140 lines
No EOL
8.5 KiB
JSON
140 lines
No EOL
8.5 KiB
JSON
[
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{
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"Id":1,
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"GachaName":"Backlight Matrix",
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"GachaName2":null,
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"UiType":1,
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"UiName":"UiDrawActivity",
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"SceneModelId":4,
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"RuleHint":"<color=#FFFFFF><size=27>Every R&D x20 for guaranteed 1 <\/size><\/color>Special Reward",
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"PreviewShowCount":4,
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"ItemNotEnoughSkipId":20055.0,
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"BaseRuleTitles[1]":"Basic Mode",
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"BaseRuleTitles[2]":"Targeted Mode",
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"BaseRuleTitles[3]":"New constructs arrive",
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"BaseRuleTitles[4]":"Instructions",
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.",
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"BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.",
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"BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.",
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"BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.",
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"BaseRules[5]":null,
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"BaseRules[6]":null
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},
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{
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"Id":2,
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"GachaName":"Heavenly Gift",
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"GachaName2":null,
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"UiType":2,
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"UiName":"UiDrawActivity",
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"SceneModelId":5,
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"RuleHint":"<color=#FFFFFF><size=27>Every R&D x10 for guaranteed 1 <\/size><\/color>Special Reward<color=#FFFFFF><size=27> (Up to 5 Special Rewards)<\/size><\/color>",
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"PreviewShowCount":6,
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"ItemNotEnoughSkipId":20011.0,
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"BaseRuleTitles[1]":"10 Attempts 1 Special Reward Guaranteed",
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"BaseRuleTitles[2]":"Reward Type",
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"BaseRuleTitles[3]":"Type Rates",
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"BaseRuleTitles[4]":null,
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"All special rewards have limited quantities. They will no longer be available once they are drawn.",
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"BaseRules[2]":"There are two types of rewards: Special Reward and Normal Reward. Each draw will be determined by the rates.",
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"BaseRules[3]":"Special Reward: 1%. Normal Reward: 99%.",
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"BaseRules[4]":null,
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"BaseRules[5]":null,
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"BaseRules[6]":null
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},
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{
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"Id":3,
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"GachaName":" Tea Stall",
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"GachaName2":null,
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"UiType":1,
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"UiName":"UiGachaOrganize",
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"SceneModelId":4,
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"RuleHint":"<color=#FFFFFF><size=27>After receiving the special rewards<\/size><\/color>, the next mystery box will be unlocked",
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"PreviewShowCount":4,
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"ItemNotEnoughSkipId":80017.0,
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"BaseRuleTitles[1]":"Basic Mode",
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"BaseRuleTitles[2]":"Target Mode",
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"BaseRuleTitles[3]":"New constructs arrive",
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"BaseRuleTitles[4]":"Instructions",
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.",
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"BaseRules[2]":"In Target Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.",
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"BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Target Mode.",
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"BaseRules[4]":"In the Construct Target Pool, the guaranteed attempt of pulling A-Rank and S-Rank Constructs will not be affected when you change your targeted construct, which means the guarantee progress is inherited.",
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"BaseRules[5]":null,
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"BaseRules[6]":null
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},
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{
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"Id":7,
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"GachaName":"Tactical Supply",
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"GachaName2":"TACTICAL SUPPLY",
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"UiType":1,
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"UiName":"UiGachaOrganize",
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"SceneModelId":4,
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"RuleHint":"<color=#FFFFFF><size=27>After receiving the special rewards<\/size><\/color>, the next Supply Crate will be unlocked.",
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"PreviewShowCount":4,
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"ItemNotEnoughSkipId":null,
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"BaseRuleTitles[1]":"Basic Mode",
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"BaseRuleTitles[2]":"Targeted Mode",
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"BaseRuleTitles[3]":"New constructs arrive",
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"BaseRuleTitles[4]":"Instructions",
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.",
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"BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.",
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"BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.",
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"BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.",
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"BaseRules[5]":null,
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"BaseRules[6]":null
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},
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{
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"Id":10001,
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"GachaName":"Backlight Matrix",
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"GachaName2":null,
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"UiType":1,
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"UiName":"UiDrawActivity",
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"SceneModelId":4,
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"RuleHint":"<color=#FFFFFF><size=27>Every R&D x20 for guaranteed 1 <\/size><\/color>Special Reward",
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"PreviewShowCount":4,
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"ItemNotEnoughSkipId":20055.0,
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"BaseRuleTitles[1]":"Basic Mode",
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"BaseRuleTitles[2]":"Targeted Mode",
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"BaseRuleTitles[3]":"New constructs arrive",
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"BaseRuleTitles[4]":"Instructions",
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.",
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"BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.",
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"BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.",
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"BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.",
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"BaseRules[5]":null,
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"BaseRules[6]":null
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},
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{
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"Id":10002,
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"GachaName":"[Volatile Priestess]",
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"GachaName2":null,
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"UiType":2,
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"UiName":"UiDrawActivity",
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"SceneModelId":100006,
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"RuleHint":"Guaranteed coating in 50 pulls",
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"PreviewShowCount":5,
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"ItemNotEnoughSkipId":10008.0,
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"BaseRuleTitles[1]":"Event Time",
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"BaseRuleTitles[2]":"Event Rule",
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"BaseRuleTitles[3]":"About Reward",
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"BaseRuleTitles[4]":null,
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"BaseRuleTitles[5]":null,
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"BaseRuleTitles[6]":null,
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"BaseRules[1]":"2022\/7\/15 8:00-2022\/8\/5 08:00",
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"BaseRules[2]":"1. Consume the Terminal Code to draw the pool for rewards.\\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2022\/8\/5 8:01 (UTC)",
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"BaseRules[3]":"Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\\nCoating \"Volatile Priestess\" *1, limit: 1, chance on first draw: 0.8%\\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nPortrait \"Volatile Priestess\" *1, limit: 1, chance on first draw: 1.51%\\nCogs *100000, limit: 10, chance on first draw: 18.6%\\nOverclock Material Box (\u03b2) *2, limit: 7, chance on first draw: 13.2%\\nOverclock Material Box (\u03b1) *3, limit: 7, chance on first draw: 15.62%\\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62%",
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"BaseRules[4]":null,
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"BaseRules[5]":null,
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"BaseRules[6]":null
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}
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] |