37 lines
No EOL
1.2 KiB
Lua
37 lines
No EOL
1.2 KiB
Lua
---@class XUiMazeArchiveStoryGrid
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local XUiMazeArchiveStoryGrid = XClass(nil, "XUiMazeArchiveStoryGrid")
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function XUiMazeArchiveStoryGrid:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self._Data = false
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XUiHelper.RegisterClickEvent(self, self.StoryBtn, self.OnClick)
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end
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---@param data XMazeStoryData
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function XUiMazeArchiveStoryGrid:Update(data)
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self._Data = data
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if data.Icon then
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self.RImgHeadBg:SetRawImage(data.Icon)
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self.RImgHead:SetRawImage(data.Icon)
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self.RImgHeadBg.gameObject:SetActiveEx(true)
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self.RImgHead.gameObject:SetActiveEx(true)
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else
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self.RImgHeadBg.gameObject:SetActiveEx(false)
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self.RImgHead.gameObject:SetActiveEx(false)
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end
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self.TxtStoryTitle.text = data.Name
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self.PanelLock.gameObject:SetActiveEx(not data.IsPass)
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self.TxtLock.text = XUiHelper.ReadTextWithNewLine("MazeStoryUnlock", data.NamePartner)
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end
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function XUiMazeArchiveStoryGrid:OnClick()
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if self._Data.IsPass then
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XDataCenter.MovieManager.PlayMovie(self._Data.StoryId)
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else
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XUiManager.TipText("MazeStoryLock")
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end
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end
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return XUiMazeArchiveStoryGrid |