>465.88%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>465.88%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7480,
"SkillId": 152321,
"Level": 18,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>450%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>480%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>480%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7481,
"SkillId": 152321,
"Level": 19,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>463.24%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>494.12%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>494.12%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7482,
"SkillId": 152321,
"Level": 20,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>476.47%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>508.24%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>508.24%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7483,
"SkillId": 152321,
"Level": 21,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>489.71%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>522.35%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>522.35%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7484,
"SkillId": 152321,
"Level": 22,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>502.94%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>536.47%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>536.47%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7485,
"SkillId": 152321,
"Level": 23,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>516.18%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>550.59%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>550.59%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7486,
"SkillId": 152321,
"Level": 24,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>529.41%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>564.71%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>564.71%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7487,
"SkillId": 152321,
"Level": 25,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>542.65%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>578.82%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>578.82%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7488,
"SkillId": 152321,
"Level": 26,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>555.88%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>592.94%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>592.94%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7489,
"SkillId": 152321,
"Level": 27,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>569.12%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>607.06%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>607.06%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7490,
"SkillId": 152321,
"Level": 28,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>582.35%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>621.18%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>621.18%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7491,
"SkillId": 152321,
"Level": 29,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>595.59%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>635.29%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>635.29%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7492,
"SkillId": 152321,
"Level": 30,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>608.82%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>649.41%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>649.41%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7493,
"SkillId": 152321,
"Level": 31,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>622.06%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>663.53%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>663.53%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7494,
"SkillId": 152321,
"Level": 32,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>635.29%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>677.65%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>677.65%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7495,
"SkillId": 152321,
"Level": 33,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>648.53%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>691.76%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>691.76%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7496,
"SkillId": 152321,
"Level": 34,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>661.76%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>705.88%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>705.88%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7497,
"SkillId": 152321,
"Level": 35,
"Name": "Concentrated Will",
"Intro": "Core Passive: In the battle of the Dead Zone, ATK increases by 80%. For each Signal Orb pinged, gains 10 Sync Rate (up to 60). When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs: Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs 20 Sync Rate and triggers a 3-Ping skill and <color=#FF6347>Concentrated Will</color>. In the Concentrated Will state, the Sync Rate goes down by 5 per second. The Concentrated Will state and the enhanced Signal Orb effect end once it is empty. Red Concentration: Bashes the ground to deal <color=#FF6347>675%</color> Physical DMG in total. Yellow Concentration: Unleashes a shockwave forward to deal <color=#FF6347>720%</color> Physical DMG. Blue Concentration: Releases a whirlwind that follows Qu around, dealing <color=#FF6347>720%</color> Physical DMG in total to nearby enemies.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7498,
"SkillId": 152322,
"Level": 0,
"Name": "Leader - Baptism of War",
"Intro": "All members' Physical DMG increases by <color=#FF6347>10%</color>. Vanguard Transcendants' ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7499,
"SkillId": 152322,
"Level": 1,
"Name": "Leader - Baptism of War",
"Intro": "All members' Physical DMG increases by <color=#FF6347>10%</color>. Vanguard Transcendants' ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7500,
"SkillId": 152323,
"Level": 1,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>10%</color> and Qu gains a shield equal to <color=#FF6347>10%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7501,
"SkillId": 152323,
"Level": 2,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>10.59%</color> and Qu gains a shield equal to <color=#FF6347>10.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7502,
"SkillId": 152323,
"Level": 3,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>11.18%</color> and Qu gains a shield equal to <color=#FF6347>11.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7503,
"SkillId": 152323,
"Level": 4,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>11.76%</color> and Qu gains a shield equal to <color=#FF6347>11.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7504,
"SkillId": 152323,
"Level": 5,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>12.35%</color> and Qu gains a shield equal to <color=#FF6347>12.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7505,
"SkillId": 152323,
"Level": 6,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>12.94%</color> and Qu gains a shield equal to <color=#FF6347>12.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7506,
"SkillId": 152323,
"Level": 7,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>13.53%</color> and Qu gains a shield equal to <color=#FF6347>13.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7507,
"SkillId": 152323,
"Level": 8,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>14.12%</color> and Qu gains a shield equal to <color=#FF6347>14.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7508,
"SkillId": 152323,
"Level": 9,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>14.71%</color> and Qu gains a shield equal to <color=#FF6347>14.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7509,
"SkillId": 152323,
"Level": 10,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>15.29%</color> and Qu gains a shield equal to <color=#FF6347>15.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7510,
"SkillId": 152323,
"Level": 11,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>15.88%</color> and Qu gains a shield equal to <color=#FF6347>15.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7511,
"SkillId": 152323,
"Level": 12,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>16.47%</color> and Qu gains a shield equal to <color=#FF6347>16.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7512,
"SkillId": 152323,
"Level": 13,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>17.06%</color> and Qu gains a shield equal to <color=#FF6347>17.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7513,
"SkillId": 152323,
"Level": 14,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>17.65%</color> and Qu gains a shield equal to <color=#FF6347>17.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7514,
"SkillId": 152323,
"Level": 15,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>18.24%</color> and Qu gains a shield equal to <color=#FF6347>18.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7515,
"SkillId": 152323,
"Level": 16,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>18.82%</color> and Qu gains a shield equal to <color=#FF6347>18.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7516,
"SkillId": 152323,
"Level": 17,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>19.41%</color> and Qu gains a shield equal to <color=#FF6347>19.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7517,
"SkillId": 152323,
"Level": 18,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>20%</color> and Qu gains a shield equal to <color=#FF6347>20%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7518,
"SkillId": 152323,
"Level": 19,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>20.59%</color> and Qu gains a shield equal to <color=#FF6347>20.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7519,
"SkillId": 152323,
"Level": 20,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>21.18%</color> and Qu gains a shield equal to <color=#FF6347>21.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7520,
"SkillId": 152323,
"Level": 21,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>21.76%</color> and Qu gains a shield equal to <color=#FF6347>21.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7521,
"SkillId": 152323,
"Level": 22,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>22.35%</color> and Qu gains a shield equal to <color=#FF6347>22.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7522,
"SkillId": 152323,
"Level": 23,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>22.94%</color> and Qu gains a shield equal to <color=#FF6347>22.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7523,
"SkillId": 152323,
"Level": 24,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>23.53%</color> and Qu gains a shield equal to <color=#FF6347>23.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7524,
"SkillId": 152323,
"Level": 25,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>24.12%</color> and Qu gains a shield equal to <color=#FF6347>24.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7525,
"SkillId": 152323,
"Level": 26,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>24.71%</color> and Qu gains a shield equal to <color=#FF6347>24.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7526,
"SkillId": 152323,
"Level": 27,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>25.29%</color> and Qu gains a shield equal to <color=#FF6347>25.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7527,
"SkillId": 152323,
"Level": 28,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>25.88%</color> and Qu gains a shield equal to <color=#FF6347>25.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7528,
"SkillId": 152323,
"Level": 29,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>26.47%</color> and Qu gains a shield equal to <color=#FF6347>26.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7529,
"SkillId": 152323,
"Level": 30,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>27.06%</color> and Qu gains a shield equal to <color=#FF6347>27.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7530,
"SkillId": 152323,
"Level": 31,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>27.65%</color> and Qu gains a shield equal to <color=#FF6347>27.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7531,
"SkillId": 152323,
"Level": 32,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>28.24%</color> and Qu gains a shield equal to <color=#FF6347>28.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7532,
"SkillId": 152323,
"Level": 33,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>28.82%</color> and Qu gains a shield equal to <color=#FF6347>28.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7533,
"SkillId": 152323,
"Level": 34,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>29.41%</color> and Qu gains a shield equal to <color=#FF6347>29.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7534,
"SkillId": 152323,
"Level": 35,
"Name": "Vanguard",
"Intro": "Every time Qu is deployed, Extra DMG Bonus increases by <color=#FF6347>30%</color> and Qu gains a shield equal to <color=#FF6347>30%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Quhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7535,
"SkillId": 152327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7536,
"SkillId": 152327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7537,
"SkillId": 152324,
"Level": 0,
"Name": "Steadfast",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>10%</color>. Extra DMG Bonus of <color=#FF6347>Concentrated Will</color> increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7538,
"SkillId": 152324,
"Level": 1,
"Name": "Steadfast",
"Intro": "Passive: Extra DMG Bonus of Basic Attack increases by <color=#FF6347>10%</color>. Extra DMG Bonus of <color=#FF6347>Concentrated Will</color> increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7539,
"SkillId": 152325,
"Level": 0,
"Name": "Load Force",
"Intro": "Passive: Gains 100 Energy at the start of battle. Signature Move will increase Physical DMG Bonus by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7540,
"SkillId": 152325,
"Level": 1,
"Name": "Load Force",
"Intro": "Passive: Gains 100 Energy at the start of battle. Signature Move will increase Physical DMG Bonus by <color=#FF6347>10%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7541,
"SkillId": 152326,
"Level": 0,
"Name": "Inscription",
"Intro": "Passive: DMG dealt by Huiyu increases by <color=#FF6347>25%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7542,
"SkillId": 152326,
"Level": 1,
"Name": "Inscription",
"Intro": "Passive: DMG dealt by Huiyu increases by <color=#FF6347>25%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2QuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7543,
"SkillId": 116201,
"Level": 1,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>200%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>200%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7544,
"SkillId": 116201,
"Level": 2,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>211.76%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7545,
"SkillId": 116201,
"Level": 3,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>223.53%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>223.53%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7546,
"SkillId": 116201,
"Level": 4,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>235.29%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>235.29%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7547,
"SkillId": 116201,
"Level": 5,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>247.06%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7548,
"SkillId": 116201,
"Level": 6,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>258.82%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>258.82%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7549,
"SkillId": 116201,
"Level": 7,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>270.59%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>270.59%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7550,
"SkillId": 116201,
"Level": 8,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>282.35%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7551,
"SkillId": 116201,
"Level": 9,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>294.12%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>294.12%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7552,
"SkillId": 116201,
"Level": 10,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>305.88%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>305.88%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7553,
"SkillId": 116201,
"Level": 11,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>317.65%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7554,
"SkillId": 116201,
"Level": 12,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>329.41%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>329.41%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7555,
"SkillId": 116201,
"Level": 13,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>341.18%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>341.18%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7556,
"SkillId": 116201,
"Level": 14,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>352.94%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7557,
"SkillId": 116201,
"Level": 15,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>364.71%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>364.71%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7558,
"SkillId": 116201,
"Level": 16,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>376.47%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>376.47%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7559,
"SkillId": 116201,
"Level": 17,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>388.24%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7560,
"SkillId": 116201,
"Level": 18,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>400%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>400%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7561,
"SkillId": 116201,
"Level": 19,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>411.76%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>411.76%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7562,
"SkillId": 116201,
"Level": 20,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>423.53%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7563,
"SkillId": 116201,
"Level": 21,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>435.29%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>435.29%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7564,
"SkillId": 116201,
"Level": 22,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>447.06%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>447.06%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7565,
"SkillId": 116201,
"Level": 23,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>458.82%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7566,
"SkillId": 116201,
"Level": 24,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>470.59%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>470.59%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7567,
"SkillId": 116201,
"Level": 25,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>482.35%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>482.35%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7568,
"SkillId": 116201,
"Level": 26,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>494.12%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7569,
"SkillId": 116201,
"Level": 27,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>505.88%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>505.88%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7570,
"SkillId": 116201,
"Level": 28,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>517.65%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>517.65%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7571,
"SkillId": 116201,
"Level": 29,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>529.41%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7572,
"SkillId": 116201,
"Level": 30,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>541.18%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>541.18%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7573,
"SkillId": 116201,
"Level": 31,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>552.94%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>552.94%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7574,
"SkillId": 116201,
"Level": 32,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>564.71%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7575,
"SkillId": 116201,
"Level": 33,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>576.47%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>576.47%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7576,
"SkillId": 116201,
"Level": 34,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>588.24%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>588.24%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7577,
"SkillId": 116201,
"Level": 35,
"Name": "Deep Wyrm Strike",
"Intro": "Launches 2 quick attacks forward to deal <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <color=#FF6347>600%</color> Ice DMG and reducing enemies' Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7578,
"SkillId": 116206,
"Level": 1,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7579,
"SkillId": 116206,
"Level": 2,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7580,
"SkillId": 116206,
"Level": 3,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7581,
"SkillId": 116206,
"Level": 4,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7582,
"SkillId": 116206,
"Level": 5,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7583,
"SkillId": 116206,
"Level": 6,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>142.35%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>427.06%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7584,
"SkillId": 116206,
"Level": 7,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7585,
"SkillId": 116206,
"Level": 8,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7586,
"SkillId": 116206,
"Level": 9,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7587,
"SkillId": 116206,
"Level": 10,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7588,
"SkillId": 116206,
"Level": 11,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7589,
"SkillId": 116206,
"Level": 12,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7590,
"SkillId": 116206,
"Level": 13,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>187.65%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>562.94%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7591,
"SkillId": 116206,
"Level": 14,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7592,
"SkillId": 116206,
"Level": 15,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>200.59%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>601.76%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7593,
"SkillId": 116206,
"Level": 16,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7594,
"SkillId": 116206,
"Level": 17,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>213.53%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>640.59%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7595,
"SkillId": 116206,
"Level": 18,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7596,
"SkillId": 116206,
"Level": 19,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>226.47%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>679.41%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7597,
"SkillId": 116206,
"Level": 20,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7598,
"SkillId": 116206,
"Level": 21,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>239.41%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>718.24%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7599,
"SkillId": 116206,
"Level": 22,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7600,
"SkillId": 116206,
"Level": 23,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7601,
"SkillId": 116206,
"Level": 24,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7602,
"SkillId": 116206,
"Level": 25,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>265.29%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>795.88%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7603,
"SkillId": 116206,
"Level": 26,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7604,
"SkillId": 116206,
"Level": 27,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>278.24%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>834.71%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7605,
"SkillId": 116206,
"Level": 28,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>284.71%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>854.12%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7606,
"SkillId": 116206,
"Level": 29,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7607,
"SkillId": 116206,
"Level": 30,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7608,
"SkillId": 116206,
"Level": 31,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>304.12%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>912.35%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7609,
"SkillId": 116206,
"Level": 32,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7610,
"SkillId": 116206,
"Level": 33,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>317.06%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>951.18%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7611,
"SkillId": 116206,
"Level": 34,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7612,
"SkillId": 116206,
"Level": 35,
"Name": "Skyward Kick",
"Intro": "Dashes toward the target and throws an upper kick to knock it back, dealing <color=#FF6347>330%</color>/<color=#FF6347>660%</color>/<color=#FF6347>990%</color> Physical DMG (Ice DMG instead on a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7613,
"SkillId": 116211,
"Level": 1,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>50%</color>/<color=#FF6347>75%</color>/<color=#FF6347>100%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7614,
"SkillId": 116211,
"Level": 2,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>105.88%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7615,
"SkillId": 116211,
"Level": 3,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>55.88%</color>/<color=#FF6347>83.82%</color>/<color=#FF6347>111.76%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7616,
"SkillId": 116211,
"Level": 4,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>117.65%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7617,
"SkillId": 116211,
"Level": 5,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color>/<color=#FF6347>123.53%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7618,
"SkillId": 116211,
"Level": 6,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>64.71%</color>/<color=#FF6347>97.06%</color>/<color=#FF6347>129.41%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7619,
"SkillId": 116211,
"Level": 7,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>67.65%</color>/<color=#FF6347>101.47%</color>/<color=#FF6347>135.29%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7620,
"SkillId": 116211,
"Level": 8,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>141.18%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7621,
"SkillId": 116211,
"Level": 9,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>73.53%</color>/<color=#FF6347>110.29%</color>/<color=#FF6347>147.06%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7622,
"SkillId": 116211,
"Level": 10,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>76.47%</color>/<color=#FF6347>114.71%</color>/<color=#FF6347>152.94%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7623,
"SkillId": 116211,
"Level": 11,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color>/<color=#FF6347>158.82%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7624,
"SkillId": 116211,
"Level": 12,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>164.71%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7625,
"SkillId": 116211,
"Level": 13,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>85.29%</color>/<color=#FF6347>127.94%</color>/<color=#FF6347>170.59%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7626,
"SkillId": 116211,
"Level": 14,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color>/<color=#FF6347>176.47%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7627,
"SkillId": 116211,
"Level": 15,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>91.18%</color>/<color=#FF6347>136.76%</color>/<color=#FF6347>182.35%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7628,
"SkillId": 116211,
"Level": 16,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>188.24%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7629,
"SkillId": 116211,
"Level": 17,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>97.06%</color>/<color=#FF6347>145.59%</color>/<color=#FF6347>194.12%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7630,
"SkillId": 116211,
"Level": 18,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>100%</color>/<color=#FF6347>150%</color>/<color=#FF6347>200%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7631,
"SkillId": 116211,
"Level": 19,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>102.94%</color>/<color=#FF6347>154.41%</color>/<color=#FF6347>205.88%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7632,
"SkillId": 116211,
"Level": 20,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>211.76%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7633,
"SkillId": 116211,
"Level": 21,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>108.82%</color>/<color=#FF6347>163.24%</color>/<color=#FF6347>217.65%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7634,
"SkillId": 116211,
"Level": 22,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>223.53%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7635,
"SkillId": 116211,
"Level": 23,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>114.71%</color>/<color=#FF6347>172.06%</color>/<color=#FF6347>229.41%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7636,
"SkillId": 116211,
"Level": 24,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>235.29%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7637,
"SkillId": 116211,
"Level": 25,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>120.59%</color>/<color=#FF6347>180.88%</color>/<color=#FF6347>241.18%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7638,
"SkillId": 116211,
"Level": 26,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>247.06%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7639,
"SkillId": 116211,
"Level": 27,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>126.47%</color>/<color=#FF6347>189.71%</color>/<color=#FF6347>252.94%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7640,
"SkillId": 116211,
"Level": 28,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>258.82%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7641,
"SkillId": 116211,
"Level": 29,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>132.35%</color>/<color=#FF6347>198.53%</color>/<color=#FF6347>264.71%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7642,
"SkillId": 116211,
"Level": 30,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>270.59%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7643,
"SkillId": 116211,
"Level": 31,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>138.24%</color>/<color=#FF6347>207.35%</color>/<color=#FF6347>276.47%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7644,
"SkillId": 116211,
"Level": 32,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>282.35%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7645,
"SkillId": 116211,
"Level": 33,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>144.12%</color>/<color=#FF6347>216.18%</color>/<color=#FF6347>288.24%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7646,
"SkillId": 116211,
"Level": 34,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>294.12%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7647,
"SkillId": 116211,
"Level": 35,
"Name": "Air-Cracking Palm",
"Intro": "Hammers the ground to deal <color=#FF6347>150%</color>/<color=#FF6347>225%</color>/<color=#FF6347>300%</color> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m based on the number of orbs pinged. The palm strike will leave a <color=#FF6347>Crystal Ice Mirror</color> on the ground for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged. The enemies inside the <color=#FF6347>Crystal Ice Mirror</color> have their Movement Speed decreased by <color=#FF6347>30%</color>, and are affected by <color=#FF6347>Frost Corrosion</color> which reduces their Ice Resistance by 5% for 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <color=#FF6347>Crystal Ice Mirror</color> will replace the old one.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyulan1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7648,
"SkillId": 116216,
"Level": 1,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>160%</color> Physical DMG and <color=#FF6347>405%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7649,
"SkillId": 116216,
"Level": 2,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>169.41%</color> Physical DMG and <color=#FF6347>428.82%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7650,
"SkillId": 116216,
"Level": 3,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>178.82%</color> Physical DMG and <color=#FF6347>452.65%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7651,
"SkillId": 116216,
"Level": 4,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>188.24%</color> Physical DMG and <color=#FF6347>476.47%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7652,
"SkillId": 116216,
"Level": 5,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>197.65%</color> Physical DMG and <color=#FF6347>500.29%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7653,
"SkillId": 116216,
"Level": 6,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>207.06%</color> Physical DMG and <color=#FF6347>524.12%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7654,
"SkillId": 116216,
"Level": 7,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>216.47%</color> Physical DMG and <color=#FF6347>547.94%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7655,
"SkillId": 116216,
"Level": 8,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>225.88%</color> Physical DMG and <color=#FF6347>571.76%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7656,
"SkillId": 116216,
"Level": 9,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>235.29%</color> Physical DMG and <color=#FF6347>595.59%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7657,
"SkillId": 116216,
"Level": 10,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>244.71%</color> Physical DMG and <color=#FF6347>619.41%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7658,
"SkillId": 116216,
"Level": 11,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>254.12%</color> Physical DMG and <color=#FF6347>643.24%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7659,
"SkillId": 116216,
"Level": 12,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>263.53%</color> Physical DMG and <color=#FF6347>667.06%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7660,
"SkillId": 116216,
"Level": 13,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>272.94%</color> Physical DMG and <color=#FF6347>690.88%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7661,
"SkillId": 116216,
"Level": 14,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>282.35%</color> Physical DMG and <color=#FF6347>714.71%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7662,
"SkillId": 116216,
"Level": 15,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>291.76%</color> Physical DMG and <color=#FF6347>738.53%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7663,
"SkillId": 116216,
"Level": 16,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>301.18%</color> Physical DMG and <color=#FF6347>762.35%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7664,
"SkillId": 116216,
"Level": 17,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>310.59%</color> Physical DMG and <color=#FF6347>786.18%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7665,
"SkillId": 116216,
"Level": 18,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>320%</color> Physical DMG and <color=#FF6347>810%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7666,
"SkillId": 116216,
"Level": 19,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>329.41%</color> Physical DMG and <color=#FF6347>833.82%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7667,
"SkillId": 116216,
"Level": 20,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>338.82%</color> Physical DMG and <color=#FF6347>857.65%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7668,
"SkillId": 116216,
"Level": 21,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>348.24%</color> Physical DMG and <color=#FF6347>881.47%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7669,
"SkillId": 116216,
"Level": 22,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>357.65%</color> Physical DMG and <color=#FF6347>905.29%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7670,
"SkillId": 116216,
"Level": 23,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>367.06%</color> Physical DMG and <color=#FF6347>929.12%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7671,
"SkillId": 116216,
"Level": 24,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>376.47%</color> Physical DMG and <color=#FF6347>952.94%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7672,
"SkillId": 116216,
"Level": 25,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>385.88%</color> Physical DMG and <color=#FF6347>976.76%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7673,
"SkillId": 116216,
"Level": 26,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>395.29%</color> Physical DMG and <color=#FF6347>1000.59%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7674,
"SkillId": 116216,
"Level": 27,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>404.71%</color> Physical DMG and <color=#FF6347>1024.41%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7675,
"SkillId": 116216,
"Level": 28,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>414.12%</color> Physical DMG and <color=#FF6347>1048.24%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7676,
"SkillId": 116216,
"Level": 29,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>423.53%</color> Physical DMG and <color=#FF6347>1072.06%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7677,
"SkillId": 116216,
"Level": 30,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>432.94%</color> Physical DMG and <color=#FF6347>1095.88%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7678,
"SkillId": 116216,
"Level": 31,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>442.35%</color> Physical DMG and <color=#FF6347>1119.71%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7679,
"SkillId": 116216,
"Level": 32,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>451.76%</color> Physical DMG and <color=#FF6347>1143.53%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7680,
"SkillId": 116216,
"Level": 33,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>461.18%</color> Physical DMG and <color=#FF6347>1167.35%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7681,
"SkillId": 116216,
"Level": 34,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>470.59%</color> Physical DMG and <color=#FF6347>1191.18%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7682,
"SkillId": 116216,
"Level": 35,
"Name": "Sea Serpent Thrash",
"Intro": "Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntlets to deal <color=#FF6347>480%</color> Physical DMG and <color=#FF6347>1215%</color> Ice DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/changyupugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7683,
"SkillId": 116217,
"Level": 1,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>180%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>490%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7684,
"SkillId": 116217,
"Level": 2,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>190.59%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>518.82%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7685,
"SkillId": 116217,
"Level": 3,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>201.18%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>547.65%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7686,
"SkillId": 116217,
"Level": 4,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>211.76%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>576.47%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7687,
"SkillId": 116217,
"Level": 5,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>222.35%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>605.29%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7688,
"SkillId": 116217,
"Level": 6,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>232.94%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>634.12%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7689,
"SkillId": 116217,
"Level": 7,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>243.53%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>662.94%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7690,
"SkillId": 116217,
"Level": 8,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>254.12%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>691.76%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7691,
"SkillId": 116217,
"Level": 9,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>264.71%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>720.59%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7692,
"SkillId": 116217,
"Level": 10,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>275.29%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>749.41%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7693,
"SkillId": 116217,
"Level": 11,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>285.88%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>778.24%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7694,
"SkillId": 116217,
"Level": 12,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>296.47%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>807.06%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7695,
"SkillId": 116217,
"Level": 13,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>307.06%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>835.88%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7696,
"SkillId": 116217,
"Level": 14,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>317.65%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>864.71%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7697,
"SkillId": 116217,
"Level": 15,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>328.24%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>893.53%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7698,
"SkillId": 116217,
"Level": 16,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>338.82%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>922.35%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7699,
"SkillId": 116217,
"Level": 17,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>349.41%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>951.18%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7700,
"SkillId": 116217,
"Level": 18,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>360%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>980%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7701,
"SkillId": 116217,
"Level": 19,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>370.59%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1008.82%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7702,
"SkillId": 116217,
"Level": 20,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>381.18%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1037.65%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7703,
"SkillId": 116217,
"Level": 21,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>391.76%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1066.47%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7704,
"SkillId": 116217,
"Level": 22,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>402.35%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1095.29%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7705,
"SkillId": 116217,
"Level": 23,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>412.94%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1124.12%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7706,
"SkillId": 116217,
"Level": 24,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>423.53%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1152.94%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7707,
"SkillId": 116217,
"Level": 25,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>434.12%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1181.76%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7708,
"SkillId": 116217,
"Level": 26,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>444.71%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1210.59%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7709,
"SkillId": 116217,
"Level": 27,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>455.29%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1239.41%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7710,
"SkillId": 116217,
"Level": 28,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>465.88%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1268.24%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7711,
"SkillId": 116217,
"Level": 29,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>476.47%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1297.06%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7712,
"SkillId": 116217,
"Level": 30,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>487.06%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1325.88%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7713,
"SkillId": 116217,
"Level": 31,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>497.65%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1354.71%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7714,
"SkillId": 116217,
"Level": 32,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>508.24%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1383.53%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7715,
"SkillId": 116217,
"Level": 33,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>518.82%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1412.35%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7716,
"SkillId": 116217,
"Level": 34,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>529.41%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1441.18%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7717,
"SkillId": 116217,
"Level": 35,
"Name": "Signature - Selfless State",
"Intro": "Signature Move: Changyu can enter the <color=#FF6347>Selfless State</color> when Energy reaches 60. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-up Orb and restores 5 Energy for each orb removed. DEF and Ice DMG increase by <color=#FF6347>20%</color>. The Follow-up Orb will not be grayed out. When tapped, consumes 15 Energy to throw a <color=#FF6347>Sonic Blast</color>, dealing <color=#FF6347>540%</color> Ice DMG. Tap it repeatedly after the 3rd and 4th hit of Basic Attack to perform <color=#FF6347>Flowing Whirlpool</color>, a storm of quick attacks that each blow consumes 7/7/7/7/10 Energy and deal <color=#FF6347>1470%</color> Ice DMG in total (during which Super Armor is granted). Triggering Matrix and successful dodge recover 100 Dodge Gauge. When in Matrix, Ice DMG increases by <color=#FF6347>20%</color>. <color=#FF6347>Sonic Blast</color> and Basic Attack after dodge start from the 4th hit. To end the <color=#FF6347>Selfless State</color>, tap the Signature Move button again, which will consume 60 Energy, gray out the Follow-up Orb, and return 4 random Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7718,
"SkillId": 116218,
"Level": 1,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>250%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7719,
"SkillId": 116218,
"Level": 2,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>264.71%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7720,
"SkillId": 116218,
"Level": 3,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>279.41%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7721,
"SkillId": 116218,
"Level": 4,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>294.12%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7722,
"SkillId": 116218,
"Level": 5,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>308.82%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7723,
"SkillId": 116218,
"Level": 6,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>323.53%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7724,
"SkillId": 116218,
"Level": 7,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>338.24%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7725,
"SkillId": 116218,
"Level": 8,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>352.94%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7726,
"SkillId": 116218,
"Level": 9,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>367.65%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7727,
"SkillId": 116218,
"Level": 10,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>382.35%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7728,
"SkillId": 116218,
"Level": 11,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>397.06%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7729,
"SkillId": 116218,
"Level": 12,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>411.76%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7730,
"SkillId": 116218,
"Level": 13,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>426.47%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7731,
"SkillId": 116218,
"Level": 14,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>441.18%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7732,
"SkillId": 116218,
"Level": 15,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>455.88%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7733,
"SkillId": 116218,
"Level": 16,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>470.59%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7734,
"SkillId": 116218,
"Level": 17,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>485.29%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7735,
"SkillId": 116218,
"Level": 18,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>500%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7736,
"SkillId": 116218,
"Level": 19,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>514.71%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7737,
"SkillId": 116218,
"Level": 20,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>529.41%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7738,
"SkillId": 116218,
"Level": 21,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>544.12%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7739,
"SkillId": 116218,
"Level": 22,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>558.82%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7740,
"SkillId": 116218,
"Level": 23,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>573.53%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7741,
"SkillId": 116218,
"Level": 24,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>588.24%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7742,
"SkillId": 116218,
"Level": 25,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>602.94%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7743,
"SkillId": 116218,
"Level": 26,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>617.65%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7744,
"SkillId": 116218,
"Level": 27,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>632.35%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7745,
"SkillId": 116218,
"Level": 28,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>647.06%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7746,
"SkillId": 116218,
"Level": 29,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>661.76%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7747,
"SkillId": 116218,
"Level": 30,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>676.47%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7748,
"SkillId": 116218,
"Level": 31,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>691.18%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7749,
"SkillId": 116218,
"Level": 32,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>705.88%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7750,
"SkillId": 116218,
"Level": 33,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>720.59%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7751,
"SkillId": 116218,
"Level": 34,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>735.29%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7752,
"SkillId": 116218,
"Level": 35,
"Name": "Flashing Breaker",
"Intro": "QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <color=#FF6347><color=#FF6347>750%</color></color> Ice DMG in total and reducing the target's Movement Speed.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7753,
"SkillId": 116221,
"Level": 1,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>250%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>150%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>200%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7754,
"SkillId": 116221,
"Level": 2,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>264.71%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>158.82%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>211.76%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7755,
"SkillId": 116221,
"Level": 3,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>279.41%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>167.65%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>223.53%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7756,
"SkillId": 116221,
"Level": 4,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>294.12%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>176.47%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>235.29%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7757,
"SkillId": 116221,
"Level": 5,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>308.82%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>185.29%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>247.06%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7758,
"SkillId": 116221,
"Level": 6,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>323.53%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>194.12%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>258.82%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7759,
"SkillId": 116221,
"Level": 7,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>338.24%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>202.94%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>270.59%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7760,
"SkillId": 116221,
"Level": 8,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>352.94%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>211.76%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>282.35%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7761,
"SkillId": 116221,
"Level": 9,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>367.65%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>220.59%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>294.12%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7762,
"SkillId": 116221,
"Level": 10,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>382.35%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>229.41%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>305.88%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7763,
"SkillId": 116221,
"Level": 11,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>397.06%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>238.24%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>317.65%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7764,
"SkillId": 116221,
"Level": 12,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>411.76%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>247.06%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>329.41%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7765,
"SkillId": 116221,
"Level": 13,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>426.47%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>255.88%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>341.18%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7766,
"SkillId": 116221,
"Level": 14,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>441.18%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>264.71%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>352.94%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7767,
"SkillId": 116221,
"Level": 15,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>455.88%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>273.53%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>364.71%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7768,
"SkillId": 116221,
"Level": 16,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>470.59%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>282.35%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>376.47%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7769,
"SkillId": 116221,
"Level": 17,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>485.29%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>291.18%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>388.24%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7770,
"SkillId": 116221,
"Level": 18,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>500%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>300%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>400%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7771,
"SkillId": 116221,
"Level": 19,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>514.71%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>308.82%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>411.76%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7772,
"SkillId": 116221,
"Level": 20,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>529.41%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>317.65%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>423.53%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7773,
"SkillId": 116221,
"Level": 21,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>544.12%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>326.47%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>435.29%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7774,
"SkillId": 116221,
"Level": 22,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>558.82%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>335.29%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>447.06%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7775,
"SkillId": 116221,
"Level": 23,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>573.53%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>344.12%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>458.82%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7776,
"SkillId": 116221,
"Level": 24,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>588.24%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>352.94%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>470.59%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7777,
"SkillId": 116221,
"Level": 25,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>602.94%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>361.76%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>482.35%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7778,
"SkillId": 116221,
"Level": 26,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>617.65%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>370.59%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>494.12%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7779,
"SkillId": 116221,
"Level": 27,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>632.35%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>379.41%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>505.88%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7780,
"SkillId": 116221,
"Level": 28,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>647.06%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>388.24%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>517.65%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7781,
"SkillId": 116221,
"Level": 29,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>661.76%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>397.06%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>529.41%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7782,
"SkillId": 116221,
"Level": 30,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>676.47%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>405.88%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>541.18%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7783,
"SkillId": 116221,
"Level": 31,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>691.18%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>414.71%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>552.94%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7784,
"SkillId": 116221,
"Level": 32,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>705.88%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>423.53%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>564.71%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7785,
"SkillId": 116221,
"Level": 33,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>720.59%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>432.35%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>576.47%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7786,
"SkillId": 116221,
"Level": 34,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>735.29%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>441.18%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>588.24%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7787,
"SkillId": 116221,
"Level": 35,
"Name": "Follow-Up",
"Intro": "Core Passive: At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). It will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged. Red Follow-Up: Use an overhead kick to deal <color=#FF6347>750%</color> Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. Blue Follow-Up: Conjures ice lances from the ground around to deal <color=#FF6347>450%</color> Ice DMG and reduce enemies' Movement Speed, leaving a <color=#FF6347>Crystal Ice Mirror</color> for 8s. Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together, then they explode to deal <color=#FF6347>600%</color> area Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7788,
"SkillId": 116222,
"Level": 0,
"Name": "Leader - Will of Protection",
"Intro": "All party members' DEF increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7789,
"SkillId": 116222,
"Level": 1,
"Name": "Leader - Will of Protection",
"Intro": "All party members' DEF increases by <color=#FF6347>15%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7790,
"SkillId": 116223,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7791,
"SkillId": 116223,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7792,
"SkillId": 116223,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7793,
"SkillId": 116223,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7794,
"SkillId": 116223,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7795,
"SkillId": 116223,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7796,
"SkillId": 116223,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7797,
"SkillId": 116223,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7798,
"SkillId": 116223,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7799,
"SkillId": 116223,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7800,
"SkillId": 116223,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7801,
"SkillId": 116223,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7802,
"SkillId": 116223,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7803,
"SkillId": 116223,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7804,
"SkillId": 116223,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7805,
"SkillId": 116223,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7806,
"SkillId": 116223,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7807,
"SkillId": 116223,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7808,
"SkillId": 116223,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7809,
"SkillId": 116223,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7810,
"SkillId": 116223,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7811,
"SkillId": 116223,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7812,
"SkillId": 116223,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7813,
"SkillId": 116223,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7814,
"SkillId": 116223,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7815,
"SkillId": 116223,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7816,
"SkillId": 116223,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7817,
"SkillId": 116223,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7818,
"SkillId": 116223,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7819,
"SkillId": 116223,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7820,
"SkillId": 116223,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7821,
"SkillId": 116223,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7822,
"SkillId": 116223,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7823,
"SkillId": 116223,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7824,
"SkillId": 116223,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Changyuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7825,
"SkillId": 116227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7826,
"SkillId": 116227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7827,
"SkillId": 116224,
"Level": 0,
"Name": "Frozen Palm",
"Intro": "Passive: Ice DMG and DEF increase by <color=#FF6347>15%</color> when in the <color=#FF6347>Selfless State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7828,
"SkillId": 116224,
"Level": 1,
"Name": "Frozen Palm",
"Intro": "Passive: Ice DMG and DEF increase by <color=#FF6347>15%</color> when in the <color=#FF6347>Selfless State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7829,
"SkillId": 116225,
"Level": 0,
"Name": "Art of the Arctic",
"Intro": "Passive: The Ice Resistance Reduction of Changyu: Qilin's <color=#FF6347>Frost Corrosion</color> increases to <color=#FF6347>10%</color>. <color=#FF6347>Air-Cracking Palm</color> will increase Ice DMG by <color=#FF6347>10%</color> for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7830,
"SkillId": 116225,
"Level": 1,
"Name": "Art of the Arctic",
"Intro": "Passive: The Ice Resistance Reduction of Changyu: Qilin's <color=#FF6347>Frost Corrosion</color> increases to <color=#FF6347>10%</color>. <color=#FF6347>Air-Cracking Palm</color> will increase Ice DMG by <color=#FF6347>10%</color> for <color=#FF6347>4</color>/<color=#FF6347>6</color>/<color=#FF6347>8</color>s based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0
]
},
{
"Id": 7831,
"SkillId": 116226,
"Level": 0,
"Name": "Water Mirror",
"Intro": "Passive: When enemies are hit by Follow-Up skills or <color=#FF6347>Flowing Whirlpool</color>, their Ice Resistance decreases by <color=#FF6347>5%</color> for 8s and Changyu: Qilin's Ice DMG increases by <color=#FF6347>20%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7832,
"SkillId": 116226,
"Level": 1,
"Name": "Water Mirror",
"Intro": "Passive: When enemies are hit by Follow-Up skills or <color=#FF6347>Flowing Whirlpool</color>, their Ice Resistance decreases by <color=#FF6347>5%</color> for 8s and Changyu: Qilin's Ice DMG increases by <color=#FF6347>20%</color> for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2ChangyuSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7833,
"SkillId": 118301,
"Level": 1,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7834,
"SkillId": 118301,
"Level": 2,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7835,
"SkillId": 118301,
"Level": 3,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7836,
"SkillId": 118301,
"Level": 4,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7837,
"SkillId": 118301,
"Level": 5,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7838,
"SkillId": 118301,
"Level": 6,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>142.35%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>427.06%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7839,
"SkillId": 118301,
"Level": 7,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7840,
"SkillId": 118301,
"Level": 8,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7841,
"SkillId": 118301,
"Level": 9,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7842,
"SkillId": 118301,
"Level": 10,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7843,
"SkillId": 118301,
"Level": 11,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7844,
"SkillId": 118301,
"Level": 12,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7845,
"SkillId": 118301,
"Level": 13,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>187.65%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>562.94%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7846,
"SkillId": 118301,
"Level": 14,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7847,
"SkillId": 118301,
"Level": 15,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>200.59%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>601.76%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7848,
"SkillId": 118301,
"Level": 16,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7849,
"SkillId": 118301,
"Level": 17,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>213.53%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>640.59%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7850,
"SkillId": 118301,
"Level": 18,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7851,
"SkillId": 118301,
"Level": 19,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>226.47%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>679.41%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7852,
"SkillId": 118301,
"Level": 20,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7853,
"SkillId": 118301,
"Level": 21,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>239.41%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>718.24%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7854,
"SkillId": 118301,
"Level": 22,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7855,
"SkillId": 118301,
"Level": 23,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7856,
"SkillId": 118301,
"Level": 24,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7857,
"SkillId": 118301,
"Level": 25,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>265.29%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>795.88%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7858,
"SkillId": 118301,
"Level": 26,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7859,
"SkillId": 118301,
"Level": 27,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>278.24%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>834.71%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7860,
"SkillId": 118301,
"Level": 28,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>284.71%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>854.12%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7861,
"SkillId": 118301,
"Level": 29,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7862,
"SkillId": 118301,
"Level": 30,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7863,
"SkillId": 118301,
"Level": 31,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>304.12%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>912.35%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7864,
"SkillId": 118301,
"Level": 32,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7865,
"SkillId": 118301,
"Level": 33,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>317.06%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>951.18%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7866,
"SkillId": 118301,
"Level": 34,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7867,
"SkillId": 118301,
"Level": 35,
"Name": "Bladestorm",
"Intro": "Unleashes a forward strike with light and heavy weapons, dealing a total of <color=#FF6347>330%</color>/<color=#FF6347>660%</color>/<color=#FF6347>990%</color> Physical DMG based on the number of orbs pinged. Gains Super Armor during Bladestorm.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7868,
"SkillId": 118306,
"Level": 1,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>30%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7869,
"SkillId": 118306,
"Level": 2,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>31.76%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7870,
"SkillId": 118306,
"Level": 3,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>33.53%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7871,
"SkillId": 118306,
"Level": 4,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>35.29%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7872,
"SkillId": 118306,
"Level": 5,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>37.06%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7873,
"SkillId": 118306,
"Level": 6,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>38.82%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7874,
"SkillId": 118306,
"Level": 7,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>40.59%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7875,
"SkillId": 118306,
"Level": 8,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>42.35%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7876,
"SkillId": 118306,
"Level": 9,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>44.12%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7877,
"SkillId": 118306,
"Level": 10,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>45.88%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7878,
"SkillId": 118306,
"Level": 11,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>47.65%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7879,
"SkillId": 118306,
"Level": 12,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>49.41%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7880,
"SkillId": 118306,
"Level": 13,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>51.18%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7881,
"SkillId": 118306,
"Level": 14,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>52.94%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7882,
"SkillId": 118306,
"Level": 15,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>54.71%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7883,
"SkillId": 118306,
"Level": 16,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>56.47%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7884,
"SkillId": 118306,
"Level": 17,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>58.24%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7885,
"SkillId": 118306,
"Level": 18,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>60%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7886,
"SkillId": 118306,
"Level": 19,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>61.76%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7887,
"SkillId": 118306,
"Level": 20,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>63.53%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7888,
"SkillId": 118306,
"Level": 21,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>65.29%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7889,
"SkillId": 118306,
"Level": 22,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>67.06%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7890,
"SkillId": 118306,
"Level": 23,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>68.82%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7891,
"SkillId": 118306,
"Level": 24,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>70.59%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7892,
"SkillId": 118306,
"Level": 25,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>72.35%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7893,
"SkillId": 118306,
"Level": 26,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>74.12%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7894,
"SkillId": 118306,
"Level": 27,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>75.88%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7895,
"SkillId": 118306,
"Level": 28,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>77.65%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7896,
"SkillId": 118306,
"Level": 29,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>79.41%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7897,
"SkillId": 118306,
"Level": 30,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>81.18%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7898,
"SkillId": 118306,
"Level": 31,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>82.94%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7899,
"SkillId": 118306,
"Level": 32,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>84.71%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7900,
"SkillId": 118306,
"Level": 33,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>86.47%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7901,
"SkillId": 118306,
"Level": 34,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>88.24%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7902,
"SkillId": 118306,
"Level": 35,
"Name": "Shieldbreaker",
"Intro": "Charges forward and unleashes a series of light attacks, dealing a total of <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged and drags the enemy. Gains Super Armor during Shieldbreaker. Hitting an enemy with Yellow Orbs will inflict <color=#FF6347>Weaken</color>, reducing ATK by <color=#FF6347>90%</color> for <color=#FF6347>12s</color>. You can control the attack direction through the movement joystick.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7903,
"SkillId": 118311,
"Level": 1,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>70%</color>/<color=#FF6347>140%</color>/<color=#FF6347>210%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7904,
"SkillId": 118311,
"Level": 2,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7905,
"SkillId": 118311,
"Level": 3,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>78.24%</color>/<color=#FF6347>156.47%</color>/<color=#FF6347>234.71%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7906,
"SkillId": 118311,
"Level": 4,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7907,
"SkillId": 118311,
"Level": 5,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7908,
"SkillId": 118311,
"Level": 6,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>90.59%</color>/<color=#FF6347>181.18%</color>/<color=#FF6347>271.76%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7909,
"SkillId": 118311,
"Level": 7,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>94.71%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>284.12%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7910,
"SkillId": 118311,
"Level": 8,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7911,
"SkillId": 118311,
"Level": 9,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7912,
"SkillId": 118311,
"Level": 10,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>107.06%</color>/<color=#FF6347>214.12%</color>/<color=#FF6347>321.18%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7913,
"SkillId": 118311,
"Level": 11,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7914,
"SkillId": 118311,
"Level": 12,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7915,
"SkillId": 118311,
"Level": 13,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>119.41%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>358.24%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7916,
"SkillId": 118311,
"Level": 14,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7917,
"SkillId": 118311,
"Level": 15,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>127.65%</color>/<color=#FF6347>255.29%</color>/<color=#FF6347>382.94%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7918,
"SkillId": 118311,
"Level": 16,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7919,
"SkillId": 118311,
"Level": 17,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7920,
"SkillId": 118311,
"Level": 18,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7921,
"SkillId": 118311,
"Level": 19,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7922,
"SkillId": 118311,
"Level": 20,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7923,
"SkillId": 118311,
"Level": 21,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>152.35%</color>/<color=#FF6347>304.71%</color>/<color=#FF6347>457.06%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7924,
"SkillId": 118311,
"Level": 22,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7925,
"SkillId": 118311,
"Level": 23,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7926,
"SkillId": 118311,
"Level": 24,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7927,
"SkillId": 118311,
"Level": 25,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>168.82%</color>/<color=#FF6347>337.65%</color>/<color=#FF6347>506.47%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7928,
"SkillId": 118311,
"Level": 26,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7929,
"SkillId": 118311,
"Level": 27,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>177.06%</color>/<color=#FF6347>354.12%</color>/<color=#FF6347>531.18%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7930,
"SkillId": 118311,
"Level": 28,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7931,
"SkillId": 118311,
"Level": 29,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7932,
"SkillId": 118311,
"Level": 30,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7933,
"SkillId": 118311,
"Level": 31,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>193.53%</color>/<color=#FF6347>387.06%</color>/<color=#FF6347>580.59%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7934,
"SkillId": 118311,
"Level": 32,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7935,
"SkillId": 118311,
"Level": 33,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>201.76%</color>/<color=#FF6347>403.53%</color>/<color=#FF6347>605.29%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7936,
"SkillId": 118311,
"Level": 34,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7937,
"SkillId": 118311,
"Level": 35,
"Name": "R020: Mirage",
"Intro": "Uses POD to unleash Mirage, dealing a total of <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG to surrounding enemies based on the number of orbs pinged. Gains Super Armor while casting this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Blan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7938,
"SkillId": 118316,
"Level": 1,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>420%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>145%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7939,
"SkillId": 118316,
"Level": 2,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>444.71%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>153.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7940,
"SkillId": 118316,
"Level": 3,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>469.41%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>162.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7941,
"SkillId": 118316,
"Level": 4,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>494.12%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>170.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7942,
"SkillId": 118316,
"Level": 5,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>518.82%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>179.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7943,
"SkillId": 118316,
"Level": 6,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>543.53%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>187.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7944,
"SkillId": 118316,
"Level": 7,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>568.24%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>196.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7945,
"SkillId": 118316,
"Level": 8,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>592.94%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>204.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7946,
"SkillId": 118316,
"Level": 9,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>617.65%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>213.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7947,
"SkillId": 118316,
"Level": 10,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>642.35%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>221.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7948,
"SkillId": 118316,
"Level": 11,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>667.06%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>230.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7949,
"SkillId": 118316,
"Level": 12,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>691.76%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>238.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7950,
"SkillId": 118316,
"Level": 13,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>716.47%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>247.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7951,
"SkillId": 118316,
"Level": 14,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>741.18%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>255.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7952,
"SkillId": 118316,
"Level": 15,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>765.88%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>264.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7953,
"SkillId": 118316,
"Level": 16,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>790.59%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>272.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7954,
"SkillId": 118316,
"Level": 17,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>815.29%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>281.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7955,
"SkillId": 118316,
"Level": 18,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>840%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>290%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7956,
"SkillId": 118316,
"Level": 19,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>864.71%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>298.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7957,
"SkillId": 118316,
"Level": 20,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>889.41%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>307.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7958,
"SkillId": 118316,
"Level": 21,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>914.12%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>315.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7959,
"SkillId": 118316,
"Level": 22,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>938.82%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>324.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7960,
"SkillId": 118316,
"Level": 23,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>963.53%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>332.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7961,
"SkillId": 118316,
"Level": 24,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>988.24%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>341.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7962,
"SkillId": 118316,
"Level": 25,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1012.94%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>349.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7963,
"SkillId": 118316,
"Level": 26,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1037.65%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>358.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7964,
"SkillId": 118316,
"Level": 27,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1062.35%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>366.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7965,
"SkillId": 118316,
"Level": 28,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1087.06%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>375.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7966,
"SkillId": 118316,
"Level": 29,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1111.76%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>383.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7967,
"SkillId": 118316,
"Level": 30,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1136.47%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>392.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7968,
"SkillId": 118316,
"Level": 31,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1161.18%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>400.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7969,
"SkillId": 118316,
"Level": 32,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1185.88%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>409.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7970,
"SkillId": 118316,
"Level": 33,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1210.59%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>417.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7971,
"SkillId": 118316,
"Level": 34,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1235.29%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>426.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7972,
"SkillId": 118316,
"Level": 35,
"Name": "Bladed Flurry",
"Intro": "Basic Attack: Unleashes a series of forward light attacks, dealing a total of <color=#FF6347>1260%</color> Physical DMG. Upon evading, you will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>435%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bpugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7973,
"SkillId": 118317,
"Level": 1,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>400%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>900%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7974,
"SkillId": 118317,
"Level": 2,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>423.53%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>952.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7975,
"SkillId": 118317,
"Level": 3,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>447.06%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1005.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7976,
"SkillId": 118317,
"Level": 4,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>470.59%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1058.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7977,
"SkillId": 118317,
"Level": 5,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>494.12%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1111.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7978,
"SkillId": 118317,
"Level": 6,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>517.65%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1164.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7979,
"SkillId": 118317,
"Level": 7,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>541.18%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1217.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7980,
"SkillId": 118317,
"Level": 8,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>564.71%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1270.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7981,
"SkillId": 118317,
"Level": 9,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>588.24%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1323.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7982,
"SkillId": 118317,
"Level": 10,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>611.76%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1376.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7983,
"SkillId": 118317,
"Level": 11,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>635.29%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1429.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7984,
"SkillId": 118317,
"Level": 12,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>658.82%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1482.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7985,
"SkillId": 118317,
"Level": 13,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>682.35%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1535.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7986,
"SkillId": 118317,
"Level": 14,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>705.88%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1588.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7987,
"SkillId": 118317,
"Level": 15,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>729.41%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1641.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7988,
"SkillId": 118317,
"Level": 16,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>752.94%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1694.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7989,
"SkillId": 118317,
"Level": 17,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>776.47%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1747.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7990,
"SkillId": 118317,
"Level": 18,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>800%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1800%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7991,
"SkillId": 118317,
"Level": 19,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>823.53%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1852.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7992,
"SkillId": 118317,
"Level": 20,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>847.06%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1905.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7993,
"SkillId": 118317,
"Level": 21,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>870.59%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>1958.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7994,
"SkillId": 118317,
"Level": 22,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>894.12%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2011.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7995,
"SkillId": 118317,
"Level": 23,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>917.65%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2064.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7996,
"SkillId": 118317,
"Level": 24,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>941.18%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2117.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7997,
"SkillId": 118317,
"Level": 25,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>964.71%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2170.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7998,
"SkillId": 118317,
"Level": 26,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>988.24%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2223.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 7999,
"SkillId": 118317,
"Level": 27,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1011.76%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2276.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8000,
"SkillId": 118317,
"Level": 28,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1035.29%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2329.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8001,
"SkillId": 118317,
"Level": 29,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1058.82%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2382.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8002,
"SkillId": 118317,
"Level": 30,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1082.35%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2435.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8003,
"SkillId": 118317,
"Level": 31,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1105.88%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2488.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8004,
"SkillId": 118317,
"Level": 32,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1129.41%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2541.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8005,
"SkillId": 118317,
"Level": 33,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1152.94%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2594.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8006,
"SkillId": 118317,
"Level": 34,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1176.47%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2647.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8007,
"SkillId": 118317,
"Level": 35,
"Name": "Signature - Devastator",
"Intro": "Signature Move: Consumes 80 Signature Energy to unleash a heavy charge attack forward, dealing a total of <color=#FF6347>1200%</color> Physical DMG. Once the final blow hits the target, unleashes a second heavy attack forward, dealing a total of <color=#FF6347>2700%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8008,
"SkillId": 118318,
"Level": 1,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>320%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8009,
"SkillId": 118318,
"Level": 2,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>338.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8010,
"SkillId": 118318,
"Level": 3,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>357.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8011,
"SkillId": 118318,
"Level": 4,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>376.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8012,
"SkillId": 118318,
"Level": 5,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>395.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8013,
"SkillId": 118318,
"Level": 6,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>414.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8014,
"SkillId": 118318,
"Level": 7,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>432.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8015,
"SkillId": 118318,
"Level": 8,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>451.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8016,
"SkillId": 118318,
"Level": 9,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>470.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8017,
"SkillId": 118318,
"Level": 10,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>489.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8018,
"SkillId": 118318,
"Level": 11,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>508.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8019,
"SkillId": 118318,
"Level": 12,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>527.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8020,
"SkillId": 118318,
"Level": 13,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>545.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8021,
"SkillId": 118318,
"Level": 14,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>564.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8022,
"SkillId": 118318,
"Level": 15,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>583.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8023,
"SkillId": 118318,
"Level": 16,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>602.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8024,
"SkillId": 118318,
"Level": 17,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>621.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8025,
"SkillId": 118318,
"Level": 18,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>640%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8026,
"SkillId": 118318,
"Level": 19,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>658.82%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8027,
"SkillId": 118318,
"Level": 20,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>677.65%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8028,
"SkillId": 118318,
"Level": 21,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>696.47%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8029,
"SkillId": 118318,
"Level": 22,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>715.29%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8030,
"SkillId": 118318,
"Level": 23,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>734.12%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8031,
"SkillId": 118318,
"Level": 24,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>752.94%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8032,
"SkillId": 118318,
"Level": 25,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>771.76%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8033,
"SkillId": 118318,
"Level": 26,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>790.59%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8034,
"SkillId": 118318,
"Level": 27,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>809.41%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8035,
"SkillId": 118318,
"Level": 28,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>828.24%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8036,
"SkillId": 118318,
"Level": 29,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>847.06%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8037,
"SkillId": 118318,
"Level": 30,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>865.88%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8038,
"SkillId": 118318,
"Level": 31,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>884.71%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8039,
"SkillId": 118318,
"Level": 32,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>903.53%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8040,
"SkillId": 118318,
"Level": 33,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>922.35%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8041,
"SkillId": 118318,
"Level": 34,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>941.18%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8042,
"SkillId": 118318,
"Level": 35,
"Name": "Greatsword",
"Intro": "QTE: Uses heavy weapon to perform consecutive attacks, dealing a total of <color=#FF6347>960%</color> Physical DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8043,
"SkillId": 118321,
"Level": 1,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>35%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8044,
"SkillId": 118321,
"Level": 2,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>37.06%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8045,
"SkillId": 118321,
"Level": 3,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>39.12%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8046,
"SkillId": 118321,
"Level": 4,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>41.18%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8047,
"SkillId": 118321,
"Level": 5,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>43.24%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8048,
"SkillId": 118321,
"Level": 6,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>45.29%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8049,
"SkillId": 118321,
"Level": 7,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>47.35%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8050,
"SkillId": 118321,
"Level": 8,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>49.41%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8051,
"SkillId": 118321,
"Level": 9,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>51.47%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8052,
"SkillId": 118321,
"Level": 10,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>53.53%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8053,
"SkillId": 118321,
"Level": 11,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>55.59%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8054,
"SkillId": 118321,
"Level": 12,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>57.65%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8055,
"SkillId": 118321,
"Level": 13,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>59.71%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8056,
"SkillId": 118321,
"Level": 14,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>61.76%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8057,
"SkillId": 118321,
"Level": 15,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>63.82%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8058,
"SkillId": 118321,
"Level": 16,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>65.88%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8059,
"SkillId": 118321,
"Level": 17,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>67.94%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8060,
"SkillId": 118321,
"Level": 18,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>70%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8061,
"SkillId": 118321,
"Level": 19,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>72.06%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8062,
"SkillId": 118321,
"Level": 20,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>74.12%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8063,
"SkillId": 118321,
"Level": 21,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>76.18%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8064,
"SkillId": 118321,
"Level": 22,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>78.24%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8065,
"SkillId": 118321,
"Level": 23,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>80.29%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8066,
"SkillId": 118321,
"Level": 24,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>82.35%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8067,
"SkillId": 118321,
"Level": 25,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>84.41%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8068,
"SkillId": 118321,
"Level": 26,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>86.47%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8069,
"SkillId": 118321,
"Level": 27,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>88.53%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8070,
"SkillId": 118321,
"Level": 28,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>90.59%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8071,
"SkillId": 118321,
"Level": 29,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>92.65%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8072,
"SkillId": 118321,
"Level": 30,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>94.71%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8073,
"SkillId": 118321,
"Level": 31,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>96.76%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8074,
"SkillId": 118321,
"Level": 32,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>98.82%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8075,
"SkillId": 118321,
"Level": 33,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>100.88%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8076,
"SkillId": 118321,
"Level": 34,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>102.94%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8077,
"SkillId": 118321,
"Level": 35,
"Name": "Blade Rend",
"Intro": "Core Passive: Any 3-Ping after a Yellow 3-Ping grants 2B <color=#FF6347>160 Stability</color>. 2B loses <color=#FF6347>20</color> pts. of <color=#FF6347>Stability</color> per second (re-triggering does not refresh the duration). While 2B has <color=#FF6347>Stability</color>, she enters <color=#FF6347>Battle Stance</color>, which causes Basic Attacks, Red Orbs, and Yellow Orbs to launch Swordwaves that deal <color=#FF6347>105%</color> Physical DMG per hit. Blue Orbs will disrupt hits received. While in <color=#FF6347>Battle Stance</color>, any <color=#FF6347>2</color>/<color=#FF6347>3</color>-Ping Red Orbs will add <color=#FF6347>1</color>/<color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color> for <color=#FF6347>8s</color> (max <color=#FF6347>3</color> stacks). Each stack grants <color=#FF6347>2%</color> Physical DMG Bonus (If 9S and A2 are on your team, effect increases to <color=#FF6347>4%</color>). Once 2B exits <color=#FF6347>Battle Stance</color>, all <color=#FF6347>Data Correction</color> stacks will be removed. Obtaining additional stacks or unleashing Signature Move will refresh the duration of <color=#FF6347>Data Correction</color>. While Signature Move is active, <color=#FF6347>Stability</color> will not decrease.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8078,
"SkillId": 118322,
"Level": 0,
"Name": "Leader - Automaton",
"Intro": "2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>. Gain <color=#FF6347>25</color> Signature Energy when they first enter the battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8079,
"SkillId": 118322,
"Level": 1,
"Name": "Leader - Automaton",
"Intro": "2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>. Gain <color=#FF6347>25</color> Signature Energy when they first enter the battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8080,
"SkillId": 118323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8081,
"SkillId": 118323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8082,
"SkillId": 118323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8083,
"SkillId": 118323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8084,
"SkillId": 118323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8085,
"SkillId": 118323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8086,
"SkillId": 118323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8087,
"SkillId": 118323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8088,
"SkillId": 118323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8089,
"SkillId": 118323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8090,
"SkillId": 118323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8091,
"SkillId": 118323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8092,
"SkillId": 118323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8093,
"SkillId": 118323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8094,
"SkillId": 118323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8095,
"SkillId": 118323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8096,
"SkillId": 118323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8097,
"SkillId": 118323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8098,
"SkillId": 118323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8099,
"SkillId": 118323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8100,
"SkillId": 118323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8101,
"SkillId": 118323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8102,
"SkillId": 118323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8103,
"SkillId": 118323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8104,
"SkillId": 118323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8105,
"SkillId": 118323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8106,
"SkillId": 118323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8107,
"SkillId": 118323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8108,
"SkillId": 118323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8109,
"SkillId": 118323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8110,
"SkillId": 118323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8111,
"SkillId": 118323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8112,
"SkillId": 118323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8113,
"SkillId": 118323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8114,
"SkillId": 118323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32Bhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8115,
"SkillId": 118327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8116,
"SkillId": 118327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8117,
"SkillId": 118324,
"Level": 0,
"Name": "Combat Specialized",
"Intro": "Passive: If 2B, 9S, or A2 in your team activates a Signature Move, 9S and A2's CRIT rate increases by <color=#FF6347>10%</color> while 2B's CRIT rate increases by <color=#FF6347>25%</color>. Lasts for <color=#FF6347>12s</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8118,
"SkillId": 118324,
"Level": 1,
"Name": "Combat Specialized",
"Intro": "Passive: If 2B, 9S, or A2 in your team activates a Signature Move, 9S and A2's CRIT rate increases by <color=#FF6347>10%</color> while 2B's CRIT rate increases by <color=#FF6347>25%</color>. Lasts for <color=#FF6347>12s</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8119,
"SkillId": 118325,
"Level": 0,
"Name": "Executioner",
"Intro": "Passive: Swordwave DMG increases by <color=#FF6347>50%</color>. After unleashing a Signature Move, consumes all Yellow Orbs to charge your greatsword and convert Signal Orbs into random colors. Upon hitting an enemy with Swordwave, 2B and 9S gain <color=#FF6347>5</color> Signature Energy, while A2 recovers <color=#FF6347>1%</color> Max HP for POD: Shield. Both effects have a <color=#FF6347>1.5s</color> cooldown. Physical Damage from each stack of <color=#FF6347>Data Correction</color> increases by <color=#FF6347>4%</color>. If 9S and A2 are on your team, effect increases to <color=#FF6347>8%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8120,
"SkillId": 118325,
"Level": 1,
"Name": "Executioner",
"Intro": "Passive: Swordwave DMG increases by <color=#FF6347>50%</color>. After unleashing a Signature Move, consumes all Yellow Orbs to charge your greatsword and convert Signal Orbs into random colors. Upon hitting an enemy with Swordwave, 2B and 9S gain <color=#FF6347>5</color> Signature Energy, while A2 recovers <color=#FF6347>1%</color> Max HP for POD: Shield. Both effects have a <color=#FF6347>1.5s</color> cooldown. Physical Damage from each stack of <color=#FF6347>Data Correction</color> increases by <color=#FF6347>4%</color>. If 9S and A2 are on your team, effect increases to <color=#FF6347>8%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8121,
"SkillId": 118326,
"Level": 0,
"Name": "Eternal Glory",
"Intro": "Passive: Increases Extra DMG Reduction by <color=#FF6347>30%</color> while casting a skill. Casting <color=#FF6347>R020: Mirage</color> also makes 2B Invincible for <color=#FF6347>0.3s</color>. While <color=#FF6347>Battle Stance</color> is active, gains <color=#FF6347>10%</color> additional Physical DMG (If 9S and A2 are also in your team, effect increases to <color=#FF6347>20%</color>).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8122,
"SkillId": 118326,
"Level": 1,
"Name": "Eternal Glory",
"Intro": "Passive: Increases Extra DMG Reduction by <color=#FF6347>30%</color> while casting a skill. Casting <color=#FF6347>R020: Mirage</color> also makes 2B Invincible for <color=#FF6347>0.3s</color>. While <color=#FF6347>Battle Stance</color> is active, gains <color=#FF6347>10%</color> additional Physical DMG (If 9S and A2 are also in your team, effect increases to <color=#FF6347>20%</color>).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R32BSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8123,
"SkillId": 120301,
"Level": 1,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>150%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8124,
"SkillId": 120301,
"Level": 2,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>158.82%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8125,
"SkillId": 120301,
"Level": 3,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>167.65%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8126,
"SkillId": 120301,
"Level": 4,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>176.47%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8127,
"SkillId": 120301,
"Level": 5,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>185.29%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8128,
"SkillId": 120301,
"Level": 6,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>194.12%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8129,
"SkillId": 120301,
"Level": 7,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>202.94%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8130,
"SkillId": 120301,
"Level": 8,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>211.76%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8131,
"SkillId": 120301,
"Level": 9,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>220.59%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8132,
"SkillId": 120301,
"Level": 10,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>229.41%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8133,
"SkillId": 120301,
"Level": 11,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>238.24%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8134,
"SkillId": 120301,
"Level": 12,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>247.06%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8135,
"SkillId": 120301,
"Level": 13,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>255.88%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8136,
"SkillId": 120301,
"Level": 14,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>264.71%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8137,
"SkillId": 120301,
"Level": 15,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>273.53%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8138,
"SkillId": 120301,
"Level": 16,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>282.35%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8139,
"SkillId": 120301,
"Level": 17,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>291.18%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8140,
"SkillId": 120301,
"Level": 18,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>300%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8141,
"SkillId": 120301,
"Level": 19,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>308.82%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8142,
"SkillId": 120301,
"Level": 20,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>317.65%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8143,
"SkillId": 120301,
"Level": 21,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>326.47%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8144,
"SkillId": 120301,
"Level": 22,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>335.29%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8145,
"SkillId": 120301,
"Level": 23,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>344.12%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8146,
"SkillId": 120301,
"Level": 24,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>352.94%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8147,
"SkillId": 120301,
"Level": 25,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>361.76%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8148,
"SkillId": 120301,
"Level": 26,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>370.59%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8149,
"SkillId": 120301,
"Level": 27,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>379.41%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8150,
"SkillId": 120301,
"Level": 28,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>388.24%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8151,
"SkillId": 120301,
"Level": 29,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>397.06%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8152,
"SkillId": 120301,
"Level": 30,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>405.88%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8153,
"SkillId": 120301,
"Level": 31,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>414.71%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8154,
"SkillId": 120301,
"Level": 32,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>423.53%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8155,
"SkillId": 120301,
"Level": 33,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>432.35%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8156,
"SkillId": 120301,
"Level": 34,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>441.18%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8157,
"SkillId": 120301,
"Level": 35,
"Name": "Vortex Barrage",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged. After a 3-Ping, the next Basic Attack within 4s deals a total of <color=#FF6347>450%</color> Physical DMG, knocking down nearby enemies. Additionally, increases the Max HP of <color=#FF6347>POD: Shield</color> by 3%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8158,
"SkillId": 120306,
"Level": 1,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8159,
"SkillId": 120306,
"Level": 2,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8160,
"SkillId": 120306,
"Level": 3,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8161,
"SkillId": 120306,
"Level": 4,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8162,
"SkillId": 120306,
"Level": 5,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8163,
"SkillId": 120306,
"Level": 6,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8164,
"SkillId": 120306,
"Level": 7,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8165,
"SkillId": 120306,
"Level": 8,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8166,
"SkillId": 120306,
"Level": 9,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8167,
"SkillId": 120306,
"Level": 10,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8168,
"SkillId": 120306,
"Level": 11,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8169,
"SkillId": 120306,
"Level": 12,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8170,
"SkillId": 120306,
"Level": 13,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8171,
"SkillId": 120306,
"Level": 14,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8172,
"SkillId": 120306,
"Level": 15,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8173,
"SkillId": 120306,
"Level": 16,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8174,
"SkillId": 120306,
"Level": 17,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8175,
"SkillId": 120306,
"Level": 18,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8176,
"SkillId": 120306,
"Level": 19,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8177,
"SkillId": 120306,
"Level": 20,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8178,
"SkillId": 120306,
"Level": 21,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8179,
"SkillId": 120306,
"Level": 22,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8180,
"SkillId": 120306,
"Level": 23,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8181,
"SkillId": 120306,
"Level": 24,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8182,
"SkillId": 120306,
"Level": 25,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8183,
"SkillId": 120306,
"Level": 26,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8184,
"SkillId": 120306,
"Level": 27,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8185,
"SkillId": 120306,
"Level": 28,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8186,
"SkillId": 120306,
"Level": 29,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8187,
"SkillId": 120306,
"Level": 30,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8188,
"SkillId": 120306,
"Level": 31,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8189,
"SkillId": 120306,
"Level": 32,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8190,
"SkillId": 120306,
"Level": 33,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8191,
"SkillId": 120306,
"Level": 34,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8192,
"SkillId": 120306,
"Level": 35,
"Name": "Pursuit",
"Intro": "Unleashes a series of attacks forward, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG according to ping count.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2huang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8193,
"SkillId": 120311,
"Level": 1,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>75%</color>/<color=#FF6347>150%</color>/<color=#FF6347>225%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8194,
"SkillId": 120311,
"Level": 2,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8195,
"SkillId": 120311,
"Level": 3,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>83.82%</color>/<color=#FF6347>167.65%</color>/<color=#FF6347>251.47%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8196,
"SkillId": 120311,
"Level": 4,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8197,
"SkillId": 120311,
"Level": 5,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>92.65%</color>/<color=#FF6347>185.29%</color>/<color=#FF6347>277.94%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8198,
"SkillId": 120311,
"Level": 6,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8199,
"SkillId": 120311,
"Level": 7,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>101.47%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>304.41%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8200,
"SkillId": 120311,
"Level": 8,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8201,
"SkillId": 120311,
"Level": 9,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>110.29%</color>/<color=#FF6347>220.59%</color>/<color=#FF6347>330.88%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8202,
"SkillId": 120311,
"Level": 10,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8203,
"SkillId": 120311,
"Level": 11,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>119.12%</color>/<color=#FF6347>238.24%</color>/<color=#FF6347>357.35%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8204,
"SkillId": 120311,
"Level": 12,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8205,
"SkillId": 120311,
"Level": 13,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>127.94%</color>/<color=#FF6347>255.88%</color>/<color=#FF6347>383.82%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8206,
"SkillId": 120311,
"Level": 14,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8207,
"SkillId": 120311,
"Level": 15,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>136.76%</color>/<color=#FF6347>273.53%</color>/<color=#FF6347>410.29%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8208,
"SkillId": 120311,
"Level": 16,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8209,
"SkillId": 120311,
"Level": 17,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>145.59%</color>/<color=#FF6347>291.18%</color>/<color=#FF6347>436.76%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8210,
"SkillId": 120311,
"Level": 18,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8211,
"SkillId": 120311,
"Level": 19,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>154.41%</color>/<color=#FF6347>308.82%</color>/<color=#FF6347>463.24%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8212,
"SkillId": 120311,
"Level": 20,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8213,
"SkillId": 120311,
"Level": 21,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>163.24%</color>/<color=#FF6347>326.47%</color>/<color=#FF6347>489.71%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8214,
"SkillId": 120311,
"Level": 22,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8215,
"SkillId": 120311,
"Level": 23,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>172.06%</color>/<color=#FF6347>344.12%</color>/<color=#FF6347>516.18%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8216,
"SkillId": 120311,
"Level": 24,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8217,
"SkillId": 120311,
"Level": 25,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>180.88%</color>/<color=#FF6347>361.76%</color>/<color=#FF6347>542.65%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8218,
"SkillId": 120311,
"Level": 26,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8219,
"SkillId": 120311,
"Level": 27,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>189.71%</color>/<color=#FF6347>379.41%</color>/<color=#FF6347>569.12%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8220,
"SkillId": 120311,
"Level": 28,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8221,
"SkillId": 120311,
"Level": 29,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>198.53%</color>/<color=#FF6347>397.06%</color>/<color=#FF6347>595.59%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8222,
"SkillId": 120311,
"Level": 30,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8223,
"SkillId": 120311,
"Level": 31,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>207.35%</color>/<color=#FF6347>414.71%</color>/<color=#FF6347>622.06%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8224,
"SkillId": 120311,
"Level": 32,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8225,
"SkillId": 120311,
"Level": 33,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>216.18%</color>/<color=#FF6347>432.35%</color>/<color=#FF6347>648.53%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8226,
"SkillId": 120311,
"Level": 34,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>220.59%</color>/<color=#FF6347>441.18%</color>/<color=#FF6347>661.76%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8227,
"SkillId": 120311,
"Level": 35,
"Name": "A140: Gravity",
"Intro": "Uses the POD to unleash Gravity, creating a gravitational field in front, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of orbs pinged and pulls enemies within the field for <color=#FF6347>2</color>/<color=#FF6347>2.5</color>/<color=#FF6347>3s</color> (Pull effect is weakened and does not deal damage outside of the field).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2lan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8228,
"SkillId": 120316,
"Level": 1,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>380%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>180%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>350%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8229,
"SkillId": 120316,
"Level": 2,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>402.35%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>190.59%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>370.59%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8230,
"SkillId": 120316,
"Level": 3,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>424.71%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>201.18%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>391.18%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8231,
"SkillId": 120316,
"Level": 4,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>447.06%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>211.76%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>411.76%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8232,
"SkillId": 120316,
"Level": 5,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>469.41%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>222.35%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>432.35%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8233,
"SkillId": 120316,
"Level": 6,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>491.76%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>232.94%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>452.94%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8234,
"SkillId": 120316,
"Level": 7,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>514.12%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>243.53%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>473.53%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8235,
"SkillId": 120316,
"Level": 8,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>536.47%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>254.12%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>494.12%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8236,
"SkillId": 120316,
"Level": 9,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>558.82%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>264.71%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>514.71%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8237,
"SkillId": 120316,
"Level": 10,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>581.18%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>275.29%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>535.29%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8238,
"SkillId": 120316,
"Level": 11,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>603.53%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>285.88%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>555.88%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8239,
"SkillId": 120316,
"Level": 12,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>625.88%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>296.47%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>576.47%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8240,
"SkillId": 120316,
"Level": 13,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>648.24%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>307.06%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>597.06%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8241,
"SkillId": 120316,
"Level": 14,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>670.59%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>317.65%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>617.65%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8242,
"SkillId": 120316,
"Level": 15,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>692.94%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>328.24%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>638.24%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8243,
"SkillId": 120316,
"Level": 16,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>715.29%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>338.82%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>658.82%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8244,
"SkillId": 120316,
"Level": 17,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>737.65%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>349.41%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>679.41%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8245,
"SkillId": 120316,
"Level": 18,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>760%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>360%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>700%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8246,
"SkillId": 120316,
"Level": 19,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>782.35%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>370.59%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>720.59%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8247,
"SkillId": 120316,
"Level": 20,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>804.71%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>381.18%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>741.18%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8248,
"SkillId": 120316,
"Level": 21,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>827.06%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>391.76%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>761.76%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8249,
"SkillId": 120316,
"Level": 22,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>849.41%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>402.35%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>782.35%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8250,
"SkillId": 120316,
"Level": 23,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>871.76%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>412.94%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>802.94%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8251,
"SkillId": 120316,
"Level": 24,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>894.12%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>423.53%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>823.53%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8252,
"SkillId": 120316,
"Level": 25,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>916.47%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>434.12%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>844.12%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8253,
"SkillId": 120316,
"Level": 26,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>938.82%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>444.71%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>864.71%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8254,
"SkillId": 120316,
"Level": 27,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>961.18%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>455.29%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>885.29%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8255,
"SkillId": 120316,
"Level": 28,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>983.53%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>465.88%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>905.88%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8256,
"SkillId": 120316,
"Level": 29,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1005.88%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>476.47%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>926.47%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8257,
"SkillId": 120316,
"Level": 30,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1028.24%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>487.06%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>947.06%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8258,
"SkillId": 120316,
"Level": 31,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1050.59%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>497.65%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>967.65%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8259,
"SkillId": 120316,
"Level": 32,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1072.94%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>508.24%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>988.24%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8260,
"SkillId": 120316,
"Level": 33,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1095.29%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>518.82%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>1008.82%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8261,
"SkillId": 120316,
"Level": 34,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1117.65%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>529.41%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>1029.41%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8262,
"SkillId": 120316,
"Level": 35,
"Name": "Impale",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1140%</color> Physical DMG. Each Basic Attack that strikes an enemy increases the Max HP of <color=#FF6347>POD: Shield</color> by 1%.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2pugong1.png",
"WeaponSkillDes": "Leader Skill effect doubled. A2 is allowed to <color=#FF6347>enter Berserk Mode</color> once <color=#FF6347>POD: Shield</color> increased to 40%. Additionally, A2 will obtain ATK Bonus by <color=#FF6347>10%</color> under <color=#FF6347>Berserk Mode</color>. In <color=#FF6347>2</color>s upon entering Matrix and evading, hold Attack button to unleash one enhanced attack to deal <color=#FF6347>540%</color> Physical DMG. If the enemy was hit, hold the Attack button again to pursue the enemy, dealing a total of <color=#FF6347>1050%</color> Physical DMG (DMG changes with the level of Basic Attack). Charging will consume <color=#FF6347>all Yellow Orbs</color> for charging the lance, and each consumption of a Yellow Orb will deal <color=#FF6347>100%</color> extra DMG (up to <color=#FF6347>300%</color>), and provide A2 with <color=#FF6347>POD: Shield</color> of <color=#FF6347>3%</color> Max. HP. Additionally, consuming any amount of Yellow Orb by Charge Attack will grant A2 with <color=#FF6347>10%</color> Physical DMG Bonus for 15s.",
"EntryId": []
},
{
"Id": 8263,
"SkillId": 120317,
"Level": 1,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>15%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>75%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8264,
"SkillId": 120317,
"Level": 2,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>15.88%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>79.41%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8265,
"SkillId": 120317,
"Level": 3,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>16.76%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>83.82%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8266,
"SkillId": 120317,
"Level": 4,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>17.65%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>88.24%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8267,
"SkillId": 120317,
"Level": 5,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>18.53%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>92.65%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8268,
"SkillId": 120317,
"Level": 6,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>19.41%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>97.06%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8269,
"SkillId": 120317,
"Level": 7,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>20.29%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>101.47%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8270,
"SkillId": 120317,
"Level": 8,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>21.18%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>105.88%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8271,
"SkillId": 120317,
"Level": 9,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>22.06%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>110.29%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8272,
"SkillId": 120317,
"Level": 10,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>22.94%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>114.71%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8273,
"SkillId": 120317,
"Level": 11,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>23.82%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>119.12%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8274,
"SkillId": 120317,
"Level": 12,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>24.71%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>123.53%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8275,
"SkillId": 120317,
"Level": 13,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>25.59%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>127.94%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8276,
"SkillId": 120317,
"Level": 14,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>26.47%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>132.35%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8277,
"SkillId": 120317,
"Level": 15,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>27.35%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>136.76%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8278,
"SkillId": 120317,
"Level": 16,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>28.24%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>141.18%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8279,
"SkillId": 120317,
"Level": 17,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>29.12%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>145.59%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8280,
"SkillId": 120317,
"Level": 18,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>30%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>150%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8281,
"SkillId": 120317,
"Level": 19,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>30.88%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>154.41%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8282,
"SkillId": 120317,
"Level": 20,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>31.76%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>158.82%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8283,
"SkillId": 120317,
"Level": 21,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>32.65%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>163.24%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8284,
"SkillId": 120317,
"Level": 22,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>33.53%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>167.65%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8285,
"SkillId": 120317,
"Level": 23,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>34.41%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>172.06%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8286,
"SkillId": 120317,
"Level": 24,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>35.29%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>176.47%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8287,
"SkillId": 120317,
"Level": 25,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>36.18%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>180.88%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8288,
"SkillId": 120317,
"Level": 26,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>37.06%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>185.29%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8289,
"SkillId": 120317,
"Level": 27,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>37.94%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>189.71%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8290,
"SkillId": 120317,
"Level": 28,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>38.82%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>194.12%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8291,
"SkillId": 120317,
"Level": 29,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>39.71%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>198.53%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8292,
"SkillId": 120317,
"Level": 30,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>40.59%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>202.94%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8293,
"SkillId": 120317,
"Level": 31,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>41.47%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>207.35%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8294,
"SkillId": 120317,
"Level": 32,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>42.35%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>211.76%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8295,
"SkillId": 120317,
"Level": 33,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>43.24%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>216.18%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8296,
"SkillId": 120317,
"Level": 34,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>44.12%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>220.59%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8297,
"SkillId": 120317,
"Level": 35,
"Name": "Signature - Berserk",
"Intro": "Signature Move: Once <color=#FF6347>POD: Shield</color> is fully charged, unleash <color=#FF6347>Berserk Mode</color> to grant A2 <color=#FF6347>60%</color> Extra DMG Reduction, increased Move SPD, <color=#FF6347><color=#FF6347>45%</color></color> Extra DMG Bonus, and Super Armor. During <color=#FF6347>Berserk Mode</color>, Basic Attacks gain increased speed, and pinging orbs emits static, dealing <color=#FF6347><color=#FF6347>225%</color></color> Physical DMG. <color=#FF6347>Berserk Mode</color> will consume <color=#FF6347>4%</color> Max HP per second (prioritizing <color=#FF6347>POD: Shield</color> if activated). <color=#FF6347>Berserk Mode</color> can be deactivated manually, or it will automatically deactivate once A2 has less than <color=#FF6347>60%</color> Max HP. Once deactivated, <color=#FF6347>Berserk Mode</color> will have a <color=#FF6347>10s</color> cooldown. If A2 leaves the field while <color=#FF6347>Berserk Mode</color> is active, <color=#FF6347>POD: Shield</color> will continue to diminish until fully depleted. While A2 is on standby, <color=#FF6347>Berserk Mode</color> will deactivate if <color=#FF6347>POD: Shield</color> is fully depleted.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2dazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8298,
"SkillId": 120318,
"Level": 1,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>300%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8299,
"SkillId": 120318,
"Level": 2,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>317.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8300,
"SkillId": 120318,
"Level": 3,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>335.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8301,
"SkillId": 120318,
"Level": 4,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>352.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8302,
"SkillId": 120318,
"Level": 5,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>370.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8303,
"SkillId": 120318,
"Level": 6,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>388.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8304,
"SkillId": 120318,
"Level": 7,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>405.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8305,
"SkillId": 120318,
"Level": 8,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>423.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8306,
"SkillId": 120318,
"Level": 9,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>441.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8307,
"SkillId": 120318,
"Level": 10,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>458.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8308,
"SkillId": 120318,
"Level": 11,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>476.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8309,
"SkillId": 120318,
"Level": 12,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>494.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8310,
"SkillId": 120318,
"Level": 13,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>511.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8311,
"SkillId": 120318,
"Level": 14,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>529.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8312,
"SkillId": 120318,
"Level": 15,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>547.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8313,
"SkillId": 120318,
"Level": 16,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>564.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8314,
"SkillId": 120318,
"Level": 17,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>582.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8315,
"SkillId": 120318,
"Level": 18,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>600%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8316,
"SkillId": 120318,
"Level": 19,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>617.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8317,
"SkillId": 120318,
"Level": 20,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>635.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8318,
"SkillId": 120318,
"Level": 21,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>652.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8319,
"SkillId": 120318,
"Level": 22,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>670.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8320,
"SkillId": 120318,
"Level": 23,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>688.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8321,
"SkillId": 120318,
"Level": 24,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>705.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8322,
"SkillId": 120318,
"Level": 25,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>723.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8323,
"SkillId": 120318,
"Level": 26,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>741.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8324,
"SkillId": 120318,
"Level": 27,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>758.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8325,
"SkillId": 120318,
"Level": 28,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>776.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8326,
"SkillId": 120318,
"Level": 29,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>794.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8327,
"SkillId": 120318,
"Level": 30,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>811.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8328,
"SkillId": 120318,
"Level": 31,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>829.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8329,
"SkillId": 120318,
"Level": 32,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>847.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8330,
"SkillId": 120318,
"Level": 33,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>864.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8331,
"SkillId": 120318,
"Level": 34,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>882.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8332,
"SkillId": 120318,
"Level": 35,
"Name": "Trigram Assault",
"Intro": "QTE: Performs a consecutive Attack, dealing <color=#FF6347>900%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8333,
"SkillId": 120321,
"Level": 1,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>70%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8334,
"SkillId": 120321,
"Level": 2,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>74.12%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8335,
"SkillId": 120321,
"Level": 3,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>78.24%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8336,
"SkillId": 120321,
"Level": 4,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>82.35%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8337,
"SkillId": 120321,
"Level": 5,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>86.47%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8338,
"SkillId": 120321,
"Level": 6,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>90.59%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8339,
"SkillId": 120321,
"Level": 7,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>94.71%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8340,
"SkillId": 120321,
"Level": 8,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>98.82%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8341,
"SkillId": 120321,
"Level": 9,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>102.94%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8342,
"SkillId": 120321,
"Level": 10,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>107.06%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8343,
"SkillId": 120321,
"Level": 11,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>111.18%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8344,
"SkillId": 120321,
"Level": 12,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>115.29%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8345,
"SkillId": 120321,
"Level": 13,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>119.41%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8346,
"SkillId": 120321,
"Level": 14,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>123.53%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8347,
"SkillId": 120321,
"Level": 15,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>127.65%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8348,
"SkillId": 120321,
"Level": 16,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>131.76%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8349,
"SkillId": 120321,
"Level": 17,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>135.88%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8350,
"SkillId": 120321,
"Level": 18,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>140%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8351,
"SkillId": 120321,
"Level": 19,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>144.12%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8352,
"SkillId": 120321,
"Level": 20,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>148.24%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8353,
"SkillId": 120321,
"Level": 21,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>152.35%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8354,
"SkillId": 120321,
"Level": 22,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>156.47%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8355,
"SkillId": 120321,
"Level": 23,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>160.59%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8356,
"SkillId": 120321,
"Level": 24,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>164.71%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8357,
"SkillId": 120321,
"Level": 25,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>168.82%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8358,
"SkillId": 120321,
"Level": 26,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>172.94%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8359,
"SkillId": 120321,
"Level": 27,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>177.06%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8360,
"SkillId": 120321,
"Level": 28,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>181.18%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8361,
"SkillId": 120321,
"Level": 29,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>185.29%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8362,
"SkillId": 120321,
"Level": 30,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>189.41%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8363,
"SkillId": 120321,
"Level": 31,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>193.53%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8364,
"SkillId": 120321,
"Level": 32,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>197.65%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8365,
"SkillId": 120321,
"Level": 33,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>201.76%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8366,
"SkillId": 120321,
"Level": 34,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>205.88%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8367,
"SkillId": 120321,
"Level": 35,
"Name": "Prototype",
"Intro": "Core Passive: Any 3-Ping increases A2's <color=#FF6347>POD: Shield</color> by <color=#FF6347>5%</color> Max HP (Stacks up to <color=#FF6347>30%</color> max). Additionally, the POD will launch <color=#FF6347>6</color> seeker missiles at the enemy, dealing a total of <color=#FF6347>210%</color> Physical DMG. Each missile that strikes the enemy increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>3%</color> Max HP. Missiles also <color=#FF6347>Taunt</color> the enemy for 5s. While taunted, the target's DEF is reduced by <color=#FF6347>20%</color> (if your team has 2B and 9S, the <color=#FF6347>effect is doubled</color>). While moving, hold the Dodge Button to cause A2 to slide for up to 2s and emit static to <color=#FF6347>drag</color> nearby enemies. After sliding for 1s, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>10%</color> Max HP. The Dodge Gauge will not recover while sliding.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8368,
"SkillId": 120322,
"Level": 0,
"Name": "Leader - Growth",
"Intro": "On your team, 2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>, and Dodge Gauge limit increases by <color=#FF6347>200</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2A1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8369,
"SkillId": 120322,
"Level": 1,
"Name": "Leader - Growth",
"Intro": "On your team, 2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>, and Dodge Gauge limit increases by <color=#FF6347>200</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2A1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8370,
"SkillId": 120323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8371,
"SkillId": 120323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8372,
"SkillId": 120323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8373,
"SkillId": 120323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8374,
"SkillId": 120323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8375,
"SkillId": 120323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8376,
"SkillId": 120323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8377,
"SkillId": 120323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8378,
"SkillId": 120323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8379,
"SkillId": 120323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8380,
"SkillId": 120323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8381,
"SkillId": 120323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8382,
"SkillId": 120323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8383,
"SkillId": 120323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8384,
"SkillId": 120323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8385,
"SkillId": 120323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8386,
"SkillId": 120323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8387,
"SkillId": 120323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8388,
"SkillId": 120323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8389,
"SkillId": 120323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8390,
"SkillId": 120323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8391,
"SkillId": 120323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8392,
"SkillId": 120323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8393,
"SkillId": 120323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8394,
"SkillId": 120323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8395,
"SkillId": 120323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8396,
"SkillId": 120323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8397,
"SkillId": 120323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8398,
"SkillId": 120323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8399,
"SkillId": 120323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8400,
"SkillId": 120323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8401,
"SkillId": 120323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8402,
"SkillId": 120323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8403,
"SkillId": 120323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8404,
"SkillId": 120323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks lower the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2hexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8405,
"SkillId": 120327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8406,
"SkillId": 120327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8407,
"SkillId": 120324,
"Level": 0,
"Name": "Last Type A",
"Intro": "Passive: Each time A2 enters the battlefield, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>50%</color>. While Berserk Mode is active, the POD will launch a round of seeker missiles every 4s. Additionally, if 2B and 9S are on your team while leaving the battlefield with Berserk Mode active, Physical DMG from the next character to enter the battlefield will increase by <color=#FF6347><color=#FF6347>10%</color></color> until A2's Berserk Mode is deactivated.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2S1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8408,
"SkillId": 120324,
"Level": 1,
"Name": "Last Type A",
"Intro": "Passive: Each time A2 enters the battlefield, increases <color=#FF6347>POD: Shield</color> by <color=#FF6347>50%</color>. While Berserk Mode is active, the POD will launch a round of seeker missiles every 4s. Additionally, if 2B and 9S are on your team while leaving the battlefield with Berserk Mode active, Physical DMG from the next character to enter the battlefield will increase by <color=#FF6347><color=#FF6347>10%</color></color> until A2's Berserk Mode is deactivated.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2S1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8409,
"SkillId": 120325,
"Level": 0,
"Name": "Rebel Android",
"Intro": "Passive: Enemies within the gravitational field created by A140: Gravity have their Extra DMG Bonus lowered by <color=#FF6347><color=#FF6347>70%</color></color>. Damage from POD seeker missiles is increased by <color=#FF6347><color=#FF6347>100%</color></color>, and Taunt effect increases to <color=#FF6347>40%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2SS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8410,
"SkillId": 120325,
"Level": 1,
"Name": "Rebel Android",
"Intro": "Passive: Enemies within the gravitational field created by A140: Gravity have their Extra DMG Bonus lowered by <color=#FF6347><color=#FF6347>70%</color></color>. Damage from POD seeker missiles is increased by <color=#FF6347><color=#FF6347>100%</color></color>, and Taunt effect increases to <color=#FF6347>40%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2SS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8411,
"SkillId": 120326,
"Level": 0,
"Name": "Null Code",
"Intro": "Passive: Automatic Berserk Mode deactivation threshold is lowered to <color=#FF6347>30%</color> Max HP. Additionally, while A2 has Berserk Mode activated with <color=#FF6347>POD: Shield</color>, Max HP consumed by <color=#FF6347>Signature Move - Berserk</color> is reduced to <color=#FF6347>2.5%</color> Max HP per second and Extra DMG Bonus is increased by <color=#FF6347><color=#FF6347>10%</color></color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2SSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8412,
"SkillId": 120326,
"Level": 1,
"Name": "Null Code",
"Intro": "Passive: Automatic Berserk Mode deactivation threshold is lowered to <color=#FF6347>30%</color> Max HP. Additionally, while A2 has Berserk Mode activated with <color=#FF6347>POD: Shield</color>, Max HP consumed by <color=#FF6347>Signature Move - Berserk</color> is reduced to <color=#FF6347>2.5%</color> Max HP per second and Extra DMG Bonus is increased by <color=#FF6347><color=#FF6347>10%</color></color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3A2SSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8413,
"SkillId": 119301,
"Level": 1,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8414,
"SkillId": 119301,
"Level": 2,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8415,
"SkillId": 119301,
"Level": 3,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8416,
"SkillId": 119301,
"Level": 4,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8417,
"SkillId": 119301,
"Level": 5,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8418,
"SkillId": 119301,
"Level": 6,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8419,
"SkillId": 119301,
"Level": 7,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8420,
"SkillId": 119301,
"Level": 8,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8421,
"SkillId": 119301,
"Level": 9,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8422,
"SkillId": 119301,
"Level": 10,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8423,
"SkillId": 119301,
"Level": 11,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8424,
"SkillId": 119301,
"Level": 12,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8425,
"SkillId": 119301,
"Level": 13,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8426,
"SkillId": 119301,
"Level": 14,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8427,
"SkillId": 119301,
"Level": 15,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8428,
"SkillId": 119301,
"Level": 16,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8429,
"SkillId": 119301,
"Level": 17,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8430,
"SkillId": 119301,
"Level": 18,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8431,
"SkillId": 119301,
"Level": 19,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8432,
"SkillId": 119301,
"Level": 20,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8433,
"SkillId": 119301,
"Level": 21,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8434,
"SkillId": 119301,
"Level": 22,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8435,
"SkillId": 119301,
"Level": 23,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8436,
"SkillId": 119301,
"Level": 24,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8437,
"SkillId": 119301,
"Level": 25,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8438,
"SkillId": 119301,
"Level": 26,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8439,
"SkillId": 119301,
"Level": 27,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8440,
"SkillId": 119301,
"Level": 28,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8441,
"SkillId": 119301,
"Level": 29,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8442,
"SkillId": 119301,
"Level": 30,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8443,
"SkillId": 119301,
"Level": 31,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8444,
"SkillId": 119301,
"Level": 32,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8445,
"SkillId": 119301,
"Level": 33,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8446,
"SkillId": 119301,
"Level": 34,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8447,
"SkillId": 119301,
"Level": 35,
"Name": "R010: Laser",
"Intro": "Uses the POD to unleash Laser, dealing <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG in a straight line based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8448,
"SkillId": 119306,
"Level": 1,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8449,
"SkillId": 119306,
"Level": 2,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8450,
"SkillId": 119306,
"Level": 3,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>106.18%</color>/<color=#FF6347>212.35%</color>/<color=#FF6347>318.53%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8451,
"SkillId": 119306,
"Level": 4,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8452,
"SkillId": 119306,
"Level": 5,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>117.35%</color>/<color=#FF6347>234.71%</color>/<color=#FF6347>352.06%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8453,
"SkillId": 119306,
"Level": 6,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8454,
"SkillId": 119306,
"Level": 7,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>128.53%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>385.59%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8455,
"SkillId": 119306,
"Level": 8,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8456,
"SkillId": 119306,
"Level": 9,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>139.71%</color>/<color=#FF6347>279.41%</color>/<color=#FF6347>419.12%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8457,
"SkillId": 119306,
"Level": 10,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8458,
"SkillId": 119306,
"Level": 11,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8459,
"SkillId": 119306,
"Level": 12,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8460,
"SkillId": 119306,
"Level": 13,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>162.06%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>486.18%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8461,
"SkillId": 119306,
"Level": 14,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8462,
"SkillId": 119306,
"Level": 15,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>173.24%</color>/<color=#FF6347>346.47%</color>/<color=#FF6347>519.71%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8463,
"SkillId": 119306,
"Level": 16,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8464,
"SkillId": 119306,
"Level": 17,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>184.41%</color>/<color=#FF6347>368.82%</color>/<color=#FF6347>553.24%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8465,
"SkillId": 119306,
"Level": 18,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8466,
"SkillId": 119306,
"Level": 19,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>195.59%</color>/<color=#FF6347>391.18%</color>/<color=#FF6347>586.76%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8467,
"SkillId": 119306,
"Level": 20,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8468,
"SkillId": 119306,
"Level": 21,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>206.76%</color>/<color=#FF6347>413.53%</color>/<color=#FF6347>620.29%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8469,
"SkillId": 119306,
"Level": 22,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>212.35%</color>/<color=#FF6347>424.71%</color>/<color=#FF6347>637.06%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8470,
"SkillId": 119306,
"Level": 23,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>217.94%</color>/<color=#FF6347>435.88%</color>/<color=#FF6347>653.82%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8471,
"SkillId": 119306,
"Level": 24,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8472,
"SkillId": 119306,
"Level": 25,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>229.12%</color>/<color=#FF6347>458.24%</color>/<color=#FF6347>687.35%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8473,
"SkillId": 119306,
"Level": 26,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>234.71%</color>/<color=#FF6347>469.41%</color>/<color=#FF6347>704.12%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8474,
"SkillId": 119306,
"Level": 27,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>240.29%</color>/<color=#FF6347>480.59%</color>/<color=#FF6347>720.88%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8475,
"SkillId": 119306,
"Level": 28,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8476,
"SkillId": 119306,
"Level": 29,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>251.47%</color>/<color=#FF6347>502.94%</color>/<color=#FF6347>754.41%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8477,
"SkillId": 119306,
"Level": 30,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>257.06%</color>/<color=#FF6347>514.12%</color>/<color=#FF6347>771.18%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8478,
"SkillId": 119306,
"Level": 31,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>262.65%</color>/<color=#FF6347>525.29%</color>/<color=#FF6347>787.94%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8479,
"SkillId": 119306,
"Level": 32,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8480,
"SkillId": 119306,
"Level": 33,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>273.82%</color>/<color=#FF6347>547.65%</color>/<color=#FF6347>821.47%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8481,
"SkillId": 119306,
"Level": 34,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>279.41%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>838.24%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8482,
"SkillId": 119306,
"Level": 35,
"Name": "A110: Slow",
"Intro": "Uses the POD to unleash Slow to create a circular region, slowing enemies within by <color=#FF6347>0.6</color>/<color=#FF6347>1.2</color>/<color=#FF6347>2.4s</color> and dealing <color=#FF6347>285%</color>/<color=#FF6347>570%</color>/<color=#FF6347>855%</color> Physical DMG to enemies within based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8483,
"SkillId": 119311,
"Level": 1,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>20%</color>/<color=#FF6347>40%</color>/<color=#FF6347>60%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8484,
"SkillId": 119311,
"Level": 2,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8485,
"SkillId": 119311,
"Level": 3,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>22.35%</color>/<color=#FF6347>44.71%</color>/<color=#FF6347>67.06%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8486,
"SkillId": 119311,
"Level": 4,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>23.53%</color>/<color=#FF6347>47.06%</color>/<color=#FF6347>70.59%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8487,
"SkillId": 119311,
"Level": 5,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8488,
"SkillId": 119311,
"Level": 6,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>25.88%</color>/<color=#FF6347>51.76%</color>/<color=#FF6347>77.65%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8489,
"SkillId": 119311,
"Level": 7,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>121.76%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>365.29%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>27.06%</color>/<color=#FF6347>54.12%</color>/<color=#FF6347>81.18%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8490,
"SkillId": 119311,
"Level": 8,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8491,
"SkillId": 119311,
"Level": 9,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>29.41%</color>/<color=#FF6347>58.82%</color>/<color=#FF6347>88.24%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8492,
"SkillId": 119311,
"Level": 10,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>30.59%</color>/<color=#FF6347>61.18%</color>/<color=#FF6347>91.76%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8493,
"SkillId": 119311,
"Level": 11,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8494,
"SkillId": 119311,
"Level": 12,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>32.94%</color>/<color=#FF6347>65.88%</color>/<color=#FF6347>98.82%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8495,
"SkillId": 119311,
"Level": 13,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>153.53%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>460.59%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>34.12%</color>/<color=#FF6347>68.24%</color>/<color=#FF6347>102.35%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8496,
"SkillId": 119311,
"Level": 14,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8497,
"SkillId": 119311,
"Level": 15,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>164.12%</color>/<color=#FF6347>328.24%</color>/<color=#FF6347>492.35%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>36.47%</color>/<color=#FF6347>72.94%</color>/<color=#FF6347>109.41%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8498,
"SkillId": 119311,
"Level": 16,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>37.65%</color>/<color=#FF6347>75.29%</color>/<color=#FF6347>112.94%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8499,
"SkillId": 119311,
"Level": 17,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8500,
"SkillId": 119311,
"Level": 18,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>40%</color>/<color=#FF6347>80%</color>/<color=#FF6347>120%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8501,
"SkillId": 119311,
"Level": 19,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>41.18%</color>/<color=#FF6347>82.35%</color>/<color=#FF6347>123.53%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8502,
"SkillId": 119311,
"Level": 20,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8503,
"SkillId": 119311,
"Level": 21,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>195.88%</color>/<color=#FF6347>391.76%</color>/<color=#FF6347>587.65%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>43.53%</color>/<color=#FF6347>87.06%</color>/<color=#FF6347>130.59%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8504,
"SkillId": 119311,
"Level": 22,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>44.71%</color>/<color=#FF6347>89.41%</color>/<color=#FF6347>134.12%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8505,
"SkillId": 119311,
"Level": 23,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>45.88%</color>/<color=#FF6347>91.76%</color>/<color=#FF6347>137.65%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8506,
"SkillId": 119311,
"Level": 24,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>47.06%</color>/<color=#FF6347>94.12%</color>/<color=#FF6347>141.18%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8507,
"SkillId": 119311,
"Level": 25,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>217.06%</color>/<color=#FF6347>434.12%</color>/<color=#FF6347>651.18%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>48.24%</color>/<color=#FF6347>96.47%</color>/<color=#FF6347>144.71%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8508,
"SkillId": 119311,
"Level": 26,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>49.41%</color>/<color=#FF6347>98.82%</color>/<color=#FF6347>148.24%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8509,
"SkillId": 119311,
"Level": 27,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>227.65%</color>/<color=#FF6347>455.29%</color>/<color=#FF6347>682.94%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>50.59%</color>/<color=#FF6347>101.18%</color>/<color=#FF6347>151.76%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8510,
"SkillId": 119311,
"Level": 28,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>51.76%</color>/<color=#FF6347>103.53%</color>/<color=#FF6347>155.29%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8511,
"SkillId": 119311,
"Level": 29,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8512,
"SkillId": 119311,
"Level": 30,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>243.53%</color>/<color=#FF6347>487.06%</color>/<color=#FF6347>730.59%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>54.12%</color>/<color=#FF6347>108.24%</color>/<color=#FF6347>162.35%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8513,
"SkillId": 119311,
"Level": 31,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>248.82%</color>/<color=#FF6347>497.65%</color>/<color=#FF6347>746.47%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>55.29%</color>/<color=#FF6347>110.59%</color>/<color=#FF6347>165.88%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8514,
"SkillId": 119311,
"Level": 32,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>56.47%</color>/<color=#FF6347>112.94%</color>/<color=#FF6347>169.41%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8515,
"SkillId": 119311,
"Level": 33,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>259.41%</color>/<color=#FF6347>518.82%</color>/<color=#FF6347>778.24%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>57.65%</color>/<color=#FF6347>115.29%</color>/<color=#FF6347>172.94%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8516,
"SkillId": 119311,
"Level": 34,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8517,
"SkillId": 119311,
"Level": 35,
"Name": "A080: Wave",
"Intro": "Uses the POD to unleash Wave, creating an expanding electric wave in front. Based on the number of orbs pinged, it inflicts <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Physical DMG to enemies and recovers HP to allies it hits equal to <color=#FF6347>60%</color>/<color=#FF6347>120%</color>/<color=#FF6347>180%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Slan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8518,
"SkillId": 119316,
"Level": 1,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>430%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>120%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8519,
"SkillId": 119316,
"Level": 2,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>455.29%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>127.06%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8520,
"SkillId": 119316,
"Level": 3,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>480.59%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>134.12%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8521,
"SkillId": 119316,
"Level": 4,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>505.88%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>141.18%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8522,
"SkillId": 119316,
"Level": 5,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>531.18%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>148.24%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8523,
"SkillId": 119316,
"Level": 6,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>556.47%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>155.29%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8524,
"SkillId": 119316,
"Level": 7,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>581.76%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>162.35%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8525,
"SkillId": 119316,
"Level": 8,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>607.06%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>169.41%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8526,
"SkillId": 119316,
"Level": 9,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>632.35%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>176.47%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8527,
"SkillId": 119316,
"Level": 10,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>657.65%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>183.53%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8528,
"SkillId": 119316,
"Level": 11,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>682.94%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>190.59%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8529,
"SkillId": 119316,
"Level": 12,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>708.24%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>197.65%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8530,
"SkillId": 119316,
"Level": 13,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>733.53%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>204.71%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8531,
"SkillId": 119316,
"Level": 14,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>758.82%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>211.76%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8532,
"SkillId": 119316,
"Level": 15,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>784.12%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>218.82%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8533,
"SkillId": 119316,
"Level": 16,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>809.41%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>225.88%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8534,
"SkillId": 119316,
"Level": 17,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>834.71%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>232.94%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8535,
"SkillId": 119316,
"Level": 18,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>860%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>240%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8536,
"SkillId": 119316,
"Level": 19,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>885.29%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>247.06%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8537,
"SkillId": 119316,
"Level": 20,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>910.59%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>254.12%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8538,
"SkillId": 119316,
"Level": 21,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>935.88%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>261.18%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8539,
"SkillId": 119316,
"Level": 22,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>961.18%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>268.24%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8540,
"SkillId": 119316,
"Level": 23,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>986.47%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>275.29%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8541,
"SkillId": 119316,
"Level": 24,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1011.76%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>282.35%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8542,
"SkillId": 119316,
"Level": 25,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1037.06%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>289.41%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8543,
"SkillId": 119316,
"Level": 26,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1062.35%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>296.47%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8544,
"SkillId": 119316,
"Level": 27,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1087.65%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>303.53%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8545,
"SkillId": 119316,
"Level": 28,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1112.94%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>310.59%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8546,
"SkillId": 119316,
"Level": 29,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1138.24%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>317.65%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8547,
"SkillId": 119316,
"Level": 30,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1163.53%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>324.71%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8548,
"SkillId": 119316,
"Level": 31,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1188.82%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>331.76%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8549,
"SkillId": 119316,
"Level": 32,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1214.12%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>338.82%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8550,
"SkillId": 119316,
"Level": 33,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1239.41%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>345.88%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8551,
"SkillId": 119316,
"Level": 34,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1264.71%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>352.94%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8552,
"SkillId": 119316,
"Level": 35,
"Name": "Aero Blade",
"Intro": "Basic Attack: Unleashes a series of attacks forward, dealing a total of <color=#FF6347>1290%</color> Physical DMG. Upon evading, 9S will enter a Sprinting State. While sprinting, Basic Attacks release Sprint Attacks, dealing a total of <color=#FF6347>360%</color> Physical DMG. Basic Attacks cannot recover Signal Orbs. Regenerate a random Signal Orbs every 2.5s while 9S is on the battlefield.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Spugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8553,
"SkillId": 119317,
"Level": 1,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1300%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8554,
"SkillId": 119317,
"Level": 2,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1376.47%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8555,
"SkillId": 119317,
"Level": 3,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1452.94%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8556,
"SkillId": 119317,
"Level": 4,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1529.41%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8557,
"SkillId": 119317,
"Level": 5,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1605.88%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8558,
"SkillId": 119317,
"Level": 6,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1682.35%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8559,
"SkillId": 119317,
"Level": 7,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1758.82%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8560,
"SkillId": 119317,
"Level": 8,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1835.29%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8561,
"SkillId": 119317,
"Level": 9,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1911.76%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8562,
"SkillId": 119317,
"Level": 10,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1988.24%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8563,
"SkillId": 119317,
"Level": 11,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2064.71%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8564,
"SkillId": 119317,
"Level": 12,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2141.18%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8565,
"SkillId": 119317,
"Level": 13,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2217.65%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8566,
"SkillId": 119317,
"Level": 14,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2294.12%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8567,
"SkillId": 119317,
"Level": 15,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2370.59%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8568,
"SkillId": 119317,
"Level": 16,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2447.06%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8569,
"SkillId": 119317,
"Level": 17,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2523.53%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8570,
"SkillId": 119317,
"Level": 18,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2600%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8571,
"SkillId": 119317,
"Level": 19,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2676.47%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8572,
"SkillId": 119317,
"Level": 20,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2752.94%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8573,
"SkillId": 119317,
"Level": 21,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2829.41%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8574,
"SkillId": 119317,
"Level": 22,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2905.88%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8575,
"SkillId": 119317,
"Level": 23,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2982.35%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8576,
"SkillId": 119317,
"Level": 24,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3058.82%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8577,
"SkillId": 119317,
"Level": 25,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3135.29%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8578,
"SkillId": 119317,
"Level": 26,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3211.76%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8579,
"SkillId": 119317,
"Level": 27,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3288.24%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8580,
"SkillId": 119317,
"Level": 28,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3364.71%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8581,
"SkillId": 119317,
"Level": 29,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3441.18%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8582,
"SkillId": 119317,
"Level": 30,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3517.65%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8583,
"SkillId": 119317,
"Level": 31,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3594.12%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8584,
"SkillId": 119317,
"Level": 32,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3670.59%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8585,
"SkillId": 119317,
"Level": 33,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3747.06%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8586,
"SkillId": 119317,
"Level": 34,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3823.53%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8587,
"SkillId": 119317,
"Level": 35,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3900%</color> Physical DMG to the target.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8588,
"SkillId": 119321,
"Level": 1,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>50%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8589,
"SkillId": 119321,
"Level": 2,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>52.94%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8590,
"SkillId": 119321,
"Level": 3,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>55.88%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8591,
"SkillId": 119321,
"Level": 4,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>58.82%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8592,
"SkillId": 119321,
"Level": 5,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>61.76%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8593,
"SkillId": 119321,
"Level": 6,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>64.71%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8594,
"SkillId": 119321,
"Level": 7,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>67.65%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8595,
"SkillId": 119321,
"Level": 8,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>70.59%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8596,
"SkillId": 119321,
"Level": 9,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>73.53%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8597,
"SkillId": 119321,
"Level": 10,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>76.47%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8598,
"SkillId": 119321,
"Level": 11,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>79.41%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8599,
"SkillId": 119321,
"Level": 12,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>82.35%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8600,
"SkillId": 119321,
"Level": 13,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>85.29%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8601,
"SkillId": 119321,
"Level": 14,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>88.24%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8602,
"SkillId": 119321,
"Level": 15,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>91.18%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8603,
"SkillId": 119321,
"Level": 16,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>94.12%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8604,
"SkillId": 119321,
"Level": 17,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>97.06%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8605,
"SkillId": 119321,
"Level": 18,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>100%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8606,
"SkillId": 119321,
"Level": 19,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>102.94%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8607,
"SkillId": 119321,
"Level": 20,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>105.88%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8608,
"SkillId": 119321,
"Level": 21,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>108.82%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8609,
"SkillId": 119321,
"Level": 22,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>111.76%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8610,
"SkillId": 119321,
"Level": 23,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>114.71%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8611,
"SkillId": 119321,
"Level": 24,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>117.65%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8612,
"SkillId": 119321,
"Level": 25,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>120.59%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8613,
"SkillId": 119321,
"Level": 26,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>123.53%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8614,
"SkillId": 119321,
"Level": 27,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>126.47%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8615,
"SkillId": 119321,
"Level": 28,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>129.41%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8616,
"SkillId": 119321,
"Level": 29,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>132.35%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8617,
"SkillId": 119321,
"Level": 30,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>135.29%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8618,
"SkillId": 119321,
"Level": 31,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>138.24%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8619,
"SkillId": 119321,
"Level": 32,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>141.18%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8620,
"SkillId": 119321,
"Level": 33,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>144.12%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8621,
"SkillId": 119321,
"Level": 34,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>147.06%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8622,
"SkillId": 119321,
"Level": 35,
"Name": "Tactical Hacking",
"Intro": "QTE: Hacks and heals an ally target on the battlefield, recovering the ally's HP equal to <color=#FF6347>150%</color> of 9S's ATK.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8623,
"SkillId": 119322,
"Level": 1,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8624,
"SkillId": 119322,
"Level": 2,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8625,
"SkillId": 119322,
"Level": 3,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8626,
"SkillId": 119322,
"Level": 4,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8627,
"SkillId": 119322,
"Level": 5,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8628,
"SkillId": 119322,
"Level": 6,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8629,
"SkillId": 119322,
"Level": 7,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8630,
"SkillId": 119322,
"Level": 8,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8631,
"SkillId": 119322,
"Level": 9,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8632,
"SkillId": 119322,
"Level": 10,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8633,
"SkillId": 119322,
"Level": 11,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8634,
"SkillId": 119322,
"Level": 12,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8635,
"SkillId": 119322,
"Level": 13,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8636,
"SkillId": 119322,
"Level": 14,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8637,
"SkillId": 119322,
"Level": 15,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8638,
"SkillId": 119322,
"Level": 16,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8639,
"SkillId": 119322,
"Level": 17,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8640,
"SkillId": 119322,
"Level": 18,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8641,
"SkillId": 119322,
"Level": 19,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8642,
"SkillId": 119322,
"Level": 20,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8643,
"SkillId": 119322,
"Level": 21,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8644,
"SkillId": 119322,
"Level": 22,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8645,
"SkillId": 119322,
"Level": 23,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8646,
"SkillId": 119322,
"Level": 24,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8647,
"SkillId": 119322,
"Level": 25,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8648,
"SkillId": 119322,
"Level": 26,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8649,
"SkillId": 119322,
"Level": 27,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8650,
"SkillId": 119322,
"Level": 28,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8651,
"SkillId": 119322,
"Level": 29,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8652,
"SkillId": 119322,
"Level": 30,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8653,
"SkillId": 119322,
"Level": 31,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8654,
"SkillId": 119322,
"Level": 32,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8655,
"SkillId": 119322,
"Level": 33,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8656,
"SkillId": 119322,
"Level": 34,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8657,
"SkillId": 119322,
"Level": 35,
"Name": "Overclock Strike",
"Intro": "Core Passive: At the start of the battle, gain 100 <color=#FF6347>Overclock Energy</color>. During a 3-Ping, if <color=#FF6347>Overclock Energy</color> exceeds 50, reduce <color=#FF6347>Overclock Energy</color> by 50 and gain the <color=#FF6347>Overclock Indicator</color> of the corresponding color (max 1) on the right of the Signal Orb bar. <color=#FF6347>Overclock Energy</color> regenerates by 20 pts. every second (max 100). Tap the <color=#FF6347>Overclock Indicator</color> to spend all orbs of the same color and summon a POD to unleash multiple projectiles that deal <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged (Pinging <color=#FF6347>Overclock Indicator</color> is not considered a ping). If the <color=#FF6347>Overclock Indicator</color> effect pings more than 3 Signal Orbs, gain a number of random Signal Orbs equal to additional orbs pinged. When 9S leaves the field, reduce his swap cooldown according to how many times <color=#FF6347>Overclock Indicator</color> is triggered (1s per trigger, max 4s).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8658,
"SkillId": 119323,
"Level": 0,
"Name": "Leader - Scan Domain",
"Intro": "On your team, 2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>, and they gain <color=#FF6347><color=#FF6347>10%</color></color> Extra DMG Reduction.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8659,
"SkillId": 119323,
"Level": 1,
"Name": "Leader - Scan Domain",
"Intro": "On your team, 2B, 9S, and A2's Physical DMG increases by <color=#FF6347><color=#FF6347>8%</color></color>, and they gain <color=#FF6347><color=#FF6347>10%</color></color> Extra DMG Reduction.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8660,
"SkillId": 119327,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8661,
"SkillId": 119327,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8662,
"SkillId": 119327,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8663,
"SkillId": 119327,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8664,
"SkillId": 119327,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8665,
"SkillId": 119327,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8666,
"SkillId": 119327,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8667,
"SkillId": 119327,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8668,
"SkillId": 119327,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8669,
"SkillId": 119327,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8670,
"SkillId": 119327,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8671,
"SkillId": 119327,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8672,
"SkillId": 119327,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8673,
"SkillId": 119327,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8674,
"SkillId": 119327,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8675,
"SkillId": 119327,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8676,
"SkillId": 119327,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8677,
"SkillId": 119327,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8678,
"SkillId": 119327,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8679,
"SkillId": 119327,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8680,
"SkillId": 119327,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8681,
"SkillId": 119327,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8682,
"SkillId": 119327,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8683,
"SkillId": 119327,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8684,
"SkillId": 119327,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8685,
"SkillId": 119327,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8686,
"SkillId": 119327,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8687,
"SkillId": 119327,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8688,
"SkillId": 119327,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8689,
"SkillId": 119327,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8690,
"SkillId": 119327,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8691,
"SkillId": 119327,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8692,
"SkillId": 119327,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8693,
"SkillId": 119327,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8694,
"SkillId": 119327,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Shexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8695,
"SkillId": 119324,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8696,
"SkillId": 119324,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8697,
"SkillId": 119325,
"Level": 0,
"Name": "Flowers for Machines",
"Intro": "Passive: Increase max <color=#FF6347>Overclock Indicator</color> count by <color=#FF6347>1</color>. Gain 1 random Overclock Indicator Orb to the right of the Orbs bar when switching to 9S every time. QTE and Blue Orbs will grant 2B and A2 on your team with an <color=#FF6347>E-drug</color>. <color=#FF6347>E-drug</color>: Increases Physical DMG by <color=#FF6347>10%</color> for <color=#FF6347>8s</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8698,
"SkillId": 119325,
"Level": 1,
"Name": "Flowers for Machines",
"Intro": "Passive: Increase max <color=#FF6347>Overclock Indicator</color> count by <color=#FF6347>1</color>. Gain 1 random Overclock Indicator Orb to the right of the Orbs bar when switching to 9S every time. QTE and Blue Orbs will grant 2B and A2 on your team with an <color=#FF6347>E-drug</color>. <color=#FF6347>E-drug</color>: Increases Physical DMG by <color=#FF6347>10%</color> for <color=#FF6347>8s</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8699,
"SkillId": 119326,
"Level": 0,
"Name": "Survival or...",
"Intro": "Passive: Signal Orb recovery interval is reduced to <color=#FF6347>1.5s</color>. While on standby, 9S will continue to recover Signal Orbs. <color=#FF6347>Overclock Indicator</color> DMG is increased by <color=#FF6347>50%</color>. <color=#FF6347>E-drug</color> effects are increased to <color=#FF6347>20%</color>, and its duration is increased to 12s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8700,
"SkillId": 119326,
"Level": 1,
"Name": "Survival or...",
"Intro": "Passive: Signal Orb recovery interval is reduced to <color=#FF6347>1.5s</color>. While on standby, 9S will continue to recover Signal Orbs. <color=#FF6347>Overclock Indicator</color> DMG is increased by <color=#FF6347>50%</color>. <color=#FF6347>E-drug</color> effects are increased to <color=#FF6347>20%</color>, and its duration is increased to 12s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8701,
"SkillId": 119329,
"Level": 0,
"Name": "Childhood's End",
"Intro": "Passive: Triggers <color=#FF6347>Overclock Indicator</color> to become invincible for <color=#FF6347>0.3s</color> and increase Physical DMG by <color=#FF6347>10%</color> for <color=#FF6347>5s</color> (If 2B and A2 are on your team, effect increases to <color=#FF6347>20%</color>).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8702,
"SkillId": 119329,
"Level": 1,
"Name": "Childhood's End",
"Intro": "Passive: Triggers <color=#FF6347>Overclock Indicator</color> to become invincible for <color=#FF6347>0.3s</color> and increase Physical DMG by <color=#FF6347>10%</color> for <color=#FF6347>5s</color> (If 2B and A2 are on your team, effect increases to <color=#FF6347>20%</color>).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39SSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8703,
"SkillId": 119318,
"Level": 1,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1300%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8704,
"SkillId": 119318,
"Level": 2,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1376.47%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8705,
"SkillId": 119318,
"Level": 3,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1452.94%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8706,
"SkillId": 119318,
"Level": 4,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1529.41%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8707,
"SkillId": 119318,
"Level": 5,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1605.88%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8708,
"SkillId": 119318,
"Level": 6,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1682.35%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8709,
"SkillId": 119318,
"Level": 7,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1758.82%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8710,
"SkillId": 119318,
"Level": 8,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1835.29%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8711,
"SkillId": 119318,
"Level": 9,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1911.76%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8712,
"SkillId": 119318,
"Level": 10,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>1988.24%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8713,
"SkillId": 119318,
"Level": 11,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2064.71%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8714,
"SkillId": 119318,
"Level": 12,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2141.18%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8715,
"SkillId": 119318,
"Level": 13,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2217.65%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8716,
"SkillId": 119318,
"Level": 14,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2294.12%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8717,
"SkillId": 119318,
"Level": 15,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2370.59%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8718,
"SkillId": 119318,
"Level": 16,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2447.06%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8719,
"SkillId": 119318,
"Level": 17,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2523.53%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8720,
"SkillId": 119318,
"Level": 18,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2600%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8721,
"SkillId": 119318,
"Level": 19,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2676.47%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8722,
"SkillId": 119318,
"Level": 20,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2752.94%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8723,
"SkillId": 119318,
"Level": 21,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2829.41%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8724,
"SkillId": 119318,
"Level": 22,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2905.88%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8725,
"SkillId": 119318,
"Level": 23,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>2982.35%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8726,
"SkillId": 119318,
"Level": 24,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3058.82%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8727,
"SkillId": 119318,
"Level": 25,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3135.29%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8728,
"SkillId": 119318,
"Level": 26,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3211.76%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8729,
"SkillId": 119318,
"Level": 27,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3288.24%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8730,
"SkillId": 119318,
"Level": 28,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3364.71%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8731,
"SkillId": 119318,
"Level": 29,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3441.18%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8732,
"SkillId": 119318,
"Level": 30,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3517.65%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8733,
"SkillId": 119318,
"Level": 31,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3594.12%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8734,
"SkillId": 119318,
"Level": 32,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3670.59%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8735,
"SkillId": 119318,
"Level": 33,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3747.06%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8736,
"SkillId": 119318,
"Level": 34,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3823.53%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8737,
"SkillId": 119318,
"Level": 35,
"Name": "Signature - Hacking Sequence",
"Intro": "Signature Move: Consumes 80 Signature Energy to attempt to hack the enemy. If successful, Hacking Sequence will deal <color=#FF6347>3900%</color> Physical DMG to the target. (Does not activate mini-game)",
"Icon": "Assets/Product/Texture/Image/IconSkill/R39Sdazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8738,
"SkillId": 117301,
"Level": 1,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8739,
"SkillId": 117301,
"Level": 2,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8740,
"SkillId": 117301,
"Level": 3,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8741,
"SkillId": 117301,
"Level": 4,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8742,
"SkillId": 117301,
"Level": 5,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8743,
"SkillId": 117301,
"Level": 6,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8744,
"SkillId": 117301,
"Level": 7,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8745,
"SkillId": 117301,
"Level": 8,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8746,
"SkillId": 117301,
"Level": 9,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8747,
"SkillId": 117301,
"Level": 10,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8748,
"SkillId": 117301,
"Level": 11,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8749,
"SkillId": 117301,
"Level": 12,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8750,
"SkillId": 117301,
"Level": 13,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8751,
"SkillId": 117301,
"Level": 14,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8752,
"SkillId": 117301,
"Level": 15,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8753,
"SkillId": 117301,
"Level": 16,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8754,
"SkillId": 117301,
"Level": 17,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8755,
"SkillId": 117301,
"Level": 18,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8756,
"SkillId": 117301,
"Level": 19,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8757,
"SkillId": 117301,
"Level": 20,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8758,
"SkillId": 117301,
"Level": 21,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8759,
"SkillId": 117301,
"Level": 22,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8760,
"SkillId": 117301,
"Level": 23,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8761,
"SkillId": 117301,
"Level": 24,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8762,
"SkillId": 117301,
"Level": 25,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8763,
"SkillId": 117301,
"Level": 26,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8764,
"SkillId": 117301,
"Level": 27,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8765,
"SkillId": 117301,
"Level": 28,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8766,
"SkillId": 117301,
"Level": 29,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8767,
"SkillId": 117301,
"Level": 30,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8768,
"SkillId": 117301,
"Level": 31,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8769,
"SkillId": 117301,
"Level": 32,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8770,
"SkillId": 117301,
"Level": 33,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8771,
"SkillId": 117301,
"Level": 34,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8772,
"SkillId": 117301,
"Level": 35,
"Name": "Vortex Polestar",
"Intro": "Unleashes spheres forward to perform a scattered attack, dealing a total of <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8773,
"SkillId": 117306,
"Level": 1,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8774,
"SkillId": 117306,
"Level": 2,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8775,
"SkillId": 117306,
"Level": 3,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8776,
"SkillId": 117306,
"Level": 4,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8777,
"SkillId": 117306,
"Level": 5,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8778,
"SkillId": 117306,
"Level": 6,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>142.35%</color>/<color=#FF6347>284.71%</color>/<color=#FF6347>427.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8779,
"SkillId": 117306,
"Level": 7,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8780,
"SkillId": 117306,
"Level": 8,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8781,
"SkillId": 117306,
"Level": 9,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>161.76%</color>/<color=#FF6347>323.53%</color>/<color=#FF6347>485.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8782,
"SkillId": 117306,
"Level": 10,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>168.24%</color>/<color=#FF6347>336.47%</color>/<color=#FF6347>504.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8783,
"SkillId": 117306,
"Level": 11,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8784,
"SkillId": 117306,
"Level": 12,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8785,
"SkillId": 117306,
"Level": 13,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>187.65%</color>/<color=#FF6347>375.29%</color>/<color=#FF6347>562.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8786,
"SkillId": 117306,
"Level": 14,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8787,
"SkillId": 117306,
"Level": 15,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>200.59%</color>/<color=#FF6347>401.18%</color>/<color=#FF6347>601.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8788,
"SkillId": 117306,
"Level": 16,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>207.06%</color>/<color=#FF6347>414.12%</color>/<color=#FF6347>621.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8789,
"SkillId": 117306,
"Level": 17,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>213.53%</color>/<color=#FF6347>427.06%</color>/<color=#FF6347>640.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8790,
"SkillId": 117306,
"Level": 18,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8791,
"SkillId": 117306,
"Level": 19,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>226.47%</color>/<color=#FF6347>452.94%</color>/<color=#FF6347>679.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8792,
"SkillId": 117306,
"Level": 20,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8793,
"SkillId": 117306,
"Level": 21,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>239.41%</color>/<color=#FF6347>478.82%</color>/<color=#FF6347>718.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8794,
"SkillId": 117306,
"Level": 22,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8795,
"SkillId": 117306,
"Level": 23,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>252.35%</color>/<color=#FF6347>504.71%</color>/<color=#FF6347>757.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8796,
"SkillId": 117306,
"Level": 24,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8797,
"SkillId": 117306,
"Level": 25,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>265.29%</color>/<color=#FF6347>530.59%</color>/<color=#FF6347>795.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8798,
"SkillId": 117306,
"Level": 26,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>271.76%</color>/<color=#FF6347>543.53%</color>/<color=#FF6347>815.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8799,
"SkillId": 117306,
"Level": 27,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>278.24%</color>/<color=#FF6347>556.47%</color>/<color=#FF6347>834.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8800,
"SkillId": 117306,
"Level": 28,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>284.71%</color>/<color=#FF6347>569.41%</color>/<color=#FF6347>854.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8801,
"SkillId": 117306,
"Level": 29,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>291.18%</color>/<color=#FF6347>582.35%</color>/<color=#FF6347>873.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8802,
"SkillId": 117306,
"Level": 30,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8803,
"SkillId": 117306,
"Level": 31,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>304.12%</color>/<color=#FF6347>608.24%</color>/<color=#FF6347>912.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8804,
"SkillId": 117306,
"Level": 32,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8805,
"SkillId": 117306,
"Level": 33,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>317.06%</color>/<color=#FF6347>634.12%</color>/<color=#FF6347>951.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8806,
"SkillId": 117306,
"Level": 34,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>323.53%</color>/<color=#FF6347>647.06%</color>/<color=#FF6347>970.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8807,
"SkillId": 117306,
"Level": 35,
"Name": "Impending Pain",
"Intro": "Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <color=#FF6347>330%</color>/<color=#FF6347>660%</color>/<color=#FF6347>990%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8808,
"SkillId": 117311,
"Level": 1,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8809,
"SkillId": 117311,
"Level": 2,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8810,
"SkillId": 117311,
"Level": 3,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8811,
"SkillId": 117311,
"Level": 4,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8812,
"SkillId": 117311,
"Level": 5,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8813,
"SkillId": 117311,
"Level": 6,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8814,
"SkillId": 117311,
"Level": 7,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8815,
"SkillId": 117311,
"Level": 8,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8816,
"SkillId": 117311,
"Level": 9,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8817,
"SkillId": 117311,
"Level": 10,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>152.94%</color>/<color=#FF6347>305.88%</color>/<color=#FF6347>458.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8818,
"SkillId": 117311,
"Level": 11,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8819,
"SkillId": 117311,
"Level": 12,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8820,
"SkillId": 117311,
"Level": 13,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>170.59%</color>/<color=#FF6347>341.18%</color>/<color=#FF6347>511.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8821,
"SkillId": 117311,
"Level": 14,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8822,
"SkillId": 117311,
"Level": 15,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>182.35%</color>/<color=#FF6347>364.71%</color>/<color=#FF6347>547.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8823,
"SkillId": 117311,
"Level": 16,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>188.24%</color>/<color=#FF6347>376.47%</color>/<color=#FF6347>564.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8824,
"SkillId": 117311,
"Level": 17,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>194.12%</color>/<color=#FF6347>388.24%</color>/<color=#FF6347>582.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8825,
"SkillId": 117311,
"Level": 18,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8826,
"SkillId": 117311,
"Level": 19,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8827,
"SkillId": 117311,
"Level": 20,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8828,
"SkillId": 117311,
"Level": 21,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>217.65%</color>/<color=#FF6347>435.29%</color>/<color=#FF6347>652.94%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8829,
"SkillId": 117311,
"Level": 22,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8830,
"SkillId": 117311,
"Level": 23,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>229.41%</color>/<color=#FF6347>458.82%</color>/<color=#FF6347>688.24%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8831,
"SkillId": 117311,
"Level": 24,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>235.29%</color>/<color=#FF6347>470.59%</color>/<color=#FF6347>705.88%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8832,
"SkillId": 117311,
"Level": 25,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>241.18%</color>/<color=#FF6347>482.35%</color>/<color=#FF6347>723.53%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8833,
"SkillId": 117311,
"Level": 26,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8834,
"SkillId": 117311,
"Level": 27,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>252.94%</color>/<color=#FF6347>505.88%</color>/<color=#FF6347>758.82%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8835,
"SkillId": 117311,
"Level": 28,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>258.82%</color>/<color=#FF6347>517.65%</color>/<color=#FF6347>776.47%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8836,
"SkillId": 117311,
"Level": 29,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8837,
"SkillId": 117311,
"Level": 30,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8838,
"SkillId": 117311,
"Level": 31,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>276.47%</color>/<color=#FF6347>552.94%</color>/<color=#FF6347>829.41%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8839,
"SkillId": 117311,
"Level": 32,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8840,
"SkillId": 117311,
"Level": 33,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>288.24%</color>/<color=#FF6347>576.47%</color>/<color=#FF6347>864.71%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8841,
"SkillId": 117311,
"Level": 34,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>294.12%</color>/<color=#FF6347>588.24%</color>/<color=#FF6347>882.35%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8842,
"SkillId": 117311,
"Level": 35,
"Name": "Southern Cross",
"Intro": "Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <color=#FF6347>300%</color>/<color=#FF6347>600%</color>/<color=#FF6347>900%</color> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8843,
"SkillId": 117316,
"Level": 1,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>235%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>475%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>150%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8844,
"SkillId": 117316,
"Level": 2,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>248.82%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>502.94%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>158.82%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8845,
"SkillId": 117316,
"Level": 3,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>262.65%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>530.88%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>167.65%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8846,
"SkillId": 117316,
"Level": 4,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>276.47%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>558.82%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>176.47%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8847,
"SkillId": 117316,
"Level": 5,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>290.29%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>586.76%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>185.29%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8848,
"SkillId": 117316,
"Level": 6,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>304.12%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>614.71%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>194.12%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8849,
"SkillId": 117316,
"Level": 7,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>317.94%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>642.65%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>202.94%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8850,
"SkillId": 117316,
"Level": 8,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>331.76%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>670.59%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>211.76%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8851,
"SkillId": 117316,
"Level": 9,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>345.59%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>698.53%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>220.59%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8852,
"SkillId": 117316,
"Level": 10,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>359.41%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>726.47%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>229.41%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8853,
"SkillId": 117316,
"Level": 11,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>373.24%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>754.41%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>238.24%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8854,
"SkillId": 117316,
"Level": 12,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>387.06%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>782.35%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>247.06%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8855,
"SkillId": 117316,
"Level": 13,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>400.88%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>810.29%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>255.88%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8856,
"SkillId": 117316,
"Level": 14,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>414.71%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>838.24%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>264.71%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8857,
"SkillId": 117316,
"Level": 15,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>428.53%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>866.18%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>273.53%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8858,
"SkillId": 117316,
"Level": 16,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>442.35%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>894.12%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>282.35%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8859,
"SkillId": 117316,
"Level": 17,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>456.18%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>922.06%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>291.18%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8860,
"SkillId": 117316,
"Level": 18,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>470%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>950%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>300%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8861,
"SkillId": 117316,
"Level": 19,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>483.82%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>977.94%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>308.82%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8862,
"SkillId": 117316,
"Level": 20,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>497.65%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1005.88%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>317.65%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8863,
"SkillId": 117316,
"Level": 21,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>511.47%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1033.82%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>326.47%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8864,
"SkillId": 117316,
"Level": 22,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>525.29%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1061.76%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>335.29%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8865,
"SkillId": 117316,
"Level": 23,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>539.12%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1089.71%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>344.12%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8866,
"SkillId": 117316,
"Level": 24,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>552.94%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1117.65%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>352.94%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8867,
"SkillId": 117316,
"Level": 25,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>566.76%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1145.59%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>361.76%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8868,
"SkillId": 117316,
"Level": 26,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>580.59%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1173.53%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>370.59%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8869,
"SkillId": 117316,
"Level": 27,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>594.41%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1201.47%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>379.41%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8870,
"SkillId": 117316,
"Level": 28,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>608.24%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1229.41%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>388.24%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8871,
"SkillId": 117316,
"Level": 29,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>622.06%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1257.35%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>397.06%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8872,
"SkillId": 117316,
"Level": 30,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>635.88%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1285.29%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>405.88%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8873,
"SkillId": 117316,
"Level": 31,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>649.71%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1313.24%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>414.71%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8874,
"SkillId": 117316,
"Level": 32,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>663.53%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1341.18%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>423.53%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8875,
"SkillId": 117316,
"Level": 33,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>677.35%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1369.12%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>432.35%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8876,
"SkillId": 117316,
"Level": 34,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>691.18%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1397.06%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>441.18%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8877,
"SkillId": 117316,
"Level": 35,
"Name": "Thorny Judgement",
"Intro": "Basic Attack: Uses spheres and spikes to inflict multiple attacks that deal a total of <color=#FF6347>705%</color> Physical DMG. While in <color=#FF6347>Annihilation State</color>, Laurel will inflict attacks with swords and spears, dealing a total of <color=#FF6347>1425%</color> Dark DMG. The next Basic Attack after dodging deals <color=#FF6347>450%</color> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/lunapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8878,
"SkillId": 117317,
"Level": 1,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1400%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8879,
"SkillId": 117317,
"Level": 2,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1482.35%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8880,
"SkillId": 117317,
"Level": 3,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1564.71%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8881,
"SkillId": 117317,
"Level": 4,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1647.06%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8882,
"SkillId": 117317,
"Level": 5,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1729.41%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8883,
"SkillId": 117317,
"Level": 6,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1811.76%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8884,
"SkillId": 117317,
"Level": 7,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1894.12%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8885,
"SkillId": 117317,
"Level": 8,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>1976.47%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8886,
"SkillId": 117317,
"Level": 9,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2058.82%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8887,
"SkillId": 117317,
"Level": 10,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2141.18%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8888,
"SkillId": 117317,
"Level": 11,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2223.53%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8889,
"SkillId": 117317,
"Level": 12,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2305.88%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8890,
"SkillId": 117317,
"Level": 13,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2388.24%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8891,
"SkillId": 117317,
"Level": 14,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2470.59%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8892,
"SkillId": 117317,
"Level": 15,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2552.94%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8893,
"SkillId": 117317,
"Level": 16,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2635.29%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8894,
"SkillId": 117317,
"Level": 17,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2717.65%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8895,
"SkillId": 117317,
"Level": 18,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2800%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8896,
"SkillId": 117317,
"Level": 19,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2882.35%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8897,
"SkillId": 117317,
"Level": 20,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>2964.71%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8898,
"SkillId": 117317,
"Level": 21,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3047.06%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8899,
"SkillId": 117317,
"Level": 22,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3129.41%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8900,
"SkillId": 117317,
"Level": 23,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3211.76%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8901,
"SkillId": 117317,
"Level": 24,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3294.12%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8902,
"SkillId": 117317,
"Level": 25,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3376.47%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8903,
"SkillId": 117317,
"Level": 26,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3458.82%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8904,
"SkillId": 117317,
"Level": 27,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3541.18%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8905,
"SkillId": 117317,
"Level": 28,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3623.53%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8906,
"SkillId": 117317,
"Level": 29,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3705.88%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8907,
"SkillId": 117317,
"Level": 30,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3788.24%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8908,
"SkillId": 117317,
"Level": 31,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3870.59%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8909,
"SkillId": 117317,
"Level": 32,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>3952.94%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8910,
"SkillId": 117317,
"Level": 33,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>4035.29%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8911,
"SkillId": 117317,
"Level": 34,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>4117.65%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8912,
"SkillId": 117317,
"Level": 35,
"Name": "Signature - Finale Descends",
"Intro": "Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <color=#FF6347>4200%</color> Dark DMG to all enemies inside it. While in <color=#FF6347>Annihilation State</color> , the Signature Move will consume all Annihilation Points and end <color=#FF6347>Annihilation State</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8913,
"SkillId": 117318,
"Level": 1,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>320%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8914,
"SkillId": 117318,
"Level": 2,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>338.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8915,
"SkillId": 117318,
"Level": 3,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>357.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8916,
"SkillId": 117318,
"Level": 4,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>376.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8917,
"SkillId": 117318,
"Level": 5,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>395.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8918,
"SkillId": 117318,
"Level": 6,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>414.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8919,
"SkillId": 117318,
"Level": 7,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>432.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8920,
"SkillId": 117318,
"Level": 8,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>451.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8921,
"SkillId": 117318,
"Level": 9,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>470.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8922,
"SkillId": 117318,
"Level": 10,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>489.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8923,
"SkillId": 117318,
"Level": 11,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>508.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8924,
"SkillId": 117318,
"Level": 12,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>527.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8925,
"SkillId": 117318,
"Level": 13,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>545.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8926,
"SkillId": 117318,
"Level": 14,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>564.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8927,
"SkillId": 117318,
"Level": 15,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>583.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8928,
"SkillId": 117318,
"Level": 16,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>602.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8929,
"SkillId": 117318,
"Level": 17,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>621.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8930,
"SkillId": 117318,
"Level": 18,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>640%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8931,
"SkillId": 117318,
"Level": 19,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>658.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8932,
"SkillId": 117318,
"Level": 20,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>677.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8933,
"SkillId": 117318,
"Level": 21,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>696.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8934,
"SkillId": 117318,
"Level": 22,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>715.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8935,
"SkillId": 117318,
"Level": 23,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>734.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8936,
"SkillId": 117318,
"Level": 24,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>752.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8937,
"SkillId": 117318,
"Level": 25,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>771.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8938,
"SkillId": 117318,
"Level": 26,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>790.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8939,
"SkillId": 117318,
"Level": 27,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>809.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8940,
"SkillId": 117318,
"Level": 28,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>828.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8941,
"SkillId": 117318,
"Level": 29,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>847.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8942,
"SkillId": 117318,
"Level": 30,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>865.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8943,
"SkillId": 117318,
"Level": 31,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>884.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8944,
"SkillId": 117318,
"Level": 32,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>903.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8945,
"SkillId": 117318,
"Level": 33,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>922.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8946,
"SkillId": 117318,
"Level": 34,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>941.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8947,
"SkillId": 117318,
"Level": 35,
"Name": "Speedy Sanction",
"Intro": "QTE: Delivers an attack forward with a spear in the air, dealing a total of <color=#FF6347>960%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8948,
"SkillId": 117321,
"Level": 1,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>100%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>200%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8949,
"SkillId": 117321,
"Level": 2,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>105.88%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>211.76%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8950,
"SkillId": 117321,
"Level": 3,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>111.76%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>223.53%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8951,
"SkillId": 117321,
"Level": 4,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>117.65%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>235.29%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8952,
"SkillId": 117321,
"Level": 5,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>123.53%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>247.06%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8953,
"SkillId": 117321,
"Level": 6,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>129.41%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>258.82%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8954,
"SkillId": 117321,
"Level": 7,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>135.29%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>270.59%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8955,
"SkillId": 117321,
"Level": 8,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>141.18%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>282.35%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8956,
"SkillId": 117321,
"Level": 9,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>147.06%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>294.12%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8957,
"SkillId": 117321,
"Level": 10,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>152.94%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>305.88%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8958,
"SkillId": 117321,
"Level": 11,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>158.82%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>317.65%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8959,
"SkillId": 117321,
"Level": 12,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>164.71%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>329.41%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8960,
"SkillId": 117321,
"Level": 13,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>170.59%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>341.18%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8961,
"SkillId": 117321,
"Level": 14,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>176.47%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>352.94%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8962,
"SkillId": 117321,
"Level": 15,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>182.35%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>364.71%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8963,
"SkillId": 117321,
"Level": 16,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>188.24%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>376.47%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8964,
"SkillId": 117321,
"Level": 17,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>194.12%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>388.24%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8965,
"SkillId": 117321,
"Level": 18,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>200%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>400%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8966,
"SkillId": 117321,
"Level": 19,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>205.88%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>411.76%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8967,
"SkillId": 117321,
"Level": 20,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>211.76%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>423.53%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8968,
"SkillId": 117321,
"Level": 21,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>217.65%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>435.29%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8969,
"SkillId": 117321,
"Level": 22,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>223.53%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>447.06%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8970,
"SkillId": 117321,
"Level": 23,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>229.41%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>458.82%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8971,
"SkillId": 117321,
"Level": 24,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>235.29%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>470.59%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8972,
"SkillId": 117321,
"Level": 25,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>241.18%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>482.35%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8973,
"SkillId": 117321,
"Level": 26,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>247.06%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>494.12%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8974,
"SkillId": 117321,
"Level": 27,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>252.94%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>505.88%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8975,
"SkillId": 117321,
"Level": 28,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>258.82%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>517.65%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8976,
"SkillId": 117321,
"Level": 29,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>264.71%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>529.41%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8977,
"SkillId": 117321,
"Level": 30,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>270.59%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>541.18%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8978,
"SkillId": 117321,
"Level": 31,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>276.47%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>552.94%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8979,
"SkillId": 117321,
"Level": 32,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>282.35%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>564.71%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8980,
"SkillId": 117321,
"Level": 33,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>288.24%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>576.47%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8981,
"SkillId": 117321,
"Level": 34,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>294.12%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>588.24%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8982,
"SkillId": 117321,
"Level": 35,
"Name": "Singularity",
"Intro": "Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <color=#FF6347>Annihilation State</color> and deal <color=#FF6347>300%</color> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <color=#FF6347>Annihilation Orbs</color> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <color=#FF6347>Annihilation Orbs</color> to unleash 4 strikes of targeted spikes, dealing <color=#FF6347>600%</color> Dark DMG in total and gaining 10 Energy. In <color=#FF6347>Annihilation State</color>, enter the Matrix to gain 1 <color=#FF6347>Annihilation Orb</color>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <color=#FF6347>Annihilation State</color>. Being swapped out will deplete all Annihilation Points.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8983,
"SkillId": 117322,
"Level": 0,
"Name": "Leader - Silver Bloom",
"Intro": "Dark DMG of all members increases by <color=#FF6347>10%</color> and Attacker's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8984,
"SkillId": 117322,
"Level": 1,
"Name": "Leader - Silver Bloom",
"Intro": "Dark DMG of all members increases by <color=#FF6347>10%</color> and Attacker's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8985,
"SkillId": 117323,
"Level": 1,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8986,
"SkillId": 117323,
"Level": 2,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8987,
"SkillId": 117323,
"Level": 3,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8988,
"SkillId": 117323,
"Level": 4,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8989,
"SkillId": 117323,
"Level": 5,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8990,
"SkillId": 117323,
"Level": 6,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8991,
"SkillId": 117323,
"Level": 7,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8992,
"SkillId": 117323,
"Level": 8,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8993,
"SkillId": 117323,
"Level": 9,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8994,
"SkillId": 117323,
"Level": 10,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8995,
"SkillId": 117323,
"Level": 11,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8996,
"SkillId": 117323,
"Level": 12,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8997,
"SkillId": 117323,
"Level": 13,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8998,
"SkillId": 117323,
"Level": 14,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 8999,
"SkillId": 117323,
"Level": 15,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9000,
"SkillId": 117323,
"Level": 16,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9001,
"SkillId": 117323,
"Level": 17,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9002,
"SkillId": 117323,
"Level": 18,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9003,
"SkillId": 117323,
"Level": 19,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9004,
"SkillId": 117323,
"Level": 20,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9005,
"SkillId": 117323,
"Level": 21,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9006,
"SkillId": 117323,
"Level": 22,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9007,
"SkillId": 117323,
"Level": 23,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9008,
"SkillId": 117323,
"Level": 24,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9009,
"SkillId": 117323,
"Level": 25,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9010,
"SkillId": 117323,
"Level": 26,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9011,
"SkillId": 117323,
"Level": 27,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9012,
"SkillId": 117323,
"Level": 28,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9013,
"SkillId": 117323,
"Level": 29,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9014,
"SkillId": 117323,
"Level": 30,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9015,
"SkillId": 117323,
"Level": 31,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9016,
"SkillId": 117323,
"Level": 32,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9017,
"SkillId": 117323,
"Level": 33,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9018,
"SkillId": 117323,
"Level": 34,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9019,
"SkillId": 117323,
"Level": 35,
"Name": "Attacker",
"Intro": "Extra DMG Bonus increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Lunahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9020,
"SkillId": 117327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9021,
"SkillId": 117327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9022,
"SkillId": 117324,
"Level": 0,
"Name": "Polestar Amplification",
"Intro": "Passive: Increases DMG Bonus of targeted spikes by <color=#FF6347>5%</color> and releases 2 additional targeted spikes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9023,
"SkillId": 117324,
"Level": 1,
"Name": "Polestar Amplification",
"Intro": "Passive: Increases DMG Bonus of targeted spikes by <color=#FF6347>5%</color> and releases 2 additional targeted spikes.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9024,
"SkillId": 117325,
"Level": 0,
"Name": "Misty Collapse",
"Intro": "Passive: In <color=#FF6347>Annihilation State</color>, increases Dark DMG by<color=#FF6347>5%</color>. DMG Bonus continues for 4s after <color=#FF6347>Annihilation State</color> ends. When Annihilation Points are full, enters <color=#FF6347>Annihilation State</color> and triggers a separate Matrix once with a 12s cooldown.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9025,
"SkillId": 117325,
"Level": 1,
"Name": "Misty Collapse",
"Intro": "Passive: In <color=#FF6347>Annihilation State</color>, increases Dark DMG by<color=#FF6347>5%</color>. DMG Bonus continues for 4s after <color=#FF6347>Annihilation State</color> ends. When Annihilation Points are full, enters <color=#FF6347>Annihilation State</color> and triggers a separate Matrix once with a 12s cooldown.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9026,
"SkillId": 117326,
"Level": 0,
"Name": "Drastic Annihilation",
"Intro": "Passive: After pinging <color=#FF6347>Annihilation Orbs</color>, based on the number of <color=#FF6347>Annihilation Orbs</color> pinged, the DMG of Signature - Finale Descends will increase by <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color>/<color=#FF6347>60%</color>/<color=#FF6347>75%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9027,
"SkillId": 117326,
"Level": 1,
"Name": "Drastic Annihilation",
"Intro": "Passive: After pinging <color=#FF6347>Annihilation Orbs</color>, based on the number of <color=#FF6347>Annihilation Orbs</color> pinged, the DMG of Signature - Finale Descends will increase by <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color>/<color=#FF6347>60%</color>/<color=#FF6347>75%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3LunaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9028,
"SkillId": 121201,
"Level": 1,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>85%</color>/<color=#FF6347>170%</color>/<color=#FF6347>255%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9029,
"SkillId": 121201,
"Level": 2,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9030,
"SkillId": 121201,
"Level": 3,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9031,
"SkillId": 121201,
"Level": 4,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9032,
"SkillId": 121201,
"Level": 5,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>105%</color>/<color=#FF6347>210%</color>/<color=#FF6347>315%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9033,
"SkillId": 121201,
"Level": 6,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9034,
"SkillId": 121201,
"Level": 7,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>115%</color>/<color=#FF6347>230%</color>/<color=#FF6347>345%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9035,
"SkillId": 121201,
"Level": 8,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9036,
"SkillId": 121201,
"Level": 9,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>125%</color>/<color=#FF6347>250%</color>/<color=#FF6347>375%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9037,
"SkillId": 121201,
"Level": 10,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>130%</color>/<color=#FF6347>260%</color>/<color=#FF6347>390%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9038,
"SkillId": 121201,
"Level": 11,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9039,
"SkillId": 121201,
"Level": 12,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9040,
"SkillId": 121201,
"Level": 13,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>145%</color>/<color=#FF6347>290%</color>/<color=#FF6347>435%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9041,
"SkillId": 121201,
"Level": 14,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9042,
"SkillId": 121201,
"Level": 15,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>155%</color>/<color=#FF6347>310%</color>/<color=#FF6347>465%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9043,
"SkillId": 121201,
"Level": 16,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>160%</color>/<color=#FF6347>320%</color>/<color=#FF6347>480%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9044,
"SkillId": 121201,
"Level": 17,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>165%</color>/<color=#FF6347>330%</color>/<color=#FF6347>495%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9045,
"SkillId": 121201,
"Level": 18,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>170%</color>/<color=#FF6347>340%</color>/<color=#FF6347>510%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9046,
"SkillId": 121201,
"Level": 19,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>175%</color>/<color=#FF6347>350%</color>/<color=#FF6347>525%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9047,
"SkillId": 121201,
"Level": 20,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9048,
"SkillId": 121201,
"Level": 21,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>185%</color>/<color=#FF6347>370%</color>/<color=#FF6347>555%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9049,
"SkillId": 121201,
"Level": 22,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9050,
"SkillId": 121201,
"Level": 23,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>195%</color>/<color=#FF6347>390%</color>/<color=#FF6347>585%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9051,
"SkillId": 121201,
"Level": 24,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9052,
"SkillId": 121201,
"Level": 25,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>205%</color>/<color=#FF6347>410%</color>/<color=#FF6347>615%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9053,
"SkillId": 121201,
"Level": 26,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9054,
"SkillId": 121201,
"Level": 27,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>215%</color>/<color=#FF6347>430%</color>/<color=#FF6347>645%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9055,
"SkillId": 121201,
"Level": 28,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9056,
"SkillId": 121201,
"Level": 29,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9057,
"SkillId": 121201,
"Level": 30,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>230%</color>/<color=#FF6347>460%</color>/<color=#FF6347>690%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9058,
"SkillId": 121201,
"Level": 31,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>235%</color>/<color=#FF6347>470%</color>/<color=#FF6347>705%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9059,
"SkillId": 121201,
"Level": 32,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9060,
"SkillId": 121201,
"Level": 33,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>245%</color>/<color=#FF6347>490%</color>/<color=#FF6347>735%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9061,
"SkillId": 121201,
"Level": 34,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>250%</color>/<color=#FF6347>500%</color>/<color=#FF6347>750%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9062,
"SkillId": 121201,
"Level": 35,
"Name": "Frost Spin",
"Intro": "Wanshi: Hypnos launches a spinning kick, dealing <color=#FF6347>255%</color>/<color=#FF6347>510%</color>/<color=#FF6347>765%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9063,
"SkillId": 121206,
"Level": 1,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9064,
"SkillId": 121206,
"Level": 2,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9065,
"SkillId": 121206,
"Level": 3,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>106.18%</color>/<color=#FF6347>212.35%</color>/<color=#FF6347>318.53%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9066,
"SkillId": 121206,
"Level": 4,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9067,
"SkillId": 121206,
"Level": 5,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>117.35%</color>/<color=#FF6347>234.71%</color>/<color=#FF6347>352.06%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9068,
"SkillId": 121206,
"Level": 6,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9069,
"SkillId": 121206,
"Level": 7,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>128.53%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>385.59%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9070,
"SkillId": 121206,
"Level": 8,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9071,
"SkillId": 121206,
"Level": 9,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>139.71%</color>/<color=#FF6347>279.41%</color>/<color=#FF6347>419.12%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9072,
"SkillId": 121206,
"Level": 10,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9073,
"SkillId": 121206,
"Level": 11,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9074,
"SkillId": 121206,
"Level": 12,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9075,
"SkillId": 121206,
"Level": 13,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>162.06%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>486.18%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9076,
"SkillId": 121206,
"Level": 14,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9077,
"SkillId": 121206,
"Level": 15,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>173.24%</color>/<color=#FF6347>346.47%</color>/<color=#FF6347>519.71%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9078,
"SkillId": 121206,
"Level": 16,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9079,
"SkillId": 121206,
"Level": 17,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>184.41%</color>/<color=#FF6347>368.82%</color>/<color=#FF6347>553.24%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9080,
"SkillId": 121206,
"Level": 18,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9081,
"SkillId": 121206,
"Level": 19,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>195.59%</color>/<color=#FF6347>391.18%</color>/<color=#FF6347>586.76%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9082,
"SkillId": 121206,
"Level": 20,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9083,
"SkillId": 121206,
"Level": 21,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>206.76%</color>/<color=#FF6347>413.53%</color>/<color=#FF6347>620.29%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9084,
"SkillId": 121206,
"Level": 22,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>212.35%</color>/<color=#FF6347>424.71%</color>/<color=#FF6347>637.06%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9085,
"SkillId": 121206,
"Level": 23,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>217.94%</color>/<color=#FF6347>435.88%</color>/<color=#FF6347>653.82%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9086,
"SkillId": 121206,
"Level": 24,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9087,
"SkillId": 121206,
"Level": 25,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>229.12%</color>/<color=#FF6347>458.24%</color>/<color=#FF6347>687.35%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9088,
"SkillId": 121206,
"Level": 26,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>234.71%</color>/<color=#FF6347>469.41%</color>/<color=#FF6347>704.12%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9089,
"SkillId": 121206,
"Level": 27,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>240.29%</color>/<color=#FF6347>480.59%</color>/<color=#FF6347>720.88%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9090,
"SkillId": 121206,
"Level": 28,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9091,
"SkillId": 121206,
"Level": 29,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>251.47%</color>/<color=#FF6347>502.94%</color>/<color=#FF6347>754.41%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9092,
"SkillId": 121206,
"Level": 30,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>257.06%</color>/<color=#FF6347>514.12%</color>/<color=#FF6347>771.18%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9093,
"SkillId": 121206,
"Level": 31,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>262.65%</color>/<color=#FF6347>525.29%</color>/<color=#FF6347>787.94%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9094,
"SkillId": 121206,
"Level": 32,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9095,
"SkillId": 121206,
"Level": 33,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>273.82%</color>/<color=#FF6347>547.65%</color>/<color=#FF6347>821.47%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9096,
"SkillId": 121206,
"Level": 34,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>279.41%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>838.24%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9097,
"SkillId": 121206,
"Level": 35,
"Name": "Baseline Control",
"Intro": "Wanshi: Hypnos launches an elbow attack, dealing <color=#FF6347>285%</color>/<color=#FF6347>570%</color>/<color=#FF6347>855%</color> Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9098,
"SkillId": 121211,
"Level": 1,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>70%</color>/<color=#FF6347>140%</color>/<color=#FF6347>210%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>15%</color>/<color=#FF6347>30%</color>/<color=#FF6347>45%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9099,
"SkillId": 121211,
"Level": 2,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>15.88%</color>/<color=#FF6347>31.76%</color>/<color=#FF6347>47.65%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9100,
"SkillId": 121211,
"Level": 3,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>78.24%</color>/<color=#FF6347>156.47%</color>/<color=#FF6347>234.71%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>16.76%</color>/<color=#FF6347>33.53%</color>/<color=#FF6347>50.29%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9101,
"SkillId": 121211,
"Level": 4,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>17.65%</color>/<color=#FF6347>35.29%</color>/<color=#FF6347>52.94%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9102,
"SkillId": 121211,
"Level": 5,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>18.53%</color>/<color=#FF6347>37.06%</color>/<color=#FF6347>55.59%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9103,
"SkillId": 121211,
"Level": 6,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>90.59%</color>/<color=#FF6347>181.18%</color>/<color=#FF6347>271.76%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>19.41%</color>/<color=#FF6347>38.82%</color>/<color=#FF6347>58.24%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9104,
"SkillId": 121211,
"Level": 7,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>94.71%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>284.12%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>20.29%</color>/<color=#FF6347>40.59%</color>/<color=#FF6347>60.88%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9105,
"SkillId": 121211,
"Level": 8,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>21.18%</color>/<color=#FF6347>42.35%</color>/<color=#FF6347>63.53%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9106,
"SkillId": 121211,
"Level": 9,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>22.06%</color>/<color=#FF6347>44.12%</color>/<color=#FF6347>66.18%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9107,
"SkillId": 121211,
"Level": 10,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>107.06%</color>/<color=#FF6347>214.12%</color>/<color=#FF6347>321.18%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>22.94%</color>/<color=#FF6347>45.88%</color>/<color=#FF6347>68.82%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9108,
"SkillId": 121211,
"Level": 11,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>23.82%</color>/<color=#FF6347>47.65%</color>/<color=#FF6347>71.47%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9109,
"SkillId": 121211,
"Level": 12,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>24.71%</color>/<color=#FF6347>49.41%</color>/<color=#FF6347>74.12%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9110,
"SkillId": 121211,
"Level": 13,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>119.41%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>358.24%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>25.59%</color>/<color=#FF6347>51.18%</color>/<color=#FF6347>76.76%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9111,
"SkillId": 121211,
"Level": 14,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>26.47%</color>/<color=#FF6347>52.94%</color>/<color=#FF6347>79.41%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9112,
"SkillId": 121211,
"Level": 15,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>127.65%</color>/<color=#FF6347>255.29%</color>/<color=#FF6347>382.94%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>27.35%</color>/<color=#FF6347>54.71%</color>/<color=#FF6347>82.06%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9113,
"SkillId": 121211,
"Level": 16,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>28.24%</color>/<color=#FF6347>56.47%</color>/<color=#FF6347>84.71%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9114,
"SkillId": 121211,
"Level": 17,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>29.12%</color>/<color=#FF6347>58.24%</color>/<color=#FF6347>87.35%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9115,
"SkillId": 121211,
"Level": 18,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>30%</color>/<color=#FF6347>60%</color>/<color=#FF6347>90%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9116,
"SkillId": 121211,
"Level": 19,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>30.88%</color>/<color=#FF6347>61.76%</color>/<color=#FF6347>92.65%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9117,
"SkillId": 121211,
"Level": 20,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>31.76%</color>/<color=#FF6347>63.53%</color>/<color=#FF6347>95.29%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9118,
"SkillId": 121211,
"Level": 21,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>152.35%</color>/<color=#FF6347>304.71%</color>/<color=#FF6347>457.06%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>32.65%</color>/<color=#FF6347>65.29%</color>/<color=#FF6347>97.94%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9119,
"SkillId": 121211,
"Level": 22,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>33.53%</color>/<color=#FF6347>67.06%</color>/<color=#FF6347>100.59%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9120,
"SkillId": 121211,
"Level": 23,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>34.41%</color>/<color=#FF6347>68.82%</color>/<color=#FF6347>103.24%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9121,
"SkillId": 121211,
"Level": 24,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>35.29%</color>/<color=#FF6347>70.59%</color>/<color=#FF6347>105.88%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9122,
"SkillId": 121211,
"Level": 25,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>168.82%</color>/<color=#FF6347>337.65%</color>/<color=#FF6347>506.47%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>36.18%</color>/<color=#FF6347>72.35%</color>/<color=#FF6347>108.53%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9123,
"SkillId": 121211,
"Level": 26,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>37.06%</color>/<color=#FF6347>74.12%</color>/<color=#FF6347>111.18%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9124,
"SkillId": 121211,
"Level": 27,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>177.06%</color>/<color=#FF6347>354.12%</color>/<color=#FF6347>531.18%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>37.94%</color>/<color=#FF6347>75.88%</color>/<color=#FF6347>113.82%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9125,
"SkillId": 121211,
"Level": 28,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>38.82%</color>/<color=#FF6347>77.65%</color>/<color=#FF6347>116.47%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9126,
"SkillId": 121211,
"Level": 29,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>39.71%</color>/<color=#FF6347>79.41%</color>/<color=#FF6347>119.12%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9127,
"SkillId": 121211,
"Level": 30,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>40.59%</color>/<color=#FF6347>81.18%</color>/<color=#FF6347>121.76%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9128,
"SkillId": 121211,
"Level": 31,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>193.53%</color>/<color=#FF6347>387.06%</color>/<color=#FF6347>580.59%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>41.47%</color>/<color=#FF6347>82.94%</color>/<color=#FF6347>124.41%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9129,
"SkillId": 121211,
"Level": 32,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>42.35%</color>/<color=#FF6347>84.71%</color>/<color=#FF6347>127.06%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9130,
"SkillId": 121211,
"Level": 33,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>201.76%</color>/<color=#FF6347>403.53%</color>/<color=#FF6347>605.29%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>43.24%</color>/<color=#FF6347>86.47%</color>/<color=#FF6347>129.71%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9131,
"SkillId": 121211,
"Level": 34,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>44.12%</color>/<color=#FF6347>88.24%</color>/<color=#FF6347>132.35%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9132,
"SkillId": 121211,
"Level": 35,
"Name": "Frost Explosion",
"Intro": "Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Ice DMG and healing allies in a large area for HP equal to <color=#FF6347>45%</color>/<color=#FF6347>90%</color>/<color=#FF6347>135%</color> of Wanshi: Hypnos' ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshilan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9133,
"SkillId": 121216,
"Level": 1,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>175%</color> Physical DMG and <color=#FF6347>180%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>50%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9134,
"SkillId": 121216,
"Level": 2,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>185.29%</color> Physical DMG and <color=#FF6347>190.59%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>52.94%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9135,
"SkillId": 121216,
"Level": 3,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>195.59%</color> Physical DMG and <color=#FF6347>201.18%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>55.88%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9136,
"SkillId": 121216,
"Level": 4,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>205.88%</color> Physical DMG and <color=#FF6347>211.76%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>58.82%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9137,
"SkillId": 121216,
"Level": 5,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>216.18%</color> Physical DMG and <color=#FF6347>222.35%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>61.76%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9138,
"SkillId": 121216,
"Level": 6,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>226.47%</color> Physical DMG and <color=#FF6347>232.94%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>64.71%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9139,
"SkillId": 121216,
"Level": 7,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>236.76%</color> Physical DMG and <color=#FF6347>243.53%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>67.65%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9140,
"SkillId": 121216,
"Level": 8,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>247.06%</color> Physical DMG and <color=#FF6347>254.12%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>70.59%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9141,
"SkillId": 121216,
"Level": 9,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>257.35%</color> Physical DMG and <color=#FF6347>264.71%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>73.53%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9142,
"SkillId": 121216,
"Level": 10,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>267.65%</color> Physical DMG and <color=#FF6347>275.29%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>76.47%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9143,
"SkillId": 121216,
"Level": 11,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>277.94%</color> Physical DMG and <color=#FF6347>285.88%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>79.41%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9144,
"SkillId": 121216,
"Level": 12,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>288.24%</color> Physical DMG and <color=#FF6347>296.47%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>82.35%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9145,
"SkillId": 121216,
"Level": 13,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>298.53%</color> Physical DMG and <color=#FF6347>307.06%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>85.29%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9146,
"SkillId": 121216,
"Level": 14,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>308.82%</color> Physical DMG and <color=#FF6347>317.65%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>88.24%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9147,
"SkillId": 121216,
"Level": 15,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>319.12%</color> Physical DMG and <color=#FF6347>328.24%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>91.18%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9148,
"SkillId": 121216,
"Level": 16,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>329.41%</color> Physical DMG and <color=#FF6347>338.82%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>94.12%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9149,
"SkillId": 121216,
"Level": 17,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>339.71%</color> Physical DMG and <color=#FF6347>349.41%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>97.06%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9150,
"SkillId": 121216,
"Level": 18,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>350%</color> Physical DMG and <color=#FF6347>360%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>100%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9151,
"SkillId": 121216,
"Level": 19,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>360.29%</color> Physical DMG and <color=#FF6347>370.59%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>102.94%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9152,
"SkillId": 121216,
"Level": 20,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>370.59%</color> Physical DMG and <color=#FF6347>381.18%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>105.88%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9153,
"SkillId": 121216,
"Level": 21,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>380.88%</color> Physical DMG and <color=#FF6347>391.76%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>108.82%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9154,
"SkillId": 121216,
"Level": 22,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>391.18%</color> Physical DMG and <color=#FF6347>402.35%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>111.76%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9155,
"SkillId": 121216,
"Level": 23,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>401.47%</color> Physical DMG and <color=#FF6347>412.94%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>114.71%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9156,
"SkillId": 121216,
"Level": 24,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>411.76%</color> Physical DMG and <color=#FF6347>423.53%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>117.65%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9157,
"SkillId": 121216,
"Level": 25,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>422.06%</color> Physical DMG and <color=#FF6347>434.12%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>120.59%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9158,
"SkillId": 121216,
"Level": 26,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>432.35%</color> Physical DMG and <color=#FF6347>444.71%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>123.53%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9159,
"SkillId": 121216,
"Level": 27,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>442.65%</color> Physical DMG and <color=#FF6347>455.29%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>126.47%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9160,
"SkillId": 121216,
"Level": 28,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>452.94%</color> Physical DMG and <color=#FF6347>465.88%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>129.41%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9161,
"SkillId": 121216,
"Level": 29,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>463.24%</color> Physical DMG and <color=#FF6347>476.47%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>132.35%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9162,
"SkillId": 121216,
"Level": 30,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>473.53%</color> Physical DMG and <color=#FF6347>487.06%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>135.29%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9163,
"SkillId": 121216,
"Level": 31,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>483.82%</color> Physical DMG and <color=#FF6347>497.65%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>138.24%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9164,
"SkillId": 121216,
"Level": 32,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>494.12%</color> Physical DMG and <color=#FF6347>508.24%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>141.18%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9165,
"SkillId": 121216,
"Level": 33,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>504.41%</color> Physical DMG and <color=#FF6347>518.82%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>144.12%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9166,
"SkillId": 121216,
"Level": 34,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>514.71%</color> Physical DMG and <color=#FF6347>529.41%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>147.06%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9167,
"SkillId": 121216,
"Level": 35,
"Name": "Frost Wings",
"Intro": "Basic Attack: Wanshi: Hypnos hits and shoots the target, dealing <color=#FF6347>525%</color> Physical DMG and <color=#FF6347>540%</color> Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter <color=#FF6347>Tactical Stance</color>, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals <color=#FF6347>150%</color> Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping.",
"Icon": "Assets/Product/Texture/Image/IconSkill/wanshipugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9168,
"SkillId": 121217,
"Level": 1,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>700%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9169,
"SkillId": 121217,
"Level": 2,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>741.18%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9170,
"SkillId": 121217,
"Level": 3,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>782.35%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9171,
"SkillId": 121217,
"Level": 4,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>823.53%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9172,
"SkillId": 121217,
"Level": 5,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>864.71%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9173,
"SkillId": 121217,
"Level": 6,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>905.88%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9174,
"SkillId": 121217,
"Level": 7,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>947.06%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9175,
"SkillId": 121217,
"Level": 8,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>988.24%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9176,
"SkillId": 121217,
"Level": 9,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1029.41%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9177,
"SkillId": 121217,
"Level": 10,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1070.59%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9178,
"SkillId": 121217,
"Level": 11,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1111.76%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9179,
"SkillId": 121217,
"Level": 12,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1152.94%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9180,
"SkillId": 121217,
"Level": 13,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1194.12%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9181,
"SkillId": 121217,
"Level": 14,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1235.29%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9182,
"SkillId": 121217,
"Level": 15,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1276.47%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9183,
"SkillId": 121217,
"Level": 16,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1317.65%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9184,
"SkillId": 121217,
"Level": 17,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1358.82%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9185,
"SkillId": 121217,
"Level": 18,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1400%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9186,
"SkillId": 121217,
"Level": 19,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1441.18%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9187,
"SkillId": 121217,
"Level": 20,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1482.35%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9188,
"SkillId": 121217,
"Level": 21,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1523.53%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9189,
"SkillId": 121217,
"Level": 22,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1564.71%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9190,
"SkillId": 121217,
"Level": 23,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1605.88%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9191,
"SkillId": 121217,
"Level": 24,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1647.06%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9192,
"SkillId": 121217,
"Level": 25,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1688.24%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9193,
"SkillId": 121217,
"Level": 26,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1729.41%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9194,
"SkillId": 121217,
"Level": 27,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1770.59%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9195,
"SkillId": 121217,
"Level": 28,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1811.76%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9196,
"SkillId": 121217,
"Level": 29,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1852.94%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9197,
"SkillId": 121217,
"Level": 30,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1894.12%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9198,
"SkillId": 121217,
"Level": 31,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1935.29%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9199,
"SkillId": 121217,
"Level": 32,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>1976.47%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9200,
"SkillId": 121217,
"Level": 33,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>2017.65%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9201,
"SkillId": 121217,
"Level": 34,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>2058.82%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9202,
"SkillId": 121217,
"Level": 35,
"Name": "Signature - Zero Point Bloom",
"Intro": "Signature Move: Consumes 80 energy to deal <color=#FF6347>2100%</color> Ice DMG to the area in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshidazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9203,
"SkillId": 121218,
"Level": 1,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>180%</color> Ice DMG upon explosion, and <color=#FF6347>100%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>50%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9204,
"SkillId": 121218,
"Level": 2,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>190.59%</color> Ice DMG upon explosion, and <color=#FF6347>105.88%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>52.94%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9205,
"SkillId": 121218,
"Level": 3,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>201.18%</color> Ice DMG upon explosion, and <color=#FF6347>111.76%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>55.88%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9206,
"SkillId": 121218,
"Level": 4,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>211.76%</color> Ice DMG upon explosion, and <color=#FF6347>117.65%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>58.82%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9207,
"SkillId": 121218,
"Level": 5,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>222.35%</color> Ice DMG upon explosion, and <color=#FF6347>123.53%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>61.76%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9208,
"SkillId": 121218,
"Level": 6,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>232.94%</color> Ice DMG upon explosion, and <color=#FF6347>129.41%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>64.71%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9209,
"SkillId": 121218,
"Level": 7,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>243.53%</color> Ice DMG upon explosion, and <color=#FF6347>135.29%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>67.65%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9210,
"SkillId": 121218,
"Level": 8,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>254.12%</color> Ice DMG upon explosion, and <color=#FF6347>141.18%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>70.59%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9211,
"SkillId": 121218,
"Level": 9,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>264.71%</color> Ice DMG upon explosion, and <color=#FF6347>147.06%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>73.53%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9212,
"SkillId": 121218,
"Level": 10,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>275.29%</color> Ice DMG upon explosion, and <color=#FF6347>152.94%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>76.47%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9213,
"SkillId": 121218,
"Level": 11,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>285.88%</color> Ice DMG upon explosion, and <color=#FF6347>158.82%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>79.41%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9214,
"SkillId": 121218,
"Level": 12,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>296.47%</color> Ice DMG upon explosion, and <color=#FF6347>164.71%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>82.35%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9215,
"SkillId": 121218,
"Level": 13,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>307.06%</color> Ice DMG upon explosion, and <color=#FF6347>170.59%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>85.29%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9216,
"SkillId": 121218,
"Level": 14,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>317.65%</color> Ice DMG upon explosion, and <color=#FF6347>176.47%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>88.24%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9217,
"SkillId": 121218,
"Level": 15,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>328.24%</color> Ice DMG upon explosion, and <color=#FF6347>182.35%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>91.18%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9218,
"SkillId": 121218,
"Level": 16,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>338.82%</color> Ice DMG upon explosion, and <color=#FF6347>188.24%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>94.12%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9219,
"SkillId": 121218,
"Level": 17,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>349.41%</color> Ice DMG upon explosion, and <color=#FF6347>194.12%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>97.06%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9220,
"SkillId": 121218,
"Level": 18,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>360%</color> Ice DMG upon explosion, and <color=#FF6347>200%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>100%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9221,
"SkillId": 121218,
"Level": 19,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>370.59%</color> Ice DMG upon explosion, and <color=#FF6347>205.88%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>102.94%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9222,
"SkillId": 121218,
"Level": 20,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>381.18%</color> Ice DMG upon explosion, and <color=#FF6347>211.76%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>105.88%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9223,
"SkillId": 121218,
"Level": 21,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>391.76%</color> Ice DMG upon explosion, and <color=#FF6347>217.65%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>108.82%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9224,
"SkillId": 121218,
"Level": 22,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>402.35%</color> Ice DMG upon explosion, and <color=#FF6347>223.53%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>111.76%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9225,
"SkillId": 121218,
"Level": 23,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>412.94%</color> Ice DMG upon explosion, and <color=#FF6347>229.41%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>114.71%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9226,
"SkillId": 121218,
"Level": 24,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>423.53%</color> Ice DMG upon explosion, and <color=#FF6347>235.29%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>117.65%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9227,
"SkillId": 121218,
"Level": 25,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>434.12%</color> Ice DMG upon explosion, and <color=#FF6347>241.18%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>120.59%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9228,
"SkillId": 121218,
"Level": 26,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>444.71%</color> Ice DMG upon explosion, and <color=#FF6347>247.06%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>123.53%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9229,
"SkillId": 121218,
"Level": 27,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>455.29%</color> Ice DMG upon explosion, and <color=#FF6347>252.94%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>126.47%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9230,
"SkillId": 121218,
"Level": 28,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>465.88%</color> Ice DMG upon explosion, and <color=#FF6347>258.82%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>129.41%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9231,
"SkillId": 121218,
"Level": 29,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>476.47%</color> Ice DMG upon explosion, and <color=#FF6347>264.71%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>132.35%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9232,
"SkillId": 121218,
"Level": 30,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>487.06%</color> Ice DMG upon explosion, and <color=#FF6347>270.59%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>135.29%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9233,
"SkillId": 121218,
"Level": 31,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>497.65%</color> Ice DMG upon explosion, and <color=#FF6347>276.47%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>138.24%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9234,
"SkillId": 121218,
"Level": 32,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>508.24%</color> Ice DMG upon explosion, and <color=#FF6347>282.35%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>141.18%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9235,
"SkillId": 121218,
"Level": 33,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>518.82%</color> Ice DMG upon explosion, and <color=#FF6347>288.24%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>144.12%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9236,
"SkillId": 121218,
"Level": 34,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>529.41%</color> Ice DMG upon explosion, and <color=#FF6347>294.12%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>147.06%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9237,
"SkillId": 121218,
"Level": 35,
"Name": "Hypnotic Gift",
"Intro": "QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing <color=#FF6347>540%</color> Ice DMG upon explosion, and <color=#FF6347>300%</color> Ice DMG subsequently over time. Also heals allies in a large area for HP equal to <color=#FF6347>150%</color> of Wanshi: Hypnos' ATK, and grants them <color=#FF6347>Frost Crystal</color> that increases their Ice DMG by 10% for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9238,
"SkillId": 121221,
"Level": 1,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>100%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>350%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9239,
"SkillId": 121221,
"Level": 2,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>105.88%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>370.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9240,
"SkillId": 121221,
"Level": 3,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>111.76%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>391.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9241,
"SkillId": 121221,
"Level": 4,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>117.65%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>411.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9242,
"SkillId": 121221,
"Level": 5,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>123.53%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>432.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9243,
"SkillId": 121221,
"Level": 6,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>129.41%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>452.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9244,
"SkillId": 121221,
"Level": 7,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>135.29%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>473.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9245,
"SkillId": 121221,
"Level": 8,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>141.18%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>494.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9246,
"SkillId": 121221,
"Level": 9,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>147.06%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>514.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9247,
"SkillId": 121221,
"Level": 10,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>152.94%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>535.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9248,
"SkillId": 121221,
"Level": 11,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>158.82%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>555.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9249,
"SkillId": 121221,
"Level": 12,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>164.71%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>576.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9250,
"SkillId": 121221,
"Level": 13,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>170.59%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>597.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9251,
"SkillId": 121221,
"Level": 14,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>176.47%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>617.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9252,
"SkillId": 121221,
"Level": 15,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>182.35%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>638.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9253,
"SkillId": 121221,
"Level": 16,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>188.24%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>658.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9254,
"SkillId": 121221,
"Level": 17,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>194.12%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>679.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9255,
"SkillId": 121221,
"Level": 18,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>200%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>700%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9256,
"SkillId": 121221,
"Level": 19,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>205.88%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>720.59%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9257,
"SkillId": 121221,
"Level": 20,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>211.76%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>741.18%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9258,
"SkillId": 121221,
"Level": 21,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>217.65%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>761.76%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9259,
"SkillId": 121221,
"Level": 22,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>223.53%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>782.35%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9260,
"SkillId": 121221,
"Level": 23,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>229.41%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>802.94%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9261,
"SkillId": 121221,
"Level": 24,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>235.29%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>823.53%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9262,
"SkillId": 121221,
"Level": 25,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>241.18%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>844.12%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9263,
"SkillId": 121221,
"Level": 26,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>247.06%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>864.71%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9264,
"SkillId": 121221,
"Level": 27,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>252.94%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>885.29%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9265,
"SkillId": 121221,
"Level": 28,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>258.82%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>905.88%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9266,
"SkillId": 121221,
"Level": 29,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>264.71%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>926.47%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9267,
"SkillId": 121221,
"Level": 30,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>270.59%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>947.06%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9268,
"SkillId": 121221,
"Level": 31,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>276.47%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>967.65%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9269,
"SkillId": 121221,
"Level": 32,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>282.35%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>988.24%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9270,
"SkillId": 121221,
"Level": 33,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>288.24%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>1008.82%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9271,
"SkillId": 121221,
"Level": 34,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>294.12%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>1029.41%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9272,
"SkillId": 121221,
"Level": 35,
"Name": "Cold Snap",
"Intro": "Core Passive: Releasing the Basic Attack button during <color=#FF6347>Tactical Stance</color> will trigger a <color=#FF6347>Blooming Shot</color>, dealing <color=#FF6347>300%</color> Ice DMG to a straight line in the front. The backstep of <color=#FF6347>Blooming Shot</color> is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing <color=#FF6347>1050%</color> Ice DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9273,
"SkillId": 121222,
"Level": 0,
"Name": "Leader - Resonance of Clarity",
"Intro": "All team members have their HP increased by <color=#FF6347>10%</color> and Ice DMG increased by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9274,
"SkillId": 121222,
"Level": 1,
"Name": "Leader - Resonance of Clarity",
"Intro": "All team members have their HP increased by <color=#FF6347>10%</color> and Ice DMG increased by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9275,
"SkillId": 121223,
"Level": 1,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9276,
"SkillId": 121223,
"Level": 2,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>10.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9277,
"SkillId": 121223,
"Level": 3,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9278,
"SkillId": 121223,
"Level": 4,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>11.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9279,
"SkillId": 121223,
"Level": 5,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9280,
"SkillId": 121223,
"Level": 6,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>12.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9281,
"SkillId": 121223,
"Level": 7,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>13.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9282,
"SkillId": 121223,
"Level": 8,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9283,
"SkillId": 121223,
"Level": 9,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>14.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9284,
"SkillId": 121223,
"Level": 10,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9285,
"SkillId": 121223,
"Level": 11,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>15.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9286,
"SkillId": 121223,
"Level": 12,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>16.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9287,
"SkillId": 121223,
"Level": 13,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9288,
"SkillId": 121223,
"Level": 14,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>17.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9289,
"SkillId": 121223,
"Level": 15,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9290,
"SkillId": 121223,
"Level": 16,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>18.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9291,
"SkillId": 121223,
"Level": 17,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>19.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9292,
"SkillId": 121223,
"Level": 18,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9293,
"SkillId": 121223,
"Level": 19,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>20.59%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9294,
"SkillId": 121223,
"Level": 20,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.18%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9295,
"SkillId": 121223,
"Level": 21,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>21.76%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9296,
"SkillId": 121223,
"Level": 22,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.35%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9297,
"SkillId": 121223,
"Level": 23,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>22.94%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9298,
"SkillId": 121223,
"Level": 24,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>23.53%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9299,
"SkillId": 121223,
"Level": 25,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.12%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9300,
"SkillId": 121223,
"Level": 26,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>24.71%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9301,
"SkillId": 121223,
"Level": 27,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.29%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9302,
"SkillId": 121223,
"Level": 28,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>25.88%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9303,
"SkillId": 121223,
"Level": 29,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>26.47%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9304,
"SkillId": 121223,
"Level": 30,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.06%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9305,
"SkillId": 121223,
"Level": 31,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>27.65%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9306,
"SkillId": 121223,
"Level": 32,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.24%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9307,
"SkillId": 121223,
"Level": 33,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>28.82%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9308,
"SkillId": 121223,
"Level": 34,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>29.41%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9309,
"SkillId": 121223,
"Level": 35,
"Name": "Support",
"Intro": "Healing amount increases by <color=#FF6347>30%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2Wanshihexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9310,
"SkillId": 121227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9311,
"SkillId": 121227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9312,
"SkillId": 121224,
"Level": 0,
"Name": "Tactical Rest",
"Intro": "Passive: Damage of <color=#FF6347>Blooming Shot</color> increases by <color=#FF6347>50%</color>. Automatically gains <color=#FF6347>5%</color> energy every second while on standby.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiS1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9313,
"SkillId": 121224,
"Level": 1,
"Name": "Tactical Rest",
"Intro": "Passive: Damage of <color=#FF6347>Blooming Shot</color> increases by <color=#FF6347>50%</color>. Automatically gains <color=#FF6347>5%</color> energy every second while on standby.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiS1.png",
"WeaponSkillDes": null,
"EntryId": [
105.0
]
},
{
"Id": 9314,
"SkillId": 121225,
"Level": 0,
"Name": "Improved Frost",
"Intro": "Passive: The <color=#FF6347>Frost Crystal</color> effect from <color=#FF6347>Hypnotic Gift</color> now increases Ice DMG by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiSS1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9315,
"SkillId": 121225,
"Level": 1,
"Name": "Improved Frost",
"Intro": "Passive: The <color=#FF6347>Frost Crystal</color> effect from <color=#FF6347>Hypnotic Gift</color> now increases Ice DMG by <color=#FF6347>20%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiSS1.png",
"WeaponSkillDes": null,
"EntryId": [
21.0
]
},
{
"Id": 9316,
"SkillId": 121226,
"Level": 0,
"Name": "Suppression Reload",
"Intro": "Passive: Damage of <color=#FF6347>Signature - Zero Point Bloom</color> increases by <color=#FF6347>100%</color>. <color=#FF6347>Blooming Shot</color> generates <color=#FF6347>5%</color> energy, and an additional <color=#FF6347>10%</color> energy if the backstep successfully dodges an attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9317,
"SkillId": 121226,
"Level": 1,
"Name": "Suppression Reload",
"Intro": "Passive: Damage of <color=#FF6347>Signature - Zero Point Bloom</color> increases by <color=#FF6347>100%</color>. <color=#FF6347>Blooming Shot</color> generates <color=#FF6347>5%</color> energy, and an additional <color=#FF6347>10%</color> energy if the backstep successfully dodges an attack.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R2WanshiSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9318,
"SkillId": 153301,
"Level": 1,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9319,
"SkillId": 153301,
"Level": 2,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9320,
"SkillId": 153301,
"Level": 3,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9321,
"SkillId": 153301,
"Level": 4,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9322,
"SkillId": 153301,
"Level": 5,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9323,
"SkillId": 153301,
"Level": 6,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9324,
"SkillId": 153301,
"Level": 7,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9325,
"SkillId": 153301,
"Level": 8,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9326,
"SkillId": 153301,
"Level": 9,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9327,
"SkillId": 153301,
"Level": 10,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9328,
"SkillId": 153301,
"Level": 11,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9329,
"SkillId": 153301,
"Level": 12,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9330,
"SkillId": 153301,
"Level": 13,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9331,
"SkillId": 153301,
"Level": 14,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9332,
"SkillId": 153301,
"Level": 15,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9333,
"SkillId": 153301,
"Level": 16,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9334,
"SkillId": 153301,
"Level": 17,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9335,
"SkillId": 153301,
"Level": 18,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9336,
"SkillId": 153301,
"Level": 19,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9337,
"SkillId": 153301,
"Level": 20,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9338,
"SkillId": 153301,
"Level": 21,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9339,
"SkillId": 153301,
"Level": 22,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9340,
"SkillId": 153301,
"Level": 23,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9341,
"SkillId": 153301,
"Level": 24,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9342,
"SkillId": 153301,
"Level": 25,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9343,
"SkillId": 153301,
"Level": 26,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9344,
"SkillId": 153301,
"Level": 27,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9345,
"SkillId": 153301,
"Level": 28,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9346,
"SkillId": 153301,
"Level": 29,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9347,
"SkillId": 153301,
"Level": 30,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9348,
"SkillId": 153301,
"Level": 31,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9349,
"SkillId": 153301,
"Level": 32,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9350,
"SkillId": 153301,
"Level": 33,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9351,
"SkillId": 153301,
"Level": 34,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9352,
"SkillId": 153301,
"Level": 35,
"Name": "Roaring Thunder",
"Intro": "Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9353,
"SkillId": 153306,
"Level": 1,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9354,
"SkillId": 153306,
"Level": 2,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9355,
"SkillId": 153306,
"Level": 3,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9356,
"SkillId": 153306,
"Level": 4,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9357,
"SkillId": 153306,
"Level": 5,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9358,
"SkillId": 153306,
"Level": 6,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9359,
"SkillId": 153306,
"Level": 7,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9360,
"SkillId": 153306,
"Level": 8,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9361,
"SkillId": 153306,
"Level": 9,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9362,
"SkillId": 153306,
"Level": 10,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9363,
"SkillId": 153306,
"Level": 11,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9364,
"SkillId": 153306,
"Level": 12,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9365,
"SkillId": 153306,
"Level": 13,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9366,
"SkillId": 153306,
"Level": 14,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9367,
"SkillId": 153306,
"Level": 15,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9368,
"SkillId": 153306,
"Level": 16,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9369,
"SkillId": 153306,
"Level": 17,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9370,
"SkillId": 153306,
"Level": 18,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9371,
"SkillId": 153306,
"Level": 19,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9372,
"SkillId": 153306,
"Level": 20,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9373,
"SkillId": 153306,
"Level": 21,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9374,
"SkillId": 153306,
"Level": 22,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9375,
"SkillId": 153306,
"Level": 23,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9376,
"SkillId": 153306,
"Level": 24,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9377,
"SkillId": 153306,
"Level": 25,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9378,
"SkillId": 153306,
"Level": 26,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9379,
"SkillId": 153306,
"Level": 27,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9380,
"SkillId": 153306,
"Level": 28,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9381,
"SkillId": 153306,
"Level": 29,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9382,
"SkillId": 153306,
"Level": 30,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9383,
"SkillId": 153306,
"Level": 31,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9384,
"SkillId": 153306,
"Level": 32,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9385,
"SkillId": 153306,
"Level": 33,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9386,
"SkillId": 153306,
"Level": 34,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9387,
"SkillId": 153306,
"Level": 35,
"Name": "Lightning Spiccato",
"Intro": "Charges forward and strikes with the bow, dealing <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9388,
"SkillId": 153311,
"Level": 1,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9389,
"SkillId": 153311,
"Level": 2,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9390,
"SkillId": 153311,
"Level": 3,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9391,
"SkillId": 153311,
"Level": 4,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9392,
"SkillId": 153311,
"Level": 5,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9393,
"SkillId": 153311,
"Level": 6,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>155.29%</color>/<color=#FF6347>310.59%</color>/<color=#FF6347>465.88%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9394,
"SkillId": 153311,
"Level": 7,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9395,
"SkillId": 153311,
"Level": 8,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9396,
"SkillId": 153311,
"Level": 9,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>176.47%</color>/<color=#FF6347>352.94%</color>/<color=#FF6347>529.41%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9397,
"SkillId": 153311,
"Level": 10,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>183.53%</color>/<color=#FF6347>367.06%</color>/<color=#FF6347>550.59%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9398,
"SkillId": 153311,
"Level": 11,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9399,
"SkillId": 153311,
"Level": 12,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9400,
"SkillId": 153311,
"Level": 13,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>204.71%</color>/<color=#FF6347>409.41%</color>/<color=#FF6347>614.12%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9401,
"SkillId": 153311,
"Level": 14,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9402,
"SkillId": 153311,
"Level": 15,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>218.82%</color>/<color=#FF6347>437.65%</color>/<color=#FF6347>656.47%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9403,
"SkillId": 153311,
"Level": 16,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>225.88%</color>/<color=#FF6347>451.76%</color>/<color=#FF6347>677.65%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9404,
"SkillId": 153311,
"Level": 17,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9405,
"SkillId": 153311,
"Level": 18,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9406,
"SkillId": 153311,
"Level": 19,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>247.06%</color>/<color=#FF6347>494.12%</color>/<color=#FF6347>741.18%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9407,
"SkillId": 153311,
"Level": 20,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9408,
"SkillId": 153311,
"Level": 21,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>261.18%</color>/<color=#FF6347>522.35%</color>/<color=#FF6347>783.53%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9409,
"SkillId": 153311,
"Level": 22,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9410,
"SkillId": 153311,
"Level": 23,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>275.29%</color>/<color=#FF6347>550.59%</color>/<color=#FF6347>825.88%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9411,
"SkillId": 153311,
"Level": 24,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>282.35%</color>/<color=#FF6347>564.71%</color>/<color=#FF6347>847.06%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9412,
"SkillId": 153311,
"Level": 25,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>289.41%</color>/<color=#FF6347>578.82%</color>/<color=#FF6347>868.24%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9413,
"SkillId": 153311,
"Level": 26,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>296.47%</color>/<color=#FF6347>592.94%</color>/<color=#FF6347>889.41%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9414,
"SkillId": 153311,
"Level": 27,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>303.53%</color>/<color=#FF6347>607.06%</color>/<color=#FF6347>910.59%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9415,
"SkillId": 153311,
"Level": 28,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>310.59%</color>/<color=#FF6347>621.18%</color>/<color=#FF6347>931.76%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9416,
"SkillId": 153311,
"Level": 29,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>317.65%</color>/<color=#FF6347>635.29%</color>/<color=#FF6347>952.94%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9417,
"SkillId": 153311,
"Level": 30,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9418,
"SkillId": 153311,
"Level": 31,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>331.76%</color>/<color=#FF6347>663.53%</color>/<color=#FF6347>995.29%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9419,
"SkillId": 153311,
"Level": 32,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>338.82%</color>/<color=#FF6347>677.65%</color>/<color=#FF6347>1016.47%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9420,
"SkillId": 153311,
"Level": 33,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>345.88%</color>/<color=#FF6347>691.76%</color>/<color=#FF6347>1037.65%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9421,
"SkillId": 153311,
"Level": 34,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>352.94%</color>/<color=#FF6347>705.88%</color>/<color=#FF6347>1058.82%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9422,
"SkillId": 153311,
"Level": 35,
"Name": "Sonic Vortex",
"Intro": "Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing <color=#FF6347>360%</color>/<color=#FF6347>720%</color>/<color=#FF6347>1080%</color> Lightning DMG based on the number of Orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9423,
"SkillId": 153316,
"Level": 1,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>426%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9424,
"SkillId": 153316,
"Level": 2,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>451.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9425,
"SkillId": 153316,
"Level": 3,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>476.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9426,
"SkillId": 153316,
"Level": 4,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>501.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9427,
"SkillId": 153316,
"Level": 5,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>526.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9428,
"SkillId": 153316,
"Level": 6,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>551.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9429,
"SkillId": 153316,
"Level": 7,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>576.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9430,
"SkillId": 153316,
"Level": 8,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>601.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9431,
"SkillId": 153316,
"Level": 9,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>626.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9432,
"SkillId": 153316,
"Level": 10,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>651.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9433,
"SkillId": 153316,
"Level": 11,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>676.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9434,
"SkillId": 153316,
"Level": 12,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>701.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9435,
"SkillId": 153316,
"Level": 13,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>726.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9436,
"SkillId": 153316,
"Level": 14,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>751.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9437,
"SkillId": 153316,
"Level": 15,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>776.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9438,
"SkillId": 153316,
"Level": 16,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>801.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9439,
"SkillId": 153316,
"Level": 17,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>826.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9440,
"SkillId": 153316,
"Level": 18,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>852%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9441,
"SkillId": 153316,
"Level": 19,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>877.06%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9442,
"SkillId": 153316,
"Level": 20,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>902.12%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9443,
"SkillId": 153316,
"Level": 21,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>927.18%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9444,
"SkillId": 153316,
"Level": 22,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>952.24%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9445,
"SkillId": 153316,
"Level": 23,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>977.29%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9446,
"SkillId": 153316,
"Level": 24,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1002.35%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9447,
"SkillId": 153316,
"Level": 25,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1027.41%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9448,
"SkillId": 153316,
"Level": 26,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1052.47%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9449,
"SkillId": 153316,
"Level": 27,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1077.53%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9450,
"SkillId": 153316,
"Level": 28,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1102.59%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9451,
"SkillId": 153316,
"Level": 29,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1127.65%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9452,
"SkillId": 153316,
"Level": 30,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1152.71%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9453,
"SkillId": 153316,
"Level": 31,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1177.76%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9454,
"SkillId": 153316,
"Level": 32,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1202.82%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9455,
"SkillId": 153316,
"Level": 33,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1227.88%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9456,
"SkillId": 153316,
"Level": 34,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1252.94%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9457,
"SkillId": 153316,
"Level": 35,
"Name": "Dancing Stroke",
"Intro": "Basic Attack: Launches consecutive attacks with the cello blade, dealing <color=#FF6347>1278%</color> Physical DMG in total.",
"Icon": "Assets/Product/Texture/Image/IconSkill/sailinnapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9458,
"SkillId": 153317,
"Level": 1,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>325%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9459,
"SkillId": 153317,
"Level": 2,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>344.12%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9460,
"SkillId": 153317,
"Level": 3,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>363.24%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9461,
"SkillId": 153317,
"Level": 4,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>382.35%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9462,
"SkillId": 153317,
"Level": 5,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>401.47%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9463,
"SkillId": 153317,
"Level": 6,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>420.59%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9464,
"SkillId": 153317,
"Level": 7,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>439.71%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9465,
"SkillId": 153317,
"Level": 8,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>458.82%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9466,
"SkillId": 153317,
"Level": 9,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>477.94%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9467,
"SkillId": 153317,
"Level": 10,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>497.06%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9468,
"SkillId": 153317,
"Level": 11,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>516.18%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9469,
"SkillId": 153317,
"Level": 12,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>535.29%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9470,
"SkillId": 153317,
"Level": 13,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>554.41%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9471,
"SkillId": 153317,
"Level": 14,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>573.53%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9472,
"SkillId": 153317,
"Level": 15,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>592.65%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9473,
"SkillId": 153317,
"Level": 16,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>611.76%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9474,
"SkillId": 153317,
"Level": 17,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>630.88%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9475,
"SkillId": 153317,
"Level": 18,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>650%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9476,
"SkillId": 153317,
"Level": 19,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>669.12%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9477,
"SkillId": 153317,
"Level": 20,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>688.24%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9478,
"SkillId": 153317,
"Level": 21,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>707.35%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9479,
"SkillId": 153317,
"Level": 22,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>726.47%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9480,
"SkillId": 153317,
"Level": 23,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>745.59%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9481,
"SkillId": 153317,
"Level": 24,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>764.71%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9482,
"SkillId": 153317,
"Level": 25,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>783.82%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9483,
"SkillId": 153317,
"Level": 26,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>802.94%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9484,
"SkillId": 153317,
"Level": 27,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>822.06%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9485,
"SkillId": 153317,
"Level": 28,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>841.18%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9486,
"SkillId": 153317,
"Level": 29,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>860.29%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9487,
"SkillId": 153317,
"Level": 30,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>879.41%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9488,
"SkillId": 153317,
"Level": 31,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>898.53%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9489,
"SkillId": 153317,
"Level": 32,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>917.65%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9490,
"SkillId": 153317,
"Level": 33,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>936.76%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9491,
"SkillId": 153317,
"Level": 34,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>955.88%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9492,
"SkillId": 153317,
"Level": 35,
"Name": "Tempest Finale",
"Intro": "Signature Move: When Selena has <color=#FF6347>Tune</color>, she can consume 60 energy to activate Chaotic M.I.N.D., and renew the duration of <color=#FF6347>Solo</color> if Solo is active. Once activated, she gains <color=#FF6347>Staccato</color> based on the amount of <color=#FF6347>Tune</color>, also increasing movement speed by <color=#FF6347>30%</color> and gaining <color=#FF6347>50%</color> Extra DMG Reduction for 6s. Use Basic Attack or ping <color=#FF6347>Staccato</color> Orbs directly to unleash two sonic waves, causing <color=#FF6347>975%</color> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <color=#FF6347>Staccato</color> Orbs are consumed, or when its duration has ended.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnadazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9493,
"SkillId": 153318,
"Level": 1,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>320%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9494,
"SkillId": 153318,
"Level": 2,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>338.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9495,
"SkillId": 153318,
"Level": 3,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>357.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9496,
"SkillId": 153318,
"Level": 4,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>376.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9497,
"SkillId": 153318,
"Level": 5,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>395.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9498,
"SkillId": 153318,
"Level": 6,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>414.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9499,
"SkillId": 153318,
"Level": 7,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>432.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9500,
"SkillId": 153318,
"Level": 8,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>451.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9501,
"SkillId": 153318,
"Level": 9,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>470.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9502,
"SkillId": 153318,
"Level": 10,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>489.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9503,
"SkillId": 153318,
"Level": 11,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>508.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9504,
"SkillId": 153318,
"Level": 12,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>527.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9505,
"SkillId": 153318,
"Level": 13,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>545.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9506,
"SkillId": 153318,
"Level": 14,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>564.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9507,
"SkillId": 153318,
"Level": 15,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>583.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9508,
"SkillId": 153318,
"Level": 16,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>602.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9509,
"SkillId": 153318,
"Level": 17,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>621.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9510,
"SkillId": 153318,
"Level": 18,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>640%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9511,
"SkillId": 153318,
"Level": 19,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>658.82%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9512,
"SkillId": 153318,
"Level": 20,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>677.65%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9513,
"SkillId": 153318,
"Level": 21,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>696.47%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9514,
"SkillId": 153318,
"Level": 22,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>715.29%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9515,
"SkillId": 153318,
"Level": 23,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>734.12%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9516,
"SkillId": 153318,
"Level": 24,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>752.94%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9517,
"SkillId": 153318,
"Level": 25,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>771.76%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9518,
"SkillId": 153318,
"Level": 26,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>790.59%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9519,
"SkillId": 153318,
"Level": 27,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>809.41%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9520,
"SkillId": 153318,
"Level": 28,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>828.24%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9521,
"SkillId": 153318,
"Level": 29,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>847.06%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9522,
"SkillId": 153318,
"Level": 30,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>865.88%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9523,
"SkillId": 153318,
"Level": 31,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>884.71%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9524,
"SkillId": 153318,
"Level": 32,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>903.53%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9525,
"SkillId": 153318,
"Level": 33,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>922.35%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9526,
"SkillId": 153318,
"Level": 34,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>941.18%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9527,
"SkillId": 153318,
"Level": 35,
"Name": "Nightingale Strike",
"Intro": "QTE: Launches a swift attack at the target, dealing <color=#FF6347>960%</color> Lightning DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9528,
"SkillId": 153321,
"Level": 1,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>100%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>10%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9529,
"SkillId": 153321,
"Level": 2,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>105.88%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>10.59%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9530,
"SkillId": 153321,
"Level": 3,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>111.76%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>11.18%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9531,
"SkillId": 153321,
"Level": 4,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>117.65%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>11.76%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9532,
"SkillId": 153321,
"Level": 5,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>123.53%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>12.35%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9533,
"SkillId": 153321,
"Level": 6,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>129.41%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>12.94%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9534,
"SkillId": 153321,
"Level": 7,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>135.29%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>13.53%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9535,
"SkillId": 153321,
"Level": 8,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>141.18%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>14.12%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9536,
"SkillId": 153321,
"Level": 9,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>147.06%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>14.71%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9537,
"SkillId": 153321,
"Level": 10,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>152.94%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>15.29%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9538,
"SkillId": 153321,
"Level": 11,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>158.82%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>15.88%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9539,
"SkillId": 153321,
"Level": 12,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>164.71%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>16.47%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9540,
"SkillId": 153321,
"Level": 13,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>170.59%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>17.06%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9541,
"SkillId": 153321,
"Level": 14,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>176.47%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>17.65%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9542,
"SkillId": 153321,
"Level": 15,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>182.35%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>18.24%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9543,
"SkillId": 153321,
"Level": 16,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>188.24%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>18.82%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9544,
"SkillId": 153321,
"Level": 17,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>194.12%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>19.41%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9545,
"SkillId": 153321,
"Level": 18,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>200%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>20%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9546,
"SkillId": 153321,
"Level": 19,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>205.88%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>20.59%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9547,
"SkillId": 153321,
"Level": 20,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>211.76%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>21.18%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9548,
"SkillId": 153321,
"Level": 21,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>217.65%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>21.76%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9549,
"SkillId": 153321,
"Level": 22,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>223.53%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>22.35%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9550,
"SkillId": 153321,
"Level": 23,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>229.41%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>22.94%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9551,
"SkillId": 153321,
"Level": 24,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>235.29%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>23.53%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9552,
"SkillId": 153321,
"Level": 25,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>241.18%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>24.12%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9553,
"SkillId": 153321,
"Level": 26,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>247.06%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>24.71%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9554,
"SkillId": 153321,
"Level": 27,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>252.94%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>25.29%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9555,
"SkillId": 153321,
"Level": 28,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>258.82%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>25.88%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9556,
"SkillId": 153321,
"Level": 29,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>264.71%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>26.47%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9557,
"SkillId": 153321,
"Level": 30,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>270.59%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>27.06%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9558,
"SkillId": 153321,
"Level": 31,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>276.47%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>27.65%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9559,
"SkillId": 153321,
"Level": 32,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>282.35%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>28.24%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9560,
"SkillId": 153321,
"Level": 33,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>288.24%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>28.82%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9561,
"SkillId": 153321,
"Level": 34,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>294.12%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>29.41%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9562,
"SkillId": 153321,
"Level": 35,
"Name": "Tertian",
"Intro": "Core Passive: ATK increases by 80% in Dead Zone. Making a 3-Ping will generate a <color=#FF6347>Triad</color> of the same color, and the next Orb pinged will trigger <color=#FF6347>Chord</color>. If the Chord has the same color as the <color=#FF6347>Triad</color>, applies <color=#FF6347>Concerto</color> on the target, dealing <color=#FF6347>300%</color> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <color=#FF6347>Triad</color>, applies <color=#FF6347>Solo</color> on self instead, increasing Extra DMG Bonus by <color=#FF6347>30%</color> for 8s. Selena gains <color=#FF6347>Tune</color> based on the number of Orbs pinged when <color=#FF6347>Chord</color> is triggered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9563,
"SkillId": 153322,
"Level": 0,
"Name": "Leader - Conductor",
"Intro": "Lightning DMG of all members increases by <color=#FF6347>10%</color> and Vanguard Transcendant's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9564,
"SkillId": 153322,
"Level": 1,
"Name": "Leader - Conductor",
"Intro": "Lightning DMG of all members increases by <color=#FF6347>10%</color> and Vanguard Transcendant's ATK increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9565,
"SkillId": 153323,
"Level": 1,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>10%</color> and Selena gains a shield equal to <color=#FF6347>10%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9566,
"SkillId": 153323,
"Level": 2,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>10.59%</color> and Selena gains a shield equal to <color=#FF6347>10.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9567,
"SkillId": 153323,
"Level": 3,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>11.18%</color> and Selena gains a shield equal to <color=#FF6347>11.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9568,
"SkillId": 153323,
"Level": 4,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>11.76%</color> and Selena gains a shield equal to <color=#FF6347>11.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9569,
"SkillId": 153323,
"Level": 5,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>12.35%</color> and Selena gains a shield equal to <color=#FF6347>12.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9570,
"SkillId": 153323,
"Level": 6,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>12.94%</color> and Selena gains a shield equal to <color=#FF6347>12.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9571,
"SkillId": 153323,
"Level": 7,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>13.53%</color> and Selena gains a shield equal to <color=#FF6347>13.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9572,
"SkillId": 153323,
"Level": 8,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>14.12%</color> and Selena gains a shield equal to <color=#FF6347>14.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9573,
"SkillId": 153323,
"Level": 9,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>14.71%</color> and Selena gains a shield equal to <color=#FF6347>14.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9574,
"SkillId": 153323,
"Level": 10,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>15.29%</color> and Selena gains a shield equal to <color=#FF6347>15.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9575,
"SkillId": 153323,
"Level": 11,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>15.88%</color> and Selena gains a shield equal to <color=#FF6347>15.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9576,
"SkillId": 153323,
"Level": 12,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>16.47%</color> and Selena gains a shield equal to <color=#FF6347>16.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9577,
"SkillId": 153323,
"Level": 13,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>17.06%</color> and Selena gains a shield equal to <color=#FF6347>17.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9578,
"SkillId": 153323,
"Level": 14,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>17.65%</color> and Selena gains a shield equal to <color=#FF6347>17.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9579,
"SkillId": 153323,
"Level": 15,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>18.24%</color> and Selena gains a shield equal to <color=#FF6347>18.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9580,
"SkillId": 153323,
"Level": 16,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>18.82%</color> and Selena gains a shield equal to <color=#FF6347>18.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9581,
"SkillId": 153323,
"Level": 17,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>19.41%</color> and Selena gains a shield equal to <color=#FF6347>19.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9582,
"SkillId": 153323,
"Level": 18,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>20%</color> and Selena gains a shield equal to <color=#FF6347>20%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9583,
"SkillId": 153323,
"Level": 19,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>20.59%</color> and Selena gains a shield equal to <color=#FF6347>20.59%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9584,
"SkillId": 153323,
"Level": 20,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>21.18%</color> and Selena gains a shield equal to <color=#FF6347>21.18%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9585,
"SkillId": 153323,
"Level": 21,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>21.76%</color> and Selena gains a shield equal to <color=#FF6347>21.76%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9586,
"SkillId": 153323,
"Level": 22,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>22.35%</color> and Selena gains a shield equal to <color=#FF6347>22.35%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9587,
"SkillId": 153323,
"Level": 23,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>22.94%</color> and Selena gains a shield equal to <color=#FF6347>22.94%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9588,
"SkillId": 153323,
"Level": 24,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>23.53%</color> and Selena gains a shield equal to <color=#FF6347>23.53%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9589,
"SkillId": 153323,
"Level": 25,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>24.12%</color> and Selena gains a shield equal to <color=#FF6347>24.12%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9590,
"SkillId": 153323,
"Level": 26,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>24.71%</color> and Selena gains a shield equal to <color=#FF6347>24.71%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9591,
"SkillId": 153323,
"Level": 27,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>25.29%</color> and Selena gains a shield equal to <color=#FF6347>25.29%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9592,
"SkillId": 153323,
"Level": 28,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>25.88%</color> and Selena gains a shield equal to <color=#FF6347>25.88%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9593,
"SkillId": 153323,
"Level": 29,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>26.47%</color> and Selena gains a shield equal to <color=#FF6347>26.47%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9594,
"SkillId": 153323,
"Level": 30,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>27.06%</color> and Selena gains a shield equal to <color=#FF6347>27.06%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9595,
"SkillId": 153323,
"Level": 31,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>27.65%</color> and Selena gains a shield equal to <color=#FF6347>27.65%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9596,
"SkillId": 153323,
"Level": 32,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>28.24%</color> and Selena gains a shield equal to <color=#FF6347>28.24%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9597,
"SkillId": 153323,
"Level": 33,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>28.82%</color> and Selena gains a shield equal to <color=#FF6347>28.82%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9598,
"SkillId": 153323,
"Level": 34,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>29.41%</color> and Selena gains a shield equal to <color=#FF6347>29.41%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9599,
"SkillId": 153323,
"Level": 35,
"Name": "Vanguard",
"Intro": "Every time Selena is deployed, Extra DMG Bonus increases by <color=#FF6347>30%</color> and Selena gains a shield equal to <color=#FF6347>30%</color> of maximum HP for 10s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Sailinnahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9600,
"SkillId": 153327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9601,
"SkillId": 153327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9602,
"SkillId": 153324,
"Level": 0,
"Name": "Lost in Music",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>10%</color>. <color=#FF6347>Concerto</color> is applied to all the enemies within 12m instead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9603,
"SkillId": 153324,
"Level": 1,
"Name": "Lost in Music",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>10%</color>. <color=#FF6347>Concerto</color> is applied to all the enemies within 12m instead.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9604,
"SkillId": 153325,
"Level": 0,
"Name": "Harmonious Chime",
"Intro": "Passive: <color=#FF6347>Chord</color> triggers <color=#FF6347>Concerto</color> and <color=#FF6347>Solo</color> at the same time. The Extra DMG Bonus of <color=#FF6347>Solo</color> increases by <color=#FF6347>20%</color>, and <color=#FF6347>Concerto</color> deals <color=#FF6347>50%</color> more damage.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9605,
"SkillId": 153325,
"Level": 1,
"Name": "Harmonious Chime",
"Intro": "Passive: <color=#FF6347>Chord</color> triggers <color=#FF6347>Concerto</color> and <color=#FF6347>Solo</color> at the same time. The Extra DMG Bonus of <color=#FF6347>Solo</color> increases by <color=#FF6347>20%</color>, and <color=#FF6347>Concerto</color> deals <color=#FF6347>50%</color> more damage.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9606,
"SkillId": 153326,
"Level": 0,
"Name": "Concertmaster",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>10%</color>, <color=#FF6347>Tempest Finale</color> deals <color=#FF6347>20%</color> more damage.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9607,
"SkillId": 153326,
"Level": 1,
"Name": "Concertmaster",
"Intro": "Passive: Lightning DMG increases by <color=#FF6347>10%</color>, <color=#FF6347>Tempest Finale</color> deals <color=#FF6347>20%</color> more damage.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3SailinnaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9608,
"SkillId": 112301,
"Level": 1,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>410%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9609,
"SkillId": 112301,
"Level": 2,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>434.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9610,
"SkillId": 112301,
"Level": 3,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>106.18%</color>/<color=#FF6347>212.35%</color>/<color=#FF6347>318.53%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>458.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9611,
"SkillId": 112301,
"Level": 4,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>482.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9612,
"SkillId": 112301,
"Level": 5,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>117.35%</color>/<color=#FF6347>234.71%</color>/<color=#FF6347>352.06%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>506.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9613,
"SkillId": 112301,
"Level": 6,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>530.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9614,
"SkillId": 112301,
"Level": 7,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>128.53%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>385.59%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>554.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9615,
"SkillId": 112301,
"Level": 8,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>578.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9616,
"SkillId": 112301,
"Level": 9,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>139.71%</color>/<color=#FF6347>279.41%</color>/<color=#FF6347>419.12%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>602.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9617,
"SkillId": 112301,
"Level": 10,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>627.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9618,
"SkillId": 112301,
"Level": 11,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>651.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9619,
"SkillId": 112301,
"Level": 12,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>675.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9620,
"SkillId": 112301,
"Level": 13,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>162.06%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>486.18%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>699.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9621,
"SkillId": 112301,
"Level": 14,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>723.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9622,
"SkillId": 112301,
"Level": 15,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>173.24%</color>/<color=#FF6347>346.47%</color>/<color=#FF6347>519.71%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>747.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9623,
"SkillId": 112301,
"Level": 16,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>771.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9624,
"SkillId": 112301,
"Level": 17,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>184.41%</color>/<color=#FF6347>368.82%</color>/<color=#FF6347>553.24%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>795.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9625,
"SkillId": 112301,
"Level": 18,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>820%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9626,
"SkillId": 112301,
"Level": 19,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>195.59%</color>/<color=#FF6347>391.18%</color>/<color=#FF6347>586.76%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>844.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9627,
"SkillId": 112301,
"Level": 20,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>868.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9628,
"SkillId": 112301,
"Level": 21,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>206.76%</color>/<color=#FF6347>413.53%</color>/<color=#FF6347>620.29%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>892.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9629,
"SkillId": 112301,
"Level": 22,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>212.35%</color>/<color=#FF6347>424.71%</color>/<color=#FF6347>637.06%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>916.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9630,
"SkillId": 112301,
"Level": 23,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>217.94%</color>/<color=#FF6347>435.88%</color>/<color=#FF6347>653.82%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>940.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9631,
"SkillId": 112301,
"Level": 24,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>964.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9632,
"SkillId": 112301,
"Level": 25,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>229.12%</color>/<color=#FF6347>458.24%</color>/<color=#FF6347>687.35%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>988.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9633,
"SkillId": 112301,
"Level": 26,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>234.71%</color>/<color=#FF6347>469.41%</color>/<color=#FF6347>704.12%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1012.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9634,
"SkillId": 112301,
"Level": 27,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>240.29%</color>/<color=#FF6347>480.59%</color>/<color=#FF6347>720.88%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1037.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9635,
"SkillId": 112301,
"Level": 28,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1061.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9636,
"SkillId": 112301,
"Level": 29,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>251.47%</color>/<color=#FF6347>502.94%</color>/<color=#FF6347>754.41%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1085.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9637,
"SkillId": 112301,
"Level": 30,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>257.06%</color>/<color=#FF6347>514.12%</color>/<color=#FF6347>771.18%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1109.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9638,
"SkillId": 112301,
"Level": 31,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>262.65%</color>/<color=#FF6347>525.29%</color>/<color=#FF6347>787.94%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1133.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9639,
"SkillId": 112301,
"Level": 32,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1157.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9640,
"SkillId": 112301,
"Level": 33,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>273.82%</color>/<color=#FF6347>547.65%</color>/<color=#FF6347>821.47%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1181.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9641,
"SkillId": 112301,
"Level": 34,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>279.41%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>838.24%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1205.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9642,
"SkillId": 112301,
"Level": 35,
"Name": "Reverse Aurora",
"Intro": "Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing <color=#FF6347>285%</color>/<color=#FF6347>570%</color>/<color=#FF6347>855%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1230%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9643,
"SkillId": 112306,
"Level": 1,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>85%</color>/<color=#FF6347>170%</color>/<color=#FF6347>255%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>390%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9644,
"SkillId": 112306,
"Level": 2,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>412.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9645,
"SkillId": 112306,
"Level": 3,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>435.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9646,
"SkillId": 112306,
"Level": 4,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>458.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9647,
"SkillId": 112306,
"Level": 5,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>105%</color>/<color=#FF6347>210%</color>/<color=#FF6347>315%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>481.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9648,
"SkillId": 112306,
"Level": 6,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>504.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9649,
"SkillId": 112306,
"Level": 7,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>115%</color>/<color=#FF6347>230%</color>/<color=#FF6347>345%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>527.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9650,
"SkillId": 112306,
"Level": 8,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>550.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9651,
"SkillId": 112306,
"Level": 9,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>125%</color>/<color=#FF6347>250%</color>/<color=#FF6347>375%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>573.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9652,
"SkillId": 112306,
"Level": 10,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>130%</color>/<color=#FF6347>260%</color>/<color=#FF6347>390%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>596.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9653,
"SkillId": 112306,
"Level": 11,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>619.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9654,
"SkillId": 112306,
"Level": 12,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>642.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9655,
"SkillId": 112306,
"Level": 13,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>145%</color>/<color=#FF6347>290%</color>/<color=#FF6347>435%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>665.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9656,
"SkillId": 112306,
"Level": 14,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>688.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9657,
"SkillId": 112306,
"Level": 15,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>155%</color>/<color=#FF6347>310%</color>/<color=#FF6347>465%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>711.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9658,
"SkillId": 112306,
"Level": 16,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>160%</color>/<color=#FF6347>320%</color>/<color=#FF6347>480%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>734.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9659,
"SkillId": 112306,
"Level": 17,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>165%</color>/<color=#FF6347>330%</color>/<color=#FF6347>495%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>757.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9660,
"SkillId": 112306,
"Level": 18,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>170%</color>/<color=#FF6347>340%</color>/<color=#FF6347>510%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>780%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9661,
"SkillId": 112306,
"Level": 19,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>175%</color>/<color=#FF6347>350%</color>/<color=#FF6347>525%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>802.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9662,
"SkillId": 112306,
"Level": 20,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>825.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9663,
"SkillId": 112306,
"Level": 21,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>185%</color>/<color=#FF6347>370%</color>/<color=#FF6347>555%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>848.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9664,
"SkillId": 112306,
"Level": 22,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>871.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9665,
"SkillId": 112306,
"Level": 23,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>195%</color>/<color=#FF6347>390%</color>/<color=#FF6347>585%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>894.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9666,
"SkillId": 112306,
"Level": 24,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>917.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9667,
"SkillId": 112306,
"Level": 25,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>205%</color>/<color=#FF6347>410%</color>/<color=#FF6347>615%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>940.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9668,
"SkillId": 112306,
"Level": 26,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>963.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9669,
"SkillId": 112306,
"Level": 27,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>215%</color>/<color=#FF6347>430%</color>/<color=#FF6347>645%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>986.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9670,
"SkillId": 112306,
"Level": 28,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1009.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9671,
"SkillId": 112306,
"Level": 29,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1032.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9672,
"SkillId": 112306,
"Level": 30,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>230%</color>/<color=#FF6347>460%</color>/<color=#FF6347>690%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1055.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9673,
"SkillId": 112306,
"Level": 31,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>235%</color>/<color=#FF6347>470%</color>/<color=#FF6347>705%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1078.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9674,
"SkillId": 112306,
"Level": 32,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1101.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9675,
"SkillId": 112306,
"Level": 33,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>245%</color>/<color=#FF6347>490%</color>/<color=#FF6347>735%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1124.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9676,
"SkillId": 112306,
"Level": 34,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>250%</color>/<color=#FF6347>500%</color>/<color=#FF6347>750%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1147.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9677,
"SkillId": 112306,
"Level": 35,
"Name": "Icy Flow",
"Intro": "Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing <color=#FF6347>255%</color>/<color=#FF6347>510%</color>/<color=#FF6347>765%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1170%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhuang1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9678,
"SkillId": 112311,
"Level": 1,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>85%</color>/<color=#FF6347>170%</color>/<color=#FF6347>255%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>370%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9679,
"SkillId": 112311,
"Level": 2,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>391.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9680,
"SkillId": 112311,
"Level": 3,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>413.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9681,
"SkillId": 112311,
"Level": 4,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>435.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9682,
"SkillId": 112311,
"Level": 5,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>105%</color>/<color=#FF6347>210%</color>/<color=#FF6347>315%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>457.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9683,
"SkillId": 112311,
"Level": 6,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>110%</color>/<color=#FF6347>220%</color>/<color=#FF6347>330%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>478.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9684,
"SkillId": 112311,
"Level": 7,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>115%</color>/<color=#FF6347>230%</color>/<color=#FF6347>345%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>500.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9685,
"SkillId": 112311,
"Level": 8,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>120%</color>/<color=#FF6347>240%</color>/<color=#FF6347>360%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>522.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9686,
"SkillId": 112311,
"Level": 9,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>125%</color>/<color=#FF6347>250%</color>/<color=#FF6347>375%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>544.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9687,
"SkillId": 112311,
"Level": 10,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>130%</color>/<color=#FF6347>260%</color>/<color=#FF6347>390%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>565.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9688,
"SkillId": 112311,
"Level": 11,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>135%</color>/<color=#FF6347>270%</color>/<color=#FF6347>405%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>587.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9689,
"SkillId": 112311,
"Level": 12,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>609.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9690,
"SkillId": 112311,
"Level": 13,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>145%</color>/<color=#FF6347>290%</color>/<color=#FF6347>435%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>631.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9691,
"SkillId": 112311,
"Level": 14,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>652.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9692,
"SkillId": 112311,
"Level": 15,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>155%</color>/<color=#FF6347>310%</color>/<color=#FF6347>465%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>674.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9693,
"SkillId": 112311,
"Level": 16,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>160%</color>/<color=#FF6347>320%</color>/<color=#FF6347>480%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>696.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9694,
"SkillId": 112311,
"Level": 17,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>165%</color>/<color=#FF6347>330%</color>/<color=#FF6347>495%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>718.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9695,
"SkillId": 112311,
"Level": 18,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>170%</color>/<color=#FF6347>340%</color>/<color=#FF6347>510%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>740%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9696,
"SkillId": 112311,
"Level": 19,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>175%</color>/<color=#FF6347>350%</color>/<color=#FF6347>525%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>761.76%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9697,
"SkillId": 112311,
"Level": 20,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>783.53%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9698,
"SkillId": 112311,
"Level": 21,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>185%</color>/<color=#FF6347>370%</color>/<color=#FF6347>555%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>805.29%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9699,
"SkillId": 112311,
"Level": 22,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>827.06%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9700,
"SkillId": 112311,
"Level": 23,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>195%</color>/<color=#FF6347>390%</color>/<color=#FF6347>585%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>848.82%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9701,
"SkillId": 112311,
"Level": 24,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>200%</color>/<color=#FF6347>400%</color>/<color=#FF6347>600%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>870.59%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9702,
"SkillId": 112311,
"Level": 25,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>205%</color>/<color=#FF6347>410%</color>/<color=#FF6347>615%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>892.35%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9703,
"SkillId": 112311,
"Level": 26,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>914.12%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9704,
"SkillId": 112311,
"Level": 27,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>215%</color>/<color=#FF6347>430%</color>/<color=#FF6347>645%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>935.88%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9705,
"SkillId": 112311,
"Level": 28,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>220%</color>/<color=#FF6347>440%</color>/<color=#FF6347>660%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>957.65%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9706,
"SkillId": 112311,
"Level": 29,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>225%</color>/<color=#FF6347>450%</color>/<color=#FF6347>675%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>979.41%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9707,
"SkillId": 112311,
"Level": 30,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>230%</color>/<color=#FF6347>460%</color>/<color=#FF6347>690%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1001.18%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9708,
"SkillId": 112311,
"Level": 31,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>235%</color>/<color=#FF6347>470%</color>/<color=#FF6347>705%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1022.94%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9709,
"SkillId": 112311,
"Level": 32,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>240%</color>/<color=#FF6347>480%</color>/<color=#FF6347>720%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1044.71%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9710,
"SkillId": 112311,
"Level": 33,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>245%</color>/<color=#FF6347>490%</color>/<color=#FF6347>735%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1066.47%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9711,
"SkillId": 112311,
"Level": 34,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>250%</color>/<color=#FF6347>500%</color>/<color=#FF6347>750%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1088.24%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9712,
"SkillId": 112311,
"Level": 35,
"Name": "Glacial Slash",
"Intro": "Thrusts forward and charges the weapon in the air, then slashes downward to deal <color=#FF6347>255%</color>/<color=#FF6347>510%</color>/<color=#FF6347>765%</color> Physical DMG based on the number of orbs pinged (deals Ice DMG instead on a 3-Ping). If the capacity of <color=#FF6347>Glorious Shield</color> is greater than 50% upon a 3-Ping, 50% of <color=#FF6347>Glorious Shield</color> will be consumed to deal <color=#FF6347>1110%</color> Ice DMG instead, and Chrome: Glory will gain <color=#FF6347>Condensed Frost</color> for a certain period of time during the action. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomulan1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0
]
},
{
"Id": 9713,
"SkillId": 112316,
"Level": 1,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>375%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>450%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9714,
"SkillId": 112316,
"Level": 2,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>397.06%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>476.47%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9715,
"SkillId": 112316,
"Level": 3,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>419.12%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>502.94%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9716,
"SkillId": 112316,
"Level": 4,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>441.18%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>529.41%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9717,
"SkillId": 112316,
"Level": 5,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>463.24%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>555.88%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9718,
"SkillId": 112316,
"Level": 6,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>485.29%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>582.35%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9719,
"SkillId": 112316,
"Level": 7,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>507.35%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>608.82%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9720,
"SkillId": 112316,
"Level": 8,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>529.41%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>635.29%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9721,
"SkillId": 112316,
"Level": 9,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>551.47%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>661.76%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9722,
"SkillId": 112316,
"Level": 10,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>573.53%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>688.24%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9723,
"SkillId": 112316,
"Level": 11,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>595.59%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>714.71%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9724,
"SkillId": 112316,
"Level": 12,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>617.65%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>741.18%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9725,
"SkillId": 112316,
"Level": 13,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>639.71%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>767.65%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9726,
"SkillId": 112316,
"Level": 14,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>661.76%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>794.12%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9727,
"SkillId": 112316,
"Level": 15,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>683.82%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>820.59%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9728,
"SkillId": 112316,
"Level": 16,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>705.88%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>847.06%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9729,
"SkillId": 112316,
"Level": 17,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>727.94%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>873.53%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9730,
"SkillId": 112316,
"Level": 18,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>750%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>900%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9731,
"SkillId": 112316,
"Level": 19,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>772.06%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>926.47%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9732,
"SkillId": 112316,
"Level": 20,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>794.12%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>952.94%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9733,
"SkillId": 112316,
"Level": 21,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>816.18%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>979.41%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9734,
"SkillId": 112316,
"Level": 22,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>838.24%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1005.88%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9735,
"SkillId": 112316,
"Level": 23,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>860.29%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1032.35%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9736,
"SkillId": 112316,
"Level": 24,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>882.35%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1058.82%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9737,
"SkillId": 112316,
"Level": 25,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>904.41%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1085.29%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9738,
"SkillId": 112316,
"Level": 26,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>926.47%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1111.76%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9739,
"SkillId": 112316,
"Level": 27,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>948.53%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1138.24%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9740,
"SkillId": 112316,
"Level": 28,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>970.59%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1164.71%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9741,
"SkillId": 112316,
"Level": 29,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>992.65%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1191.18%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9742,
"SkillId": 112316,
"Level": 30,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1014.71%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1217.65%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9743,
"SkillId": 112316,
"Level": 31,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1036.76%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1244.12%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9744,
"SkillId": 112316,
"Level": 32,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1058.82%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1270.59%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9745,
"SkillId": 112316,
"Level": 33,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1080.88%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1297.06%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9746,
"SkillId": 112316,
"Level": 34,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1102.94%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1323.53%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9747,
"SkillId": 112316,
"Level": 35,
"Name": "Arctic Edge",
"Intro": "Basic Attack: Attacks consecutively using the gunblade, dealing a total of <color=#FF6347>1125%</color> Physical DMG. In <color=#FF6347>Frost Spirit</color> form, Basic Attacks are replaced by more powerful <color=#FF6347>Frost Strike</color> instead, dealing a total of <color=#FF6347>1350%</color> Ice DMG. During the actions of <color=#FF6347>Frost Strike</color>, Chrome: Glory also gains <color=#FF6347>Condensed Frost</color> for a certain period of time. If Chrome: Glory is attacked during this period, the attack will be nullified and the attacker will be slowed, and 50% of <color=#FF6347>Glorious Shield</color> will be recovered. <color=#FF6347>Frost Strike</color> does not recover any Signal Orbs.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomupugong1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
104.0
]
},
{
"Id": 9748,
"SkillId": 112317,
"Level": 1,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1150%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9749,
"SkillId": 112317,
"Level": 2,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1217.65%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9750,
"SkillId": 112317,
"Level": 3,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1285.29%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9751,
"SkillId": 112317,
"Level": 4,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1352.94%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9752,
"SkillId": 112317,
"Level": 5,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1420.59%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9753,
"SkillId": 112317,
"Level": 6,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1488.24%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9754,
"SkillId": 112317,
"Level": 7,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1555.88%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9755,
"SkillId": 112317,
"Level": 8,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1623.53%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9756,
"SkillId": 112317,
"Level": 9,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1691.18%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9757,
"SkillId": 112317,
"Level": 10,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1758.82%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9758,
"SkillId": 112317,
"Level": 11,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1826.47%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9759,
"SkillId": 112317,
"Level": 12,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1894.12%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9760,
"SkillId": 112317,
"Level": 13,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>1961.76%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9761,
"SkillId": 112317,
"Level": 14,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2029.41%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9762,
"SkillId": 112317,
"Level": 15,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2097.06%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9763,
"SkillId": 112317,
"Level": 16,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2164.71%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9764,
"SkillId": 112317,
"Level": 17,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2232.35%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9765,
"SkillId": 112317,
"Level": 18,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2300%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9766,
"SkillId": 112317,
"Level": 19,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2367.65%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9767,
"SkillId": 112317,
"Level": 20,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2435.29%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9768,
"SkillId": 112317,
"Level": 21,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2502.94%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9769,
"SkillId": 112317,
"Level": 22,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2570.59%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9770,
"SkillId": 112317,
"Level": 23,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2638.24%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9771,
"SkillId": 112317,
"Level": 24,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2705.88%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9772,
"SkillId": 112317,
"Level": 25,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2773.53%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9773,
"SkillId": 112317,
"Level": 26,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2841.18%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9774,
"SkillId": 112317,
"Level": 27,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2908.82%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9775,
"SkillId": 112317,
"Level": 28,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>2976.47%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9776,
"SkillId": 112317,
"Level": 29,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3044.12%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9777,
"SkillId": 112317,
"Level": 30,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3111.76%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9778,
"SkillId": 112317,
"Level": 31,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3179.41%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9779,
"SkillId": 112317,
"Level": 32,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3247.06%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9780,
"SkillId": 112317,
"Level": 33,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3314.71%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9781,
"SkillId": 112317,
"Level": 34,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3382.35%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9782,
"SkillId": 112317,
"Level": 35,
"Name": "Signature - Rime Blast",
"Intro": "Signature Move: Consumes 80 energy to inject chilling power into the ground, freezing a large area and dealing <color=#FF6347>3450%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomudazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9783,
"SkillId": 112318,
"Level": 1,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>320%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9784,
"SkillId": 112318,
"Level": 2,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>338.82%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9785,
"SkillId": 112318,
"Level": 3,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>357.65%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9786,
"SkillId": 112318,
"Level": 4,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>376.47%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9787,
"SkillId": 112318,
"Level": 5,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>395.29%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9788,
"SkillId": 112318,
"Level": 6,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>414.12%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9789,
"SkillId": 112318,
"Level": 7,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>432.94%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9790,
"SkillId": 112318,
"Level": 8,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>451.76%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9791,
"SkillId": 112318,
"Level": 9,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>470.59%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9792,
"SkillId": 112318,
"Level": 10,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>489.41%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9793,
"SkillId": 112318,
"Level": 11,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>508.24%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9794,
"SkillId": 112318,
"Level": 12,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>527.06%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9795,
"SkillId": 112318,
"Level": 13,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>545.88%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9796,
"SkillId": 112318,
"Level": 14,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>564.71%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9797,
"SkillId": 112318,
"Level": 15,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>583.53%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9798,
"SkillId": 112318,
"Level": 16,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>602.35%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9799,
"SkillId": 112318,
"Level": 17,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>621.18%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9800,
"SkillId": 112318,
"Level": 18,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>640%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9801,
"SkillId": 112318,
"Level": 19,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>658.82%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9802,
"SkillId": 112318,
"Level": 20,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>677.65%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9803,
"SkillId": 112318,
"Level": 21,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>696.47%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9804,
"SkillId": 112318,
"Level": 22,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>715.29%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9805,
"SkillId": 112318,
"Level": 23,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>734.12%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9806,
"SkillId": 112318,
"Level": 24,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>752.94%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9807,
"SkillId": 112318,
"Level": 25,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>771.76%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9808,
"SkillId": 112318,
"Level": 26,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>790.59%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9809,
"SkillId": 112318,
"Level": 27,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>809.41%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9810,
"SkillId": 112318,
"Level": 28,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>828.24%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9811,
"SkillId": 112318,
"Level": 29,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>847.06%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9812,
"SkillId": 112318,
"Level": 30,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>865.88%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9813,
"SkillId": 112318,
"Level": 31,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>884.71%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9814,
"SkillId": 112318,
"Level": 32,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>903.53%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9815,
"SkillId": 112318,
"Level": 33,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>922.35%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9816,
"SkillId": 112318,
"Level": 34,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>941.18%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9817,
"SkillId": 112318,
"Level": 35,
"Name": "Chilling Dawn",
"Intro": "QTE: Jumps down from above and smashes the ground, dealing <color=#FF6347>960%</color> Ice DMG to enemies hit.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9818,
"SkillId": 112321,
"Level": 1,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>75%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9819,
"SkillId": 112321,
"Level": 2,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>79.41%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9820,
"SkillId": 112321,
"Level": 3,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>83.82%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9821,
"SkillId": 112321,
"Level": 4,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>88.24%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9822,
"SkillId": 112321,
"Level": 5,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>92.65%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9823,
"SkillId": 112321,
"Level": 6,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>97.06%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9824,
"SkillId": 112321,
"Level": 7,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>101.47%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9825,
"SkillId": 112321,
"Level": 8,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>105.88%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9826,
"SkillId": 112321,
"Level": 9,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>110.29%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9827,
"SkillId": 112321,
"Level": 10,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>114.71%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9828,
"SkillId": 112321,
"Level": 11,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>119.12%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9829,
"SkillId": 112321,
"Level": 12,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>123.53%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9830,
"SkillId": 112321,
"Level": 13,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>127.94%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9831,
"SkillId": 112321,
"Level": 14,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>132.35%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9832,
"SkillId": 112321,
"Level": 15,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>136.76%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9833,
"SkillId": 112321,
"Level": 16,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>141.18%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9834,
"SkillId": 112321,
"Level": 17,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>145.59%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9835,
"SkillId": 112321,
"Level": 18,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>150%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9836,
"SkillId": 112321,
"Level": 19,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>154.41%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9837,
"SkillId": 112321,
"Level": 20,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>158.82%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9838,
"SkillId": 112321,
"Level": 21,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>163.24%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9839,
"SkillId": 112321,
"Level": 22,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>167.65%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9840,
"SkillId": 112321,
"Level": 23,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>172.06%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9841,
"SkillId": 112321,
"Level": 24,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>176.47%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9842,
"SkillId": 112321,
"Level": 25,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>180.88%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9843,
"SkillId": 112321,
"Level": 26,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>185.29%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9844,
"SkillId": 112321,
"Level": 27,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>189.71%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9845,
"SkillId": 112321,
"Level": 28,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>194.12%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9846,
"SkillId": 112321,
"Level": 29,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>198.53%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9847,
"SkillId": 112321,
"Level": 30,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>202.94%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9848,
"SkillId": 112321,
"Level": 31,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>207.35%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9849,
"SkillId": 112321,
"Level": 32,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>211.76%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9850,
"SkillId": 112321,
"Level": 33,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>216.18%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9851,
"SkillId": 112321,
"Level": 34,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>220.59%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9852,
"SkillId": 112321,
"Level": 35,
"Name": "Frost Origin",
"Intro": "Core Passive: During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with <color=#FF6347>Glorious Shield</color> that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the <color=#FF6347>Glorious Shield</color> capacity and activate the <color=#FF6347>Frost Spirit</color> form, rearranging all Signal Orbs. All 3-Pings made in this form will gain <color=#FF6347>Condensed Frost</color> without consuming <color=#FF6347>Glorious Shield</color>, but <color=#FF6347>Glorious Shield</color> cannot automatically regenerate while <color=#FF6347>Frost Spirit</color> is active. Chrome: Glory creates <color=#FF6347>Eroding Chill</color> around himself, dealing <color=#FF6347>225%</color> Ice DMG to enemies every 0.5s, also inflicting them with <color=#FF6347>Frost Corrosion</color> that reduces their Ice Resistance by 15% for 8s. Triggering this effect again will renew its duration.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0
]
},
{
"Id": 9853,
"SkillId": 112322,
"Level": 0,
"Name": "Leader - Navigator",
"Intro": "Ice DMG of all members increases by <color=#FF6347>10%</color> and Tank's DMG increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9854,
"SkillId": 112322,
"Level": 1,
"Name": "Leader - Navigator",
"Intro": "Ice DMG of all members increases by <color=#FF6347>10%</color> and Tank's DMG increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9855,
"SkillId": 112323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9856,
"SkillId": 112323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9857,
"SkillId": 112323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9858,
"SkillId": 112323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9859,
"SkillId": 112323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9860,
"SkillId": 112323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9861,
"SkillId": 112323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9862,
"SkillId": 112323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9863,
"SkillId": 112323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9864,
"SkillId": 112323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9865,
"SkillId": 112323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9866,
"SkillId": 112323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9867,
"SkillId": 112323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9868,
"SkillId": 112323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9869,
"SkillId": 112323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9870,
"SkillId": 112323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9871,
"SkillId": 112323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9872,
"SkillId": 112323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9873,
"SkillId": 112323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9874,
"SkillId": 112323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9875,
"SkillId": 112323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9876,
"SkillId": 112323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9877,
"SkillId": 112323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9878,
"SkillId": 112323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9879,
"SkillId": 112323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9880,
"SkillId": 112323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9881,
"SkillId": 112323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9882,
"SkillId": 112323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9883,
"SkillId": 112323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9884,
"SkillId": 112323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9885,
"SkillId": 112323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9886,
"SkillId": 112323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9887,
"SkillId": 112323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9888,
"SkillId": 112323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9889,
"SkillId": 112323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks also reduce target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Kuluomuhexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9890,
"SkillId": 112327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9891,
"SkillId": 112327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9892,
"SkillId": 112324,
"Level": 0,
"Name": "Enclosed Current",
"Intro": "Passive: <color=#FF6347>Signature - Rime Blast</color> deals <color=#FF6347>20%</color> more damage. 3-Ping skills with <color=#FF6347>Condensed Frost</color> <color=#FF6347>deal <color=#FF6347>10%</color> more damage, upgrading Condensed Frost</color>'s Slow Effect to <color=#FF6347>Freeze</color> Effect,freezing all enemies within a certain distance from self.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuS1.png",
"WeaponSkillDes": null,
"EntryId": [
102.0,
106.0
]
},
{
"Id": 9893,
"SkillId": 112324,
"Level": 1,
"Name": "Enclosed Current",
"Intro": "Passive: <color=#FF6347>Signature - Rime Blast</color> deals <color=#FF6347>20%</color> more damage. 3-Ping skills with <color=#FF6347>Condensed Frost</color> <color=#FF6347>deal <color=#FF6347>10%</color> more damage, upgrading Condensed Frost</color>'s Slow Effect to <color=#FF6347>Freeze</color> Effect, freezing all enemies within a certain distance from self.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuS1.png",
"WeaponSkillDes": null,
"EntryId": [
102.0,
106.0
]
},
{
"Id": 9894,
"SkillId": 112325,
"Level": 0,
"Name": "Enhanced Frost",
"Intro": "Passive: The effect of Chrome: Glory's <color=#FF6347>Frost Corrosion</color> increases by <color=#FF6347>10%</color>. Triggering <color=#FF6347>Condensed Frost</color> also recovers 100% of <color=#FF6347>Glorious Shield</color> and increases Glory's ATK by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0,
102.0
]
},
{
"Id": 9895,
"SkillId": 112325,
"Level": 1,
"Name": "Enhanced Frost",
"Intro": "Passive: The effect of Chrome: Glory's <color=#FF6347>Frost Corrosion</color> increases by <color=#FF6347>10%</color>. Triggering <color=#FF6347>Condensed Frost</color> also recovers 100% of <color=#FF6347>Glorious Shield</color> and increases Glory's ATK by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuSS1.png",
"WeaponSkillDes": null,
"EntryId": [
22.0,
101.0,
102.0
]
},
{
"Id": 9896,
"SkillId": 112326,
"Level": 0,
"Name": "Frost Presence",
"Intro": "Passive: Activating <color=#FF6347>Frost Spirit</color> now retains 25% of <color=#FF6347>Glorious Shield</color>'s max capacity and recovers <color=#FF6347>40</color> energy. While in <color=#FF6347>Frost Spirit</color> form, Chrome: Glory's Ice DMG increases by <color=#FF6347>20%</color>. When <color=#FF6347>Condensed Frost</color> is triggered, the duration of <color=#FF6347>Freeze</color> increases by 1 sec.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuSSS1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
106.0
]
},
{
"Id": 9897,
"SkillId": 112326,
"Level": 1,
"Name": "Frost Presence",
"Intro": "Passive: Activating <color=#FF6347>Frost Spirit</color> now retains 25% of <color=#FF6347>Glorious Shield</color>'s max capacity and recovers <color=#FF6347>40</color> energy. While in <color=#FF6347>Frost Spirit</color> form, Chrome: Glory's Ice DMG increases by <color=#FF6347>20%</color>. When <color=#FF6347>Condensed Frost</color> is triggered, the duration of <color=#FF6347>Freeze</color> increases by 1 sec.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3KuluomuSSS1.png",
"WeaponSkillDes": null,
"EntryId": [
101.0,
102.0,
106.0
]
},
{
"Id": 9898,
"SkillId": 122201,
"Level": 1,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>50%</color>/<color=#FF6347>100%</color>/<color=#FF6347>150%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>30%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9899,
"SkillId": 122201,
"Level": 2,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>52.94%</color>/<color=#FF6347>105.88%</color>/<color=#FF6347>158.82%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>31.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9900,
"SkillId": 122201,
"Level": 3,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>55.88%</color>/<color=#FF6347>111.76%</color>/<color=#FF6347>167.65%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>33.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9901,
"SkillId": 122201,
"Level": 4,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>58.82%</color>/<color=#FF6347>117.65%</color>/<color=#FF6347>176.47%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>35.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9902,
"SkillId": 122201,
"Level": 5,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>61.76%</color>/<color=#FF6347>123.53%</color>/<color=#FF6347>185.29%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>37.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9903,
"SkillId": 122201,
"Level": 6,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>64.71%</color>/<color=#FF6347>129.41%</color>/<color=#FF6347>194.12%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>38.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9904,
"SkillId": 122201,
"Level": 7,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>67.65%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>202.94%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>40.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9905,
"SkillId": 122201,
"Level": 8,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>70.59%</color>/<color=#FF6347>141.18%</color>/<color=#FF6347>211.76%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>42.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9906,
"SkillId": 122201,
"Level": 9,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>73.53%</color>/<color=#FF6347>147.06%</color>/<color=#FF6347>220.59%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>44.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9907,
"SkillId": 122201,
"Level": 10,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>76.47%</color>/<color=#FF6347>152.94%</color>/<color=#FF6347>229.41%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>45.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9908,
"SkillId": 122201,
"Level": 11,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>79.41%</color>/<color=#FF6347>158.82%</color>/<color=#FF6347>238.24%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>47.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9909,
"SkillId": 122201,
"Level": 12,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>49.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9910,
"SkillId": 122201,
"Level": 13,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>85.29%</color>/<color=#FF6347>170.59%</color>/<color=#FF6347>255.88%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>51.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9911,
"SkillId": 122201,
"Level": 14,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>88.24%</color>/<color=#FF6347>176.47%</color>/<color=#FF6347>264.71%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>52.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9912,
"SkillId": 122201,
"Level": 15,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>91.18%</color>/<color=#FF6347>182.35%</color>/<color=#FF6347>273.53%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>54.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9913,
"SkillId": 122201,
"Level": 16,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>94.12%</color>/<color=#FF6347>188.24%</color>/<color=#FF6347>282.35%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>56.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9914,
"SkillId": 122201,
"Level": 17,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>97.06%</color>/<color=#FF6347>194.12%</color>/<color=#FF6347>291.18%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>58.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9915,
"SkillId": 122201,
"Level": 18,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>100%</color>/<color=#FF6347>200%</color>/<color=#FF6347>300%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>60%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9916,
"SkillId": 122201,
"Level": 19,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>61.76%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9917,
"SkillId": 122201,
"Level": 20,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>63.53%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9918,
"SkillId": 122201,
"Level": 21,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>108.82%</color>/<color=#FF6347>217.65%</color>/<color=#FF6347>326.47%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>65.29%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9919,
"SkillId": 122201,
"Level": 22,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>67.06%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9920,
"SkillId": 122201,
"Level": 23,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>114.71%</color>/<color=#FF6347>229.41%</color>/<color=#FF6347>344.12%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>68.82%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9921,
"SkillId": 122201,
"Level": 24,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>117.65%</color>/<color=#FF6347>235.29%</color>/<color=#FF6347>352.94%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>70.59%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9922,
"SkillId": 122201,
"Level": 25,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>120.59%</color>/<color=#FF6347>241.18%</color>/<color=#FF6347>361.76%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>72.35%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9923,
"SkillId": 122201,
"Level": 26,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>74.12%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9924,
"SkillId": 122201,
"Level": 27,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>126.47%</color>/<color=#FF6347>252.94%</color>/<color=#FF6347>379.41%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>75.88%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9925,
"SkillId": 122201,
"Level": 28,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>129.41%</color>/<color=#FF6347>258.82%</color>/<color=#FF6347>388.24%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>77.65%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9926,
"SkillId": 122201,
"Level": 29,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>79.41%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9927,
"SkillId": 122201,
"Level": 30,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>81.18%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9928,
"SkillId": 122201,
"Level": 31,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>138.24%</color>/<color=#FF6347>276.47%</color>/<color=#FF6347>414.71%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>82.94%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9929,
"SkillId": 122201,
"Level": 32,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>141.18%</color>/<color=#FF6347>282.35%</color>/<color=#FF6347>423.53%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>84.71%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9930,
"SkillId": 122201,
"Level": 33,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>86.47%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9931,
"SkillId": 122201,
"Level": 34,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>147.06%</color>/<color=#FF6347>294.12%</color>/<color=#FF6347>441.18%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>88.24%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9932,
"SkillId": 122201,
"Level": 35,
"Name": "Nightfall Realm",
"Intro": "No. 21: XXI: Leaps into the air and expands a <color=#FF6347>Duskglow Realm</color> on the target's location for <color=#FF6347>1.5/3.5/6</color>s. It <color=#FF6347>pulls</color> enemies in a large area <color=#FF6347>once</color> and then continues pulling the enemies within the realm, dealing <color=#FF6347>150%</color>/<color=#FF6347>300%</color>/<color=#FF6347>450%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location. Co-Bot: When No. 21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <color=#FF6347>Duskglow Realm</color>, pulling enemies in a large area and dealing <color=#FF6347>90%</color> Dark DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9933,
"SkillId": 122206,
"Level": 1,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>70%</color>/<color=#FF6347>140%</color>/<color=#FF6347>210%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9934,
"SkillId": 122206,
"Level": 2,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>74.12%</color>/<color=#FF6347>148.24%</color>/<color=#FF6347>222.35%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9935,
"SkillId": 122206,
"Level": 3,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>78.24%</color>/<color=#FF6347>156.47%</color>/<color=#FF6347>234.71%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9936,
"SkillId": 122206,
"Level": 4,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>82.35%</color>/<color=#FF6347>164.71%</color>/<color=#FF6347>247.06%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9937,
"SkillId": 122206,
"Level": 5,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>86.47%</color>/<color=#FF6347>172.94%</color>/<color=#FF6347>259.41%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9938,
"SkillId": 122206,
"Level": 6,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>90.59%</color>/<color=#FF6347>181.18%</color>/<color=#FF6347>271.76%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9939,
"SkillId": 122206,
"Level": 7,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>94.71%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>284.12%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9940,
"SkillId": 122206,
"Level": 8,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>98.82%</color>/<color=#FF6347>197.65%</color>/<color=#FF6347>296.47%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9941,
"SkillId": 122206,
"Level": 9,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>102.94%</color>/<color=#FF6347>205.88%</color>/<color=#FF6347>308.82%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9942,
"SkillId": 122206,
"Level": 10,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>107.06%</color>/<color=#FF6347>214.12%</color>/<color=#FF6347>321.18%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9943,
"SkillId": 122206,
"Level": 11,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9944,
"SkillId": 122206,
"Level": 12,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>115.29%</color>/<color=#FF6347>230.59%</color>/<color=#FF6347>345.88%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9945,
"SkillId": 122206,
"Level": 13,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>119.41%</color>/<color=#FF6347>238.82%</color>/<color=#FF6347>358.24%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9946,
"SkillId": 122206,
"Level": 14,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>123.53%</color>/<color=#FF6347>247.06%</color>/<color=#FF6347>370.59%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9947,
"SkillId": 122206,
"Level": 15,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>127.65%</color>/<color=#FF6347>255.29%</color>/<color=#FF6347>382.94%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9948,
"SkillId": 122206,
"Level": 16,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>131.76%</color>/<color=#FF6347>263.53%</color>/<color=#FF6347>395.29%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9949,
"SkillId": 122206,
"Level": 17,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>135.88%</color>/<color=#FF6347>271.76%</color>/<color=#FF6347>407.65%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9950,
"SkillId": 122206,
"Level": 18,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>140%</color>/<color=#FF6347>280%</color>/<color=#FF6347>420%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9951,
"SkillId": 122206,
"Level": 19,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>144.12%</color>/<color=#FF6347>288.24%</color>/<color=#FF6347>432.35%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9952,
"SkillId": 122206,
"Level": 20,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9953,
"SkillId": 122206,
"Level": 21,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>152.35%</color>/<color=#FF6347>304.71%</color>/<color=#FF6347>457.06%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9954,
"SkillId": 122206,
"Level": 22,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9955,
"SkillId": 122206,
"Level": 23,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>160.59%</color>/<color=#FF6347>321.18%</color>/<color=#FF6347>481.76%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9956,
"SkillId": 122206,
"Level": 24,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>164.71%</color>/<color=#FF6347>329.41%</color>/<color=#FF6347>494.12%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9957,
"SkillId": 122206,
"Level": 25,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>168.82%</color>/<color=#FF6347>337.65%</color>/<color=#FF6347>506.47%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9958,
"SkillId": 122206,
"Level": 26,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>172.94%</color>/<color=#FF6347>345.88%</color>/<color=#FF6347>518.82%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9959,
"SkillId": 122206,
"Level": 27,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>177.06%</color>/<color=#FF6347>354.12%</color>/<color=#FF6347>531.18%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9960,
"SkillId": 122206,
"Level": 28,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>181.18%</color>/<color=#FF6347>362.35%</color>/<color=#FF6347>543.53%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9961,
"SkillId": 122206,
"Level": 29,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9962,
"SkillId": 122206,
"Level": 30,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9963,
"SkillId": 122206,
"Level": 31,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>193.53%</color>/<color=#FF6347>387.06%</color>/<color=#FF6347>580.59%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9964,
"SkillId": 122206,
"Level": 32,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>197.65%</color>/<color=#FF6347>395.29%</color>/<color=#FF6347>592.94%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9965,
"SkillId": 122206,
"Level": 33,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>201.76%</color>/<color=#FF6347>403.53%</color>/<color=#FF6347>605.29%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9966,
"SkillId": 122206,
"Level": 34,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>205.88%</color>/<color=#FF6347>411.76%</color>/<color=#FF6347>617.65%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9967,
"SkillId": 122206,
"Level": 35,
"Name": "Dusk Bladewheel",
"Intro": "Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <color=#FF6347>210%</color>/<color=#FF6347>420%</color>/<color=#FF6347>630%</color> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No. 21: XXI will stay in the air briefly, during which an Instant Dodge will release <color=#FF6347>3</color> Twilight Matrices on the target's location.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9968,
"SkillId": 122211,
"Level": 1,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>20%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9969,
"SkillId": 122211,
"Level": 2,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>21.18%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9970,
"SkillId": 122211,
"Level": 3,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>22.35%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9971,
"SkillId": 122211,
"Level": 4,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>23.53%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9972,
"SkillId": 122211,
"Level": 5,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>24.71%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9973,
"SkillId": 122211,
"Level": 6,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>25.88%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9974,
"SkillId": 122211,
"Level": 7,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>27.06%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9975,
"SkillId": 122211,
"Level": 8,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>28.24%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9976,
"SkillId": 122211,
"Level": 9,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>29.41%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9977,
"SkillId": 122211,
"Level": 10,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>30.59%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9978,
"SkillId": 122211,
"Level": 11,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>31.76%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9979,
"SkillId": 122211,
"Level": 12,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>32.94%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9980,
"SkillId": 122211,
"Level": 13,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>34.12%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9981,
"SkillId": 122211,
"Level": 14,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>35.29%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9982,
"SkillId": 122211,
"Level": 15,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>36.47%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9983,
"SkillId": 122211,
"Level": 16,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>37.65%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9984,
"SkillId": 122211,
"Level": 17,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>38.82%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9985,
"SkillId": 122211,
"Level": 18,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>40%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9986,
"SkillId": 122211,
"Level": 19,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>41.18%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9987,
"SkillId": 122211,
"Level": 20,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>42.35%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9988,
"SkillId": 122211,
"Level": 21,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>43.53%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9989,
"SkillId": 122211,
"Level": 22,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>44.71%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9990,
"SkillId": 122211,
"Level": 23,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>45.88%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9991,
"SkillId": 122211,
"Level": 24,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>47.06%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9992,
"SkillId": 122211,
"Level": 25,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>48.24%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9993,
"SkillId": 122211,
"Level": 26,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>49.41%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9994,
"SkillId": 122211,
"Level": 27,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>50.59%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9995,
"SkillId": 122211,
"Level": 28,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>51.76%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9996,
"SkillId": 122211,
"Level": 29,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>52.94%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9997,
"SkillId": 122211,
"Level": 30,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>54.12%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9998,
"SkillId": 122211,
"Level": 31,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>55.29%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 9999,
"SkillId": 122211,
"Level": 32,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>56.47%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10000,
"SkillId": 122211,
"Level": 33,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>57.65%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10001,
"SkillId": 122211,
"Level": 34,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>58.82%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10002,
"SkillId": 122211,
"Level": 35,
"Name": "Cluster Recursion",
"Intro": "No. 21: XXI: Enters the Hyperposition state and copies the following <color=#FF6347>1/2/4</color> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <color=#FF6347>60%</color> of No. 21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonelan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10003,
"SkillId": 122216,
"Level": 1,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>174%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>10%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10004,
"SkillId": 122216,
"Level": 2,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>184.24%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>10.59%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10005,
"SkillId": 122216,
"Level": 3,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>194.47%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>11.18%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10006,
"SkillId": 122216,
"Level": 4,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>204.71%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>11.76%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10007,
"SkillId": 122216,
"Level": 5,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>214.94%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>12.35%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10008,
"SkillId": 122216,
"Level": 6,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>225.18%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>12.94%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10009,
"SkillId": 122216,
"Level": 7,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>235.41%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>13.53%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10010,
"SkillId": 122216,
"Level": 8,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>245.65%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>14.12%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10011,
"SkillId": 122216,
"Level": 9,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>255.88%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>14.71%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10012,
"SkillId": 122216,
"Level": 10,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>266.12%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>15.29%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10013,
"SkillId": 122216,
"Level": 11,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>276.35%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>15.88%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10014,
"SkillId": 122216,
"Level": 12,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>286.59%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>16.47%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10015,
"SkillId": 122216,
"Level": 13,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>296.82%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>17.06%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10016,
"SkillId": 122216,
"Level": 14,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>307.06%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>17.65%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10017,
"SkillId": 122216,
"Level": 15,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>317.29%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>18.24%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10018,
"SkillId": 122216,
"Level": 16,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>327.53%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>18.82%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10019,
"SkillId": 122216,
"Level": 17,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>337.76%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>19.41%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10020,
"SkillId": 122216,
"Level": 18,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>348%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>20%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10021,
"SkillId": 122216,
"Level": 19,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>358.24%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>20.59%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10022,
"SkillId": 122216,
"Level": 20,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>368.47%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>21.18%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10023,
"SkillId": 122216,
"Level": 21,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>378.71%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>21.76%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10024,
"SkillId": 122216,
"Level": 22,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>388.94%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>22.35%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10025,
"SkillId": 122216,
"Level": 23,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>399.18%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>22.94%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10026,
"SkillId": 122216,
"Level": 24,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>409.41%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>23.53%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10027,
"SkillId": 122216,
"Level": 25,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>419.65%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>24.12%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10028,
"SkillId": 122216,
"Level": 26,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>429.88%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>24.71%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10029,
"SkillId": 122216,
"Level": 27,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>440.12%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>25.29%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10030,
"SkillId": 122216,
"Level": 28,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>450.35%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>25.88%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10031,
"SkillId": 122216,
"Level": 29,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>460.59%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>26.47%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10032,
"SkillId": 122216,
"Level": 30,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>470.82%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>27.06%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10033,
"SkillId": 122216,
"Level": 31,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>481.06%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>27.65%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10034,
"SkillId": 122216,
"Level": 32,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>491.29%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>28.24%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10035,
"SkillId": 122216,
"Level": 33,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>501.53%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>28.82%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10036,
"SkillId": 122216,
"Level": 34,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>511.76%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>29.41%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10037,
"SkillId": 122216,
"Level": 35,
"Name": "Prism Barrage",
"Intro": "Basic Attack: Attacks with laser beams to deal a total of <color=#FF6347>522%</color> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <color=#FF6347>30%</color> of No. 21: XXI's ATK per hit. The Co-Bot always stays on the field.",
"Icon": "Assets/Product/Texture/Image/IconSkill/twentyonepugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10038,
"SkillId": 122217,
"Level": 1,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>10%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>300%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10039,
"SkillId": 122217,
"Level": 2,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>10.59%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>317.65%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10040,
"SkillId": 122217,
"Level": 3,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>11.18%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>335.29%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10041,
"SkillId": 122217,
"Level": 4,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>11.76%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>352.94%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10042,
"SkillId": 122217,
"Level": 5,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>12.35%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>370.59%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10043,
"SkillId": 122217,
"Level": 6,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>12.94%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>388.24%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10044,
"SkillId": 122217,
"Level": 7,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>13.53%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>405.88%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10045,
"SkillId": 122217,
"Level": 8,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>14.12%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>423.53%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10046,
"SkillId": 122217,
"Level": 9,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>14.71%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>441.18%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10047,
"SkillId": 122217,
"Level": 10,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>15.29%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>458.82%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10048,
"SkillId": 122217,
"Level": 11,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>15.88%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>476.47%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10049,
"SkillId": 122217,
"Level": 12,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>16.47%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>494.12%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10050,
"SkillId": 122217,
"Level": 13,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>17.06%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>511.76%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10051,
"SkillId": 122217,
"Level": 14,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>17.65%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>529.41%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10052,
"SkillId": 122217,
"Level": 15,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>18.24%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>547.06%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10053,
"SkillId": 122217,
"Level": 16,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>18.82%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>564.71%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10054,
"SkillId": 122217,
"Level": 17,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>19.41%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>582.35%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10055,
"SkillId": 122217,
"Level": 18,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>20%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>600%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10056,
"SkillId": 122217,
"Level": 19,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>20.59%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>617.65%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10057,
"SkillId": 122217,
"Level": 20,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>21.18%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>635.29%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10058,
"SkillId": 122217,
"Level": 21,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>21.76%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>652.94%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10059,
"SkillId": 122217,
"Level": 22,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>22.35%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>670.59%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10060,
"SkillId": 122217,
"Level": 23,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>22.94%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>688.24%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10061,
"SkillId": 122217,
"Level": 24,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>23.53%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>705.88%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10062,
"SkillId": 122217,
"Level": 25,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>24.12%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>723.53%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10063,
"SkillId": 122217,
"Level": 26,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>24.71%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>741.18%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10064,
"SkillId": 122217,
"Level": 27,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>25.29%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>758.82%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10065,
"SkillId": 122217,
"Level": 28,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>25.88%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>776.47%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10066,
"SkillId": 122217,
"Level": 29,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>26.47%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>794.12%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10067,
"SkillId": 122217,
"Level": 30,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>27.06%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>811.76%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10068,
"SkillId": 122217,
"Level": 31,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>27.65%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>829.41%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10069,
"SkillId": 122217,
"Level": 32,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>28.24%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>847.06%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10070,
"SkillId": 122217,
"Level": 33,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>28.82%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>864.71%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10071,
"SkillId": 122217,
"Level": 34,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>29.41%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>882.35%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10072,
"SkillId": 122217,
"Level": 35,
"Name": "Signature - Shadow Prism Collapse",
"Intro": "Signature Move: No. 21: XXI: Consumes 120 Energy to expand an <color=#FF6347>Enhanced Duskglow Realm</color> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of unlimited Blues Orbs and extreme attack speed. Each Basic Attack deals <color=#FF6347>30%</color> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <color=#FF6347>900%</color> Dark DMG and empty No. 21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion DMG by <color=#FF6347>40%/80%/120%/160%/200%</color>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <color=#FF6347>300%</color>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyone1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10073,
"SkillId": 122218,
"Level": 1,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>100%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10074,
"SkillId": 122218,
"Level": 2,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>105.88%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10075,
"SkillId": 122218,
"Level": 3,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>111.76%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10076,
"SkillId": 122218,
"Level": 4,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>117.65%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10077,
"SkillId": 122218,
"Level": 5,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>123.53%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10078,
"SkillId": 122218,
"Level": 6,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>129.41%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10079,
"SkillId": 122218,
"Level": 7,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>135.29%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10080,
"SkillId": 122218,
"Level": 8,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>141.18%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10081,
"SkillId": 122218,
"Level": 9,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>147.06%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10082,
"SkillId": 122218,
"Level": 10,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>152.94%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10083,
"SkillId": 122218,
"Level": 11,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>158.82%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10084,
"SkillId": 122218,
"Level": 12,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>164.71%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10085,
"SkillId": 122218,
"Level": 13,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>170.59%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10086,
"SkillId": 122218,
"Level": 14,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>176.47%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10087,
"SkillId": 122218,
"Level": 15,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>182.35%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10088,
"SkillId": 122218,
"Level": 16,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>188.24%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10089,
"SkillId": 122218,
"Level": 17,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>194.12%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10090,
"SkillId": 122218,
"Level": 18,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>200%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10091,
"SkillId": 122218,
"Level": 19,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>205.88%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10092,
"SkillId": 122218,
"Level": 20,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>211.76%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10093,
"SkillId": 122218,
"Level": 21,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>217.65%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10094,
"SkillId": 122218,
"Level": 22,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>223.53%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10095,
"SkillId": 122218,
"Level": 23,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>229.41%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10096,
"SkillId": 122218,
"Level": 24,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>235.29%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10097,
"SkillId": 122218,
"Level": 25,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>241.18%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10098,
"SkillId": 122218,
"Level": 26,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>247.06%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10099,
"SkillId": 122218,
"Level": 27,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>252.94%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10100,
"SkillId": 122218,
"Level": 28,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>258.82%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10101,
"SkillId": 122218,
"Level": 29,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>264.71%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10102,
"SkillId": 122218,
"Level": 30,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>270.59%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10103,
"SkillId": 122218,
"Level": 31,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>276.47%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10104,
"SkillId": 122218,
"Level": 32,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>282.35%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10105,
"SkillId": 122218,
"Level": 33,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>288.24%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10106,
"SkillId": 122218,
"Level": 34,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>294.12%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10107,
"SkillId": 122218,
"Level": 35,
"Name": "Twilight Shackles",
"Intro": "QTE: Expands a <color=#FF6347>Duskglow Realm</color> on the target's location to deal <color=#FF6347>300%</color> Dark DMG, creates <color=#FF6347>3</color> Twilight Matrices, and triggers a realm collapse.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10108,
"SkillId": 122221,
"Level": 1,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>10%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>25%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>200%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10109,
"SkillId": 122221,
"Level": 2,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>10.59%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>26.47%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>211.76%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10110,
"SkillId": 122221,
"Level": 3,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>11.18%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>27.94%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>223.53%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10111,
"SkillId": 122221,
"Level": 4,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>11.76%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>29.41%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>235.29%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10112,
"SkillId": 122221,
"Level": 5,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>12.35%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>30.88%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>247.06%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10113,
"SkillId": 122221,
"Level": 6,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>12.94%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>32.35%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>258.82%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10114,
"SkillId": 122221,
"Level": 7,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>13.53%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>33.82%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>270.59%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10115,
"SkillId": 122221,
"Level": 8,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>14.12%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>35.29%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>282.35%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10116,
"SkillId": 122221,
"Level": 9,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>14.71%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>36.76%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>294.12%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10117,
"SkillId": 122221,
"Level": 10,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>15.29%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>38.24%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>305.88%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10118,
"SkillId": 122221,
"Level": 11,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>15.88%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>39.71%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>317.65%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10119,
"SkillId": 122221,
"Level": 12,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>16.47%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>41.18%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>329.41%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10120,
"SkillId": 122221,
"Level": 13,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>17.06%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>42.65%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>341.18%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10121,
"SkillId": 122221,
"Level": 14,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>17.65%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>44.12%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>352.94%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10122,
"SkillId": 122221,
"Level": 15,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>18.24%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>45.59%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>364.71%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10123,
"SkillId": 122221,
"Level": 16,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>18.82%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>47.06%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>376.47%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10124,
"SkillId": 122221,
"Level": 17,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>19.41%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>48.53%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>388.24%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10125,
"SkillId": 122221,
"Level": 18,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>20%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>50%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>400%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10126,
"SkillId": 122221,
"Level": 19,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>20.59%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>51.47%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>411.76%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10127,
"SkillId": 122221,
"Level": 20,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>21.18%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>52.94%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>423.53%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10128,
"SkillId": 122221,
"Level": 21,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>21.76%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>54.41%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>435.29%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10129,
"SkillId": 122221,
"Level": 22,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>22.35%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>55.88%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>447.06%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10130,
"SkillId": 122221,
"Level": 23,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>22.94%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>57.35%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>458.82%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10131,
"SkillId": 122221,
"Level": 24,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>23.53%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>58.82%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>470.59%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10132,
"SkillId": 122221,
"Level": 25,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>24.12%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>60.29%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>482.35%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10133,
"SkillId": 122221,
"Level": 26,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>24.71%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>61.76%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>494.12%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10134,
"SkillId": 122221,
"Level": 27,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>25.29%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>63.24%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>505.88%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10135,
"SkillId": 122221,
"Level": 28,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>25.88%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>64.71%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>517.65%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10136,
"SkillId": 122221,
"Level": 29,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>26.47%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>66.18%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>529.41%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10137,
"SkillId": 122221,
"Level": 30,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>27.06%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>67.65%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>541.18%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10138,
"SkillId": 122221,
"Level": 31,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>27.65%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>69.12%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>552.94%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10139,
"SkillId": 122221,
"Level": 32,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>28.24%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>70.59%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>564.71%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10140,
"SkillId": 122221,
"Level": 33,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>28.82%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>72.06%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>576.47%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10141,
"SkillId": 122221,
"Level": 34,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>29.41%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>73.53%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>588.24%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10142,
"SkillId": 122221,
"Level": 35,
"Name": "Shadow Prism Agglomerate",
"Intro": "Core Passive: No. 21: XXI's Basic Attack will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <color=#FF6347>1</color> Twilight Matrix on the target's location for 3s that deals <color=#FF6347>30%</color> Dark DMG and grants No. 21: XXI <color=#FF6347>2</color> Signature Move Energy and <color=#FF6347>50</color> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <color=#FF6347>Resonance Pulse</color>, dealing <color=#FF6347>75%</color> Dark DMG to nearby enemies. Instant Dodge: When No. 21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <color=#FF6347>1</color> Twilight Matrix on the target's location. Instant Dodge grants No. 21: XXI Super Armor for 2s and a shield equal to 15% of max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": "Wide-Energy Pressure Core: Whenever No. 21: XXI performs Shadow Prism attacks, a QTE, or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). Energy Suppression Unit: Hitting allies with Force Wave will grant them <color=#FF6347>Energy Suppression</color> for 3s. Energy Suppression: Dark DMG reduces the enemy's healing received by <color=#FF6347>100%</color> for 3s. Impulse Fort Module: When the Force Wave detonates <color=#FF6347>6</color> Twilight Matrices at once, the Co-Bot enters Fortification mode, unleashing a hyper-pulse that deals Dark DMG equal to <color=#FF6347>600%</color> of No. 21: XXI's ATK (DMG scales with Core Passive level). Inver-Resonance Unit 2.0: Increases the DMG of No. 21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>15%</color>.",
"EntryId": []
},
{
"Id": 10143,
"SkillId": 122222,
"Level": 0,
"Name": "Leader - Faded Camouflage",
"Intro": "Dodge Gauge limit and Extra DMG Bonus of team members increase by <color=#FF6347>250</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10144,
"SkillId": 122222,
"Level": 1,
"Name": "Leader - Faded Camouflage",
"Intro": "Dodge Gauge limit and Extra DMG Bonus of team members increase by <color=#FF6347>250</color> and <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10145,
"SkillId": 122223,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10146,
"SkillId": 122223,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10147,
"SkillId": 122223,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10148,
"SkillId": 122223,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10149,
"SkillId": 122223,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10150,
"SkillId": 122223,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10151,
"SkillId": 122223,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10152,
"SkillId": 122223,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10153,
"SkillId": 122223,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10154,
"SkillId": 122223,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10155,
"SkillId": 122223,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10156,
"SkillId": 122223,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10157,
"SkillId": 122223,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10158,
"SkillId": 122223,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10159,
"SkillId": 122223,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10160,
"SkillId": 122223,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10161,
"SkillId": 122223,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10162,
"SkillId": 122223,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10163,
"SkillId": 122223,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10164,
"SkillId": 122223,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10165,
"SkillId": 122223,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10166,
"SkillId": 122223,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10167,
"SkillId": 122223,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10168,
"SkillId": 122223,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10169,
"SkillId": 122223,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10170,
"SkillId": 122223,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10171,
"SkillId": 122223,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10172,
"SkillId": 122223,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10173,
"SkillId": 122223,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10174,
"SkillId": 122223,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10175,
"SkillId": 122223,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10176,
"SkillId": 122223,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10177,
"SkillId": 122223,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10178,
"SkillId": 122223,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10179,
"SkillId": 122223,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Twentyonehexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10180,
"SkillId": 122227,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10181,
"SkillId": 122227,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10182,
"SkillId": 122224,
"Level": 0,
"Name": "Phobia",
"Intro": "Passive: When No. 21: XXI has a shield, Extra DMG Bonus increases by <color=#FF6347>5%</color>. If not, Extra DMG Reduction increases by <color=#FF6347>10%</color>. A Blue 3-Ping will fully restore Shadow Prism Energy (inactive when performing her Signature Move).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10183,
"SkillId": 122224,
"Level": 1,
"Name": "Phobia",
"Intro": "Passive: When No. 21: XXI has a shield, Extra DMG Bonus increases by <color=#FF6347>5%</color>. If not, Extra DMG Reduction increases by <color=#FF6347>10%</color>. A Blue 3-Ping will fully restore Shadow Prism Energy (inactive when performing her Signature Move).",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10184,
"SkillId": 122225,
"Level": 0,
"Name": "Jubilance",
"Intro": "Passive: When creating a Twilight Matrix, grants allies on the field <color=#FF6347>20%</color> Extra DMG Reduction and <color=#FF6347>25%</color> Extra Dodge Gauge Recovery Speed for 2s. It can stack up to 3 times. Duration will not reset when it is re-triggered. Enemies in the <color=#FF6347>Duskglow Realm</color> will be afflicted with <color=#FF6347>Chain Fusion</color> (Dark Resistance decreased by <color=#FF6347>10%</color>) for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneSS1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 10185,
"SkillId": 122225,
"Level": 1,
"Name": "Jubilance",
"Intro": "Passive: When creating a Twilight Matrix, grants allies on the field <color=#FF6347>20%</color> Extra DMG Reduction and <color=#FF6347>25%</color> Extra Dodge Gauge Recovery Speed for 2s. It can stack up to 3 times. Duration will not reset when it is re-triggered. Enemies in the <color=#FF6347>Duskglow Realm</color> will be afflicted with <color=#FF6347>Chain Fusion</color> (Dark Resistance decreased by <color=#FF6347>10%</color>) for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneSS1.png",
"WeaponSkillDes": null,
"EntryId": [
2.0
]
},
{
"Id": 10186,
"SkillId": 122226,
"Level": 0,
"Name": "Melancholy",
"Intro": "Passive: When her Signature Move achieves an S rank, <color=#FF6347>further increases</color> the DMG of the explosion from <color=#FF6347>Duskglow Realm</color> by <color=#FF6347>210%</color>. The Co-Bot's attacks will grant allies on the field a shield equal to <color=#FF6347>2%</color> (stacked up to <color=#FF6347>10%</color>) of No. 21: XXI's max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10187,
"SkillId": 122226,
"Level": 1,
"Name": "Melancholy",
"Intro": "Passive: When her Signature Move achieves an S rank, <color=#FF6347>further increases</color> the DMG of the explosion from <color=#FF6347>Duskglow Realm</color> by <color=#FF6347>210%</color>. The Co-Bot's attacks will grant allies on the field a shield equal to <color=#FF6347>2%</color> (stacked up to <color=#FF6347>10%</color>) of No. 21: XXI's max HP.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3TwentyoneSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10188,
"SkillId": 113301,
"Level": 1,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>115%</color>/<color=#FF6347>230%</color>/<color=#FF6347>345%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10189,
"SkillId": 113301,
"Level": 2,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>121.76%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>365.29%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10190,
"SkillId": 113301,
"Level": 3,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>128.53%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>385.59%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10191,
"SkillId": 113301,
"Level": 4,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>135.29%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>405.88%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10192,
"SkillId": 113301,
"Level": 5,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>142.06%</color>/<color=#FF6347>284.12%</color>/<color=#FF6347>426.18%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10193,
"SkillId": 113301,
"Level": 6,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>148.82%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>446.47%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10194,
"SkillId": 113301,
"Level": 7,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>155.59%</color>/<color=#FF6347>311.18%</color>/<color=#FF6347>466.76%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10195,
"SkillId": 113301,
"Level": 8,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>162.35%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>487.06%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10196,
"SkillId": 113301,
"Level": 9,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>169.12%</color>/<color=#FF6347>338.24%</color>/<color=#FF6347>507.35%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10197,
"SkillId": 113301,
"Level": 10,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>175.88%</color>/<color=#FF6347>351.76%</color>/<color=#FF6347>527.65%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10198,
"SkillId": 113301,
"Level": 11,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>182.65%</color>/<color=#FF6347>365.29%</color>/<color=#FF6347>547.94%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10199,
"SkillId": 113301,
"Level": 12,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>189.41%</color>/<color=#FF6347>378.82%</color>/<color=#FF6347>568.24%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10200,
"SkillId": 113301,
"Level": 13,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>196.18%</color>/<color=#FF6347>392.35%</color>/<color=#FF6347>588.53%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10201,
"SkillId": 113301,
"Level": 14,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>202.94%</color>/<color=#FF6347>405.88%</color>/<color=#FF6347>608.82%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10202,
"SkillId": 113301,
"Level": 15,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>209.71%</color>/<color=#FF6347>419.41%</color>/<color=#FF6347>629.12%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10203,
"SkillId": 113301,
"Level": 16,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>216.47%</color>/<color=#FF6347>432.94%</color>/<color=#FF6347>649.41%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10204,
"SkillId": 113301,
"Level": 17,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>223.24%</color>/<color=#FF6347>446.47%</color>/<color=#FF6347>669.71%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10205,
"SkillId": 113301,
"Level": 18,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>230%</color>/<color=#FF6347>460%</color>/<color=#FF6347>690%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10206,
"SkillId": 113301,
"Level": 19,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>236.76%</color>/<color=#FF6347>473.53%</color>/<color=#FF6347>710.29%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10207,
"SkillId": 113301,
"Level": 20,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>243.53%</color>/<color=#FF6347>487.06%</color>/<color=#FF6347>730.59%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10208,
"SkillId": 113301,
"Level": 21,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>250.29%</color>/<color=#FF6347>500.59%</color>/<color=#FF6347>750.88%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10209,
"SkillId": 113301,
"Level": 22,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>257.06%</color>/<color=#FF6347>514.12%</color>/<color=#FF6347>771.18%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10210,
"SkillId": 113301,
"Level": 23,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>263.82%</color>/<color=#FF6347>527.65%</color>/<color=#FF6347>791.47%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10211,
"SkillId": 113301,
"Level": 24,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>270.59%</color>/<color=#FF6347>541.18%</color>/<color=#FF6347>811.76%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10212,
"SkillId": 113301,
"Level": 25,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>277.35%</color>/<color=#FF6347>554.71%</color>/<color=#FF6347>832.06%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10213,
"SkillId": 113301,
"Level": 26,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>284.12%</color>/<color=#FF6347>568.24%</color>/<color=#FF6347>852.35%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10214,
"SkillId": 113301,
"Level": 27,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>290.88%</color>/<color=#FF6347>581.76%</color>/<color=#FF6347>872.65%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10215,
"SkillId": 113301,
"Level": 28,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>297.65%</color>/<color=#FF6347>595.29%</color>/<color=#FF6347>892.94%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10216,
"SkillId": 113301,
"Level": 29,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>304.41%</color>/<color=#FF6347>608.82%</color>/<color=#FF6347>913.24%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10217,
"SkillId": 113301,
"Level": 30,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>311.18%</color>/<color=#FF6347>622.35%</color>/<color=#FF6347>933.53%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10218,
"SkillId": 113301,
"Level": 31,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>317.94%</color>/<color=#FF6347>635.88%</color>/<color=#FF6347>953.82%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10219,
"SkillId": 113301,
"Level": 32,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>324.71%</color>/<color=#FF6347>649.41%</color>/<color=#FF6347>974.12%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10220,
"SkillId": 113301,
"Level": 33,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>331.47%</color>/<color=#FF6347>662.94%</color>/<color=#FF6347>994.41%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10221,
"SkillId": 113301,
"Level": 34,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>338.24%</color>/<color=#FF6347>676.47%</color>/<color=#FF6347>1014.71%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10222,
"SkillId": 113301,
"Level": 35,
"Name": "Reaper Sweep",
"Intro": "Vera: Garnet spins her spear, gaining a shield equal to <color=#FF6347>10%</color> of her max HP and dealing <color=#FF6347>345%</color>/<color=#FF6347>690%</color>/<color=#FF6347>1035%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) to nearby enemies based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10223,
"SkillId": 113306,
"Level": 1,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>95%</color>/<color=#FF6347>190%</color>/<color=#FF6347>285%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10224,
"SkillId": 113306,
"Level": 2,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10225,
"SkillId": 113306,
"Level": 3,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>106.18%</color>/<color=#FF6347>212.35%</color>/<color=#FF6347>318.53%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10226,
"SkillId": 113306,
"Level": 4,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>111.76%</color>/<color=#FF6347>223.53%</color>/<color=#FF6347>335.29%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10227,
"SkillId": 113306,
"Level": 5,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>117.35%</color>/<color=#FF6347>234.71%</color>/<color=#FF6347>352.06%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10228,
"SkillId": 113306,
"Level": 6,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>122.94%</color>/<color=#FF6347>245.88%</color>/<color=#FF6347>368.82%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10229,
"SkillId": 113306,
"Level": 7,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>128.53%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>385.59%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10230,
"SkillId": 113306,
"Level": 8,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>134.12%</color>/<color=#FF6347>268.24%</color>/<color=#FF6347>402.35%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10231,
"SkillId": 113306,
"Level": 9,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>139.71%</color>/<color=#FF6347>279.41%</color>/<color=#FF6347>419.12%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10232,
"SkillId": 113306,
"Level": 10,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>145.29%</color>/<color=#FF6347>290.59%</color>/<color=#FF6347>435.88%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10233,
"SkillId": 113306,
"Level": 11,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>150.88%</color>/<color=#FF6347>301.76%</color>/<color=#FF6347>452.65%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10234,
"SkillId": 113306,
"Level": 12,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>156.47%</color>/<color=#FF6347>312.94%</color>/<color=#FF6347>469.41%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10235,
"SkillId": 113306,
"Level": 13,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>162.06%</color>/<color=#FF6347>324.12%</color>/<color=#FF6347>486.18%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10236,
"SkillId": 113306,
"Level": 14,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>167.65%</color>/<color=#FF6347>335.29%</color>/<color=#FF6347>502.94%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10237,
"SkillId": 113306,
"Level": 15,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>173.24%</color>/<color=#FF6347>346.47%</color>/<color=#FF6347>519.71%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10238,
"SkillId": 113306,
"Level": 16,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>178.82%</color>/<color=#FF6347>357.65%</color>/<color=#FF6347>536.47%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10239,
"SkillId": 113306,
"Level": 17,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>184.41%</color>/<color=#FF6347>368.82%</color>/<color=#FF6347>553.24%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10240,
"SkillId": 113306,
"Level": 18,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>190%</color>/<color=#FF6347>380%</color>/<color=#FF6347>570%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10241,
"SkillId": 113306,
"Level": 19,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>195.59%</color>/<color=#FF6347>391.18%</color>/<color=#FF6347>586.76%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10242,
"SkillId": 113306,
"Level": 20,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10243,
"SkillId": 113306,
"Level": 21,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>206.76%</color>/<color=#FF6347>413.53%</color>/<color=#FF6347>620.29%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10244,
"SkillId": 113306,
"Level": 22,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>212.35%</color>/<color=#FF6347>424.71%</color>/<color=#FF6347>637.06%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10245,
"SkillId": 113306,
"Level": 23,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>217.94%</color>/<color=#FF6347>435.88%</color>/<color=#FF6347>653.82%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10246,
"SkillId": 113306,
"Level": 24,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>223.53%</color>/<color=#FF6347>447.06%</color>/<color=#FF6347>670.59%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10247,
"SkillId": 113306,
"Level": 25,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>229.12%</color>/<color=#FF6347>458.24%</color>/<color=#FF6347>687.35%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10248,
"SkillId": 113306,
"Level": 26,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>234.71%</color>/<color=#FF6347>469.41%</color>/<color=#FF6347>704.12%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10249,
"SkillId": 113306,
"Level": 27,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>240.29%</color>/<color=#FF6347>480.59%</color>/<color=#FF6347>720.88%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10250,
"SkillId": 113306,
"Level": 28,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>245.88%</color>/<color=#FF6347>491.76%</color>/<color=#FF6347>737.65%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10251,
"SkillId": 113306,
"Level": 29,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>251.47%</color>/<color=#FF6347>502.94%</color>/<color=#FF6347>754.41%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10252,
"SkillId": 113306,
"Level": 30,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>257.06%</color>/<color=#FF6347>514.12%</color>/<color=#FF6347>771.18%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10253,
"SkillId": 113306,
"Level": 31,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>262.65%</color>/<color=#FF6347>525.29%</color>/<color=#FF6347>787.94%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10254,
"SkillId": 113306,
"Level": 32,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>268.24%</color>/<color=#FF6347>536.47%</color>/<color=#FF6347>804.71%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10255,
"SkillId": 113306,
"Level": 33,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>273.82%</color>/<color=#FF6347>547.65%</color>/<color=#FF6347>821.47%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10256,
"SkillId": 113306,
"Level": 34,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>279.41%</color>/<color=#FF6347>558.82%</color>/<color=#FF6347>838.24%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10257,
"SkillId": 113306,
"Level": 35,
"Name": "Lightning Fury",
"Intro": "Vera: Garnet spins around her spear to pull nearby enemies in and deal <color=#FF6347>285%</color>/<color=#FF6347>570%</color>/<color=#FF6347>855%</color> wide-area Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahuang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10258,
"SkillId": 113311,
"Level": 1,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>90%</color>/<color=#FF6347>180%</color>/<color=#FF6347>270%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10259,
"SkillId": 113311,
"Level": 2,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>95.29%</color>/<color=#FF6347>190.59%</color>/<color=#FF6347>285.88%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10260,
"SkillId": 113311,
"Level": 3,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>100.59%</color>/<color=#FF6347>201.18%</color>/<color=#FF6347>301.76%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10261,
"SkillId": 113311,
"Level": 4,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>105.88%</color>/<color=#FF6347>211.76%</color>/<color=#FF6347>317.65%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10262,
"SkillId": 113311,
"Level": 5,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>111.18%</color>/<color=#FF6347>222.35%</color>/<color=#FF6347>333.53%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10263,
"SkillId": 113311,
"Level": 6,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>116.47%</color>/<color=#FF6347>232.94%</color>/<color=#FF6347>349.41%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10264,
"SkillId": 113311,
"Level": 7,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>121.76%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>365.29%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10265,
"SkillId": 113311,
"Level": 8,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>127.06%</color>/<color=#FF6347>254.12%</color>/<color=#FF6347>381.18%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10266,
"SkillId": 113311,
"Level": 9,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>132.35%</color>/<color=#FF6347>264.71%</color>/<color=#FF6347>397.06%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10267,
"SkillId": 113311,
"Level": 10,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>137.65%</color>/<color=#FF6347>275.29%</color>/<color=#FF6347>412.94%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10268,
"SkillId": 113311,
"Level": 11,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>142.94%</color>/<color=#FF6347>285.88%</color>/<color=#FF6347>428.82%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10269,
"SkillId": 113311,
"Level": 12,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>148.24%</color>/<color=#FF6347>296.47%</color>/<color=#FF6347>444.71%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10270,
"SkillId": 113311,
"Level": 13,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>153.53%</color>/<color=#FF6347>307.06%</color>/<color=#FF6347>460.59%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10271,
"SkillId": 113311,
"Level": 14,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>158.82%</color>/<color=#FF6347>317.65%</color>/<color=#FF6347>476.47%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10272,
"SkillId": 113311,
"Level": 15,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>164.12%</color>/<color=#FF6347>328.24%</color>/<color=#FF6347>492.35%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10273,
"SkillId": 113311,
"Level": 16,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>169.41%</color>/<color=#FF6347>338.82%</color>/<color=#FF6347>508.24%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10274,
"SkillId": 113311,
"Level": 17,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>174.71%</color>/<color=#FF6347>349.41%</color>/<color=#FF6347>524.12%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10275,
"SkillId": 113311,
"Level": 18,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>180%</color>/<color=#FF6347>360%</color>/<color=#FF6347>540%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10276,
"SkillId": 113311,
"Level": 19,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>185.29%</color>/<color=#FF6347>370.59%</color>/<color=#FF6347>555.88%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10277,
"SkillId": 113311,
"Level": 20,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>190.59%</color>/<color=#FF6347>381.18%</color>/<color=#FF6347>571.76%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10278,
"SkillId": 113311,
"Level": 21,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>195.88%</color>/<color=#FF6347>391.76%</color>/<color=#FF6347>587.65%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10279,
"SkillId": 113311,
"Level": 22,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>201.18%</color>/<color=#FF6347>402.35%</color>/<color=#FF6347>603.53%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10280,
"SkillId": 113311,
"Level": 23,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>206.47%</color>/<color=#FF6347>412.94%</color>/<color=#FF6347>619.41%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10281,
"SkillId": 113311,
"Level": 24,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>211.76%</color>/<color=#FF6347>423.53%</color>/<color=#FF6347>635.29%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10282,
"SkillId": 113311,
"Level": 25,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>217.06%</color>/<color=#FF6347>434.12%</color>/<color=#FF6347>651.18%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10283,
"SkillId": 113311,
"Level": 26,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>222.35%</color>/<color=#FF6347>444.71%</color>/<color=#FF6347>667.06%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10284,
"SkillId": 113311,
"Level": 27,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>227.65%</color>/<color=#FF6347>455.29%</color>/<color=#FF6347>682.94%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10285,
"SkillId": 113311,
"Level": 28,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>232.94%</color>/<color=#FF6347>465.88%</color>/<color=#FF6347>698.82%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10286,
"SkillId": 113311,
"Level": 29,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>238.24%</color>/<color=#FF6347>476.47%</color>/<color=#FF6347>714.71%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10287,
"SkillId": 113311,
"Level": 30,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>243.53%</color>/<color=#FF6347>487.06%</color>/<color=#FF6347>730.59%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10288,
"SkillId": 113311,
"Level": 31,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>248.82%</color>/<color=#FF6347>497.65%</color>/<color=#FF6347>746.47%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10289,
"SkillId": 113311,
"Level": 32,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>254.12%</color>/<color=#FF6347>508.24%</color>/<color=#FF6347>762.35%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10290,
"SkillId": 113311,
"Level": 33,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>259.41%</color>/<color=#FF6347>518.82%</color>/<color=#FF6347>778.24%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10291,
"SkillId": 113311,
"Level": 34,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>264.71%</color>/<color=#FF6347>529.41%</color>/<color=#FF6347>794.12%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10292,
"SkillId": 113311,
"Level": 35,
"Name": "Thunderflash Stab",
"Intro": "Thrusts forward and pierces the enemies ahead, dealing <color=#FF6347>270%</color>/<color=#FF6347>540%</color>/<color=#FF6347>810%</color> Physical DMG (Lightning DMG instead upon a 3-Ping) based on the number of orbs pinged.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilalan1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10293,
"SkillId": 113316,
"Level": 1,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>430%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>155%</color>/<color=#FF6347>115%</color>/<color=#FF6347>100%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10294,
"SkillId": 113316,
"Level": 2,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>455.29%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>164.12%</color>/<color=#FF6347>121.76%</color>/<color=#FF6347>105.88%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10295,
"SkillId": 113316,
"Level": 3,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>480.59%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>173.24%</color>/<color=#FF6347>128.53%</color>/<color=#FF6347>111.76%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10296,
"SkillId": 113316,
"Level": 4,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>505.88%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>182.35%</color>/<color=#FF6347>135.29%</color>/<color=#FF6347>117.65%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10297,
"SkillId": 113316,
"Level": 5,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>531.18%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>191.47%</color>/<color=#FF6347>142.06%</color>/<color=#FF6347>123.53%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10298,
"SkillId": 113316,
"Level": 6,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>556.47%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>200.59%</color>/<color=#FF6347>148.82%</color>/<color=#FF6347>129.41%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10299,
"SkillId": 113316,
"Level": 7,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>581.76%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>209.71%</color>/<color=#FF6347>155.59%</color>/<color=#FF6347>135.29%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10300,
"SkillId": 113316,
"Level": 8,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>607.06%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>218.82%</color>/<color=#FF6347>162.35%</color>/<color=#FF6347>141.18%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10301,
"SkillId": 113316,
"Level": 9,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>632.35%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>227.94%</color>/<color=#FF6347>169.12%</color>/<color=#FF6347>147.06%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10302,
"SkillId": 113316,
"Level": 10,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>657.65%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>237.06%</color>/<color=#FF6347>175.88%</color>/<color=#FF6347>152.94%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10303,
"SkillId": 113316,
"Level": 11,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>682.94%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>246.18%</color>/<color=#FF6347>182.65%</color>/<color=#FF6347>158.82%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10304,
"SkillId": 113316,
"Level": 12,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>708.24%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>255.29%</color>/<color=#FF6347>189.41%</color>/<color=#FF6347>164.71%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10305,
"SkillId": 113316,
"Level": 13,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>733.53%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>264.41%</color>/<color=#FF6347>196.18%</color>/<color=#FF6347>170.59%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10306,
"SkillId": 113316,
"Level": 14,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>758.82%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>273.53%</color>/<color=#FF6347>202.94%</color>/<color=#FF6347>176.47%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10307,
"SkillId": 113316,
"Level": 15,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>784.12%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>282.65%</color>/<color=#FF6347>209.71%</color>/<color=#FF6347>182.35%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10308,
"SkillId": 113316,
"Level": 16,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>809.41%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>291.76%</color>/<color=#FF6347>216.47%</color>/<color=#FF6347>188.24%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10309,
"SkillId": 113316,
"Level": 17,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>834.71%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>300.88%</color>/<color=#FF6347>223.24%</color>/<color=#FF6347>194.12%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10310,
"SkillId": 113316,
"Level": 18,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>860%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>310%</color>/<color=#FF6347>230%</color>/<color=#FF6347>200%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10311,
"SkillId": 113316,
"Level": 19,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>885.29%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>319.12%</color>/<color=#FF6347>236.76%</color>/<color=#FF6347>205.88%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10312,
"SkillId": 113316,
"Level": 20,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>910.59%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>328.24%</color>/<color=#FF6347>243.53%</color>/<color=#FF6347>211.76%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10313,
"SkillId": 113316,
"Level": 21,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>935.88%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>337.35%</color>/<color=#FF6347>250.29%</color>/<color=#FF6347>217.65%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10314,
"SkillId": 113316,
"Level": 22,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>961.18%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>346.47%</color>/<color=#FF6347>257.06%</color>/<color=#FF6347>223.53%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10315,
"SkillId": 113316,
"Level": 23,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>986.47%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>355.59%</color>/<color=#FF6347>263.82%</color>/<color=#FF6347>229.41%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10316,
"SkillId": 113316,
"Level": 24,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1011.76%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>364.71%</color>/<color=#FF6347>270.59%</color>/<color=#FF6347>235.29%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10317,
"SkillId": 113316,
"Level": 25,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1037.06%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>373.82%</color>/<color=#FF6347>277.35%</color>/<color=#FF6347>241.18%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10318,
"SkillId": 113316,
"Level": 26,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1062.35%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>382.94%</color>/<color=#FF6347>284.12%</color>/<color=#FF6347>247.06%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10319,
"SkillId": 113316,
"Level": 27,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1087.65%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>392.06%</color>/<color=#FF6347>290.88%</color>/<color=#FF6347>252.94%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10320,
"SkillId": 113316,
"Level": 28,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1112.94%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>401.18%</color>/<color=#FF6347>297.65%</color>/<color=#FF6347>258.82%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10321,
"SkillId": 113316,
"Level": 29,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1138.24%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>410.29%</color>/<color=#FF6347>304.41%</color>/<color=#FF6347>264.71%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10322,
"SkillId": 113316,
"Level": 30,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1163.53%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>419.41%</color>/<color=#FF6347>311.18%</color>/<color=#FF6347>270.59%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10323,
"SkillId": 113316,
"Level": 31,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1188.82%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>428.53%</color>/<color=#FF6347>317.94%</color>/<color=#FF6347>276.47%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10324,
"SkillId": 113316,
"Level": 32,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1214.12%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>437.65%</color>/<color=#FF6347>324.71%</color>/<color=#FF6347>282.35%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10325,
"SkillId": 113316,
"Level": 33,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1239.41%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>446.76%</color>/<color=#FF6347>331.47%</color>/<color=#FF6347>288.24%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10326,
"SkillId": 113316,
"Level": 34,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1264.71%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>455.88%</color>/<color=#FF6347>338.24%</color>/<color=#FF6347>294.12%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10327,
"SkillId": 113316,
"Level": 35,
"Name": "Spear Dance",
"Intro": "Basic Attack: Vera: Garnet wields her spear to deal a total of <color=#FF6347>1290%</color> Physical DMG. The next Basic Attack after a 3-Ping will trigger <color=#FF6347>Spear Lunge</color>, dealing <color=#FF6347>465%</color>/<color=#FF6347>345%</color>/<color=#FF6347>300%</color> Lightning DMG for Red/Yellow/Blue Ping respectively. Garnet's Basic Attack after Dodge can start from the 3rd hit of her Basic Attack combo.",
"Icon": "Assets/Product/Texture/Image/IconSkill/weilapugong1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10328,
"SkillId": 113317,
"Level": 1,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>750%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10329,
"SkillId": 113317,
"Level": 2,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>794.12%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10330,
"SkillId": 113317,
"Level": 3,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>838.24%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10331,
"SkillId": 113317,
"Level": 4,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>882.35%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10332,
"SkillId": 113317,
"Level": 5,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>926.47%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10333,
"SkillId": 113317,
"Level": 6,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>970.59%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10334,
"SkillId": 113317,
"Level": 7,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1014.71%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10335,
"SkillId": 113317,
"Level": 8,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1058.82%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10336,
"SkillId": 113317,
"Level": 9,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1102.94%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10337,
"SkillId": 113317,
"Level": 10,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1147.06%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10338,
"SkillId": 113317,
"Level": 11,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1191.18%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10339,
"SkillId": 113317,
"Level": 12,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1235.29%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10340,
"SkillId": 113317,
"Level": 13,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1279.41%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10341,
"SkillId": 113317,
"Level": 14,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1323.53%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10342,
"SkillId": 113317,
"Level": 15,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1367.65%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10343,
"SkillId": 113317,
"Level": 16,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1411.76%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10344,
"SkillId": 113317,
"Level": 17,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1455.88%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10345,
"SkillId": 113317,
"Level": 18,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1500%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10346,
"SkillId": 113317,
"Level": 19,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1544.12%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10347,
"SkillId": 113317,
"Level": 20,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1588.24%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10348,
"SkillId": 113317,
"Level": 21,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1632.35%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10349,
"SkillId": 113317,
"Level": 22,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1676.47%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10350,
"SkillId": 113317,
"Level": 23,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1720.59%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10351,
"SkillId": 113317,
"Level": 24,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1764.71%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10352,
"SkillId": 113317,
"Level": 25,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1808.82%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10353,
"SkillId": 113317,
"Level": 26,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1852.94%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10354,
"SkillId": 113317,
"Level": 27,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1897.06%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10355,
"SkillId": 113317,
"Level": 28,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1941.18%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10356,
"SkillId": 113317,
"Level": 29,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>1985.29%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10357,
"SkillId": 113317,
"Level": 30,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2029.41%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10358,
"SkillId": 113317,
"Level": 31,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2073.53%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10359,
"SkillId": 113317,
"Level": 32,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2117.65%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10360,
"SkillId": 113317,
"Level": 33,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2161.76%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10361,
"SkillId": 113317,
"Level": 34,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2205.88%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10362,
"SkillId": 113317,
"Level": 35,
"Name": "Signature - Shining Piercer",
"Intro": "Signature Move: Consumes 50 Energy to hurl her spear with full force, dealing <color=#FF6347>2250%</color> Lightning DMG to enemies in front.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weiladazhao1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10363,
"SkillId": 113318,
"Level": 1,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>300%</color> Lightning DMG followed by a total of <color=#FF6347>100%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10364,
"SkillId": 113318,
"Level": 2,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>317.65%</color> Lightning DMG followed by a total of <color=#FF6347>105.88%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10365,
"SkillId": 113318,
"Level": 3,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>335.29%</color> Lightning DMG followed by a total of <color=#FF6347>111.76%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10366,
"SkillId": 113318,
"Level": 4,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>352.94%</color> Lightning DMG followed by a total of <color=#FF6347>117.65%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10367,
"SkillId": 113318,
"Level": 5,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>370.59%</color> Lightning DMG followed by a total of <color=#FF6347>123.53%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10368,
"SkillId": 113318,
"Level": 6,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>388.24%</color> Lightning DMG followed by a total of <color=#FF6347>129.41%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10369,
"SkillId": 113318,
"Level": 7,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>405.88%</color> Lightning DMG followed by a total of <color=#FF6347>135.29%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10370,
"SkillId": 113318,
"Level": 8,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>423.53%</color> Lightning DMG followed by a total of <color=#FF6347>141.18%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10371,
"SkillId": 113318,
"Level": 9,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>441.18%</color> Lightning DMG followed by a total of <color=#FF6347>147.06%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10372,
"SkillId": 113318,
"Level": 10,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>458.82%</color> Lightning DMG followed by a total of <color=#FF6347>152.94%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10373,
"SkillId": 113318,
"Level": 11,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>476.47%</color> Lightning DMG followed by a total of <color=#FF6347>158.82%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10374,
"SkillId": 113318,
"Level": 12,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>494.12%</color> Lightning DMG followed by a total of <color=#FF6347>164.71%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10375,
"SkillId": 113318,
"Level": 13,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>511.76%</color> Lightning DMG followed by a total of <color=#FF6347>170.59%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10376,
"SkillId": 113318,
"Level": 14,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>529.41%</color> Lightning DMG followed by a total of <color=#FF6347>176.47%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10377,
"SkillId": 113318,
"Level": 15,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>547.06%</color> Lightning DMG followed by a total of <color=#FF6347>182.35%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10378,
"SkillId": 113318,
"Level": 16,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>564.71%</color> Lightning DMG followed by a total of <color=#FF6347>188.24%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10379,
"SkillId": 113318,
"Level": 17,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>582.35%</color> Lightning DMG followed by a total of <color=#FF6347>194.12%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10380,
"SkillId": 113318,
"Level": 18,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>600%</color> Lightning DMG followed by a total of <color=#FF6347>200%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10381,
"SkillId": 113318,
"Level": 19,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>617.65%</color> Lightning DMG followed by a total of <color=#FF6347>205.88%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10382,
"SkillId": 113318,
"Level": 20,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>635.29%</color> Lightning DMG followed by a total of <color=#FF6347>211.76%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10383,
"SkillId": 113318,
"Level": 21,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>652.94%</color> Lightning DMG followed by a total of <color=#FF6347>217.65%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10384,
"SkillId": 113318,
"Level": 22,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>670.59%</color> Lightning DMG followed by a total of <color=#FF6347>223.53%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10385,
"SkillId": 113318,
"Level": 23,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>688.24%</color> Lightning DMG followed by a total of <color=#FF6347>229.41%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10386,
"SkillId": 113318,
"Level": 24,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>705.88%</color> Lightning DMG followed by a total of <color=#FF6347>235.29%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10387,
"SkillId": 113318,
"Level": 25,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>723.53%</color> Lightning DMG followed by a total of <color=#FF6347>241.18%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10388,
"SkillId": 113318,
"Level": 26,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>741.18%</color> Lightning DMG followed by a total of <color=#FF6347>247.06%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10389,
"SkillId": 113318,
"Level": 27,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>758.82%</color> Lightning DMG followed by a total of <color=#FF6347>252.94%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10390,
"SkillId": 113318,
"Level": 28,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>776.47%</color> Lightning DMG followed by a total of <color=#FF6347>258.82%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10391,
"SkillId": 113318,
"Level": 29,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>794.12%</color> Lightning DMG followed by a total of <color=#FF6347>264.71%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10392,
"SkillId": 113318,
"Level": 30,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>811.76%</color> Lightning DMG followed by a total of <color=#FF6347>270.59%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10393,
"SkillId": 113318,
"Level": 31,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>829.41%</color> Lightning DMG followed by a total of <color=#FF6347>276.47%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10394,
"SkillId": 113318,
"Level": 32,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>847.06%</color> Lightning DMG followed by a total of <color=#FF6347>282.35%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10395,
"SkillId": 113318,
"Level": 33,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>864.71%</color> Lightning DMG followed by a total of <color=#FF6347>288.24%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10396,
"SkillId": 113318,
"Level": 34,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>882.35%</color> Lightning DMG followed by a total of <color=#FF6347>294.12%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10397,
"SkillId": 113318,
"Level": 35,
"Name": "Victorious War Flag",
"Intro": "QTE: Plunges her spear into the ground and unfurls the war flag, dealing <color=#FF6347>900%</color> Lightning DMG followed by a total of <color=#FF6347>300%</color> Lightning DMG to enemies within range for 8s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/QTE1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10398,
"SkillId": 113321,
"Level": 1,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>300%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10399,
"SkillId": 113321,
"Level": 2,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>317.65%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10400,
"SkillId": 113321,
"Level": 3,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>335.29%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10401,
"SkillId": 113321,
"Level": 4,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>352.94%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10402,
"SkillId": 113321,
"Level": 5,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>370.59%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10403,
"SkillId": 113321,
"Level": 6,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>388.24%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10404,
"SkillId": 113321,
"Level": 7,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>405.88%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10405,
"SkillId": 113321,
"Level": 8,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>423.53%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10406,
"SkillId": 113321,
"Level": 9,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>441.18%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10407,
"SkillId": 113321,
"Level": 10,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>458.82%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10408,
"SkillId": 113321,
"Level": 11,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>476.47%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10409,
"SkillId": 113321,
"Level": 12,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>494.12%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10410,
"SkillId": 113321,
"Level": 13,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>511.76%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10411,
"SkillId": 113321,
"Level": 14,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>529.41%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10412,
"SkillId": 113321,
"Level": 15,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>547.06%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10413,
"SkillId": 113321,
"Level": 16,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>564.71%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10414,
"SkillId": 113321,
"Level": 17,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>582.35%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10415,
"SkillId": 113321,
"Level": 18,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>600%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10416,
"SkillId": 113321,
"Level": 19,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>617.65%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10417,
"SkillId": 113321,
"Level": 20,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>635.29%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10418,
"SkillId": 113321,
"Level": 21,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>652.94%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10419,
"SkillId": 113321,
"Level": 22,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>670.59%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10420,
"SkillId": 113321,
"Level": 23,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>688.24%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10421,
"SkillId": 113321,
"Level": 24,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>705.88%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10422,
"SkillId": 113321,
"Level": 25,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>723.53%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10423,
"SkillId": 113321,
"Level": 26,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>741.18%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10424,
"SkillId": 113321,
"Level": 27,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>758.82%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10425,
"SkillId": 113321,
"Level": 28,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>776.47%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10426,
"SkillId": 113321,
"Level": 29,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>794.12%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10427,
"SkillId": 113321,
"Level": 30,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>811.76%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10428,
"SkillId": 113321,
"Level": 31,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>829.41%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10429,
"SkillId": 113321,
"Level": 32,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>847.06%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10430,
"SkillId": 113321,
"Level": 33,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>864.71%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10431,
"SkillId": 113321,
"Level": 34,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>882.35%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10432,
"SkillId": 113321,
"Level": 35,
"Name": "Lightning Fall",
"Intro": "Core Passive: <color=#FF6347>Spear Lunge</color> grants 1 <color=#FF6347>Electric Charge</color>. It can stack up to 3 times. Press and hold the Basic Attack button to consume <color=#FF6347>Electric Charge</color> and perform <color=#FF6347>Lightning Fall</color> to pull in a large area of enemies ahead, deal <color=#FF6347>900%</color> Lightning DMG, and inflict <color=#FF6347>Turbulence Interference</color> (reduces enemies' Lightning Resistance by <color=#FF6347>15%</color>) for 8s. For each stack of <color=#FF6347>Electric Charge</color> consumed, doubles the DMG of <color=#FF6347>Lightning Fall</color>. Gains Super Armor when performing <color=#FF6347>Lightning Fall</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10433,
"SkillId": 113322,
"Level": 0,
"Name": "Leader - Rumbling Advance",
"Intro": "Lightning DMG of all members increases by <color=#FF6347>10%</color> and Tank's damage increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10434,
"SkillId": 113322,
"Level": 1,
"Name": "Leader - Rumbling Advance",
"Intro": "Lightning DMG of all members increases by <color=#FF6347>10%</color> and Tank's damage increases by <color=#FF6347>5%</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaA1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10435,
"SkillId": 113323,
"Level": 1,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>10%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10436,
"SkillId": 113323,
"Level": 2,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>10.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10437,
"SkillId": 113323,
"Level": 3,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>11.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10438,
"SkillId": 113323,
"Level": 4,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>11.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10439,
"SkillId": 113323,
"Level": 5,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>12.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10440,
"SkillId": 113323,
"Level": 6,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>12.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10441,
"SkillId": 113323,
"Level": 7,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>13.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10442,
"SkillId": 113323,
"Level": 8,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>14.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10443,
"SkillId": 113323,
"Level": 9,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>14.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10444,
"SkillId": 113323,
"Level": 10,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>15.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10445,
"SkillId": 113323,
"Level": 11,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>15.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10446,
"SkillId": 113323,
"Level": 12,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>16.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10447,
"SkillId": 113323,
"Level": 13,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>17.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10448,
"SkillId": 113323,
"Level": 14,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>17.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10449,
"SkillId": 113323,
"Level": 15,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>18.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10450,
"SkillId": 113323,
"Level": 16,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>18.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10451,
"SkillId": 113323,
"Level": 17,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>19.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10452,
"SkillId": 113323,
"Level": 18,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>20%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10453,
"SkillId": 113323,
"Level": 19,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>20.59%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10454,
"SkillId": 113323,
"Level": 20,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>21.18%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10455,
"SkillId": 113323,
"Level": 21,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>21.76%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10456,
"SkillId": 113323,
"Level": 22,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>22.35%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10457,
"SkillId": 113323,
"Level": 23,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>22.94%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10458,
"SkillId": 113323,
"Level": 24,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>23.53%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10459,
"SkillId": 113323,
"Level": 25,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>24.12%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10460,
"SkillId": 113323,
"Level": 26,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>24.71%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10461,
"SkillId": 113323,
"Level": 27,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>25.29%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10462,
"SkillId": 113323,
"Level": 28,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>25.88%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10463,
"SkillId": 113323,
"Level": 29,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>26.47%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10464,
"SkillId": 113323,
"Level": 30,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>27.06%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10465,
"SkillId": 113323,
"Level": 31,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>27.65%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10466,
"SkillId": 113323,
"Level": 32,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>28.24%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10467,
"SkillId": 113323,
"Level": 33,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>28.82%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10468,
"SkillId": 113323,
"Level": 34,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>29.41%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10469,
"SkillId": 113323,
"Level": 35,
"Name": "Tank",
"Intro": "Attacks reduce the target's Extra DMG Reduction by <color=#FF6347>30%</color> for 5s.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3Weilahexin1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10470,
"SkillId": 113327,
"Level": 0,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10471,
"SkillId": 113327,
"Level": 1,
"Name": "Ultima Awaken",
"Intro": "Gains 3 Signal Orbs when entering battle.",
"Icon": "Assets/Product/Texture/Image/IconSkill/Jiefang1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10472,
"SkillId": 113324,
"Level": 0,
"Name": "Eternal Battlefield",
"Intro": "Passive: Performs <color=#FF6347>Victorious War Flag</color> when switched out. <color=#FF6347>Signature - Shining Piercer</color> costs <color=#FF6347>20%</color> less Energy and <color=#FF6347>Lightning Fall</color> can be performed immediately after <color=#FF6347>Signature - Shining Piercer</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10473,
"SkillId": 113324,
"Level": 1,
"Name": "Eternal Battlefield",
"Intro": "Passive: Performs <color=#FF6347>Victorious War Flag</color> when switched out. <color=#FF6347>Signature - Shining Piercer</color> costs <color=#FF6347>20%</color> less Energy and <color=#FF6347>Lightning Fall</color> can be performed immediately after <color=#FF6347>Signature - Shining Piercer</color>.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10474,
"SkillId": 113325,
"Level": 0,
"Name": "Unyielding Breacher",
"Intro": "Passive: When Vera: Garnet has a shield, gains Super Armor and Extra DMG Reduction increases by <color=#FF6347>50%</color>. The effect of <color=#FF6347>Turbulence Interference</color> increases by <color=#FF6347>10%</color>. <color=#FF6347>Signature - Shining Piercer</color> deals <color=#FF6347>100%</color> more DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10475,
"SkillId": 113325,
"Level": 1,
"Name": "Unyielding Breacher",
"Intro": "Passive: When Vera: Garnet has a shield, gains Super Armor and Extra DMG Reduction increases by <color=#FF6347>50%</color>. The effect of <color=#FF6347>Turbulence Interference</color> increases by <color=#FF6347>10%</color>. <color=#FF6347>Signature - Shining Piercer</color> deals <color=#FF6347>100%</color> more DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10476,
"SkillId": 113326,
"Level": 0,
"Name": "Goddess of War",
"Intro": "Passive: <color=#FF6347>Lightning Fall</color> grants a shield equal to <color=#FF6347>20%</color> of max HP. <color=#FF6347>Lightning Fall</color> deals <color=#FF6347>25%</color> more DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
},
{
"Id": 10477,
"SkillId": 113326,
"Level": 1,
"Name": "Goddess of War",
"Intro": "Passive: <color=#FF6347>Lightning Fall</color> grants a shield equal to <color=#FF6347>20%</color> of max HP. <color=#FF6347>Lightning Fall</color> deals <color=#FF6347>25%</color> more DMG.",
"Icon": "Assets/Product/Texture/Image/IconSkill/R3WeilaSSS1.png",
"WeaponSkillDes": null,
"EntryId": []
}
]