15002 lines
No EOL
302 KiB
JSON
15002 lines
No EOL
302 KiB
JSON
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"To be fair, the medic isn't that bad. She passes most courses adequately and is quite smart. The problem is the medic course. Though she pays great attention to details, she is way too slow. Besides, her fitness and shooting scores are atrocious\u2014just a tad better than Gloomy Face.",
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null,
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null,
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null,
|
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"I think for a while.",
|
|
null,
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null,
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|
null,
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null,
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null
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{
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"Id": 181,
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"Params": [
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null,
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null,
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"Yelena",
|
|
"I see. Your biggest problem right now is the lack of experience. Your stamina, overall combat abilities, and reflex are also sub-par.",
|
|
1.0,
|
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null,
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null,
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},
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{
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"Id": 182,
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"2",
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"6",
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]
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},
|
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{
|
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"Id": 183,
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|
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"Params": [
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null,
|
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null,
|
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"Medic",
|
|
"I... Is that so...? Sorry...",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
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]
|
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},
|
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{
|
|
"Id": 184,
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"EndDelay": null,
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"Params": [
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null,
|
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null,
|
|
"Yelena",
|
|
"I watched your training. Every time you had to treat a wound, you always did the full procedure. Given the chance, you'd even wash the dressing! This is a war, not a clinic. You must give up the unnecessary steps. Only life matters, everything else can be sacrificed.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
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null,
|
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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]
|
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},
|
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{
|
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"Id": 185,
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"ActionId": 185,
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"Params": [
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null,
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|
null,
|
|
"Yelena",
|
|
"Speaking of it, your technique looks like that of a professional. Have you learned it before?",
|
|
1.0,
|
|
null,
|
|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
|
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]
|
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},
|
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{
|
|
"Id": 186,
|
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"ActionId": 186,
|
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"NextActionId": null,
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"Type": 204,
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"EndAnim": null,
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"BeginDelay": null,
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"Params": [
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null,
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"2",
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null,
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null
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]
|
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},
|
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{
|
|
"Id": 187,
|
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"EndDelay": null,
|
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"Params": [
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null,
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null,
|
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"Medic",
|
|
"...My father runs a medical group, so I knew a thing or two about it...",
|
|
2.0,
|
|
null,
|
|
null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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|
null
|
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]
|
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},
|
|
{
|
|
"Id": 188,
|
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"ActionId": 188,
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"NextActionId": null,
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"Type": 301,
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"EndDelay": null,
|
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"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"She sounds a bit hesitant, so I change the topic.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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|
null,
|
|
null,
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null,
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null,
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null,
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null
|
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]
|
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},
|
|
{
|
|
"Id": 189,
|
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"ActionId": 189,
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"Type": 301,
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"IsEnd": null,
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|
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"BeginDelay": null,
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|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"You must increase your speed. Remember which wounds can be fatal, which ones are not, and which ones can significantly hinder the movement of soldiers. I will design your training accordingly.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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null,
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null,
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null,
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null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 190,
|
|
"ActionId": 190,
|
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|
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"Type": 301,
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"Change your fighting style. It's too soft now. Never make a decision that you may regret on the battlefield.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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|
null,
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null,
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null,
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null,
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null,
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null,
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null,
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|
null
|
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]
|
|
},
|
|
{
|
|
"Id": 191,
|
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"ActionId": 191,
|
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|
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"Type": 301,
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"IsBlock": null,
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|
|
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|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Medic",
|
|
"Understood.",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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|
null,
|
|
null,
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null,
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null,
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null,
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null,
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|
null,
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null,
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null,
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null,
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|
null,
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null,
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|
null,
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null,
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|
null,
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|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 192,
|
|
"ActionId": 192,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"Medics keep an army going. The Corrupted will not choose their opponents, so you have an equal chance of being attacked just like other soldiers. It's important to keep yourself alive, but you can't fight.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
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|
null,
|
|
null,
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|
null,
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|
null,
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|
null,
|
|
null,
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|
null,
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|
null,
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|
null,
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|
null,
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|
null,
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|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 193,
|
|
"ActionId": 193,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Medic",
|
|
"Um... What should I do then...",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 194,
|
|
"ActionId": 194,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"Run. If you can't beat them, just run as far as you can. Don't let the Corrupted touch you.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 195,
|
|
"ActionId": 195,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"Of course, I'm not asking you to flee.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 196,
|
|
"ActionId": 196,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yelena",
|
|
"You must learn the attacking styles and logic of the common Corrupted. They can't think, but most ordinary machines will attack according to their default program logic, so there are patterns. I have outlined the general guidelines, make sure you remember every response for different situations.",
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 197,
|
|
"ActionId": 197,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Medic",
|
|
"I see.",
|
|
2.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
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"Thank you, Ma'am. I will never do it again.",
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"Medic",
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"I have found my place. I will take this responsibility.",
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"I call out her name with all seriousness. Shocked, she quickly stands to attention and salutes. Her cap isn't worn properly, but she does not realize it.",
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"I feel like I have returned to many years ago. I remember the first prey I shot with my gun. The first time I punched a bully, knocking him to the ground. The first time I climbed to the top of the snow mountain in my hometown, screaming and shouting\u2014",
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