31 lines
1.3 KiB
Lua
31 lines
1.3 KiB
Lua
local XUiBiancaTheatreLoading = XLuaUiManager.Register(XLuaUi, "UiBiancaTheatreLoading")
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function XUiBiancaTheatreLoading:OnAwake()
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self.TheatreManager = XDataCenter.BiancaTheatreManager
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self.CurrentAdventureManager = self.TheatreManager:GetCurrentAdventureManager() or XDataCenter.BiancaTheatreManager.CreateAdventureManager()
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self.BtnClose.gameObject:SetActiveEx(false)
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self:RegisterClickEvent(self.BtnClose, self.OnBtnCloseClick)
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end
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function XUiBiancaTheatreLoading:OnStart()
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XDataCenter.BiancaTheatreManager.CheckBgmPlay()
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self.CurrentChapter = self.CurrentAdventureManager:GetCurrentChapter()
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self.RImgIndexIcon:SetRawImage(self.CurrentChapter:GetOpenIndexIcon())
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self.RImgTitleIcon:SetRawImage(self.CurrentChapter:GetOpenTitleIcon())
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self.BgCommonBai:SetRawImage(self.CurrentChapter:GetOpenBg())
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XScheduleManager.ScheduleOnce(function()
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if XTool.UObjIsNil(self.GameObject) then
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return
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end
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self.BtnClose.gameObject:SetActiveEx(true)
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end, XScheduleManager.SECOND)
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end
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function XUiBiancaTheatreLoading:OnBtnCloseClick()
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XDataCenter.BiancaTheatreManager.SetIsAutoOpen(true)
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XLuaUiManager.Remove("UiBiancaTheatreLoading")
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XDataCenter.BiancaTheatreManager.CheckOpenView()
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end
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return XUiBiancaTheatreLoading
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